Proton/lsteamclient/cppISteamClient_SteamClient010.cpp

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/* This file is auto-generated, do not edit. */
#include "unix_private.h"
#include "cppISteamClient_SteamClient010.h"
struct u_ISteamClient_SteamClient010
{
#ifdef __cplusplus
virtual int32_t CreateSteamPipe( ) = 0;
virtual bool BReleaseSteamPipe( int32_t ) = 0;
virtual int32_t ConnectToGlobalUser( int32_t ) = 0;
virtual int32_t CreateLocalUser( int32_t *, uint32_t ) = 0;
virtual void ReleaseUser( int32_t, int32_t ) = 0;
virtual void /*ISteamUser*/ * GetISteamUser( int32_t, int32_t, const char * ) = 0;
virtual void /*ISteamGameServer*/ * GetISteamGameServer( int32_t, int32_t, const char * ) = 0;
virtual void SetLocalIPBinding( uint32_t, uint16_t ) = 0;
virtual void /*ISteamFriends*/ * GetISteamFriends( int32_t, int32_t, const char * ) = 0;
virtual void /*ISteamUtils*/ * GetISteamUtils( int32_t, const char * ) = 0;
virtual void /*ISteamMatchmaking*/ * GetISteamMatchmaking( int32_t, int32_t, const char * ) = 0;
virtual void /*ISteamMasterServerUpdater*/ * GetISteamMasterServerUpdater( int32_t, int32_t, const char * ) = 0;
virtual void /*ISteamMatchmakingServers*/ * GetISteamMatchmakingServers( int32_t, int32_t, const char * ) = 0;
virtual void * GetISteamGenericInterface( int32_t, int32_t, const char * ) = 0;
virtual void /*ISteamUserStats*/ * GetISteamUserStats( int32_t, int32_t, const char * ) = 0;
virtual void /*ISteamGameServerStats*/ * GetISteamGameServerStats( int32_t, int32_t, const char * ) = 0;
virtual void /*ISteamApps*/ * GetISteamApps( int32_t, int32_t, const char * ) = 0;
virtual void /*ISteamNetworking*/ * GetISteamNetworking( int32_t, int32_t, const char * ) = 0;
virtual void /*ISteamRemoteStorage*/ * GetISteamRemoteStorage( int32_t, int32_t, const char * ) = 0;
virtual void RunFrame( ) = 0;
virtual uint32_t GetIPCCallCount( ) = 0;
virtual void SetWarningMessageHook( void (*U_CDECL )(int32_t, const char *) ) = 0;
virtual bool BShutdownIfAllPipesClosed( ) = 0;
virtual void /*ISteamHTTP*/ * GetISteamHTTP( int32_t, int32_t, const char * ) = 0;
#endif /* __cplusplus */
};
void cppISteamClient_SteamClient010_CreateSteamPipe( struct cppISteamClient_SteamClient010_CreateSteamPipe_params *params )
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{
struct u_ISteamClient_SteamClient010 *iface = (struct u_ISteamClient_SteamClient010 *)params->linux_side;
params->_ret = iface->CreateSteamPipe( );
params->_ret = after_steam_pipe_create( params->_ret );
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}
void cppISteamClient_SteamClient010_BReleaseSteamPipe( struct cppISteamClient_SteamClient010_BReleaseSteamPipe_params *params )
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{
struct u_ISteamClient_SteamClient010 *iface = (struct u_ISteamClient_SteamClient010 *)params->linux_side;
params->_ret = iface->BReleaseSteamPipe( params->hSteamPipe );
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}
void cppISteamClient_SteamClient010_ConnectToGlobalUser( struct cppISteamClient_SteamClient010_ConnectToGlobalUser_params *params )
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{
struct u_ISteamClient_SteamClient010 *iface = (struct u_ISteamClient_SteamClient010 *)params->linux_side;
params->_ret = iface->ConnectToGlobalUser( params->hSteamPipe );
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}
void cppISteamClient_SteamClient010_CreateLocalUser( struct cppISteamClient_SteamClient010_CreateLocalUser_params *params )
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{
struct u_ISteamClient_SteamClient010 *iface = (struct u_ISteamClient_SteamClient010 *)params->linux_side;
params->_ret = iface->CreateLocalUser( params->phSteamPipe, params->eAccountType );
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}
void cppISteamClient_SteamClient010_ReleaseUser( struct cppISteamClient_SteamClient010_ReleaseUser_params *params )
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{
struct u_ISteamClient_SteamClient010 *iface = (struct u_ISteamClient_SteamClient010 *)params->linux_side;
iface->ReleaseUser( params->hSteamPipe, params->hUser );
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}
void cppISteamClient_SteamClient010_GetISteamUser( struct cppISteamClient_SteamClient010_GetISteamUser_params *params )
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{
struct u_ISteamClient_SteamClient010 *iface = (struct u_ISteamClient_SteamClient010 *)params->linux_side;
params->_ret = iface->GetISteamUser( params->hSteamUser, params->hSteamPipe, params->pchVersion );
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}
void cppISteamClient_SteamClient010_GetISteamGameServer( struct cppISteamClient_SteamClient010_GetISteamGameServer_params *params )
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{
struct u_ISteamClient_SteamClient010 *iface = (struct u_ISteamClient_SteamClient010 *)params->linux_side;
params->_ret = iface->GetISteamGameServer( params->hSteamUser, params->hSteamPipe, params->pchVersion );
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}
void cppISteamClient_SteamClient010_SetLocalIPBinding( struct cppISteamClient_SteamClient010_SetLocalIPBinding_params *params )
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{
struct u_ISteamClient_SteamClient010 *iface = (struct u_ISteamClient_SteamClient010 *)params->linux_side;
iface->SetLocalIPBinding( params->unIP, params->usPort );
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}
void cppISteamClient_SteamClient010_GetISteamFriends( struct cppISteamClient_SteamClient010_GetISteamFriends_params *params )
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{
struct u_ISteamClient_SteamClient010 *iface = (struct u_ISteamClient_SteamClient010 *)params->linux_side;
params->_ret = iface->GetISteamFriends( params->hSteamUser, params->hSteamPipe, params->pchVersion );
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}
void cppISteamClient_SteamClient010_GetISteamUtils( struct cppISteamClient_SteamClient010_GetISteamUtils_params *params )
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{
struct u_ISteamClient_SteamClient010 *iface = (struct u_ISteamClient_SteamClient010 *)params->linux_side;
params->_ret = iface->GetISteamUtils( params->hSteamPipe, params->pchVersion );
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}
void cppISteamClient_SteamClient010_GetISteamMatchmaking( struct cppISteamClient_SteamClient010_GetISteamMatchmaking_params *params )
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{
struct u_ISteamClient_SteamClient010 *iface = (struct u_ISteamClient_SteamClient010 *)params->linux_side;
params->_ret = iface->GetISteamMatchmaking( params->hSteamUser, params->hSteamPipe, params->pchVersion );
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}
void cppISteamClient_SteamClient010_GetISteamMasterServerUpdater( struct cppISteamClient_SteamClient010_GetISteamMasterServerUpdater_params *params )
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{
struct u_ISteamClient_SteamClient010 *iface = (struct u_ISteamClient_SteamClient010 *)params->linux_side;
params->_ret = iface->GetISteamMasterServerUpdater( params->hSteamUser, params->hSteamPipe, params->pchVersion );
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}
void cppISteamClient_SteamClient010_GetISteamMatchmakingServers( struct cppISteamClient_SteamClient010_GetISteamMatchmakingServers_params *params )
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{
struct u_ISteamClient_SteamClient010 *iface = (struct u_ISteamClient_SteamClient010 *)params->linux_side;
params->_ret = iface->GetISteamMatchmakingServers( params->hSteamUser, params->hSteamPipe, params->pchVersion );
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}
void cppISteamClient_SteamClient010_GetISteamGenericInterface( struct cppISteamClient_SteamClient010_GetISteamGenericInterface_params *params )
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{
struct u_ISteamClient_SteamClient010 *iface = (struct u_ISteamClient_SteamClient010 *)params->linux_side;
params->_ret = iface->GetISteamGenericInterface( params->hSteamUser, params->hSteamPipe, params->pchVersion );
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}
void cppISteamClient_SteamClient010_GetISteamUserStats( struct cppISteamClient_SteamClient010_GetISteamUserStats_params *params )
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{
struct u_ISteamClient_SteamClient010 *iface = (struct u_ISteamClient_SteamClient010 *)params->linux_side;
params->_ret = iface->GetISteamUserStats( params->hSteamUser, params->hSteamPipe, params->pchVersion );
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}
void cppISteamClient_SteamClient010_GetISteamGameServerStats( struct cppISteamClient_SteamClient010_GetISteamGameServerStats_params *params )
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{
struct u_ISteamClient_SteamClient010 *iface = (struct u_ISteamClient_SteamClient010 *)params->linux_side;
params->_ret = iface->GetISteamGameServerStats( params->hSteamuser, params->hSteamPipe, params->pchVersion );
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}
void cppISteamClient_SteamClient010_GetISteamApps( struct cppISteamClient_SteamClient010_GetISteamApps_params *params )
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{
struct u_ISteamClient_SteamClient010 *iface = (struct u_ISteamClient_SteamClient010 *)params->linux_side;
params->_ret = iface->GetISteamApps( params->hSteamUser, params->hSteamPipe, params->pchVersion );
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}
void cppISteamClient_SteamClient010_GetISteamNetworking( struct cppISteamClient_SteamClient010_GetISteamNetworking_params *params )
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{
struct u_ISteamClient_SteamClient010 *iface = (struct u_ISteamClient_SteamClient010 *)params->linux_side;
params->_ret = iface->GetISteamNetworking( params->hSteamUser, params->hSteamPipe, params->pchVersion );
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}
void cppISteamClient_SteamClient010_GetISteamRemoteStorage( struct cppISteamClient_SteamClient010_GetISteamRemoteStorage_params *params )
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{
struct u_ISteamClient_SteamClient010 *iface = (struct u_ISteamClient_SteamClient010 *)params->linux_side;
params->_ret = iface->GetISteamRemoteStorage( params->hSteamuser, params->hSteamPipe, params->pchVersion );
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}
void cppISteamClient_SteamClient010_RunFrame( struct cppISteamClient_SteamClient010_RunFrame_params *params )
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{
struct u_ISteamClient_SteamClient010 *iface = (struct u_ISteamClient_SteamClient010 *)params->linux_side;
iface->RunFrame( );
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}
void cppISteamClient_SteamClient010_GetIPCCallCount( struct cppISteamClient_SteamClient010_GetIPCCallCount_params *params )
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{
struct u_ISteamClient_SteamClient010 *iface = (struct u_ISteamClient_SteamClient010 *)params->linux_side;
params->_ret = iface->GetIPCCallCount( );
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}
void cppISteamClient_SteamClient010_SetWarningMessageHook( struct cppISteamClient_SteamClient010_SetWarningMessageHook_params *params )
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{
struct u_ISteamClient_SteamClient010 *iface = (struct u_ISteamClient_SteamClient010 *)params->linux_side;
void (*U_CDECL u_pFunction)(int32_t, const char *) = manual_convert_SetWarningMessageHook_pFunction( params->pFunction );
iface->SetWarningMessageHook( u_pFunction );
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}
void cppISteamClient_SteamClient010_BShutdownIfAllPipesClosed( struct cppISteamClient_SteamClient010_BShutdownIfAllPipesClosed_params *params )
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{
struct u_ISteamClient_SteamClient010 *iface = (struct u_ISteamClient_SteamClient010 *)params->linux_side;
params->_ret = iface->BShutdownIfAllPipesClosed( );
params->_ret = after_shutdown( params->_ret );
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}
void cppISteamClient_SteamClient010_GetISteamHTTP( struct cppISteamClient_SteamClient010_GetISteamHTTP_params *params )
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{
struct u_ISteamClient_SteamClient010 *iface = (struct u_ISteamClient_SteamClient010 *)params->linux_side;
params->_ret = iface->GetISteamHTTP( params->hSteamuser, params->hSteamPipe, params->pchVersion );
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}