mirror of
https://github.com/ValveSoftware/Proton.git
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70 lines
5.6 KiB
C
70 lines
5.6 KiB
C
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#ifdef __cplusplus
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extern "C" {
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#endif
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extern const char * cppISteamFriends_SteamFriends011_GetPersonaName(void *);
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extern void cppISteamFriends_SteamFriends011_SetPersonaName(void *, const char *);
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extern EPersonaState cppISteamFriends_SteamFriends011_GetPersonaState(void *);
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extern int cppISteamFriends_SteamFriends011_GetFriendCount(void *, int);
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extern CSteamID cppISteamFriends_SteamFriends011_GetFriendByIndex(void *, int, int);
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extern EFriendRelationship cppISteamFriends_SteamFriends011_GetFriendRelationship(void *, CSteamID);
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extern EPersonaState cppISteamFriends_SteamFriends011_GetFriendPersonaState(void *, CSteamID);
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extern const char * cppISteamFriends_SteamFriends011_GetFriendPersonaName(void *, CSteamID);
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extern bool cppISteamFriends_SteamFriends011_GetFriendGamePlayed(void *, CSteamID, FriendGameInfo_t *);
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extern const char * cppISteamFriends_SteamFriends011_GetFriendPersonaNameHistory(void *, CSteamID, int);
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extern bool cppISteamFriends_SteamFriends011_HasFriend(void *, CSteamID, int);
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extern int cppISteamFriends_SteamFriends011_GetClanCount(void *);
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extern CSteamID cppISteamFriends_SteamFriends011_GetClanByIndex(void *, int);
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extern const char * cppISteamFriends_SteamFriends011_GetClanName(void *, CSteamID);
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extern const char * cppISteamFriends_SteamFriends011_GetClanTag(void *, CSteamID);
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extern bool cppISteamFriends_SteamFriends011_GetClanActivityCounts(void *, CSteamID, int *, int *, int *);
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extern SteamAPICall_t cppISteamFriends_SteamFriends011_DownloadClanActivityCounts(void *, CSteamID *, int);
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extern int cppISteamFriends_SteamFriends011_GetFriendCountFromSource(void *, CSteamID);
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extern CSteamID cppISteamFriends_SteamFriends011_GetFriendFromSourceByIndex(void *, CSteamID, int);
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extern bool cppISteamFriends_SteamFriends011_IsUserInSource(void *, CSteamID, CSteamID);
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extern void cppISteamFriends_SteamFriends011_SetInGameVoiceSpeaking(void *, CSteamID, bool);
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extern void cppISteamFriends_SteamFriends011_ActivateGameOverlay(void *, const char *);
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extern void cppISteamFriends_SteamFriends011_ActivateGameOverlayToUser(void *, const char *, CSteamID);
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extern void cppISteamFriends_SteamFriends011_ActivateGameOverlayToWebPage(void *, const char *);
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extern void cppISteamFriends_SteamFriends011_ActivateGameOverlayToStore(void *, AppId_t);
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extern void cppISteamFriends_SteamFriends011_SetPlayedWith(void *, CSteamID);
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extern void cppISteamFriends_SteamFriends011_ActivateGameOverlayInviteDialog(void *, CSteamID);
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extern int cppISteamFriends_SteamFriends011_GetSmallFriendAvatar(void *, CSteamID);
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extern int cppISteamFriends_SteamFriends011_GetMediumFriendAvatar(void *, CSteamID);
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extern int cppISteamFriends_SteamFriends011_GetLargeFriendAvatar(void *, CSteamID);
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extern bool cppISteamFriends_SteamFriends011_RequestUserInformation(void *, CSteamID, bool);
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extern SteamAPICall_t cppISteamFriends_SteamFriends011_RequestClanOfficerList(void *, CSteamID);
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extern CSteamID cppISteamFriends_SteamFriends011_GetClanOwner(void *, CSteamID);
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extern int cppISteamFriends_SteamFriends011_GetClanOfficerCount(void *, CSteamID);
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extern CSteamID cppISteamFriends_SteamFriends011_GetClanOfficerByIndex(void *, CSteamID, int);
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extern uint32 cppISteamFriends_SteamFriends011_GetUserRestrictions(void *);
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extern bool cppISteamFriends_SteamFriends011_SetRichPresence(void *, const char *, const char *);
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extern void cppISteamFriends_SteamFriends011_ClearRichPresence(void *);
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extern const char * cppISteamFriends_SteamFriends011_GetFriendRichPresence(void *, CSteamID, const char *);
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extern int cppISteamFriends_SteamFriends011_GetFriendRichPresenceKeyCount(void *, CSteamID);
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extern const char * cppISteamFriends_SteamFriends011_GetFriendRichPresenceKeyByIndex(void *, CSteamID, int);
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extern void cppISteamFriends_SteamFriends011_RequestFriendRichPresence(void *, CSteamID);
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extern bool cppISteamFriends_SteamFriends011_InviteUserToGame(void *, CSteamID, const char *);
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extern int cppISteamFriends_SteamFriends011_GetCoplayFriendCount(void *);
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extern CSteamID cppISteamFriends_SteamFriends011_GetCoplayFriend(void *, int);
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extern int cppISteamFriends_SteamFriends011_GetFriendCoplayTime(void *, CSteamID);
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extern AppId_t cppISteamFriends_SteamFriends011_GetFriendCoplayGame(void *, CSteamID);
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extern SteamAPICall_t cppISteamFriends_SteamFriends011_JoinClanChatRoom(void *, CSteamID);
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extern bool cppISteamFriends_SteamFriends011_LeaveClanChatRoom(void *, CSteamID);
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extern int cppISteamFriends_SteamFriends011_GetClanChatMemberCount(void *, CSteamID);
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extern CSteamID cppISteamFriends_SteamFriends011_GetChatMemberByIndex(void *, CSteamID, int);
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extern bool cppISteamFriends_SteamFriends011_SendClanChatMessage(void *, CSteamID, const char *);
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extern int cppISteamFriends_SteamFriends011_GetClanChatMessage(void *, CSteamID, int, void *, int, EChatEntryType *, CSteamID *);
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extern bool cppISteamFriends_SteamFriends011_IsClanChatAdmin(void *, CSteamID, CSteamID);
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extern bool cppISteamFriends_SteamFriends011_IsClanChatWindowOpenInSteam(void *, CSteamID);
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extern bool cppISteamFriends_SteamFriends011_OpenClanChatWindowInSteam(void *, CSteamID);
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extern bool cppISteamFriends_SteamFriends011_CloseClanChatWindowInSteam(void *, CSteamID);
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extern bool cppISteamFriends_SteamFriends011_SetListenForFriendsMessages(void *, bool);
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extern bool cppISteamFriends_SteamFriends011_ReplyToFriendMessage(void *, CSteamID, const char *);
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extern int cppISteamFriends_SteamFriends011_GetFriendMessage(void *, CSteamID, int, void *, int, EChatEntryType *);
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extern SteamAPICall_t cppISteamFriends_SteamFriends011_GetFollowerCount(void *, CSteamID);
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extern SteamAPICall_t cppISteamFriends_SteamFriends011_IsFollowing(void *, CSteamID);
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extern SteamAPICall_t cppISteamFriends_SteamFriends011_EnumerateFollowingList(void *, uint32);
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#ifdef __cplusplus
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}
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#endif
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