Proton/lsteamclient/struct_converters_110.h

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extern void win_to_lin_struct_CallbackMsg_t_110(const void *w, void *l);
extern void lin_to_win_struct_CallbackMsg_t_110(const void *l, void *w);
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extern void win_to_lin_struct_FriendGameInfo_t_110(const void *w, void *l);
extern void lin_to_win_struct_FriendGameInfo_t_110(const void *l, void *w);
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extern void win_to_lin_struct_servernetadr_t_110(const void *w, void *l);
extern void lin_to_win_struct_servernetadr_t_110(const void *l, void *w);
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extern void win_to_lin_struct_gameserveritem_t_110(const void *w, void *l);
extern void lin_to_win_struct_gameserveritem_t_110(const void *l, void *w);
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extern void win_to_lin_struct_LeaderboardEntry_t_110(const void *w, void *l);
extern void lin_to_win_struct_LeaderboardEntry_t_110(const void *l, void *w);
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extern void win_to_lin_struct_P2PSessionState_t_110(const void *w, void *l);
extern void lin_to_win_struct_P2PSessionState_t_110(const void *l, void *w);
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