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https://github.com/ValveSoftware/Proton.git
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28 lines
1.9 KiB
C
28 lines
1.9 KiB
C
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#ifdef __cplusplus
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extern "C" {
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#endif
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extern HSteamUser cppISteamUser_SteamUser014_GetHSteamUser(void *);
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extern bool cppISteamUser_SteamUser014_BLoggedOn(void *);
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extern CSteamID cppISteamUser_SteamUser014_GetSteamID(void *);
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extern int cppISteamUser_SteamUser014_InitiateGameConnection(void *, void *, int, CSteamID, uint32, uint16, bool);
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extern void cppISteamUser_SteamUser014_TerminateGameConnection(void *, uint32, uint16);
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extern void cppISteamUser_SteamUser014_TrackAppUsageEvent(void *, CGameID, int, const char *);
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extern bool cppISteamUser_SteamUser014_GetUserDataFolder(void *, char *, int);
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extern void cppISteamUser_SteamUser014_StartVoiceRecording(void *);
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extern void cppISteamUser_SteamUser014_StopVoiceRecording(void *);
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extern EVoiceResult cppISteamUser_SteamUser014_GetAvailableVoice(void *, uint32 *, uint32 *);
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extern EVoiceResult cppISteamUser_SteamUser014_GetVoice(void *, bool, void *, uint32, uint32 *, bool, void *, uint32, uint32 *);
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extern EVoiceResult cppISteamUser_SteamUser014_DecompressVoice(void *, const void *, uint32, void *, uint32, uint32 *);
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extern HAuthTicket cppISteamUser_SteamUser014_GetAuthSessionTicket(void *, void *, int, uint32 *);
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extern EBeginAuthSessionResult cppISteamUser_SteamUser014_BeginAuthSession(void *, const void *, int, CSteamID);
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extern void cppISteamUser_SteamUser014_EndAuthSession(void *, CSteamID);
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extern void cppISteamUser_SteamUser014_CancelAuthTicket(void *, HAuthTicket);
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extern EUserHasLicenseForAppResult cppISteamUser_SteamUser014_UserHasLicenseForApp(void *, CSteamID, AppId_t);
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extern bool cppISteamUser_SteamUser014_BIsBehindNAT(void *);
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extern void cppISteamUser_SteamUser014_AdvertiseGame(void *, CSteamID, uint32, uint16);
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extern SteamAPICall_t cppISteamUser_SteamUser014_RequestEncryptedAppTicket(void *, void *, int);
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extern bool cppISteamUser_SteamUser014_GetEncryptedAppTicket(void *, void *, int, uint32 *);
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#ifdef __cplusplus
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}
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#endif
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