mirror of
https://github.com/ValveSoftware/Proton.git
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26 lines
2.1 KiB
C
26 lines
2.1 KiB
C
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extern HSteamUser cppISteamUser_SteamUser018_GetHSteamUser(void *);
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extern bool cppISteamUser_SteamUser018_BLoggedOn(void *);
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extern CSteamID cppISteamUser_SteamUser018_GetSteamID(void *);
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extern int cppISteamUser_SteamUser018_InitiateGameConnection(void *, void *, int, CSteamID, uint32, uint16, bool);
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extern void cppISteamUser_SteamUser018_TerminateGameConnection(void *, uint32, uint16);
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extern void cppISteamUser_SteamUser018_TrackAppUsageEvent(void *, CGameID, int, const char *);
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extern bool cppISteamUser_SteamUser018_GetUserDataFolder(void *, char *, int);
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extern void cppISteamUser_SteamUser018_StartVoiceRecording(void *);
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extern void cppISteamUser_SteamUser018_StopVoiceRecording(void *);
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extern EVoiceResult cppISteamUser_SteamUser018_GetAvailableVoice(void *, uint32 *, uint32 *, uint32);
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extern EVoiceResult cppISteamUser_SteamUser018_GetVoice(void *, bool, void *, uint32, uint32 *, bool, void *, uint32, uint32 *, uint32);
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extern EVoiceResult cppISteamUser_SteamUser018_DecompressVoice(void *, const void *, uint32, void *, uint32, uint32 *, uint32);
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extern uint32 cppISteamUser_SteamUser018_GetVoiceOptimalSampleRate(void *);
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extern HAuthTicket cppISteamUser_SteamUser018_GetAuthSessionTicket(void *, void *, int, uint32 *);
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extern EBeginAuthSessionResult cppISteamUser_SteamUser018_BeginAuthSession(void *, const void *, int, CSteamID);
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extern void cppISteamUser_SteamUser018_EndAuthSession(void *, CSteamID);
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extern void cppISteamUser_SteamUser018_CancelAuthTicket(void *, HAuthTicket);
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extern EUserHasLicenseForAppResult cppISteamUser_SteamUser018_UserHasLicenseForApp(void *, CSteamID, AppId_t);
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extern bool cppISteamUser_SteamUser018_BIsBehindNAT(void *);
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extern void cppISteamUser_SteamUser018_AdvertiseGame(void *, CSteamID, uint32, uint16);
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extern SteamAPICall_t cppISteamUser_SteamUser018_RequestEncryptedAppTicket(void *, void *, int);
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extern bool cppISteamUser_SteamUser018_GetEncryptedAppTicket(void *, void *, int, uint32 *);
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extern int cppISteamUser_SteamUser018_GetGameBadgeLevel(void *, int, bool);
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extern int cppISteamUser_SteamUser018_GetPlayerSteamLevel(void *);
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extern SteamAPICall_t cppISteamUser_SteamUser018_RequestStoreAuthURL(void *, const char *);
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