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+Proton Debugging Tips For Windows Developers
+============================================
+
+*This document is intended for people who are used to working with games natively
+running on Windows and want to use familiar tools.*
+
+Table Of Contents
+-----------------
+
+* [Analyzing Minidumps](#analyzing-minidumps)
+ * [Introduction](#introduction)
+ * [Visual Studio](#visual-studio)
+ * [WinDbg](#windbg)
+* [Live Debugging](#live-debugging)
+ * [How To](#how-to)
+ * [Getting A Debug Build Of Proton](#getting-a-debug-build-of-proton)
+
+Analyzing Minidumps
+-------------------
+
+### Introduction
+
+Starting Proton 9 every released build (includes stable and experimental) the
+build is uploaded to a symbol store. Any tool that can understand those (e.g.
+Visual Studio, WinDbg) can be pointed to
+.
+
+
+### Visual Studio
+
+1. After opening a minidump in Visual Studio you need to click on "set symbol
+paths" or click Tools -> Options -> Debugging -> Symbols. This is global and
+needs to be done only once.
+
+
+
+2. Click on the plus button and add .
+
+
+
+3. Close the Options Window and proceed to any debugging action as you would
+normally do. You should see symbols being loaded from the just added location.
+
+
+
+4. Debugging should now work just like the native one including call stack,
+variables, etc. Too see the Wine/Proton part of callstack you can select "show
+external code".
+
+
+
+
+### WinDbg
+
+1. Click File -> Settings -> Debugging Settings
+2. Enter `srv*https://proton-archive.steamos.cloud/` in the "symbol path" field.
+
+
+
+4. Debugging should now work just like the native one including call stack,
+variables, etc.
+
+
+
+
+Live Debugging
+--------------
+
+### How To
+
+For loading dev builds of games onto a Steam Deck see
+
+
+For live debugging see
+
+
+For best results either add a symbol server to Visual Studio as described above
+or use a debug build of Proton.
+
+
+### Getting A Debug Build Of Proton
+
+Debug builds contain symbols and should be used for live debugging session.
+
+1. Locate the version of proton you are using in your Steam Library (e.g. Proton
+Experimental), click on a cog and select properties.
+
+
+
+2. In the "betas" tab select "debug - unstripped".
+
+
+
+3. Chosen Proton version will now download and update and the symbols will be
+available.
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