2023-10-02 16:27:37 +03:00
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#include "unix_private.h"
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#include <pthread.h>
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#include <stdlib.h>
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2023-10-19 12:07:32 +03:00
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#include <dlfcn.h>
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2023-10-02 16:27:37 +03:00
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WINE_DEFAULT_DEBUG_CHANNEL(steamclient);
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struct callback_entry
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{
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struct list entry;
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struct callback callback;
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};
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static struct list callbacks = LIST_INIT( callbacks );
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static pthread_mutex_t callbacks_lock = PTHREAD_MUTEX_INITIALIZER;
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void queue_sockets_debug_output( void (*W_STDCALL pfnFunc)( uint32_t, const char * ), uint32_t type, const char *msg )
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{
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uint32_t msg_size = strlen( msg ) + 1, size = msg_size;
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struct callback_entry *entry;
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size += sizeof(struct callback_entry);
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if (!(entry = (struct callback_entry *)malloc( size ))) return;
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entry->callback.type = SOCKETS_DEBUG_OUTPUT;
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size -= offsetof( struct callback_entry, callback );
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entry->callback.size = size;
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entry->callback.sockets_debug_output.pfnFunc = pfnFunc;
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entry->callback.sockets_debug_output.type = type;
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memcpy( (char *)entry->callback.sockets_debug_output.msg, msg, msg_size );
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pthread_mutex_lock( &callbacks_lock );
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list_add_tail( &callbacks, &entry->entry );
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pthread_mutex_unlock( &callbacks_lock );
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}
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void queue_warning_message_hook( void (*W_CDECL pFunction)( int32_t, const char * ), int32_t severity, const char *msg )
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{
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uint32_t msg_size = strlen( msg ) + 1, size = msg_size;
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struct callback_entry *entry;
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size += sizeof(struct callback_entry);
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if (!(entry = (struct callback_entry *)malloc( size ))) return;
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entry->callback.type = WARNING_MESSAGE_HOOK;
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size -= offsetof( struct callback_entry, callback );
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entry->callback.size = size;
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entry->callback.warning_message_hook.pFunction = pFunction;
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entry->callback.warning_message_hook.severity = severity;
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memcpy( (char *)entry->callback.warning_message_hook.msg, msg, msg_size );
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pthread_mutex_lock( &callbacks_lock );
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list_add_tail( &callbacks, &entry->entry );
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pthread_mutex_unlock( &callbacks_lock );
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}
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bool unix_steamclient_next_callback( struct callback *callback, uint32_t *size )
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{
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struct list *ptr;
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pthread_mutex_lock( &callbacks_lock );
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if ((ptr = list_head( &callbacks )))
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{
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struct callback_entry *entry = LIST_ENTRY( ptr, struct callback_entry, entry );
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if (entry->callback.size <= *size)
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{
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memcpy( callback, &entry->callback, entry->callback.size );
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list_remove( &entry->entry );
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free( entry );
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}
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*size = entry->callback.size;
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}
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pthread_mutex_unlock( &callbacks_lock );
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return !!ptr;
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}
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2023-10-01 11:30:01 +03:00
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2023-10-19 12:07:32 +03:00
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static void *(*p_CreateInterface)( const char *name, int *return_code );
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static bool (*p_Steam_BGetCallback)( int32_t a, u_CallbackMsg_t *b, int32_t *c );
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static bool (*p_Steam_GetAPICallResult)( int32_t, uint64_t, void *, int, int, bool * );
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static bool (*p_Steam_FreeLastCallback)( int32_t );
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static void (*p_Steam_ReleaseThreadLocalMemory)( int );
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static bool (*p_Steam_IsKnownInterface)( const char * );
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static void (*p_Steam_NotifyMissingInterface)( int32_t, const char * );
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2023-10-01 11:32:08 +03:00
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bool unix_Steam_BGetCallback( uint32_t pipe, w_CallbackMsg_t *w_msg, int32_t *ignored, u_CallbackMsg_t *u_msg )
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{
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2023-10-19 12:07:32 +03:00
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if (!p_Steam_BGetCallback( pipe, u_msg, ignored )) return false;
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2023-10-01 11:32:08 +03:00
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callback_message_utow( u_msg, w_msg );
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return true;
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}
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void unix_callback_message_receive( u_CallbackMsg_t *u_msg, w_CallbackMsg_t *w_msg )
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{
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convert_callback_utow( u_msg->m_iCallback, (void *)u_msg->m_pubParam, u_msg->m_cubParam,
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(void *)w_msg->m_pubParam, w_msg->m_cubParam );
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}
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bool unix_Steam_FreeLastCallback( uint32_t pipe )
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{
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2023-10-19 12:07:32 +03:00
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return p_Steam_FreeLastCallback( pipe );
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2023-10-01 11:32:08 +03:00
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}
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2023-10-01 11:30:01 +03:00
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bool unix_Steam_GetAPICallResult( int32_t pipe, uint64_t call, void *w_callback, int w_callback_len,
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int id, bool *failed )
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{
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int u_callback_len = w_callback_len;
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void *u_callback;
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bool ret;
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if (!(u_callback = alloc_callback_wtou( id, w_callback, &u_callback_len ))) return false;
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2023-10-19 12:07:32 +03:00
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ret = p_Steam_GetAPICallResult( pipe, call, u_callback, u_callback_len, id, failed );
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2023-10-01 11:30:01 +03:00
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if (ret && u_callback != w_callback)
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{
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convert_callback_utow( id, u_callback, u_callback_len, w_callback, w_callback_len );
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HeapFree( GetProcessHeap(), 0, u_callback );
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}
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return ret;
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}
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2023-10-19 12:07:32 +03:00
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bool unix_steamclient_init( struct steamclient_init_params *params )
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{
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char path[PATH_MAX], resolved_path[PATH_MAX];
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static void *steamclient;
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if (params->steam_app_id_unset) unsetenv( "SteamAppId" );
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else if (params->steam_app_id) setenv( "SteamAppId", params->steam_app_id, TRUE );
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if (params->ignore_child_processes_unset) unsetenv( "IgnoreChildProcesses" );
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else if (params->ignore_child_processes) setenv( "IgnoreChildProcesses", params->ignore_child_processes, TRUE );
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if (steamclient) return true;
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#ifdef __APPLE__
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if (getenv( "STEAM_COMPAT_CLIENT_INSTALL_PATH" ))
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snprintf( path, PATH_MAX, "%s/steamclient.dylib", getenv( "STEAM_COMPAT_CLIENT_INSTALL_PATH" ) );
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else
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{
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WARN( "Old Steam client, falling back to DYLD environment to locate native steamclient "
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"library\n" );
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strcpy( path, "steamclient.dylib" );
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}
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#else /* __APPLE__ */
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#ifdef __x86_64__
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snprintf( path, PATH_MAX, "%s/.steam/sdk64/steamclient.so", getenv( "HOME" ) );
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#else
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snprintf( path, PATH_MAX, "%s/.steam/sdk32/steamclient.so", getenv( "HOME" ) );
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#endif
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if (realpath( path, resolved_path ))
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{
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strcpy( path, resolved_path );
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path[PATH_MAX - 1] = 0;
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}
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#endif /* __APPLE__ */
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if (!(steamclient = dlopen( path, RTLD_NOW )))
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{
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ERR( "unable to load native steamclient library\n" );
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return false;
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}
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#define LOAD_FUNC( x ) \
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if (!(p_##x = (decltype(p_##x))dlsym( steamclient, #x ))) \
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{ \
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ERR( "unable to load " #x "\n" ); \
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return false; \
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}
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LOAD_FUNC( CreateInterface );
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LOAD_FUNC( Steam_BGetCallback );
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LOAD_FUNC( Steam_GetAPICallResult );
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LOAD_FUNC( Steam_FreeLastCallback );
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LOAD_FUNC( Steam_ReleaseThreadLocalMemory );
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LOAD_FUNC( Steam_IsKnownInterface );
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LOAD_FUNC( Steam_NotifyMissingInterface );
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return true;
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}
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void *unix_CreateInterface( const char *name, int *return_code )
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{
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return p_CreateInterface( name, return_code );
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}
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void unix_Steam_ReleaseThreadLocalMemory( int thread_exit )
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{
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p_Steam_ReleaseThreadLocalMemory( thread_exit );
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}
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bool unix_Steam_IsKnownInterface( const char *version )
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{
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return p_Steam_IsKnownInterface( version );
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}
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void unix_Steam_NotifyMissingInterface( int32_t pipe, const char *version )
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{
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p_Steam_NotifyMissingInterface( pipe, version );
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}
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