Proton/lsteamclient/winISteamRemotePlay.c

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/* This file is auto-generated, do not edit. */
#include "steamclient_private.h"
WINE_DEFAULT_DEBUG_CHANNEL(steamclient);
#include "cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001.h"
DEFINE_THISCALL_WRAPPER(winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001_GetSessionCount, 4)
DEFINE_THISCALL_WRAPPER(winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001_GetSessionID, 8)
DEFINE_THISCALL_WRAPPER(winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001_GetSessionSteamID, 12)
DEFINE_THISCALL_WRAPPER(winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001_GetSessionClientName, 8)
DEFINE_THISCALL_WRAPPER(winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001_GetSessionClientFormFactor, 8)
DEFINE_THISCALL_WRAPPER(winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001_BGetSessionClientResolution, 16)
DEFINE_THISCALL_WRAPPER(winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001_BSendRemotePlayTogetherInvite, 12)
uint32_t __thiscall winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001_GetSessionCount(struct w_steam_iface *_this)
{
struct cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001_GetSessionCount_params params =
{
.linux_side = _this->u_iface,
};
TRACE("%p\n", _this);
cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001_GetSessionCount( &params );
return params._ret;
}
uint32_t __thiscall winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001_GetSessionID(struct w_steam_iface *_this, int32_t iSessionIndex)
{
struct cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001_GetSessionID_params params =
{
.linux_side = _this->u_iface,
.iSessionIndex = iSessionIndex,
};
TRACE("%p\n", _this);
cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001_GetSessionID( &params );
return params._ret;
}
CSteamID * __thiscall winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001_GetSessionSteamID(struct w_steam_iface *_this, CSteamID *_ret, uint32_t unSessionID)
{
struct cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001_GetSessionSteamID_params params =
{
.linux_side = _this->u_iface,
._ret = _ret,
.unSessionID = unSessionID,
};
TRACE("%p\n", _this);
cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001_GetSessionSteamID( &params );
return params._ret;
}
const char * __thiscall winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001_GetSessionClientName(struct w_steam_iface *_this, uint32_t unSessionID)
{
struct cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001_GetSessionClientName_params params =
{
.linux_side = _this->u_iface,
.unSessionID = unSessionID,
};
TRACE("%p\n", _this);
cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001_GetSessionClientName( &params );
return params._ret;
}
uint32_t __thiscall winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001_GetSessionClientFormFactor(struct w_steam_iface *_this, uint32_t unSessionID)
{
struct cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001_GetSessionClientFormFactor_params params =
{
.linux_side = _this->u_iface,
.unSessionID = unSessionID,
};
TRACE("%p\n", _this);
cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001_GetSessionClientFormFactor( &params );
return params._ret;
}
bool __thiscall winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001_BGetSessionClientResolution(struct w_steam_iface *_this, uint32_t unSessionID, int32_t *pnResolutionX, int32_t *pnResolutionY)
{
struct cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001_BGetSessionClientResolution_params params =
{
.linux_side = _this->u_iface,
.unSessionID = unSessionID,
.pnResolutionX = pnResolutionX,
.pnResolutionY = pnResolutionY,
};
TRACE("%p\n", _this);
cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001_BGetSessionClientResolution( &params );
return params._ret;
}
bool __thiscall winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001_BSendRemotePlayTogetherInvite(struct w_steam_iface *_this, CSteamID steamIDFriend)
{
struct cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001_BSendRemotePlayTogetherInvite_params params =
{
.linux_side = _this->u_iface,
.steamIDFriend = steamIDFriend,
};
TRACE("%p\n", _this);
cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001_BSendRemotePlayTogetherInvite( &params );
return params._ret;
}
extern vtable_ptr winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001_vtable;
#ifndef __GNUC__
void __asm_dummy_vtables(void) {
#endif
__ASM_VTABLE(winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001,
VTABLE_ADD_FUNC(winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001_GetSessionCount)
VTABLE_ADD_FUNC(winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001_GetSessionID)
VTABLE_ADD_FUNC(winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001_GetSessionSteamID)
VTABLE_ADD_FUNC(winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001_GetSessionClientName)
VTABLE_ADD_FUNC(winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001_GetSessionClientFormFactor)
VTABLE_ADD_FUNC(winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001_BGetSessionClientResolution)
VTABLE_ADD_FUNC(winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001_BSendRemotePlayTogetherInvite)
);
#ifndef __GNUC__
}
#endif
struct w_steam_iface *create_winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001(void *u_iface)
{
struct w_steam_iface *r = alloc_mem_for_iface(sizeof(struct w_steam_iface), "STEAMREMOTEPLAY_INTERFACE_VERSION001");
TRACE("-> %p\n", r);
r->vtable = alloc_vtable(&winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001_vtable, 7, "STEAMREMOTEPLAY_INTERFACE_VERSION001");
r->u_iface = u_iface;
return r;
}
#include "cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002.h"
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DEFINE_THISCALL_WRAPPER(winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_GetSessionCount, 4)
DEFINE_THISCALL_WRAPPER(winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_GetSessionID, 8)
DEFINE_THISCALL_WRAPPER(winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_GetSessionSteamID, 12)
DEFINE_THISCALL_WRAPPER(winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_GetSessionClientName, 8)
DEFINE_THISCALL_WRAPPER(winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_GetSessionClientFormFactor, 8)
DEFINE_THISCALL_WRAPPER(winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_BGetSessionClientResolution, 16)
DEFINE_THISCALL_WRAPPER(winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_BStartRemotePlayTogether, 8)
DEFINE_THISCALL_WRAPPER(winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_BSendRemotePlayTogetherInvite, 12)
uint32_t __thiscall winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_GetSessionCount(struct w_steam_iface *_this)
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{
struct cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_GetSessionCount_params params =
{
.linux_side = _this->u_iface,
};
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TRACE("%p\n", _this);
cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_GetSessionCount( &params );
return params._ret;
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}
uint32_t __thiscall winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_GetSessionID(struct w_steam_iface *_this, int32_t iSessionIndex)
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{
struct cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_GetSessionID_params params =
{
.linux_side = _this->u_iface,
.iSessionIndex = iSessionIndex,
};
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TRACE("%p\n", _this);
cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_GetSessionID( &params );
return params._ret;
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}
CSteamID * __thiscall winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_GetSessionSteamID(struct w_steam_iface *_this, CSteamID *_ret, uint32_t unSessionID)
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{
struct cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_GetSessionSteamID_params params =
{
.linux_side = _this->u_iface,
._ret = _ret,
.unSessionID = unSessionID,
};
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TRACE("%p\n", _this);
cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_GetSessionSteamID( &params );
return params._ret;
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}
const char * __thiscall winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_GetSessionClientName(struct w_steam_iface *_this, uint32_t unSessionID)
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{
struct cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_GetSessionClientName_params params =
{
.linux_side = _this->u_iface,
.unSessionID = unSessionID,
};
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TRACE("%p\n", _this);
cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_GetSessionClientName( &params );
return params._ret;
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}
uint32_t __thiscall winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_GetSessionClientFormFactor(struct w_steam_iface *_this, uint32_t unSessionID)
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{
struct cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_GetSessionClientFormFactor_params params =
{
.linux_side = _this->u_iface,
.unSessionID = unSessionID,
};
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TRACE("%p\n", _this);
cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_GetSessionClientFormFactor( &params );
return params._ret;
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}
bool __thiscall winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_BGetSessionClientResolution(struct w_steam_iface *_this, uint32_t unSessionID, int32_t *pnResolutionX, int32_t *pnResolutionY)
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{
struct cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_BGetSessionClientResolution_params params =
{
.linux_side = _this->u_iface,
.unSessionID = unSessionID,
.pnResolutionX = pnResolutionX,
.pnResolutionY = pnResolutionY,
};
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TRACE("%p\n", _this);
cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_BGetSessionClientResolution( &params );
return params._ret;
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}
bool __thiscall winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_BStartRemotePlayTogether(struct w_steam_iface *_this, bool bShowOverlay)
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{
struct cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_BStartRemotePlayTogether_params params =
{
.linux_side = _this->u_iface,
.bShowOverlay = bShowOverlay,
};
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TRACE("%p\n", _this);
cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_BStartRemotePlayTogether( &params );
return params._ret;
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}
bool __thiscall winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_BSendRemotePlayTogetherInvite(struct w_steam_iface *_this, CSteamID steamIDFriend)
{
struct cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_BSendRemotePlayTogetherInvite_params params =
{
.linux_side = _this->u_iface,
.steamIDFriend = steamIDFriend,
};
TRACE("%p\n", _this);
cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_BSendRemotePlayTogetherInvite( &params );
return params._ret;
}
extern vtable_ptr winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_vtable;
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#ifndef __GNUC__
void __asm_dummy_vtables(void) {
#endif
__ASM_VTABLE(winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002,
VTABLE_ADD_FUNC(winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_GetSessionCount)
VTABLE_ADD_FUNC(winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_GetSessionID)
VTABLE_ADD_FUNC(winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_GetSessionSteamID)
VTABLE_ADD_FUNC(winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_GetSessionClientName)
VTABLE_ADD_FUNC(winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_GetSessionClientFormFactor)
VTABLE_ADD_FUNC(winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_BGetSessionClientResolution)
VTABLE_ADD_FUNC(winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_BStartRemotePlayTogether)
VTABLE_ADD_FUNC(winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_BSendRemotePlayTogetherInvite)
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);
#ifndef __GNUC__
}
#endif
struct w_steam_iface *create_winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002(void *u_iface)
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{
struct w_steam_iface *r = alloc_mem_for_iface(sizeof(struct w_steam_iface), "STEAMREMOTEPLAY_INTERFACE_VERSION002");
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TRACE("-> %p\n", r);
r->vtable = alloc_vtable(&winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_vtable, 8, "STEAMREMOTEPLAY_INTERFACE_VERSION002");
r->u_iface = u_iface;
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return r;
}