Proton/lsteamclient/unixlib.h

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#ifndef __STEAMCLIENT_UNIXLIB_H
#define __STEAMCLIENT_UNIXLIB_H
#include <stdarg.h>
#include <stddef.h>
#include <stdint.h>
#include <stdbool.h>
#include <windef.h>
#include <winbase.h>
#ifdef __cplusplus
extern "C"
{
#endif /* __cplusplus */
unsigned int steamclient_unix_path_to_dos_path( bool api_result, const char *src, char *dst,
uint32_t dst_bytes, int is_url );
extern const char *steamclient_dos_to_unix_path( const char *src, int is_url );
extern void steamclient_free_path( const char *path_array );
extern const char **steamclient_dos_to_unix_path_array( const char **src_array );
extern void steamclient_free_path_array( const char **path_array );
#define PATH_MAX 4096
extern char g_tmppath[PATH_MAX];
enum callback_type
{
SOCKET_DEBUG_OUTPUT = 1,
STEAM_API_WARNING_HOOK,
STEAM_API_CALLBACK_ONE_PARAM,
};
struct callback_data
{
enum callback_type type;
void *func;
int complete;
union
{
struct
{
unsigned int type;
const char *msg;
}
sockets_debug_output;
struct
{
int severity;
const char *msg;
}
steam_api_warning_hook;
struct
{
void *param;
}
steam_api_callback_one_param;
};
};
void execute_callback(struct callback_data *cb_data);
bool is_native_thread(void);
#ifdef __cplusplus
} /* extern "C" */
#endif /* __cplusplus */
#endif /* __STEAMCLIENT_UNIXLIB_H */