mirror of
https://github.com/ValveSoftware/Proton.git
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34 lines
2.7 KiB
C
34 lines
2.7 KiB
C
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#ifdef __cplusplus
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extern "C" {
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#endif
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extern HSteamPipe cppISteamClient_SteamClient012_CreateSteamPipe(void *);
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extern bool cppISteamClient_SteamClient012_BReleaseSteamPipe(void *, HSteamPipe);
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extern HSteamUser cppISteamClient_SteamClient012_ConnectToGlobalUser(void *, HSteamPipe);
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extern HSteamUser cppISteamClient_SteamClient012_CreateLocalUser(void *, HSteamPipe *, EAccountType);
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extern void cppISteamClient_SteamClient012_ReleaseUser(void *, HSteamPipe, HSteamUser);
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extern void *cppISteamClient_SteamClient012_GetISteamUser(void *, HSteamUser, HSteamPipe, const char *);
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extern void *cppISteamClient_SteamClient012_GetISteamGameServer(void *, HSteamUser, HSteamPipe, const char *);
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extern void cppISteamClient_SteamClient012_SetLocalIPBinding(void *, uint32, uint16);
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extern void *cppISteamClient_SteamClient012_GetISteamFriends(void *, HSteamUser, HSteamPipe, const char *);
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extern void *cppISteamClient_SteamClient012_GetISteamUtils(void *, HSteamPipe, const char *);
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extern void *cppISteamClient_SteamClient012_GetISteamMatchmaking(void *, HSteamUser, HSteamPipe, const char *);
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extern void *cppISteamClient_SteamClient012_GetISteamMatchmakingServers(void *, HSteamUser, HSteamPipe, const char *);
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extern void * cppISteamClient_SteamClient012_GetISteamGenericInterface(void *, HSteamUser, HSteamPipe, const char *);
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extern void *cppISteamClient_SteamClient012_GetISteamUserStats(void *, HSteamUser, HSteamPipe, const char *);
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extern void *cppISteamClient_SteamClient012_GetISteamGameServerStats(void *, HSteamUser, HSteamPipe, const char *);
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extern void *cppISteamClient_SteamClient012_GetISteamApps(void *, HSteamUser, HSteamPipe, const char *);
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extern void *cppISteamClient_SteamClient012_GetISteamNetworking(void *, HSteamUser, HSteamPipe, const char *);
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extern void *cppISteamClient_SteamClient012_GetISteamRemoteStorage(void *, HSteamUser, HSteamPipe, const char *);
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extern void *cppISteamClient_SteamClient012_GetISteamScreenshots(void *, HSteamUser, HSteamPipe, const char *);
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extern void cppISteamClient_SteamClient012_RunFrame(void *);
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extern uint32 cppISteamClient_SteamClient012_GetIPCCallCount(void *);
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extern void cppISteamClient_SteamClient012_SetWarningMessageHook(void *, SteamAPIWarningMessageHook_t);
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extern bool cppISteamClient_SteamClient012_BShutdownIfAllPipesClosed(void *);
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extern void *cppISteamClient_SteamClient012_GetISteamHTTP(void *, HSteamUser, HSteamPipe, const char *);
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extern void *cppISteamClient_SteamClient012_GetISteamUnifiedMessages(void *, HSteamUser, HSteamPipe, const char *);
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extern void *cppISteamClient_SteamClient012_GetISteamController(void *, HSteamUser, HSteamPipe, const char *);
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extern void *cppISteamClient_SteamClient012_GetISteamUGC(void *, HSteamUser, HSteamPipe, const char *);
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#ifdef __cplusplus
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}
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#endif
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