diff --git a/Home.md b/Home.md index b468f31..d46d905 100644 --- a/Home.md +++ b/Home.md @@ -4,15 +4,32 @@ If you can't find what you're looking for on this wiki, I recommend [joining our This wiki is mostly being written by Blixibon (the creator of Mapbase) and any sentences written in first-person (e.g. "I added this") usually refer to him. +## Overview + * [**Introduction to Mapbase**](Introduction-to-Mapbase) * [**Frequently Asked Questions (FAQ)**](Frequently-Asked-Questions-(FAQ)) +* [**Credits**](Mapbase-Credits) - Credits for the Mapbase project as a whole. + +## Usage Guides + * [**Setting up Mapbase**](Setting-up-Mapbase) - Instructions for installing Mapbase. * [**Mapbase Setup Troubleshooting**](Mapbase-Setup-Troubleshooting) - Troubleshooting for common issues when setting up Mapbase. * [**Modding with Mapbase**](Modding-with-Mapbase) - Details about creating a mod with/putting a mod on Mapbase. -* [**Credits**](Mapbase-Credits) - Credits for the Mapbase project as a whole. - -Documentation --- +* [**How Mapbase can be used in specific settings**](How-Mapbase-can-be-used-in-specific-settings) +* [**Prefabs and workarounds obsoleted by Mapbase**](Prefabs-and-workarounds-obsoleted-by-Mapbase) + +## Mapbase Feature Overviews + +* [**VScript in Mapbase**](VScript-in-Mapbase) - An article which goes into detail about what VScript is and how it could be used. +* [**Map-Specific Scripts**](Map-Specific-Scripts) - Mapbase's map-specific file system which loads scripts on a map-by-map basis. +* [**Filters**](Filters) - A list of new filters and changes to filters, e.g. `filter_activator_context`. +--- +* [**Map Compilers**](Map-Compilers) - An article which describes Mapbase's custom compile tools and how Mapbase maps should be compiled. +--- +* [**Skyboxes**](Skyboxes) + +## Documentation * [**Entity List**](Entity-List) - A list of changed entities. --- * [**Base Entity**](Base-Entity) - Changes to `CBaseEntity`, the class all entities derive from. @@ -20,11 +37,6 @@ Documentation * [**Base Combat Character**](Base-Combat-Character) - Changes to `CBaseCombatCharacter`, the class all players and NPCs derive from. * [**Base Weapon**](Base-Weapon) - Changes to `CBaseCombatWeapon`, the class all weapons derive from. --- -* [**VScript in Mapbase**](VScript-in-Mapbase) - An article which goes into detail about what VScript is and how it could be used. -* [**Map-Specific Scripts**](Map-Specific-Scripts) - Mapbase's map-specific file system which loads scripts on a map-by-map basis. -* [**Filters**](Filters) - A list of new filters and changes to filters, e.g. `filter_activator_context`. ---- -* [**Map Compilers**](Map-Compilers) - An article which describes Mapbase's custom compile tools and how Mapbase maps should be compiled. * [**Debug Commands**](Debug-Commands) - Mapbase's debug commands. --- * [**I/O System Changes**](I-O-System-Changes) - An overview of how the system that handles inputs and outputs has changed. @@ -32,11 +44,5 @@ Documentation * [**Projected textures**](Projected-textures) - An overview of projected textures. * [**Gameplay Changes**](Gameplay-Changes) - An overview of how the graphics have changed. Most changes are toggled. --- -* [**Skyboxes**](Skyboxes) * [** *PLACEHOLDER* **]() * [** *PLACEHOLDER* **]() - -How changes could be used ---- -* [**How Mapbase can be used in specific settings**](How-Mapbase-can-be-used-in-specific-settings) -* [**Prefabs and workarounds obsoleted by Mapbase**](Prefabs-and-workarounds-obsoleted-by-Mapbase) \ No newline at end of file