Proton/lsteamclient/cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001.cpp

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#include "steam_defs.h"
#pragma push_macro("__cdecl")
#undef __cdecl
#define __cdecl
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#include "steamworks_sdk_122/steam_api.h"
#pragma pop_macro("__cdecl")
#include "steamclient_private.h"
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#ifdef __cplusplus
extern "C" {
#endif
#define SDKVER_122
#include "struct_converters.h"
#include "cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001.h"
struct cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001
{
#ifdef __cplusplus
virtual uint32_t WriteScreenshot( void *, uint32_t, int32_t, int32_t ) = 0;
virtual uint32_t AddScreenshotToLibrary( const char *, const char *, int32_t, int32_t ) = 0;
virtual void TriggerScreenshot( ) = 0;
virtual void HookScreenshots( bool ) = 0;
virtual bool SetLocation( uint32_t, const char * ) = 0;
virtual bool TagUser( uint32_t, CSteamID ) = 0;
#endif /* __cplusplus */
};
void cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001_WriteScreenshot( struct cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001_WriteScreenshot_params *params )
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{
struct cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001 *iface = (struct cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001 *)params->linux_side;
params->_ret = iface->WriteScreenshot( params->pubRGB, params->cubRGB, params->nWidth, params->nHeight );
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}
void cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001_AddScreenshotToLibrary( struct cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001_AddScreenshotToLibrary_params *params )
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{
struct cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001 *iface = (struct cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001 *)params->linux_side;
params->_ret = iface->AddScreenshotToLibrary( params->pchFilename, params->pchThumbnailFilename, params->nWidth, params->nHeight );
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}
void cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001_TriggerScreenshot( struct cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001_TriggerScreenshot_params *params )
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{
struct cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001 *iface = (struct cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001 *)params->linux_side;
iface->TriggerScreenshot( );
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}
void cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001_HookScreenshots( struct cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001_HookScreenshots_params *params )
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{
struct cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001 *iface = (struct cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001 *)params->linux_side;
iface->HookScreenshots( params->bHook );
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}
void cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001_SetLocation( struct cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001_SetLocation_params *params )
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{
struct cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001 *iface = (struct cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001 *)params->linux_side;
params->_ret = iface->SetLocation( params->hScreenshot, params->pchLocation );
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}
void cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001_TagUser( struct cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001_TagUser_params *params )
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{
struct cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001 *iface = (struct cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001 *)params->linux_side;
params->_ret = iface->TagUser( params->hScreenshot, params->steamID );
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}
#ifdef __cplusplus
}
#endif