2023-09-26 23:56:43 +02:00
|
|
|
#include <stdarg.h>
|
|
|
|
#include <stddef.h>
|
|
|
|
#include <stdint.h>
|
|
|
|
|
|
|
|
#include "windef.h"
|
|
|
|
#include "winbase.h"
|
|
|
|
|
|
|
|
#define COBJMACROS
|
|
|
|
#include "d3d11_4.h"
|
|
|
|
#include "dxvk-interop.h"
|
|
|
|
|
|
|
|
#include "wine/debug.h"
|
|
|
|
#include "vrclient_defs.h"
|
|
|
|
#include "vrclient_private.h"
|
|
|
|
|
|
|
|
#include "flatapi.h"
|
|
|
|
|
|
|
|
#include "struct_converters.h"
|
|
|
|
|
2023-09-27 08:43:42 +02:00
|
|
|
#include "cppIVROverlay_IVROverlay_001.h"
|
|
|
|
#include "cppIVROverlay_IVROverlay_002.h"
|
|
|
|
#include "cppIVROverlay_IVROverlay_003.h"
|
|
|
|
#include "cppIVROverlay_IVROverlay_004.h"
|
|
|
|
#include "cppIVROverlay_IVROverlay_005.h"
|
|
|
|
#include "cppIVROverlay_IVROverlay_007.h"
|
|
|
|
#include "cppIVROverlay_IVROverlay_008.h"
|
|
|
|
#include "cppIVROverlay_IVROverlay_010.h"
|
|
|
|
#include "cppIVROverlay_IVROverlay_011.h"
|
|
|
|
#include "cppIVROverlay_IVROverlay_012.h"
|
|
|
|
#include "cppIVROverlay_IVROverlay_013.h"
|
|
|
|
#include "cppIVROverlay_IVROverlay_014.h"
|
|
|
|
#include "cppIVROverlay_IVROverlay_016.h"
|
|
|
|
#include "cppIVROverlay_IVROverlay_017.h"
|
|
|
|
#include "cppIVROverlay_IVROverlay_018.h"
|
|
|
|
#include "cppIVROverlay_IVROverlay_019.h"
|
|
|
|
#include "cppIVROverlay_IVROverlay_020.h"
|
|
|
|
#include "cppIVROverlay_IVROverlay_021.h"
|
|
|
|
#include "cppIVROverlay_IVROverlay_022.h"
|
|
|
|
#include "cppIVROverlay_IVROverlay_024.h"
|
|
|
|
#include "cppIVROverlay_IVROverlay_025.h"
|
|
|
|
#include "cppIVROverlay_IVROverlay_026.h"
|
|
|
|
#include "cppIVROverlay_IVROverlay_027.h"
|
|
|
|
|
2023-09-26 23:56:43 +02:00
|
|
|
WINE_DEFAULT_DEBUG_CHANNEL(vrclient);
|
|
|
|
|
|
|
|
static EVROverlayError ivroverlay_set_overlay_texture_dxvk( EVROverlayError (*cpp_func)( void *, VROverlayHandle_t, const Texture_t * ),
|
|
|
|
void *linux_side, VROverlayHandle_t overlayHandle,
|
|
|
|
const Texture_t *texture, unsigned int version,
|
|
|
|
IDXGIVkInteropSurface *dxvk_surface )
|
|
|
|
{
|
|
|
|
struct VRVulkanTextureData_t vkdata;
|
|
|
|
IDXGIVkInteropDevice *dxvk_device;
|
|
|
|
struct Texture_t vktexture;
|
|
|
|
|
|
|
|
VkImageLayout image_layout;
|
|
|
|
VkImageCreateInfo image_info;
|
|
|
|
VkImageSubresourceRange subresources;
|
|
|
|
|
|
|
|
EVRCompositorError err;
|
|
|
|
|
|
|
|
vktexture = vrclient_translate_texture_dxvk( texture, &vkdata, dxvk_surface, &dxvk_device, &image_layout, &image_info );
|
|
|
|
|
|
|
|
subresources.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
|
|
|
|
subresources.baseMipLevel = 0;
|
|
|
|
subresources.levelCount = image_info.mipLevels;
|
|
|
|
subresources.baseArrayLayer = 0;
|
|
|
|
subresources.layerCount = image_info.arrayLayers;
|
|
|
|
|
|
|
|
dxvk_device->lpVtbl->TransitionSurfaceLayout( dxvk_device, dxvk_surface, &subresources,
|
|
|
|
image_layout, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL );
|
|
|
|
dxvk_device->lpVtbl->FlushRenderingCommands( dxvk_device );
|
|
|
|
dxvk_device->lpVtbl->LockSubmissionQueue( dxvk_device );
|
|
|
|
|
|
|
|
err = cpp_func( linux_side, overlayHandle, &vktexture );
|
|
|
|
|
|
|
|
dxvk_device->lpVtbl->ReleaseSubmissionQueue( dxvk_device );
|
|
|
|
dxvk_device->lpVtbl->TransitionSurfaceLayout( dxvk_device, dxvk_surface, &subresources,
|
|
|
|
VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, image_layout );
|
|
|
|
|
|
|
|
dxvk_device->lpVtbl->Release( dxvk_device );
|
|
|
|
dxvk_surface->lpVtbl->Release( dxvk_surface );
|
|
|
|
return err;
|
|
|
|
}
|
|
|
|
|
|
|
|
static EVROverlayError ivroverlay_set_overlay_texture_vulkan( EVROverlayError (*cpp_func)( void *, VROverlayHandle_t, const Texture_t * ),
|
|
|
|
void *linux_side, VROverlayHandle_t overlay_handle,
|
|
|
|
const Texture_t *texture, unsigned int version )
|
|
|
|
{
|
|
|
|
struct VRVulkanTextureData_t our_vkdata, *their_vkdata;
|
|
|
|
Texture_t our_texture;
|
|
|
|
|
|
|
|
their_vkdata = texture->handle;
|
|
|
|
|
|
|
|
our_vkdata = *their_vkdata;
|
|
|
|
our_vkdata.m_pDevice = get_native_VkDevice( our_vkdata.m_pDevice );
|
|
|
|
our_vkdata.m_pPhysicalDevice = get_native_VkPhysicalDevice( our_vkdata.m_pPhysicalDevice );
|
|
|
|
our_vkdata.m_pInstance = get_native_VkInstance( our_vkdata.m_pInstance );
|
|
|
|
our_vkdata.m_pQueue = get_native_VkQueue( our_vkdata.m_pQueue );
|
|
|
|
|
|
|
|
our_texture = *texture;
|
|
|
|
our_texture.handle = &our_vkdata;
|
|
|
|
|
|
|
|
return cpp_func( linux_side, overlay_handle, &our_texture );
|
|
|
|
}
|
|
|
|
|
2023-09-27 08:43:42 +02:00
|
|
|
static EVROverlayError ivroverlay_set_overlay_texture( EVROverlayError (*cpp_func)( void *, VROverlayHandle_t, const Texture_t * ),
|
|
|
|
void *linux_side, VROverlayHandle_t overlayHandle,
|
|
|
|
const Texture_t *texture, unsigned int version )
|
2023-09-26 23:56:43 +02:00
|
|
|
{
|
|
|
|
IUnknown *texture_iface;
|
|
|
|
HRESULT hr;
|
|
|
|
|
|
|
|
TRACE( "%p, overlayHandle = %s, texture = %p\n", linux_side, wine_dbgstr_longlong( overlayHandle ), texture );
|
|
|
|
|
|
|
|
switch (texture->eType)
|
|
|
|
{
|
|
|
|
case TextureType_DirectX:
|
|
|
|
{
|
|
|
|
IDXGIVkInteropSurface *dxvk_surface;
|
|
|
|
|
|
|
|
TRACE( "D3D11\n" );
|
|
|
|
|
|
|
|
if (!texture->handle)
|
|
|
|
{
|
|
|
|
WARN( "No D3D11 texture %p.\n", texture );
|
|
|
|
return cpp_func( linux_side, overlayHandle, texture );
|
|
|
|
}
|
|
|
|
|
|
|
|
texture_iface = texture->handle;
|
|
|
|
|
|
|
|
if (SUCCEEDED(hr = texture_iface->lpVtbl->QueryInterface( texture_iface, &IID_IDXGIVkInteropSurface,
|
|
|
|
(void **)&dxvk_surface )))
|
|
|
|
{
|
|
|
|
return ivroverlay_set_overlay_texture_dxvk( cpp_func, linux_side, overlayHandle, texture, version, dxvk_surface );
|
|
|
|
}
|
|
|
|
|
|
|
|
WARN( "Invalid D3D11 texture %p.\n", texture );
|
|
|
|
return cpp_func( linux_side, overlayHandle, texture );
|
|
|
|
}
|
|
|
|
|
|
|
|
case TextureType_Vulkan:
|
|
|
|
TRACE( "Vulkan\n" );
|
|
|
|
return ivroverlay_set_overlay_texture_vulkan( cpp_func, linux_side, overlayHandle, texture, version );
|
|
|
|
|
|
|
|
default:
|
|
|
|
return cpp_func( linux_side, overlayHandle, texture );
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2023-09-27 08:43:42 +02:00
|
|
|
VROverlayError __thiscall winIVROverlay_IVROverlay_001_SetOverlayTexture( struct w_steam_iface *_this,
|
|
|
|
VROverlayHandle_t ulOverlayHandle, void *pTexture )
|
|
|
|
{
|
|
|
|
/* probably no one actually uses this old interface... */
|
|
|
|
FIXME( "unimplemented!\n" );
|
|
|
|
return VROverlayError_InvalidHandle;
|
|
|
|
}
|
|
|
|
|
|
|
|
VROverlayError __thiscall winIVROverlay_IVROverlay_002_SetOverlayTexture( struct w_steam_iface *_this, VROverlayHandle_t ulOverlayHandle,
|
|
|
|
GraphicsAPIConvention eTextureType, void *pTexture )
|
2023-09-26 23:56:43 +02:00
|
|
|
{
|
|
|
|
/* hopefully no one actually uses this old interface... Vulkan support
|
|
|
|
* wasn't added until later; how can we pass in a DirectX texture? */
|
|
|
|
FIXME( "unimplemented!\n" );
|
|
|
|
return VROverlayError_InvalidHandle;
|
|
|
|
}
|
|
|
|
|
2023-09-27 08:43:42 +02:00
|
|
|
VROverlayError __thiscall winIVROverlay_IVROverlay_003_SetOverlayTexture( struct w_steam_iface *_this, VROverlayHandle_t ulOverlayHandle,
|
|
|
|
GraphicsAPIConvention eTextureType, void *pTexture )
|
2023-09-26 23:56:43 +02:00
|
|
|
{
|
2023-09-27 08:43:42 +02:00
|
|
|
/* hopefully no one actually uses this old interface... Vulkan support
|
|
|
|
* wasn't added until later; how can we pass in a DirectX texture? */
|
2023-09-26 23:56:43 +02:00
|
|
|
FIXME( "unimplemented!\n" );
|
|
|
|
return VROverlayError_InvalidHandle;
|
|
|
|
}
|
2023-09-27 08:43:42 +02:00
|
|
|
|
|
|
|
VROverlayError __thiscall winIVROverlay_IVROverlay_004_SetOverlayTexture( struct w_steam_iface *_this, VROverlayHandle_t ulOverlayHandle,
|
|
|
|
GraphicsAPIConvention eTextureType, void *pTexture )
|
|
|
|
{
|
|
|
|
/* hopefully no one actually uses this old interface... Vulkan support
|
|
|
|
* wasn't added until later; how can we pass in a DirectX texture? */
|
|
|
|
FIXME( "unimplemented!\n" );
|
|
|
|
return VROverlayError_InvalidHandle;
|
|
|
|
}
|
|
|
|
|
|
|
|
VROverlayError __thiscall winIVROverlay_IVROverlay_005_SetOverlayTexture( struct w_steam_iface *_this, VROverlayHandle_t ulOverlayHandle,
|
|
|
|
GraphicsAPIConvention eTextureType, void *pTexture )
|
|
|
|
{
|
|
|
|
/* hopefully no one actually uses this old interface... Vulkan support
|
|
|
|
* wasn't added until later; how can we pass in a DirectX texture? */
|
|
|
|
FIXME( "unimplemented!\n" );
|
|
|
|
return VROverlayError_InvalidHandle;
|
|
|
|
}
|
|
|
|
|
|
|
|
EVROverlayError __thiscall winIVROverlay_IVROverlay_007_SetOverlayTexture( struct w_steam_iface *_this, VROverlayHandle_t ulOverlayHandle,
|
|
|
|
const Texture_t *pTexture )
|
|
|
|
{
|
|
|
|
EVROverlayError _ret;
|
|
|
|
TRACE( "%p\n", _this );
|
|
|
|
_ret = ivroverlay_set_overlay_texture( cppIVROverlay_IVROverlay_007_SetOverlayTexture,
|
|
|
|
_this->u_iface, ulOverlayHandle, pTexture, 7 );
|
|
|
|
return _ret;
|
|
|
|
}
|
|
|
|
|
|
|
|
EVROverlayError __thiscall winIVROverlay_IVROverlay_008_SetOverlayTexture( struct w_steam_iface *_this, VROverlayHandle_t ulOverlayHandle,
|
|
|
|
const Texture_t *pTexture )
|
|
|
|
{
|
|
|
|
EVROverlayError _ret;
|
|
|
|
TRACE( "%p\n", _this );
|
|
|
|
_ret = ivroverlay_set_overlay_texture( cppIVROverlay_IVROverlay_008_SetOverlayTexture,
|
|
|
|
_this->u_iface, ulOverlayHandle, pTexture, 8 );
|
|
|
|
return _ret;
|
|
|
|
}
|
|
|
|
|
|
|
|
EVROverlayError __thiscall winIVROverlay_IVROverlay_010_SetOverlayTexture( struct w_steam_iface *_this, VROverlayHandle_t ulOverlayHandle,
|
|
|
|
const Texture_t *pTexture )
|
|
|
|
{
|
|
|
|
EVROverlayError _ret;
|
|
|
|
TRACE( "%p\n", _this );
|
|
|
|
_ret = ivroverlay_set_overlay_texture( cppIVROverlay_IVROverlay_010_SetOverlayTexture,
|
|
|
|
_this->u_iface, ulOverlayHandle, pTexture, 10 );
|
|
|
|
return _ret;
|
|
|
|
}
|
|
|
|
|
|
|
|
EVROverlayError __thiscall winIVROverlay_IVROverlay_011_SetOverlayTexture( struct w_steam_iface *_this, VROverlayHandle_t ulOverlayHandle,
|
|
|
|
const Texture_t *pTexture )
|
|
|
|
{
|
|
|
|
EVROverlayError _ret;
|
|
|
|
TRACE( "%p\n", _this );
|
|
|
|
_ret = ivroverlay_set_overlay_texture( cppIVROverlay_IVROverlay_011_SetOverlayTexture,
|
|
|
|
_this->u_iface, ulOverlayHandle, pTexture, 11 );
|
|
|
|
return _ret;
|
|
|
|
}
|
|
|
|
|
|
|
|
EVROverlayError __thiscall winIVROverlay_IVROverlay_012_SetOverlayTexture( struct w_steam_iface *_this, VROverlayHandle_t ulOverlayHandle,
|
|
|
|
const Texture_t *pTexture )
|
|
|
|
{
|
|
|
|
EVROverlayError _ret;
|
|
|
|
TRACE( "%p\n", _this );
|
|
|
|
_ret = ivroverlay_set_overlay_texture( cppIVROverlay_IVROverlay_012_SetOverlayTexture,
|
|
|
|
_this->u_iface, ulOverlayHandle, pTexture, 12 );
|
|
|
|
return _ret;
|
|
|
|
}
|
|
|
|
|
|
|
|
EVROverlayError __thiscall winIVROverlay_IVROverlay_013_SetOverlayTexture( struct w_steam_iface *_this, VROverlayHandle_t ulOverlayHandle,
|
|
|
|
const Texture_t *pTexture )
|
|
|
|
{
|
|
|
|
EVROverlayError _ret;
|
|
|
|
TRACE( "%p\n", _this );
|
|
|
|
_ret = ivroverlay_set_overlay_texture( cppIVROverlay_IVROverlay_013_SetOverlayTexture,
|
|
|
|
_this->u_iface, ulOverlayHandle, pTexture, 13 );
|
|
|
|
return _ret;
|
|
|
|
}
|
|
|
|
|
|
|
|
EVROverlayError __thiscall winIVROverlay_IVROverlay_014_SetOverlayTexture( struct w_steam_iface *_this, VROverlayHandle_t ulOverlayHandle,
|
|
|
|
const Texture_t *pTexture )
|
|
|
|
{
|
|
|
|
EVROverlayError _ret;
|
|
|
|
TRACE( "%p\n", _this );
|
|
|
|
_ret = ivroverlay_set_overlay_texture( cppIVROverlay_IVROverlay_014_SetOverlayTexture,
|
|
|
|
_this->u_iface, ulOverlayHandle, pTexture, 14 );
|
|
|
|
return _ret;
|
|
|
|
}
|
|
|
|
|
|
|
|
EVROverlayError __thiscall winIVROverlay_IVROverlay_016_SetOverlayTexture( struct w_steam_iface *_this, VROverlayHandle_t ulOverlayHandle,
|
|
|
|
const Texture_t *pTexture )
|
|
|
|
{
|
|
|
|
EVROverlayError _ret;
|
|
|
|
TRACE( "%p\n", _this );
|
|
|
|
_ret = ivroverlay_set_overlay_texture( cppIVROverlay_IVROverlay_016_SetOverlayTexture,
|
|
|
|
_this->u_iface, ulOverlayHandle, pTexture, 16 );
|
|
|
|
return _ret;
|
|
|
|
}
|
|
|
|
|
|
|
|
EVROverlayError __thiscall winIVROverlay_IVROverlay_017_SetOverlayTexture( struct w_steam_iface *_this, VROverlayHandle_t ulOverlayHandle,
|
|
|
|
const Texture_t *pTexture )
|
|
|
|
{
|
|
|
|
EVROverlayError _ret;
|
|
|
|
TRACE( "%p\n", _this );
|
|
|
|
_ret = ivroverlay_set_overlay_texture( cppIVROverlay_IVROverlay_017_SetOverlayTexture,
|
|
|
|
_this->u_iface, ulOverlayHandle, pTexture, 17 );
|
|
|
|
return _ret;
|
|
|
|
}
|
|
|
|
|
|
|
|
EVROverlayError __thiscall winIVROverlay_IVROverlay_018_SetOverlayTexture( struct w_steam_iface *_this, VROverlayHandle_t ulOverlayHandle,
|
|
|
|
const Texture_t *pTexture )
|
|
|
|
{
|
|
|
|
EVROverlayError _ret;
|
|
|
|
TRACE( "%p\n", _this );
|
|
|
|
_ret = ivroverlay_set_overlay_texture( cppIVROverlay_IVROverlay_018_SetOverlayTexture,
|
|
|
|
_this->u_iface, ulOverlayHandle, pTexture, 18 );
|
|
|
|
return _ret;
|
|
|
|
}
|
|
|
|
|
|
|
|
EVROverlayError __thiscall winIVROverlay_IVROverlay_019_SetOverlayTexture( struct w_steam_iface *_this, VROverlayHandle_t ulOverlayHandle,
|
|
|
|
const Texture_t *pTexture )
|
|
|
|
{
|
|
|
|
EVROverlayError _ret;
|
|
|
|
TRACE( "%p\n", _this );
|
|
|
|
_ret = ivroverlay_set_overlay_texture( cppIVROverlay_IVROverlay_019_SetOverlayTexture,
|
|
|
|
_this->u_iface, ulOverlayHandle, pTexture, 19 );
|
|
|
|
return _ret;
|
|
|
|
}
|
|
|
|
|
|
|
|
EVROverlayError __thiscall winIVROverlay_IVROverlay_020_SetOverlayTexture( struct w_steam_iface *_this, VROverlayHandle_t ulOverlayHandle,
|
|
|
|
const Texture_t *pTexture )
|
|
|
|
{
|
|
|
|
EVROverlayError _ret;
|
|
|
|
TRACE( "%p\n", _this );
|
|
|
|
_ret = ivroverlay_set_overlay_texture( cppIVROverlay_IVROverlay_020_SetOverlayTexture,
|
|
|
|
_this->u_iface, ulOverlayHandle, pTexture, 20 );
|
|
|
|
return _ret;
|
|
|
|
}
|
|
|
|
|
|
|
|
EVROverlayError __thiscall winIVROverlay_IVROverlay_021_SetOverlayTexture( struct w_steam_iface *_this, VROverlayHandle_t ulOverlayHandle,
|
|
|
|
const Texture_t *pTexture )
|
|
|
|
{
|
|
|
|
EVROverlayError _ret;
|
|
|
|
TRACE( "%p\n", _this );
|
|
|
|
_ret = ivroverlay_set_overlay_texture( cppIVROverlay_IVROverlay_021_SetOverlayTexture,
|
|
|
|
_this->u_iface, ulOverlayHandle, pTexture, 21 );
|
|
|
|
return _ret;
|
|
|
|
}
|
|
|
|
|
|
|
|
EVROverlayError __thiscall winIVROverlay_IVROverlay_022_SetOverlayTexture( struct w_steam_iface *_this, VROverlayHandle_t ulOverlayHandle,
|
|
|
|
const Texture_t *pTexture )
|
|
|
|
{
|
|
|
|
EVROverlayError _ret;
|
|
|
|
TRACE( "%p\n", _this );
|
|
|
|
_ret = ivroverlay_set_overlay_texture( cppIVROverlay_IVROverlay_022_SetOverlayTexture,
|
|
|
|
_this->u_iface, ulOverlayHandle, pTexture, 22 );
|
|
|
|
return _ret;
|
|
|
|
}
|
|
|
|
|
|
|
|
EVROverlayError __thiscall winIVROverlay_IVROverlay_024_SetOverlayTexture( struct w_steam_iface *_this, VROverlayHandle_t ulOverlayHandle,
|
|
|
|
const Texture_t *pTexture )
|
|
|
|
{
|
|
|
|
EVROverlayError _ret;
|
|
|
|
TRACE( "%p\n", _this );
|
|
|
|
_ret = ivroverlay_set_overlay_texture( cppIVROverlay_IVROverlay_024_SetOverlayTexture,
|
|
|
|
_this->u_iface, ulOverlayHandle, pTexture, 24 );
|
|
|
|
return _ret;
|
|
|
|
}
|
|
|
|
|
|
|
|
EVROverlayError __thiscall winIVROverlay_IVROverlay_025_SetOverlayTexture( struct w_steam_iface *_this, VROverlayHandle_t ulOverlayHandle,
|
|
|
|
const Texture_t *pTexture )
|
|
|
|
{
|
|
|
|
EVROverlayError _ret;
|
|
|
|
TRACE( "%p\n", _this );
|
|
|
|
_ret = ivroverlay_set_overlay_texture( cppIVROverlay_IVROverlay_025_SetOverlayTexture,
|
|
|
|
_this->u_iface, ulOverlayHandle, pTexture, 25 );
|
|
|
|
return _ret;
|
|
|
|
}
|
|
|
|
|
|
|
|
EVROverlayError __thiscall winIVROverlay_IVROverlay_026_SetOverlayTexture( struct w_steam_iface *_this, VROverlayHandle_t ulOverlayHandle,
|
|
|
|
const Texture_t *pTexture )
|
|
|
|
{
|
|
|
|
EVROverlayError _ret;
|
|
|
|
TRACE( "%p\n", _this );
|
|
|
|
_ret = ivroverlay_set_overlay_texture( cppIVROverlay_IVROverlay_026_SetOverlayTexture,
|
|
|
|
_this->u_iface, ulOverlayHandle, pTexture, 26 );
|
|
|
|
return _ret;
|
|
|
|
}
|
|
|
|
|
|
|
|
EVROverlayError __thiscall winIVROverlay_IVROverlay_027_SetOverlayTexture( struct w_steam_iface *_this, VROverlayHandle_t ulOverlayHandle,
|
|
|
|
const Texture_t *pTexture )
|
|
|
|
{
|
|
|
|
EVROverlayError _ret;
|
|
|
|
TRACE( "%p\n", _this );
|
|
|
|
_ret = ivroverlay_set_overlay_texture( cppIVROverlay_IVROverlay_027_SetOverlayTexture,
|
|
|
|
_this->u_iface, ulOverlayHandle, pTexture, 27 );
|
|
|
|
return _ret;
|
|
|
|
}
|