Proton/lsteamclient/cppISteamNetworking_SteamNetworking005.h

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/* This file is auto-generated, do not edit. */
#include <stdarg.h>
#include <stddef.h>
#include <stdint.h>
#ifdef __cplusplus
extern "C" {
#endif /* __cplusplus */
struct cppISteamNetworking_SteamNetworking005_SendP2PPacket_params
{
void *linux_side;
bool _ret;
CSteamID steamIDRemote;
const void *pubData;
uint32_t cubData;
uint32_t eP2PSendType;
int32_t nChannel;
};
extern void cppISteamNetworking_SteamNetworking005_SendP2PPacket( struct cppISteamNetworking_SteamNetworking005_SendP2PPacket_params *params );
struct cppISteamNetworking_SteamNetworking005_IsP2PPacketAvailable_params
{
void *linux_side;
bool _ret;
uint32_t *pcubMsgSize;
int32_t nChannel;
};
extern void cppISteamNetworking_SteamNetworking005_IsP2PPacketAvailable( struct cppISteamNetworking_SteamNetworking005_IsP2PPacketAvailable_params *params );
struct cppISteamNetworking_SteamNetworking005_ReadP2PPacket_params
{
void *linux_side;
bool _ret;
void *pubDest;
uint32_t cubDest;
uint32_t *pcubMsgSize;
CSteamID *psteamIDRemote;
int32_t nChannel;
};
extern void cppISteamNetworking_SteamNetworking005_ReadP2PPacket( struct cppISteamNetworking_SteamNetworking005_ReadP2PPacket_params *params );
struct cppISteamNetworking_SteamNetworking005_AcceptP2PSessionWithUser_params
{
void *linux_side;
bool _ret;
CSteamID steamIDRemote;
};
extern void cppISteamNetworking_SteamNetworking005_AcceptP2PSessionWithUser( struct cppISteamNetworking_SteamNetworking005_AcceptP2PSessionWithUser_params *params );
struct cppISteamNetworking_SteamNetworking005_CloseP2PSessionWithUser_params
{
void *linux_side;
bool _ret;
CSteamID steamIDRemote;
};
extern void cppISteamNetworking_SteamNetworking005_CloseP2PSessionWithUser( struct cppISteamNetworking_SteamNetworking005_CloseP2PSessionWithUser_params *params );
struct cppISteamNetworking_SteamNetworking005_CloseP2PChannelWithUser_params
{
void *linux_side;
bool _ret;
CSteamID steamIDRemote;
int32_t nChannel;
};
extern void cppISteamNetworking_SteamNetworking005_CloseP2PChannelWithUser( struct cppISteamNetworking_SteamNetworking005_CloseP2PChannelWithUser_params *params );
struct cppISteamNetworking_SteamNetworking005_GetP2PSessionState_params
{
void *linux_side;
bool _ret;
CSteamID steamIDRemote;
P2PSessionState_t *pConnectionState;
};
extern void cppISteamNetworking_SteamNetworking005_GetP2PSessionState( struct cppISteamNetworking_SteamNetworking005_GetP2PSessionState_params *params );
struct cppISteamNetworking_SteamNetworking005_AllowP2PPacketRelay_params
{
void *linux_side;
bool _ret;
bool bAllow;
};
extern void cppISteamNetworking_SteamNetworking005_AllowP2PPacketRelay( struct cppISteamNetworking_SteamNetworking005_AllowP2PPacketRelay_params *params );
struct cppISteamNetworking_SteamNetworking005_CreateListenSocket_params
{
void *linux_side;
uint32_t _ret;
int32_t nVirtualP2PPort;
uint32_t nIP;
uint16_t nPort;
bool bAllowUseOfPacketRelay;
};
extern void cppISteamNetworking_SteamNetworking005_CreateListenSocket( struct cppISteamNetworking_SteamNetworking005_CreateListenSocket_params *params );
struct cppISteamNetworking_SteamNetworking005_CreateP2PConnectionSocket_params
{
void *linux_side;
uint32_t _ret;
CSteamID steamIDTarget;
int32_t nVirtualPort;
int32_t nTimeoutSec;
bool bAllowUseOfPacketRelay;
};
extern void cppISteamNetworking_SteamNetworking005_CreateP2PConnectionSocket( struct cppISteamNetworking_SteamNetworking005_CreateP2PConnectionSocket_params *params );
struct cppISteamNetworking_SteamNetworking005_CreateConnectionSocket_params
{
void *linux_side;
uint32_t _ret;
uint32_t nIP;
uint16_t nPort;
int32_t nTimeoutSec;
};
extern void cppISteamNetworking_SteamNetworking005_CreateConnectionSocket( struct cppISteamNetworking_SteamNetworking005_CreateConnectionSocket_params *params );
struct cppISteamNetworking_SteamNetworking005_DestroySocket_params
{
void *linux_side;
bool _ret;
uint32_t hSocket;
bool bNotifyRemoteEnd;
};
extern void cppISteamNetworking_SteamNetworking005_DestroySocket( struct cppISteamNetworking_SteamNetworking005_DestroySocket_params *params );
struct cppISteamNetworking_SteamNetworking005_DestroyListenSocket_params
{
void *linux_side;
bool _ret;
uint32_t hSocket;
bool bNotifyRemoteEnd;
};
extern void cppISteamNetworking_SteamNetworking005_DestroyListenSocket( struct cppISteamNetworking_SteamNetworking005_DestroyListenSocket_params *params );
struct cppISteamNetworking_SteamNetworking005_SendDataOnSocket_params
{
void *linux_side;
bool _ret;
uint32_t hSocket;
void *pubData;
uint32_t cubData;
bool bReliable;
};
extern void cppISteamNetworking_SteamNetworking005_SendDataOnSocket( struct cppISteamNetworking_SteamNetworking005_SendDataOnSocket_params *params );
struct cppISteamNetworking_SteamNetworking005_IsDataAvailableOnSocket_params
{
void *linux_side;
bool _ret;
uint32_t hSocket;
uint32_t *pcubMsgSize;
};
extern void cppISteamNetworking_SteamNetworking005_IsDataAvailableOnSocket( struct cppISteamNetworking_SteamNetworking005_IsDataAvailableOnSocket_params *params );
struct cppISteamNetworking_SteamNetworking005_RetrieveDataFromSocket_params
{
void *linux_side;
bool _ret;
uint32_t hSocket;
void *pubDest;
uint32_t cubDest;
uint32_t *pcubMsgSize;
};
extern void cppISteamNetworking_SteamNetworking005_RetrieveDataFromSocket( struct cppISteamNetworking_SteamNetworking005_RetrieveDataFromSocket_params *params );
struct cppISteamNetworking_SteamNetworking005_IsDataAvailable_params
{
void *linux_side;
bool _ret;
uint32_t hListenSocket;
uint32_t *pcubMsgSize;
uint32_t *phSocket;
};
extern void cppISteamNetworking_SteamNetworking005_IsDataAvailable( struct cppISteamNetworking_SteamNetworking005_IsDataAvailable_params *params );
struct cppISteamNetworking_SteamNetworking005_RetrieveData_params
{
void *linux_side;
bool _ret;
uint32_t hListenSocket;
void *pubDest;
uint32_t cubDest;
uint32_t *pcubMsgSize;
uint32_t *phSocket;
};
extern void cppISteamNetworking_SteamNetworking005_RetrieveData( struct cppISteamNetworking_SteamNetworking005_RetrieveData_params *params );
struct cppISteamNetworking_SteamNetworking005_GetSocketInfo_params
{
void *linux_side;
bool _ret;
uint32_t hSocket;
CSteamID *pSteamIDRemote;
int32_t *peSocketStatus;
uint32_t *punIPRemote;
uint16_t *punPortRemote;
};
extern void cppISteamNetworking_SteamNetworking005_GetSocketInfo( struct cppISteamNetworking_SteamNetworking005_GetSocketInfo_params *params );
struct cppISteamNetworking_SteamNetworking005_GetListenSocketInfo_params
{
void *linux_side;
bool _ret;
uint32_t hListenSocket;
uint32_t *pnIP;
uint16_t *pnPort;
};
extern void cppISteamNetworking_SteamNetworking005_GetListenSocketInfo( struct cppISteamNetworking_SteamNetworking005_GetListenSocketInfo_params *params );
struct cppISteamNetworking_SteamNetworking005_GetSocketConnectionType_params
{
void *linux_side;
uint32_t _ret;
uint32_t hSocket;
};
extern void cppISteamNetworking_SteamNetworking005_GetSocketConnectionType( struct cppISteamNetworking_SteamNetworking005_GetSocketConnectionType_params *params );
struct cppISteamNetworking_SteamNetworking005_GetMaxPacketSize_params
{
void *linux_side;
int32_t _ret;
uint32_t hSocket;
};
extern void cppISteamNetworking_SteamNetworking005_GetMaxPacketSize( struct cppISteamNetworking_SteamNetworking005_GetMaxPacketSize_params *params );
#ifdef __cplusplus
} /* extern "C" */
#endif /* __cplusplus */