Proton/lsteamclient/cb_converters_142.cpp

2458 lines
90 KiB
C++
Raw Normal View History

2018-01-18 19:24:05 +03:00
#include "steamclient_private.h"
#include "steam_defs.h"
#include "steamworks_sdk_142/steam_api.h"
#include "steamworks_sdk_142/isteamgameserver.h"
#include "steamworks_sdk_142/isteamgameserverstats.h"
#include "steamworks_sdk_142/isteamgamecoordinator.h"
extern "C" {
struct winSteamServersConnected_t_1 {
} __attribute__ ((ms_struct));
void cb_SteamServersConnected_t_1(void *l, void *w)
{
SteamServersConnected_t *lin = (SteamServersConnected_t *)l;
struct winSteamServersConnected_t_1 *win = (struct winSteamServersConnected_t_1 *)w;
}
struct winSteamServerConnectFailure_t_8 {
EResult m_eResult;
bool m_bStillRetrying;
} __attribute__ ((ms_struct));
void cb_SteamServerConnectFailure_t_8(void *l, void *w)
{
SteamServerConnectFailure_t *lin = (SteamServerConnectFailure_t *)l;
struct winSteamServerConnectFailure_t_8 *win = (struct winSteamServerConnectFailure_t_8 *)w;
win->m_eResult = lin->m_eResult;
win->m_bStillRetrying = lin->m_bStillRetrying;
}
struct winSteamServersDisconnected_t_4 {
EResult m_eResult;
} __attribute__ ((ms_struct));
void cb_SteamServersDisconnected_t_4(void *l, void *w)
{
SteamServersDisconnected_t *lin = (SteamServersDisconnected_t *)l;
struct winSteamServersDisconnected_t_4 *win = (struct winSteamServersDisconnected_t_4 *)w;
win->m_eResult = lin->m_eResult;
}
struct winClientGameServerDeny_t_16 {
uint32 m_uAppID;
uint32 m_unGameServerIP;
uint16 m_usGameServerPort;
uint16 m_bSecure;
uint32 m_uReason;
} __attribute__ ((ms_struct));
void cb_ClientGameServerDeny_t_16(void *l, void *w)
{
ClientGameServerDeny_t *lin = (ClientGameServerDeny_t *)l;
struct winClientGameServerDeny_t_16 *win = (struct winClientGameServerDeny_t_16 *)w;
win->m_uAppID = lin->m_uAppID;
win->m_unGameServerIP = lin->m_unGameServerIP;
win->m_usGameServerPort = lin->m_usGameServerPort;
win->m_bSecure = lin->m_bSecure;
win->m_uReason = lin->m_uReason;
}
struct winIPCFailure_t_1 {
uint8 m_eFailureType;
} __attribute__ ((ms_struct));
void cb_IPCFailure_t_1(void *l, void *w)
{
IPCFailure_t *lin = (IPCFailure_t *)l;
struct winIPCFailure_t_1 *win = (struct winIPCFailure_t_1 *)w;
win->m_eFailureType = lin->m_eFailureType;
}
struct winLicensesUpdated_t_1 {
} __attribute__ ((ms_struct));
void cb_LicensesUpdated_t_1(void *l, void *w)
{
LicensesUpdated_t *lin = (LicensesUpdated_t *)l;
struct winLicensesUpdated_t_1 *win = (struct winLicensesUpdated_t_1 *)w;
}
struct winValidateAuthTicketResponse_t_20 {
CSteamID m_SteamID;
EAuthSessionResponse m_eAuthSessionResponse;
CSteamID m_OwnerSteamID;
} __attribute__ ((ms_struct));
void cb_ValidateAuthTicketResponse_t_20(void *l, void *w)
{
ValidateAuthTicketResponse_t *lin = (ValidateAuthTicketResponse_t *)l;
struct winValidateAuthTicketResponse_t_20 *win = (struct winValidateAuthTicketResponse_t_20 *)w;
win->m_SteamID = lin->m_SteamID;
win->m_eAuthSessionResponse = lin->m_eAuthSessionResponse;
win->m_OwnerSteamID = lin->m_OwnerSteamID;
}
struct winMicroTxnAuthorizationResponse_t_16 {
uint32 m_unAppID;
uint64 m_ulOrderID;
uint8 m_bAuthorized;
} __attribute__ ((ms_struct));
void cb_MicroTxnAuthorizationResponse_t_16(void *l, void *w)
{
MicroTxnAuthorizationResponse_t *lin = (MicroTxnAuthorizationResponse_t *)l;
struct winMicroTxnAuthorizationResponse_t_16 *win = (struct winMicroTxnAuthorizationResponse_t_16 *)w;
win->m_unAppID = lin->m_unAppID;
win->m_ulOrderID = lin->m_ulOrderID;
win->m_bAuthorized = lin->m_bAuthorized;
}
struct winEncryptedAppTicketResponse_t_4 {
EResult m_eResult;
} __attribute__ ((ms_struct));
void cb_EncryptedAppTicketResponse_t_4(void *l, void *w)
{
EncryptedAppTicketResponse_t *lin = (EncryptedAppTicketResponse_t *)l;
struct winEncryptedAppTicketResponse_t_4 *win = (struct winEncryptedAppTicketResponse_t_4 *)w;
win->m_eResult = lin->m_eResult;
}
struct winGetAuthSessionTicketResponse_t_8 {
HAuthTicket m_hAuthTicket;
EResult m_eResult;
} __attribute__ ((ms_struct));
void cb_GetAuthSessionTicketResponse_t_8(void *l, void *w)
{
GetAuthSessionTicketResponse_t *lin = (GetAuthSessionTicketResponse_t *)l;
struct winGetAuthSessionTicketResponse_t_8 *win = (struct winGetAuthSessionTicketResponse_t_8 *)w;
win->m_hAuthTicket = lin->m_hAuthTicket;
win->m_eResult = lin->m_eResult;
}
struct winGameWebCallback_t_256 {
char m_szURL[256];
} __attribute__ ((ms_struct));
void cb_GameWebCallback_t_256(void *l, void *w)
{
GameWebCallback_t *lin = (GameWebCallback_t *)l;
struct winGameWebCallback_t_256 *win = (struct winGameWebCallback_t_256 *)w;
memcpy(win->m_szURL, lin->m_szURL, sizeof(win->m_szURL));
}
struct winStoreAuthURLResponse_t_512 {
char m_szURL[512];
} __attribute__ ((ms_struct));
void cb_StoreAuthURLResponse_t_512(void *l, void *w)
{
StoreAuthURLResponse_t *lin = (StoreAuthURLResponse_t *)l;
struct winStoreAuthURLResponse_t_512 *win = (struct winStoreAuthURLResponse_t_512 *)w;
memcpy(win->m_szURL, lin->m_szURL, sizeof(win->m_szURL));
}
struct winPersonaStateChange_t_12 {
uint64 m_ulSteamID;
int m_nChangeFlags;
} __attribute__ ((ms_struct));
void cb_PersonaStateChange_t_12(void *l, void *w)
{
PersonaStateChange_t *lin = (PersonaStateChange_t *)l;
struct winPersonaStateChange_t_12 *win = (struct winPersonaStateChange_t_12 *)w;
win->m_ulSteamID = lin->m_ulSteamID;
win->m_nChangeFlags = lin->m_nChangeFlags;
}
struct winGameOverlayActivated_t_1 {
uint8 m_bActive;
} __attribute__ ((ms_struct));
void cb_GameOverlayActivated_t_1(void *l, void *w)
{
GameOverlayActivated_t *lin = (GameOverlayActivated_t *)l;
struct winGameOverlayActivated_t_1 *win = (struct winGameOverlayActivated_t_1 *)w;
win->m_bActive = lin->m_bActive;
}
struct winGameServerChangeRequested_t_128 {
char m_rgchServer[64];
char m_rgchPassword[64];
} __attribute__ ((ms_struct));
void cb_GameServerChangeRequested_t_128(void *l, void *w)
{
GameServerChangeRequested_t *lin = (GameServerChangeRequested_t *)l;
struct winGameServerChangeRequested_t_128 *win = (struct winGameServerChangeRequested_t_128 *)w;
memcpy(win->m_rgchServer, lin->m_rgchServer, sizeof(win->m_rgchServer));
memcpy(win->m_rgchPassword, lin->m_rgchPassword, sizeof(win->m_rgchPassword));
}
struct winGameLobbyJoinRequested_t_16 {
CSteamID m_steamIDLobby;
CSteamID m_steamIDFriend;
} __attribute__ ((ms_struct));
void cb_GameLobbyJoinRequested_t_16(void *l, void *w)
{
GameLobbyJoinRequested_t *lin = (GameLobbyJoinRequested_t *)l;
struct winGameLobbyJoinRequested_t_16 *win = (struct winGameLobbyJoinRequested_t_16 *)w;
win->m_steamIDLobby = lin->m_steamIDLobby;
win->m_steamIDFriend = lin->m_steamIDFriend;
}
struct winAvatarImageLoaded_t_20 {
CSteamID m_steamID;
int m_iImage;
int m_iWide;
int m_iTall;
} __attribute__ ((ms_struct));
void cb_AvatarImageLoaded_t_20(void *l, void *w)
{
AvatarImageLoaded_t *lin = (AvatarImageLoaded_t *)l;
struct winAvatarImageLoaded_t_20 *win = (struct winAvatarImageLoaded_t_20 *)w;
win->m_steamID = lin->m_steamID;
win->m_iImage = lin->m_iImage;
win->m_iWide = lin->m_iWide;
win->m_iTall = lin->m_iTall;
}
struct winClanOfficerListResponse_t_16 {
CSteamID m_steamIDClan;
int m_cOfficers;
uint8 m_bSuccess;
} __attribute__ ((ms_struct));
void cb_ClanOfficerListResponse_t_16(void *l, void *w)
{
ClanOfficerListResponse_t *lin = (ClanOfficerListResponse_t *)l;
struct winClanOfficerListResponse_t_16 *win = (struct winClanOfficerListResponse_t_16 *)w;
win->m_steamIDClan = lin->m_steamIDClan;
win->m_cOfficers = lin->m_cOfficers;
win->m_bSuccess = lin->m_bSuccess;
}
struct winFriendRichPresenceUpdate_t_12 {
CSteamID m_steamIDFriend;
AppId_t m_nAppID;
} __attribute__ ((ms_struct));
void cb_FriendRichPresenceUpdate_t_12(void *l, void *w)
{
FriendRichPresenceUpdate_t *lin = (FriendRichPresenceUpdate_t *)l;
struct winFriendRichPresenceUpdate_t_12 *win = (struct winFriendRichPresenceUpdate_t_12 *)w;
win->m_steamIDFriend = lin->m_steamIDFriend;
win->m_nAppID = lin->m_nAppID;
}
struct winGameRichPresenceJoinRequested_t_264 {
CSteamID m_steamIDFriend;
char m_rgchConnect[256];
} __attribute__ ((ms_struct));
void cb_GameRichPresenceJoinRequested_t_264(void *l, void *w)
{
GameRichPresenceJoinRequested_t *lin = (GameRichPresenceJoinRequested_t *)l;
struct winGameRichPresenceJoinRequested_t_264 *win = (struct winGameRichPresenceJoinRequested_t_264 *)w;
win->m_steamIDFriend = lin->m_steamIDFriend;
memcpy(win->m_rgchConnect, lin->m_rgchConnect, sizeof(win->m_rgchConnect));
}
struct winGameConnectedClanChatMsg_t_20 {
CSteamID m_steamIDClanChat;
CSteamID m_steamIDUser;
int m_iMessageID;
} __attribute__ ((ms_struct));
void cb_GameConnectedClanChatMsg_t_20(void *l, void *w)
{
GameConnectedClanChatMsg_t *lin = (GameConnectedClanChatMsg_t *)l;
struct winGameConnectedClanChatMsg_t_20 *win = (struct winGameConnectedClanChatMsg_t_20 *)w;
win->m_steamIDClanChat = lin->m_steamIDClanChat;
win->m_steamIDUser = lin->m_steamIDUser;
win->m_iMessageID = lin->m_iMessageID;
}
struct winGameConnectedChatJoin_t_16 {
CSteamID m_steamIDClanChat;
CSteamID m_steamIDUser;
} __attribute__ ((ms_struct));
void cb_GameConnectedChatJoin_t_16(void *l, void *w)
{
GameConnectedChatJoin_t *lin = (GameConnectedChatJoin_t *)l;
struct winGameConnectedChatJoin_t_16 *win = (struct winGameConnectedChatJoin_t_16 *)w;
win->m_steamIDClanChat = lin->m_steamIDClanChat;
win->m_steamIDUser = lin->m_steamIDUser;
}
struct winGameConnectedChatLeave_t_18 {
CSteamID m_steamIDClanChat;
CSteamID m_steamIDUser;
bool m_bKicked;
bool m_bDropped;
} __attribute__ ((ms_struct));
void cb_GameConnectedChatLeave_t_18(void *l, void *w)
{
GameConnectedChatLeave_t *lin = (GameConnectedChatLeave_t *)l;
struct winGameConnectedChatLeave_t_18 *win = (struct winGameConnectedChatLeave_t_18 *)w;
win->m_steamIDClanChat = lin->m_steamIDClanChat;
win->m_steamIDUser = lin->m_steamIDUser;
win->m_bKicked = lin->m_bKicked;
win->m_bDropped = lin->m_bDropped;
}
struct winDownloadClanActivityCountsResult_t_1 {
bool m_bSuccess;
} __attribute__ ((ms_struct));
void cb_DownloadClanActivityCountsResult_t_1(void *l, void *w)
{
DownloadClanActivityCountsResult_t *lin = (DownloadClanActivityCountsResult_t *)l;
struct winDownloadClanActivityCountsResult_t_1 *win = (struct winDownloadClanActivityCountsResult_t_1 *)w;
win->m_bSuccess = lin->m_bSuccess;
}
struct winJoinClanChatRoomCompletionResult_t_12 {
CSteamID m_steamIDClanChat;
EChatRoomEnterResponse m_eChatRoomEnterResponse;
} __attribute__ ((ms_struct));
void cb_JoinClanChatRoomCompletionResult_t_12(void *l, void *w)
{
JoinClanChatRoomCompletionResult_t *lin = (JoinClanChatRoomCompletionResult_t *)l;
struct winJoinClanChatRoomCompletionResult_t_12 *win = (struct winJoinClanChatRoomCompletionResult_t_12 *)w;
win->m_steamIDClanChat = lin->m_steamIDClanChat;
win->m_eChatRoomEnterResponse = lin->m_eChatRoomEnterResponse;
}
struct winGameConnectedFriendChatMsg_t_12 {
CSteamID m_steamIDUser;
int m_iMessageID;
} __attribute__ ((ms_struct));
void cb_GameConnectedFriendChatMsg_t_12(void *l, void *w)
{
GameConnectedFriendChatMsg_t *lin = (GameConnectedFriendChatMsg_t *)l;
struct winGameConnectedFriendChatMsg_t_12 *win = (struct winGameConnectedFriendChatMsg_t_12 *)w;
win->m_steamIDUser = lin->m_steamIDUser;
win->m_iMessageID = lin->m_iMessageID;
}
struct winFriendsGetFollowerCount_t_16 {
EResult m_eResult;
CSteamID m_steamID;
int m_nCount;
} __attribute__ ((ms_struct));
void cb_FriendsGetFollowerCount_t_16(void *l, void *w)
{
FriendsGetFollowerCount_t *lin = (FriendsGetFollowerCount_t *)l;
struct winFriendsGetFollowerCount_t_16 *win = (struct winFriendsGetFollowerCount_t_16 *)w;
win->m_eResult = lin->m_eResult;
win->m_steamID = lin->m_steamID;
win->m_nCount = lin->m_nCount;
}
struct winFriendsIsFollowing_t_16 {
EResult m_eResult;
CSteamID m_steamID;
bool m_bIsFollowing;
} __attribute__ ((ms_struct));
void cb_FriendsIsFollowing_t_16(void *l, void *w)
{
FriendsIsFollowing_t *lin = (FriendsIsFollowing_t *)l;
struct winFriendsIsFollowing_t_16 *win = (struct winFriendsIsFollowing_t_16 *)w;
win->m_eResult = lin->m_eResult;
win->m_steamID = lin->m_steamID;
win->m_bIsFollowing = lin->m_bIsFollowing;
}
struct winFriendsEnumerateFollowingList_t_412 {
EResult m_eResult;
CSteamID m_rgSteamID[50];
int32 m_nResultsReturned;
int32 m_nTotalResultCount;
} __attribute__ ((ms_struct));
void cb_FriendsEnumerateFollowingList_t_412(void *l, void *w)
{
FriendsEnumerateFollowingList_t *lin = (FriendsEnumerateFollowingList_t *)l;
struct winFriendsEnumerateFollowingList_t_412 *win = (struct winFriendsEnumerateFollowingList_t_412 *)w;
win->m_eResult = lin->m_eResult;
memcpy(win->m_rgSteamID, lin->m_rgSteamID, sizeof(win->m_rgSteamID));
win->m_nResultsReturned = lin->m_nResultsReturned;
win->m_nTotalResultCount = lin->m_nTotalResultCount;
}
struct winSetPersonaNameResponse_t_8 {
bool m_bSuccess;
bool m_bLocalSuccess;
EResult m_result;
} __attribute__ ((ms_struct));
void cb_SetPersonaNameResponse_t_8(void *l, void *w)
{
SetPersonaNameResponse_t *lin = (SetPersonaNameResponse_t *)l;
struct winSetPersonaNameResponse_t_8 *win = (struct winSetPersonaNameResponse_t_8 *)w;
win->m_bSuccess = lin->m_bSuccess;
win->m_bLocalSuccess = lin->m_bLocalSuccess;
win->m_result = lin->m_result;
}
struct winIPCountry_t_1 {
} __attribute__ ((ms_struct));
void cb_IPCountry_t_1(void *l, void *w)
{
IPCountry_t *lin = (IPCountry_t *)l;
struct winIPCountry_t_1 *win = (struct winIPCountry_t_1 *)w;
}
struct winLowBatteryPower_t_1 {
uint8 m_nMinutesBatteryLeft;
} __attribute__ ((ms_struct));
void cb_LowBatteryPower_t_1(void *l, void *w)
{
LowBatteryPower_t *lin = (LowBatteryPower_t *)l;
struct winLowBatteryPower_t_1 *win = (struct winLowBatteryPower_t_1 *)w;
win->m_nMinutesBatteryLeft = lin->m_nMinutesBatteryLeft;
}
struct winSteamAPICallCompleted_t_16 {
SteamAPICall_t m_hAsyncCall;
int m_iCallback;
uint32 m_cubParam;
} __attribute__ ((ms_struct));
void cb_SteamAPICallCompleted_t_16(void *l, void *w)
{
SteamAPICallCompleted_t *lin = (SteamAPICallCompleted_t *)l;
struct winSteamAPICallCompleted_t_16 *win = (struct winSteamAPICallCompleted_t_16 *)w;
win->m_hAsyncCall = lin->m_hAsyncCall;
win->m_iCallback = lin->m_iCallback;
win->m_cubParam = lin->m_cubParam;
}
struct winSteamShutdown_t_1 {
} __attribute__ ((ms_struct));
void cb_SteamShutdown_t_1(void *l, void *w)
{
SteamShutdown_t *lin = (SteamShutdown_t *)l;
struct winSteamShutdown_t_1 *win = (struct winSteamShutdown_t_1 *)w;
}
struct winCheckFileSignature_t_4 {
ECheckFileSignature m_eCheckFileSignature;
} __attribute__ ((ms_struct));
void cb_CheckFileSignature_t_4(void *l, void *w)
{
CheckFileSignature_t *lin = (CheckFileSignature_t *)l;
struct winCheckFileSignature_t_4 *win = (struct winCheckFileSignature_t_4 *)w;
win->m_eCheckFileSignature = lin->m_eCheckFileSignature;
}
struct winGamepadTextInputDismissed_t_8 {
bool m_bSubmitted;
uint32 m_unSubmittedText;
} __attribute__ ((ms_struct));
void cb_GamepadTextInputDismissed_t_8(void *l, void *w)
{
GamepadTextInputDismissed_t *lin = (GamepadTextInputDismissed_t *)l;
struct winGamepadTextInputDismissed_t_8 *win = (struct winGamepadTextInputDismissed_t_8 *)w;
win->m_bSubmitted = lin->m_bSubmitted;
win->m_unSubmittedText = lin->m_unSubmittedText;
}
struct winFavoritesListChanged_t_28 {
uint32 m_nIP;
uint32 m_nQueryPort;
uint32 m_nConnPort;
uint32 m_nAppID;
uint32 m_nFlags;
bool m_bAdd;
AccountID_t m_unAccountId;
} __attribute__ ((ms_struct));
void cb_FavoritesListChanged_t_28(void *l, void *w)
{
FavoritesListChanged_t *lin = (FavoritesListChanged_t *)l;
struct winFavoritesListChanged_t_28 *win = (struct winFavoritesListChanged_t_28 *)w;
win->m_nIP = lin->m_nIP;
win->m_nQueryPort = lin->m_nQueryPort;
win->m_nConnPort = lin->m_nConnPort;
win->m_nAppID = lin->m_nAppID;
win->m_nFlags = lin->m_nFlags;
win->m_bAdd = lin->m_bAdd;
win->m_unAccountId = lin->m_unAccountId;
}
struct winLobbyInvite_t_24 {
uint64 m_ulSteamIDUser;
uint64 m_ulSteamIDLobby;
uint64 m_ulGameID;
} __attribute__ ((ms_struct));
void cb_LobbyInvite_t_24(void *l, void *w)
{
LobbyInvite_t *lin = (LobbyInvite_t *)l;
struct winLobbyInvite_t_24 *win = (struct winLobbyInvite_t_24 *)w;
win->m_ulSteamIDUser = lin->m_ulSteamIDUser;
win->m_ulSteamIDLobby = lin->m_ulSteamIDLobby;
win->m_ulGameID = lin->m_ulGameID;
}
struct winLobbyEnter_t_20 {
uint64 m_ulSteamIDLobby;
uint32 m_rgfChatPermissions;
bool m_bLocked;
uint32 m_EChatRoomEnterResponse;
} __attribute__ ((ms_struct));
void cb_LobbyEnter_t_20(void *l, void *w)
{
LobbyEnter_t *lin = (LobbyEnter_t *)l;
struct winLobbyEnter_t_20 *win = (struct winLobbyEnter_t_20 *)w;
win->m_ulSteamIDLobby = lin->m_ulSteamIDLobby;
win->m_rgfChatPermissions = lin->m_rgfChatPermissions;
win->m_bLocked = lin->m_bLocked;
win->m_EChatRoomEnterResponse = lin->m_EChatRoomEnterResponse;
}
struct winLobbyDataUpdate_t_20 {
uint64 m_ulSteamIDLobby;
uint64 m_ulSteamIDMember;
uint8 m_bSuccess;
} __attribute__ ((ms_struct));
void cb_LobbyDataUpdate_t_20(void *l, void *w)
{
LobbyDataUpdate_t *lin = (LobbyDataUpdate_t *)l;
struct winLobbyDataUpdate_t_20 *win = (struct winLobbyDataUpdate_t_20 *)w;
win->m_ulSteamIDLobby = lin->m_ulSteamIDLobby;
win->m_ulSteamIDMember = lin->m_ulSteamIDMember;
win->m_bSuccess = lin->m_bSuccess;
}
struct winLobbyChatUpdate_t_28 {
uint64 m_ulSteamIDLobby;
uint64 m_ulSteamIDUserChanged;
uint64 m_ulSteamIDMakingChange;
uint32 m_rgfChatMemberStateChange;
} __attribute__ ((ms_struct));
void cb_LobbyChatUpdate_t_28(void *l, void *w)
{
LobbyChatUpdate_t *lin = (LobbyChatUpdate_t *)l;
struct winLobbyChatUpdate_t_28 *win = (struct winLobbyChatUpdate_t_28 *)w;
win->m_ulSteamIDLobby = lin->m_ulSteamIDLobby;
win->m_ulSteamIDUserChanged = lin->m_ulSteamIDUserChanged;
win->m_ulSteamIDMakingChange = lin->m_ulSteamIDMakingChange;
win->m_rgfChatMemberStateChange = lin->m_rgfChatMemberStateChange;
}
struct winLobbyChatMsg_t_24 {
uint64 m_ulSteamIDLobby;
uint64 m_ulSteamIDUser;
uint8 m_eChatEntryType;
uint32 m_iChatID;
} __attribute__ ((ms_struct));
void cb_LobbyChatMsg_t_24(void *l, void *w)
{
LobbyChatMsg_t *lin = (LobbyChatMsg_t *)l;
struct winLobbyChatMsg_t_24 *win = (struct winLobbyChatMsg_t_24 *)w;
win->m_ulSteamIDLobby = lin->m_ulSteamIDLobby;
win->m_ulSteamIDUser = lin->m_ulSteamIDUser;
win->m_eChatEntryType = lin->m_eChatEntryType;
win->m_iChatID = lin->m_iChatID;
}
struct winLobbyGameCreated_t_24 {
uint64 m_ulSteamIDLobby;
uint64 m_ulSteamIDGameServer;
uint32 m_unIP;
uint16 m_usPort;
} __attribute__ ((ms_struct));
void cb_LobbyGameCreated_t_24(void *l, void *w)
{
LobbyGameCreated_t *lin = (LobbyGameCreated_t *)l;
struct winLobbyGameCreated_t_24 *win = (struct winLobbyGameCreated_t_24 *)w;
win->m_ulSteamIDLobby = lin->m_ulSteamIDLobby;
win->m_ulSteamIDGameServer = lin->m_ulSteamIDGameServer;
win->m_unIP = lin->m_unIP;
win->m_usPort = lin->m_usPort;
}
struct winLobbyMatchList_t_4 {
uint32 m_nLobbiesMatching;
} __attribute__ ((ms_struct));
void cb_LobbyMatchList_t_4(void *l, void *w)
{
LobbyMatchList_t *lin = (LobbyMatchList_t *)l;
struct winLobbyMatchList_t_4 *win = (struct winLobbyMatchList_t_4 *)w;
win->m_nLobbiesMatching = lin->m_nLobbiesMatching;
}
struct winLobbyKicked_t_20 {
uint64 m_ulSteamIDLobby;
uint64 m_ulSteamIDAdmin;
uint8 m_bKickedDueToDisconnect;
} __attribute__ ((ms_struct));
void cb_LobbyKicked_t_20(void *l, void *w)
{
LobbyKicked_t *lin = (LobbyKicked_t *)l;
struct winLobbyKicked_t_20 *win = (struct winLobbyKicked_t_20 *)w;
win->m_ulSteamIDLobby = lin->m_ulSteamIDLobby;
win->m_ulSteamIDAdmin = lin->m_ulSteamIDAdmin;
win->m_bKickedDueToDisconnect = lin->m_bKickedDueToDisconnect;
}
struct winLobbyCreated_t_12 {
EResult m_eResult;
uint64 m_ulSteamIDLobby;
} __attribute__ ((ms_struct));
void cb_LobbyCreated_t_12(void *l, void *w)
{
LobbyCreated_t *lin = (LobbyCreated_t *)l;
struct winLobbyCreated_t_12 *win = (struct winLobbyCreated_t_12 *)w;
win->m_eResult = lin->m_eResult;
win->m_ulSteamIDLobby = lin->m_ulSteamIDLobby;
}
struct winPSNGameBootInviteResult_t_9 {
bool m_bGameBootInviteExists;
CSteamID m_steamIDLobby;
} __attribute__ ((ms_struct));
void cb_PSNGameBootInviteResult_t_9(void *l, void *w)
{
PSNGameBootInviteResult_t *lin = (PSNGameBootInviteResult_t *)l;
struct winPSNGameBootInviteResult_t_9 *win = (struct winPSNGameBootInviteResult_t_9 *)w;
win->m_bGameBootInviteExists = lin->m_bGameBootInviteExists;
win->m_steamIDLobby = lin->m_steamIDLobby;
}
struct winFavoritesListAccountsUpdated_t_4 {
EResult m_eResult;
} __attribute__ ((ms_struct));
void cb_FavoritesListAccountsUpdated_t_4(void *l, void *w)
{
FavoritesListAccountsUpdated_t *lin = (FavoritesListAccountsUpdated_t *)l;
struct winFavoritesListAccountsUpdated_t_4 *win = (struct winFavoritesListAccountsUpdated_t_4 *)w;
win->m_eResult = lin->m_eResult;
}
struct winRemoteStorageAppSyncedClient_t_12 {
AppId_t m_nAppID;
EResult m_eResult;
int m_unNumDownloads;
} __attribute__ ((ms_struct));
void cb_RemoteStorageAppSyncedClient_t_12(void *l, void *w)
{
RemoteStorageAppSyncedClient_t *lin = (RemoteStorageAppSyncedClient_t *)l;
struct winRemoteStorageAppSyncedClient_t_12 *win = (struct winRemoteStorageAppSyncedClient_t_12 *)w;
win->m_nAppID = lin->m_nAppID;
win->m_eResult = lin->m_eResult;
win->m_unNumDownloads = lin->m_unNumDownloads;
}
struct winRemoteStorageAppSyncedServer_t_12 {
AppId_t m_nAppID;
EResult m_eResult;
int m_unNumUploads;
} __attribute__ ((ms_struct));
void cb_RemoteStorageAppSyncedServer_t_12(void *l, void *w)
{
RemoteStorageAppSyncedServer_t *lin = (RemoteStorageAppSyncedServer_t *)l;
struct winRemoteStorageAppSyncedServer_t_12 *win = (struct winRemoteStorageAppSyncedServer_t_12 *)w;
win->m_nAppID = lin->m_nAppID;
win->m_eResult = lin->m_eResult;
win->m_unNumUploads = lin->m_unNumUploads;
}
struct winRemoteStorageAppSyncProgress_t_280 {
char m_rgchCurrentFile[260];
AppId_t m_nAppID;
uint32 m_uBytesTransferredThisChunk;
double m_dAppPercentComplete;
bool m_bUploading;
} __attribute__ ((ms_struct));
void cb_RemoteStorageAppSyncProgress_t_280(void *l, void *w)
{
RemoteStorageAppSyncProgress_t *lin = (RemoteStorageAppSyncProgress_t *)l;
struct winRemoteStorageAppSyncProgress_t_280 *win = (struct winRemoteStorageAppSyncProgress_t_280 *)w;
memcpy(win->m_rgchCurrentFile, lin->m_rgchCurrentFile, sizeof(win->m_rgchCurrentFile));
win->m_nAppID = lin->m_nAppID;
win->m_uBytesTransferredThisChunk = lin->m_uBytesTransferredThisChunk;
win->m_dAppPercentComplete = lin->m_dAppPercentComplete;
win->m_bUploading = lin->m_bUploading;
}
struct winRemoteStorageAppSyncStatusCheck_t_8 {
AppId_t m_nAppID;
EResult m_eResult;
} __attribute__ ((ms_struct));
void cb_RemoteStorageAppSyncStatusCheck_t_8(void *l, void *w)
{
RemoteStorageAppSyncStatusCheck_t *lin = (RemoteStorageAppSyncStatusCheck_t *)l;
struct winRemoteStorageAppSyncStatusCheck_t_8 *win = (struct winRemoteStorageAppSyncStatusCheck_t_8 *)w;
win->m_nAppID = lin->m_nAppID;
win->m_eResult = lin->m_eResult;
}
struct winRemoteStorageFileShareResult_t_272 {
EResult m_eResult;
UGCHandle_t m_hFile;
char m_rgchFilename[260];
} __attribute__ ((ms_struct));
void cb_RemoteStorageFileShareResult_t_272(void *l, void *w)
{
RemoteStorageFileShareResult_t *lin = (RemoteStorageFileShareResult_t *)l;
struct winRemoteStorageFileShareResult_t_272 *win = (struct winRemoteStorageFileShareResult_t_272 *)w;
win->m_eResult = lin->m_eResult;
win->m_hFile = lin->m_hFile;
memcpy(win->m_rgchFilename, lin->m_rgchFilename, sizeof(win->m_rgchFilename));
}
struct winRemoteStoragePublishFileResult_t_16 {
EResult m_eResult;
PublishedFileId_t m_nPublishedFileId;
bool m_bUserNeedsToAcceptWorkshopLegalAgreement;
} __attribute__ ((ms_struct));
void cb_RemoteStoragePublishFileResult_t_16(void *l, void *w)
{
RemoteStoragePublishFileResult_t *lin = (RemoteStoragePublishFileResult_t *)l;
struct winRemoteStoragePublishFileResult_t_16 *win = (struct winRemoteStoragePublishFileResult_t_16 *)w;
win->m_eResult = lin->m_eResult;
win->m_nPublishedFileId = lin->m_nPublishedFileId;
win->m_bUserNeedsToAcceptWorkshopLegalAgreement = lin->m_bUserNeedsToAcceptWorkshopLegalAgreement;
}
struct winRemoteStorageDeletePublishedFileResult_t_12 {
EResult m_eResult;
PublishedFileId_t m_nPublishedFileId;
} __attribute__ ((ms_struct));
void cb_RemoteStorageDeletePublishedFileResult_t_12(void *l, void *w)
{
RemoteStorageDeletePublishedFileResult_t *lin = (RemoteStorageDeletePublishedFileResult_t *)l;
struct winRemoteStorageDeletePublishedFileResult_t_12 *win = (struct winRemoteStorageDeletePublishedFileResult_t_12 *)w;
win->m_eResult = lin->m_eResult;
win->m_nPublishedFileId = lin->m_nPublishedFileId;
}
struct winRemoteStorageEnumerateUserPublishedFilesResult_t_412 {
EResult m_eResult;
int32 m_nResultsReturned;
int32 m_nTotalResultCount;
PublishedFileId_t m_rgPublishedFileId[50];
} __attribute__ ((ms_struct));
void cb_RemoteStorageEnumerateUserPublishedFilesResult_t_412(void *l, void *w)
{
RemoteStorageEnumerateUserPublishedFilesResult_t *lin = (RemoteStorageEnumerateUserPublishedFilesResult_t *)l;
struct winRemoteStorageEnumerateUserPublishedFilesResult_t_412 *win = (struct winRemoteStorageEnumerateUserPublishedFilesResult_t_412 *)w;
win->m_eResult = lin->m_eResult;
win->m_nResultsReturned = lin->m_nResultsReturned;
win->m_nTotalResultCount = lin->m_nTotalResultCount;
memcpy(win->m_rgPublishedFileId, lin->m_rgPublishedFileId, sizeof(win->m_rgPublishedFileId));
}
struct winRemoteStorageSubscribePublishedFileResult_t_12 {
EResult m_eResult;
PublishedFileId_t m_nPublishedFileId;
} __attribute__ ((ms_struct));
void cb_RemoteStorageSubscribePublishedFileResult_t_12(void *l, void *w)
{
RemoteStorageSubscribePublishedFileResult_t *lin = (RemoteStorageSubscribePublishedFileResult_t *)l;
struct winRemoteStorageSubscribePublishedFileResult_t_12 *win = (struct winRemoteStorageSubscribePublishedFileResult_t_12 *)w;
win->m_eResult = lin->m_eResult;
win->m_nPublishedFileId = lin->m_nPublishedFileId;
}
struct winRemoteStorageEnumerateUserSubscribedFilesResult_t_612 {
EResult m_eResult;
int32 m_nResultsReturned;
int32 m_nTotalResultCount;
PublishedFileId_t m_rgPublishedFileId[50];
uint32 m_rgRTimeSubscribed[50];
} __attribute__ ((ms_struct));
void cb_RemoteStorageEnumerateUserSubscribedFilesResult_t_612(void *l, void *w)
{
RemoteStorageEnumerateUserSubscribedFilesResult_t *lin = (RemoteStorageEnumerateUserSubscribedFilesResult_t *)l;
struct winRemoteStorageEnumerateUserSubscribedFilesResult_t_612 *win = (struct winRemoteStorageEnumerateUserSubscribedFilesResult_t_612 *)w;
win->m_eResult = lin->m_eResult;
win->m_nResultsReturned = lin->m_nResultsReturned;
win->m_nTotalResultCount = lin->m_nTotalResultCount;
memcpy(win->m_rgPublishedFileId, lin->m_rgPublishedFileId, sizeof(win->m_rgPublishedFileId));
memcpy(win->m_rgRTimeSubscribed, lin->m_rgRTimeSubscribed, sizeof(win->m_rgRTimeSubscribed));
}
struct winRemoteStorageUnsubscribePublishedFileResult_t_12 {
EResult m_eResult;
PublishedFileId_t m_nPublishedFileId;
} __attribute__ ((ms_struct));
void cb_RemoteStorageUnsubscribePublishedFileResult_t_12(void *l, void *w)
{
RemoteStorageUnsubscribePublishedFileResult_t *lin = (RemoteStorageUnsubscribePublishedFileResult_t *)l;
struct winRemoteStorageUnsubscribePublishedFileResult_t_12 *win = (struct winRemoteStorageUnsubscribePublishedFileResult_t_12 *)w;
win->m_eResult = lin->m_eResult;
win->m_nPublishedFileId = lin->m_nPublishedFileId;
}
struct winRemoteStorageUpdatePublishedFileResult_t_16 {
EResult m_eResult;
PublishedFileId_t m_nPublishedFileId;
bool m_bUserNeedsToAcceptWorkshopLegalAgreement;
} __attribute__ ((ms_struct));
void cb_RemoteStorageUpdatePublishedFileResult_t_16(void *l, void *w)
{
RemoteStorageUpdatePublishedFileResult_t *lin = (RemoteStorageUpdatePublishedFileResult_t *)l;
struct winRemoteStorageUpdatePublishedFileResult_t_16 *win = (struct winRemoteStorageUpdatePublishedFileResult_t_16 *)w;
win->m_eResult = lin->m_eResult;
win->m_nPublishedFileId = lin->m_nPublishedFileId;
win->m_bUserNeedsToAcceptWorkshopLegalAgreement = lin->m_bUserNeedsToAcceptWorkshopLegalAgreement;
}
struct winRemoteStorageDownloadUGCResult_t_288 {
EResult m_eResult;
UGCHandle_t m_hFile;
AppId_t m_nAppID;
int32 m_nSizeInBytes;
char m_pchFileName[260];
uint64 m_ulSteamIDOwner;
} __attribute__ ((ms_struct));
void cb_RemoteStorageDownloadUGCResult_t_288(void *l, void *w)
{
RemoteStorageDownloadUGCResult_t *lin = (RemoteStorageDownloadUGCResult_t *)l;
struct winRemoteStorageDownloadUGCResult_t_288 *win = (struct winRemoteStorageDownloadUGCResult_t_288 *)w;
win->m_eResult = lin->m_eResult;
win->m_hFile = lin->m_hFile;
win->m_nAppID = lin->m_nAppID;
win->m_nSizeInBytes = lin->m_nSizeInBytes;
memcpy(win->m_pchFileName, lin->m_pchFileName, sizeof(win->m_pchFileName));
win->m_ulSteamIDOwner = lin->m_ulSteamIDOwner;
}
struct winRemoteStorageGetPublishedFileDetailsResult_t_9748 {
EResult m_eResult;
PublishedFileId_t m_nPublishedFileId;
AppId_t m_nCreatorAppID;
AppId_t m_nConsumerAppID;
char m_rgchTitle[129];
char m_rgchDescription[8000];
UGCHandle_t m_hFile;
UGCHandle_t m_hPreviewFile;
uint64 m_ulSteamIDOwner;
uint32 m_rtimeCreated;
uint32 m_rtimeUpdated;
ERemoteStoragePublishedFileVisibility m_eVisibility;
bool m_bBanned;
char m_rgchTags[1025];
bool m_bTagsTruncated;
char m_pchFileName[260];
int32 m_nFileSize;
int32 m_nPreviewFileSize;
char m_rgchURL[256];
EWorkshopFileType m_eFileType;
bool m_bAcceptedForUse;
} __attribute__ ((ms_struct));
void cb_RemoteStorageGetPublishedFileDetailsResult_t_9748(void *l, void *w)
{
RemoteStorageGetPublishedFileDetailsResult_t *lin = (RemoteStorageGetPublishedFileDetailsResult_t *)l;
struct winRemoteStorageGetPublishedFileDetailsResult_t_9748 *win = (struct winRemoteStorageGetPublishedFileDetailsResult_t_9748 *)w;
win->m_eResult = lin->m_eResult;
win->m_nPublishedFileId = lin->m_nPublishedFileId;
win->m_nCreatorAppID = lin->m_nCreatorAppID;
win->m_nConsumerAppID = lin->m_nConsumerAppID;
memcpy(win->m_rgchTitle, lin->m_rgchTitle, sizeof(win->m_rgchTitle));
memcpy(win->m_rgchDescription, lin->m_rgchDescription, sizeof(win->m_rgchDescription));
win->m_hFile = lin->m_hFile;
win->m_hPreviewFile = lin->m_hPreviewFile;
win->m_ulSteamIDOwner = lin->m_ulSteamIDOwner;
win->m_rtimeCreated = lin->m_rtimeCreated;
win->m_rtimeUpdated = lin->m_rtimeUpdated;
win->m_eVisibility = lin->m_eVisibility;
win->m_bBanned = lin->m_bBanned;
memcpy(win->m_rgchTags, lin->m_rgchTags, sizeof(win->m_rgchTags));
win->m_bTagsTruncated = lin->m_bTagsTruncated;
memcpy(win->m_pchFileName, lin->m_pchFileName, sizeof(win->m_pchFileName));
win->m_nFileSize = lin->m_nFileSize;
win->m_nPreviewFileSize = lin->m_nPreviewFileSize;
memcpy(win->m_rgchURL, lin->m_rgchURL, sizeof(win->m_rgchURL));
win->m_eFileType = lin->m_eFileType;
win->m_bAcceptedForUse = lin->m_bAcceptedForUse;
}
struct winRemoteStorageEnumerateWorkshopFilesResult_t_620 {
EResult m_eResult;
int32 m_nResultsReturned;
int32 m_nTotalResultCount;
PublishedFileId_t m_rgPublishedFileId[50];
float m_rgScore[50];
AppId_t m_nAppId;
uint32 m_unStartIndex;
} __attribute__ ((ms_struct));
void cb_RemoteStorageEnumerateWorkshopFilesResult_t_620(void *l, void *w)
{
RemoteStorageEnumerateWorkshopFilesResult_t *lin = (RemoteStorageEnumerateWorkshopFilesResult_t *)l;
struct winRemoteStorageEnumerateWorkshopFilesResult_t_620 *win = (struct winRemoteStorageEnumerateWorkshopFilesResult_t_620 *)w;
win->m_eResult = lin->m_eResult;
win->m_nResultsReturned = lin->m_nResultsReturned;
win->m_nTotalResultCount = lin->m_nTotalResultCount;
memcpy(win->m_rgPublishedFileId, lin->m_rgPublishedFileId, sizeof(win->m_rgPublishedFileId));
memcpy(win->m_rgScore, lin->m_rgScore, sizeof(win->m_rgScore));
win->m_nAppId = lin->m_nAppId;
win->m_unStartIndex = lin->m_unStartIndex;
}
struct winRemoteStorageGetPublishedItemVoteDetailsResult_t_28 {
EResult m_eResult;
PublishedFileId_t m_unPublishedFileId;
int32 m_nVotesFor;
int32 m_nVotesAgainst;
int32 m_nReports;
float m_fScore;
} __attribute__ ((ms_struct));
void cb_RemoteStorageGetPublishedItemVoteDetailsResult_t_28(void *l, void *w)
{
RemoteStorageGetPublishedItemVoteDetailsResult_t *lin = (RemoteStorageGetPublishedItemVoteDetailsResult_t *)l;
struct winRemoteStorageGetPublishedItemVoteDetailsResult_t_28 *win = (struct winRemoteStorageGetPublishedItemVoteDetailsResult_t_28 *)w;
win->m_eResult = lin->m_eResult;
win->m_unPublishedFileId = lin->m_unPublishedFileId;
win->m_nVotesFor = lin->m_nVotesFor;
win->m_nVotesAgainst = lin->m_nVotesAgainst;
win->m_nReports = lin->m_nReports;
win->m_fScore = lin->m_fScore;
}
struct winRemoteStoragePublishedFileSubscribed_t_12 {
PublishedFileId_t m_nPublishedFileId;
AppId_t m_nAppID;
} __attribute__ ((ms_struct));
void cb_RemoteStoragePublishedFileSubscribed_t_12(void *l, void *w)
{
RemoteStoragePublishedFileSubscribed_t *lin = (RemoteStoragePublishedFileSubscribed_t *)l;
struct winRemoteStoragePublishedFileSubscribed_t_12 *win = (struct winRemoteStoragePublishedFileSubscribed_t_12 *)w;
win->m_nPublishedFileId = lin->m_nPublishedFileId;
win->m_nAppID = lin->m_nAppID;
}
struct winRemoteStoragePublishedFileUnsubscribed_t_12 {
PublishedFileId_t m_nPublishedFileId;
AppId_t m_nAppID;
} __attribute__ ((ms_struct));
void cb_RemoteStoragePublishedFileUnsubscribed_t_12(void *l, void *w)
{
RemoteStoragePublishedFileUnsubscribed_t *lin = (RemoteStoragePublishedFileUnsubscribed_t *)l;
struct winRemoteStoragePublishedFileUnsubscribed_t_12 *win = (struct winRemoteStoragePublishedFileUnsubscribed_t_12 *)w;
win->m_nPublishedFileId = lin->m_nPublishedFileId;
win->m_nAppID = lin->m_nAppID;
}
struct winRemoteStoragePublishedFileDeleted_t_12 {
PublishedFileId_t m_nPublishedFileId;
AppId_t m_nAppID;
} __attribute__ ((ms_struct));
void cb_RemoteStoragePublishedFileDeleted_t_12(void *l, void *w)
{
RemoteStoragePublishedFileDeleted_t *lin = (RemoteStoragePublishedFileDeleted_t *)l;
struct winRemoteStoragePublishedFileDeleted_t_12 *win = (struct winRemoteStoragePublishedFileDeleted_t_12 *)w;
win->m_nPublishedFileId = lin->m_nPublishedFileId;
win->m_nAppID = lin->m_nAppID;
}
struct winRemoteStorageUpdateUserPublishedItemVoteResult_t_12 {
EResult m_eResult;
PublishedFileId_t m_nPublishedFileId;
} __attribute__ ((ms_struct));
void cb_RemoteStorageUpdateUserPublishedItemVoteResult_t_12(void *l, void *w)
{
RemoteStorageUpdateUserPublishedItemVoteResult_t *lin = (RemoteStorageUpdateUserPublishedItemVoteResult_t *)l;
struct winRemoteStorageUpdateUserPublishedItemVoteResult_t_12 *win = (struct winRemoteStorageUpdateUserPublishedItemVoteResult_t_12 *)w;
win->m_eResult = lin->m_eResult;
win->m_nPublishedFileId = lin->m_nPublishedFileId;
}
struct winRemoteStorageUserVoteDetails_t_16 {
EResult m_eResult;
PublishedFileId_t m_nPublishedFileId;
EWorkshopVote m_eVote;
} __attribute__ ((ms_struct));
void cb_RemoteStorageUserVoteDetails_t_16(void *l, void *w)
{
RemoteStorageUserVoteDetails_t *lin = (RemoteStorageUserVoteDetails_t *)l;
struct winRemoteStorageUserVoteDetails_t_16 *win = (struct winRemoteStorageUserVoteDetails_t_16 *)w;
win->m_eResult = lin->m_eResult;
win->m_nPublishedFileId = lin->m_nPublishedFileId;
win->m_eVote = lin->m_eVote;
}
struct winRemoteStorageEnumerateUserSharedWorkshopFilesResult_t_412 {
EResult m_eResult;
int32 m_nResultsReturned;
int32 m_nTotalResultCount;
PublishedFileId_t m_rgPublishedFileId[50];
} __attribute__ ((ms_struct));
void cb_RemoteStorageEnumerateUserSharedWorkshopFilesResult_t_412(void *l, void *w)
{
RemoteStorageEnumerateUserSharedWorkshopFilesResult_t *lin = (RemoteStorageEnumerateUserSharedWorkshopFilesResult_t *)l;
struct winRemoteStorageEnumerateUserSharedWorkshopFilesResult_t_412 *win = (struct winRemoteStorageEnumerateUserSharedWorkshopFilesResult_t_412 *)w;
win->m_eResult = lin->m_eResult;
win->m_nResultsReturned = lin->m_nResultsReturned;
win->m_nTotalResultCount = lin->m_nTotalResultCount;
memcpy(win->m_rgPublishedFileId, lin->m_rgPublishedFileId, sizeof(win->m_rgPublishedFileId));
}
struct winRemoteStorageSetUserPublishedFileActionResult_t_16 {
EResult m_eResult;
PublishedFileId_t m_nPublishedFileId;
EWorkshopFileAction m_eAction;
} __attribute__ ((ms_struct));
void cb_RemoteStorageSetUserPublishedFileActionResult_t_16(void *l, void *w)
{
RemoteStorageSetUserPublishedFileActionResult_t *lin = (RemoteStorageSetUserPublishedFileActionResult_t *)l;
struct winRemoteStorageSetUserPublishedFileActionResult_t_16 *win = (struct winRemoteStorageSetUserPublishedFileActionResult_t_16 *)w;
win->m_eResult = lin->m_eResult;
win->m_nPublishedFileId = lin->m_nPublishedFileId;
win->m_eAction = lin->m_eAction;
}
struct winRemoteStorageEnumeratePublishedFilesByUserActionResult_t_616 {
EResult m_eResult;
EWorkshopFileAction m_eAction;
int32 m_nResultsReturned;
int32 m_nTotalResultCount;
PublishedFileId_t m_rgPublishedFileId[50];
uint32 m_rgRTimeUpdated[50];
} __attribute__ ((ms_struct));
void cb_RemoteStorageEnumeratePublishedFilesByUserActionResult_t_616(void *l, void *w)
{
RemoteStorageEnumeratePublishedFilesByUserActionResult_t *lin = (RemoteStorageEnumeratePublishedFilesByUserActionResult_t *)l;
struct winRemoteStorageEnumeratePublishedFilesByUserActionResult_t_616 *win = (struct winRemoteStorageEnumeratePublishedFilesByUserActionResult_t_616 *)w;
win->m_eResult = lin->m_eResult;
win->m_eAction = lin->m_eAction;
win->m_nResultsReturned = lin->m_nResultsReturned;
win->m_nTotalResultCount = lin->m_nTotalResultCount;
memcpy(win->m_rgPublishedFileId, lin->m_rgPublishedFileId, sizeof(win->m_rgPublishedFileId));
memcpy(win->m_rgRTimeUpdated, lin->m_rgRTimeUpdated, sizeof(win->m_rgRTimeUpdated));
}
struct winRemoteStoragePublishFileProgress_t_12 {
double m_dPercentFile;
bool m_bPreview;
} __attribute__ ((ms_struct));
void cb_RemoteStoragePublishFileProgress_t_12(void *l, void *w)
{
RemoteStoragePublishFileProgress_t *lin = (RemoteStoragePublishFileProgress_t *)l;
struct winRemoteStoragePublishFileProgress_t_12 *win = (struct winRemoteStoragePublishFileProgress_t_12 *)w;
win->m_dPercentFile = lin->m_dPercentFile;
win->m_bPreview = lin->m_bPreview;
}
struct winRemoteStoragePublishedFileUpdated_t_20 {
PublishedFileId_t m_nPublishedFileId;
AppId_t m_nAppID;
uint64 m_ulUnused;
} __attribute__ ((ms_struct));
void cb_RemoteStoragePublishedFileUpdated_t_20(void *l, void *w)
{
RemoteStoragePublishedFileUpdated_t *lin = (RemoteStoragePublishedFileUpdated_t *)l;
struct winRemoteStoragePublishedFileUpdated_t_20 *win = (struct winRemoteStoragePublishedFileUpdated_t_20 *)w;
win->m_nPublishedFileId = lin->m_nPublishedFileId;
win->m_nAppID = lin->m_nAppID;
win->m_ulUnused = lin->m_ulUnused;
}
struct winRemoteStorageFileWriteAsyncComplete_t_4 {
EResult m_eResult;
} __attribute__ ((ms_struct));
void cb_RemoteStorageFileWriteAsyncComplete_t_4(void *l, void *w)
{
RemoteStorageFileWriteAsyncComplete_t *lin = (RemoteStorageFileWriteAsyncComplete_t *)l;
struct winRemoteStorageFileWriteAsyncComplete_t_4 *win = (struct winRemoteStorageFileWriteAsyncComplete_t_4 *)w;
win->m_eResult = lin->m_eResult;
}
struct winRemoteStorageFileReadAsyncComplete_t_20 {
SteamAPICall_t m_hFileReadAsync;
EResult m_eResult;
uint32 m_nOffset;
uint32 m_cubRead;
} __attribute__ ((ms_struct));
void cb_RemoteStorageFileReadAsyncComplete_t_20(void *l, void *w)
{
RemoteStorageFileReadAsyncComplete_t *lin = (RemoteStorageFileReadAsyncComplete_t *)l;
struct winRemoteStorageFileReadAsyncComplete_t_20 *win = (struct winRemoteStorageFileReadAsyncComplete_t_20 *)w;
win->m_hFileReadAsync = lin->m_hFileReadAsync;
win->m_eResult = lin->m_eResult;
win->m_nOffset = lin->m_nOffset;
win->m_cubRead = lin->m_cubRead;
}
struct winUserStatsReceived_t_20 {
uint64 m_nGameID;
EResult m_eResult;
CSteamID m_steamIDUser;
} __attribute__ ((ms_struct));
void cb_UserStatsReceived_t_20(void *l, void *w)
{
UserStatsReceived_t *lin = (UserStatsReceived_t *)l;
struct winUserStatsReceived_t_20 *win = (struct winUserStatsReceived_t_20 *)w;
win->m_nGameID = lin->m_nGameID;
win->m_eResult = lin->m_eResult;
win->m_steamIDUser = lin->m_steamIDUser;
}
struct winUserStatsStored_t_12 {
uint64 m_nGameID;
EResult m_eResult;
} __attribute__ ((ms_struct));
void cb_UserStatsStored_t_12(void *l, void *w)
{
UserStatsStored_t *lin = (UserStatsStored_t *)l;
struct winUserStatsStored_t_12 *win = (struct winUserStatsStored_t_12 *)w;
win->m_nGameID = lin->m_nGameID;
win->m_eResult = lin->m_eResult;
}
struct winUserAchievementStored_t_148 {
uint64 m_nGameID;
bool m_bGroupAchievement;
char m_rgchAchievementName[128];
uint32 m_nCurProgress;
uint32 m_nMaxProgress;
} __attribute__ ((ms_struct));
void cb_UserAchievementStored_t_148(void *l, void *w)
{
UserAchievementStored_t *lin = (UserAchievementStored_t *)l;
struct winUserAchievementStored_t_148 *win = (struct winUserAchievementStored_t_148 *)w;
win->m_nGameID = lin->m_nGameID;
win->m_bGroupAchievement = lin->m_bGroupAchievement;
memcpy(win->m_rgchAchievementName, lin->m_rgchAchievementName, sizeof(win->m_rgchAchievementName));
win->m_nCurProgress = lin->m_nCurProgress;
win->m_nMaxProgress = lin->m_nMaxProgress;
}
struct winLeaderboardFindResult_t_12 {
SteamLeaderboard_t m_hSteamLeaderboard;
uint8 m_bLeaderboardFound;
} __attribute__ ((ms_struct));
void cb_LeaderboardFindResult_t_12(void *l, void *w)
{
LeaderboardFindResult_t *lin = (LeaderboardFindResult_t *)l;
struct winLeaderboardFindResult_t_12 *win = (struct winLeaderboardFindResult_t_12 *)w;
win->m_hSteamLeaderboard = lin->m_hSteamLeaderboard;
win->m_bLeaderboardFound = lin->m_bLeaderboardFound;
}
struct winLeaderboardScoresDownloaded_t_20 {
SteamLeaderboard_t m_hSteamLeaderboard;
SteamLeaderboardEntries_t m_hSteamLeaderboardEntries;
int m_cEntryCount;
} __attribute__ ((ms_struct));
void cb_LeaderboardScoresDownloaded_t_20(void *l, void *w)
{
LeaderboardScoresDownloaded_t *lin = (LeaderboardScoresDownloaded_t *)l;
struct winLeaderboardScoresDownloaded_t_20 *win = (struct winLeaderboardScoresDownloaded_t_20 *)w;
win->m_hSteamLeaderboard = lin->m_hSteamLeaderboard;
win->m_hSteamLeaderboardEntries = lin->m_hSteamLeaderboardEntries;
win->m_cEntryCount = lin->m_cEntryCount;
}
struct winLeaderboardScoreUploaded_t_28 {
uint8 m_bSuccess;
SteamLeaderboard_t m_hSteamLeaderboard;
int32 m_nScore;
uint8 m_bScoreChanged;
int m_nGlobalRankNew;
int m_nGlobalRankPrevious;
} __attribute__ ((ms_struct));
void cb_LeaderboardScoreUploaded_t_28(void *l, void *w)
{
LeaderboardScoreUploaded_t *lin = (LeaderboardScoreUploaded_t *)l;
struct winLeaderboardScoreUploaded_t_28 *win = (struct winLeaderboardScoreUploaded_t_28 *)w;
win->m_bSuccess = lin->m_bSuccess;
win->m_hSteamLeaderboard = lin->m_hSteamLeaderboard;
win->m_nScore = lin->m_nScore;
win->m_bScoreChanged = lin->m_bScoreChanged;
win->m_nGlobalRankNew = lin->m_nGlobalRankNew;
win->m_nGlobalRankPrevious = lin->m_nGlobalRankPrevious;
}
struct winNumberOfCurrentPlayers_t_8 {
uint8 m_bSuccess;
int32 m_cPlayers;
} __attribute__ ((ms_struct));
void cb_NumberOfCurrentPlayers_t_8(void *l, void *w)
{
NumberOfCurrentPlayers_t *lin = (NumberOfCurrentPlayers_t *)l;
struct winNumberOfCurrentPlayers_t_8 *win = (struct winNumberOfCurrentPlayers_t_8 *)w;
win->m_bSuccess = lin->m_bSuccess;
win->m_cPlayers = lin->m_cPlayers;
}
struct winUserStatsUnloaded_t_8 {
CSteamID m_steamIDUser;
} __attribute__ ((ms_struct));
void cb_UserStatsUnloaded_t_8(void *l, void *w)
{
UserStatsUnloaded_t *lin = (UserStatsUnloaded_t *)l;
struct winUserStatsUnloaded_t_8 *win = (struct winUserStatsUnloaded_t_8 *)w;
win->m_steamIDUser = lin->m_steamIDUser;
}
struct winUserAchievementIconFetched_t_144 {
CGameID m_nGameID;
char m_rgchAchievementName[128];
bool m_bAchieved;
int m_nIconHandle;
} __attribute__ ((ms_struct));
void cb_UserAchievementIconFetched_t_144(void *l, void *w)
{
UserAchievementIconFetched_t *lin = (UserAchievementIconFetched_t *)l;
struct winUserAchievementIconFetched_t_144 *win = (struct winUserAchievementIconFetched_t_144 *)w;
win->m_nGameID = lin->m_nGameID;
memcpy(win->m_rgchAchievementName, lin->m_rgchAchievementName, sizeof(win->m_rgchAchievementName));
win->m_bAchieved = lin->m_bAchieved;
win->m_nIconHandle = lin->m_nIconHandle;
}
struct winGlobalAchievementPercentagesReady_t_12 {
uint64 m_nGameID;
EResult m_eResult;
} __attribute__ ((ms_struct));
void cb_GlobalAchievementPercentagesReady_t_12(void *l, void *w)
{
GlobalAchievementPercentagesReady_t *lin = (GlobalAchievementPercentagesReady_t *)l;
struct winGlobalAchievementPercentagesReady_t_12 *win = (struct winGlobalAchievementPercentagesReady_t_12 *)w;
win->m_nGameID = lin->m_nGameID;
win->m_eResult = lin->m_eResult;
}
struct winLeaderboardUGCSet_t_12 {
EResult m_eResult;
SteamLeaderboard_t m_hSteamLeaderboard;
} __attribute__ ((ms_struct));
void cb_LeaderboardUGCSet_t_12(void *l, void *w)
{
LeaderboardUGCSet_t *lin = (LeaderboardUGCSet_t *)l;
struct winLeaderboardUGCSet_t_12 *win = (struct winLeaderboardUGCSet_t_12 *)w;
win->m_eResult = lin->m_eResult;
win->m_hSteamLeaderboard = lin->m_hSteamLeaderboard;
}
struct winPS3TrophiesInstalled_t_20 {
uint64 m_nGameID;
EResult m_eResult;
uint64 m_ulRequiredDiskSpace;
} __attribute__ ((ms_struct));
void cb_PS3TrophiesInstalled_t_20(void *l, void *w)
{
PS3TrophiesInstalled_t *lin = (PS3TrophiesInstalled_t *)l;
struct winPS3TrophiesInstalled_t_20 *win = (struct winPS3TrophiesInstalled_t_20 *)w;
win->m_nGameID = lin->m_nGameID;
win->m_eResult = lin->m_eResult;
win->m_ulRequiredDiskSpace = lin->m_ulRequiredDiskSpace;
}
struct winGlobalStatsReceived_t_12 {
uint64 m_nGameID;
EResult m_eResult;
} __attribute__ ((ms_struct));
void cb_GlobalStatsReceived_t_12(void *l, void *w)
{
GlobalStatsReceived_t *lin = (GlobalStatsReceived_t *)l;
struct winGlobalStatsReceived_t_12 *win = (struct winGlobalStatsReceived_t_12 *)w;
win->m_nGameID = lin->m_nGameID;
win->m_eResult = lin->m_eResult;
}
struct winDlcInstalled_t_4 {
AppId_t m_nAppID;
} __attribute__ ((ms_struct));
void cb_DlcInstalled_t_4(void *l, void *w)
{
DlcInstalled_t *lin = (DlcInstalled_t *)l;
struct winDlcInstalled_t_4 *win = (struct winDlcInstalled_t_4 *)w;
win->m_nAppID = lin->m_nAppID;
}
struct winRegisterActivationCodeResponse_t_8 {
ERegisterActivationCodeResult m_eResult;
uint32 m_unPackageRegistered;
} __attribute__ ((ms_struct));
void cb_RegisterActivationCodeResponse_t_8(void *l, void *w)
{
RegisterActivationCodeResponse_t *lin = (RegisterActivationCodeResponse_t *)l;
struct winRegisterActivationCodeResponse_t_8 *win = (struct winRegisterActivationCodeResponse_t_8 *)w;
win->m_eResult = lin->m_eResult;
win->m_unPackageRegistered = lin->m_unPackageRegistered;
}
struct winNewLaunchQueryParameters_t_1 {
} __attribute__ ((ms_struct));
void cb_NewLaunchQueryParameters_t_1(void *l, void *w)
{
NewLaunchQueryParameters_t *lin = (NewLaunchQueryParameters_t *)l;
struct winNewLaunchQueryParameters_t_1 *win = (struct winNewLaunchQueryParameters_t_1 *)w;
}
struct winAppProofOfPurchaseKeyResponse_t_252 {
EResult m_eResult;
uint32 m_nAppID;
uint32 m_cchKeyLength;
char m_rgchKey[240];
} __attribute__ ((ms_struct));
void cb_AppProofOfPurchaseKeyResponse_t_252(void *l, void *w)
{
AppProofOfPurchaseKeyResponse_t *lin = (AppProofOfPurchaseKeyResponse_t *)l;
struct winAppProofOfPurchaseKeyResponse_t_252 *win = (struct winAppProofOfPurchaseKeyResponse_t_252 *)w;
win->m_eResult = lin->m_eResult;
win->m_nAppID = lin->m_nAppID;
win->m_cchKeyLength = lin->m_cchKeyLength;
memcpy(win->m_rgchKey, lin->m_rgchKey, sizeof(win->m_rgchKey));
}
struct winFileDetailsResult_t_36 {
EResult m_eResult;
uint64 m_ulFileSize;
uint8 m_FileSHA[20];
uint32 m_unFlags;
} __attribute__ ((ms_struct));
void cb_FileDetailsResult_t_36(void *l, void *w)
{
FileDetailsResult_t *lin = (FileDetailsResult_t *)l;
struct winFileDetailsResult_t_36 *win = (struct winFileDetailsResult_t_36 *)w;
win->m_eResult = lin->m_eResult;
win->m_ulFileSize = lin->m_ulFileSize;
memcpy(win->m_FileSHA, lin->m_FileSHA, sizeof(win->m_FileSHA));
win->m_unFlags = lin->m_unFlags;
}
struct winP2PSessionRequest_t_8 {
CSteamID m_steamIDRemote;
} __attribute__ ((ms_struct));
void cb_P2PSessionRequest_t_8(void *l, void *w)
{
P2PSessionRequest_t *lin = (P2PSessionRequest_t *)l;
struct winP2PSessionRequest_t_8 *win = (struct winP2PSessionRequest_t_8 *)w;
win->m_steamIDRemote = lin->m_steamIDRemote;
}
struct winP2PSessionConnectFail_t_9 {
CSteamID m_steamIDRemote;
uint8 m_eP2PSessionError;
} __attribute__ ((ms_struct));
void cb_P2PSessionConnectFail_t_9(void *l, void *w)
{
P2PSessionConnectFail_t *lin = (P2PSessionConnectFail_t *)l;
struct winP2PSessionConnectFail_t_9 *win = (struct winP2PSessionConnectFail_t_9 *)w;
win->m_steamIDRemote = lin->m_steamIDRemote;
win->m_eP2PSessionError = lin->m_eP2PSessionError;
}
struct winSocketStatusCallback_t_20 {
SNetSocket_t m_hSocket;
SNetListenSocket_t m_hListenSocket;
CSteamID m_steamIDRemote;
int m_eSNetSocketState;
} __attribute__ ((ms_struct));
void cb_SocketStatusCallback_t_20(void *l, void *w)
{
SocketStatusCallback_t *lin = (SocketStatusCallback_t *)l;
struct winSocketStatusCallback_t_20 *win = (struct winSocketStatusCallback_t_20 *)w;
win->m_hSocket = lin->m_hSocket;
win->m_hListenSocket = lin->m_hListenSocket;
win->m_steamIDRemote = lin->m_steamIDRemote;
win->m_eSNetSocketState = lin->m_eSNetSocketState;
}
struct winScreenshotReady_t_8 {
ScreenshotHandle m_hLocal;
EResult m_eResult;
} __attribute__ ((ms_struct));
void cb_ScreenshotReady_t_8(void *l, void *w)
{
ScreenshotReady_t *lin = (ScreenshotReady_t *)l;
struct winScreenshotReady_t_8 *win = (struct winScreenshotReady_t_8 *)w;
win->m_hLocal = lin->m_hLocal;
win->m_eResult = lin->m_eResult;
}
struct winScreenshotRequested_t_1 {
} __attribute__ ((ms_struct));
void cb_ScreenshotRequested_t_1(void *l, void *w)
{
ScreenshotRequested_t *lin = (ScreenshotRequested_t *)l;
struct winScreenshotRequested_t_1 *win = (struct winScreenshotRequested_t_1 *)w;
}
struct winPlaybackStatusHasChanged_t_1 {
} __attribute__ ((ms_struct));
void cb_PlaybackStatusHasChanged_t_1(void *l, void *w)
{
PlaybackStatusHasChanged_t *lin = (PlaybackStatusHasChanged_t *)l;
struct winPlaybackStatusHasChanged_t_1 *win = (struct winPlaybackStatusHasChanged_t_1 *)w;
}
struct winVolumeHasChanged_t_4 {
float m_flNewVolume;
} __attribute__ ((ms_struct));
void cb_VolumeHasChanged_t_4(void *l, void *w)
{
VolumeHasChanged_t *lin = (VolumeHasChanged_t *)l;
struct winVolumeHasChanged_t_4 *win = (struct winVolumeHasChanged_t_4 *)w;
win->m_flNewVolume = lin->m_flNewVolume;
}
struct winMusicPlayerRemoteWillActivate_t_1 {
} __attribute__ ((ms_struct));
void cb_MusicPlayerRemoteWillActivate_t_1(void *l, void *w)
{
MusicPlayerRemoteWillActivate_t *lin = (MusicPlayerRemoteWillActivate_t *)l;
struct winMusicPlayerRemoteWillActivate_t_1 *win = (struct winMusicPlayerRemoteWillActivate_t_1 *)w;
}
struct winMusicPlayerRemoteWillDeactivate_t_1 {
} __attribute__ ((ms_struct));
void cb_MusicPlayerRemoteWillDeactivate_t_1(void *l, void *w)
{
MusicPlayerRemoteWillDeactivate_t *lin = (MusicPlayerRemoteWillDeactivate_t *)l;
struct winMusicPlayerRemoteWillDeactivate_t_1 *win = (struct winMusicPlayerRemoteWillDeactivate_t_1 *)w;
}
struct winMusicPlayerRemoteToFront_t_1 {
} __attribute__ ((ms_struct));
void cb_MusicPlayerRemoteToFront_t_1(void *l, void *w)
{
MusicPlayerRemoteToFront_t *lin = (MusicPlayerRemoteToFront_t *)l;
struct winMusicPlayerRemoteToFront_t_1 *win = (struct winMusicPlayerRemoteToFront_t_1 *)w;
}
struct winMusicPlayerWillQuit_t_1 {
} __attribute__ ((ms_struct));
void cb_MusicPlayerWillQuit_t_1(void *l, void *w)
{
MusicPlayerWillQuit_t *lin = (MusicPlayerWillQuit_t *)l;
struct winMusicPlayerWillQuit_t_1 *win = (struct winMusicPlayerWillQuit_t_1 *)w;
}
struct winMusicPlayerWantsPlay_t_1 {
} __attribute__ ((ms_struct));
void cb_MusicPlayerWantsPlay_t_1(void *l, void *w)
{
MusicPlayerWantsPlay_t *lin = (MusicPlayerWantsPlay_t *)l;
struct winMusicPlayerWantsPlay_t_1 *win = (struct winMusicPlayerWantsPlay_t_1 *)w;
}
struct winMusicPlayerWantsPause_t_1 {
} __attribute__ ((ms_struct));
void cb_MusicPlayerWantsPause_t_1(void *l, void *w)
{
MusicPlayerWantsPause_t *lin = (MusicPlayerWantsPause_t *)l;
struct winMusicPlayerWantsPause_t_1 *win = (struct winMusicPlayerWantsPause_t_1 *)w;
}
struct winMusicPlayerWantsPlayPrevious_t_1 {
} __attribute__ ((ms_struct));
void cb_MusicPlayerWantsPlayPrevious_t_1(void *l, void *w)
{
MusicPlayerWantsPlayPrevious_t *lin = (MusicPlayerWantsPlayPrevious_t *)l;
struct winMusicPlayerWantsPlayPrevious_t_1 *win = (struct winMusicPlayerWantsPlayPrevious_t_1 *)w;
}
struct winMusicPlayerWantsPlayNext_t_1 {
} __attribute__ ((ms_struct));
void cb_MusicPlayerWantsPlayNext_t_1(void *l, void *w)
{
MusicPlayerWantsPlayNext_t *lin = (MusicPlayerWantsPlayNext_t *)l;
struct winMusicPlayerWantsPlayNext_t_1 *win = (struct winMusicPlayerWantsPlayNext_t_1 *)w;
}
struct winMusicPlayerWantsShuffled_t_1 {
bool m_bShuffled;
} __attribute__ ((ms_struct));
void cb_MusicPlayerWantsShuffled_t_1(void *l, void *w)
{
MusicPlayerWantsShuffled_t *lin = (MusicPlayerWantsShuffled_t *)l;
struct winMusicPlayerWantsShuffled_t_1 *win = (struct winMusicPlayerWantsShuffled_t_1 *)w;
win->m_bShuffled = lin->m_bShuffled;
}
struct winMusicPlayerWantsLooped_t_1 {
bool m_bLooped;
} __attribute__ ((ms_struct));
void cb_MusicPlayerWantsLooped_t_1(void *l, void *w)
{
MusicPlayerWantsLooped_t *lin = (MusicPlayerWantsLooped_t *)l;
struct winMusicPlayerWantsLooped_t_1 *win = (struct winMusicPlayerWantsLooped_t_1 *)w;
win->m_bLooped = lin->m_bLooped;
}
struct winMusicPlayerWantsVolume_t_4 {
float m_flNewVolume;
} __attribute__ ((ms_struct));
void cb_MusicPlayerWantsVolume_t_4(void *l, void *w)
{
MusicPlayerWantsVolume_t *lin = (MusicPlayerWantsVolume_t *)l;
struct winMusicPlayerWantsVolume_t_4 *win = (struct winMusicPlayerWantsVolume_t_4 *)w;
win->m_flNewVolume = lin->m_flNewVolume;
}
struct winMusicPlayerSelectsQueueEntry_t_4 {
int nID;
} __attribute__ ((ms_struct));
void cb_MusicPlayerSelectsQueueEntry_t_4(void *l, void *w)
{
MusicPlayerSelectsQueueEntry_t *lin = (MusicPlayerSelectsQueueEntry_t *)l;
struct winMusicPlayerSelectsQueueEntry_t_4 *win = (struct winMusicPlayerSelectsQueueEntry_t_4 *)w;
win->nID = lin->nID;
}
struct winMusicPlayerSelectsPlaylistEntry_t_4 {
int nID;
} __attribute__ ((ms_struct));
void cb_MusicPlayerSelectsPlaylistEntry_t_4(void *l, void *w)
{
MusicPlayerSelectsPlaylistEntry_t *lin = (MusicPlayerSelectsPlaylistEntry_t *)l;
struct winMusicPlayerSelectsPlaylistEntry_t_4 *win = (struct winMusicPlayerSelectsPlaylistEntry_t_4 *)w;
win->nID = lin->nID;
}
struct winMusicPlayerWantsPlayingRepeatStatus_t_4 {
int m_nPlayingRepeatStatus;
} __attribute__ ((ms_struct));
void cb_MusicPlayerWantsPlayingRepeatStatus_t_4(void *l, void *w)
{
MusicPlayerWantsPlayingRepeatStatus_t *lin = (MusicPlayerWantsPlayingRepeatStatus_t *)l;
struct winMusicPlayerWantsPlayingRepeatStatus_t_4 *win = (struct winMusicPlayerWantsPlayingRepeatStatus_t_4 *)w;
win->m_nPlayingRepeatStatus = lin->m_nPlayingRepeatStatus;
}
struct winHTTPRequestCompleted_t_24 {
HTTPRequestHandle m_hRequest;
uint64 m_ulContextValue;
bool m_bRequestSuccessful;
EHTTPStatusCode m_eStatusCode;
uint32 m_unBodySize;
} __attribute__ ((ms_struct));
void cb_HTTPRequestCompleted_t_24(void *l, void *w)
{
HTTPRequestCompleted_t *lin = (HTTPRequestCompleted_t *)l;
struct winHTTPRequestCompleted_t_24 *win = (struct winHTTPRequestCompleted_t_24 *)w;
win->m_hRequest = lin->m_hRequest;
win->m_ulContextValue = lin->m_ulContextValue;
win->m_bRequestSuccessful = lin->m_bRequestSuccessful;
win->m_eStatusCode = lin->m_eStatusCode;
win->m_unBodySize = lin->m_unBodySize;
}
struct winHTTPRequestHeadersReceived_t_12 {
HTTPRequestHandle m_hRequest;
uint64 m_ulContextValue;
} __attribute__ ((ms_struct));
void cb_HTTPRequestHeadersReceived_t_12(void *l, void *w)
{
HTTPRequestHeadersReceived_t *lin = (HTTPRequestHeadersReceived_t *)l;
struct winHTTPRequestHeadersReceived_t_12 *win = (struct winHTTPRequestHeadersReceived_t_12 *)w;
win->m_hRequest = lin->m_hRequest;
win->m_ulContextValue = lin->m_ulContextValue;
}
struct winHTTPRequestDataReceived_t_20 {
HTTPRequestHandle m_hRequest;
uint64 m_ulContextValue;
uint32 m_cOffset;
uint32 m_cBytesReceived;
} __attribute__ ((ms_struct));
void cb_HTTPRequestDataReceived_t_20(void *l, void *w)
{
HTTPRequestDataReceived_t *lin = (HTTPRequestDataReceived_t *)l;
struct winHTTPRequestDataReceived_t_20 *win = (struct winHTTPRequestDataReceived_t_20 *)w;
win->m_hRequest = lin->m_hRequest;
win->m_ulContextValue = lin->m_ulContextValue;
win->m_cOffset = lin->m_cOffset;
win->m_cBytesReceived = lin->m_cBytesReceived;
}
struct winSteamUGCQueryCompleted_t_24 {
UGCQueryHandle_t m_handle;
EResult m_eResult;
uint32 m_unNumResultsReturned;
uint32 m_unTotalMatchingResults;
bool m_bCachedData;
} __attribute__ ((ms_struct));
void cb_SteamUGCQueryCompleted_t_24(void *l, void *w)
{
SteamUGCQueryCompleted_t *lin = (SteamUGCQueryCompleted_t *)l;
struct winSteamUGCQueryCompleted_t_24 *win = (struct winSteamUGCQueryCompleted_t_24 *)w;
win->m_handle = lin->m_handle;
win->m_eResult = lin->m_eResult;
win->m_unNumResultsReturned = lin->m_unNumResultsReturned;
win->m_unTotalMatchingResults = lin->m_unTotalMatchingResults;
win->m_bCachedData = lin->m_bCachedData;
}
struct winSteamUGCRequestUGCDetailsResult_t_9768 {
SteamUGCDetails_t m_details;
bool m_bCachedData;
} __attribute__ ((ms_struct));
void cb_SteamUGCRequestUGCDetailsResult_t_9768(void *l, void *w)
{
SteamUGCRequestUGCDetailsResult_t *lin = (SteamUGCRequestUGCDetailsResult_t *)l;
struct winSteamUGCRequestUGCDetailsResult_t_9768 *win = (struct winSteamUGCRequestUGCDetailsResult_t_9768 *)w;
win->m_details = lin->m_details;
win->m_bCachedData = lin->m_bCachedData;
}
struct winCreateItemResult_t_16 {
EResult m_eResult;
PublishedFileId_t m_nPublishedFileId;
bool m_bUserNeedsToAcceptWorkshopLegalAgreement;
} __attribute__ ((ms_struct));
void cb_CreateItemResult_t_16(void *l, void *w)
{
CreateItemResult_t *lin = (CreateItemResult_t *)l;
struct winCreateItemResult_t_16 *win = (struct winCreateItemResult_t_16 *)w;
win->m_eResult = lin->m_eResult;
win->m_nPublishedFileId = lin->m_nPublishedFileId;
win->m_bUserNeedsToAcceptWorkshopLegalAgreement = lin->m_bUserNeedsToAcceptWorkshopLegalAgreement;
}
struct winSubmitItemUpdateResult_t_16 {
EResult m_eResult;
bool m_bUserNeedsToAcceptWorkshopLegalAgreement;
PublishedFileId_t m_nPublishedFileId;
} __attribute__ ((ms_struct));
void cb_SubmitItemUpdateResult_t_16(void *l, void *w)
{
SubmitItemUpdateResult_t *lin = (SubmitItemUpdateResult_t *)l;
struct winSubmitItemUpdateResult_t_16 *win = (struct winSubmitItemUpdateResult_t_16 *)w;
win->m_eResult = lin->m_eResult;
win->m_bUserNeedsToAcceptWorkshopLegalAgreement = lin->m_bUserNeedsToAcceptWorkshopLegalAgreement;
win->m_nPublishedFileId = lin->m_nPublishedFileId;
}
struct winItemInstalled_t_12 {
AppId_t m_unAppID;
PublishedFileId_t m_nPublishedFileId;
} __attribute__ ((ms_struct));
void cb_ItemInstalled_t_12(void *l, void *w)
{
ItemInstalled_t *lin = (ItemInstalled_t *)l;
struct winItemInstalled_t_12 *win = (struct winItemInstalled_t_12 *)w;
win->m_unAppID = lin->m_unAppID;
win->m_nPublishedFileId = lin->m_nPublishedFileId;
}
struct winDownloadItemResult_t_16 {
AppId_t m_unAppID;
PublishedFileId_t m_nPublishedFileId;
EResult m_eResult;
} __attribute__ ((ms_struct));
void cb_DownloadItemResult_t_16(void *l, void *w)
{
DownloadItemResult_t *lin = (DownloadItemResult_t *)l;
struct winDownloadItemResult_t_16 *win = (struct winDownloadItemResult_t_16 *)w;
win->m_unAppID = lin->m_unAppID;
win->m_nPublishedFileId = lin->m_nPublishedFileId;
win->m_eResult = lin->m_eResult;
}
struct winUserFavoriteItemsListChanged_t_16 {
PublishedFileId_t m_nPublishedFileId;
EResult m_eResult;
bool m_bWasAddRequest;
} __attribute__ ((ms_struct));
void cb_UserFavoriteItemsListChanged_t_16(void *l, void *w)
{
UserFavoriteItemsListChanged_t *lin = (UserFavoriteItemsListChanged_t *)l;
struct winUserFavoriteItemsListChanged_t_16 *win = (struct winUserFavoriteItemsListChanged_t_16 *)w;
win->m_nPublishedFileId = lin->m_nPublishedFileId;
win->m_eResult = lin->m_eResult;
win->m_bWasAddRequest = lin->m_bWasAddRequest;
}
struct winSetUserItemVoteResult_t_16 {
PublishedFileId_t m_nPublishedFileId;
EResult m_eResult;
bool m_bVoteUp;
} __attribute__ ((ms_struct));
void cb_SetUserItemVoteResult_t_16(void *l, void *w)
{
SetUserItemVoteResult_t *lin = (SetUserItemVoteResult_t *)l;
struct winSetUserItemVoteResult_t_16 *win = (struct winSetUserItemVoteResult_t_16 *)w;
win->m_nPublishedFileId = lin->m_nPublishedFileId;
win->m_eResult = lin->m_eResult;
win->m_bVoteUp = lin->m_bVoteUp;
}
struct winGetUserItemVoteResult_t_16 {
PublishedFileId_t m_nPublishedFileId;
EResult m_eResult;
bool m_bVotedUp;
bool m_bVotedDown;
bool m_bVoteSkipped;
} __attribute__ ((ms_struct));
void cb_GetUserItemVoteResult_t_16(void *l, void *w)
{
GetUserItemVoteResult_t *lin = (GetUserItemVoteResult_t *)l;
struct winGetUserItemVoteResult_t_16 *win = (struct winGetUserItemVoteResult_t_16 *)w;
win->m_nPublishedFileId = lin->m_nPublishedFileId;
win->m_eResult = lin->m_eResult;
win->m_bVotedUp = lin->m_bVotedUp;
win->m_bVotedDown = lin->m_bVotedDown;
win->m_bVoteSkipped = lin->m_bVoteSkipped;
}
struct winStartPlaytimeTrackingResult_t_4 {
EResult m_eResult;
} __attribute__ ((ms_struct));
void cb_StartPlaytimeTrackingResult_t_4(void *l, void *w)
{
StartPlaytimeTrackingResult_t *lin = (StartPlaytimeTrackingResult_t *)l;
struct winStartPlaytimeTrackingResult_t_4 *win = (struct winStartPlaytimeTrackingResult_t_4 *)w;
win->m_eResult = lin->m_eResult;
}
struct winStopPlaytimeTrackingResult_t_4 {
EResult m_eResult;
} __attribute__ ((ms_struct));
void cb_StopPlaytimeTrackingResult_t_4(void *l, void *w)
{
StopPlaytimeTrackingResult_t *lin = (StopPlaytimeTrackingResult_t *)l;
struct winStopPlaytimeTrackingResult_t_4 *win = (struct winStopPlaytimeTrackingResult_t_4 *)w;
win->m_eResult = lin->m_eResult;
}
struct winAddUGCDependencyResult_t_20 {
EResult m_eResult;
PublishedFileId_t m_nPublishedFileId;
PublishedFileId_t m_nChildPublishedFileId;
} __attribute__ ((ms_struct));
void cb_AddUGCDependencyResult_t_20(void *l, void *w)
{
AddUGCDependencyResult_t *lin = (AddUGCDependencyResult_t *)l;
struct winAddUGCDependencyResult_t_20 *win = (struct winAddUGCDependencyResult_t_20 *)w;
win->m_eResult = lin->m_eResult;
win->m_nPublishedFileId = lin->m_nPublishedFileId;
win->m_nChildPublishedFileId = lin->m_nChildPublishedFileId;
}
struct winRemoveUGCDependencyResult_t_20 {
EResult m_eResult;
PublishedFileId_t m_nPublishedFileId;
PublishedFileId_t m_nChildPublishedFileId;
} __attribute__ ((ms_struct));
void cb_RemoveUGCDependencyResult_t_20(void *l, void *w)
{
RemoveUGCDependencyResult_t *lin = (RemoveUGCDependencyResult_t *)l;
struct winRemoveUGCDependencyResult_t_20 *win = (struct winRemoveUGCDependencyResult_t_20 *)w;
win->m_eResult = lin->m_eResult;
win->m_nPublishedFileId = lin->m_nPublishedFileId;
win->m_nChildPublishedFileId = lin->m_nChildPublishedFileId;
}
struct winAddAppDependencyResult_t_16 {
EResult m_eResult;
PublishedFileId_t m_nPublishedFileId;
AppId_t m_nAppID;
} __attribute__ ((ms_struct));
void cb_AddAppDependencyResult_t_16(void *l, void *w)
{
AddAppDependencyResult_t *lin = (AddAppDependencyResult_t *)l;
struct winAddAppDependencyResult_t_16 *win = (struct winAddAppDependencyResult_t_16 *)w;
win->m_eResult = lin->m_eResult;
win->m_nPublishedFileId = lin->m_nPublishedFileId;
win->m_nAppID = lin->m_nAppID;
}
struct winRemoveAppDependencyResult_t_16 {
EResult m_eResult;
PublishedFileId_t m_nPublishedFileId;
AppId_t m_nAppID;
} __attribute__ ((ms_struct));
void cb_RemoveAppDependencyResult_t_16(void *l, void *w)
{
RemoveAppDependencyResult_t *lin = (RemoveAppDependencyResult_t *)l;
struct winRemoveAppDependencyResult_t_16 *win = (struct winRemoveAppDependencyResult_t_16 *)w;
win->m_eResult = lin->m_eResult;
win->m_nPublishedFileId = lin->m_nPublishedFileId;
win->m_nAppID = lin->m_nAppID;
}
struct winGetAppDependenciesResult_t_148 {
EResult m_eResult;
PublishedFileId_t m_nPublishedFileId;
AppId_t m_rgAppIDs[32];
uint32 m_nNumAppDependencies;
uint32 m_nTotalNumAppDependencies;
} __attribute__ ((ms_struct));
void cb_GetAppDependenciesResult_t_148(void *l, void *w)
{
GetAppDependenciesResult_t *lin = (GetAppDependenciesResult_t *)l;
struct winGetAppDependenciesResult_t_148 *win = (struct winGetAppDependenciesResult_t_148 *)w;
win->m_eResult = lin->m_eResult;
win->m_nPublishedFileId = lin->m_nPublishedFileId;
memcpy(win->m_rgAppIDs, lin->m_rgAppIDs, sizeof(win->m_rgAppIDs));
win->m_nNumAppDependencies = lin->m_nNumAppDependencies;
win->m_nTotalNumAppDependencies = lin->m_nTotalNumAppDependencies;
}
struct winDeleteItemResult_t_12 {
EResult m_eResult;
PublishedFileId_t m_nPublishedFileId;
} __attribute__ ((ms_struct));
void cb_DeleteItemResult_t_12(void *l, void *w)
{
DeleteItemResult_t *lin = (DeleteItemResult_t *)l;
struct winDeleteItemResult_t_12 *win = (struct winDeleteItemResult_t_12 *)w;
win->m_eResult = lin->m_eResult;
win->m_nPublishedFileId = lin->m_nPublishedFileId;
}
struct winSteamAppInstalled_t_4 {
AppId_t m_nAppID;
} __attribute__ ((ms_struct));
void cb_SteamAppInstalled_t_4(void *l, void *w)
{
SteamAppInstalled_t *lin = (SteamAppInstalled_t *)l;
struct winSteamAppInstalled_t_4 *win = (struct winSteamAppInstalled_t_4 *)w;
win->m_nAppID = lin->m_nAppID;
}
struct winSteamAppUninstalled_t_4 {
AppId_t m_nAppID;
} __attribute__ ((ms_struct));
void cb_SteamAppUninstalled_t_4(void *l, void *w)
{
SteamAppUninstalled_t *lin = (SteamAppUninstalled_t *)l;
struct winSteamAppUninstalled_t_4 *win = (struct winSteamAppUninstalled_t_4 *)w;
win->m_nAppID = lin->m_nAppID;
}
struct winHTML_BrowserReady_t_4 {
HHTMLBrowser unBrowserHandle;
} __attribute__ ((ms_struct));
void cb_HTML_BrowserReady_t_4(void *l, void *w)
{
HTML_BrowserReady_t *lin = (HTML_BrowserReady_t *)l;
struct winHTML_BrowserReady_t_4 *win = (struct winHTML_BrowserReady_t_4 *)w;
win->unBrowserHandle = lin->unBrowserHandle;
}
struct winHTML_NeedsPaint_t_48 {
HHTMLBrowser unBrowserHandle;
const char * pBGRA;
uint32 unWide;
uint32 unTall;
uint32 unUpdateX;
uint32 unUpdateY;
uint32 unUpdateWide;
uint32 unUpdateTall;
uint32 unScrollX;
uint32 unScrollY;
float flPageScale;
uint32 unPageSerial;
} __attribute__ ((ms_struct));
void cb_HTML_NeedsPaint_t_48(void *l, void *w)
{
HTML_NeedsPaint_t *lin = (HTML_NeedsPaint_t *)l;
struct winHTML_NeedsPaint_t_48 *win = (struct winHTML_NeedsPaint_t_48 *)w;
win->unBrowserHandle = lin->unBrowserHandle;
win->pBGRA = lin->pBGRA;
win->unWide = lin->unWide;
win->unTall = lin->unTall;
win->unUpdateX = lin->unUpdateX;
win->unUpdateY = lin->unUpdateY;
win->unUpdateWide = lin->unUpdateWide;
win->unUpdateTall = lin->unUpdateTall;
win->unScrollX = lin->unScrollX;
win->unScrollY = lin->unScrollY;
win->flPageScale = lin->flPageScale;
win->unPageSerial = lin->unPageSerial;
}
struct winHTML_StartRequest_t_20 {
HHTMLBrowser unBrowserHandle;
const char * pchURL;
const char * pchTarget;
const char * pchPostData;
bool bIsRedirect;
} __attribute__ ((ms_struct));
void cb_HTML_StartRequest_t_20(void *l, void *w)
{
HTML_StartRequest_t *lin = (HTML_StartRequest_t *)l;
struct winHTML_StartRequest_t_20 *win = (struct winHTML_StartRequest_t_20 *)w;
win->unBrowserHandle = lin->unBrowserHandle;
win->pchURL = lin->pchURL;
win->pchTarget = lin->pchTarget;
win->pchPostData = lin->pchPostData;
win->bIsRedirect = lin->bIsRedirect;
}
struct winHTML_CloseBrowser_t_4 {
HHTMLBrowser unBrowserHandle;
} __attribute__ ((ms_struct));
void cb_HTML_CloseBrowser_t_4(void *l, void *w)
{
HTML_CloseBrowser_t *lin = (HTML_CloseBrowser_t *)l;
struct winHTML_CloseBrowser_t_4 *win = (struct winHTML_CloseBrowser_t_4 *)w;
win->unBrowserHandle = lin->unBrowserHandle;
}
struct winHTML_URLChanged_t_24 {
HHTMLBrowser unBrowserHandle;
const char * pchURL;
const char * pchPostData;
bool bIsRedirect;
const char * pchPageTitle;
bool bNewNavigation;
} __attribute__ ((ms_struct));
void cb_HTML_URLChanged_t_24(void *l, void *w)
{
HTML_URLChanged_t *lin = (HTML_URLChanged_t *)l;
struct winHTML_URLChanged_t_24 *win = (struct winHTML_URLChanged_t_24 *)w;
win->unBrowserHandle = lin->unBrowserHandle;
win->pchURL = lin->pchURL;
win->pchPostData = lin->pchPostData;
win->bIsRedirect = lin->bIsRedirect;
win->pchPageTitle = lin->pchPageTitle;
win->bNewNavigation = lin->bNewNavigation;
}
struct winHTML_FinishedRequest_t_12 {
HHTMLBrowser unBrowserHandle;
const char * pchURL;
const char * pchPageTitle;
} __attribute__ ((ms_struct));
void cb_HTML_FinishedRequest_t_12(void *l, void *w)
{
HTML_FinishedRequest_t *lin = (HTML_FinishedRequest_t *)l;
struct winHTML_FinishedRequest_t_12 *win = (struct winHTML_FinishedRequest_t_12 *)w;
win->unBrowserHandle = lin->unBrowserHandle;
win->pchURL = lin->pchURL;
win->pchPageTitle = lin->pchPageTitle;
}
struct winHTML_OpenLinkInNewTab_t_8 {
HHTMLBrowser unBrowserHandle;
const char * pchURL;
} __attribute__ ((ms_struct));
void cb_HTML_OpenLinkInNewTab_t_8(void *l, void *w)
{
HTML_OpenLinkInNewTab_t *lin = (HTML_OpenLinkInNewTab_t *)l;
struct winHTML_OpenLinkInNewTab_t_8 *win = (struct winHTML_OpenLinkInNewTab_t_8 *)w;
win->unBrowserHandle = lin->unBrowserHandle;
win->pchURL = lin->pchURL;
}
struct winHTML_ChangedTitle_t_8 {
HHTMLBrowser unBrowserHandle;
const char * pchTitle;
} __attribute__ ((ms_struct));
void cb_HTML_ChangedTitle_t_8(void *l, void *w)
{
HTML_ChangedTitle_t *lin = (HTML_ChangedTitle_t *)l;
struct winHTML_ChangedTitle_t_8 *win = (struct winHTML_ChangedTitle_t_8 *)w;
win->unBrowserHandle = lin->unBrowserHandle;
win->pchTitle = lin->pchTitle;
}
struct winHTML_SearchResults_t_12 {
HHTMLBrowser unBrowserHandle;
uint32 unResults;
uint32 unCurrentMatch;
} __attribute__ ((ms_struct));
void cb_HTML_SearchResults_t_12(void *l, void *w)
{
HTML_SearchResults_t *lin = (HTML_SearchResults_t *)l;
struct winHTML_SearchResults_t_12 *win = (struct winHTML_SearchResults_t_12 *)w;
win->unBrowserHandle = lin->unBrowserHandle;
win->unResults = lin->unResults;
win->unCurrentMatch = lin->unCurrentMatch;
}
struct winHTML_CanGoBackAndForward_t_8 {
HHTMLBrowser unBrowserHandle;
bool bCanGoBack;
bool bCanGoForward;
} __attribute__ ((ms_struct));
void cb_HTML_CanGoBackAndForward_t_8(void *l, void *w)
{
HTML_CanGoBackAndForward_t *lin = (HTML_CanGoBackAndForward_t *)l;
struct winHTML_CanGoBackAndForward_t_8 *win = (struct winHTML_CanGoBackAndForward_t_8 *)w;
win->unBrowserHandle = lin->unBrowserHandle;
win->bCanGoBack = lin->bCanGoBack;
win->bCanGoForward = lin->bCanGoForward;
}
struct winHTML_HorizontalScroll_t_24 {
HHTMLBrowser unBrowserHandle;
uint32 unScrollMax;
uint32 unScrollCurrent;
float flPageScale;
bool bVisible;
uint32 unPageSize;
} __attribute__ ((ms_struct));
void cb_HTML_HorizontalScroll_t_24(void *l, void *w)
{
HTML_HorizontalScroll_t *lin = (HTML_HorizontalScroll_t *)l;
struct winHTML_HorizontalScroll_t_24 *win = (struct winHTML_HorizontalScroll_t_24 *)w;
win->unBrowserHandle = lin->unBrowserHandle;
win->unScrollMax = lin->unScrollMax;
win->unScrollCurrent = lin->unScrollCurrent;
win->flPageScale = lin->flPageScale;
win->bVisible = lin->bVisible;
win->unPageSize = lin->unPageSize;
}
struct winHTML_VerticalScroll_t_24 {
HHTMLBrowser unBrowserHandle;
uint32 unScrollMax;
uint32 unScrollCurrent;
float flPageScale;
bool bVisible;
uint32 unPageSize;
} __attribute__ ((ms_struct));
void cb_HTML_VerticalScroll_t_24(void *l, void *w)
{
HTML_VerticalScroll_t *lin = (HTML_VerticalScroll_t *)l;
struct winHTML_VerticalScroll_t_24 *win = (struct winHTML_VerticalScroll_t_24 *)w;
win->unBrowserHandle = lin->unBrowserHandle;
win->unScrollMax = lin->unScrollMax;
win->unScrollCurrent = lin->unScrollCurrent;
win->flPageScale = lin->flPageScale;
win->bVisible = lin->bVisible;
win->unPageSize = lin->unPageSize;
}
struct winHTML_LinkAtPosition_t_20 {
HHTMLBrowser unBrowserHandle;
uint32 x;
uint32 y;
const char * pchURL;
bool bInput;
bool bLiveLink;
} __attribute__ ((ms_struct));
void cb_HTML_LinkAtPosition_t_20(void *l, void *w)
{
HTML_LinkAtPosition_t *lin = (HTML_LinkAtPosition_t *)l;
struct winHTML_LinkAtPosition_t_20 *win = (struct winHTML_LinkAtPosition_t_20 *)w;
win->unBrowserHandle = lin->unBrowserHandle;
win->x = lin->x;
win->y = lin->y;
win->pchURL = lin->pchURL;
win->bInput = lin->bInput;
win->bLiveLink = lin->bLiveLink;
}
struct winHTML_JSAlert_t_8 {
HHTMLBrowser unBrowserHandle;
const char * pchMessage;
} __attribute__ ((ms_struct));
void cb_HTML_JSAlert_t_8(void *l, void *w)
{
HTML_JSAlert_t *lin = (HTML_JSAlert_t *)l;
struct winHTML_JSAlert_t_8 *win = (struct winHTML_JSAlert_t_8 *)w;
win->unBrowserHandle = lin->unBrowserHandle;
win->pchMessage = lin->pchMessage;
}
struct winHTML_JSConfirm_t_8 {
HHTMLBrowser unBrowserHandle;
const char * pchMessage;
} __attribute__ ((ms_struct));
void cb_HTML_JSConfirm_t_8(void *l, void *w)
{
HTML_JSConfirm_t *lin = (HTML_JSConfirm_t *)l;
struct winHTML_JSConfirm_t_8 *win = (struct winHTML_JSConfirm_t_8 *)w;
win->unBrowserHandle = lin->unBrowserHandle;
win->pchMessage = lin->pchMessage;
}
struct winHTML_FileOpenDialog_t_12 {
HHTMLBrowser unBrowserHandle;
const char * pchTitle;
const char * pchInitialFile;
} __attribute__ ((ms_struct));
void cb_HTML_FileOpenDialog_t_12(void *l, void *w)
{
HTML_FileOpenDialog_t *lin = (HTML_FileOpenDialog_t *)l;
struct winHTML_FileOpenDialog_t_12 *win = (struct winHTML_FileOpenDialog_t_12 *)w;
win->unBrowserHandle = lin->unBrowserHandle;
win->pchTitle = lin->pchTitle;
win->pchInitialFile = lin->pchInitialFile;
}
struct winHTML_NewWindow_t_28 {
HHTMLBrowser unBrowserHandle;
const char * pchURL;
uint32 unX;
uint32 unY;
uint32 unWide;
uint32 unTall;
HHTMLBrowser unNewWindow_BrowserHandle;
} __attribute__ ((ms_struct));
void cb_HTML_NewWindow_t_28(void *l, void *w)
{
HTML_NewWindow_t *lin = (HTML_NewWindow_t *)l;
struct winHTML_NewWindow_t_28 *win = (struct winHTML_NewWindow_t_28 *)w;
win->unBrowserHandle = lin->unBrowserHandle;
win->pchURL = lin->pchURL;
win->unX = lin->unX;
win->unY = lin->unY;
win->unWide = lin->unWide;
win->unTall = lin->unTall;
win->unNewWindow_BrowserHandle = lin->unNewWindow_BrowserHandle;
}
struct winHTML_SetCursor_t_8 {
HHTMLBrowser unBrowserHandle;
uint32 eMouseCursor;
} __attribute__ ((ms_struct));
void cb_HTML_SetCursor_t_8(void *l, void *w)
{
HTML_SetCursor_t *lin = (HTML_SetCursor_t *)l;
struct winHTML_SetCursor_t_8 *win = (struct winHTML_SetCursor_t_8 *)w;
win->unBrowserHandle = lin->unBrowserHandle;
win->eMouseCursor = lin->eMouseCursor;
}
struct winHTML_StatusText_t_8 {
HHTMLBrowser unBrowserHandle;
const char * pchMsg;
} __attribute__ ((ms_struct));
void cb_HTML_StatusText_t_8(void *l, void *w)
{
HTML_StatusText_t *lin = (HTML_StatusText_t *)l;
struct winHTML_StatusText_t_8 *win = (struct winHTML_StatusText_t_8 *)w;
win->unBrowserHandle = lin->unBrowserHandle;
win->pchMsg = lin->pchMsg;
}
struct winHTML_ShowToolTip_t_8 {
HHTMLBrowser unBrowserHandle;
const char * pchMsg;
} __attribute__ ((ms_struct));
void cb_HTML_ShowToolTip_t_8(void *l, void *w)
{
HTML_ShowToolTip_t *lin = (HTML_ShowToolTip_t *)l;
struct winHTML_ShowToolTip_t_8 *win = (struct winHTML_ShowToolTip_t_8 *)w;
win->unBrowserHandle = lin->unBrowserHandle;
win->pchMsg = lin->pchMsg;
}
struct winHTML_UpdateToolTip_t_8 {
HHTMLBrowser unBrowserHandle;
const char * pchMsg;
} __attribute__ ((ms_struct));
void cb_HTML_UpdateToolTip_t_8(void *l, void *w)
{
HTML_UpdateToolTip_t *lin = (HTML_UpdateToolTip_t *)l;
struct winHTML_UpdateToolTip_t_8 *win = (struct winHTML_UpdateToolTip_t_8 *)w;
win->unBrowserHandle = lin->unBrowserHandle;
win->pchMsg = lin->pchMsg;
}
struct winHTML_HideToolTip_t_4 {
HHTMLBrowser unBrowserHandle;
} __attribute__ ((ms_struct));
void cb_HTML_HideToolTip_t_4(void *l, void *w)
{
HTML_HideToolTip_t *lin = (HTML_HideToolTip_t *)l;
struct winHTML_HideToolTip_t_4 *win = (struct winHTML_HideToolTip_t_4 *)w;
win->unBrowserHandle = lin->unBrowserHandle;
}
struct winHTML_BrowserRestarted_t_8 {
HHTMLBrowser unBrowserHandle;
HHTMLBrowser unOldBrowserHandle;
} __attribute__ ((ms_struct));
void cb_HTML_BrowserRestarted_t_8(void *l, void *w)
{
HTML_BrowserRestarted_t *lin = (HTML_BrowserRestarted_t *)l;
struct winHTML_BrowserRestarted_t_8 *win = (struct winHTML_BrowserRestarted_t_8 *)w;
win->unBrowserHandle = lin->unBrowserHandle;
win->unOldBrowserHandle = lin->unOldBrowserHandle;
}
struct winSteamInventoryResultReady_t_8 {
SteamInventoryResult_t m_handle;
EResult m_result;
} __attribute__ ((ms_struct));
void cb_SteamInventoryResultReady_t_8(void *l, void *w)
{
SteamInventoryResultReady_t *lin = (SteamInventoryResultReady_t *)l;
struct winSteamInventoryResultReady_t_8 *win = (struct winSteamInventoryResultReady_t_8 *)w;
win->m_handle = lin->m_handle;
win->m_result = lin->m_result;
}
struct winSteamInventoryFullUpdate_t_4 {
SteamInventoryResult_t m_handle;
} __attribute__ ((ms_struct));
void cb_SteamInventoryFullUpdate_t_4(void *l, void *w)
{
SteamInventoryFullUpdate_t *lin = (SteamInventoryFullUpdate_t *)l;
struct winSteamInventoryFullUpdate_t_4 *win = (struct winSteamInventoryFullUpdate_t_4 *)w;
win->m_handle = lin->m_handle;
}
struct winSteamInventoryDefinitionUpdate_t_1 {
} __attribute__ ((ms_struct));
void cb_SteamInventoryDefinitionUpdate_t_1(void *l, void *w)
{
SteamInventoryDefinitionUpdate_t *lin = (SteamInventoryDefinitionUpdate_t *)l;
struct winSteamInventoryDefinitionUpdate_t_1 *win = (struct winSteamInventoryDefinitionUpdate_t_1 *)w;
}
struct winSteamInventoryEligiblePromoItemDefIDs_t_20 {
EResult m_result;
CSteamID m_steamID;
int m_numEligiblePromoItemDefs;
bool m_bCachedData;
} __attribute__ ((ms_struct));
void cb_SteamInventoryEligiblePromoItemDefIDs_t_20(void *l, void *w)
{
SteamInventoryEligiblePromoItemDefIDs_t *lin = (SteamInventoryEligiblePromoItemDefIDs_t *)l;
struct winSteamInventoryEligiblePromoItemDefIDs_t_20 *win = (struct winSteamInventoryEligiblePromoItemDefIDs_t_20 *)w;
win->m_result = lin->m_result;
win->m_steamID = lin->m_steamID;
win->m_numEligiblePromoItemDefs = lin->m_numEligiblePromoItemDefs;
win->m_bCachedData = lin->m_bCachedData;
}
struct winSteamInventoryStartPurchaseResult_t_20 {
EResult m_result;
uint64 m_ulOrderID;
uint64 m_ulTransID;
} __attribute__ ((ms_struct));
void cb_SteamInventoryStartPurchaseResult_t_20(void *l, void *w)
{
SteamInventoryStartPurchaseResult_t *lin = (SteamInventoryStartPurchaseResult_t *)l;
struct winSteamInventoryStartPurchaseResult_t_20 *win = (struct winSteamInventoryStartPurchaseResult_t_20 *)w;
win->m_result = lin->m_result;
win->m_ulOrderID = lin->m_ulOrderID;
win->m_ulTransID = lin->m_ulTransID;
}
struct winSteamInventoryRequestPricesResult_t_8 {
EResult m_result;
char m_rgchCurrency[4];
} __attribute__ ((ms_struct));
void cb_SteamInventoryRequestPricesResult_t_8(void *l, void *w)
{
SteamInventoryRequestPricesResult_t *lin = (SteamInventoryRequestPricesResult_t *)l;
struct winSteamInventoryRequestPricesResult_t_8 *win = (struct winSteamInventoryRequestPricesResult_t_8 *)w;
win->m_result = lin->m_result;
memcpy(win->m_rgchCurrency, lin->m_rgchCurrency, sizeof(win->m_rgchCurrency));
}
struct winBroadcastUploadStart_t_1 {
} __attribute__ ((ms_struct));
void cb_BroadcastUploadStart_t_1(void *l, void *w)
{
BroadcastUploadStart_t *lin = (BroadcastUploadStart_t *)l;
struct winBroadcastUploadStart_t_1 *win = (struct winBroadcastUploadStart_t_1 *)w;
}
struct winBroadcastUploadStop_t_4 {
EBroadcastUploadResult m_eResult;
} __attribute__ ((ms_struct));
void cb_BroadcastUploadStop_t_4(void *l, void *w)
{
BroadcastUploadStop_t *lin = (BroadcastUploadStop_t *)l;
struct winBroadcastUploadStop_t_4 *win = (struct winBroadcastUploadStop_t_4 *)w;
win->m_eResult = lin->m_eResult;
}
struct winGetVideoURLResult_t_264 {
EResult m_eResult;
AppId_t m_unVideoAppID;
char m_rgchURL[256];
} __attribute__ ((ms_struct));
void cb_GetVideoURLResult_t_264(void *l, void *w)
{
GetVideoURLResult_t *lin = (GetVideoURLResult_t *)l;
struct winGetVideoURLResult_t_264 *win = (struct winGetVideoURLResult_t_264 *)w;
win->m_eResult = lin->m_eResult;
win->m_unVideoAppID = lin->m_unVideoAppID;
memcpy(win->m_rgchURL, lin->m_rgchURL, sizeof(win->m_rgchURL));
}
struct winGetOPFSettingsResult_t_8 {
EResult m_eResult;
AppId_t m_unVideoAppID;
} __attribute__ ((ms_struct));
void cb_GetOPFSettingsResult_t_8(void *l, void *w)
{
GetOPFSettingsResult_t *lin = (GetOPFSettingsResult_t *)l;
struct winGetOPFSettingsResult_t_8 *win = (struct winGetOPFSettingsResult_t_8 *)w;
win->m_eResult = lin->m_eResult;
win->m_unVideoAppID = lin->m_unVideoAppID;
}
struct winSteamParentalSettingsChanged_t_1 {
} __attribute__ ((ms_struct));
void cb_SteamParentalSettingsChanged_t_1(void *l, void *w)
{
SteamParentalSettingsChanged_t *lin = (SteamParentalSettingsChanged_t *)l;
struct winSteamParentalSettingsChanged_t_1 *win = (struct winSteamParentalSettingsChanged_t_1 *)w;
}
struct winGSClientApprove_t_16 {
CSteamID m_SteamID;
CSteamID m_OwnerSteamID;
} __attribute__ ((ms_struct));
void cb_GSClientApprove_t_16(void *l, void *w)
{
GSClientApprove_t *lin = (GSClientApprove_t *)l;
struct winGSClientApprove_t_16 *win = (struct winGSClientApprove_t_16 *)w;
win->m_SteamID = lin->m_SteamID;
win->m_OwnerSteamID = lin->m_OwnerSteamID;
}
struct winGSClientDeny_t_140 {
CSteamID m_SteamID;
EDenyReason m_eDenyReason;
char m_rgchOptionalText[128];
} __attribute__ ((ms_struct));
void cb_GSClientDeny_t_140(void *l, void *w)
{
GSClientDeny_t *lin = (GSClientDeny_t *)l;
struct winGSClientDeny_t_140 *win = (struct winGSClientDeny_t_140 *)w;
win->m_SteamID = lin->m_SteamID;
win->m_eDenyReason = lin->m_eDenyReason;
memcpy(win->m_rgchOptionalText, lin->m_rgchOptionalText, sizeof(win->m_rgchOptionalText));
}
struct winGSClientKick_t_12 {
CSteamID m_SteamID;
EDenyReason m_eDenyReason;
} __attribute__ ((ms_struct));
void cb_GSClientKick_t_12(void *l, void *w)
{
GSClientKick_t *lin = (GSClientKick_t *)l;
struct winGSClientKick_t_12 *win = (struct winGSClientKick_t_12 *)w;
win->m_SteamID = lin->m_SteamID;
win->m_eDenyReason = lin->m_eDenyReason;
}
struct winGSClientAchievementStatus_t_140 {
uint64 m_SteamID;
char m_pchAchievement[128];
bool m_bUnlocked;
} __attribute__ ((ms_struct));
void cb_GSClientAchievementStatus_t_140(void *l, void *w)
{
GSClientAchievementStatus_t *lin = (GSClientAchievementStatus_t *)l;
struct winGSClientAchievementStatus_t_140 *win = (struct winGSClientAchievementStatus_t_140 *)w;
win->m_SteamID = lin->m_SteamID;
memcpy(win->m_pchAchievement, lin->m_pchAchievement, sizeof(win->m_pchAchievement));
win->m_bUnlocked = lin->m_bUnlocked;
}
struct winGSPolicyResponse_t_1 {
uint8 m_bSecure;
} __attribute__ ((ms_struct));
void cb_GSPolicyResponse_t_1(void *l, void *w)
{
GSPolicyResponse_t *lin = (GSPolicyResponse_t *)l;
struct winGSPolicyResponse_t_1 *win = (struct winGSPolicyResponse_t_1 *)w;
win->m_bSecure = lin->m_bSecure;
}
struct winGSGameplayStats_t_16 {
EResult m_eResult;
int32 m_nRank;
uint32 m_unTotalConnects;
uint32 m_unTotalMinutesPlayed;
} __attribute__ ((ms_struct));
void cb_GSGameplayStats_t_16(void *l, void *w)
{
GSGameplayStats_t *lin = (GSGameplayStats_t *)l;
struct winGSGameplayStats_t_16 *win = (struct winGSGameplayStats_t_16 *)w;
win->m_eResult = lin->m_eResult;
win->m_nRank = lin->m_nRank;
win->m_unTotalConnects = lin->m_unTotalConnects;
win->m_unTotalMinutesPlayed = lin->m_unTotalMinutesPlayed;
}
struct winGSClientGroupStatus_t_18 {
CSteamID m_SteamIDUser;
CSteamID m_SteamIDGroup;
bool m_bMember;
bool m_bOfficer;
} __attribute__ ((ms_struct));
void cb_GSClientGroupStatus_t_18(void *l, void *w)
{
GSClientGroupStatus_t *lin = (GSClientGroupStatus_t *)l;
struct winGSClientGroupStatus_t_18 *win = (struct winGSClientGroupStatus_t_18 *)w;
win->m_SteamIDUser = lin->m_SteamIDUser;
win->m_SteamIDGroup = lin->m_SteamIDGroup;
win->m_bMember = lin->m_bMember;
win->m_bOfficer = lin->m_bOfficer;
}
struct winGSReputation_t_32 {
EResult m_eResult;
uint32 m_unReputationScore;
bool m_bBanned;
uint32 m_unBannedIP;
uint16 m_usBannedPort;
uint64 m_ulBannedGameID;
uint32 m_unBanExpires;
} __attribute__ ((ms_struct));
void cb_GSReputation_t_32(void *l, void *w)
{
GSReputation_t *lin = (GSReputation_t *)l;
struct winGSReputation_t_32 *win = (struct winGSReputation_t_32 *)w;
win->m_eResult = lin->m_eResult;
win->m_unReputationScore = lin->m_unReputationScore;
win->m_bBanned = lin->m_bBanned;
win->m_unBannedIP = lin->m_unBannedIP;
win->m_usBannedPort = lin->m_usBannedPort;
win->m_ulBannedGameID = lin->m_ulBannedGameID;
win->m_unBanExpires = lin->m_unBanExpires;
}
struct winAssociateWithClanResult_t_4 {
EResult m_eResult;
} __attribute__ ((ms_struct));
void cb_AssociateWithClanResult_t_4(void *l, void *w)
{
AssociateWithClanResult_t *lin = (AssociateWithClanResult_t *)l;
struct winAssociateWithClanResult_t_4 *win = (struct winAssociateWithClanResult_t_4 *)w;
win->m_eResult = lin->m_eResult;
}
struct winComputeNewPlayerCompatibilityResult_t_24 {
EResult m_eResult;
int m_cPlayersThatDontLikeCandidate;
int m_cPlayersThatCandidateDoesntLike;
int m_cClanPlayersThatDontLikeCandidate;
CSteamID m_SteamIDCandidate;
} __attribute__ ((ms_struct));
void cb_ComputeNewPlayerCompatibilityResult_t_24(void *l, void *w)
{
ComputeNewPlayerCompatibilityResult_t *lin = (ComputeNewPlayerCompatibilityResult_t *)l;
struct winComputeNewPlayerCompatibilityResult_t_24 *win = (struct winComputeNewPlayerCompatibilityResult_t_24 *)w;
win->m_eResult = lin->m_eResult;
win->m_cPlayersThatDontLikeCandidate = lin->m_cPlayersThatDontLikeCandidate;
win->m_cPlayersThatCandidateDoesntLike = lin->m_cPlayersThatCandidateDoesntLike;
win->m_cClanPlayersThatDontLikeCandidate = lin->m_cClanPlayersThatDontLikeCandidate;
win->m_SteamIDCandidate = lin->m_SteamIDCandidate;
}
struct winGSStatsReceived_t_12 {
EResult m_eResult;
CSteamID m_steamIDUser;
} __attribute__ ((ms_struct));
void cb_GSStatsReceived_t_12(void *l, void *w)
{
GSStatsReceived_t *lin = (GSStatsReceived_t *)l;
struct winGSStatsReceived_t_12 *win = (struct winGSStatsReceived_t_12 *)w;
win->m_eResult = lin->m_eResult;
win->m_steamIDUser = lin->m_steamIDUser;
}
struct winGSStatsStored_t_12 {
EResult m_eResult;
CSteamID m_steamIDUser;
} __attribute__ ((ms_struct));
void cb_GSStatsStored_t_12(void *l, void *w)
{
GSStatsStored_t *lin = (GSStatsStored_t *)l;
struct winGSStatsStored_t_12 *win = (struct winGSStatsStored_t_12 *)w;
win->m_eResult = lin->m_eResult;
win->m_steamIDUser = lin->m_steamIDUser;
}
struct winGCMessageAvailable_t_4 {
uint32 m_nMessageSize;
} __attribute__ ((ms_struct));
void cb_GCMessageAvailable_t_4(void *l, void *w)
{
GCMessageAvailable_t *lin = (GCMessageAvailable_t *)l;
struct winGCMessageAvailable_t_4 *win = (struct winGCMessageAvailable_t_4 *)w;
win->m_nMessageSize = lin->m_nMessageSize;
}
struct winGCMessageFailed_t_1 {
} __attribute__ ((ms_struct));
void cb_GCMessageFailed_t_1(void *l, void *w)
{
GCMessageFailed_t *lin = (GCMessageFailed_t *)l;
struct winGCMessageFailed_t_1 *win = (struct winGCMessageFailed_t_1 *)w;
}
}