Proton/lsteamclient/cppISteamMatchmakingServers_SteamMatchMakingServers001.cpp

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/* This file is auto-generated, do not edit. */
#include "unix_private.h"
#include "cppISteamMatchmakingServers_SteamMatchMakingServers001.h"
struct u_ISteamMatchmakingServers_SteamMatchMakingServers001
{
#ifdef __cplusplus
virtual void RequestInternetServerList( uint32_t, MatchMakingKeyValuePair_t **, uint32_t, u_ISteamMatchmakingServerListResponse * ) = 0;
virtual void RequestLANServerList( uint32_t, u_ISteamMatchmakingServerListResponse * ) = 0;
virtual void RequestFriendsServerList( uint32_t, MatchMakingKeyValuePair_t **, uint32_t, u_ISteamMatchmakingServerListResponse * ) = 0;
virtual void RequestFavoritesServerList( uint32_t, MatchMakingKeyValuePair_t **, uint32_t, u_ISteamMatchmakingServerListResponse * ) = 0;
virtual void RequestHistoryServerList( uint32_t, MatchMakingKeyValuePair_t **, uint32_t, u_ISteamMatchmakingServerListResponse * ) = 0;
virtual void RequestSpectatorServerList( uint32_t, MatchMakingKeyValuePair_t **, uint32_t, u_ISteamMatchmakingServerListResponse * ) = 0;
virtual gameserveritem_t_105 * GetServerDetails( uint32_t, int32_t ) = 0;
virtual void CancelQuery( uint32_t ) = 0;
virtual void RefreshQuery( uint32_t ) = 0;
virtual bool IsRefreshing( uint32_t ) = 0;
virtual int32_t GetServerCount( uint32_t ) = 0;
virtual void RefreshServer( uint32_t, int32_t ) = 0;
virtual int32_t PingServer( uint32_t, uint16_t, u_ISteamMatchmakingPingResponse * ) = 0;
virtual int32_t PlayerDetails( uint32_t, uint16_t, u_ISteamMatchmakingPlayersResponse * ) = 0;
virtual int32_t ServerRules( uint32_t, uint16_t, u_ISteamMatchmakingRulesResponse * ) = 0;
virtual void CancelServerQuery( int32_t ) = 0;
#endif /* __cplusplus */
};
void cppISteamMatchmakingServers_SteamMatchMakingServers001_RequestInternetServerList( struct cppISteamMatchmakingServers_SteamMatchMakingServers001_RequestInternetServerList_params *params )
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{
struct u_ISteamMatchmakingServers_SteamMatchMakingServers001 *iface = (struct u_ISteamMatchmakingServers_SteamMatchMakingServers001 *)params->linux_side;
u_ISteamMatchmakingServerListResponse *u_pRequestServersResponse = create_LinuxISteamMatchmakingServerListResponse( params->pRequestServersResponse, "ISteamMatchmakingServers_SteamMatchMakingServers001" );
iface->RequestInternetServerList( params->iApp, params->ppchFilters, params->nFilters, u_pRequestServersResponse );
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}
void cppISteamMatchmakingServers_SteamMatchMakingServers001_RequestLANServerList( struct cppISteamMatchmakingServers_SteamMatchMakingServers001_RequestLANServerList_params *params )
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{
struct u_ISteamMatchmakingServers_SteamMatchMakingServers001 *iface = (struct u_ISteamMatchmakingServers_SteamMatchMakingServers001 *)params->linux_side;
u_ISteamMatchmakingServerListResponse *u_pRequestServersResponse = create_LinuxISteamMatchmakingServerListResponse( params->pRequestServersResponse, "ISteamMatchmakingServers_SteamMatchMakingServers001" );
iface->RequestLANServerList( params->iApp, u_pRequestServersResponse );
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}
void cppISteamMatchmakingServers_SteamMatchMakingServers001_RequestFriendsServerList( struct cppISteamMatchmakingServers_SteamMatchMakingServers001_RequestFriendsServerList_params *params )
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{
struct u_ISteamMatchmakingServers_SteamMatchMakingServers001 *iface = (struct u_ISteamMatchmakingServers_SteamMatchMakingServers001 *)params->linux_side;
u_ISteamMatchmakingServerListResponse *u_pRequestServersResponse = create_LinuxISteamMatchmakingServerListResponse( params->pRequestServersResponse, "ISteamMatchmakingServers_SteamMatchMakingServers001" );
iface->RequestFriendsServerList( params->iApp, params->ppchFilters, params->nFilters, u_pRequestServersResponse );
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}
void cppISteamMatchmakingServers_SteamMatchMakingServers001_RequestFavoritesServerList( struct cppISteamMatchmakingServers_SteamMatchMakingServers001_RequestFavoritesServerList_params *params )
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{
struct u_ISteamMatchmakingServers_SteamMatchMakingServers001 *iface = (struct u_ISteamMatchmakingServers_SteamMatchMakingServers001 *)params->linux_side;
u_ISteamMatchmakingServerListResponse *u_pRequestServersResponse = create_LinuxISteamMatchmakingServerListResponse( params->pRequestServersResponse, "ISteamMatchmakingServers_SteamMatchMakingServers001" );
iface->RequestFavoritesServerList( params->iApp, params->ppchFilters, params->nFilters, u_pRequestServersResponse );
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}
void cppISteamMatchmakingServers_SteamMatchMakingServers001_RequestHistoryServerList( struct cppISteamMatchmakingServers_SteamMatchMakingServers001_RequestHistoryServerList_params *params )
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{
struct u_ISteamMatchmakingServers_SteamMatchMakingServers001 *iface = (struct u_ISteamMatchmakingServers_SteamMatchMakingServers001 *)params->linux_side;
u_ISteamMatchmakingServerListResponse *u_pRequestServersResponse = create_LinuxISteamMatchmakingServerListResponse( params->pRequestServersResponse, "ISteamMatchmakingServers_SteamMatchMakingServers001" );
iface->RequestHistoryServerList( params->iApp, params->ppchFilters, params->nFilters, u_pRequestServersResponse );
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}
void cppISteamMatchmakingServers_SteamMatchMakingServers001_RequestSpectatorServerList( struct cppISteamMatchmakingServers_SteamMatchMakingServers001_RequestSpectatorServerList_params *params )
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{
struct u_ISteamMatchmakingServers_SteamMatchMakingServers001 *iface = (struct u_ISteamMatchmakingServers_SteamMatchMakingServers001 *)params->linux_side;
u_ISteamMatchmakingServerListResponse *u_pRequestServersResponse = create_LinuxISteamMatchmakingServerListResponse( params->pRequestServersResponse, "ISteamMatchmakingServers_SteamMatchMakingServers001" );
iface->RequestSpectatorServerList( params->iApp, params->ppchFilters, params->nFilters, u_pRequestServersResponse );
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}
void cppISteamMatchmakingServers_SteamMatchMakingServers001_GetServerDetails( struct cppISteamMatchmakingServers_SteamMatchMakingServers001_GetServerDetails_params *params )
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{
struct u_ISteamMatchmakingServers_SteamMatchMakingServers001 *iface = (struct u_ISteamMatchmakingServers_SteamMatchMakingServers001 *)params->linux_side;
params->_ret = iface->GetServerDetails( params->eType, params->iServer );
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}
void cppISteamMatchmakingServers_SteamMatchMakingServers001_CancelQuery( struct cppISteamMatchmakingServers_SteamMatchMakingServers001_CancelQuery_params *params )
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{
struct u_ISteamMatchmakingServers_SteamMatchMakingServers001 *iface = (struct u_ISteamMatchmakingServers_SteamMatchMakingServers001 *)params->linux_side;
iface->CancelQuery( params->eType );
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}
void cppISteamMatchmakingServers_SteamMatchMakingServers001_RefreshQuery( struct cppISteamMatchmakingServers_SteamMatchMakingServers001_RefreshQuery_params *params )
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{
struct u_ISteamMatchmakingServers_SteamMatchMakingServers001 *iface = (struct u_ISteamMatchmakingServers_SteamMatchMakingServers001 *)params->linux_side;
iface->RefreshQuery( params->eType );
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}
void cppISteamMatchmakingServers_SteamMatchMakingServers001_IsRefreshing( struct cppISteamMatchmakingServers_SteamMatchMakingServers001_IsRefreshing_params *params )
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{
struct u_ISteamMatchmakingServers_SteamMatchMakingServers001 *iface = (struct u_ISteamMatchmakingServers_SteamMatchMakingServers001 *)params->linux_side;
params->_ret = iface->IsRefreshing( params->eType );
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}
void cppISteamMatchmakingServers_SteamMatchMakingServers001_GetServerCount( struct cppISteamMatchmakingServers_SteamMatchMakingServers001_GetServerCount_params *params )
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{
struct u_ISteamMatchmakingServers_SteamMatchMakingServers001 *iface = (struct u_ISteamMatchmakingServers_SteamMatchMakingServers001 *)params->linux_side;
params->_ret = iface->GetServerCount( params->eType );
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}
void cppISteamMatchmakingServers_SteamMatchMakingServers001_RefreshServer( struct cppISteamMatchmakingServers_SteamMatchMakingServers001_RefreshServer_params *params )
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{
struct u_ISteamMatchmakingServers_SteamMatchMakingServers001 *iface = (struct u_ISteamMatchmakingServers_SteamMatchMakingServers001 *)params->linux_side;
iface->RefreshServer( params->eType, params->iServer );
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}
void cppISteamMatchmakingServers_SteamMatchMakingServers001_PingServer( struct cppISteamMatchmakingServers_SteamMatchMakingServers001_PingServer_params *params )
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{
struct u_ISteamMatchmakingServers_SteamMatchMakingServers001 *iface = (struct u_ISteamMatchmakingServers_SteamMatchMakingServers001 *)params->linux_side;
u_ISteamMatchmakingPingResponse *u_pRequestServersResponse = create_LinuxISteamMatchmakingPingResponse( params->pRequestServersResponse, "ISteamMatchmakingServers_SteamMatchMakingServers001" );
params->_ret = iface->PingServer( params->unIP, params->usPort, u_pRequestServersResponse );
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}
void cppISteamMatchmakingServers_SteamMatchMakingServers001_PlayerDetails( struct cppISteamMatchmakingServers_SteamMatchMakingServers001_PlayerDetails_params *params )
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{
struct u_ISteamMatchmakingServers_SteamMatchMakingServers001 *iface = (struct u_ISteamMatchmakingServers_SteamMatchMakingServers001 *)params->linux_side;
u_ISteamMatchmakingPlayersResponse *u_pRequestServersResponse = create_LinuxISteamMatchmakingPlayersResponse( params->pRequestServersResponse, "ISteamMatchmakingServers_SteamMatchMakingServers001" );
params->_ret = iface->PlayerDetails( params->unIP, params->usPort, u_pRequestServersResponse );
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}
void cppISteamMatchmakingServers_SteamMatchMakingServers001_ServerRules( struct cppISteamMatchmakingServers_SteamMatchMakingServers001_ServerRules_params *params )
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{
struct u_ISteamMatchmakingServers_SteamMatchMakingServers001 *iface = (struct u_ISteamMatchmakingServers_SteamMatchMakingServers001 *)params->linux_side;
u_ISteamMatchmakingRulesResponse *u_pRequestServersResponse = create_LinuxISteamMatchmakingRulesResponse( params->pRequestServersResponse, "ISteamMatchmakingServers_SteamMatchMakingServers001" );
params->_ret = iface->ServerRules( params->unIP, params->usPort, u_pRequestServersResponse );
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}
void cppISteamMatchmakingServers_SteamMatchMakingServers001_CancelServerQuery( struct cppISteamMatchmakingServers_SteamMatchMakingServers001_CancelServerQuery_params *params )
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{
struct u_ISteamMatchmakingServers_SteamMatchMakingServers001 *iface = (struct u_ISteamMatchmakingServers_SteamMatchMakingServers001 *)params->linux_side;
iface->CancelServerQuery( params->hServerQuery );
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}