Proton/lsteamclient/cppISteamGameServerStats_SteamGameServerStats001.h

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struct cppISteamGameServerStats_SteamGameServerStats001_RequestUserStats_params
{
void *linux_side;
SteamAPICall_t _ret;
CSteamID steamIDUser;
};
extern void cppISteamGameServerStats_SteamGameServerStats001_RequestUserStats( struct cppISteamGameServerStats_SteamGameServerStats001_RequestUserStats_params *params );
struct cppISteamGameServerStats_SteamGameServerStats001_GetUserStat_params
{
void *linux_side;
bool _ret;
CSteamID steamIDUser;
const char *pchName;
int32 *pData;
};
extern void cppISteamGameServerStats_SteamGameServerStats001_GetUserStat( struct cppISteamGameServerStats_SteamGameServerStats001_GetUserStat_params *params );
struct cppISteamGameServerStats_SteamGameServerStats001_GetUserStat_2_params
{
void *linux_side;
bool _ret;
CSteamID steamIDUser;
const char *pchName;
float *pData;
};
extern void cppISteamGameServerStats_SteamGameServerStats001_GetUserStat_2( struct cppISteamGameServerStats_SteamGameServerStats001_GetUserStat_2_params *params );
struct cppISteamGameServerStats_SteamGameServerStats001_GetUserAchievement_params
{
void *linux_side;
bool _ret;
CSteamID steamIDUser;
const char *pchName;
bool *pbAchieved;
};
extern void cppISteamGameServerStats_SteamGameServerStats001_GetUserAchievement( struct cppISteamGameServerStats_SteamGameServerStats001_GetUserAchievement_params *params );
struct cppISteamGameServerStats_SteamGameServerStats001_SetUserStat_params
{
void *linux_side;
bool _ret;
CSteamID steamIDUser;
const char *pchName;
int32 nData;
};
extern void cppISteamGameServerStats_SteamGameServerStats001_SetUserStat( struct cppISteamGameServerStats_SteamGameServerStats001_SetUserStat_params *params );
struct cppISteamGameServerStats_SteamGameServerStats001_SetUserStat_2_params
{
void *linux_side;
bool _ret;
CSteamID steamIDUser;
const char *pchName;
float fData;
};
extern void cppISteamGameServerStats_SteamGameServerStats001_SetUserStat_2( struct cppISteamGameServerStats_SteamGameServerStats001_SetUserStat_2_params *params );
struct cppISteamGameServerStats_SteamGameServerStats001_UpdateUserAvgRateStat_params
{
void *linux_side;
bool _ret;
CSteamID steamIDUser;
const char *pchName;
float flCountThisSession;
double dSessionLength;
};
extern void cppISteamGameServerStats_SteamGameServerStats001_UpdateUserAvgRateStat( struct cppISteamGameServerStats_SteamGameServerStats001_UpdateUserAvgRateStat_params *params );
struct cppISteamGameServerStats_SteamGameServerStats001_SetUserAchievement_params
{
void *linux_side;
bool _ret;
CSteamID steamIDUser;
const char *pchName;
};
extern void cppISteamGameServerStats_SteamGameServerStats001_SetUserAchievement( struct cppISteamGameServerStats_SteamGameServerStats001_SetUserAchievement_params *params );
struct cppISteamGameServerStats_SteamGameServerStats001_ClearUserAchievement_params
{
void *linux_side;
bool _ret;
CSteamID steamIDUser;
const char *pchName;
};
extern void cppISteamGameServerStats_SteamGameServerStats001_ClearUserAchievement( struct cppISteamGameServerStats_SteamGameServerStats001_ClearUserAchievement_params *params );
struct cppISteamGameServerStats_SteamGameServerStats001_StoreUserStats_params
{
void *linux_side;
SteamAPICall_t _ret;
CSteamID steamIDUser;
};
extern void cppISteamGameServerStats_SteamGameServerStats001_StoreUserStats( struct cppISteamGameServerStats_SteamGameServerStats001_StoreUserStats_params *params );