build: Use build macros for lsteamclient.

This commit is contained in:
Rémi Bernon 2020-03-11 18:50:15 +01:00 committed by Andrew Eikum
parent 528ed849eb
commit 082b2628a7

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@ -201,12 +201,6 @@ GECKO64_TARBALL := wine-gecko-$(GECKO_VER)-x86_64.tar.xz
WINEMONO_VER := 6.1.1
WINEMONO_TARBALL := wine-mono-$(WINEMONO_VER)-x86.tar.xz
LSTEAMCLIENT := $(SRCDIR)/lsteamclient
LSTEAMCLIENT32 := ./syn-lsteamclient32/lsteamclient
LSTEAMCLIENT64 := ./syn-lsteamclient64/lsteamclient
LSTEAMCLIENT_OBJ32 := ./obj-lsteamclient32
LSTEAMCLIENT_OBJ64 := ./obj-lsteamclient64
STEAMEXE_SRC := $(SRCDIR)/steam_helper
STEAMEXE_OBJ := ./obj-steam
STEAMEXE_SYN := ./syn-steam/steam
@ -230,7 +224,6 @@ FONTS_OBJ := ./obj-fonts
## Object directories
OBJ_DIRS := $(TOOLS_DIR32) $(TOOLS_DIR64) \
$(LSTEAMCLIENT_OBJ32) $(LSTEAMCLIENT_OBJ64) \
$(STEAMEXE_OBJ) \
$(VRCLIENT_OBJ32) $(VRCLIENT_OBJ64) \
$(MEDIACONV_OBJ32) $(MEDIACONV_OBJ64)
@ -666,99 +659,32 @@ $(OBJ)/.jxrlib-post-build64:
## lsteamclient
##
# The source directory for lsteamclient is a synthetic symlink clone of the source directory, because we need to run
# winemaker in tree and it can stomp itself in parallel builds.
$(LSTEAMCLIENT64)/.created: $(LSTEAMCLIENT) $(MAKEFILE_DEP)
rm -rf ./$(LSTEAMCLIENT64)
mkdir -p $(LSTEAMCLIENT64)/
cd $(LSTEAMCLIENT64)/ && ln -sfv ../../$(LSTEAMCLIENT)/* .
touch $@
LSTEAMCLIENT_CFLAGS = -Wno-attributes
LSTEAMCLIENT_CXXFLAGS = -Wno-attributes
LSTEAMCLIENT_LDFLAGS = -static-libgcc -static-libstdc++ -ldl
$(LSTEAMCLIENT32)/.created: $(LSTEAMCLIENT) $(MAKEFILE_DEP)
rm -rf ./$(LSTEAMCLIENT32)
mkdir -p $(LSTEAMCLIENT32)/
cd $(LSTEAMCLIENT32)/ && ln -sfv ../../$(LSTEAMCLIENT)/* .
touch $@
LSTEAMCLIENT_WINEMAKER_ARGS = \
-DSTEAM_API_EXPORTS \
-Dprivate=public \
-Dprotected=public
$(LSTEAMCLIENT64): $(LSTEAMCLIENT64)/.created
$(LSTEAMCLIENT32): $(LSTEAMCLIENT32)/.created
LSTEAMCLIENT_DEPENDS = wine
## Create & configure object directory for lsteamclient
$(eval $(call rules-source,lsteamclient,$(SRCDIR)/lsteamclient))
$(eval $(call rules-winemaker,lsteamclient,32,lsteamclient.dll))
$(eval $(call rules-winemaker,lsteamclient,64,lsteamclient.dll))
LSTEAMCLIENT_CONFIGURE_FILES32 := $(LSTEAMCLIENT_OBJ32)/Makefile
LSTEAMCLIENT_CONFIGURE_FILES64 := $(LSTEAMCLIENT_OBJ64)/Makefile
# 64bit-configure
$(LSTEAMCLIENT_CONFIGURE_FILES64): SHELL = $(CONTAINER_SHELL)
$(LSTEAMCLIENT_CONFIGURE_FILES64): $(LSTEAMCLIENT64) $(MAKEFILE_DEP) wine64 | $(LSTEAMCLIENT_OBJ64)
cd $(dir $@) && \
env PATH="$(abspath $(TOOLS_DIR64))/bin:$(PATH)" \
winemaker --nosource-fix --nolower-include --nodlls --nomsvcrt \
-DSTEAM_API_EXPORTS \
-Dprivate=public -Dprotected=public \
-I"../$(TOOLS_DIR64)"/include/ \
-I"../$(TOOLS_DIR64)"/include/wine/ \
-I"../$(TOOLS_DIR64)"/include/wine/windows/ \
-I"../$(WINE)"/include/ \
-L"../$(TOOLS_DIR64)"/lib64/ \
-L"../$(TOOLS_DIR64)"/lib64/wine/ \
--dll ../$(LSTEAMCLIENT64) && \
cp ../$(LSTEAMCLIENT64)/Makefile . && \
echo >> ./Makefile 'SRCDIR := ../$(LSTEAMCLIENT64)' && \
echo >> ./Makefile 'vpath % $$(SRCDIR)' && \
echo >> ./Makefile 'lsteamclient_dll_LDFLAGS := -ldl $$(patsubst %.spec,$$(SRCDIR)/%.spec,$$(lsteamclient_dll_LDFLAGS))'
# 32-bit configure
$(LSTEAMCLIENT_CONFIGURE_FILES32): SHELL = $(CONTAINER_SHELL)
$(LSTEAMCLIENT_CONFIGURE_FILES32): $(LSTEAMCLIENT32) $(MAKEFILE_DEP) wine32 | $(LSTEAMCLIENT_OBJ32)
cd $(dir $@) && \
env PATH="$(abspath $(TOOLS_DIR32))/bin:$(PATH)" \
winemaker --nosource-fix --nolower-include --nodlls --nomsvcrt --wine32 \
-DSTEAM_API_EXPORTS \
-Dprivate=public -Dprotected=public \
-I"../$(TOOLS_DIR32)"/include/ \
-I"../$(TOOLS_DIR32)"/include/wine/ \
-I"../$(TOOLS_DIR32)"/include/wine/windows/ \
-I"../$(WINE)"/include/ \
-L"../$(TOOLS_DIR32)"/lib/ \
-L"../$(TOOLS_DIR32)"/lib/wine/ \
--dll ../$(LSTEAMCLIENT32) && \
cp ../$(LSTEAMCLIENT32)/Makefile . && \
echo >> ./Makefile 'SRCDIR := ../$(LSTEAMCLIENT32)' && \
echo >> ./Makefile 'vpath % $$(SRCDIR)' && \
echo >> ./Makefile 'lsteamclient_dll_LDFLAGS := -ldl -m32 $$(patsubst %.spec,$$(SRCDIR)/%.spec,$$(lsteamclient_dll_LDFLAGS))'
## lsteamclient goals
LSTEAMCLIENT_TARGETS = lsteamclient lsteamclient_configure lsteamclient32 lsteamclient64 lsteamclient_configure32 lsteamclient_configure64
ALL_TARGETS += $(LSTEAMCLIENT_TARGETS)
GOAL_TARGETS_LIBS += lsteamclient
.PHONY: $(LSTEAMCLIENT_TARGETS)
lsteamclient_configure: $(LSTEAMCLIENT_CONFIGURE_FILES32) $(LSTEAMCLIENT_CONFIGURE_FILES64)
lsteamclient_configure64: $(LSTEAMCLIENT_CONFIGURE_FILES64)
lsteamclient_configure32: $(LSTEAMCLIENT_CONFIGURE_FILES32)
lsteamclient: lsteamclient32 lsteamclient64
lsteamclient64: SHELL = $(CONTAINER_SHELL)
lsteamclient64: $(LSTEAMCLIENT_CONFIGURE_FILES64) wine64 | $(filter $(MAKECMDGOALS),wine64 wine32 wine)
+env PATH="$(abspath $(TOOLS_DIR64))/bin:$(PATH)" CXXFLAGS="-Wno-attributes $(COMMON_FLAGS) -std=gnu++11 -g" CFLAGS="$(COMMON_FLAGS) -g" \
$(MAKE) -C $(LSTEAMCLIENT_OBJ64)
$(OBJ)/.lsteamclient-post-build64:
[ x"$(STRIP)" = x ] || $(STRIP) $(LSTEAMCLIENT_OBJ64)/lsteamclient.dll.so
mkdir -pv $(DST_DIR)/lib64/wine/
cp -af $(LSTEAMCLIENT_OBJ64)/lsteamclient.dll.so $(DST_DIR)/lib64/wine/
touch $@
lsteamclient32: SHELL = $(CONTAINER_SHELL)
lsteamclient32: $(LSTEAMCLIENT_CONFIGURE_FILES32) wine32 | $(filter $(MAKECMDGOALS),wine64 wine32 wine)
+env CC="$(CC32)" CXX="$(CXX32)" PATH="$(abspath $(TOOLS_DIR32))/bin:$(PATH)" LDFLAGS="-m32" CXXFLAGS="-m32 -Wno-attributes $(COMMON_FLAGS) -std=gnu++11 -g" CFLAGS="-m32 $(COMMON_FLAGS) -g" \
$(MAKE) -C $(LSTEAMCLIENT_OBJ32)
$(OBJ)/.lsteamclient-post-build32:
[ x"$(STRIP)" = x ] || $(STRIP) $(LSTEAMCLIENT_OBJ32)/lsteamclient.dll.so
mkdir -pv $(DST_DIR)/lib/wine/
cp -af $(LSTEAMCLIENT_OBJ32)/lsteamclient.dll.so $(DST_DIR)/lib/wine/
touch $@
##