From faa0299ebff7e1e2652bd45eb9a29e0e518a646d Mon Sep 17 00:00:00 2001 From: Blixibon Date: Wed, 24 Jun 2020 14:44:09 -0500 Subject: [PATCH] Created Mapbase Multi-Tool (markdown) --- Mapbase-Multi-Tool.md | 31 +++++++++++++++++++++++++++++++ 1 file changed, 31 insertions(+) create mode 100644 Mapbase-Multi-Tool.md diff --git a/Mapbase-Multi-Tool.md b/Mapbase-Multi-Tool.md new file mode 100644 index 0000000..9dd4f9f --- /dev/null +++ b/Mapbase-Multi-Tool.md @@ -0,0 +1,31 @@ +Mapbase has a "multi-tool" used for a few misc. Mapbase tasks. + +At the moment, it has two functions: **Creating tool shortcuts** and **Converting VMT files to the new shaders**. + +

+ +

+ +## Shortcut Creator + +This tool automatically creates `-game` shortcuts to the SDK tools so they could use Mapbase's shaders. This is meant to be a quick and easy alternative to manually creating new shortcuts with the `-game` launch parameter. + +

+ +

+ +## Asset Converter + +This tool converts entire directories of VMT files to Mapbase's custom `SDK_` shaders. It is extremely important for mods which want to use Mapbase and have tons regular VMT files which should start using the new shades. + +

+ +

+ +## Download + +

+Download Mapbase Multi-Tool: +

+
+

Mapbase Multi-Tool

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