Proton/lsteamclient/cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001.cpp

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/* This file is auto-generated, do not edit. */
#include "unix_private.h"
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#include "cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001.h"
struct u_ISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001
{
#ifdef __cplusplus
virtual uint32_t GetSessionCount( ) = 0;
virtual uint32_t GetSessionID( int32_t ) = 0;
virtual CSteamID GetSessionSteamID( uint32_t ) = 0;
virtual const char * GetSessionClientName( uint32_t ) = 0;
virtual uint32_t GetSessionClientFormFactor( uint32_t ) = 0;
virtual bool BGetSessionClientResolution( uint32_t, int32_t *, int32_t * ) = 0;
virtual bool BSendRemotePlayTogetherInvite( CSteamID ) = 0;
#endif /* __cplusplus */
};
void cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001_GetSessionCount( struct cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001_GetSessionCount_params *params )
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{
struct u_ISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001 *iface = (struct u_ISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001 *)params->linux_side;
params->_ret = iface->GetSessionCount( );
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}
void cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001_GetSessionID( struct cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001_GetSessionID_params *params )
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{
struct u_ISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001 *iface = (struct u_ISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001 *)params->linux_side;
params->_ret = iface->GetSessionID( params->iSessionIndex );
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}
void cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001_GetSessionSteamID( struct cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001_GetSessionSteamID_params *params )
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{
struct u_ISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001 *iface = (struct u_ISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001 *)params->linux_side;
*params->_ret = iface->GetSessionSteamID( params->unSessionID );
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}
void cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001_GetSessionClientName( struct cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001_GetSessionClientName_params *params )
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{
struct u_ISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001 *iface = (struct u_ISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001 *)params->linux_side;
params->_ret = iface->GetSessionClientName( params->unSessionID );
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}
void cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001_GetSessionClientFormFactor( struct cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001_GetSessionClientFormFactor_params *params )
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{
struct u_ISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001 *iface = (struct u_ISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001 *)params->linux_side;
params->_ret = iface->GetSessionClientFormFactor( params->unSessionID );
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}
void cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001_BGetSessionClientResolution( struct cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001_BGetSessionClientResolution_params *params )
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{
struct u_ISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001 *iface = (struct u_ISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001 *)params->linux_side;
params->_ret = iface->BGetSessionClientResolution( params->unSessionID, params->pnResolutionX, params->pnResolutionY );
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}
void cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001_BSendRemotePlayTogetherInvite( struct cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001_BSendRemotePlayTogetherInvite_params *params )
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{
struct u_ISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001 *iface = (struct u_ISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001 *)params->linux_side;
params->_ret = iface->BSendRemotePlayTogetherInvite( params->steamIDFriend );
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}