diff --git a/Shader-Changes.md b/Shader-Changes.md index df9edd2..17d4391 100644 --- a/Shader-Changes.md +++ b/Shader-Changes.md @@ -74,10 +74,19 @@ Shader changes created specifically for Mapbase, mostly by Blixibon. ### $blendmodulatetexture fixes Mapbase fixes $blendmodulatetexture not appearing under a flashlight, not working with transforms, and lets it show up in Hammer. It also uses Alien Swarm's version of the shader code. +[You can find the VDC article here.](https://developer.valvesoftware.com/wiki/$blendmodulatetexture) + --- ### $phongdisablehalflambert -Mapbase ports this parameter from Alien Swarm, which allows $phong to be used without $halflambert. +Mapbase ports this parameter from Alien Swarm, which allows $phong to be used without $halflambert being forced enabled. + +[You can find the VDC article for $phong here](https://developer.valvesoftware.com/wiki/$phong), which lists $phongdisablehalflambert. --- ### $basetexturetransform2 on WorldVertexTransition in DX9 -Mapbase adds $basetexturetransform2 to the DX9 version of the shader. It doesn't work with $seamless_scale or the new $phong. \ No newline at end of file +Mapbase adds $basetexturetransform2 to the DX9 version of the shader. + +$basetexturetransform2 already existed on the + +It doesn't work with $seamless_scale or the C17:EP1 brush phong. +