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Work around old mingw-w64
Debian 9's package is missing dxgi1_4, which dxvk needs.
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@ -937,22 +937,33 @@ DXVK_CONFIGURE_FILES32 := $(DXVK_OBJ32)/build.ninja
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DXVK_CONFIGURE_FILES64 := $(DXVK_OBJ64)/build.ninja
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DXVK_CONFIGURE_FILES64 := $(DXVK_OBJ64)/build.ninja
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# 64bit-configure. Remove coredata file if already configured (due to e.g. makefile changing)
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# 64bit-configure. Remove coredata file if already configured (due to e.g. makefile changing)
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# the sed junk is to work around meson not supporting command line args for --cross-file builds
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# we need to pass in wine's header files since the debian9 mingw-w64 is too old for dxvk.
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$(DXVK_CONFIGURE_FILES64): $(MAKEFILE_DEP) $(DXVK)/build-win64.txt | $(DXVK_OBJ64)
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$(DXVK_CONFIGURE_FILES64): $(MAKEFILE_DEP) $(DXVK)/build-win64.txt | $(DXVK_OBJ64)
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if [ -e "$(abspath $(DXVK_OBJ64))"/build.ninja ]; then \
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if [ -e "$(abspath $(DXVK_OBJ64))"/build.ninja ]; then \
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rm -f "$(abspath $(DXVK_OBJ64))"/meson-private/coredata.dat; \
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rm -f "$(abspath $(DXVK_OBJ64))"/meson-private/coredata.dat; \
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fi
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fi
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mkdir -p "$(abspath $(DXVK_OBJ64))/new_includes" && \
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cp $(abspath $(TOOLS_DIR64))/include/wine/windows/dxgi*.h "$(abspath $(DXVK_OBJ64))/new_includes" && \
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cd "$(abspath $(DXVK))" && \
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cd "$(abspath $(DXVK))" && \
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sed -e "s|@PROTON_C_ARGS@|'-I$(abspath $(DXVK_OBJ64))/new_includes'|" < build-win64.txt > proton-build-win64.txt && \
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PATH="$(abspath $(SRCDIR))/glslang/bin/:$(PATH)" \
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PATH="$(abspath $(SRCDIR))/glslang/bin/:$(PATH)" \
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meson --prefix="$(abspath $(DXVK_OBJ64))" --cross-file build-win64.txt --strip --buildtype=release "$(abspath $(DXVK_OBJ64))"
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meson --prefix="$(abspath $(DXVK_OBJ64))" --cross-file proton-build-win64.txt --strip --buildtype=release "$(abspath $(DXVK_OBJ64))"
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# 32-bit configure. Remove coredata file if already configured (due to e.g. makefile changing)
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# 32-bit configure. Remove coredata file if already configured (due to e.g. makefile changing)
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# the sed junk is to work around meson not supporting command line args for --cross-file builds
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# we need to pass in wine's header files since the debian9 mingw-w64 is too old for dxvk.
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$(DXVK_CONFIGURE_FILES32): $(MAKEFILE_DEP) $(DXVK)/build-win32.txt | $(DXVK_OBJ32)
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$(DXVK_CONFIGURE_FILES32): $(MAKEFILE_DEP) $(DXVK)/build-win32.txt | $(DXVK_OBJ32)
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if [ -e "$(abspath $(DXVK_OBJ32))"/build.ninja ]; then \
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if [ -e "$(abspath $(DXVK_OBJ32))"/build.ninja ]; then \
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rm -f "$(abspath $(DXVK_OBJ32))"/meson-private/coredata.dat; \
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rm -f "$(abspath $(DXVK_OBJ32))"/meson-private/coredata.dat; \
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fi
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fi
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cd "$(abspath $(DXVK))" && \
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cd "$(abspath $(DXVK))" && \
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mkdir -p "$(abspath $(DXVK_OBJ32))/new_includes" && \
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cp $(abspath $(TOOLS_DIR32))/include/wine/windows/dxgi*.h "$(abspath $(DXVK_OBJ32))/new_includes" && \
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cd "$(abspath $(DXVK))" && \
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sed -e "s|@PROTON_C_ARGS@|'-I$(abspath $(DXVK_OBJ32))/new_includes'|" < build-win32.txt > proton-build-win32.txt && \
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PATH="$(abspath $(SRCDIR))/glslang/bin/:$(PATH)" \
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PATH="$(abspath $(SRCDIR))/glslang/bin/:$(PATH)" \
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meson --prefix="$(abspath $(DXVK_OBJ32))" --cross-file build-win32.txt --strip --buildtype=release "$(abspath $(DXVK_OBJ32))"
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meson --prefix="$(abspath $(DXVK_OBJ32))" --cross-file proton-build-win32.txt --strip --buildtype=release "$(abspath $(DXVK_OBJ32))"
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## dxvk goals
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## dxvk goals
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DXVK_TARGETS = dxvk dxvk_configure dxvk32 dxvk64 dxvk_configure32 dxvk_configure64
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DXVK_TARGETS = dxvk dxvk_configure dxvk32 dxvk64 dxvk_configure32 dxvk_configure64
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2
dxvk
2
dxvk
@ -1 +1 @@
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Subproject commit 3e2d6af8ca17af38d135294dd398521f681ffa90
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Subproject commit afe51131b1201c39fe60c28f04324376f152e7a4
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