Proton/lsteamclient/cppISteamNetworking_SteamNetworking002.h

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/* This file is auto-generated, do not edit. */
#include <stdarg.h>
#include <stddef.h>
#include <stdint.h>
#ifdef __cplusplus
extern "C" {
#endif /* __cplusplus */
struct cppISteamNetworking_SteamNetworking002_CreateListenSocket_params
{
void *linux_side;
uint32_t _ret;
int32_t nVirtualP2PPort;
uint32_t nIP;
uint16_t nPort;
bool bAllowUseOfPacketRelay;
};
extern void cppISteamNetworking_SteamNetworking002_CreateListenSocket( struct cppISteamNetworking_SteamNetworking002_CreateListenSocket_params *params );
struct cppISteamNetworking_SteamNetworking002_CreateP2PConnectionSocket_params
{
void *linux_side;
uint32_t _ret;
CSteamID steamIDTarget;
int32_t nVirtualPort;
int32_t nTimeoutSec;
bool bAllowUseOfPacketRelay;
};
extern void cppISteamNetworking_SteamNetworking002_CreateP2PConnectionSocket( struct cppISteamNetworking_SteamNetworking002_CreateP2PConnectionSocket_params *params );
struct cppISteamNetworking_SteamNetworking002_CreateConnectionSocket_params
{
void *linux_side;
uint32_t _ret;
uint32_t nIP;
uint16_t nPort;
int32_t nTimeoutSec;
};
extern void cppISteamNetworking_SteamNetworking002_CreateConnectionSocket( struct cppISteamNetworking_SteamNetworking002_CreateConnectionSocket_params *params );
struct cppISteamNetworking_SteamNetworking002_DestroySocket_params
{
void *linux_side;
bool _ret;
uint32_t hSocket;
bool bNotifyRemoteEnd;
};
extern void cppISteamNetworking_SteamNetworking002_DestroySocket( struct cppISteamNetworking_SteamNetworking002_DestroySocket_params *params );
struct cppISteamNetworking_SteamNetworking002_DestroyListenSocket_params
{
void *linux_side;
bool _ret;
uint32_t hSocket;
bool bNotifyRemoteEnd;
};
extern void cppISteamNetworking_SteamNetworking002_DestroyListenSocket( struct cppISteamNetworking_SteamNetworking002_DestroyListenSocket_params *params );
struct cppISteamNetworking_SteamNetworking002_SendDataOnSocket_params
{
void *linux_side;
bool _ret;
uint32_t hSocket;
void *pubData;
uint32_t cubData;
bool bReliable;
};
extern void cppISteamNetworking_SteamNetworking002_SendDataOnSocket( struct cppISteamNetworking_SteamNetworking002_SendDataOnSocket_params *params );
struct cppISteamNetworking_SteamNetworking002_IsDataAvailableOnSocket_params
{
void *linux_side;
bool _ret;
uint32_t hSocket;
uint32_t *pcubMsgSize;
};
extern void cppISteamNetworking_SteamNetworking002_IsDataAvailableOnSocket( struct cppISteamNetworking_SteamNetworking002_IsDataAvailableOnSocket_params *params );
struct cppISteamNetworking_SteamNetworking002_RetrieveDataFromSocket_params
{
void *linux_side;
bool _ret;
uint32_t hSocket;
void *pubDest;
uint32_t cubDest;
uint32_t *pcubMsgSize;
};
extern void cppISteamNetworking_SteamNetworking002_RetrieveDataFromSocket( struct cppISteamNetworking_SteamNetworking002_RetrieveDataFromSocket_params *params );
struct cppISteamNetworking_SteamNetworking002_IsDataAvailable_params
{
void *linux_side;
bool _ret;
uint32_t hListenSocket;
uint32_t *pcubMsgSize;
uint32_t *phSocket;
};
extern void cppISteamNetworking_SteamNetworking002_IsDataAvailable( struct cppISteamNetworking_SteamNetworking002_IsDataAvailable_params *params );
struct cppISteamNetworking_SteamNetworking002_RetrieveData_params
{
void *linux_side;
bool _ret;
uint32_t hListenSocket;
void *pubDest;
uint32_t cubDest;
uint32_t *pcubMsgSize;
uint32_t *phSocket;
};
extern void cppISteamNetworking_SteamNetworking002_RetrieveData( struct cppISteamNetworking_SteamNetworking002_RetrieveData_params *params );
struct cppISteamNetworking_SteamNetworking002_GetSocketInfo_params
{
void *linux_side;
bool _ret;
uint32_t hSocket;
CSteamID *pSteamIDRemote;
int32_t *peSocketStatus;
uint32_t *punIPRemote;
uint16_t *punPortRemote;
};
extern void cppISteamNetworking_SteamNetworking002_GetSocketInfo( struct cppISteamNetworking_SteamNetworking002_GetSocketInfo_params *params );
struct cppISteamNetworking_SteamNetworking002_GetListenSocketInfo_params
{
void *linux_side;
bool _ret;
uint32_t hListenSocket;
uint32_t *pnIP;
uint16_t *pnPort;
};
extern void cppISteamNetworking_SteamNetworking002_GetListenSocketInfo( struct cppISteamNetworking_SteamNetworking002_GetListenSocketInfo_params *params );
struct cppISteamNetworking_SteamNetworking002_GetSocketConnectionType_params
{
void *linux_side;
uint32_t _ret;
uint32_t hSocket;
};
extern void cppISteamNetworking_SteamNetworking002_GetSocketConnectionType( struct cppISteamNetworking_SteamNetworking002_GetSocketConnectionType_params *params );
struct cppISteamNetworking_SteamNetworking002_GetMaxPacketSize_params
{
void *linux_side;
int32_t _ret;
uint32_t hSocket;
};
extern void cppISteamNetworking_SteamNetworking002_GetMaxPacketSize( struct cppISteamNetworking_SteamNetworking002_GetMaxPacketSize_params *params );
#ifdef __cplusplus
} /* extern "C" */
#endif /* __cplusplus */