mirror of
https://github.com/ValveSoftware/Proton.git
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177 lines
7.2 KiB
C++
177 lines
7.2 KiB
C++
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#include "steam_defs.h"
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#pragma push_macro("__cdecl")
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#undef __cdecl
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#include "steamworks_sdk_149/steam_api.h"
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#include "steamworks_sdk_149/steamnetworkingtypes.h"
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#pragma pop_macro("__cdecl")
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#include "steamclient_private.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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#define SDKVER_149
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#include "struct_converters.h"
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#include "cppISteamUser_SteamUser021.h"
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HSteamUser cppISteamUser_SteamUser021_GetHSteamUser(void *linux_side)
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{
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return ((ISteamUser*)linux_side)->GetHSteamUser();
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}
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bool cppISteamUser_SteamUser021_BLoggedOn(void *linux_side)
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{
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return ((ISteamUser*)linux_side)->BLoggedOn();
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}
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CSteamID cppISteamUser_SteamUser021_GetSteamID(void *linux_side)
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{
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return ((ISteamUser*)linux_side)->GetSteamID();
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}
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int cppISteamUser_SteamUser021_InitiateGameConnection(void *linux_side, void * pAuthBlob, int cbMaxAuthBlob, CSteamID steamIDGameServer, uint32 unIPServer, uint16 usPortServer, bool bSecure)
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{
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return ((ISteamUser*)linux_side)->InitiateGameConnection((void *)pAuthBlob, (int)cbMaxAuthBlob, (CSteamID)steamIDGameServer, (uint32)unIPServer, (uint16)usPortServer, (bool)bSecure);
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}
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void cppISteamUser_SteamUser021_TerminateGameConnection(void *linux_side, uint32 unIPServer, uint16 usPortServer)
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{
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((ISteamUser*)linux_side)->TerminateGameConnection((uint32)unIPServer, (uint16)usPortServer);
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}
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void cppISteamUser_SteamUser021_TrackAppUsageEvent(void *linux_side, CGameID gameID, int eAppUsageEvent, const char * pchExtraInfo)
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{
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((ISteamUser*)linux_side)->TrackAppUsageEvent((CGameID)gameID, (int)eAppUsageEvent, (const char *)pchExtraInfo);
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}
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bool cppISteamUser_SteamUser021_GetUserDataFolder(void *linux_side, char * pchBuffer, int cubBuffer)
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{
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return ((ISteamUser*)linux_side)->GetUserDataFolder((char *)pchBuffer, (int)cubBuffer);
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}
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void cppISteamUser_SteamUser021_StartVoiceRecording(void *linux_side)
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{
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((ISteamUser*)linux_side)->StartVoiceRecording();
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}
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void cppISteamUser_SteamUser021_StopVoiceRecording(void *linux_side)
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{
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((ISteamUser*)linux_side)->StopVoiceRecording();
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}
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EVoiceResult cppISteamUser_SteamUser021_GetAvailableVoice(void *linux_side, uint32 * pcbCompressed, uint32 * pcbUncompressed_Deprecated, uint32 nUncompressedVoiceDesiredSampleRate_Deprecated)
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{
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return ((ISteamUser*)linux_side)->GetAvailableVoice((uint32 *)pcbCompressed, (uint32 *)pcbUncompressed_Deprecated, (uint32)nUncompressedVoiceDesiredSampleRate_Deprecated);
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}
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EVoiceResult cppISteamUser_SteamUser021_GetVoice(void *linux_side, bool bWantCompressed, void * pDestBuffer, uint32 cbDestBufferSize, uint32 * nBytesWritten, bool bWantUncompressed_Deprecated, void * pUncompressedDestBuffer_Deprecated, uint32 cbUncompressedDestBufferSize_Deprecated, uint32 * nUncompressBytesWritten_Deprecated, uint32 nUncompressedVoiceDesiredSampleRate_Deprecated)
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{
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return ((ISteamUser*)linux_side)->GetVoice((bool)bWantCompressed, (void *)pDestBuffer, (uint32)cbDestBufferSize, (uint32 *)nBytesWritten, (bool)bWantUncompressed_Deprecated, (void *)pUncompressedDestBuffer_Deprecated, (uint32)cbUncompressedDestBufferSize_Deprecated, (uint32 *)nUncompressBytesWritten_Deprecated, (uint32)nUncompressedVoiceDesiredSampleRate_Deprecated);
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}
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EVoiceResult cppISteamUser_SteamUser021_DecompressVoice(void *linux_side, const void * pCompressed, uint32 cbCompressed, void * pDestBuffer, uint32 cbDestBufferSize, uint32 * nBytesWritten, uint32 nDesiredSampleRate)
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{
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return ((ISteamUser*)linux_side)->DecompressVoice((const void *)pCompressed, (uint32)cbCompressed, (void *)pDestBuffer, (uint32)cbDestBufferSize, (uint32 *)nBytesWritten, (uint32)nDesiredSampleRate);
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}
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uint32 cppISteamUser_SteamUser021_GetVoiceOptimalSampleRate(void *linux_side)
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{
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return ((ISteamUser*)linux_side)->GetVoiceOptimalSampleRate();
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}
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HAuthTicket cppISteamUser_SteamUser021_GetAuthSessionTicket(void *linux_side, void * pTicket, int cbMaxTicket, uint32 * pcbTicket)
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{
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return ((ISteamUser*)linux_side)->GetAuthSessionTicket((void *)pTicket, (int)cbMaxTicket, (uint32 *)pcbTicket);
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}
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EBeginAuthSessionResult cppISteamUser_SteamUser021_BeginAuthSession(void *linux_side, const void * pAuthTicket, int cbAuthTicket, CSteamID steamID)
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{
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return ((ISteamUser*)linux_side)->BeginAuthSession((const void *)pAuthTicket, (int)cbAuthTicket, (CSteamID)steamID);
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}
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void cppISteamUser_SteamUser021_EndAuthSession(void *linux_side, CSteamID steamID)
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{
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((ISteamUser*)linux_side)->EndAuthSession((CSteamID)steamID);
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}
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void cppISteamUser_SteamUser021_CancelAuthTicket(void *linux_side, HAuthTicket hAuthTicket)
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{
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((ISteamUser*)linux_side)->CancelAuthTicket((HAuthTicket)hAuthTicket);
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}
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EUserHasLicenseForAppResult cppISteamUser_SteamUser021_UserHasLicenseForApp(void *linux_side, CSteamID steamID, AppId_t appID)
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{
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return ((ISteamUser*)linux_side)->UserHasLicenseForApp((CSteamID)steamID, (AppId_t)appID);
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}
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bool cppISteamUser_SteamUser021_BIsBehindNAT(void *linux_side)
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{
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return ((ISteamUser*)linux_side)->BIsBehindNAT();
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}
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void cppISteamUser_SteamUser021_AdvertiseGame(void *linux_side, CSteamID steamIDGameServer, uint32 unIPServer, uint16 usPortServer)
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{
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((ISteamUser*)linux_side)->AdvertiseGame((CSteamID)steamIDGameServer, (uint32)unIPServer, (uint16)usPortServer);
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}
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SteamAPICall_t cppISteamUser_SteamUser021_RequestEncryptedAppTicket(void *linux_side, void * pDataToInclude, int cbDataToInclude)
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{
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return ((ISteamUser*)linux_side)->RequestEncryptedAppTicket((void *)pDataToInclude, (int)cbDataToInclude);
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}
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bool cppISteamUser_SteamUser021_GetEncryptedAppTicket(void *linux_side, void * pTicket, int cbMaxTicket, uint32 * pcbTicket)
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{
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return ((ISteamUser*)linux_side)->GetEncryptedAppTicket((void *)pTicket, (int)cbMaxTicket, (uint32 *)pcbTicket);
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}
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int cppISteamUser_SteamUser021_GetGameBadgeLevel(void *linux_side, int nSeries, bool bFoil)
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{
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return ((ISteamUser*)linux_side)->GetGameBadgeLevel((int)nSeries, (bool)bFoil);
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}
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int cppISteamUser_SteamUser021_GetPlayerSteamLevel(void *linux_side)
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{
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return ((ISteamUser*)linux_side)->GetPlayerSteamLevel();
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}
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SteamAPICall_t cppISteamUser_SteamUser021_RequestStoreAuthURL(void *linux_side, const char * pchRedirectURL)
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{
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return ((ISteamUser*)linux_side)->RequestStoreAuthURL((const char *)pchRedirectURL);
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}
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bool cppISteamUser_SteamUser021_BIsPhoneVerified(void *linux_side)
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{
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return ((ISteamUser*)linux_side)->BIsPhoneVerified();
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}
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bool cppISteamUser_SteamUser021_BIsTwoFactorEnabled(void *linux_side)
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{
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return ((ISteamUser*)linux_side)->BIsTwoFactorEnabled();
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}
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bool cppISteamUser_SteamUser021_BIsPhoneIdentifying(void *linux_side)
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{
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return ((ISteamUser*)linux_side)->BIsPhoneIdentifying();
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}
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bool cppISteamUser_SteamUser021_BIsPhoneRequiringVerification(void *linux_side)
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{
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return ((ISteamUser*)linux_side)->BIsPhoneRequiringVerification();
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}
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SteamAPICall_t cppISteamUser_SteamUser021_GetMarketEligibility(void *linux_side)
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{
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return ((ISteamUser*)linux_side)->GetMarketEligibility();
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}
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SteamAPICall_t cppISteamUser_SteamUser021_GetDurationControl(void *linux_side)
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{
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return ((ISteamUser*)linux_side)->GetDurationControl();
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}
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bool cppISteamUser_SteamUser021_BSetDurationControlOnlineState(void *linux_side, EDurationControlOnlineState eNewState)
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{
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return ((ISteamUser*)linux_side)->BSetDurationControlOnlineState((EDurationControlOnlineState)eNewState);
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}
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#ifdef __cplusplus
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}
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#endif
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