2023-09-30 15:02:30 +03:00
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/* This file is auto-generated, do not edit. */
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#include "unix_private.h"
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2019-02-26 18:05:29 +03:00
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#include "cppISteamMatchmaking_SteamMatchMaking004.h"
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2023-09-30 15:02:30 +03:00
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struct u_ISteamMatchmaking_SteamMatchMaking004
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{
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#ifdef __cplusplus
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virtual int32_t GetFavoriteGameCount( ) = 0;
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virtual bool GetFavoriteGame( int32_t, uint32_t *, uint32_t *, uint16_t *, uint16_t *, uint32_t *, uint32_t * ) = 0;
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virtual int32_t AddFavoriteGame( uint32_t, uint32_t, uint16_t, uint16_t, uint32_t, uint32_t ) = 0;
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virtual bool RemoveFavoriteGame( uint32_t, uint32_t, uint16_t, uint16_t, uint32_t ) = 0;
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virtual void RequestLobbyList( ) = 0;
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virtual void AddRequestLobbyListFilter( const char *, const char * ) = 0;
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virtual void AddRequestLobbyListNumericalFilter( const char *, int32_t, int32_t ) = 0;
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virtual void AddRequestLobbyListSlotsAvailableFilter( ) = 0;
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virtual CSteamID GetLobbyByIndex( int32_t ) = 0;
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virtual void CreateLobby( bool ) = 0;
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virtual void JoinLobby( CSteamID ) = 0;
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virtual void LeaveLobby( CSteamID ) = 0;
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virtual bool InviteUserToLobby( CSteamID, CSteamID ) = 0;
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virtual int32_t GetNumLobbyMembers( CSteamID ) = 0;
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virtual CSteamID GetLobbyMemberByIndex( CSteamID, int32_t ) = 0;
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virtual const char * GetLobbyData( CSteamID, const char * ) = 0;
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virtual bool SetLobbyData( CSteamID, const char *, const char * ) = 0;
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virtual const char * GetLobbyMemberData( CSteamID, CSteamID, const char * ) = 0;
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virtual void SetLobbyMemberData( CSteamID, const char *, const char * ) = 0;
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virtual bool SendLobbyChatMsg( CSteamID, const void *, int32_t ) = 0;
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virtual int32_t GetLobbyChatEntry( CSteamID, int32_t, CSteamID *, void *, int32_t, uint32_t * ) = 0;
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virtual bool RequestLobbyData( CSteamID ) = 0;
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virtual void SetLobbyGameServer( CSteamID, uint32_t, uint16_t, CSteamID ) = 0;
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virtual bool GetLobbyGameServer( CSteamID, uint32_t *, uint16_t *, CSteamID * ) = 0;
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virtual bool SetLobbyMemberLimit( CSteamID, int32_t ) = 0;
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virtual int32_t GetLobbyMemberLimit( CSteamID ) = 0;
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virtual bool RequestFriendsLobbies( ) = 0;
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#endif /* __cplusplus */
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};
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void cppISteamMatchmaking_SteamMatchMaking004_GetFavoriteGameCount( struct cppISteamMatchmaking_SteamMatchMaking004_GetFavoriteGameCount_params *params )
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{
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struct u_ISteamMatchmaking_SteamMatchMaking004 *iface = (struct u_ISteamMatchmaking_SteamMatchMaking004 *)params->linux_side;
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params->_ret = iface->GetFavoriteGameCount( );
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}
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void cppISteamMatchmaking_SteamMatchMaking004_GetFavoriteGame( struct cppISteamMatchmaking_SteamMatchMaking004_GetFavoriteGame_params *params )
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{
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struct u_ISteamMatchmaking_SteamMatchMaking004 *iface = (struct u_ISteamMatchmaking_SteamMatchMaking004 *)params->linux_side;
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params->_ret = iface->GetFavoriteGame( params->iGame, params->pnAppID, params->pnIP, params->pnConnPort, params->pnQueryPort, params->punFlags, params->pRTime32LastPlayedOnServer );
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}
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void cppISteamMatchmaking_SteamMatchMaking004_AddFavoriteGame( struct cppISteamMatchmaking_SteamMatchMaking004_AddFavoriteGame_params *params )
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{
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struct u_ISteamMatchmaking_SteamMatchMaking004 *iface = (struct u_ISteamMatchmaking_SteamMatchMaking004 *)params->linux_side;
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params->_ret = iface->AddFavoriteGame( params->nAppID, params->nIP, params->nConnPort, params->nQueryPort, params->unFlags, params->rTime32LastPlayedOnServer );
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}
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void cppISteamMatchmaking_SteamMatchMaking004_RemoveFavoriteGame( struct cppISteamMatchmaking_SteamMatchMaking004_RemoveFavoriteGame_params *params )
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{
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struct u_ISteamMatchmaking_SteamMatchMaking004 *iface = (struct u_ISteamMatchmaking_SteamMatchMaking004 *)params->linux_side;
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params->_ret = iface->RemoveFavoriteGame( params->nAppID, params->nIP, params->nConnPort, params->nQueryPort, params->unFlags );
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}
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void cppISteamMatchmaking_SteamMatchMaking004_RequestLobbyList( struct cppISteamMatchmaking_SteamMatchMaking004_RequestLobbyList_params *params )
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{
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struct u_ISteamMatchmaking_SteamMatchMaking004 *iface = (struct u_ISteamMatchmaking_SteamMatchMaking004 *)params->linux_side;
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iface->RequestLobbyList( );
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}
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void cppISteamMatchmaking_SteamMatchMaking004_AddRequestLobbyListFilter( struct cppISteamMatchmaking_SteamMatchMaking004_AddRequestLobbyListFilter_params *params )
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{
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struct u_ISteamMatchmaking_SteamMatchMaking004 *iface = (struct u_ISteamMatchmaking_SteamMatchMaking004 *)params->linux_side;
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iface->AddRequestLobbyListFilter( params->pchKeyToMatch, params->pchValueToMatch );
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}
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void cppISteamMatchmaking_SteamMatchMaking004_AddRequestLobbyListNumericalFilter( struct cppISteamMatchmaking_SteamMatchMaking004_AddRequestLobbyListNumericalFilter_params *params )
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{
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struct u_ISteamMatchmaking_SteamMatchMaking004 *iface = (struct u_ISteamMatchmaking_SteamMatchMaking004 *)params->linux_side;
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iface->AddRequestLobbyListNumericalFilter( params->pchKeyToMatch, params->nValueToMatch, params->nComparisonType );
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}
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void cppISteamMatchmaking_SteamMatchMaking004_AddRequestLobbyListSlotsAvailableFilter( struct cppISteamMatchmaking_SteamMatchMaking004_AddRequestLobbyListSlotsAvailableFilter_params *params )
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{
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struct u_ISteamMatchmaking_SteamMatchMaking004 *iface = (struct u_ISteamMatchmaking_SteamMatchMaking004 *)params->linux_side;
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iface->AddRequestLobbyListSlotsAvailableFilter( );
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}
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void cppISteamMatchmaking_SteamMatchMaking004_GetLobbyByIndex( struct cppISteamMatchmaking_SteamMatchMaking004_GetLobbyByIndex_params *params )
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{
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struct u_ISteamMatchmaking_SteamMatchMaking004 *iface = (struct u_ISteamMatchmaking_SteamMatchMaking004 *)params->linux_side;
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*params->_ret = iface->GetLobbyByIndex( params->iLobby );
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}
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void cppISteamMatchmaking_SteamMatchMaking004_CreateLobby( struct cppISteamMatchmaking_SteamMatchMaking004_CreateLobby_params *params )
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{
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struct u_ISteamMatchmaking_SteamMatchMaking004 *iface = (struct u_ISteamMatchmaking_SteamMatchMaking004 *)params->linux_side;
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iface->CreateLobby( params->bPrivate );
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}
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void cppISteamMatchmaking_SteamMatchMaking004_JoinLobby( struct cppISteamMatchmaking_SteamMatchMaking004_JoinLobby_params *params )
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{
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struct u_ISteamMatchmaking_SteamMatchMaking004 *iface = (struct u_ISteamMatchmaking_SteamMatchMaking004 *)params->linux_side;
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iface->JoinLobby( params->steamIDLobby );
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}
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void cppISteamMatchmaking_SteamMatchMaking004_LeaveLobby( struct cppISteamMatchmaking_SteamMatchMaking004_LeaveLobby_params *params )
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{
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struct u_ISteamMatchmaking_SteamMatchMaking004 *iface = (struct u_ISteamMatchmaking_SteamMatchMaking004 *)params->linux_side;
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iface->LeaveLobby( params->steamIDLobby );
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}
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void cppISteamMatchmaking_SteamMatchMaking004_InviteUserToLobby( struct cppISteamMatchmaking_SteamMatchMaking004_InviteUserToLobby_params *params )
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{
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struct u_ISteamMatchmaking_SteamMatchMaking004 *iface = (struct u_ISteamMatchmaking_SteamMatchMaking004 *)params->linux_side;
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params->_ret = iface->InviteUserToLobby( params->steamIDLobby, params->steamIDInvitee );
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}
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void cppISteamMatchmaking_SteamMatchMaking004_GetNumLobbyMembers( struct cppISteamMatchmaking_SteamMatchMaking004_GetNumLobbyMembers_params *params )
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{
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struct u_ISteamMatchmaking_SteamMatchMaking004 *iface = (struct u_ISteamMatchmaking_SteamMatchMaking004 *)params->linux_side;
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params->_ret = iface->GetNumLobbyMembers( params->steamIDLobby );
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}
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void cppISteamMatchmaking_SteamMatchMaking004_GetLobbyMemberByIndex( struct cppISteamMatchmaking_SteamMatchMaking004_GetLobbyMemberByIndex_params *params )
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{
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struct u_ISteamMatchmaking_SteamMatchMaking004 *iface = (struct u_ISteamMatchmaking_SteamMatchMaking004 *)params->linux_side;
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*params->_ret = iface->GetLobbyMemberByIndex( params->steamIDLobby, params->iMember );
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}
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void cppISteamMatchmaking_SteamMatchMaking004_GetLobbyData( struct cppISteamMatchmaking_SteamMatchMaking004_GetLobbyData_params *params )
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{
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struct u_ISteamMatchmaking_SteamMatchMaking004 *iface = (struct u_ISteamMatchmaking_SteamMatchMaking004 *)params->linux_side;
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params->_ret = iface->GetLobbyData( params->steamIDLobby, params->pchKey );
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}
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void cppISteamMatchmaking_SteamMatchMaking004_SetLobbyData( struct cppISteamMatchmaking_SteamMatchMaking004_SetLobbyData_params *params )
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{
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struct u_ISteamMatchmaking_SteamMatchMaking004 *iface = (struct u_ISteamMatchmaking_SteamMatchMaking004 *)params->linux_side;
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params->_ret = iface->SetLobbyData( params->steamIDLobby, params->pchKey, params->pchValue );
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}
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void cppISteamMatchmaking_SteamMatchMaking004_GetLobbyMemberData( struct cppISteamMatchmaking_SteamMatchMaking004_GetLobbyMemberData_params *params )
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{
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struct u_ISteamMatchmaking_SteamMatchMaking004 *iface = (struct u_ISteamMatchmaking_SteamMatchMaking004 *)params->linux_side;
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params->_ret = iface->GetLobbyMemberData( params->steamIDLobby, params->steamIDUser, params->pchKey );
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}
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void cppISteamMatchmaking_SteamMatchMaking004_SetLobbyMemberData( struct cppISteamMatchmaking_SteamMatchMaking004_SetLobbyMemberData_params *params )
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{
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struct u_ISteamMatchmaking_SteamMatchMaking004 *iface = (struct u_ISteamMatchmaking_SteamMatchMaking004 *)params->linux_side;
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iface->SetLobbyMemberData( params->steamIDLobby, params->pchKey, params->pchValue );
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}
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void cppISteamMatchmaking_SteamMatchMaking004_SendLobbyChatMsg( struct cppISteamMatchmaking_SteamMatchMaking004_SendLobbyChatMsg_params *params )
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{
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struct u_ISteamMatchmaking_SteamMatchMaking004 *iface = (struct u_ISteamMatchmaking_SteamMatchMaking004 *)params->linux_side;
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params->_ret = iface->SendLobbyChatMsg( params->steamIDLobby, params->pvMsgBody, params->cubMsgBody );
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}
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void cppISteamMatchmaking_SteamMatchMaking004_GetLobbyChatEntry( struct cppISteamMatchmaking_SteamMatchMaking004_GetLobbyChatEntry_params *params )
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{
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struct u_ISteamMatchmaking_SteamMatchMaking004 *iface = (struct u_ISteamMatchmaking_SteamMatchMaking004 *)params->linux_side;
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params->_ret = iface->GetLobbyChatEntry( params->steamIDLobby, params->iChatID, params->pSteamIDUser, params->pvData, params->cubData, params->peChatEntryType );
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}
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void cppISteamMatchmaking_SteamMatchMaking004_RequestLobbyData( struct cppISteamMatchmaking_SteamMatchMaking004_RequestLobbyData_params *params )
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{
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struct u_ISteamMatchmaking_SteamMatchMaking004 *iface = (struct u_ISteamMatchmaking_SteamMatchMaking004 *)params->linux_side;
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params->_ret = iface->RequestLobbyData( params->steamIDLobby );
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}
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void cppISteamMatchmaking_SteamMatchMaking004_SetLobbyGameServer( struct cppISteamMatchmaking_SteamMatchMaking004_SetLobbyGameServer_params *params )
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{
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struct u_ISteamMatchmaking_SteamMatchMaking004 *iface = (struct u_ISteamMatchmaking_SteamMatchMaking004 *)params->linux_side;
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iface->SetLobbyGameServer( params->steamIDLobby, params->unGameServerIP, params->unGameServerPort, params->steamIDGameServer );
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}
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void cppISteamMatchmaking_SteamMatchMaking004_GetLobbyGameServer( struct cppISteamMatchmaking_SteamMatchMaking004_GetLobbyGameServer_params *params )
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{
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struct u_ISteamMatchmaking_SteamMatchMaking004 *iface = (struct u_ISteamMatchmaking_SteamMatchMaking004 *)params->linux_side;
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params->_ret = iface->GetLobbyGameServer( params->steamIDLobby, params->punGameServerIP, params->punGameServerPort, params->psteamIDGameServer );
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}
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void cppISteamMatchmaking_SteamMatchMaking004_SetLobbyMemberLimit( struct cppISteamMatchmaking_SteamMatchMaking004_SetLobbyMemberLimit_params *params )
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{
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struct u_ISteamMatchmaking_SteamMatchMaking004 *iface = (struct u_ISteamMatchmaking_SteamMatchMaking004 *)params->linux_side;
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params->_ret = iface->SetLobbyMemberLimit( params->steamIDLobby, params->cMaxMembers );
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2018-01-18 19:24:05 +03:00
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}
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2023-09-27 15:34:23 +03:00
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void cppISteamMatchmaking_SteamMatchMaking004_GetLobbyMemberLimit( struct cppISteamMatchmaking_SteamMatchMaking004_GetLobbyMemberLimit_params *params )
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2018-01-18 19:24:05 +03:00
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{
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2023-09-30 15:02:30 +03:00
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struct u_ISteamMatchmaking_SteamMatchMaking004 *iface = (struct u_ISteamMatchmaking_SteamMatchMaking004 *)params->linux_side;
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2023-09-24 00:44:45 +03:00
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params->_ret = iface->GetLobbyMemberLimit( params->steamIDLobby );
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2018-01-18 19:24:05 +03:00
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}
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2023-09-27 15:34:23 +03:00
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void cppISteamMatchmaking_SteamMatchMaking004_RequestFriendsLobbies( struct cppISteamMatchmaking_SteamMatchMaking004_RequestFriendsLobbies_params *params )
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2018-01-18 19:24:05 +03:00
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{
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2023-09-30 15:02:30 +03:00
|
|
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struct u_ISteamMatchmaking_SteamMatchMaking004 *iface = (struct u_ISteamMatchmaking_SteamMatchMaking004 *)params->linux_side;
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2023-09-24 00:44:45 +03:00
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params->_ret = iface->RequestFriendsLobbies( );
|
2018-01-18 19:24:05 +03:00
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}
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