Proton/lsteamclient/cppISteamFriends_SteamFriends010.cpp

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/* This file is auto-generated, do not edit. */
#include "unix_private.h"
#include "cppISteamFriends_SteamFriends010.h"
void cppISteamFriends_SteamFriends010_GetPersonaName( struct cppISteamFriends_SteamFriends010_GetPersonaName_params *params )
{
struct u_ISteamFriends_SteamFriends010 *iface = (struct u_ISteamFriends_SteamFriends010 *)params->linux_side;
params->_ret = iface->GetPersonaName( );
}
void cppISteamFriends_SteamFriends010_SetPersonaName( struct cppISteamFriends_SteamFriends010_SetPersonaName_params *params )
{
struct u_ISteamFriends_SteamFriends010 *iface = (struct u_ISteamFriends_SteamFriends010 *)params->linux_side;
iface->SetPersonaName( params->pchPersonaName );
}
void cppISteamFriends_SteamFriends010_GetPersonaState( struct cppISteamFriends_SteamFriends010_GetPersonaState_params *params )
{
struct u_ISteamFriends_SteamFriends010 *iface = (struct u_ISteamFriends_SteamFriends010 *)params->linux_side;
params->_ret = iface->GetPersonaState( );
}
void cppISteamFriends_SteamFriends010_GetFriendCount( struct cppISteamFriends_SteamFriends010_GetFriendCount_params *params )
{
struct u_ISteamFriends_SteamFriends010 *iface = (struct u_ISteamFriends_SteamFriends010 *)params->linux_side;
params->_ret = iface->GetFriendCount( params->iFriendFlags );
}
void cppISteamFriends_SteamFriends010_GetFriendByIndex( struct cppISteamFriends_SteamFriends010_GetFriendByIndex_params *params )
{
struct u_ISteamFriends_SteamFriends010 *iface = (struct u_ISteamFriends_SteamFriends010 *)params->linux_side;
*params->_ret = iface->GetFriendByIndex( params->iFriend, params->iFriendFlags );
}
void cppISteamFriends_SteamFriends010_GetFriendRelationship( struct cppISteamFriends_SteamFriends010_GetFriendRelationship_params *params )
{
struct u_ISteamFriends_SteamFriends010 *iface = (struct u_ISteamFriends_SteamFriends010 *)params->linux_side;
params->_ret = iface->GetFriendRelationship( params->steamIDFriend );
}
void cppISteamFriends_SteamFriends010_GetFriendPersonaState( struct cppISteamFriends_SteamFriends010_GetFriendPersonaState_params *params )
{
struct u_ISteamFriends_SteamFriends010 *iface = (struct u_ISteamFriends_SteamFriends010 *)params->linux_side;
params->_ret = iface->GetFriendPersonaState( params->steamIDFriend );
}
void cppISteamFriends_SteamFriends010_GetFriendPersonaName( struct cppISteamFriends_SteamFriends010_GetFriendPersonaName_params *params )
{
struct u_ISteamFriends_SteamFriends010 *iface = (struct u_ISteamFriends_SteamFriends010 *)params->linux_side;
params->_ret = iface->GetFriendPersonaName( params->steamIDFriend );
}
void cppISteamFriends_SteamFriends010_GetFriendGamePlayed( struct cppISteamFriends_SteamFriends010_GetFriendGamePlayed_params *params )
{
struct u_ISteamFriends_SteamFriends010 *iface = (struct u_ISteamFriends_SteamFriends010 *)params->linux_side;
params->_ret = iface->GetFriendGamePlayed( params->steamIDFriend, params->pFriendGameInfo );
}
void cppISteamFriends_SteamFriends010_GetFriendPersonaNameHistory( struct cppISteamFriends_SteamFriends010_GetFriendPersonaNameHistory_params *params )
{
struct u_ISteamFriends_SteamFriends010 *iface = (struct u_ISteamFriends_SteamFriends010 *)params->linux_side;
params->_ret = iface->GetFriendPersonaNameHistory( params->steamIDFriend, params->iPersonaName );
}
void cppISteamFriends_SteamFriends010_HasFriend( struct cppISteamFriends_SteamFriends010_HasFriend_params *params )
{
struct u_ISteamFriends_SteamFriends010 *iface = (struct u_ISteamFriends_SteamFriends010 *)params->linux_side;
params->_ret = iface->HasFriend( params->steamIDFriend, params->iFriendFlags );
}
void cppISteamFriends_SteamFriends010_GetClanCount( struct cppISteamFriends_SteamFriends010_GetClanCount_params *params )
{
struct u_ISteamFriends_SteamFriends010 *iface = (struct u_ISteamFriends_SteamFriends010 *)params->linux_side;
params->_ret = iface->GetClanCount( );
}
void cppISteamFriends_SteamFriends010_GetClanByIndex( struct cppISteamFriends_SteamFriends010_GetClanByIndex_params *params )
{
struct u_ISteamFriends_SteamFriends010 *iface = (struct u_ISteamFriends_SteamFriends010 *)params->linux_side;
*params->_ret = iface->GetClanByIndex( params->iClan );
}
void cppISteamFriends_SteamFriends010_GetClanName( struct cppISteamFriends_SteamFriends010_GetClanName_params *params )
{
struct u_ISteamFriends_SteamFriends010 *iface = (struct u_ISteamFriends_SteamFriends010 *)params->linux_side;
params->_ret = iface->GetClanName( params->steamIDClan );
}
void cppISteamFriends_SteamFriends010_GetClanTag( struct cppISteamFriends_SteamFriends010_GetClanTag_params *params )
{
struct u_ISteamFriends_SteamFriends010 *iface = (struct u_ISteamFriends_SteamFriends010 *)params->linux_side;
params->_ret = iface->GetClanTag( params->steamIDClan );
}
void cppISteamFriends_SteamFriends010_GetClanActivityCounts( struct cppISteamFriends_SteamFriends010_GetClanActivityCounts_params *params )
{
struct u_ISteamFriends_SteamFriends010 *iface = (struct u_ISteamFriends_SteamFriends010 *)params->linux_side;
params->_ret = iface->GetClanActivityCounts( params->steamIDClan, params->pnOnline, params->pnInGame, params->pnChatting );
}
void cppISteamFriends_SteamFriends010_DownloadClanActivityCounts( struct cppISteamFriends_SteamFriends010_DownloadClanActivityCounts_params *params )
{
struct u_ISteamFriends_SteamFriends010 *iface = (struct u_ISteamFriends_SteamFriends010 *)params->linux_side;
params->_ret = iface->DownloadClanActivityCounts( params->psteamIDClans, params->cClansToRequest );
}
void cppISteamFriends_SteamFriends010_GetFriendCountFromSource( struct cppISteamFriends_SteamFriends010_GetFriendCountFromSource_params *params )
{
struct u_ISteamFriends_SteamFriends010 *iface = (struct u_ISteamFriends_SteamFriends010 *)params->linux_side;
params->_ret = iface->GetFriendCountFromSource( params->steamIDSource );
}
void cppISteamFriends_SteamFriends010_GetFriendFromSourceByIndex( struct cppISteamFriends_SteamFriends010_GetFriendFromSourceByIndex_params *params )
{
struct u_ISteamFriends_SteamFriends010 *iface = (struct u_ISteamFriends_SteamFriends010 *)params->linux_side;
*params->_ret = iface->GetFriendFromSourceByIndex( params->steamIDSource, params->iFriend );
}
void cppISteamFriends_SteamFriends010_IsUserInSource( struct cppISteamFriends_SteamFriends010_IsUserInSource_params *params )
{
struct u_ISteamFriends_SteamFriends010 *iface = (struct u_ISteamFriends_SteamFriends010 *)params->linux_side;
params->_ret = iface->IsUserInSource( params->steamIDUser, params->steamIDSource );
}
void cppISteamFriends_SteamFriends010_SetInGameVoiceSpeaking( struct cppISteamFriends_SteamFriends010_SetInGameVoiceSpeaking_params *params )
{
struct u_ISteamFriends_SteamFriends010 *iface = (struct u_ISteamFriends_SteamFriends010 *)params->linux_side;
iface->SetInGameVoiceSpeaking( params->steamIDUser, params->bSpeaking );
}
void cppISteamFriends_SteamFriends010_ActivateGameOverlay( struct cppISteamFriends_SteamFriends010_ActivateGameOverlay_params *params )
{
struct u_ISteamFriends_SteamFriends010 *iface = (struct u_ISteamFriends_SteamFriends010 *)params->linux_side;
iface->ActivateGameOverlay( params->pchDialog );
}
void cppISteamFriends_SteamFriends010_ActivateGameOverlayToUser( struct cppISteamFriends_SteamFriends010_ActivateGameOverlayToUser_params *params )
{
struct u_ISteamFriends_SteamFriends010 *iface = (struct u_ISteamFriends_SteamFriends010 *)params->linux_side;
iface->ActivateGameOverlayToUser( params->pchDialog, params->steamID );
}
void cppISteamFriends_SteamFriends010_ActivateGameOverlayToWebPage( struct cppISteamFriends_SteamFriends010_ActivateGameOverlayToWebPage_params *params )
{
struct u_ISteamFriends_SteamFriends010 *iface = (struct u_ISteamFriends_SteamFriends010 *)params->linux_side;
iface->ActivateGameOverlayToWebPage( params->pchURL );
}
void cppISteamFriends_SteamFriends010_ActivateGameOverlayToStore( struct cppISteamFriends_SteamFriends010_ActivateGameOverlayToStore_params *params )
{
struct u_ISteamFriends_SteamFriends010 *iface = (struct u_ISteamFriends_SteamFriends010 *)params->linux_side;
iface->ActivateGameOverlayToStore( params->nAppID );
}
void cppISteamFriends_SteamFriends010_SetPlayedWith( struct cppISteamFriends_SteamFriends010_SetPlayedWith_params *params )
{
struct u_ISteamFriends_SteamFriends010 *iface = (struct u_ISteamFriends_SteamFriends010 *)params->linux_side;
iface->SetPlayedWith( params->steamIDUserPlayedWith );
}
void cppISteamFriends_SteamFriends010_ActivateGameOverlayInviteDialog( struct cppISteamFriends_SteamFriends010_ActivateGameOverlayInviteDialog_params *params )
{
struct u_ISteamFriends_SteamFriends010 *iface = (struct u_ISteamFriends_SteamFriends010 *)params->linux_side;
iface->ActivateGameOverlayInviteDialog( params->steamIDLobby );
}
void cppISteamFriends_SteamFriends010_GetSmallFriendAvatar( struct cppISteamFriends_SteamFriends010_GetSmallFriendAvatar_params *params )
{
struct u_ISteamFriends_SteamFriends010 *iface = (struct u_ISteamFriends_SteamFriends010 *)params->linux_side;
params->_ret = iface->GetSmallFriendAvatar( params->steamIDFriend );
}
void cppISteamFriends_SteamFriends010_GetMediumFriendAvatar( struct cppISteamFriends_SteamFriends010_GetMediumFriendAvatar_params *params )
{
struct u_ISteamFriends_SteamFriends010 *iface = (struct u_ISteamFriends_SteamFriends010 *)params->linux_side;
params->_ret = iface->GetMediumFriendAvatar( params->steamIDFriend );
}
void cppISteamFriends_SteamFriends010_GetLargeFriendAvatar( struct cppISteamFriends_SteamFriends010_GetLargeFriendAvatar_params *params )
{
struct u_ISteamFriends_SteamFriends010 *iface = (struct u_ISteamFriends_SteamFriends010 *)params->linux_side;
params->_ret = iface->GetLargeFriendAvatar( params->steamIDFriend );
}
void cppISteamFriends_SteamFriends010_RequestUserInformation( struct cppISteamFriends_SteamFriends010_RequestUserInformation_params *params )
{
struct u_ISteamFriends_SteamFriends010 *iface = (struct u_ISteamFriends_SteamFriends010 *)params->linux_side;
params->_ret = iface->RequestUserInformation( params->steamIDUser, params->bRequireNameOnly );
}
void cppISteamFriends_SteamFriends010_RequestClanOfficerList( struct cppISteamFriends_SteamFriends010_RequestClanOfficerList_params *params )
{
struct u_ISteamFriends_SteamFriends010 *iface = (struct u_ISteamFriends_SteamFriends010 *)params->linux_side;
params->_ret = iface->RequestClanOfficerList( params->steamIDClan );
}
void cppISteamFriends_SteamFriends010_GetClanOwner( struct cppISteamFriends_SteamFriends010_GetClanOwner_params *params )
{
struct u_ISteamFriends_SteamFriends010 *iface = (struct u_ISteamFriends_SteamFriends010 *)params->linux_side;
*params->_ret = iface->GetClanOwner( params->steamIDClan );
}
void cppISteamFriends_SteamFriends010_GetClanOfficerCount( struct cppISteamFriends_SteamFriends010_GetClanOfficerCount_params *params )
{
struct u_ISteamFriends_SteamFriends010 *iface = (struct u_ISteamFriends_SteamFriends010 *)params->linux_side;
params->_ret = iface->GetClanOfficerCount( params->steamIDClan );
}
void cppISteamFriends_SteamFriends010_GetClanOfficerByIndex( struct cppISteamFriends_SteamFriends010_GetClanOfficerByIndex_params *params )
{
struct u_ISteamFriends_SteamFriends010 *iface = (struct u_ISteamFriends_SteamFriends010 *)params->linux_side;
*params->_ret = iface->GetClanOfficerByIndex( params->steamIDClan, params->iOfficer );
}
void cppISteamFriends_SteamFriends010_GetUserRestrictions( struct cppISteamFriends_SteamFriends010_GetUserRestrictions_params *params )
{
struct u_ISteamFriends_SteamFriends010 *iface = (struct u_ISteamFriends_SteamFriends010 *)params->linux_side;
params->_ret = iface->GetUserRestrictions( );
}
void cppISteamFriends_SteamFriends010_SetRichPresence( struct cppISteamFriends_SteamFriends010_SetRichPresence_params *params )
{
struct u_ISteamFriends_SteamFriends010 *iface = (struct u_ISteamFriends_SteamFriends010 *)params->linux_side;
params->_ret = iface->SetRichPresence( params->pchKey, params->pchValue );
}
void cppISteamFriends_SteamFriends010_ClearRichPresence( struct cppISteamFriends_SteamFriends010_ClearRichPresence_params *params )
{
struct u_ISteamFriends_SteamFriends010 *iface = (struct u_ISteamFriends_SteamFriends010 *)params->linux_side;
iface->ClearRichPresence( );
}
void cppISteamFriends_SteamFriends010_GetFriendRichPresence( struct cppISteamFriends_SteamFriends010_GetFriendRichPresence_params *params )
{
struct u_ISteamFriends_SteamFriends010 *iface = (struct u_ISteamFriends_SteamFriends010 *)params->linux_side;
params->_ret = iface->GetFriendRichPresence( params->steamIDFriend, params->pchKey );
}
void cppISteamFriends_SteamFriends010_GetFriendRichPresenceKeyCount( struct cppISteamFriends_SteamFriends010_GetFriendRichPresenceKeyCount_params *params )
{
struct u_ISteamFriends_SteamFriends010 *iface = (struct u_ISteamFriends_SteamFriends010 *)params->linux_side;
params->_ret = iface->GetFriendRichPresenceKeyCount( params->steamIDFriend );
}
void cppISteamFriends_SteamFriends010_GetFriendRichPresenceKeyByIndex( struct cppISteamFriends_SteamFriends010_GetFriendRichPresenceKeyByIndex_params *params )
{
struct u_ISteamFriends_SteamFriends010 *iface = (struct u_ISteamFriends_SteamFriends010 *)params->linux_side;
params->_ret = iface->GetFriendRichPresenceKeyByIndex( params->steamIDFriend, params->iKey );
}
void cppISteamFriends_SteamFriends010_InviteUserToGame( struct cppISteamFriends_SteamFriends010_InviteUserToGame_params *params )
{
struct u_ISteamFriends_SteamFriends010 *iface = (struct u_ISteamFriends_SteamFriends010 *)params->linux_side;
params->_ret = iface->InviteUserToGame( params->steamIDFriend, params->pchConnectString );
}
void cppISteamFriends_SteamFriends010_GetCoplayFriendCount( struct cppISteamFriends_SteamFriends010_GetCoplayFriendCount_params *params )
{
struct u_ISteamFriends_SteamFriends010 *iface = (struct u_ISteamFriends_SteamFriends010 *)params->linux_side;
params->_ret = iface->GetCoplayFriendCount( );
}
void cppISteamFriends_SteamFriends010_GetCoplayFriend( struct cppISteamFriends_SteamFriends010_GetCoplayFriend_params *params )
{
struct u_ISteamFriends_SteamFriends010 *iface = (struct u_ISteamFriends_SteamFriends010 *)params->linux_side;
*params->_ret = iface->GetCoplayFriend( params->iCoplayFriend );
}
void cppISteamFriends_SteamFriends010_GetFriendCoplayTime( struct cppISteamFriends_SteamFriends010_GetFriendCoplayTime_params *params )
{
struct u_ISteamFriends_SteamFriends010 *iface = (struct u_ISteamFriends_SteamFriends010 *)params->linux_side;
params->_ret = iface->GetFriendCoplayTime( params->steamIDFriend );
}
void cppISteamFriends_SteamFriends010_GetFriendCoplayGame( struct cppISteamFriends_SteamFriends010_GetFriendCoplayGame_params *params )
{
struct u_ISteamFriends_SteamFriends010 *iface = (struct u_ISteamFriends_SteamFriends010 *)params->linux_side;
params->_ret = iface->GetFriendCoplayGame( params->steamIDFriend );
}
void cppISteamFriends_SteamFriends010_JoinClanChatRoom( struct cppISteamFriends_SteamFriends010_JoinClanChatRoom_params *params )
{
struct u_ISteamFriends_SteamFriends010 *iface = (struct u_ISteamFriends_SteamFriends010 *)params->linux_side;
params->_ret = iface->JoinClanChatRoom( params->steamIDClan );
}
void cppISteamFriends_SteamFriends010_LeaveClanChatRoom( struct cppISteamFriends_SteamFriends010_LeaveClanChatRoom_params *params )
{
struct u_ISteamFriends_SteamFriends010 *iface = (struct u_ISteamFriends_SteamFriends010 *)params->linux_side;
params->_ret = iface->LeaveClanChatRoom( params->steamIDClan );
}
void cppISteamFriends_SteamFriends010_GetClanChatMemberCount( struct cppISteamFriends_SteamFriends010_GetClanChatMemberCount_params *params )
{
struct u_ISteamFriends_SteamFriends010 *iface = (struct u_ISteamFriends_SteamFriends010 *)params->linux_side;
params->_ret = iface->GetClanChatMemberCount( params->steamIDClan );
}
void cppISteamFriends_SteamFriends010_GetChatMemberByIndex( struct cppISteamFriends_SteamFriends010_GetChatMemberByIndex_params *params )
{
struct u_ISteamFriends_SteamFriends010 *iface = (struct u_ISteamFriends_SteamFriends010 *)params->linux_side;
*params->_ret = iface->GetChatMemberByIndex( params->steamIDClan, params->iUser );
}
void cppISteamFriends_SteamFriends010_SendClanChatMessage( struct cppISteamFriends_SteamFriends010_SendClanChatMessage_params *params )
{
struct u_ISteamFriends_SteamFriends010 *iface = (struct u_ISteamFriends_SteamFriends010 *)params->linux_side;
params->_ret = iface->SendClanChatMessage( params->steamIDClanChat, params->pchText );
}
void cppISteamFriends_SteamFriends010_GetClanChatMessage( struct cppISteamFriends_SteamFriends010_GetClanChatMessage_params *params )
{
struct u_ISteamFriends_SteamFriends010 *iface = (struct u_ISteamFriends_SteamFriends010 *)params->linux_side;
params->_ret = iface->GetClanChatMessage( params->steamIDClanChat, params->iMessage, params->prgchText, params->cchTextMax, params->_e, params->_f );
}
void cppISteamFriends_SteamFriends010_IsClanChatAdmin( struct cppISteamFriends_SteamFriends010_IsClanChatAdmin_params *params )
{
struct u_ISteamFriends_SteamFriends010 *iface = (struct u_ISteamFriends_SteamFriends010 *)params->linux_side;
params->_ret = iface->IsClanChatAdmin( params->steamIDClanChat, params->steamIDUser );
}
void cppISteamFriends_SteamFriends010_IsClanChatWindowOpenInSteam( struct cppISteamFriends_SteamFriends010_IsClanChatWindowOpenInSteam_params *params )
{
struct u_ISteamFriends_SteamFriends010 *iface = (struct u_ISteamFriends_SteamFriends010 *)params->linux_side;
params->_ret = iface->IsClanChatWindowOpenInSteam( params->steamIDClanChat );
}
void cppISteamFriends_SteamFriends010_OpenClanChatWindowInSteam( struct cppISteamFriends_SteamFriends010_OpenClanChatWindowInSteam_params *params )
{
struct u_ISteamFriends_SteamFriends010 *iface = (struct u_ISteamFriends_SteamFriends010 *)params->linux_side;
params->_ret = iface->OpenClanChatWindowInSteam( params->steamIDClanChat );
}
void cppISteamFriends_SteamFriends010_CloseClanChatWindowInSteam( struct cppISteamFriends_SteamFriends010_CloseClanChatWindowInSteam_params *params )
{
struct u_ISteamFriends_SteamFriends010 *iface = (struct u_ISteamFriends_SteamFriends010 *)params->linux_side;
params->_ret = iface->CloseClanChatWindowInSteam( params->steamIDClanChat );
}
void cppISteamFriends_SteamFriends010_SetListenForFriendsMessages( struct cppISteamFriends_SteamFriends010_SetListenForFriendsMessages_params *params )
{
struct u_ISteamFriends_SteamFriends010 *iface = (struct u_ISteamFriends_SteamFriends010 *)params->linux_side;
params->_ret = iface->SetListenForFriendsMessages( params->bInterceptEnabled );
}
void cppISteamFriends_SteamFriends010_ReplyToFriendMessage( struct cppISteamFriends_SteamFriends010_ReplyToFriendMessage_params *params )
{
struct u_ISteamFriends_SteamFriends010 *iface = (struct u_ISteamFriends_SteamFriends010 *)params->linux_side;
params->_ret = iface->ReplyToFriendMessage( params->steamIDFriend, params->pchMsgToSend );
}
void cppISteamFriends_SteamFriends010_GetFriendMessage( struct cppISteamFriends_SteamFriends010_GetFriendMessage_params *params )
{
struct u_ISteamFriends_SteamFriends010 *iface = (struct u_ISteamFriends_SteamFriends010 *)params->linux_side;
params->_ret = iface->GetFriendMessage( params->steamIDFriend, params->iMessageID, params->pvData, params->cubData, params->peChatEntryType );
}