From f8a63e07d53088f999b2a0c373cba8bdf8920d82 Mon Sep 17 00:00:00 2001 From: Blixibon Date: Fri, 23 Aug 2019 20:41:32 -0500 Subject: [PATCH] Created Frequently Asked Questions (FAQ) (markdown) --- Frequently-Asked-Questions-(FAQ).md | 11 +++++++++++ 1 file changed, 11 insertions(+) create mode 100644 Frequently-Asked-Questions-(FAQ).md diff --git a/Frequently-Asked-Questions-(FAQ).md b/Frequently-Asked-Questions-(FAQ).md new file mode 100644 index 0000000..f152b3f --- /dev/null +++ b/Frequently-Asked-Questions-(FAQ).md @@ -0,0 +1,11 @@ + +--- + +**Q: How can I see what's changed in Mapbase?** + +**A:** The most detailed list of changes is [Mapbase's Trello board](https://trello.com/b/8M9UIlGY/mapbase), which was used during development to keep track of changes. There's also the [Entity List](Entity-List), which shows every single entity available in Source 2013 and Mapbase, showing how existing entities have changed and listing entities introduced by Mapbase. + +--- +**Q: Will support for other games be added to Mapbase in the future? /// Can I use Mapbase in my mod/game that does not use the SDK's HL2 code?** + +**A:** Mapbase was designed to be used in Half-Life 2 mods running on Source 2013, but it was also designed to function in more than just Half-Life 2. People could port it to other games themselves, but there are currently no plans for officially implementing Mapbase on any other branch of Source. \ No newline at end of file