2018-01-18 19:24:05 +03:00
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/* This file is auto-generated, do not edit. */
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#include "steamclient_private.h"
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WINE_DEFAULT_DEBUG_CHANNEL(steamclient);
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DEFINE_THISCALL_WRAPPER(winISteamGameCoordinator_SteamGameCoordinator001_SendMessage, 16)
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2023-09-23 21:52:28 +03:00
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DEFINE_THISCALL_WRAPPER(winISteamGameCoordinator_SteamGameCoordinator001_IsMessageAvailable, 8)
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DEFINE_THISCALL_WRAPPER(winISteamGameCoordinator_SteamGameCoordinator001_RetrieveMessage, 20)
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2023-09-14 15:53:26 +03:00
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uint32_t __thiscall winISteamGameCoordinator_SteamGameCoordinator001_SendMessage(struct w_steam_iface *_this, uint32_t unMsgType, const void *pubData, uint32_t cubData)
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2018-01-18 19:24:05 +03:00
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{
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2023-09-30 14:08:49 +03:00
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struct ISteamGameCoordinator_SteamGameCoordinator001_SendMessage_params params =
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2023-09-27 15:34:23 +03:00
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{
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.linux_side = _this->u_iface,
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.unMsgType = unMsgType,
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.pubData = pubData,
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.cubData = cubData,
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};
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2018-01-18 19:24:05 +03:00
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TRACE("%p\n", _this);
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2023-09-30 14:08:49 +03:00
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STEAMCLIENT_CALL( ISteamGameCoordinator_SteamGameCoordinator001_SendMessage, ¶ms );
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2023-09-27 15:34:23 +03:00
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return params._ret;
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2018-01-18 19:24:05 +03:00
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}
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2023-09-14 15:53:26 +03:00
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bool __thiscall winISteamGameCoordinator_SteamGameCoordinator001_IsMessageAvailable(struct w_steam_iface *_this, uint32_t *pcubMsgSize)
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2018-01-18 19:24:05 +03:00
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{
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2023-09-30 14:08:49 +03:00
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struct ISteamGameCoordinator_SteamGameCoordinator001_IsMessageAvailable_params params =
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2023-09-27 15:34:23 +03:00
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{
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.linux_side = _this->u_iface,
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.pcubMsgSize = pcubMsgSize,
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};
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2018-01-18 19:24:05 +03:00
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TRACE("%p\n", _this);
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2023-09-30 14:08:49 +03:00
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STEAMCLIENT_CALL( ISteamGameCoordinator_SteamGameCoordinator001_IsMessageAvailable, ¶ms );
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2023-09-27 15:34:23 +03:00
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return params._ret;
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2018-01-18 19:24:05 +03:00
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}
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2023-09-14 15:53:26 +03:00
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uint32_t __thiscall winISteamGameCoordinator_SteamGameCoordinator001_RetrieveMessage(struct w_steam_iface *_this, uint32_t *punMsgType, void *pubDest, uint32_t cubDest, uint32_t *pcubMsgSize)
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2018-01-18 19:24:05 +03:00
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{
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2023-09-30 14:08:49 +03:00
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struct ISteamGameCoordinator_SteamGameCoordinator001_RetrieveMessage_params params =
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2023-09-27 15:34:23 +03:00
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{
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.linux_side = _this->u_iface,
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.punMsgType = punMsgType,
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.pubDest = pubDest,
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.cubDest = cubDest,
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.pcubMsgSize = pcubMsgSize,
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};
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2018-01-18 19:24:05 +03:00
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TRACE("%p\n", _this);
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2023-09-30 14:08:49 +03:00
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STEAMCLIENT_CALL( ISteamGameCoordinator_SteamGameCoordinator001_RetrieveMessage, ¶ms );
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2023-09-27 15:34:23 +03:00
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return params._ret;
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2018-01-18 19:24:05 +03:00
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}
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extern vtable_ptr winISteamGameCoordinator_SteamGameCoordinator001_vtable;
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2022-10-22 22:22:27 +03:00
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DEFINE_RTTI_DATA0(winISteamGameCoordinator_SteamGameCoordinator001, 0, ".?AVISteamGameCoordinator@@")
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__ASM_BLOCK_BEGIN(winISteamGameCoordinator_SteamGameCoordinator001_vtables)
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2018-01-18 19:24:05 +03:00
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__ASM_VTABLE(winISteamGameCoordinator_SteamGameCoordinator001,
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VTABLE_ADD_FUNC(winISteamGameCoordinator_SteamGameCoordinator001_SendMessage)
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VTABLE_ADD_FUNC(winISteamGameCoordinator_SteamGameCoordinator001_IsMessageAvailable)
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VTABLE_ADD_FUNC(winISteamGameCoordinator_SteamGameCoordinator001_RetrieveMessage)
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);
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2022-10-22 22:22:27 +03:00
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__ASM_BLOCK_END
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2018-01-18 19:24:05 +03:00
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2023-09-24 15:50:45 +03:00
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struct w_steam_iface *create_winISteamGameCoordinator_SteamGameCoordinator001(void *u_iface)
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2018-01-18 19:24:05 +03:00
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{
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2023-09-24 15:50:45 +03:00
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struct w_steam_iface *r = alloc_mem_for_iface(sizeof(struct w_steam_iface), "SteamGameCoordinator001");
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2018-01-18 19:24:05 +03:00
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TRACE("-> %p\n", r);
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2022-06-24 06:02:39 +03:00
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r->vtable = alloc_vtable(&winISteamGameCoordinator_SteamGameCoordinator001_vtable, 3, "SteamGameCoordinator001");
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2023-09-24 15:50:45 +03:00
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r->u_iface = u_iface;
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2018-01-18 19:24:05 +03:00
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return r;
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}
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2022-10-22 22:22:27 +03:00
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void init_winISteamGameCoordinator_rtti( char *base )
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{
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#ifdef __x86_64__
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init_winISteamGameCoordinator_SteamGameCoordinator001_rtti( base );
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#endif /* __x86_64__ */
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}
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