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Updated setup as per v2.0
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@ -14,16 +14,17 @@ If you have followed all instructions correctly, Mapbase should be fully playabl
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# Using Mapbase in Hammer
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Setting up Mapbase for Hammer is a bit more complicated. After installing Mapbase itself, you must have two things to use it with Hammer and other SDK tools:
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Setting up Mapbase for Hammer is more complicated, and unfortunately requires more setup than other mods. After installing Mapbase itself, you must have three things to use it with Hammer and other SDK tools:
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1. A custom game configuration. All that should be different from the original configurations are the FGD directory, the game directory, and the BSP directory.
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2. A shortcut to hammer.exe that has the `-game` launch parameter followed by the absolute path to your Mapbase sourcemod. (e.g. `hammer.exe -game "C:\Program Files (x86)\Steam\SteamApps\sourcemods\mapbase_episodic"`)
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2. A shortcut to hammer.exe that has the `-game` launch parameter followed by the absolute path to your mod (e.g. `hammer.exe -game "C:\Program Files (x86)\Steam\SteamApps\sourcemods\mapbase_episodic"`).
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3. Map compilation tools that support custom shaders. Slartibarty's Slammin' Source or [Mapbase's custom compilers](https://www.moddb.com/mods/mapbase/downloads/mapbase-compile-tools) can be used.
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The FGDs are located in `mapbase_shared/shared_misc/bin`. You should only have to include `halflife2.fgd`. Do not include `base.fgd`.
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Mapbase's default FGDs are located in `mapbase_shared/shared_misc/bin`. You should only have to include `halflife2.fgd`. **Do not** include `base.fgd`.
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The game and BSP directories depend on whether you want to map for Episodic or HL2. Episodic is based on EP1/EP2 and HL2 is based on the original HL2. Episodic contains newer features and entities introduced in Episode One and Two, meaning you probably want to use Episodic. Since Source 2013 comes with Episodic content automatically, you nor your players should need to have either episode installed to use Mapbase's episodic version.
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The game and BSP directories depend on whether you want to map for Episodic or HL2. Episodic is based on EP1/EP2 and HL2 is based on the original HL2. Episodic contains newer features and entities introduced in Episode One and Two, which means Episodic is normally more preferable. Since Source SDK Base 2013 Singleplayer comes with Episodic content automatically, you nor your players should need to have either episode installed to use Mapbase's episodic version.
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Depending on which version you'll be using, the game directory should be either `mapbase_episodic` or `mapbase_hl2` and the BSP directory should be either mapbase_episodic/maps or mapbase_hl2/maps.
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Depending on which version you'll be using, the game directory should be either `mapbase_episodic` or `mapbase_hl2` and the BSP directory should be either "mapbase_episodic/maps" or "mapbase_hl2/maps".
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Once you’ve set up your new configuration(s), select your configuration of choice and restart Hammer. You should be good to go at that point.
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