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Updated Setting up Mapbase (markdown)
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First off, get the latest version by downloading (TODO). It should have three folders inside of a .zip archive. (TODO: WIZARD)
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First off, get the latest version by downloading (TODO). It should have three folders inside of a `.zip` archive.
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# Installing Mapbase
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"Installing" Mapbase is basically just like any other Source mod, except there's three folders instead of one. To install Mapbase, follow these instructions:
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* Get Source SDK Base 2013 Singleplayer and set the branch to `-upcoming` if you haven’t already.
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* Extract all 3 folders in the .zip archive downloaded earlier to your “SteamApps/sourcemods” directory.
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* Install Source SDK Base 2013 Singleplayer and set the branch to `-upcoming` if you haven’t already.
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* Extract `mapbase_episodic`, `mapbase_hl2`, and `mapbase_shared` from the .zip archive downloaded earlier to your “SteamApps/sourcemods” directory.
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* Restart Steam.
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You should now have “Mapbase - Episodic” and “Mapbase - HL2” in your Steam library. If not, make sure you're using the same drive Steam is installed on and ensure that you extracted the folders correctly. (e.g. "SteamApps/sourcemods/mapbae_shared")
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@ -14,12 +14,12 @@ If you have followed all instructions correctly, Mapbase should be fully playabl
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# Using Mapbase in Hammer
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Setting up Mapbase for Hammer is a bit more complicated. After installing Mapbase itself, you must have two things to use it with Hammer:
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Setting up Mapbase for Hammer is a bit more complicated. After installing Mapbase itself, you must have two things to use it with Hammer and other SDK tools:
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1. A custom game configuration. All that should be different from the original configurations are the FGD directory, the game directory, and the BSP directory.
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2. A shortcut to hammer.exe that has the `-game` launch parameter followed by the absolute path to your Mapbase sourcemod. (e.g. `hammer.exe -game "C:\Program Files (x86)\Steam\SteamApps\sourcemods\mapbase_episodic"`)
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The FGDs are located in `mapbase_shared/shared_misc/bin`. You should only have to include `halflife2.fgd`.
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The FGDs are located in `mapbase_shared/shared_misc/bin`. You should only have to include `halflife2.fgd`. Do not include `base.fgd`.
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The game and BSP directories depend on whether you want to map for Episodic or HL2. Episodic is based on EP1/EP2 and HL2 is based on the original HL2. Episodic contains newer features and entities introduced in Episode One and Two, meaning you probably want to use Episodic. Since Source 2013 comes with Episodic content automatically, you nor your players should need to have either episode installed to use Mapbase's episodic version.
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@ -27,9 +27,6 @@ Depending on which version you'll be using, the game directory should be either
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Once you’ve set up your new configuration(s), select your configuration of choice and restart Hammer. You should be good to go at that point.
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These are the game configurations I use for both versions of Mapbase respectively:
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Once you’ve set up your new configuration(s), select your configuration of choice and restart Hammer. You should be good to go at that point.
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These are the game configurations I use for both versions of Mapbase respectively:
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"Mapbase - Episodic"
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