mirror of
https://github.com/ValveSoftware/Proton.git
synced 2024-12-31 00:55:37 +03:00
15 lines
1.3 KiB
C
15 lines
1.3 KiB
C
|
extern void cppISteamGameServer_SteamGameServer005_LogOn(void *);
|
||
|
extern void cppISteamGameServer_SteamGameServer005_LogOff(void *);
|
||
|
extern bool cppISteamGameServer_SteamGameServer005_BLoggedOn(void *);
|
||
|
extern bool cppISteamGameServer_SteamGameServer005_BSecure(void *);
|
||
|
extern CSteamID cppISteamGameServer_SteamGameServer005_GetSteamID(void *);
|
||
|
extern bool cppISteamGameServer_SteamGameServer005_SendUserConnectAndAuthenticate(void *, uint32, const void *, uint32, CSteamID *);
|
||
|
extern CSteamID cppISteamGameServer_SteamGameServer005_CreateUnauthenticatedUserConnection(void *);
|
||
|
extern void cppISteamGameServer_SteamGameServer005_SendUserDisconnect(void *, CSteamID);
|
||
|
extern bool cppISteamGameServer_SteamGameServer005_BUpdateUserData(void *, CSteamID, const char *, uint32);
|
||
|
extern bool cppISteamGameServer_SteamGameServer005_BSetServerType(void *, uint32, uint32, uint16, uint16, uint16, const char *, const char *, bool);
|
||
|
extern void cppISteamGameServer_SteamGameServer005_UpdateServerStatus(void *, int, int, int, const char *, const char *, const char *);
|
||
|
extern void cppISteamGameServer_SteamGameServer005_UpdateSpectatorPort(void *, uint16);
|
||
|
extern void cppISteamGameServer_SteamGameServer005_SetGameType(void *, const char *);
|
||
|
extern bool cppISteamGameServer_SteamGameServer005_BGetUserAchievementStatus(void *, CSteamID, const char *);
|