2023-09-30 15:02:30 +03:00
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/* This file is auto-generated, do not edit. */
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#include <stdarg.h>
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#include <stddef.h>
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#include <stdint.h>
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#ifdef __cplusplus
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extern "C" {
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#endif /* __cplusplus */
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2023-09-27 15:34:23 +03:00
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struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION002_GetNumStats_params
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{
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void *linux_side;
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2023-09-14 15:53:26 +03:00
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uint32_t _ret;
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2023-09-27 15:34:23 +03:00
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CGameID nGameID;
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};
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extern void cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION002_GetNumStats( struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION002_GetNumStats_params *params );
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struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION002_GetStatName_params
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{
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void *linux_side;
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const char *_ret;
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CGameID nGameID;
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uint32_t iStat;
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};
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extern void cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION002_GetStatName( struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION002_GetStatName_params *params );
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struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION002_GetStatType_params
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{
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void *linux_side;
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uint32_t _ret;
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2023-09-27 15:34:23 +03:00
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CGameID nGameID;
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const char *pchName;
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};
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extern void cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION002_GetStatType( struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION002_GetStatType_params *params );
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struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION002_GetNumAchievements_params
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{
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void *linux_side;
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2023-09-14 15:53:26 +03:00
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uint32_t _ret;
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2023-09-27 15:34:23 +03:00
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CGameID nGameID;
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};
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extern void cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION002_GetNumAchievements( struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION002_GetNumAchievements_params *params );
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struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION002_GetAchievementName_params
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{
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void *linux_side;
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const char *_ret;
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CGameID nGameID;
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uint32_t iAchievement;
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};
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extern void cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION002_GetAchievementName( struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION002_GetAchievementName_params *params );
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struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION002_RequestCurrentStats_params
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{
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void *linux_side;
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bool _ret;
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CGameID nGameID;
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};
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extern void cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION002_RequestCurrentStats( struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION002_RequestCurrentStats_params *params );
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struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION002_GetStat_params
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{
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void *linux_side;
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bool _ret;
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CGameID nGameID;
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const char *pchName;
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int32_t *pData;
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};
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extern void cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION002_GetStat( struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION002_GetStat_params *params );
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struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION002_GetStat_2_params
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{
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void *linux_side;
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bool _ret;
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CGameID nGameID;
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const char *pchName;
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float *pData;
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};
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extern void cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION002_GetStat_2( struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION002_GetStat_2_params *params );
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struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION002_SetStat_params
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{
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void *linux_side;
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bool _ret;
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CGameID nGameID;
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const char *pchName;
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int32_t nData;
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};
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extern void cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION002_SetStat( struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION002_SetStat_params *params );
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struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION002_SetStat_2_params
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{
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void *linux_side;
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bool _ret;
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CGameID nGameID;
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const char *pchName;
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float fData;
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};
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extern void cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION002_SetStat_2( struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION002_SetStat_2_params *params );
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struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION002_UpdateAvgRateStat_params
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{
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void *linux_side;
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bool _ret;
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CGameID nGameID;
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const char *pchName;
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float flCountThisSession;
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double dSessionLength;
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};
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extern void cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION002_UpdateAvgRateStat( struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION002_UpdateAvgRateStat_params *params );
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struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION002_GetAchievement_params
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{
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void *linux_side;
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bool _ret;
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CGameID nGameID;
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const char *pchName;
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bool *pbAchieved;
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};
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extern void cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION002_GetAchievement( struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION002_GetAchievement_params *params );
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struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION002_SetAchievement_params
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{
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void *linux_side;
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bool _ret;
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CGameID nGameID;
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const char *pchName;
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};
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extern void cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION002_SetAchievement( struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION002_SetAchievement_params *params );
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struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION002_ClearAchievement_params
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{
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void *linux_side;
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bool _ret;
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CGameID nGameID;
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const char *pchName;
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};
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extern void cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION002_ClearAchievement( struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION002_ClearAchievement_params *params );
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struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION002_StoreStats_params
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{
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void *linux_side;
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bool _ret;
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CGameID nGameID;
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};
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extern void cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION002_StoreStats( struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION002_StoreStats_params *params );
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struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION002_GetAchievementIcon_params
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{
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void *linux_side;
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2023-09-14 15:53:26 +03:00
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int32_t _ret;
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2023-09-27 15:34:23 +03:00
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CGameID nGameID;
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const char *pchName;
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};
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extern void cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION002_GetAchievementIcon( struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION002_GetAchievementIcon_params *params );
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struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION002_GetAchievementDisplayAttribute_params
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{
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void *linux_side;
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const char *_ret;
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CGameID nGameID;
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const char *pchName;
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const char *pchKey;
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};
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extern void cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION002_GetAchievementDisplayAttribute( struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION002_GetAchievementDisplayAttribute_params *params );
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struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION002_IndicateAchievementProgress_params
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{
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void *linux_side;
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bool _ret;
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CGameID nGameID;
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const char *pchName;
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uint32_t nCurProgress;
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uint32_t nMaxProgress;
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};
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extern void cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION002_IndicateAchievementProgress( struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION002_IndicateAchievementProgress_params *params );
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2023-09-30 15:02:30 +03:00
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#ifdef __cplusplus
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} /* extern "C" */
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#endif /* __cplusplus */
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