Proton/lsteamclient/cppISteamFriends_SteamFriends012.cpp

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/* This file is auto-generated, do not edit. */
#include "unix_private.h"
#include "cppISteamFriends_SteamFriends012.h"
struct u_ISteamFriends_SteamFriends012
{
#ifdef __cplusplus
virtual const char * GetPersonaName( ) = 0;
virtual uint64_t SetPersonaName( const char * ) = 0;
virtual uint32_t GetPersonaState( ) = 0;
virtual int32_t GetFriendCount( int32_t ) = 0;
virtual CSteamID GetFriendByIndex( int32_t, int32_t ) = 0;
virtual uint32_t GetFriendRelationship( CSteamID ) = 0;
virtual uint32_t GetFriendPersonaState( CSteamID ) = 0;
virtual const char * GetFriendPersonaName( CSteamID ) = 0;
virtual bool GetFriendGamePlayed( CSteamID, FriendGameInfo_t * ) = 0;
virtual const char * GetFriendPersonaNameHistory( CSteamID, int32_t ) = 0;
virtual bool HasFriend( CSteamID, int32_t ) = 0;
virtual int32_t GetClanCount( ) = 0;
virtual CSteamID GetClanByIndex( int32_t ) = 0;
virtual const char * GetClanName( CSteamID ) = 0;
virtual const char * GetClanTag( CSteamID ) = 0;
virtual bool GetClanActivityCounts( CSteamID, int32_t *, int32_t *, int32_t * ) = 0;
virtual uint64_t DownloadClanActivityCounts( CSteamID *, int32_t ) = 0;
virtual int32_t GetFriendCountFromSource( CSteamID ) = 0;
virtual CSteamID GetFriendFromSourceByIndex( CSteamID, int32_t ) = 0;
virtual bool IsUserInSource( CSteamID, CSteamID ) = 0;
virtual void SetInGameVoiceSpeaking( CSteamID, bool ) = 0;
virtual void ActivateGameOverlay( const char * ) = 0;
virtual void ActivateGameOverlayToUser( const char *, CSteamID ) = 0;
virtual void ActivateGameOverlayToWebPage( const char * ) = 0;
virtual void ActivateGameOverlayToStore( uint32_t ) = 0;
virtual void SetPlayedWith( CSteamID ) = 0;
virtual void ActivateGameOverlayInviteDialog( CSteamID ) = 0;
virtual int32_t GetSmallFriendAvatar( CSteamID ) = 0;
virtual int32_t GetMediumFriendAvatar( CSteamID ) = 0;
virtual int32_t GetLargeFriendAvatar( CSteamID ) = 0;
virtual bool RequestUserInformation( CSteamID, bool ) = 0;
virtual uint64_t RequestClanOfficerList( CSteamID ) = 0;
virtual CSteamID GetClanOwner( CSteamID ) = 0;
virtual int32_t GetClanOfficerCount( CSteamID ) = 0;
virtual CSteamID GetClanOfficerByIndex( CSteamID, int32_t ) = 0;
virtual uint32_t GetUserRestrictions( ) = 0;
virtual bool SetRichPresence( const char *, const char * ) = 0;
virtual void ClearRichPresence( ) = 0;
virtual const char * GetFriendRichPresence( CSteamID, const char * ) = 0;
virtual int32_t GetFriendRichPresenceKeyCount( CSteamID ) = 0;
virtual const char * GetFriendRichPresenceKeyByIndex( CSteamID, int32_t ) = 0;
virtual void RequestFriendRichPresence( CSteamID ) = 0;
virtual bool InviteUserToGame( CSteamID, const char * ) = 0;
virtual int32_t GetCoplayFriendCount( ) = 0;
virtual CSteamID GetCoplayFriend( int32_t ) = 0;
virtual int32_t GetFriendCoplayTime( CSteamID ) = 0;
virtual uint32_t GetFriendCoplayGame( CSteamID ) = 0;
virtual uint64_t JoinClanChatRoom( CSteamID ) = 0;
virtual bool LeaveClanChatRoom( CSteamID ) = 0;
virtual int32_t GetClanChatMemberCount( CSteamID ) = 0;
virtual CSteamID GetChatMemberByIndex( CSteamID, int32_t ) = 0;
virtual bool SendClanChatMessage( CSteamID, const char * ) = 0;
virtual int32_t GetClanChatMessage( CSteamID, int32_t, void *, int32_t, uint32_t *, CSteamID * ) = 0;
virtual bool IsClanChatAdmin( CSteamID, CSteamID ) = 0;
virtual bool IsClanChatWindowOpenInSteam( CSteamID ) = 0;
virtual bool OpenClanChatWindowInSteam( CSteamID ) = 0;
virtual bool CloseClanChatWindowInSteam( CSteamID ) = 0;
virtual bool SetListenForFriendsMessages( bool ) = 0;
virtual bool ReplyToFriendMessage( CSteamID, const char * ) = 0;
virtual int32_t GetFriendMessage( CSteamID, int32_t, void *, int32_t, uint32_t * ) = 0;
virtual uint64_t GetFollowerCount( CSteamID ) = 0;
virtual uint64_t IsFollowing( CSteamID ) = 0;
virtual uint64_t EnumerateFollowingList( uint32_t ) = 0;
#endif /* __cplusplus */
};
void cppISteamFriends_SteamFriends012_GetPersonaName( struct cppISteamFriends_SteamFriends012_GetPersonaName_params *params )
{
struct u_ISteamFriends_SteamFriends012 *iface = (struct u_ISteamFriends_SteamFriends012 *)params->linux_side;
params->_ret = iface->GetPersonaName( );
}
void cppISteamFriends_SteamFriends012_SetPersonaName( struct cppISteamFriends_SteamFriends012_SetPersonaName_params *params )
{
struct u_ISteamFriends_SteamFriends012 *iface = (struct u_ISteamFriends_SteamFriends012 *)params->linux_side;
params->_ret = iface->SetPersonaName( params->pchPersonaName );
}
void cppISteamFriends_SteamFriends012_GetPersonaState( struct cppISteamFriends_SteamFriends012_GetPersonaState_params *params )
{
struct u_ISteamFriends_SteamFriends012 *iface = (struct u_ISteamFriends_SteamFriends012 *)params->linux_side;
params->_ret = iface->GetPersonaState( );
}
void cppISteamFriends_SteamFriends012_GetFriendCount( struct cppISteamFriends_SteamFriends012_GetFriendCount_params *params )
{
struct u_ISteamFriends_SteamFriends012 *iface = (struct u_ISteamFriends_SteamFriends012 *)params->linux_side;
params->_ret = iface->GetFriendCount( params->iFriendFlags );
}
void cppISteamFriends_SteamFriends012_GetFriendByIndex( struct cppISteamFriends_SteamFriends012_GetFriendByIndex_params *params )
{
struct u_ISteamFriends_SteamFriends012 *iface = (struct u_ISteamFriends_SteamFriends012 *)params->linux_side;
*params->_ret = iface->GetFriendByIndex( params->iFriend, params->iFriendFlags );
}
void cppISteamFriends_SteamFriends012_GetFriendRelationship( struct cppISteamFriends_SteamFriends012_GetFriendRelationship_params *params )
{
struct u_ISteamFriends_SteamFriends012 *iface = (struct u_ISteamFriends_SteamFriends012 *)params->linux_side;
params->_ret = iface->GetFriendRelationship( params->steamIDFriend );
}
void cppISteamFriends_SteamFriends012_GetFriendPersonaState( struct cppISteamFriends_SteamFriends012_GetFriendPersonaState_params *params )
{
struct u_ISteamFriends_SteamFriends012 *iface = (struct u_ISteamFriends_SteamFriends012 *)params->linux_side;
params->_ret = iface->GetFriendPersonaState( params->steamIDFriend );
}
void cppISteamFriends_SteamFriends012_GetFriendPersonaName( struct cppISteamFriends_SteamFriends012_GetFriendPersonaName_params *params )
{
struct u_ISteamFriends_SteamFriends012 *iface = (struct u_ISteamFriends_SteamFriends012 *)params->linux_side;
params->_ret = iface->GetFriendPersonaName( params->steamIDFriend );
}
void cppISteamFriends_SteamFriends012_GetFriendGamePlayed( struct cppISteamFriends_SteamFriends012_GetFriendGamePlayed_params *params )
{
struct u_ISteamFriends_SteamFriends012 *iface = (struct u_ISteamFriends_SteamFriends012 *)params->linux_side;
params->_ret = iface->GetFriendGamePlayed( params->steamIDFriend, params->pFriendGameInfo );
}
void cppISteamFriends_SteamFriends012_GetFriendPersonaNameHistory( struct cppISteamFriends_SteamFriends012_GetFriendPersonaNameHistory_params *params )
{
struct u_ISteamFriends_SteamFriends012 *iface = (struct u_ISteamFriends_SteamFriends012 *)params->linux_side;
params->_ret = iface->GetFriendPersonaNameHistory( params->steamIDFriend, params->iPersonaName );
}
void cppISteamFriends_SteamFriends012_HasFriend( struct cppISteamFriends_SteamFriends012_HasFriend_params *params )
{
struct u_ISteamFriends_SteamFriends012 *iface = (struct u_ISteamFriends_SteamFriends012 *)params->linux_side;
params->_ret = iface->HasFriend( params->steamIDFriend, params->iFriendFlags );
}
void cppISteamFriends_SteamFriends012_GetClanCount( struct cppISteamFriends_SteamFriends012_GetClanCount_params *params )
{
struct u_ISteamFriends_SteamFriends012 *iface = (struct u_ISteamFriends_SteamFriends012 *)params->linux_side;
params->_ret = iface->GetClanCount( );
}
void cppISteamFriends_SteamFriends012_GetClanByIndex( struct cppISteamFriends_SteamFriends012_GetClanByIndex_params *params )
{
struct u_ISteamFriends_SteamFriends012 *iface = (struct u_ISteamFriends_SteamFriends012 *)params->linux_side;
*params->_ret = iface->GetClanByIndex( params->iClan );
}
void cppISteamFriends_SteamFriends012_GetClanName( struct cppISteamFriends_SteamFriends012_GetClanName_params *params )
{
struct u_ISteamFriends_SteamFriends012 *iface = (struct u_ISteamFriends_SteamFriends012 *)params->linux_side;
params->_ret = iface->GetClanName( params->steamIDClan );
}
void cppISteamFriends_SteamFriends012_GetClanTag( struct cppISteamFriends_SteamFriends012_GetClanTag_params *params )
{
struct u_ISteamFriends_SteamFriends012 *iface = (struct u_ISteamFriends_SteamFriends012 *)params->linux_side;
params->_ret = iface->GetClanTag( params->steamIDClan );
}
void cppISteamFriends_SteamFriends012_GetClanActivityCounts( struct cppISteamFriends_SteamFriends012_GetClanActivityCounts_params *params )
{
struct u_ISteamFriends_SteamFriends012 *iface = (struct u_ISteamFriends_SteamFriends012 *)params->linux_side;
params->_ret = iface->GetClanActivityCounts( params->steamIDClan, params->pnOnline, params->pnInGame, params->pnChatting );
}
void cppISteamFriends_SteamFriends012_DownloadClanActivityCounts( struct cppISteamFriends_SteamFriends012_DownloadClanActivityCounts_params *params )
{
struct u_ISteamFriends_SteamFriends012 *iface = (struct u_ISteamFriends_SteamFriends012 *)params->linux_side;
params->_ret = iface->DownloadClanActivityCounts( params->psteamIDClans, params->cClansToRequest );
}
void cppISteamFriends_SteamFriends012_GetFriendCountFromSource( struct cppISteamFriends_SteamFriends012_GetFriendCountFromSource_params *params )
{
struct u_ISteamFriends_SteamFriends012 *iface = (struct u_ISteamFriends_SteamFriends012 *)params->linux_side;
params->_ret = iface->GetFriendCountFromSource( params->steamIDSource );
}
void cppISteamFriends_SteamFriends012_GetFriendFromSourceByIndex( struct cppISteamFriends_SteamFriends012_GetFriendFromSourceByIndex_params *params )
{
struct u_ISteamFriends_SteamFriends012 *iface = (struct u_ISteamFriends_SteamFriends012 *)params->linux_side;
*params->_ret = iface->GetFriendFromSourceByIndex( params->steamIDSource, params->iFriend );
}
void cppISteamFriends_SteamFriends012_IsUserInSource( struct cppISteamFriends_SteamFriends012_IsUserInSource_params *params )
{
struct u_ISteamFriends_SteamFriends012 *iface = (struct u_ISteamFriends_SteamFriends012 *)params->linux_side;
params->_ret = iface->IsUserInSource( params->steamIDUser, params->steamIDSource );
}
void cppISteamFriends_SteamFriends012_SetInGameVoiceSpeaking( struct cppISteamFriends_SteamFriends012_SetInGameVoiceSpeaking_params *params )
{
struct u_ISteamFriends_SteamFriends012 *iface = (struct u_ISteamFriends_SteamFriends012 *)params->linux_side;
iface->SetInGameVoiceSpeaking( params->steamIDUser, params->bSpeaking );
}
void cppISteamFriends_SteamFriends012_ActivateGameOverlay( struct cppISteamFriends_SteamFriends012_ActivateGameOverlay_params *params )
{
struct u_ISteamFriends_SteamFriends012 *iface = (struct u_ISteamFriends_SteamFriends012 *)params->linux_side;
iface->ActivateGameOverlay( params->pchDialog );
}
void cppISteamFriends_SteamFriends012_ActivateGameOverlayToUser( struct cppISteamFriends_SteamFriends012_ActivateGameOverlayToUser_params *params )
{
struct u_ISteamFriends_SteamFriends012 *iface = (struct u_ISteamFriends_SteamFriends012 *)params->linux_side;
iface->ActivateGameOverlayToUser( params->pchDialog, params->steamID );
}
void cppISteamFriends_SteamFriends012_ActivateGameOverlayToWebPage( struct cppISteamFriends_SteamFriends012_ActivateGameOverlayToWebPage_params *params )
{
struct u_ISteamFriends_SteamFriends012 *iface = (struct u_ISteamFriends_SteamFriends012 *)params->linux_side;
iface->ActivateGameOverlayToWebPage( params->pchURL );
}
void cppISteamFriends_SteamFriends012_ActivateGameOverlayToStore( struct cppISteamFriends_SteamFriends012_ActivateGameOverlayToStore_params *params )
{
struct u_ISteamFriends_SteamFriends012 *iface = (struct u_ISteamFriends_SteamFriends012 *)params->linux_side;
iface->ActivateGameOverlayToStore( params->nAppID );
}
void cppISteamFriends_SteamFriends012_SetPlayedWith( struct cppISteamFriends_SteamFriends012_SetPlayedWith_params *params )
{
struct u_ISteamFriends_SteamFriends012 *iface = (struct u_ISteamFriends_SteamFriends012 *)params->linux_side;
iface->SetPlayedWith( params->steamIDUserPlayedWith );
}
void cppISteamFriends_SteamFriends012_ActivateGameOverlayInviteDialog( struct cppISteamFriends_SteamFriends012_ActivateGameOverlayInviteDialog_params *params )
{
struct u_ISteamFriends_SteamFriends012 *iface = (struct u_ISteamFriends_SteamFriends012 *)params->linux_side;
iface->ActivateGameOverlayInviteDialog( params->steamIDLobby );
}
void cppISteamFriends_SteamFriends012_GetSmallFriendAvatar( struct cppISteamFriends_SteamFriends012_GetSmallFriendAvatar_params *params )
{
struct u_ISteamFriends_SteamFriends012 *iface = (struct u_ISteamFriends_SteamFriends012 *)params->linux_side;
params->_ret = iface->GetSmallFriendAvatar( params->steamIDFriend );
}
void cppISteamFriends_SteamFriends012_GetMediumFriendAvatar( struct cppISteamFriends_SteamFriends012_GetMediumFriendAvatar_params *params )
{
struct u_ISteamFriends_SteamFriends012 *iface = (struct u_ISteamFriends_SteamFriends012 *)params->linux_side;
params->_ret = iface->GetMediumFriendAvatar( params->steamIDFriend );
}
void cppISteamFriends_SteamFriends012_GetLargeFriendAvatar( struct cppISteamFriends_SteamFriends012_GetLargeFriendAvatar_params *params )
{
struct u_ISteamFriends_SteamFriends012 *iface = (struct u_ISteamFriends_SteamFriends012 *)params->linux_side;
params->_ret = iface->GetLargeFriendAvatar( params->steamIDFriend );
}
void cppISteamFriends_SteamFriends012_RequestUserInformation( struct cppISteamFriends_SteamFriends012_RequestUserInformation_params *params )
{
struct u_ISteamFriends_SteamFriends012 *iface = (struct u_ISteamFriends_SteamFriends012 *)params->linux_side;
params->_ret = iface->RequestUserInformation( params->steamIDUser, params->bRequireNameOnly );
}
void cppISteamFriends_SteamFriends012_RequestClanOfficerList( struct cppISteamFriends_SteamFriends012_RequestClanOfficerList_params *params )
{
struct u_ISteamFriends_SteamFriends012 *iface = (struct u_ISteamFriends_SteamFriends012 *)params->linux_side;
params->_ret = iface->RequestClanOfficerList( params->steamIDClan );
}
void cppISteamFriends_SteamFriends012_GetClanOwner( struct cppISteamFriends_SteamFriends012_GetClanOwner_params *params )
{
struct u_ISteamFriends_SteamFriends012 *iface = (struct u_ISteamFriends_SteamFriends012 *)params->linux_side;
*params->_ret = iface->GetClanOwner( params->steamIDClan );
}
void cppISteamFriends_SteamFriends012_GetClanOfficerCount( struct cppISteamFriends_SteamFriends012_GetClanOfficerCount_params *params )
{
struct u_ISteamFriends_SteamFriends012 *iface = (struct u_ISteamFriends_SteamFriends012 *)params->linux_side;
params->_ret = iface->GetClanOfficerCount( params->steamIDClan );
}
void cppISteamFriends_SteamFriends012_GetClanOfficerByIndex( struct cppISteamFriends_SteamFriends012_GetClanOfficerByIndex_params *params )
{
struct u_ISteamFriends_SteamFriends012 *iface = (struct u_ISteamFriends_SteamFriends012 *)params->linux_side;
*params->_ret = iface->GetClanOfficerByIndex( params->steamIDClan, params->iOfficer );
}
void cppISteamFriends_SteamFriends012_GetUserRestrictions( struct cppISteamFriends_SteamFriends012_GetUserRestrictions_params *params )
{
struct u_ISteamFriends_SteamFriends012 *iface = (struct u_ISteamFriends_SteamFriends012 *)params->linux_side;
params->_ret = iface->GetUserRestrictions( );
}
void cppISteamFriends_SteamFriends012_SetRichPresence( struct cppISteamFriends_SteamFriends012_SetRichPresence_params *params )
{
struct u_ISteamFriends_SteamFriends012 *iface = (struct u_ISteamFriends_SteamFriends012 *)params->linux_side;
params->_ret = iface->SetRichPresence( params->pchKey, params->pchValue );
}
void cppISteamFriends_SteamFriends012_ClearRichPresence( struct cppISteamFriends_SteamFriends012_ClearRichPresence_params *params )
{
struct u_ISteamFriends_SteamFriends012 *iface = (struct u_ISteamFriends_SteamFriends012 *)params->linux_side;
iface->ClearRichPresence( );
}
void cppISteamFriends_SteamFriends012_GetFriendRichPresence( struct cppISteamFriends_SteamFriends012_GetFriendRichPresence_params *params )
{
struct u_ISteamFriends_SteamFriends012 *iface = (struct u_ISteamFriends_SteamFriends012 *)params->linux_side;
params->_ret = iface->GetFriendRichPresence( params->steamIDFriend, params->pchKey );
}
void cppISteamFriends_SteamFriends012_GetFriendRichPresenceKeyCount( struct cppISteamFriends_SteamFriends012_GetFriendRichPresenceKeyCount_params *params )
{
struct u_ISteamFriends_SteamFriends012 *iface = (struct u_ISteamFriends_SteamFriends012 *)params->linux_side;
params->_ret = iface->GetFriendRichPresenceKeyCount( params->steamIDFriend );
}
void cppISteamFriends_SteamFriends012_GetFriendRichPresenceKeyByIndex( struct cppISteamFriends_SteamFriends012_GetFriendRichPresenceKeyByIndex_params *params )
{
struct u_ISteamFriends_SteamFriends012 *iface = (struct u_ISteamFriends_SteamFriends012 *)params->linux_side;
params->_ret = iface->GetFriendRichPresenceKeyByIndex( params->steamIDFriend, params->iKey );
}
void cppISteamFriends_SteamFriends012_RequestFriendRichPresence( struct cppISteamFriends_SteamFriends012_RequestFriendRichPresence_params *params )
{
struct u_ISteamFriends_SteamFriends012 *iface = (struct u_ISteamFriends_SteamFriends012 *)params->linux_side;
iface->RequestFriendRichPresence( params->steamIDFriend );
}
void cppISteamFriends_SteamFriends012_InviteUserToGame( struct cppISteamFriends_SteamFriends012_InviteUserToGame_params *params )
{
struct u_ISteamFriends_SteamFriends012 *iface = (struct u_ISteamFriends_SteamFriends012 *)params->linux_side;
params->_ret = iface->InviteUserToGame( params->steamIDFriend, params->pchConnectString );
}
void cppISteamFriends_SteamFriends012_GetCoplayFriendCount( struct cppISteamFriends_SteamFriends012_GetCoplayFriendCount_params *params )
{
struct u_ISteamFriends_SteamFriends012 *iface = (struct u_ISteamFriends_SteamFriends012 *)params->linux_side;
params->_ret = iface->GetCoplayFriendCount( );
}
void cppISteamFriends_SteamFriends012_GetCoplayFriend( struct cppISteamFriends_SteamFriends012_GetCoplayFriend_params *params )
{
struct u_ISteamFriends_SteamFriends012 *iface = (struct u_ISteamFriends_SteamFriends012 *)params->linux_side;
*params->_ret = iface->GetCoplayFriend( params->iCoplayFriend );
}
void cppISteamFriends_SteamFriends012_GetFriendCoplayTime( struct cppISteamFriends_SteamFriends012_GetFriendCoplayTime_params *params )
{
struct u_ISteamFriends_SteamFriends012 *iface = (struct u_ISteamFriends_SteamFriends012 *)params->linux_side;
params->_ret = iface->GetFriendCoplayTime( params->steamIDFriend );
}
void cppISteamFriends_SteamFriends012_GetFriendCoplayGame( struct cppISteamFriends_SteamFriends012_GetFriendCoplayGame_params *params )
{
struct u_ISteamFriends_SteamFriends012 *iface = (struct u_ISteamFriends_SteamFriends012 *)params->linux_side;
params->_ret = iface->GetFriendCoplayGame( params->steamIDFriend );
}
void cppISteamFriends_SteamFriends012_JoinClanChatRoom( struct cppISteamFriends_SteamFriends012_JoinClanChatRoom_params *params )
{
struct u_ISteamFriends_SteamFriends012 *iface = (struct u_ISteamFriends_SteamFriends012 *)params->linux_side;
params->_ret = iface->JoinClanChatRoom( params->steamIDClan );
}
void cppISteamFriends_SteamFriends012_LeaveClanChatRoom( struct cppISteamFriends_SteamFriends012_LeaveClanChatRoom_params *params )
{
struct u_ISteamFriends_SteamFriends012 *iface = (struct u_ISteamFriends_SteamFriends012 *)params->linux_side;
params->_ret = iface->LeaveClanChatRoom( params->steamIDClan );
}
void cppISteamFriends_SteamFriends012_GetClanChatMemberCount( struct cppISteamFriends_SteamFriends012_GetClanChatMemberCount_params *params )
{
struct u_ISteamFriends_SteamFriends012 *iface = (struct u_ISteamFriends_SteamFriends012 *)params->linux_side;
params->_ret = iface->GetClanChatMemberCount( params->steamIDClan );
}
void cppISteamFriends_SteamFriends012_GetChatMemberByIndex( struct cppISteamFriends_SteamFriends012_GetChatMemberByIndex_params *params )
{
struct u_ISteamFriends_SteamFriends012 *iface = (struct u_ISteamFriends_SteamFriends012 *)params->linux_side;
*params->_ret = iface->GetChatMemberByIndex( params->steamIDClan, params->iUser );
}
void cppISteamFriends_SteamFriends012_SendClanChatMessage( struct cppISteamFriends_SteamFriends012_SendClanChatMessage_params *params )
{
struct u_ISteamFriends_SteamFriends012 *iface = (struct u_ISteamFriends_SteamFriends012 *)params->linux_side;
params->_ret = iface->SendClanChatMessage( params->steamIDClanChat, params->pchText );
}
void cppISteamFriends_SteamFriends012_GetClanChatMessage( struct cppISteamFriends_SteamFriends012_GetClanChatMessage_params *params )
{
struct u_ISteamFriends_SteamFriends012 *iface = (struct u_ISteamFriends_SteamFriends012 *)params->linux_side;
params->_ret = iface->GetClanChatMessage( params->steamIDClanChat, params->iMessage, params->prgchText, params->cchTextMax, params->_e, params->_f );
}
void cppISteamFriends_SteamFriends012_IsClanChatAdmin( struct cppISteamFriends_SteamFriends012_IsClanChatAdmin_params *params )
{
struct u_ISteamFriends_SteamFriends012 *iface = (struct u_ISteamFriends_SteamFriends012 *)params->linux_side;
params->_ret = iface->IsClanChatAdmin( params->steamIDClanChat, params->steamIDUser );
}
void cppISteamFriends_SteamFriends012_IsClanChatWindowOpenInSteam( struct cppISteamFriends_SteamFriends012_IsClanChatWindowOpenInSteam_params *params )
{
struct u_ISteamFriends_SteamFriends012 *iface = (struct u_ISteamFriends_SteamFriends012 *)params->linux_side;
params->_ret = iface->IsClanChatWindowOpenInSteam( params->steamIDClanChat );
}
void cppISteamFriends_SteamFriends012_OpenClanChatWindowInSteam( struct cppISteamFriends_SteamFriends012_OpenClanChatWindowInSteam_params *params )
{
struct u_ISteamFriends_SteamFriends012 *iface = (struct u_ISteamFriends_SteamFriends012 *)params->linux_side;
params->_ret = iface->OpenClanChatWindowInSteam( params->steamIDClanChat );
}
void cppISteamFriends_SteamFriends012_CloseClanChatWindowInSteam( struct cppISteamFriends_SteamFriends012_CloseClanChatWindowInSteam_params *params )
{
struct u_ISteamFriends_SteamFriends012 *iface = (struct u_ISteamFriends_SteamFriends012 *)params->linux_side;
params->_ret = iface->CloseClanChatWindowInSteam( params->steamIDClanChat );
}
void cppISteamFriends_SteamFriends012_SetListenForFriendsMessages( struct cppISteamFriends_SteamFriends012_SetListenForFriendsMessages_params *params )
{
struct u_ISteamFriends_SteamFriends012 *iface = (struct u_ISteamFriends_SteamFriends012 *)params->linux_side;
params->_ret = iface->SetListenForFriendsMessages( params->bInterceptEnabled );
}
void cppISteamFriends_SteamFriends012_ReplyToFriendMessage( struct cppISteamFriends_SteamFriends012_ReplyToFriendMessage_params *params )
{
struct u_ISteamFriends_SteamFriends012 *iface = (struct u_ISteamFriends_SteamFriends012 *)params->linux_side;
params->_ret = iface->ReplyToFriendMessage( params->steamIDFriend, params->pchMsgToSend );
}
void cppISteamFriends_SteamFriends012_GetFriendMessage( struct cppISteamFriends_SteamFriends012_GetFriendMessage_params *params )
{
struct u_ISteamFriends_SteamFriends012 *iface = (struct u_ISteamFriends_SteamFriends012 *)params->linux_side;
params->_ret = iface->GetFriendMessage( params->steamIDFriend, params->iMessageID, params->pvData, params->cubData, params->peChatEntryType );
}
void cppISteamFriends_SteamFriends012_GetFollowerCount( struct cppISteamFriends_SteamFriends012_GetFollowerCount_params *params )
{
struct u_ISteamFriends_SteamFriends012 *iface = (struct u_ISteamFriends_SteamFriends012 *)params->linux_side;
params->_ret = iface->GetFollowerCount( params->steamID );
}
void cppISteamFriends_SteamFriends012_IsFollowing( struct cppISteamFriends_SteamFriends012_IsFollowing_params *params )
{
struct u_ISteamFriends_SteamFriends012 *iface = (struct u_ISteamFriends_SteamFriends012 *)params->linux_side;
params->_ret = iface->IsFollowing( params->steamID );
}
void cppISteamFriends_SteamFriends012_EnumerateFollowingList( struct cppISteamFriends_SteamFriends012_EnumerateFollowingList_params *params )
{
struct u_ISteamFriends_SteamFriends012 *iface = (struct u_ISteamFriends_SteamFriends012 *)params->linux_side;
params->_ret = iface->EnumerateFollowingList( params->unStartIndex );
}