mirror of
https://github.com/ValveSoftware/Proton.git
synced 2024-12-30 16:45:36 +03:00
289 lines
10 KiB
C
289 lines
10 KiB
C
|
//*@@@+++@@@@******************************************************************
|
|||
|
//
|
|||
|
// Copyright <20> Microsoft Corp.
|
|||
|
// All rights reserved.
|
|||
|
//
|
|||
|
// Redistribution and use in source and binary forms, with or without
|
|||
|
// modification, are permitted provided that the following conditions are met:
|
|||
|
//
|
|||
|
// <20> Redistributions of source code must retain the above copyright notice,
|
|||
|
// this list of conditions and the following disclaimer.
|
|||
|
// <20> Redistributions in binary form must reproduce the above copyright notice,
|
|||
|
// this list of conditions and the following disclaimer in the documentation
|
|||
|
// and/or other materials provided with the distribution.
|
|||
|
//
|
|||
|
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
|
|||
|
// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
|
|||
|
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
|
|||
|
// ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
|
|||
|
// LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
|
|||
|
// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
|
|||
|
// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
|
|||
|
// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
|
|||
|
// CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
|
|||
|
// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
|
|||
|
// POSSIBILITY OF SUCH DAMAGE.
|
|||
|
//
|
|||
|
//*@@@---@@@@******************************************************************
|
|||
|
|
|||
|
#include "windowsmediaphoto.h"
|
|||
|
#include "strcodec.h"
|
|||
|
|
|||
|
Void smoothMB(PixelI * p1, PixelI * p0, PixelI * q0, PixelI * q1)
|
|||
|
{
|
|||
|
// p1 p0 | q0 q1
|
|||
|
PixelI delta = ((((*q0 - *p0) << 2) + (*p1 - *q1)) >> 3);
|
|||
|
|
|||
|
*q0 -= delta;
|
|||
|
*p0 += delta;
|
|||
|
}
|
|||
|
|
|||
|
Void smooth(PixelI * p2, PixelI * p1, PixelI * p0, PixelI * q0, PixelI * q1, PixelI * q2)
|
|||
|
{
|
|||
|
// p2 p1 p0 | q0 q1 q2
|
|||
|
PixelI delta = ((((*q0 - *p0) << 2) + (*p1 - *q1)) >> 3);
|
|||
|
|
|||
|
*q0 -= delta;
|
|||
|
*p0 += delta;
|
|||
|
|
|||
|
*p1 = (*p1 >> 1) + ((*p0 + *p2) >> 2);
|
|||
|
*q1 = (*q1 >> 1) + ((*q0 + *q2) >> 2);
|
|||
|
}
|
|||
|
|
|||
|
Int initPostProc(struct tagPostProcInfo * strPostProcInfo[MAX_CHANNELS][2], size_t mbWidth, size_t iNumChannels)
|
|||
|
{
|
|||
|
size_t i, j, k, l;
|
|||
|
Bool b32bit = sizeof(int) == 4;
|
|||
|
|
|||
|
for(j = 0; j < iNumChannels; j ++){
|
|||
|
for(i = 0; i < 2; i ++){
|
|||
|
// 2 more are allocated to avoid boundary check
|
|||
|
if(b32bit) // integer overlow/underflow check for 32-bit system
|
|||
|
if((((mbWidth + 2) >> 16) * sizeof(struct tagPostProcInfo)) & 0xffff0000)
|
|||
|
return ICERR_ERROR;
|
|||
|
strPostProcInfo[j][i] = (struct tagPostProcInfo *)malloc((mbWidth + 2) * sizeof(struct tagPostProcInfo));
|
|||
|
assert(strPostProcInfo[j][i] != NULL);
|
|||
|
if(strPostProcInfo[j][i] == NULL){
|
|||
|
return ICERR_ERROR;
|
|||
|
}
|
|||
|
strPostProcInfo[j][i] ++;
|
|||
|
|
|||
|
// initialize out-of-bound MBs as bumpy (no post at all) to avoid boundary check
|
|||
|
// left boundary
|
|||
|
strPostProcInfo[j][i][-1].ucMBTexture = 3;
|
|||
|
for(l = 0; l < 4; l ++){
|
|||
|
for(k = 0; k < 4; k ++){
|
|||
|
strPostProcInfo[j][i][-1].ucBlockTexture[l][k] = 3;
|
|||
|
}
|
|||
|
}
|
|||
|
// right boundary
|
|||
|
strPostProcInfo[j][i][mbWidth] = strPostProcInfo[j][i][-1];
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
return ICERR_OK;
|
|||
|
}
|
|||
|
|
|||
|
Void termPostProc(struct tagPostProcInfo * strPostProcInfo[MAX_CHANNELS][2], size_t iNumChannels)
|
|||
|
{
|
|||
|
size_t i, j;
|
|||
|
|
|||
|
for(j = 0; j < iNumChannels; j ++){
|
|||
|
for(i = 0; i < 2; i ++){
|
|||
|
if(strPostProcInfo[j][i] != NULL){
|
|||
|
free(strPostProcInfo[j][i] - 1);
|
|||
|
}
|
|||
|
}
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
Void slideOneMBRow(struct tagPostProcInfo * strPostProcInfo[MAX_CHANNELS][2], size_t iNumChannels, size_t mbWidth, Bool top, Bool bottom)
|
|||
|
{
|
|||
|
size_t i, j;
|
|||
|
struct tagPostProcInfo * bar;
|
|||
|
|
|||
|
for(i = 0; i < iNumChannels; i ++){
|
|||
|
// swap previous row and current row
|
|||
|
bar = strPostProcInfo[i][0];
|
|||
|
strPostProcInfo[i][0] = strPostProcInfo[i][1];
|
|||
|
strPostProcInfo[i][1] = bar;
|
|||
|
|
|||
|
if(top){ // if top row, previous row is out of boundary
|
|||
|
for(j = 0; j < mbWidth; j ++){
|
|||
|
strPostProcInfo[i][0][j] = strPostProcInfo[i][0][-1]; // set as bumpy
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
if(bottom){ // if bottom bottom row, set current row of MBs (out of boundary) as bumpy
|
|||
|
for(j = 0; j < mbWidth; j ++){
|
|||
|
strPostProcInfo[i][1][j] = strPostProcInfo[i][1][-1]; // set as bumpy
|
|||
|
}
|
|||
|
}
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
// get DC and texture infomation right before transform
|
|||
|
Void updatePostProcInfo(struct tagPostProcInfo * strPostProcInfo[MAX_CHANNELS][2], PixelI * pMB, size_t mbX, size_t cc)
|
|||
|
{
|
|||
|
size_t i, j;
|
|||
|
struct tagPostProcInfo * pMBInfo = strPostProcInfo[cc][1] + mbX;
|
|||
|
|
|||
|
// DC of MB
|
|||
|
pMBInfo->iMBDC = pMB[0];
|
|||
|
|
|||
|
// texture of MB
|
|||
|
pMBInfo->ucMBTexture = 0; // smooth
|
|||
|
for(i = 16; i < 256; i += 16){
|
|||
|
if(pMB[i] != 0){
|
|||
|
pMBInfo->ucMBTexture = 3; // bumpy
|
|||
|
break;
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
// DCs of blocks not available yet, will collect after demacroblocking
|
|||
|
|
|||
|
// textures of blocks
|
|||
|
for(j = 0; j < 4; j ++)
|
|||
|
for(i = 0; i < 4; i ++){
|
|||
|
PixelI * p = pMB + i * 64 + j * 16;
|
|||
|
size_t k;
|
|||
|
|
|||
|
for(k = 1, pMBInfo->ucBlockTexture[j][i] = 0; k < 16; k ++){
|
|||
|
if(p[k] != 0){
|
|||
|
pMBInfo->ucBlockTexture[j][i] = 3;
|
|||
|
break;
|
|||
|
}
|
|||
|
}
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
// demacroblock critirion: two MBs have same texture other than bumpy and DCs differ less than 1
|
|||
|
#define DMB(a, b) (a->ucMBTexture + b->ucMBTexture == 0) && (abs(a->iMBDC - b->iMBDC) <= threshold)
|
|||
|
|
|||
|
// demacroblock and get DCs of blocks
|
|||
|
Void postProcMB(struct tagPostProcInfo * strPostProcInfo[MAX_CHANNELS][2], PixelI * p0, PixelI * p1, size_t mbX, size_t cc, Int threshold)
|
|||
|
{
|
|||
|
/* 4 MBs involved, current MB is d, we have 4 2-pixel boundary segments */
|
|||
|
/* | */
|
|||
|
/* a | b */
|
|||
|
/* - - + + */
|
|||
|
/* c ! d */
|
|||
|
/* ! */
|
|||
|
struct tagPostProcInfo * pMBb = strPostProcInfo[cc][0] + mbX, * pMBa = pMBb - 1, * pMBd = strPostProcInfo[cc][1] + mbX, * pMBc = pMBd - 1;
|
|||
|
|
|||
|
// demacroblock segment --
|
|||
|
if(DMB(pMBa, pMBc)){
|
|||
|
smoothMB(p0 - 256 + 10 * 16, p0 - 256 + 11 * 16, p1 - 256 + 8 * 16, p1 - 256 + 9 * 16);
|
|||
|
smoothMB(p0 - 256 + 14 * 16, p0 - 256 + 15 * 16, p1 - 256 + 12 * 16, p1 - 256 + 13 * 16);
|
|||
|
}
|
|||
|
|
|||
|
// demacroblock segment ++
|
|||
|
if(DMB(pMBb, pMBd)){
|
|||
|
smoothMB(p0 + 2 * 16, p0 + 3 * 16, p1 + 0 * 16, p1 + 1 * 16);
|
|||
|
smoothMB(p0 + 6 * 16, p0 + 7 * 16, p1 + 4 * 16, p1 + 5 * 16);
|
|||
|
}
|
|||
|
|
|||
|
// demacroblock segment |
|
|||
|
if(DMB(pMBa, pMBb)){
|
|||
|
smoothMB(p0 - 256 + 10 * 16, p0 - 256 + 14 * 16, p0 + 2 * 16, p0 + 6 * 16);
|
|||
|
smoothMB(p0 - 256 + 11 * 16, p0 - 256 + 15 * 16, p0 + 3 * 16, p0 + 7 * 16);
|
|||
|
}
|
|||
|
|
|||
|
// demacroblock segment !
|
|||
|
if(DMB(pMBc, pMBd)){
|
|||
|
smoothMB(p1 - 256 + 8 * 16, p1 - 256 + 12 * 16, p1 + 0 * 16, p1 + 4 * 16);
|
|||
|
smoothMB(p1 - 256 + 9 * 16, p1 - 256 + 13 * 16, p1 + 1 * 16, p1 + 5 * 16);
|
|||
|
}
|
|||
|
|
|||
|
/* update DCs of blocks */
|
|||
|
// MB d
|
|||
|
pMBd->iBlockDC[0][0] = p1[0 * 16];
|
|||
|
pMBd->iBlockDC[0][1] = p1[4 * 16];
|
|||
|
pMBd->iBlockDC[1][0] = p1[1 * 16];
|
|||
|
pMBd->iBlockDC[1][1] = p1[5 * 16];
|
|||
|
|
|||
|
// MB b
|
|||
|
pMBb->iBlockDC[2][0] = p0[2 * 16];
|
|||
|
pMBb->iBlockDC[2][1] = p0[6 * 16];
|
|||
|
pMBb->iBlockDC[3][0] = p0[3 * 16];
|
|||
|
pMBb->iBlockDC[3][1] = p0[7 * 16];
|
|||
|
|
|||
|
// MB c
|
|||
|
pMBc->iBlockDC[0][2] = p1[ 8 * 16 - 256];
|
|||
|
pMBc->iBlockDC[0][3] = p1[12 * 16 - 256];
|
|||
|
pMBc->iBlockDC[1][2] = p1[ 9 * 16 - 256];
|
|||
|
pMBc->iBlockDC[1][3] = p1[13 * 16 - 256];
|
|||
|
|
|||
|
// MB a
|
|||
|
pMBa->iBlockDC[2][2] = p0[10 * 16 - 256];
|
|||
|
pMBa->iBlockDC[2][3] = p0[14 * 16 - 256];
|
|||
|
pMBa->iBlockDC[3][2] = p0[11 * 16 - 256];
|
|||
|
pMBa->iBlockDC[3][3] = p0[15 * 16 - 256];
|
|||
|
}
|
|||
|
|
|||
|
/* deblock and destair blocks */
|
|||
|
/* 4 MBs involved, need to process 16 blocks of a */
|
|||
|
/* | */
|
|||
|
/* a | b */
|
|||
|
/* - - - - */
|
|||
|
/* c | d */
|
|||
|
/* | */
|
|||
|
Void postProcBlock(struct tagPostProcInfo * strPostProcInfo[MAX_CHANNELS][2], PixelI * p0, PixelI * p1, size_t mbX, size_t cc, Int threshold)
|
|||
|
{
|
|||
|
size_t i, j, k;
|
|||
|
Int dc[5][5];
|
|||
|
U8 texture[5][5];
|
|||
|
struct tagPostProcInfo * pMBb = strPostProcInfo[cc][0] + mbX, * pMBa = pMBb - 1, * pMBd = strPostProcInfo[cc][1] + mbX, * pMBc = pMBd - 1;
|
|||
|
PixelI * pc, * pt;
|
|||
|
|
|||
|
/* copy DC and Texture info, can be optimized out */
|
|||
|
for(j = 0; j < 4; j ++){
|
|||
|
// from MB a
|
|||
|
for(i = 0; i < 4; i ++){
|
|||
|
dc[j][i] = pMBa->iBlockDC[j][i];
|
|||
|
texture[j][i] = pMBa->ucBlockTexture[j][i];
|
|||
|
}
|
|||
|
|
|||
|
// 4 blocks from MB c
|
|||
|
dc[4][j] = pMBc->iBlockDC[0][j];
|
|||
|
texture[4][j] = pMBc->ucBlockTexture[0][j];
|
|||
|
|
|||
|
// 4 blocks from MB b
|
|||
|
dc[j][4] = pMBb->iBlockDC[j][0];
|
|||
|
texture[j][4] = pMBb->ucBlockTexture[j][0];
|
|||
|
}
|
|||
|
// 1 block from MB d
|
|||
|
dc[4][4] = pMBd->iBlockDC[0][0];
|
|||
|
texture[4][4] = pMBd->ucBlockTexture[0][0];
|
|||
|
|
|||
|
/* block boundaries */
|
|||
|
/* | */
|
|||
|
/* | */
|
|||
|
/* --- */
|
|||
|
|
|||
|
for(j = 0; j < 4; j ++){
|
|||
|
for(i = 0; i < 4; i ++){
|
|||
|
pc = p0 - 256 + i * 64 + j * 16;
|
|||
|
|
|||
|
// deblock
|
|||
|
if(texture[j][i] + texture[j + 1][i] < 3 && abs(dc[j][i] - dc[j + 1][i]) <= threshold){
|
|||
|
// smooth horizontal boundary ----
|
|||
|
pt = (j < 3 ? pc + 16 : p1 - 256 + i * 64);
|
|||
|
for(k = 0; k < 4; k ++){
|
|||
|
smooth(pc + idxCC[1][k], pc + idxCC[2][k], pc + idxCC[3][k], pt + idxCC[0][k], pt + idxCC[1][k], pt + idxCC[2][k]);
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
// two horizontally adjacent blocks have same texture and similiar DCs
|
|||
|
if(texture[j][i] + texture[j][i + 1] < 3 && abs(dc[j][i] - dc[j][i + 1]) <= threshold){
|
|||
|
// smooth vertical boundary |
|
|||
|
pt = pc + 64;
|
|||
|
for(k = 0; k < 4; k ++){
|
|||
|
smooth(pc + idxCC[k][1], pc + idxCC[k][2], pc + idxCC[k][3], pt + idxCC[k][0], pt + idxCC[k][1], pt + idxCC[k][2]);
|
|||
|
}
|
|||
|
}
|
|||
|
}
|
|||
|
}
|
|||
|
}
|
|||
|
|