diff --git a/lsteamclient/steamclient_main.c b/lsteamclient/steamclient_main.c index a9fab1b2..12c3cb7b 100644 --- a/lsteamclient/steamclient_main.c +++ b/lsteamclient/steamclient_main.c @@ -372,12 +372,12 @@ void execute_pending_callbacks(void) { case SOCKETS_DEBUG_OUTPUT: TRACE( "SOCKETS_DEBUG_OUTPUT func %p, type %u, msg %s.\n", params.callback->sockets_debug_output.pfnFunc, - params.callback->sockets_debug_output.type, wine_dbgstr_a( params.callback->sockets_debug_output.msg ) ); + params.callback->sockets_debug_output.type, debugstr_a( params.callback->sockets_debug_output.msg ) ); params.callback->sockets_debug_output.pfnFunc( params.callback->sockets_debug_output.type, params.callback->sockets_debug_output.msg ); break; case WARNING_MESSAGE_HOOK: TRACE( "WARNING_MESSAGE_HOOK func %p, severity %d, msg %s.\n", params.callback->warning_message_hook.pFunction, - params.callback->warning_message_hook.severity, wine_dbgstr_a( params.callback->warning_message_hook.msg ) ); + params.callback->warning_message_hook.severity, debugstr_a( params.callback->warning_message_hook.msg ) ); params.callback->warning_message_hook.pFunction( params.callback->warning_message_hook.severity, params.callback->warning_message_hook.msg ); break; case CALL_CDECL_FUNC_DATA: @@ -411,7 +411,7 @@ void execute_pending_callbacks(void) break; case CALL_IFACE_VTABLE_0_ADD_PLAYER_TO_LIST: TRACE( "CALL_IFACE_VTABLE_0_ADD_PLAYER_TO_LIST iface %p, name %s, score %u, time_played %f.\n", params.callback->add_player_to_list.iface, - params.callback->add_player_to_list.name, params.callback->add_player_to_list.score, params.callback->add_player_to_list.time_played ); + debugstr_a( params.callback->add_player_to_list.name ), params.callback->add_player_to_list.score, params.callback->add_player_to_list.time_played ); CALL_VTBL_FUNC( params.callback->add_player_to_list.iface, 0, void, (void *, const char *, int32_t, float), (params.callback->add_player_to_list.iface, params.callback->add_player_to_list.name, params.callback->add_player_to_list.score, params.callback->add_player_to_list.time_played) ); break; @@ -419,7 +419,7 @@ void execute_pending_callbacks(void) { const char *value = params.callback->rules_responded.rule_and_value + strlen( params.callback->rules_responded.rule_and_value ) + 1; TRACE( "CALL_IFACE_VTABLE_0_RULES_RESPONDED iface %p, rule %s, value %s.\n", params.callback->rules_responded.iface, - params.callback->rules_responded.rule_and_value, value ); + debugstr_a( params.callback->rules_responded.rule_and_value ), debugstr_a( value ) ); CALL_VTBL_FUNC( params.callback->rules_responded.iface, 0, void, (void *, const char *, const char *), (params.callback->rules_responded.iface, params.callback->rules_responded.rule_and_value, value) ); break;