lsteamclient: Generate steamworks sdk 1.53a support

This commit is contained in:
Andrew Eikum 2021-12-20 09:48:44 -06:00 committed by Arkadiusz Hiler
parent 0b9c8a34aa
commit 212cbc0c9a
70 changed files with 5361 additions and 1575 deletions

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#include "steam_defs.h"
#pragma push_macro("__cdecl")
#undef __cdecl
#include "steamworks_sdk_152/steam_api.h"
#include "steamworks_sdk_152/steamnetworkingtypes.h"
#include "steamworks_sdk_153a/steam_api.h"
#include "steamworks_sdk_153a/steamnetworkingtypes.h"
#pragma pop_macro("__cdecl")
#include "steamclient_private.h"
#ifdef __cplusplus
extern "C" {
#endif
#define SDKVER_152
#define SDKVER_153a
#include "struct_converters.h"
#include "cppISteamAppList_STEAMAPPLIST_INTERFACE_VERSION001.h"
uint32 cppISteamAppList_STEAMAPPLIST_INTERFACE_VERSION001_GetNumInstalledApps(void *linux_side)

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#include "steam_defs.h"
#pragma push_macro("__cdecl")
#undef __cdecl
#include "steamworks_sdk_152/steam_api.h"
#include "steamworks_sdk_152/steamnetworkingtypes.h"
#include "steamworks_sdk_152/isteamappticket.h"
#include "steamworks_sdk_153a/steam_api.h"
#include "steamworks_sdk_153a/steamnetworkingtypes.h"
#include "steamworks_sdk_153a/isteamappticket.h"
#pragma pop_macro("__cdecl")
#include "steamclient_private.h"
#ifdef __cplusplus
extern "C" {
#endif
#define SDKVER_152
#define SDKVER_153a
#include "struct_converters.h"
#include "cppISteamAppTicket_STEAMAPPTICKET_INTERFACE_VERSION001.h"
uint32 cppISteamAppTicket_STEAMAPPTICKET_INTERFACE_VERSION001_GetAppOwnershipTicketData(void *linux_side, uint32 nAppID, void * pvBuffer, uint32 cbBufferLength, uint32 * piAppId, uint32 * piSteamId, uint32 * piSignature, uint32 * pcbSignature)

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#include "steam_defs.h"
#pragma push_macro("__cdecl")
#undef __cdecl
#include "steamworks_sdk_152/steam_api.h"
#include "steamworks_sdk_152/steamnetworkingtypes.h"
#include "steamworks_sdk_153a/steam_api.h"
#include "steamworks_sdk_153a/steamnetworkingtypes.h"
#pragma pop_macro("__cdecl")
#include "steamclient_private.h"
#ifdef __cplusplus
extern "C" {
#endif
#define SDKVER_152
#define SDKVER_153a
#include "struct_converters.h"
#include "cppISteamApps_STEAMAPPS_INTERFACE_VERSION008.h"
bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_BIsSubscribed(void *linux_side)

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#include "steam_defs.h"
#pragma push_macro("__cdecl")
#undef __cdecl
#include "steamworks_sdk_152/steam_api.h"
#include "steamworks_sdk_152/steamnetworkingtypes.h"
#include "steamworks_sdk_153a/steam_api.h"
#include "steamworks_sdk_153a/steamnetworkingtypes.h"
#pragma pop_macro("__cdecl")
#include "steamclient_private.h"
#ifdef __cplusplus
extern "C" {
#endif
#define SDKVER_152
#define SDKVER_153a
#include "struct_converters.h"
#include "cppISteamClient_SteamClient020.h"
HSteamPipe cppISteamClient_SteamClient020_CreateSteamPipe(void *linux_side)

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#include "steam_defs.h"
#pragma push_macro("__cdecl")
#undef __cdecl
#include "steamworks_sdk_152/steam_api.h"
#include "steamworks_sdk_152/steamnetworkingtypes.h"
#include "steamworks_sdk_153a/steam_api.h"
#include "steamworks_sdk_153a/steamnetworkingtypes.h"
#pragma pop_macro("__cdecl")
#include "steamclient_private.h"
#ifdef __cplusplus
extern "C" {
#endif
#define SDKVER_152
#define SDKVER_153a
#include "struct_converters.h"
#include "cppISteamController_SteamController008.h"
bool cppISteamController_SteamController008_Init(void *linux_side)

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#include "steam_defs.h"
#pragma push_macro("__cdecl")
#undef __cdecl
#include "steamworks_sdk_152/steam_api.h"
#include "steamworks_sdk_152/steamnetworkingtypes.h"
#include "steamworks_sdk_153a/steam_api.h"
#include "steamworks_sdk_153a/steamnetworkingtypes.h"
#pragma pop_macro("__cdecl")
#include "steamclient_private.h"
#ifdef __cplusplus
extern "C" {
#endif
#define SDKVER_152
#define SDKVER_153a
#include "struct_converters.h"
#include "cppISteamFriends_SteamFriends017.h"
const char * cppISteamFriends_SteamFriends017_GetPersonaName(void *linux_side)

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#include "steam_defs.h"
#pragma push_macro("__cdecl")
#undef __cdecl
#include "steamworks_sdk_152/steam_api.h"
#include "steamworks_sdk_152/steamnetworkingtypes.h"
#include "steamworks_sdk_152/isteamgamecoordinator.h"
#include "steamworks_sdk_153a/steam_api.h"
#include "steamworks_sdk_153a/steamnetworkingtypes.h"
#include "steamworks_sdk_153a/isteamgamecoordinator.h"
#pragma pop_macro("__cdecl")
#include "steamclient_private.h"
#ifdef __cplusplus
extern "C" {
#endif
#define SDKVER_152
#define SDKVER_153a
#include "struct_converters.h"
#include "cppISteamGameCoordinator_SteamGameCoordinator001.h"
EGCResults cppISteamGameCoordinator_SteamGameCoordinator001_SendMessage(void *linux_side, uint32 unMsgType, const void * pubData, uint32 cubData)

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#include "steam_defs.h"
#pragma push_macro("__cdecl")
#undef __cdecl
#include "steamworks_sdk_152/steam_api.h"
#include "steamworks_sdk_152/steamnetworkingtypes.h"
#include "steamworks_sdk_153a/steam_api.h"
#include "steamworks_sdk_153a/steamnetworkingtypes.h"
#pragma pop_macro("__cdecl")
#include "steamclient_private.h"
#ifdef __cplusplus
extern "C" {
#endif
#define SDKVER_152
#define SDKVER_153a
#include "struct_converters.h"
#include "cppISteamGameSearch_SteamMatchGameSearch001.h"
EGameSearchErrorCode_t cppISteamGameSearch_SteamMatchGameSearch001_AddGameSearchParams(void *linux_side, const char * pchKeyToFind, const char * pchValuesToFind)

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#include "steam_defs.h"
#pragma push_macro("__cdecl")
#undef __cdecl
#include "steamworks_sdk_152/steam_api.h"
#include "steamworks_sdk_152/steamnetworkingtypes.h"
#include "steamworks_sdk_152/isteamgameserverstats.h"
#include "steamworks_sdk_153a/steam_api.h"
#include "steamworks_sdk_153a/steamnetworkingtypes.h"
#include "steamworks_sdk_153a/isteamgameserverstats.h"
#pragma pop_macro("__cdecl")
#include "steamclient_private.h"
#ifdef __cplusplus
extern "C" {
#endif
#define SDKVER_152
#define SDKVER_153a
#include "struct_converters.h"
#include "cppISteamGameServerStats_SteamGameServerStats001.h"
SteamAPICall_t cppISteamGameServerStats_SteamGameServerStats001_RequestUserStats(void *linux_side, CSteamID steamIDUser)

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#include "steam_defs.h"
#pragma push_macro("__cdecl")
#undef __cdecl
#include "steamworks_sdk_152/steam_api.h"
#include "steamworks_sdk_152/steamnetworkingtypes.h"
#include "steamworks_sdk_152/isteamgameserver.h"
#include "steamworks_sdk_153a/steam_api.h"
#include "steamworks_sdk_153a/steamnetworkingtypes.h"
#include "steamworks_sdk_153a/isteamgameserver.h"
#pragma pop_macro("__cdecl")
#include "steamclient_private.h"
#ifdef __cplusplus
extern "C" {
#endif
#define SDKVER_152
#define SDKVER_153a
#include "struct_converters.h"
#include "cppISteamGameServer_SteamGameServer014.h"
bool cppISteamGameServer_SteamGameServer014_InitGameServer(void *linux_side, uint32 unIP, uint16 usGamePort, uint16 usQueryPort, uint32 unFlags, AppId_t nGameAppId, const char * pchVersionString)

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#include "steam_defs.h"
#pragma push_macro("__cdecl")
#undef __cdecl
#include "steamworks_sdk_152/steam_api.h"
#include "steamworks_sdk_152/steamnetworkingtypes.h"
#include "steamworks_sdk_153a/steam_api.h"
#include "steamworks_sdk_153a/steamnetworkingtypes.h"
#pragma pop_macro("__cdecl")
#include "steamclient_private.h"
#ifdef __cplusplus
extern "C" {
#endif
#define SDKVER_152
#define SDKVER_153a
#include "struct_converters.h"
#include "cppISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_005.h"
bool cppISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_005_Init(void *linux_side)

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#include "steam_defs.h"
#pragma push_macro("__cdecl")
#undef __cdecl
#include "steamworks_sdk_152/steam_api.h"
#include "steamworks_sdk_152/steamnetworkingtypes.h"
#include "steamworks_sdk_153a/steam_api.h"
#include "steamworks_sdk_153a/steamnetworkingtypes.h"
#pragma pop_macro("__cdecl")
#include "steamclient_private.h"
#ifdef __cplusplus
extern "C" {
#endif
#define SDKVER_152
#define SDKVER_153a
#include "struct_converters.h"
#include "cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION003.h"
HTTPRequestHandle cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_CreateHTTPRequest(void *linux_side, EHTTPMethod eHTTPRequestMethod, const char * pchAbsoluteURL)

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#include "steam_defs.h"
#pragma push_macro("__cdecl")
#undef __cdecl
#include "steamworks_sdk_153a/steam_api.h"
#include "steamworks_sdk_153a/steamnetworkingtypes.h"
#pragma pop_macro("__cdecl")
#include "steamclient_private.h"
#ifdef __cplusplus
extern "C" {
#endif
#define SDKVER_153a
#include "struct_converters.h"
#include "cppISteamInput_SteamInput006.h"
bool cppISteamInput_SteamInput006_Init(void *linux_side, bool bExplicitlyCallRunFrame)
{
return ((ISteamInput*)linux_side)->Init((bool)bExplicitlyCallRunFrame);
}
bool cppISteamInput_SteamInput006_Shutdown(void *linux_side)
{
return ((ISteamInput*)linux_side)->Shutdown();
}
bool cppISteamInput_SteamInput006_SetInputActionManifestFilePath(void *linux_side, const char * pchInputActionManifestAbsolutePath)
{
return ((ISteamInput*)linux_side)->SetInputActionManifestFilePath((const char *)pchInputActionManifestAbsolutePath);
}
void cppISteamInput_SteamInput006_RunFrame(void *linux_side, bool bReservedValue)
{
((ISteamInput*)linux_side)->RunFrame((bool)bReservedValue);
}
bool cppISteamInput_SteamInput006_BWaitForData(void *linux_side, bool bWaitForever, uint32 unTimeout)
{
return ((ISteamInput*)linux_side)->BWaitForData((bool)bWaitForever, (uint32)unTimeout);
}
bool cppISteamInput_SteamInput006_BNewDataAvailable(void *linux_side)
{
return ((ISteamInput*)linux_side)->BNewDataAvailable();
}
int cppISteamInput_SteamInput006_GetConnectedControllers(void *linux_side, InputHandle_t * handlesOut)
{
return ((ISteamInput*)linux_side)->GetConnectedControllers((InputHandle_t *)handlesOut);
}
void cppISteamInput_SteamInput006_EnableDeviceCallbacks(void *linux_side)
{
((ISteamInput*)linux_side)->EnableDeviceCallbacks();
}
void cppISteamInput_SteamInput006_EnableActionEventCallbacks(void *linux_side, SteamInputActionEventCallbackPointer pCallback)
{
((ISteamInput*)linux_side)->EnableActionEventCallbacks((SteamInputActionEventCallbackPointer)pCallback);
}
InputActionSetHandle_t cppISteamInput_SteamInput006_GetActionSetHandle(void *linux_side, const char * pszActionSetName)
{
return ((ISteamInput*)linux_side)->GetActionSetHandle((const char *)pszActionSetName);
}
void cppISteamInput_SteamInput006_ActivateActionSet(void *linux_side, InputHandle_t inputHandle, InputActionSetHandle_t actionSetHandle)
{
((ISteamInput*)linux_side)->ActivateActionSet((InputHandle_t)inputHandle, (InputActionSetHandle_t)actionSetHandle);
}
InputActionSetHandle_t cppISteamInput_SteamInput006_GetCurrentActionSet(void *linux_side, InputHandle_t inputHandle)
{
return ((ISteamInput*)linux_side)->GetCurrentActionSet((InputHandle_t)inputHandle);
}
void cppISteamInput_SteamInput006_ActivateActionSetLayer(void *linux_side, InputHandle_t inputHandle, InputActionSetHandle_t actionSetLayerHandle)
{
((ISteamInput*)linux_side)->ActivateActionSetLayer((InputHandle_t)inputHandle, (InputActionSetHandle_t)actionSetLayerHandle);
}
void cppISteamInput_SteamInput006_DeactivateActionSetLayer(void *linux_side, InputHandle_t inputHandle, InputActionSetHandle_t actionSetLayerHandle)
{
((ISteamInput*)linux_side)->DeactivateActionSetLayer((InputHandle_t)inputHandle, (InputActionSetHandle_t)actionSetLayerHandle);
}
void cppISteamInput_SteamInput006_DeactivateAllActionSetLayers(void *linux_side, InputHandle_t inputHandle)
{
((ISteamInput*)linux_side)->DeactivateAllActionSetLayers((InputHandle_t)inputHandle);
}
int cppISteamInput_SteamInput006_GetActiveActionSetLayers(void *linux_side, InputHandle_t inputHandle, InputActionSetHandle_t * handlesOut)
{
return ((ISteamInput*)linux_side)->GetActiveActionSetLayers((InputHandle_t)inputHandle, (InputActionSetHandle_t *)handlesOut);
}
InputDigitalActionHandle_t cppISteamInput_SteamInput006_GetDigitalActionHandle(void *linux_side, const char * pszActionName)
{
return ((ISteamInput*)linux_side)->GetDigitalActionHandle((const char *)pszActionName);
}
InputDigitalActionData_t cppISteamInput_SteamInput006_GetDigitalActionData(void *linux_side, InputHandle_t inputHandle, InputDigitalActionHandle_t digitalActionHandle)
{
return ((ISteamInput*)linux_side)->GetDigitalActionData((InputHandle_t)inputHandle, (InputDigitalActionHandle_t)digitalActionHandle);
}
int cppISteamInput_SteamInput006_GetDigitalActionOrigins(void *linux_side, InputHandle_t inputHandle, InputActionSetHandle_t actionSetHandle, InputDigitalActionHandle_t digitalActionHandle, EInputActionOrigin * originsOut)
{
return ((ISteamInput*)linux_side)->GetDigitalActionOrigins((InputHandle_t)inputHandle, (InputActionSetHandle_t)actionSetHandle, (InputDigitalActionHandle_t)digitalActionHandle, (EInputActionOrigin *)originsOut);
}
const char * cppISteamInput_SteamInput006_GetStringForDigitalActionName(void *linux_side, InputDigitalActionHandle_t eActionHandle)
{
return ((ISteamInput*)linux_side)->GetStringForDigitalActionName((InputDigitalActionHandle_t)eActionHandle);
}
InputAnalogActionHandle_t cppISteamInput_SteamInput006_GetAnalogActionHandle(void *linux_side, const char * pszActionName)
{
return ((ISteamInput*)linux_side)->GetAnalogActionHandle((const char *)pszActionName);
}
InputAnalogActionData_t cppISteamInput_SteamInput006_GetAnalogActionData(void *linux_side, InputHandle_t inputHandle, InputAnalogActionHandle_t analogActionHandle)
{
return ((ISteamInput*)linux_side)->GetAnalogActionData((InputHandle_t)inputHandle, (InputAnalogActionHandle_t)analogActionHandle);
}
int cppISteamInput_SteamInput006_GetAnalogActionOrigins(void *linux_side, InputHandle_t inputHandle, InputActionSetHandle_t actionSetHandle, InputAnalogActionHandle_t analogActionHandle, EInputActionOrigin * originsOut)
{
return ((ISteamInput*)linux_side)->GetAnalogActionOrigins((InputHandle_t)inputHandle, (InputActionSetHandle_t)actionSetHandle, (InputAnalogActionHandle_t)analogActionHandle, (EInputActionOrigin *)originsOut);
}
const char * cppISteamInput_SteamInput006_GetGlyphPNGForActionOrigin(void *linux_side, EInputActionOrigin eOrigin, ESteamInputGlyphSize eSize, uint32 unFlags)
{
return ((ISteamInput*)linux_side)->GetGlyphPNGForActionOrigin((EInputActionOrigin)eOrigin, (ESteamInputGlyphSize)eSize, (uint32)unFlags);
}
const char * cppISteamInput_SteamInput006_GetGlyphSVGForActionOrigin(void *linux_side, EInputActionOrigin eOrigin, uint32 unFlags)
{
return ((ISteamInput*)linux_side)->GetGlyphSVGForActionOrigin((EInputActionOrigin)eOrigin, (uint32)unFlags);
}
const char * cppISteamInput_SteamInput006_GetGlyphForActionOrigin_Legacy(void *linux_side, EInputActionOrigin eOrigin)
{
return ((ISteamInput*)linux_side)->GetGlyphForActionOrigin_Legacy((EInputActionOrigin)eOrigin);
}
const char * cppISteamInput_SteamInput006_GetStringForActionOrigin(void *linux_side, EInputActionOrigin eOrigin)
{
return ((ISteamInput*)linux_side)->GetStringForActionOrigin((EInputActionOrigin)eOrigin);
}
const char * cppISteamInput_SteamInput006_GetStringForAnalogActionName(void *linux_side, InputAnalogActionHandle_t eActionHandle)
{
return ((ISteamInput*)linux_side)->GetStringForAnalogActionName((InputAnalogActionHandle_t)eActionHandle);
}
void cppISteamInput_SteamInput006_StopAnalogActionMomentum(void *linux_side, InputHandle_t inputHandle, InputAnalogActionHandle_t eAction)
{
((ISteamInput*)linux_side)->StopAnalogActionMomentum((InputHandle_t)inputHandle, (InputAnalogActionHandle_t)eAction);
}
InputMotionData_t cppISteamInput_SteamInput006_GetMotionData(void *linux_side, InputHandle_t inputHandle)
{
return ((ISteamInput*)linux_side)->GetMotionData((InputHandle_t)inputHandle);
}
void cppISteamInput_SteamInput006_TriggerVibration(void *linux_side, InputHandle_t inputHandle, unsigned short usLeftSpeed, unsigned short usRightSpeed)
{
((ISteamInput*)linux_side)->TriggerVibration((InputHandle_t)inputHandle, (unsigned short)usLeftSpeed, (unsigned short)usRightSpeed);
}
void cppISteamInput_SteamInput006_TriggerVibrationExtended(void *linux_side, InputHandle_t inputHandle, unsigned short usLeftSpeed, unsigned short usRightSpeed, unsigned short usLeftTriggerSpeed, unsigned short usRightTriggerSpeed)
{
((ISteamInput*)linux_side)->TriggerVibrationExtended((InputHandle_t)inputHandle, (unsigned short)usLeftSpeed, (unsigned short)usRightSpeed, (unsigned short)usLeftTriggerSpeed, (unsigned short)usRightTriggerSpeed);
}
void cppISteamInput_SteamInput006_TriggerSimpleHapticEvent(void *linux_side, InputHandle_t inputHandle, EControllerHapticLocation eHapticLocation, uint8 nIntensity, char nGainDB, uint8 nOtherIntensity, char nOtherGainDB)
{
((ISteamInput*)linux_side)->TriggerSimpleHapticEvent((InputHandle_t)inputHandle, (EControllerHapticLocation)eHapticLocation, (uint8)nIntensity, (char)nGainDB, (uint8)nOtherIntensity, (char)nOtherGainDB);
}
void cppISteamInput_SteamInput006_SetLEDColor(void *linux_side, InputHandle_t inputHandle, uint8 nColorR, uint8 nColorG, uint8 nColorB, unsigned int nFlags)
{
((ISteamInput*)linux_side)->SetLEDColor((InputHandle_t)inputHandle, (uint8)nColorR, (uint8)nColorG, (uint8)nColorB, (unsigned int)nFlags);
}
void cppISteamInput_SteamInput006_Legacy_TriggerHapticPulse(void *linux_side, InputHandle_t inputHandle, ESteamControllerPad eTargetPad, unsigned short usDurationMicroSec)
{
((ISteamInput*)linux_side)->Legacy_TriggerHapticPulse((InputHandle_t)inputHandle, (ESteamControllerPad)eTargetPad, (unsigned short)usDurationMicroSec);
}
void cppISteamInput_SteamInput006_Legacy_TriggerRepeatedHapticPulse(void *linux_side, InputHandle_t inputHandle, ESteamControllerPad eTargetPad, unsigned short usDurationMicroSec, unsigned short usOffMicroSec, unsigned short unRepeat, unsigned int nFlags)
{
((ISteamInput*)linux_side)->Legacy_TriggerRepeatedHapticPulse((InputHandle_t)inputHandle, (ESteamControllerPad)eTargetPad, (unsigned short)usDurationMicroSec, (unsigned short)usOffMicroSec, (unsigned short)unRepeat, (unsigned int)nFlags);
}
bool cppISteamInput_SteamInput006_ShowBindingPanel(void *linux_side, InputHandle_t inputHandle)
{
return ((ISteamInput*)linux_side)->ShowBindingPanel((InputHandle_t)inputHandle);
}
ESteamInputType cppISteamInput_SteamInput006_GetInputTypeForHandle(void *linux_side, InputHandle_t inputHandle)
{
return ((ISteamInput*)linux_side)->GetInputTypeForHandle((InputHandle_t)inputHandle);
}
InputHandle_t cppISteamInput_SteamInput006_GetControllerForGamepadIndex(void *linux_side, int nIndex)
{
return ((ISteamInput*)linux_side)->GetControllerForGamepadIndex((int)nIndex);
}
int cppISteamInput_SteamInput006_GetGamepadIndexForController(void *linux_side, InputHandle_t ulinputHandle)
{
return ((ISteamInput*)linux_side)->GetGamepadIndexForController((InputHandle_t)ulinputHandle);
}
const char * cppISteamInput_SteamInput006_GetStringForXboxOrigin(void *linux_side, EXboxOrigin eOrigin)
{
return ((ISteamInput*)linux_side)->GetStringForXboxOrigin((EXboxOrigin)eOrigin);
}
const char * cppISteamInput_SteamInput006_GetGlyphForXboxOrigin(void *linux_side, EXboxOrigin eOrigin)
{
return ((ISteamInput*)linux_side)->GetGlyphForXboxOrigin((EXboxOrigin)eOrigin);
}
EInputActionOrigin cppISteamInput_SteamInput006_GetActionOriginFromXboxOrigin(void *linux_side, InputHandle_t inputHandle, EXboxOrigin eOrigin)
{
return ((ISteamInput*)linux_side)->GetActionOriginFromXboxOrigin((InputHandle_t)inputHandle, (EXboxOrigin)eOrigin);
}
EInputActionOrigin cppISteamInput_SteamInput006_TranslateActionOrigin(void *linux_side, ESteamInputType eDestinationInputType, EInputActionOrigin eSourceOrigin)
{
return ((ISteamInput*)linux_side)->TranslateActionOrigin((ESteamInputType)eDestinationInputType, (EInputActionOrigin)eSourceOrigin);
}
bool cppISteamInput_SteamInput006_GetDeviceBindingRevision(void *linux_side, InputHandle_t inputHandle, int * pMajor, int * pMinor)
{
return ((ISteamInput*)linux_side)->GetDeviceBindingRevision((InputHandle_t)inputHandle, (int *)pMajor, (int *)pMinor);
}
uint32 cppISteamInput_SteamInput006_GetRemotePlaySessionID(void *linux_side, InputHandle_t inputHandle)
{
return ((ISteamInput*)linux_side)->GetRemotePlaySessionID((InputHandle_t)inputHandle);
}
uint16 cppISteamInput_SteamInput006_GetSessionInputConfigurationSettings(void *linux_side)
{
return ((ISteamInput*)linux_side)->GetSessionInputConfigurationSettings();
}
#ifdef __cplusplus
}
#endif

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extern bool cppISteamInput_SteamInput006_Init(void *, bool);
extern bool cppISteamInput_SteamInput006_Shutdown(void *);
extern bool cppISteamInput_SteamInput006_SetInputActionManifestFilePath(void *, const char *);
extern void cppISteamInput_SteamInput006_RunFrame(void *, bool);
extern bool cppISteamInput_SteamInput006_BWaitForData(void *, bool, uint32);
extern bool cppISteamInput_SteamInput006_BNewDataAvailable(void *);
extern int cppISteamInput_SteamInput006_GetConnectedControllers(void *, InputHandle_t *);
extern void cppISteamInput_SteamInput006_EnableDeviceCallbacks(void *);
extern void cppISteamInput_SteamInput006_EnableActionEventCallbacks(void *, SteamInputActionEventCallbackPointer);
extern InputActionSetHandle_t cppISteamInput_SteamInput006_GetActionSetHandle(void *, const char *);
extern void cppISteamInput_SteamInput006_ActivateActionSet(void *, InputHandle_t, InputActionSetHandle_t);
extern InputActionSetHandle_t cppISteamInput_SteamInput006_GetCurrentActionSet(void *, InputHandle_t);
extern void cppISteamInput_SteamInput006_ActivateActionSetLayer(void *, InputHandle_t, InputActionSetHandle_t);
extern void cppISteamInput_SteamInput006_DeactivateActionSetLayer(void *, InputHandle_t, InputActionSetHandle_t);
extern void cppISteamInput_SteamInput006_DeactivateAllActionSetLayers(void *, InputHandle_t);
extern int cppISteamInput_SteamInput006_GetActiveActionSetLayers(void *, InputHandle_t, InputActionSetHandle_t *);
extern InputDigitalActionHandle_t cppISteamInput_SteamInput006_GetDigitalActionHandle(void *, const char *);
extern InputDigitalActionData_t cppISteamInput_SteamInput006_GetDigitalActionData(void *, InputHandle_t, InputDigitalActionHandle_t);
extern int cppISteamInput_SteamInput006_GetDigitalActionOrigins(void *, InputHandle_t, InputActionSetHandle_t, InputDigitalActionHandle_t, EInputActionOrigin *);
extern const char * cppISteamInput_SteamInput006_GetStringForDigitalActionName(void *, InputDigitalActionHandle_t);
extern InputAnalogActionHandle_t cppISteamInput_SteamInput006_GetAnalogActionHandle(void *, const char *);
extern InputAnalogActionData_t cppISteamInput_SteamInput006_GetAnalogActionData(void *, InputHandle_t, InputAnalogActionHandle_t);
extern int cppISteamInput_SteamInput006_GetAnalogActionOrigins(void *, InputHandle_t, InputActionSetHandle_t, InputAnalogActionHandle_t, EInputActionOrigin *);
extern const char * cppISteamInput_SteamInput006_GetGlyphPNGForActionOrigin(void *, EInputActionOrigin, ESteamInputGlyphSize, uint32);
extern const char * cppISteamInput_SteamInput006_GetGlyphSVGForActionOrigin(void *, EInputActionOrigin, uint32);
extern const char * cppISteamInput_SteamInput006_GetGlyphForActionOrigin_Legacy(void *, EInputActionOrigin);
extern const char * cppISteamInput_SteamInput006_GetStringForActionOrigin(void *, EInputActionOrigin);
extern const char * cppISteamInput_SteamInput006_GetStringForAnalogActionName(void *, InputAnalogActionHandle_t);
extern void cppISteamInput_SteamInput006_StopAnalogActionMomentum(void *, InputHandle_t, InputAnalogActionHandle_t);
extern InputMotionData_t cppISteamInput_SteamInput006_GetMotionData(void *, InputHandle_t);
extern void cppISteamInput_SteamInput006_TriggerVibration(void *, InputHandle_t, unsigned short, unsigned short);
extern void cppISteamInput_SteamInput006_TriggerVibrationExtended(void *, InputHandle_t, unsigned short, unsigned short, unsigned short, unsigned short);
extern void cppISteamInput_SteamInput006_TriggerSimpleHapticEvent(void *, InputHandle_t, EControllerHapticLocation, uint8, char, uint8, char);
extern void cppISteamInput_SteamInput006_SetLEDColor(void *, InputHandle_t, uint8, uint8, uint8, unsigned int);
extern void cppISteamInput_SteamInput006_Legacy_TriggerHapticPulse(void *, InputHandle_t, ESteamControllerPad, unsigned short);
extern void cppISteamInput_SteamInput006_Legacy_TriggerRepeatedHapticPulse(void *, InputHandle_t, ESteamControllerPad, unsigned short, unsigned short, unsigned short, unsigned int);
extern bool cppISteamInput_SteamInput006_ShowBindingPanel(void *, InputHandle_t);
extern ESteamInputType cppISteamInput_SteamInput006_GetInputTypeForHandle(void *, InputHandle_t);
extern InputHandle_t cppISteamInput_SteamInput006_GetControllerForGamepadIndex(void *, int);
extern int cppISteamInput_SteamInput006_GetGamepadIndexForController(void *, InputHandle_t);
extern const char * cppISteamInput_SteamInput006_GetStringForXboxOrigin(void *, EXboxOrigin);
extern const char * cppISteamInput_SteamInput006_GetGlyphForXboxOrigin(void *, EXboxOrigin);
extern EInputActionOrigin cppISteamInput_SteamInput006_GetActionOriginFromXboxOrigin(void *, InputHandle_t, EXboxOrigin);
extern EInputActionOrigin cppISteamInput_SteamInput006_TranslateActionOrigin(void *, ESteamInputType, EInputActionOrigin);
extern bool cppISteamInput_SteamInput006_GetDeviceBindingRevision(void *, InputHandle_t, int *, int *);
extern uint32 cppISteamInput_SteamInput006_GetRemotePlaySessionID(void *, InputHandle_t);
extern uint16 cppISteamInput_SteamInput006_GetSessionInputConfigurationSettings(void *);

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@ -1,14 +1,14 @@
#include "steam_defs.h"
#pragma push_macro("__cdecl")
#undef __cdecl
#include "steamworks_sdk_152/steam_api.h"
#include "steamworks_sdk_152/steamnetworkingtypes.h"
#include "steamworks_sdk_153a/steam_api.h"
#include "steamworks_sdk_153a/steamnetworkingtypes.h"
#pragma pop_macro("__cdecl")
#include "steamclient_private.h"
#ifdef __cplusplus
extern "C" {
#endif
#define SDKVER_152
#define SDKVER_153a
#include "struct_converters.h"
#include "cppISteamInventory_STEAMINVENTORY_INTERFACE_V003.h"
EResult cppISteamInventory_STEAMINVENTORY_INTERFACE_V003_GetResultStatus(void *linux_side, SteamInventoryResult_t resultHandle)

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@ -1,14 +1,14 @@
#include "steam_defs.h"
#pragma push_macro("__cdecl")
#undef __cdecl
#include "steamworks_sdk_152/steam_api.h"
#include "steamworks_sdk_152/steamnetworkingtypes.h"
#include "steamworks_sdk_153a/steam_api.h"
#include "steamworks_sdk_153a/steamnetworkingtypes.h"
#pragma pop_macro("__cdecl")
#include "steamclient_private.h"
#ifdef __cplusplus
extern "C" {
#endif
#define SDKVER_152
#define SDKVER_153a
#include "struct_converters.h"
#include "cppISteamMatchmakingServers_SteamMatchMakingServers002.h"
HServerListRequest cppISteamMatchmakingServers_SteamMatchMakingServers002_RequestInternetServerList(void *linux_side, AppId_t iApp, MatchMakingKeyValuePair_t ** ppchFilters, uint32 nFilters, ISteamMatchmakingServerListResponse * pRequestServersResponse)

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@ -1,14 +1,14 @@
#include "steam_defs.h"
#pragma push_macro("__cdecl")
#undef __cdecl
#include "steamworks_sdk_152/steam_api.h"
#include "steamworks_sdk_152/steamnetworkingtypes.h"
#include "steamworks_sdk_153a/steam_api.h"
#include "steamworks_sdk_153a/steamnetworkingtypes.h"
#pragma pop_macro("__cdecl")
#include "steamclient_private.h"
#ifdef __cplusplus
extern "C" {
#endif
#define SDKVER_152
#define SDKVER_153a
#include "struct_converters.h"
#include "cppISteamMatchmaking_SteamMatchMaking009.h"
int cppISteamMatchmaking_SteamMatchMaking009_GetFavoriteGameCount(void *linux_side)

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@ -1,14 +1,14 @@
#include "steam_defs.h"
#pragma push_macro("__cdecl")
#undef __cdecl
#include "steamworks_sdk_152/steam_api.h"
#include "steamworks_sdk_152/steamnetworkingtypes.h"
#include "steamworks_sdk_153a/steam_api.h"
#include "steamworks_sdk_153a/steamnetworkingtypes.h"
#pragma pop_macro("__cdecl")
#include "steamclient_private.h"
#ifdef __cplusplus
extern "C" {
#endif
#define SDKVER_152
#define SDKVER_153a
#include "struct_converters.h"
#include "cppISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001.h"
bool cppISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_RegisterSteamMusicRemote(void *linux_side, const char * pchName)

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@ -1,14 +1,14 @@
#include "steam_defs.h"
#pragma push_macro("__cdecl")
#undef __cdecl
#include "steamworks_sdk_152/steam_api.h"
#include "steamworks_sdk_152/steamnetworkingtypes.h"
#include "steamworks_sdk_153a/steam_api.h"
#include "steamworks_sdk_153a/steamnetworkingtypes.h"
#pragma pop_macro("__cdecl")
#include "steamclient_private.h"
#ifdef __cplusplus
extern "C" {
#endif
#define SDKVER_152
#define SDKVER_153a
#include "struct_converters.h"
#include "cppISteamMusic_STEAMMUSIC_INTERFACE_VERSION001.h"
bool cppISteamMusic_STEAMMUSIC_INTERFACE_VERSION001_BIsEnabled(void *linux_side)

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@ -0,0 +1,27 @@
#include "steam_defs.h"
#pragma push_macro("__cdecl")
#undef __cdecl
#include "steamworks_sdk_153a/steam_api.h"
#include "steamworks_sdk_153a/steamnetworkingtypes.h"
#include "steamworks_sdk_153a/steamnetworkingfakeip.h"
#pragma pop_macro("__cdecl")
#include "steamclient_private.h"
#ifdef __cplusplus
extern "C" {
#endif
#define SDKVER_153a
#include "struct_converters.h"
#include "cppISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001.h"
EResult cppISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001_SendMessageToFakeIP(void *linux_side, const SteamNetworkingIPAddr * remoteAddress, const void * pData, uint32 cbData, int nSendFlags)
{
return ((ISteamNetworkingFakeUDPPort*)linux_side)->SendMessageToFakeIP(*remoteAddress, (const void *)pData, (uint32)cbData, (int)nSendFlags);
}
void cppISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001_ScheduleCleanup(void *linux_side, const SteamNetworkingIPAddr * remoteAddress)
{
((ISteamNetworkingFakeUDPPort*)linux_side)->ScheduleCleanup(*remoteAddress);
}
#ifdef __cplusplus
}
#endif

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@ -0,0 +1,4 @@
extern void cppISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001_DestroyFakeUDPPort(void *);
extern EResult cppISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001_SendMessageToFakeIP(void *, const SteamNetworkingIPAddr *, const void *, uint32, int);
extern int cppISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001_ReceiveMessages(void *, winSteamNetworkingMessage_t_153a **, int);
extern void cppISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001_ScheduleCleanup(void *, const SteamNetworkingIPAddr *);

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@ -1,15 +1,15 @@
#include "steam_defs.h"
#pragma push_macro("__cdecl")
#undef __cdecl
#include "steamworks_sdk_152/steam_api.h"
#include "steamworks_sdk_152/steamnetworkingtypes.h"
#include "steamworks_sdk_152/isteamnetworkingmessages.h"
#include "steamworks_sdk_153a/steam_api.h"
#include "steamworks_sdk_153a/steamnetworkingtypes.h"
#include "steamworks_sdk_153a/isteamnetworkingmessages.h"
#pragma pop_macro("__cdecl")
#include "steamclient_private.h"
#ifdef __cplusplus
extern "C" {
#endif
#define SDKVER_152
#define SDKVER_153a
#include "struct_converters.h"
#include "cppISteamNetworkingMessages_SteamNetworkingMessages002.h"
EResult cppISteamNetworkingMessages_SteamNetworkingMessages002_SendMessageToUser(void *linux_side, const SteamNetworkingIdentity * identityRemote, const void * pubData, uint32 cubData, int nSendFlags, int nRemoteChannel)
@ -32,9 +32,9 @@ bool cppISteamNetworkingMessages_SteamNetworkingMessages002_CloseChannelWithUser
return ((ISteamNetworkingMessages*)linux_side)->CloseChannelWithUser(*identityRemote, (int)nLocalChannel);
}
ESteamNetworkingConnectionState cppISteamNetworkingMessages_SteamNetworkingMessages002_GetSessionConnectionInfo(void *linux_side, const SteamNetworkingIdentity * identityRemote, SteamNetConnectionInfo_t * pConnectionInfo, SteamNetworkingQuickConnectionStatus * pQuickStatus)
ESteamNetworkingConnectionState cppISteamNetworkingMessages_SteamNetworkingMessages002_GetSessionConnectionInfo(void *linux_side, const SteamNetworkingIdentity * identityRemote, SteamNetConnectionInfo_t * pConnectionInfo, SteamNetConnectionRealTimeStatus_t * pQuickStatus)
{
return ((ISteamNetworkingMessages*)linux_side)->GetSessionConnectionInfo(*identityRemote, (SteamNetConnectionInfo_t *)pConnectionInfo, (SteamNetworkingQuickConnectionStatus *)pQuickStatus);
return ((ISteamNetworkingMessages*)linux_side)->GetSessionConnectionInfo(*identityRemote, (SteamNetConnectionInfo_t *)pConnectionInfo, (SteamNetConnectionRealTimeStatus_t *)pQuickStatus);
}
#ifdef __cplusplus

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@ -1,6 +1,6 @@
extern EResult cppISteamNetworkingMessages_SteamNetworkingMessages002_SendMessageToUser(void *, const SteamNetworkingIdentity *, const void *, uint32, int, int);
extern int cppISteamNetworkingMessages_SteamNetworkingMessages002_ReceiveMessagesOnChannel(void *, int, winSteamNetworkingMessage_t_152 **, int);
extern int cppISteamNetworkingMessages_SteamNetworkingMessages002_ReceiveMessagesOnChannel(void *, int, winSteamNetworkingMessage_t_153a **, int);
extern bool cppISteamNetworkingMessages_SteamNetworkingMessages002_AcceptSessionWithUser(void *, const SteamNetworkingIdentity *);
extern bool cppISteamNetworkingMessages_SteamNetworkingMessages002_CloseSessionWithUser(void *, const SteamNetworkingIdentity *);
extern bool cppISteamNetworkingMessages_SteamNetworkingMessages002_CloseChannelWithUser(void *, const SteamNetworkingIdentity *, int);
extern ESteamNetworkingConnectionState cppISteamNetworkingMessages_SteamNetworkingMessages002_GetSessionConnectionInfo(void *, const SteamNetworkingIdentity *, SteamNetConnectionInfo_t *, SteamNetworkingQuickConnectionStatus *);
extern ESteamNetworkingConnectionState cppISteamNetworkingMessages_SteamNetworkingMessages002_GetSessionConnectionInfo(void *, const SteamNetworkingIdentity *, SteamNetConnectionInfo_t *, SteamNetConnectionRealTimeStatus_t *);

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@ -0,0 +1,232 @@
#include "steam_defs.h"
#pragma push_macro("__cdecl")
#undef __cdecl
#include "steamworks_sdk_153a/steam_api.h"
#include "steamworks_sdk_153a/steamnetworkingtypes.h"
#include "steamworks_sdk_153a/isteamnetworkingsockets.h"
#pragma pop_macro("__cdecl")
#include "steamclient_private.h"
#ifdef __cplusplus
extern "C" {
#endif
#define SDKVER_153a
#include "struct_converters.h"
#include "cppISteamNetworkingSockets_SteamNetworkingSockets012.h"
HSteamListenSocket cppISteamNetworkingSockets_SteamNetworkingSockets012_CreateListenSocketIP(void *linux_side, const SteamNetworkingIPAddr * localAddress, int nOptions, const SteamNetworkingConfigValue_t * pOptions)
{
return ((ISteamNetworkingSockets*)linux_side)->CreateListenSocketIP(*localAddress, (int)nOptions, (const SteamNetworkingConfigValue_t *)pOptions);
}
HSteamNetConnection cppISteamNetworkingSockets_SteamNetworkingSockets012_ConnectByIPAddress(void *linux_side, const SteamNetworkingIPAddr * address, int nOptions, const SteamNetworkingConfigValue_t * pOptions)
{
return ((ISteamNetworkingSockets*)linux_side)->ConnectByIPAddress(*address, (int)nOptions, (const SteamNetworkingConfigValue_t *)pOptions);
}
HSteamListenSocket cppISteamNetworkingSockets_SteamNetworkingSockets012_CreateListenSocketP2P(void *linux_side, int nLocalVirtualPort, int nOptions, const SteamNetworkingConfigValue_t * pOptions)
{
return ((ISteamNetworkingSockets*)linux_side)->CreateListenSocketP2P((int)nLocalVirtualPort, (int)nOptions, (const SteamNetworkingConfigValue_t *)pOptions);
}
HSteamNetConnection cppISteamNetworkingSockets_SteamNetworkingSockets012_ConnectP2P(void *linux_side, const SteamNetworkingIdentity * identityRemote, int nRemoteVirtualPort, int nOptions, const SteamNetworkingConfigValue_t * pOptions)
{
return ((ISteamNetworkingSockets*)linux_side)->ConnectP2P(*identityRemote, (int)nRemoteVirtualPort, (int)nOptions, (const SteamNetworkingConfigValue_t *)pOptions);
}
EResult cppISteamNetworkingSockets_SteamNetworkingSockets012_AcceptConnection(void *linux_side, HSteamNetConnection hConn)
{
return ((ISteamNetworkingSockets*)linux_side)->AcceptConnection((HSteamNetConnection)hConn);
}
bool cppISteamNetworkingSockets_SteamNetworkingSockets012_CloseConnection(void *linux_side, HSteamNetConnection hPeer, int nReason, const char * pszDebug, bool bEnableLinger)
{
return ((ISteamNetworkingSockets*)linux_side)->CloseConnection((HSteamNetConnection)hPeer, (int)nReason, (const char *)pszDebug, (bool)bEnableLinger);
}
bool cppISteamNetworkingSockets_SteamNetworkingSockets012_CloseListenSocket(void *linux_side, HSteamListenSocket hSocket)
{
return ((ISteamNetworkingSockets*)linux_side)->CloseListenSocket((HSteamListenSocket)hSocket);
}
bool cppISteamNetworkingSockets_SteamNetworkingSockets012_SetConnectionUserData(void *linux_side, HSteamNetConnection hPeer, int64 nUserData)
{
return ((ISteamNetworkingSockets*)linux_side)->SetConnectionUserData((HSteamNetConnection)hPeer, (int64)nUserData);
}
int64 cppISteamNetworkingSockets_SteamNetworkingSockets012_GetConnectionUserData(void *linux_side, HSteamNetConnection hPeer)
{
return ((ISteamNetworkingSockets*)linux_side)->GetConnectionUserData((HSteamNetConnection)hPeer);
}
void cppISteamNetworkingSockets_SteamNetworkingSockets012_SetConnectionName(void *linux_side, HSteamNetConnection hPeer, const char * pszName)
{
((ISteamNetworkingSockets*)linux_side)->SetConnectionName((HSteamNetConnection)hPeer, (const char *)pszName);
}
bool cppISteamNetworkingSockets_SteamNetworkingSockets012_GetConnectionName(void *linux_side, HSteamNetConnection hPeer, char * pszName, int nMaxLen)
{
return ((ISteamNetworkingSockets*)linux_side)->GetConnectionName((HSteamNetConnection)hPeer, (char *)pszName, (int)nMaxLen);
}
EResult cppISteamNetworkingSockets_SteamNetworkingSockets012_SendMessageToConnection(void *linux_side, HSteamNetConnection hConn, const void * pData, uint32 cbData, int nSendFlags, int64 * pOutMessageNumber)
{
return ((ISteamNetworkingSockets*)linux_side)->SendMessageToConnection((HSteamNetConnection)hConn, (const void *)pData, (uint32)cbData, (int)nSendFlags, (int64 *)pOutMessageNumber);
}
EResult cppISteamNetworkingSockets_SteamNetworkingSockets012_FlushMessagesOnConnection(void *linux_side, HSteamNetConnection hConn)
{
return ((ISteamNetworkingSockets*)linux_side)->FlushMessagesOnConnection((HSteamNetConnection)hConn);
}
bool cppISteamNetworkingSockets_SteamNetworkingSockets012_GetConnectionInfo(void *linux_side, HSteamNetConnection hConn, SteamNetConnectionInfo_t * pInfo)
{
return ((ISteamNetworkingSockets*)linux_side)->GetConnectionInfo((HSteamNetConnection)hConn, (SteamNetConnectionInfo_t *)pInfo);
}
EResult cppISteamNetworkingSockets_SteamNetworkingSockets012_GetConnectionRealTimeStatus(void *linux_side, HSteamNetConnection hConn, SteamNetConnectionRealTimeStatus_t * pStatus, int nLanes, SteamNetConnectionRealTimeLaneStatus_t * pLanes)
{
return ((ISteamNetworkingSockets*)linux_side)->GetConnectionRealTimeStatus((HSteamNetConnection)hConn, (SteamNetConnectionRealTimeStatus_t *)pStatus, (int)nLanes, (SteamNetConnectionRealTimeLaneStatus_t *)pLanes);
}
int cppISteamNetworkingSockets_SteamNetworkingSockets012_GetDetailedConnectionStatus(void *linux_side, HSteamNetConnection hConn, char * pszBuf, int cbBuf)
{
return ((ISteamNetworkingSockets*)linux_side)->GetDetailedConnectionStatus((HSteamNetConnection)hConn, (char *)pszBuf, (int)cbBuf);
}
bool cppISteamNetworkingSockets_SteamNetworkingSockets012_GetListenSocketAddress(void *linux_side, HSteamListenSocket hSocket, SteamNetworkingIPAddr * address)
{
return ((ISteamNetworkingSockets*)linux_side)->GetListenSocketAddress((HSteamListenSocket)hSocket, (SteamNetworkingIPAddr *)address);
}
bool cppISteamNetworkingSockets_SteamNetworkingSockets012_CreateSocketPair(void *linux_side, HSteamNetConnection * pOutConnection1, HSteamNetConnection * pOutConnection2, bool bUseNetworkLoopback, const SteamNetworkingIdentity * pIdentity1, const SteamNetworkingIdentity * pIdentity2)
{
return ((ISteamNetworkingSockets*)linux_side)->CreateSocketPair((HSteamNetConnection *)pOutConnection1, (HSteamNetConnection *)pOutConnection2, (bool)bUseNetworkLoopback, (const SteamNetworkingIdentity *)pIdentity1, (const SteamNetworkingIdentity *)pIdentity2);
}
EResult cppISteamNetworkingSockets_SteamNetworkingSockets012_ConfigureConnectionLanes(void *linux_side, HSteamNetConnection hConn, int nNumLanes, const int * pLanePriorities, const uint16 * pLaneWeights)
{
return ((ISteamNetworkingSockets*)linux_side)->ConfigureConnectionLanes((HSteamNetConnection)hConn, (int)nNumLanes, (const int *)pLanePriorities, (const uint16 *)pLaneWeights);
}
bool cppISteamNetworkingSockets_SteamNetworkingSockets012_GetIdentity(void *linux_side, SteamNetworkingIdentity * pIdentity)
{
return ((ISteamNetworkingSockets*)linux_side)->GetIdentity((SteamNetworkingIdentity *)pIdentity);
}
ESteamNetworkingAvailability cppISteamNetworkingSockets_SteamNetworkingSockets012_InitAuthentication(void *linux_side)
{
return ((ISteamNetworkingSockets*)linux_side)->InitAuthentication();
}
ESteamNetworkingAvailability cppISteamNetworkingSockets_SteamNetworkingSockets012_GetAuthenticationStatus(void *linux_side, SteamNetAuthenticationStatus_t * pDetails)
{
return ((ISteamNetworkingSockets*)linux_side)->GetAuthenticationStatus((SteamNetAuthenticationStatus_t *)pDetails);
}
HSteamNetPollGroup cppISteamNetworkingSockets_SteamNetworkingSockets012_CreatePollGroup(void *linux_side)
{
return ((ISteamNetworkingSockets*)linux_side)->CreatePollGroup();
}
bool cppISteamNetworkingSockets_SteamNetworkingSockets012_DestroyPollGroup(void *linux_side, HSteamNetPollGroup hPollGroup)
{
return ((ISteamNetworkingSockets*)linux_side)->DestroyPollGroup((HSteamNetPollGroup)hPollGroup);
}
bool cppISteamNetworkingSockets_SteamNetworkingSockets012_SetConnectionPollGroup(void *linux_side, HSteamNetConnection hConn, HSteamNetPollGroup hPollGroup)
{
return ((ISteamNetworkingSockets*)linux_side)->SetConnectionPollGroup((HSteamNetConnection)hConn, (HSteamNetPollGroup)hPollGroup);
}
bool cppISteamNetworkingSockets_SteamNetworkingSockets012_ReceivedRelayAuthTicket(void *linux_side, const void * pvTicket, int cbTicket, SteamDatagramRelayAuthTicket * pOutParsedTicket)
{
return ((ISteamNetworkingSockets*)linux_side)->ReceivedRelayAuthTicket((const void *)pvTicket, (int)cbTicket, (SteamDatagramRelayAuthTicket *)pOutParsedTicket);
}
int cppISteamNetworkingSockets_SteamNetworkingSockets012_FindRelayAuthTicketForServer(void *linux_side, const SteamNetworkingIdentity * identityGameServer, int nRemoteVirtualPort, SteamDatagramRelayAuthTicket * pOutParsedTicket)
{
return ((ISteamNetworkingSockets*)linux_side)->FindRelayAuthTicketForServer(*identityGameServer, (int)nRemoteVirtualPort, (SteamDatagramRelayAuthTicket *)pOutParsedTicket);
}
HSteamNetConnection cppISteamNetworkingSockets_SteamNetworkingSockets012_ConnectToHostedDedicatedServer(void *linux_side, const SteamNetworkingIdentity * identityTarget, int nRemoteVirtualPort, int nOptions, const SteamNetworkingConfigValue_t * pOptions)
{
return ((ISteamNetworkingSockets*)linux_side)->ConnectToHostedDedicatedServer(*identityTarget, (int)nRemoteVirtualPort, (int)nOptions, (const SteamNetworkingConfigValue_t *)pOptions);
}
uint16 cppISteamNetworkingSockets_SteamNetworkingSockets012_GetHostedDedicatedServerPort(void *linux_side)
{
return ((ISteamNetworkingSockets*)linux_side)->GetHostedDedicatedServerPort();
}
SteamNetworkingPOPID cppISteamNetworkingSockets_SteamNetworkingSockets012_GetHostedDedicatedServerPOPID(void *linux_side)
{
return ((ISteamNetworkingSockets*)linux_side)->GetHostedDedicatedServerPOPID();
}
EResult cppISteamNetworkingSockets_SteamNetworkingSockets012_GetHostedDedicatedServerAddress(void *linux_side, SteamDatagramHostedAddress * pRouting)
{
return ((ISteamNetworkingSockets*)linux_side)->GetHostedDedicatedServerAddress((SteamDatagramHostedAddress *)pRouting);
}
HSteamListenSocket cppISteamNetworkingSockets_SteamNetworkingSockets012_CreateHostedDedicatedServerListenSocket(void *linux_side, int nLocalVirtualPort, int nOptions, const SteamNetworkingConfigValue_t * pOptions)
{
return ((ISteamNetworkingSockets*)linux_side)->CreateHostedDedicatedServerListenSocket((int)nLocalVirtualPort, (int)nOptions, (const SteamNetworkingConfigValue_t *)pOptions);
}
EResult cppISteamNetworkingSockets_SteamNetworkingSockets012_GetGameCoordinatorServerLogin(void *linux_side, SteamDatagramGameCoordinatorServerLogin * pLoginInfo, int * pcbSignedBlob, void * pBlob)
{
return ((ISteamNetworkingSockets*)linux_side)->GetGameCoordinatorServerLogin((SteamDatagramGameCoordinatorServerLogin *)pLoginInfo, (int *)pcbSignedBlob, (void *)pBlob);
}
HSteamNetConnection cppISteamNetworkingSockets_SteamNetworkingSockets012_ConnectP2PCustomSignaling(void *linux_side, ISteamNetworkingConnectionSignaling * pSignaling, const SteamNetworkingIdentity * pPeerIdentity, int nRemoteVirtualPort, int nOptions, const SteamNetworkingConfigValue_t * pOptions)
{
return ((ISteamNetworkingSockets*)linux_side)->ConnectP2PCustomSignaling((ISteamNetworkingConnectionSignaling *)pSignaling, (const SteamNetworkingIdentity *)pPeerIdentity, (int)nRemoteVirtualPort, (int)nOptions, (const SteamNetworkingConfigValue_t *)pOptions);
}
bool cppISteamNetworkingSockets_SteamNetworkingSockets012_ReceivedP2PCustomSignal(void *linux_side, const void * pMsg, int cbMsg, ISteamNetworkingSignalingRecvContext * pContext)
{
return ((ISteamNetworkingSockets*)linux_side)->ReceivedP2PCustomSignal((const void *)pMsg, (int)cbMsg, (ISteamNetworkingSignalingRecvContext *)pContext);
}
bool cppISteamNetworkingSockets_SteamNetworkingSockets012_GetCertificateRequest(void *linux_side, int * pcbBlob, void * pBlob, SteamNetworkingErrMsg * errMsg)
{
return ((ISteamNetworkingSockets*)linux_side)->GetCertificateRequest((int *)pcbBlob, (void *)pBlob, *errMsg);
}
bool cppISteamNetworkingSockets_SteamNetworkingSockets012_SetCertificate(void *linux_side, const void * pCertificate, int cbCertificate, SteamNetworkingErrMsg * errMsg)
{
return ((ISteamNetworkingSockets*)linux_side)->SetCertificate((const void *)pCertificate, (int)cbCertificate, *errMsg);
}
void cppISteamNetworkingSockets_SteamNetworkingSockets012_ResetIdentity(void *linux_side, const SteamNetworkingIdentity * pIdentity)
{
((ISteamNetworkingSockets*)linux_side)->ResetIdentity((const SteamNetworkingIdentity *)pIdentity);
}
void cppISteamNetworkingSockets_SteamNetworkingSockets012_RunCallbacks(void *linux_side)
{
((ISteamNetworkingSockets*)linux_side)->RunCallbacks();
}
bool cppISteamNetworkingSockets_SteamNetworkingSockets012_BeginAsyncRequestFakeIP(void *linux_side, int nNumPorts)
{
return ((ISteamNetworkingSockets*)linux_side)->BeginAsyncRequestFakeIP((int)nNumPorts);
}
void cppISteamNetworkingSockets_SteamNetworkingSockets012_GetFakeIP(void *linux_side, int idxFirstPort, SteamNetworkingFakeIPResult_t * pInfo)
{
((ISteamNetworkingSockets*)linux_side)->GetFakeIP((int)idxFirstPort, (SteamNetworkingFakeIPResult_t *)pInfo);
}
HSteamListenSocket cppISteamNetworkingSockets_SteamNetworkingSockets012_CreateListenSocketP2PFakeIP(void *linux_side, int idxFakePort, int nOptions, const SteamNetworkingConfigValue_t * pOptions)
{
return ((ISteamNetworkingSockets*)linux_side)->CreateListenSocketP2PFakeIP((int)idxFakePort, (int)nOptions, (const SteamNetworkingConfigValue_t *)pOptions);
}
EResult cppISteamNetworkingSockets_SteamNetworkingSockets012_GetRemoteFakeIPForConnection(void *linux_side, HSteamNetConnection hConn, SteamNetworkingIPAddr * pOutAddr)
{
return ((ISteamNetworkingSockets*)linux_side)->GetRemoteFakeIPForConnection((HSteamNetConnection)hConn, (SteamNetworkingIPAddr *)pOutAddr);
}
#ifdef __cplusplus
}
#endif

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@ -0,0 +1,47 @@
extern HSteamListenSocket cppISteamNetworkingSockets_SteamNetworkingSockets012_CreateListenSocketIP(void *, const SteamNetworkingIPAddr *, int, const SteamNetworkingConfigValue_t *);
extern HSteamNetConnection cppISteamNetworkingSockets_SteamNetworkingSockets012_ConnectByIPAddress(void *, const SteamNetworkingIPAddr *, int, const SteamNetworkingConfigValue_t *);
extern HSteamListenSocket cppISteamNetworkingSockets_SteamNetworkingSockets012_CreateListenSocketP2P(void *, int, int, const SteamNetworkingConfigValue_t *);
extern HSteamNetConnection cppISteamNetworkingSockets_SteamNetworkingSockets012_ConnectP2P(void *, const SteamNetworkingIdentity *, int, int, const SteamNetworkingConfigValue_t *);
extern EResult cppISteamNetworkingSockets_SteamNetworkingSockets012_AcceptConnection(void *, HSteamNetConnection);
extern bool cppISteamNetworkingSockets_SteamNetworkingSockets012_CloseConnection(void *, HSteamNetConnection, int, const char *, bool);
extern bool cppISteamNetworkingSockets_SteamNetworkingSockets012_CloseListenSocket(void *, HSteamListenSocket);
extern bool cppISteamNetworkingSockets_SteamNetworkingSockets012_SetConnectionUserData(void *, HSteamNetConnection, int64);
extern int64 cppISteamNetworkingSockets_SteamNetworkingSockets012_GetConnectionUserData(void *, HSteamNetConnection);
extern void cppISteamNetworkingSockets_SteamNetworkingSockets012_SetConnectionName(void *, HSteamNetConnection, const char *);
extern bool cppISteamNetworkingSockets_SteamNetworkingSockets012_GetConnectionName(void *, HSteamNetConnection, char *, int);
extern EResult cppISteamNetworkingSockets_SteamNetworkingSockets012_SendMessageToConnection(void *, HSteamNetConnection, const void *, uint32, int, int64 *);
extern void cppISteamNetworkingSockets_SteamNetworkingSockets012_SendMessages(void *, int, winSteamNetworkingMessage_t_153a *const *, int64 *);
extern EResult cppISteamNetworkingSockets_SteamNetworkingSockets012_FlushMessagesOnConnection(void *, HSteamNetConnection);
extern int cppISteamNetworkingSockets_SteamNetworkingSockets012_ReceiveMessagesOnConnection(void *, HSteamNetConnection, winSteamNetworkingMessage_t_153a **, int);
extern bool cppISteamNetworkingSockets_SteamNetworkingSockets012_GetConnectionInfo(void *, HSteamNetConnection, SteamNetConnectionInfo_t *);
extern EResult cppISteamNetworkingSockets_SteamNetworkingSockets012_GetConnectionRealTimeStatus(void *, HSteamNetConnection, SteamNetConnectionRealTimeStatus_t *, int, SteamNetConnectionRealTimeLaneStatus_t *);
extern int cppISteamNetworkingSockets_SteamNetworkingSockets012_GetDetailedConnectionStatus(void *, HSteamNetConnection, char *, int);
extern bool cppISteamNetworkingSockets_SteamNetworkingSockets012_GetListenSocketAddress(void *, HSteamListenSocket, SteamNetworkingIPAddr *);
extern bool cppISteamNetworkingSockets_SteamNetworkingSockets012_CreateSocketPair(void *, HSteamNetConnection *, HSteamNetConnection *, bool, const SteamNetworkingIdentity *, const SteamNetworkingIdentity *);
extern EResult cppISteamNetworkingSockets_SteamNetworkingSockets012_ConfigureConnectionLanes(void *, HSteamNetConnection, int, const int *, const uint16 *);
extern bool cppISteamNetworkingSockets_SteamNetworkingSockets012_GetIdentity(void *, SteamNetworkingIdentity *);
extern ESteamNetworkingAvailability cppISteamNetworkingSockets_SteamNetworkingSockets012_InitAuthentication(void *);
extern ESteamNetworkingAvailability cppISteamNetworkingSockets_SteamNetworkingSockets012_GetAuthenticationStatus(void *, SteamNetAuthenticationStatus_t *);
extern HSteamNetPollGroup cppISteamNetworkingSockets_SteamNetworkingSockets012_CreatePollGroup(void *);
extern bool cppISteamNetworkingSockets_SteamNetworkingSockets012_DestroyPollGroup(void *, HSteamNetPollGroup);
extern bool cppISteamNetworkingSockets_SteamNetworkingSockets012_SetConnectionPollGroup(void *, HSteamNetConnection, HSteamNetPollGroup);
extern int cppISteamNetworkingSockets_SteamNetworkingSockets012_ReceiveMessagesOnPollGroup(void *, HSteamNetPollGroup, winSteamNetworkingMessage_t_153a **, int);
extern bool cppISteamNetworkingSockets_SteamNetworkingSockets012_ReceivedRelayAuthTicket(void *, const void *, int, SteamDatagramRelayAuthTicket *);
extern int cppISteamNetworkingSockets_SteamNetworkingSockets012_FindRelayAuthTicketForServer(void *, const SteamNetworkingIdentity *, int, SteamDatagramRelayAuthTicket *);
extern HSteamNetConnection cppISteamNetworkingSockets_SteamNetworkingSockets012_ConnectToHostedDedicatedServer(void *, const SteamNetworkingIdentity *, int, int, const SteamNetworkingConfigValue_t *);
extern uint16 cppISteamNetworkingSockets_SteamNetworkingSockets012_GetHostedDedicatedServerPort(void *);
extern SteamNetworkingPOPID cppISteamNetworkingSockets_SteamNetworkingSockets012_GetHostedDedicatedServerPOPID(void *);
extern EResult cppISteamNetworkingSockets_SteamNetworkingSockets012_GetHostedDedicatedServerAddress(void *, SteamDatagramHostedAddress *);
extern HSteamListenSocket cppISteamNetworkingSockets_SteamNetworkingSockets012_CreateHostedDedicatedServerListenSocket(void *, int, int, const SteamNetworkingConfigValue_t *);
extern EResult cppISteamNetworkingSockets_SteamNetworkingSockets012_GetGameCoordinatorServerLogin(void *, SteamDatagramGameCoordinatorServerLogin *, int *, void *);
extern HSteamNetConnection cppISteamNetworkingSockets_SteamNetworkingSockets012_ConnectP2PCustomSignaling(void *, ISteamNetworkingConnectionSignaling *, const SteamNetworkingIdentity *, int, int, const SteamNetworkingConfigValue_t *);
extern bool cppISteamNetworkingSockets_SteamNetworkingSockets012_ReceivedP2PCustomSignal(void *, const void *, int, ISteamNetworkingSignalingRecvContext *);
extern bool cppISteamNetworkingSockets_SteamNetworkingSockets012_GetCertificateRequest(void *, int *, void *, SteamNetworkingErrMsg *);
extern bool cppISteamNetworkingSockets_SteamNetworkingSockets012_SetCertificate(void *, const void *, int, SteamNetworkingErrMsg *);
extern void cppISteamNetworkingSockets_SteamNetworkingSockets012_ResetIdentity(void *, const SteamNetworkingIdentity *);
extern void cppISteamNetworkingSockets_SteamNetworkingSockets012_RunCallbacks(void *);
extern bool cppISteamNetworkingSockets_SteamNetworkingSockets012_BeginAsyncRequestFakeIP(void *, int);
extern void cppISteamNetworkingSockets_SteamNetworkingSockets012_GetFakeIP(void *, int, SteamNetworkingFakeIPResult_t *);
extern HSteamListenSocket cppISteamNetworkingSockets_SteamNetworkingSockets012_CreateListenSocketP2PFakeIP(void *, int, int, const SteamNetworkingConfigValue_t *);
extern EResult cppISteamNetworkingSockets_SteamNetworkingSockets012_GetRemoteFakeIPForConnection(void *, HSteamNetConnection, SteamNetworkingIPAddr *);
extern void *cppISteamNetworkingSockets_SteamNetworkingSockets012_CreateFakeUDPPort(void *, int);

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@ -0,0 +1,133 @@
#include "steam_defs.h"
#pragma push_macro("__cdecl")
#undef __cdecl
#include "steamworks_sdk_153a/steam_api.h"
#include "steamworks_sdk_153a/steamnetworkingtypes.h"
#include "steamworks_sdk_153a/isteamnetworkingutils.h"
#pragma pop_macro("__cdecl")
#include "steamclient_private.h"
#ifdef __cplusplus
extern "C" {
#endif
#define SDKVER_153a
#include "struct_converters.h"
#include "cppISteamNetworkingUtils_SteamNetworkingUtils004.h"
ESteamNetworkingAvailability cppISteamNetworkingUtils_SteamNetworkingUtils004_GetRelayNetworkStatus(void *linux_side, SteamRelayNetworkStatus_t * pDetails)
{
return ((ISteamNetworkingUtils*)linux_side)->GetRelayNetworkStatus((SteamRelayNetworkStatus_t *)pDetails);
}
float cppISteamNetworkingUtils_SteamNetworkingUtils004_GetLocalPingLocation(void *linux_side, SteamNetworkPingLocation_t * result)
{
return ((ISteamNetworkingUtils*)linux_side)->GetLocalPingLocation(*result);
}
int cppISteamNetworkingUtils_SteamNetworkingUtils004_EstimatePingTimeBetweenTwoLocations(void *linux_side, const SteamNetworkPingLocation_t * location1, const SteamNetworkPingLocation_t * location2)
{
return ((ISteamNetworkingUtils*)linux_side)->EstimatePingTimeBetweenTwoLocations(*location1, *location2);
}
int cppISteamNetworkingUtils_SteamNetworkingUtils004_EstimatePingTimeFromLocalHost(void *linux_side, const SteamNetworkPingLocation_t * remoteLocation)
{
return ((ISteamNetworkingUtils*)linux_side)->EstimatePingTimeFromLocalHost(*remoteLocation);
}
void cppISteamNetworkingUtils_SteamNetworkingUtils004_ConvertPingLocationToString(void *linux_side, const SteamNetworkPingLocation_t * location, char * pszBuf, int cchBufSize)
{
((ISteamNetworkingUtils*)linux_side)->ConvertPingLocationToString(*location, (char *)pszBuf, (int)cchBufSize);
}
bool cppISteamNetworkingUtils_SteamNetworkingUtils004_ParsePingLocationString(void *linux_side, const char * pszString, SteamNetworkPingLocation_t * result)
{
return ((ISteamNetworkingUtils*)linux_side)->ParsePingLocationString((const char *)pszString, *result);
}
bool cppISteamNetworkingUtils_SteamNetworkingUtils004_CheckPingDataUpToDate(void *linux_side, float flMaxAgeSeconds)
{
return ((ISteamNetworkingUtils*)linux_side)->CheckPingDataUpToDate((float)flMaxAgeSeconds);
}
int cppISteamNetworkingUtils_SteamNetworkingUtils004_GetPingToDataCenter(void *linux_side, SteamNetworkingPOPID popID, SteamNetworkingPOPID * pViaRelayPoP)
{
return ((ISteamNetworkingUtils*)linux_side)->GetPingToDataCenter((SteamNetworkingPOPID)popID, (SteamNetworkingPOPID *)pViaRelayPoP);
}
int cppISteamNetworkingUtils_SteamNetworkingUtils004_GetDirectPingToPOP(void *linux_side, SteamNetworkingPOPID popID)
{
return ((ISteamNetworkingUtils*)linux_side)->GetDirectPingToPOP((SteamNetworkingPOPID)popID);
}
int cppISteamNetworkingUtils_SteamNetworkingUtils004_GetPOPCount(void *linux_side)
{
return ((ISteamNetworkingUtils*)linux_side)->GetPOPCount();
}
int cppISteamNetworkingUtils_SteamNetworkingUtils004_GetPOPList(void *linux_side, SteamNetworkingPOPID * list, int nListSz)
{
return ((ISteamNetworkingUtils*)linux_side)->GetPOPList((SteamNetworkingPOPID *)list, (int)nListSz);
}
SteamNetworkingMicroseconds cppISteamNetworkingUtils_SteamNetworkingUtils004_GetLocalTimestamp(void *linux_side)
{
return ((ISteamNetworkingUtils*)linux_side)->GetLocalTimestamp();
}
void cppISteamNetworkingUtils_SteamNetworkingUtils004_SetDebugOutputFunction(void *linux_side, ESteamNetworkingSocketsDebugOutputType eDetailLevel, FSteamNetworkingSocketsDebugOutput pfnFunc)
{
pfnFunc = (FSteamNetworkingSocketsDebugOutput)manual_convert_FSteamNetworkingSocketsDebugOutput((void*)pfnFunc);
((ISteamNetworkingUtils*)linux_side)->SetDebugOutputFunction((ESteamNetworkingSocketsDebugOutputType)eDetailLevel, (FSteamNetworkingSocketsDebugOutput)pfnFunc);
}
ESteamNetworkingFakeIPType cppISteamNetworkingUtils_SteamNetworkingUtils004_GetIPv4FakeIPType(void *linux_side, uint32 nIPv4)
{
return ((ISteamNetworkingUtils*)linux_side)->GetIPv4FakeIPType((uint32)nIPv4);
}
EResult cppISteamNetworkingUtils_SteamNetworkingUtils004_GetRealIdentityForFakeIP(void *linux_side, const SteamNetworkingIPAddr * fakeIP, SteamNetworkingIdentity * pOutRealIdentity)
{
return ((ISteamNetworkingUtils*)linux_side)->GetRealIdentityForFakeIP(*fakeIP, (SteamNetworkingIdentity *)pOutRealIdentity);
}
ESteamNetworkingGetConfigValueResult cppISteamNetworkingUtils_SteamNetworkingUtils004_GetConfigValue(void *linux_side, ESteamNetworkingConfigValue eValue, ESteamNetworkingConfigScope eScopeType, intptr_t scopeObj, ESteamNetworkingConfigDataType * pOutDataType, void * pResult, size_t * cbResult)
{
return ((ISteamNetworkingUtils*)linux_side)->GetConfigValue((ESteamNetworkingConfigValue)eValue, (ESteamNetworkingConfigScope)eScopeType, (intptr_t)scopeObj, (ESteamNetworkingConfigDataType *)pOutDataType, (void *)pResult, (size_t *)cbResult);
}
const char * cppISteamNetworkingUtils_SteamNetworkingUtils004_GetConfigValueInfo(void *linux_side, ESteamNetworkingConfigValue eValue, ESteamNetworkingConfigDataType * pOutDataType, ESteamNetworkingConfigScope * pOutScope)
{
return ((ISteamNetworkingUtils*)linux_side)->GetConfigValueInfo((ESteamNetworkingConfigValue)eValue, (ESteamNetworkingConfigDataType *)pOutDataType, (ESteamNetworkingConfigScope *)pOutScope);
}
ESteamNetworkingConfigValue cppISteamNetworkingUtils_SteamNetworkingUtils004_IterateGenericEditableConfigValues(void *linux_side, ESteamNetworkingConfigValue eCurrent, bool bEnumerateDevVars)
{
return ((ISteamNetworkingUtils*)linux_side)->IterateGenericEditableConfigValues((ESteamNetworkingConfigValue)eCurrent, (bool)bEnumerateDevVars);
}
void cppISteamNetworkingUtils_SteamNetworkingUtils004_SteamNetworkingIPAddr_ToString(void *linux_side, const SteamNetworkingIPAddr * addr, char * buf, size_t cbBuf, bool bWithPort)
{
((ISteamNetworkingUtils*)linux_side)->SteamNetworkingIPAddr_ToString(*addr, (char *)buf, (size_t)cbBuf, (bool)bWithPort);
}
bool cppISteamNetworkingUtils_SteamNetworkingUtils004_SteamNetworkingIPAddr_ParseString(void *linux_side, SteamNetworkingIPAddr * pAddr, const char * pszStr)
{
return ((ISteamNetworkingUtils*)linux_side)->SteamNetworkingIPAddr_ParseString((SteamNetworkingIPAddr *)pAddr, (const char *)pszStr);
}
ESteamNetworkingFakeIPType cppISteamNetworkingUtils_SteamNetworkingUtils004_SteamNetworkingIPAddr_GetFakeIPType(void *linux_side, const SteamNetworkingIPAddr * addr)
{
return ((ISteamNetworkingUtils*)linux_side)->SteamNetworkingIPAddr_GetFakeIPType(*addr);
}
void cppISteamNetworkingUtils_SteamNetworkingUtils004_SteamNetworkingIdentity_ToString(void *linux_side, const SteamNetworkingIdentity * identity, char * buf, size_t cbBuf)
{
((ISteamNetworkingUtils*)linux_side)->SteamNetworkingIdentity_ToString(*identity, (char *)buf, (size_t)cbBuf);
}
bool cppISteamNetworkingUtils_SteamNetworkingUtils004_SteamNetworkingIdentity_ParseString(void *linux_side, SteamNetworkingIdentity * pIdentity, const char * pszStr)
{
return ((ISteamNetworkingUtils*)linux_side)->SteamNetworkingIdentity_ParseString((SteamNetworkingIdentity *)pIdentity, (const char *)pszStr);
}
#ifdef __cplusplus
}
#endif

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@ -0,0 +1,25 @@
extern SteamNetworkingMessage_t * cppISteamNetworkingUtils_SteamNetworkingUtils004_AllocateMessage(void *, int);
extern ESteamNetworkingAvailability cppISteamNetworkingUtils_SteamNetworkingUtils004_GetRelayNetworkStatus(void *, SteamRelayNetworkStatus_t *);
extern float cppISteamNetworkingUtils_SteamNetworkingUtils004_GetLocalPingLocation(void *, SteamNetworkPingLocation_t *);
extern int cppISteamNetworkingUtils_SteamNetworkingUtils004_EstimatePingTimeBetweenTwoLocations(void *, const SteamNetworkPingLocation_t *, const SteamNetworkPingLocation_t *);
extern int cppISteamNetworkingUtils_SteamNetworkingUtils004_EstimatePingTimeFromLocalHost(void *, const SteamNetworkPingLocation_t *);
extern void cppISteamNetworkingUtils_SteamNetworkingUtils004_ConvertPingLocationToString(void *, const SteamNetworkPingLocation_t *, char *, int);
extern bool cppISteamNetworkingUtils_SteamNetworkingUtils004_ParsePingLocationString(void *, const char *, SteamNetworkPingLocation_t *);
extern bool cppISteamNetworkingUtils_SteamNetworkingUtils004_CheckPingDataUpToDate(void *, float);
extern int cppISteamNetworkingUtils_SteamNetworkingUtils004_GetPingToDataCenter(void *, SteamNetworkingPOPID, SteamNetworkingPOPID *);
extern int cppISteamNetworkingUtils_SteamNetworkingUtils004_GetDirectPingToPOP(void *, SteamNetworkingPOPID);
extern int cppISteamNetworkingUtils_SteamNetworkingUtils004_GetPOPCount(void *);
extern int cppISteamNetworkingUtils_SteamNetworkingUtils004_GetPOPList(void *, SteamNetworkingPOPID *, int);
extern SteamNetworkingMicroseconds cppISteamNetworkingUtils_SteamNetworkingUtils004_GetLocalTimestamp(void *);
extern void cppISteamNetworkingUtils_SteamNetworkingUtils004_SetDebugOutputFunction(void *, ESteamNetworkingSocketsDebugOutputType, FSteamNetworkingSocketsDebugOutput);
extern ESteamNetworkingFakeIPType cppISteamNetworkingUtils_SteamNetworkingUtils004_GetIPv4FakeIPType(void *, uint32);
extern EResult cppISteamNetworkingUtils_SteamNetworkingUtils004_GetRealIdentityForFakeIP(void *, const SteamNetworkingIPAddr *, SteamNetworkingIdentity *);
extern bool cppISteamNetworkingUtils_SteamNetworkingUtils004_SetConfigValue(void *, ESteamNetworkingConfigValue, ESteamNetworkingConfigScope, intptr_t, ESteamNetworkingConfigDataType, const void *);
extern ESteamNetworkingGetConfigValueResult cppISteamNetworkingUtils_SteamNetworkingUtils004_GetConfigValue(void *, ESteamNetworkingConfigValue, ESteamNetworkingConfigScope, intptr_t, ESteamNetworkingConfigDataType *, void *, size_t *);
extern const char * cppISteamNetworkingUtils_SteamNetworkingUtils004_GetConfigValueInfo(void *, ESteamNetworkingConfigValue, ESteamNetworkingConfigDataType *, ESteamNetworkingConfigScope *);
extern ESteamNetworkingConfigValue cppISteamNetworkingUtils_SteamNetworkingUtils004_IterateGenericEditableConfigValues(void *, ESteamNetworkingConfigValue, bool);
extern void cppISteamNetworkingUtils_SteamNetworkingUtils004_SteamNetworkingIPAddr_ToString(void *, const SteamNetworkingIPAddr *, char *, size_t, bool);
extern bool cppISteamNetworkingUtils_SteamNetworkingUtils004_SteamNetworkingIPAddr_ParseString(void *, SteamNetworkingIPAddr *, const char *);
extern ESteamNetworkingFakeIPType cppISteamNetworkingUtils_SteamNetworkingUtils004_SteamNetworkingIPAddr_GetFakeIPType(void *, const SteamNetworkingIPAddr *);
extern void cppISteamNetworkingUtils_SteamNetworkingUtils004_SteamNetworkingIdentity_ToString(void *, const SteamNetworkingIdentity *, char *, size_t);
extern bool cppISteamNetworkingUtils_SteamNetworkingUtils004_SteamNetworkingIdentity_ParseString(void *, SteamNetworkingIdentity *, const char *);

View File

@ -1,14 +1,14 @@
#include "steam_defs.h"
#pragma push_macro("__cdecl")
#undef __cdecl
#include "steamworks_sdk_152/steam_api.h"
#include "steamworks_sdk_152/steamnetworkingtypes.h"
#include "steamworks_sdk_153a/steam_api.h"
#include "steamworks_sdk_153a/steamnetworkingtypes.h"
#pragma pop_macro("__cdecl")
#include "steamclient_private.h"
#ifdef __cplusplus
extern "C" {
#endif
#define SDKVER_152
#define SDKVER_153a
#include "struct_converters.h"
#include "cppISteamNetworking_SteamNetworking006.h"
bool cppISteamNetworking_SteamNetworking006_SendP2PPacket(void *linux_side, CSteamID steamIDRemote, const void * pubData, uint32 cubData, EP2PSend eP2PSendType, int nChannel)

View File

@ -1,15 +1,15 @@
#include "steam_defs.h"
#pragma push_macro("__cdecl")
#undef __cdecl
#include "steamworks_sdk_152/steam_api.h"
#include "steamworks_sdk_152/steamnetworkingtypes.h"
#include "steamworks_sdk_152/isteamparentalsettings.h"
#include "steamworks_sdk_153a/steam_api.h"
#include "steamworks_sdk_153a/steamnetworkingtypes.h"
#include "steamworks_sdk_153a/isteamparentalsettings.h"
#pragma pop_macro("__cdecl")
#include "steamclient_private.h"
#ifdef __cplusplus
extern "C" {
#endif
#define SDKVER_152
#define SDKVER_153a
#include "struct_converters.h"
#include "cppISteamParentalSettings_STEAMPARENTALSETTINGS_INTERFACE_VERSION001.h"
bool cppISteamParentalSettings_STEAMPARENTALSETTINGS_INTERFACE_VERSION001_BIsParentalLockEnabled(void *linux_side)

View File

@ -1,14 +1,14 @@
#include "steam_defs.h"
#pragma push_macro("__cdecl")
#undef __cdecl
#include "steamworks_sdk_152/steam_api.h"
#include "steamworks_sdk_152/steamnetworkingtypes.h"
#include "steamworks_sdk_153a/steam_api.h"
#include "steamworks_sdk_153a/steamnetworkingtypes.h"
#pragma pop_macro("__cdecl")
#include "steamclient_private.h"
#ifdef __cplusplus
extern "C" {
#endif
#define SDKVER_152
#define SDKVER_153a
#include "struct_converters.h"
#include "cppISteamParties_SteamParties002.h"
uint32 cppISteamParties_SteamParties002_GetNumActiveBeacons(void *linux_side)
@ -21,12 +21,12 @@ PartyBeaconID_t cppISteamParties_SteamParties002_GetBeaconByIndex(void *linux_si
return ((ISteamParties*)linux_side)->GetBeaconByIndex((uint32)unIndex);
}
bool cppISteamParties_SteamParties002_GetBeaconDetails(void *linux_side, PartyBeaconID_t ulBeaconID, CSteamID * pSteamIDBeaconOwner, winSteamPartyBeaconLocation_t_152 * pLocation, char * pchMetadata, int cchMetadata)
bool cppISteamParties_SteamParties002_GetBeaconDetails(void *linux_side, PartyBeaconID_t ulBeaconID, CSteamID * pSteamIDBeaconOwner, winSteamPartyBeaconLocation_t_153a * pLocation, char * pchMetadata, int cchMetadata)
{
SteamPartyBeaconLocation_t lin_pLocation;
win_to_lin_struct_SteamPartyBeaconLocation_t_152(pLocation, &lin_pLocation);
win_to_lin_struct_SteamPartyBeaconLocation_t_153a(pLocation, &lin_pLocation);
bool retval = ((ISteamParties*)linux_side)->GetBeaconDetails((PartyBeaconID_t)ulBeaconID, (CSteamID *)pSteamIDBeaconOwner, &lin_pLocation, (char *)pchMetadata, (int)cchMetadata);
lin_to_win_struct_SteamPartyBeaconLocation_t_152(&lin_pLocation, pLocation);
lin_to_win_struct_SteamPartyBeaconLocation_t_153a(&lin_pLocation, pLocation);
return retval;
}
@ -40,21 +40,21 @@ bool cppISteamParties_SteamParties002_GetNumAvailableBeaconLocations(void *linux
return ((ISteamParties*)linux_side)->GetNumAvailableBeaconLocations((uint32 *)puNumLocations);
}
bool cppISteamParties_SteamParties002_GetAvailableBeaconLocations(void *linux_side, winSteamPartyBeaconLocation_t_152 * pLocationList, uint32 uMaxNumLocations)
bool cppISteamParties_SteamParties002_GetAvailableBeaconLocations(void *linux_side, winSteamPartyBeaconLocation_t_153a * pLocationList, uint32 uMaxNumLocations)
{
SteamPartyBeaconLocation_t lin_pLocationList;
win_to_lin_struct_SteamPartyBeaconLocation_t_152(pLocationList, &lin_pLocationList);
win_to_lin_struct_SteamPartyBeaconLocation_t_153a(pLocationList, &lin_pLocationList);
bool retval = ((ISteamParties*)linux_side)->GetAvailableBeaconLocations(&lin_pLocationList, (uint32)uMaxNumLocations);
lin_to_win_struct_SteamPartyBeaconLocation_t_152(&lin_pLocationList, pLocationList);
lin_to_win_struct_SteamPartyBeaconLocation_t_153a(&lin_pLocationList, pLocationList);
return retval;
}
SteamAPICall_t cppISteamParties_SteamParties002_CreateBeacon(void *linux_side, uint32 unOpenSlots, winSteamPartyBeaconLocation_t_152 * pBeaconLocation, const char * pchConnectString, const char * pchMetadata)
SteamAPICall_t cppISteamParties_SteamParties002_CreateBeacon(void *linux_side, uint32 unOpenSlots, winSteamPartyBeaconLocation_t_153a * pBeaconLocation, const char * pchConnectString, const char * pchMetadata)
{
SteamPartyBeaconLocation_t lin_pBeaconLocation;
win_to_lin_struct_SteamPartyBeaconLocation_t_152(pBeaconLocation, &lin_pBeaconLocation);
win_to_lin_struct_SteamPartyBeaconLocation_t_153a(pBeaconLocation, &lin_pBeaconLocation);
SteamAPICall_t retval = ((ISteamParties*)linux_side)->CreateBeacon((uint32)unOpenSlots, &lin_pBeaconLocation, (const char *)pchConnectString, (const char *)pchMetadata);
lin_to_win_struct_SteamPartyBeaconLocation_t_152(&lin_pBeaconLocation, pBeaconLocation);
lin_to_win_struct_SteamPartyBeaconLocation_t_153a(&lin_pBeaconLocation, pBeaconLocation);
return retval;
}
@ -78,12 +78,12 @@ bool cppISteamParties_SteamParties002_DestroyBeacon(void *linux_side, PartyBeaco
return ((ISteamParties*)linux_side)->DestroyBeacon((PartyBeaconID_t)ulBeacon);
}
bool cppISteamParties_SteamParties002_GetBeaconLocationData(void *linux_side, winSteamPartyBeaconLocation_t_152 BeaconLocation, ESteamPartyBeaconLocationData eData, char * pchDataStringOut, int cchDataStringOut)
bool cppISteamParties_SteamParties002_GetBeaconLocationData(void *linux_side, winSteamPartyBeaconLocation_t_153a BeaconLocation, ESteamPartyBeaconLocationData eData, char * pchDataStringOut, int cchDataStringOut)
{
SteamPartyBeaconLocation_t lin_BeaconLocation;
win_to_lin_struct_SteamPartyBeaconLocation_t_152(&BeaconLocation, &lin_BeaconLocation);
win_to_lin_struct_SteamPartyBeaconLocation_t_153a(&BeaconLocation, &lin_BeaconLocation);
bool retval = ((ISteamParties*)linux_side)->GetBeaconLocationData(lin_BeaconLocation, (ESteamPartyBeaconLocationData)eData, (char *)pchDataStringOut, (int)cchDataStringOut);
lin_to_win_struct_SteamPartyBeaconLocation_t_152(&lin_BeaconLocation, &BeaconLocation);
lin_to_win_struct_SteamPartyBeaconLocation_t_153a(&lin_BeaconLocation, &BeaconLocation);
return retval;
}

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@ -1,12 +1,12 @@
extern uint32 cppISteamParties_SteamParties002_GetNumActiveBeacons(void *);
extern PartyBeaconID_t cppISteamParties_SteamParties002_GetBeaconByIndex(void *, uint32);
extern bool cppISteamParties_SteamParties002_GetBeaconDetails(void *, PartyBeaconID_t, CSteamID *, winSteamPartyBeaconLocation_t_152 *, char *, int);
extern bool cppISteamParties_SteamParties002_GetBeaconDetails(void *, PartyBeaconID_t, CSteamID *, winSteamPartyBeaconLocation_t_153a *, char *, int);
extern SteamAPICall_t cppISteamParties_SteamParties002_JoinParty(void *, PartyBeaconID_t);
extern bool cppISteamParties_SteamParties002_GetNumAvailableBeaconLocations(void *, uint32 *);
extern bool cppISteamParties_SteamParties002_GetAvailableBeaconLocations(void *, winSteamPartyBeaconLocation_t_152 *, uint32);
extern SteamAPICall_t cppISteamParties_SteamParties002_CreateBeacon(void *, uint32, winSteamPartyBeaconLocation_t_152 *, const char *, const char *);
extern bool cppISteamParties_SteamParties002_GetAvailableBeaconLocations(void *, winSteamPartyBeaconLocation_t_153a *, uint32);
extern SteamAPICall_t cppISteamParties_SteamParties002_CreateBeacon(void *, uint32, winSteamPartyBeaconLocation_t_153a *, const char *, const char *);
extern void cppISteamParties_SteamParties002_OnReservationCompleted(void *, PartyBeaconID_t, CSteamID);
extern void cppISteamParties_SteamParties002_CancelReservation(void *, PartyBeaconID_t, CSteamID);
extern SteamAPICall_t cppISteamParties_SteamParties002_ChangeNumOpenSlots(void *, PartyBeaconID_t, uint32);
extern bool cppISteamParties_SteamParties002_DestroyBeacon(void *, PartyBeaconID_t);
extern bool cppISteamParties_SteamParties002_GetBeaconLocationData(void *, winSteamPartyBeaconLocation_t_152, ESteamPartyBeaconLocationData, char *, int);
extern bool cppISteamParties_SteamParties002_GetBeaconLocationData(void *, winSteamPartyBeaconLocation_t_153a, ESteamPartyBeaconLocationData, char *, int);

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@ -1,14 +1,14 @@
#include "steam_defs.h"
#pragma push_macro("__cdecl")
#undef __cdecl
#include "steamworks_sdk_152/steam_api.h"
#include "steamworks_sdk_152/steamnetworkingtypes.h"
#include "steamworks_sdk_153a/steam_api.h"
#include "steamworks_sdk_153a/steamnetworkingtypes.h"
#pragma pop_macro("__cdecl")
#include "steamclient_private.h"
#ifdef __cplusplus
extern "C" {
#endif
#define SDKVER_152
#define SDKVER_153a
#include "struct_converters.h"
#include "cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001.h"
uint32 cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001_GetSessionCount(void *linux_side)

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@ -1,14 +1,14 @@
#include "steam_defs.h"
#pragma push_macro("__cdecl")
#undef __cdecl
#include "steamworks_sdk_152/steam_api.h"
#include "steamworks_sdk_152/steamnetworkingtypes.h"
#include "steamworks_sdk_153a/steam_api.h"
#include "steamworks_sdk_153a/steamnetworkingtypes.h"
#pragma pop_macro("__cdecl")
#include "steamclient_private.h"
#ifdef __cplusplus
extern "C" {
#endif
#define SDKVER_152
#define SDKVER_153a
#include "struct_converters.h"
#include "cppISteamRemoteStorage_STEAMREMOTESTORAGE_INTERFACE_VERSION016.h"
bool cppISteamRemoteStorage_STEAMREMOTESTORAGE_INTERFACE_VERSION016_FileWrite(void *linux_side, const char * pchFile, const void * pvData, int32 cubData)

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@ -1,14 +1,14 @@
#include "steam_defs.h"
#pragma push_macro("__cdecl")
#undef __cdecl
#include "steamworks_sdk_152/steam_api.h"
#include "steamworks_sdk_152/steamnetworkingtypes.h"
#include "steamworks_sdk_153a/steam_api.h"
#include "steamworks_sdk_153a/steamnetworkingtypes.h"
#pragma pop_macro("__cdecl")
#include "steamclient_private.h"
#ifdef __cplusplus
extern "C" {
#endif
#define SDKVER_152
#define SDKVER_153a
#include "struct_converters.h"
#include "cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003.h"
ScreenshotHandle cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_WriteScreenshot(void *linux_side, void * pubRGB, uint32 cubRGB, int nWidth, int nHeight)

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@ -0,0 +1,450 @@
#include "steam_defs.h"
#pragma push_macro("__cdecl")
#undef __cdecl
#include "steamworks_sdk_153a/steam_api.h"
#include "steamworks_sdk_153a/steamnetworkingtypes.h"
#pragma pop_macro("__cdecl")
#include "steamclient_private.h"
#ifdef __cplusplus
extern "C" {
#endif
#define SDKVER_153a
#include "struct_converters.h"
#include "cppISteamUGC_STEAMUGC_INTERFACE_VERSION016.h"
UGCQueryHandle_t cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_CreateQueryUserUGCRequest(void *linux_side, AccountID_t unAccountID, EUserUGCList eListType, EUGCMatchingUGCType eMatchingUGCType, EUserUGCListSortOrder eSortOrder, AppId_t nCreatorAppID, AppId_t nConsumerAppID, uint32 unPage)
{
return ((ISteamUGC*)linux_side)->CreateQueryUserUGCRequest((AccountID_t)unAccountID, (EUserUGCList)eListType, (EUGCMatchingUGCType)eMatchingUGCType, (EUserUGCListSortOrder)eSortOrder, (AppId_t)nCreatorAppID, (AppId_t)nConsumerAppID, (uint32)unPage);
}
UGCQueryHandle_t cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_CreateQueryAllUGCRequest(void *linux_side, EUGCQuery eQueryType, EUGCMatchingUGCType eMatchingeMatchingUGCTypeFileType, AppId_t nCreatorAppID, AppId_t nConsumerAppID, uint32 unPage)
{
return ((ISteamUGC*)linux_side)->CreateQueryAllUGCRequest((EUGCQuery)eQueryType, (EUGCMatchingUGCType)eMatchingeMatchingUGCTypeFileType, (AppId_t)nCreatorAppID, (AppId_t)nConsumerAppID, (uint32)unPage);
}
UGCQueryHandle_t cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_CreateQueryAllUGCRequest_2(void *linux_side, EUGCQuery eQueryType, EUGCMatchingUGCType eMatchingeMatchingUGCTypeFileType, AppId_t nCreatorAppID, AppId_t nConsumerAppID, const char * pchCursor)
{
return ((ISteamUGC*)linux_side)->CreateQueryAllUGCRequest((EUGCQuery)eQueryType, (EUGCMatchingUGCType)eMatchingeMatchingUGCTypeFileType, (AppId_t)nCreatorAppID, (AppId_t)nConsumerAppID, (const char *)pchCursor);
}
UGCQueryHandle_t cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_CreateQueryUGCDetailsRequest(void *linux_side, PublishedFileId_t * pvecPublishedFileID, uint32 unNumPublishedFileIDs)
{
return ((ISteamUGC*)linux_side)->CreateQueryUGCDetailsRequest((PublishedFileId_t *)pvecPublishedFileID, (uint32)unNumPublishedFileIDs);
}
SteamAPICall_t cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_SendQueryUGCRequest(void *linux_side, UGCQueryHandle_t handle)
{
return ((ISteamUGC*)linux_side)->SendQueryUGCRequest((UGCQueryHandle_t)handle);
}
bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_GetQueryUGCResult(void *linux_side, UGCQueryHandle_t handle, uint32 index, winSteamUGCDetails_t_153a * pDetails)
{
SteamUGCDetails_t lin_pDetails;
win_to_lin_struct_SteamUGCDetails_t_153a(pDetails, &lin_pDetails);
bool retval = ((ISteamUGC*)linux_side)->GetQueryUGCResult((UGCQueryHandle_t)handle, (uint32)index, &lin_pDetails);
lin_to_win_struct_SteamUGCDetails_t_153a(&lin_pDetails, pDetails);
return retval;
}
uint32 cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_GetQueryUGCNumTags(void *linux_side, UGCQueryHandle_t handle, uint32 index)
{
return ((ISteamUGC*)linux_side)->GetQueryUGCNumTags((UGCQueryHandle_t)handle, (uint32)index);
}
bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_GetQueryUGCTag(void *linux_side, UGCQueryHandle_t handle, uint32 index, uint32 indexTag, char * pchValue, uint32 cchValueSize)
{
return ((ISteamUGC*)linux_side)->GetQueryUGCTag((UGCQueryHandle_t)handle, (uint32)index, (uint32)indexTag, (char *)pchValue, (uint32)cchValueSize);
}
bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_GetQueryUGCTagDisplayName(void *linux_side, UGCQueryHandle_t handle, uint32 index, uint32 indexTag, char * pchValue, uint32 cchValueSize)
{
return ((ISteamUGC*)linux_side)->GetQueryUGCTagDisplayName((UGCQueryHandle_t)handle, (uint32)index, (uint32)indexTag, (char *)pchValue, (uint32)cchValueSize);
}
bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_GetQueryUGCPreviewURL(void *linux_side, UGCQueryHandle_t handle, uint32 index, char * pchURL, uint32 cchURLSize)
{
return ((ISteamUGC*)linux_side)->GetQueryUGCPreviewURL((UGCQueryHandle_t)handle, (uint32)index, (char *)pchURL, (uint32)cchURLSize);
}
bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_GetQueryUGCMetadata(void *linux_side, UGCQueryHandle_t handle, uint32 index, char * pchMetadata, uint32 cchMetadatasize)
{
return ((ISteamUGC*)linux_side)->GetQueryUGCMetadata((UGCQueryHandle_t)handle, (uint32)index, (char *)pchMetadata, (uint32)cchMetadatasize);
}
bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_GetQueryUGCChildren(void *linux_side, UGCQueryHandle_t handle, uint32 index, PublishedFileId_t * pvecPublishedFileID, uint32 cMaxEntries)
{
return ((ISteamUGC*)linux_side)->GetQueryUGCChildren((UGCQueryHandle_t)handle, (uint32)index, (PublishedFileId_t *)pvecPublishedFileID, (uint32)cMaxEntries);
}
bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_GetQueryUGCStatistic(void *linux_side, UGCQueryHandle_t handle, uint32 index, EItemStatistic eStatType, uint64 * pStatValue)
{
return ((ISteamUGC*)linux_side)->GetQueryUGCStatistic((UGCQueryHandle_t)handle, (uint32)index, (EItemStatistic)eStatType, (uint64 *)pStatValue);
}
uint32 cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_GetQueryUGCNumAdditionalPreviews(void *linux_side, UGCQueryHandle_t handle, uint32 index)
{
return ((ISteamUGC*)linux_side)->GetQueryUGCNumAdditionalPreviews((UGCQueryHandle_t)handle, (uint32)index);
}
bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_GetQueryUGCAdditionalPreview(void *linux_side, UGCQueryHandle_t handle, uint32 index, uint32 previewIndex, char * pchURLOrVideoID, uint32 cchURLSize, char * pchOriginalFileName, uint32 cchOriginalFileNameSize, EItemPreviewType * pPreviewType)
{
return ((ISteamUGC*)linux_side)->GetQueryUGCAdditionalPreview((UGCQueryHandle_t)handle, (uint32)index, (uint32)previewIndex, (char *)pchURLOrVideoID, (uint32)cchURLSize, (char *)pchOriginalFileName, (uint32)cchOriginalFileNameSize, (EItemPreviewType *)pPreviewType);
}
uint32 cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_GetQueryUGCNumKeyValueTags(void *linux_side, UGCQueryHandle_t handle, uint32 index)
{
return ((ISteamUGC*)linux_side)->GetQueryUGCNumKeyValueTags((UGCQueryHandle_t)handle, (uint32)index);
}
bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_GetQueryUGCKeyValueTag(void *linux_side, UGCQueryHandle_t handle, uint32 index, uint32 keyValueTagIndex, char * pchKey, uint32 cchKeySize, char * pchValue, uint32 cchValueSize)
{
return ((ISteamUGC*)linux_side)->GetQueryUGCKeyValueTag((UGCQueryHandle_t)handle, (uint32)index, (uint32)keyValueTagIndex, (char *)pchKey, (uint32)cchKeySize, (char *)pchValue, (uint32)cchValueSize);
}
bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_GetQueryUGCKeyValueTag_2(void *linux_side, UGCQueryHandle_t handle, uint32 index, const char * pchKey, char * pchValue, uint32 cchValueSize)
{
return ((ISteamUGC*)linux_side)->GetQueryUGCKeyValueTag((UGCQueryHandle_t)handle, (uint32)index, (const char *)pchKey, (char *)pchValue, (uint32)cchValueSize);
}
bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_ReleaseQueryUGCRequest(void *linux_side, UGCQueryHandle_t handle)
{
return ((ISteamUGC*)linux_side)->ReleaseQueryUGCRequest((UGCQueryHandle_t)handle);
}
bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_AddRequiredTag(void *linux_side, UGCQueryHandle_t handle, const char * pTagName)
{
return ((ISteamUGC*)linux_side)->AddRequiredTag((UGCQueryHandle_t)handle, (const char *)pTagName);
}
bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_AddRequiredTagGroup(void *linux_side, UGCQueryHandle_t handle, const SteamParamStringArray_t * pTagGroups)
{
return ((ISteamUGC*)linux_side)->AddRequiredTagGroup((UGCQueryHandle_t)handle, (const SteamParamStringArray_t *)pTagGroups);
}
bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_AddExcludedTag(void *linux_side, UGCQueryHandle_t handle, const char * pTagName)
{
return ((ISteamUGC*)linux_side)->AddExcludedTag((UGCQueryHandle_t)handle, (const char *)pTagName);
}
bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_SetReturnOnlyIDs(void *linux_side, UGCQueryHandle_t handle, bool bReturnOnlyIDs)
{
return ((ISteamUGC*)linux_side)->SetReturnOnlyIDs((UGCQueryHandle_t)handle, (bool)bReturnOnlyIDs);
}
bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_SetReturnKeyValueTags(void *linux_side, UGCQueryHandle_t handle, bool bReturnKeyValueTags)
{
return ((ISteamUGC*)linux_side)->SetReturnKeyValueTags((UGCQueryHandle_t)handle, (bool)bReturnKeyValueTags);
}
bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_SetReturnLongDescription(void *linux_side, UGCQueryHandle_t handle, bool bReturnLongDescription)
{
return ((ISteamUGC*)linux_side)->SetReturnLongDescription((UGCQueryHandle_t)handle, (bool)bReturnLongDescription);
}
bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_SetReturnMetadata(void *linux_side, UGCQueryHandle_t handle, bool bReturnMetadata)
{
return ((ISteamUGC*)linux_side)->SetReturnMetadata((UGCQueryHandle_t)handle, (bool)bReturnMetadata);
}
bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_SetReturnChildren(void *linux_side, UGCQueryHandle_t handle, bool bReturnChildren)
{
return ((ISteamUGC*)linux_side)->SetReturnChildren((UGCQueryHandle_t)handle, (bool)bReturnChildren);
}
bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_SetReturnAdditionalPreviews(void *linux_side, UGCQueryHandle_t handle, bool bReturnAdditionalPreviews)
{
return ((ISteamUGC*)linux_side)->SetReturnAdditionalPreviews((UGCQueryHandle_t)handle, (bool)bReturnAdditionalPreviews);
}
bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_SetReturnTotalOnly(void *linux_side, UGCQueryHandle_t handle, bool bReturnTotalOnly)
{
return ((ISteamUGC*)linux_side)->SetReturnTotalOnly((UGCQueryHandle_t)handle, (bool)bReturnTotalOnly);
}
bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_SetReturnPlaytimeStats(void *linux_side, UGCQueryHandle_t handle, uint32 unDays)
{
return ((ISteamUGC*)linux_side)->SetReturnPlaytimeStats((UGCQueryHandle_t)handle, (uint32)unDays);
}
bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_SetLanguage(void *linux_side, UGCQueryHandle_t handle, const char * pchLanguage)
{
return ((ISteamUGC*)linux_side)->SetLanguage((UGCQueryHandle_t)handle, (const char *)pchLanguage);
}
bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_SetAllowCachedResponse(void *linux_side, UGCQueryHandle_t handle, uint32 unMaxAgeSeconds)
{
return ((ISteamUGC*)linux_side)->SetAllowCachedResponse((UGCQueryHandle_t)handle, (uint32)unMaxAgeSeconds);
}
bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_SetCloudFileNameFilter(void *linux_side, UGCQueryHandle_t handle, const char * pMatchCloudFileName)
{
return ((ISteamUGC*)linux_side)->SetCloudFileNameFilter((UGCQueryHandle_t)handle, (const char *)pMatchCloudFileName);
}
bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_SetMatchAnyTag(void *linux_side, UGCQueryHandle_t handle, bool bMatchAnyTag)
{
return ((ISteamUGC*)linux_side)->SetMatchAnyTag((UGCQueryHandle_t)handle, (bool)bMatchAnyTag);
}
bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_SetSearchText(void *linux_side, UGCQueryHandle_t handle, const char * pSearchText)
{
return ((ISteamUGC*)linux_side)->SetSearchText((UGCQueryHandle_t)handle, (const char *)pSearchText);
}
bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_SetRankedByTrendDays(void *linux_side, UGCQueryHandle_t handle, uint32 unDays)
{
return ((ISteamUGC*)linux_side)->SetRankedByTrendDays((UGCQueryHandle_t)handle, (uint32)unDays);
}
bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_SetTimeCreatedDateRange(void *linux_side, UGCQueryHandle_t handle, RTime32 rtStart, RTime32 rtEnd)
{
return ((ISteamUGC*)linux_side)->SetTimeCreatedDateRange((UGCQueryHandle_t)handle, (RTime32)rtStart, (RTime32)rtEnd);
}
bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_SetTimeUpdatedDateRange(void *linux_side, UGCQueryHandle_t handle, RTime32 rtStart, RTime32 rtEnd)
{
return ((ISteamUGC*)linux_side)->SetTimeUpdatedDateRange((UGCQueryHandle_t)handle, (RTime32)rtStart, (RTime32)rtEnd);
}
bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_AddRequiredKeyValueTag(void *linux_side, UGCQueryHandle_t handle, const char * pKey, const char * pValue)
{
return ((ISteamUGC*)linux_side)->AddRequiredKeyValueTag((UGCQueryHandle_t)handle, (const char *)pKey, (const char *)pValue);
}
SteamAPICall_t cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_RequestUGCDetails(void *linux_side, PublishedFileId_t nPublishedFileID, uint32 unMaxAgeSeconds)
{
return ((ISteamUGC*)linux_side)->RequestUGCDetails((PublishedFileId_t)nPublishedFileID, (uint32)unMaxAgeSeconds);
}
SteamAPICall_t cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_CreateItem(void *linux_side, AppId_t nConsumerAppId, EWorkshopFileType eFileType)
{
return ((ISteamUGC*)linux_side)->CreateItem((AppId_t)nConsumerAppId, (EWorkshopFileType)eFileType);
}
UGCUpdateHandle_t cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_StartItemUpdate(void *linux_side, AppId_t nConsumerAppId, PublishedFileId_t nPublishedFileID)
{
return ((ISteamUGC*)linux_side)->StartItemUpdate((AppId_t)nConsumerAppId, (PublishedFileId_t)nPublishedFileID);
}
bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_SetItemTitle(void *linux_side, UGCUpdateHandle_t handle, const char * pchTitle)
{
return ((ISteamUGC*)linux_side)->SetItemTitle((UGCUpdateHandle_t)handle, (const char *)pchTitle);
}
bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_SetItemDescription(void *linux_side, UGCUpdateHandle_t handle, const char * pchDescription)
{
return ((ISteamUGC*)linux_side)->SetItemDescription((UGCUpdateHandle_t)handle, (const char *)pchDescription);
}
bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_SetItemUpdateLanguage(void *linux_side, UGCUpdateHandle_t handle, const char * pchLanguage)
{
return ((ISteamUGC*)linux_side)->SetItemUpdateLanguage((UGCUpdateHandle_t)handle, (const char *)pchLanguage);
}
bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_SetItemMetadata(void *linux_side, UGCUpdateHandle_t handle, const char * pchMetaData)
{
return ((ISteamUGC*)linux_side)->SetItemMetadata((UGCUpdateHandle_t)handle, (const char *)pchMetaData);
}
bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_SetItemVisibility(void *linux_side, UGCUpdateHandle_t handle, ERemoteStoragePublishedFileVisibility eVisibility)
{
return ((ISteamUGC*)linux_side)->SetItemVisibility((UGCUpdateHandle_t)handle, (ERemoteStoragePublishedFileVisibility)eVisibility);
}
bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_SetItemTags(void *linux_side, UGCUpdateHandle_t updateHandle, const SteamParamStringArray_t * pTags)
{
return ((ISteamUGC*)linux_side)->SetItemTags((UGCUpdateHandle_t)updateHandle, (const SteamParamStringArray_t *)pTags);
}
bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_SetItemContent(void *linux_side, UGCUpdateHandle_t handle, const char * pszContentFolder)
{
return ((ISteamUGC*)linux_side)->SetItemContent((UGCUpdateHandle_t)handle, (const char *)pszContentFolder);
}
bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_SetItemPreview(void *linux_side, UGCUpdateHandle_t handle, const char * pszPreviewFile)
{
return ((ISteamUGC*)linux_side)->SetItemPreview((UGCUpdateHandle_t)handle, (const char *)pszPreviewFile);
}
bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_SetAllowLegacyUpload(void *linux_side, UGCUpdateHandle_t handle, bool bAllowLegacyUpload)
{
return ((ISteamUGC*)linux_side)->SetAllowLegacyUpload((UGCUpdateHandle_t)handle, (bool)bAllowLegacyUpload);
}
bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_RemoveAllItemKeyValueTags(void *linux_side, UGCUpdateHandle_t handle)
{
return ((ISteamUGC*)linux_side)->RemoveAllItemKeyValueTags((UGCUpdateHandle_t)handle);
}
bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_RemoveItemKeyValueTags(void *linux_side, UGCUpdateHandle_t handle, const char * pchKey)
{
return ((ISteamUGC*)linux_side)->RemoveItemKeyValueTags((UGCUpdateHandle_t)handle, (const char *)pchKey);
}
bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_AddItemKeyValueTag(void *linux_side, UGCUpdateHandle_t handle, const char * pchKey, const char * pchValue)
{
return ((ISteamUGC*)linux_side)->AddItemKeyValueTag((UGCUpdateHandle_t)handle, (const char *)pchKey, (const char *)pchValue);
}
bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_AddItemPreviewFile(void *linux_side, UGCUpdateHandle_t handle, const char * pszPreviewFile, EItemPreviewType type)
{
return ((ISteamUGC*)linux_side)->AddItemPreviewFile((UGCUpdateHandle_t)handle, (const char *)pszPreviewFile, (EItemPreviewType)type);
}
bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_AddItemPreviewVideo(void *linux_side, UGCUpdateHandle_t handle, const char * pszVideoID)
{
return ((ISteamUGC*)linux_side)->AddItemPreviewVideo((UGCUpdateHandle_t)handle, (const char *)pszVideoID);
}
bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_UpdateItemPreviewFile(void *linux_side, UGCUpdateHandle_t handle, uint32 index, const char * pszPreviewFile)
{
return ((ISteamUGC*)linux_side)->UpdateItemPreviewFile((UGCUpdateHandle_t)handle, (uint32)index, (const char *)pszPreviewFile);
}
bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_UpdateItemPreviewVideo(void *linux_side, UGCUpdateHandle_t handle, uint32 index, const char * pszVideoID)
{
return ((ISteamUGC*)linux_side)->UpdateItemPreviewVideo((UGCUpdateHandle_t)handle, (uint32)index, (const char *)pszVideoID);
}
bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_RemoveItemPreview(void *linux_side, UGCUpdateHandle_t handle, uint32 index)
{
return ((ISteamUGC*)linux_side)->RemoveItemPreview((UGCUpdateHandle_t)handle, (uint32)index);
}
SteamAPICall_t cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_SubmitItemUpdate(void *linux_side, UGCUpdateHandle_t handle, const char * pchChangeNote)
{
return ((ISteamUGC*)linux_side)->SubmitItemUpdate((UGCUpdateHandle_t)handle, (const char *)pchChangeNote);
}
EItemUpdateStatus cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_GetItemUpdateProgress(void *linux_side, UGCUpdateHandle_t handle, uint64 * punBytesProcessed, uint64 * punBytesTotal)
{
return ((ISteamUGC*)linux_side)->GetItemUpdateProgress((UGCUpdateHandle_t)handle, (uint64 *)punBytesProcessed, (uint64 *)punBytesTotal);
}
SteamAPICall_t cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_SetUserItemVote(void *linux_side, PublishedFileId_t nPublishedFileID, bool bVoteUp)
{
return ((ISteamUGC*)linux_side)->SetUserItemVote((PublishedFileId_t)nPublishedFileID, (bool)bVoteUp);
}
SteamAPICall_t cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_GetUserItemVote(void *linux_side, PublishedFileId_t nPublishedFileID)
{
return ((ISteamUGC*)linux_side)->GetUserItemVote((PublishedFileId_t)nPublishedFileID);
}
SteamAPICall_t cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_AddItemToFavorites(void *linux_side, AppId_t nAppId, PublishedFileId_t nPublishedFileID)
{
return ((ISteamUGC*)linux_side)->AddItemToFavorites((AppId_t)nAppId, (PublishedFileId_t)nPublishedFileID);
}
SteamAPICall_t cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_RemoveItemFromFavorites(void *linux_side, AppId_t nAppId, PublishedFileId_t nPublishedFileID)
{
return ((ISteamUGC*)linux_side)->RemoveItemFromFavorites((AppId_t)nAppId, (PublishedFileId_t)nPublishedFileID);
}
SteamAPICall_t cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_SubscribeItem(void *linux_side, PublishedFileId_t nPublishedFileID)
{
return ((ISteamUGC*)linux_side)->SubscribeItem((PublishedFileId_t)nPublishedFileID);
}
SteamAPICall_t cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_UnsubscribeItem(void *linux_side, PublishedFileId_t nPublishedFileID)
{
return ((ISteamUGC*)linux_side)->UnsubscribeItem((PublishedFileId_t)nPublishedFileID);
}
uint32 cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_GetNumSubscribedItems(void *linux_side)
{
return ((ISteamUGC*)linux_side)->GetNumSubscribedItems();
}
uint32 cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_GetSubscribedItems(void *linux_side, PublishedFileId_t * pvecPublishedFileID, uint32 cMaxEntries)
{
return ((ISteamUGC*)linux_side)->GetSubscribedItems((PublishedFileId_t *)pvecPublishedFileID, (uint32)cMaxEntries);
}
uint32 cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_GetItemState(void *linux_side, PublishedFileId_t nPublishedFileID)
{
return ((ISteamUGC*)linux_side)->GetItemState((PublishedFileId_t)nPublishedFileID);
}
bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_GetItemInstallInfo(void *linux_side, PublishedFileId_t nPublishedFileID, uint64 * punSizeOnDisk, char * pchFolder, uint32 cchFolderSize, uint32 * punTimeStamp)
{
return ((ISteamUGC*)linux_side)->GetItemInstallInfo((PublishedFileId_t)nPublishedFileID, (uint64 *)punSizeOnDisk, (char *)pchFolder, (uint32)cchFolderSize, (uint32 *)punTimeStamp);
}
bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_GetItemDownloadInfo(void *linux_side, PublishedFileId_t nPublishedFileID, uint64 * punBytesDownloaded, uint64 * punBytesTotal)
{
return ((ISteamUGC*)linux_side)->GetItemDownloadInfo((PublishedFileId_t)nPublishedFileID, (uint64 *)punBytesDownloaded, (uint64 *)punBytesTotal);
}
bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_DownloadItem(void *linux_side, PublishedFileId_t nPublishedFileID, bool bHighPriority)
{
return ((ISteamUGC*)linux_side)->DownloadItem((PublishedFileId_t)nPublishedFileID, (bool)bHighPriority);
}
bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_BInitWorkshopForGameServer(void *linux_side, DepotId_t unWorkshopDepotID, const char * pszFolder)
{
return ((ISteamUGC*)linux_side)->BInitWorkshopForGameServer((DepotId_t)unWorkshopDepotID, (const char *)pszFolder);
}
void cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_SuspendDownloads(void *linux_side, bool bSuspend)
{
((ISteamUGC*)linux_side)->SuspendDownloads((bool)bSuspend);
}
SteamAPICall_t cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_StartPlaytimeTracking(void *linux_side, PublishedFileId_t * pvecPublishedFileID, uint32 unNumPublishedFileIDs)
{
return ((ISteamUGC*)linux_side)->StartPlaytimeTracking((PublishedFileId_t *)pvecPublishedFileID, (uint32)unNumPublishedFileIDs);
}
SteamAPICall_t cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_StopPlaytimeTracking(void *linux_side, PublishedFileId_t * pvecPublishedFileID, uint32 unNumPublishedFileIDs)
{
return ((ISteamUGC*)linux_side)->StopPlaytimeTracking((PublishedFileId_t *)pvecPublishedFileID, (uint32)unNumPublishedFileIDs);
}
SteamAPICall_t cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_StopPlaytimeTrackingForAllItems(void *linux_side)
{
return ((ISteamUGC*)linux_side)->StopPlaytimeTrackingForAllItems();
}
SteamAPICall_t cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_AddDependency(void *linux_side, PublishedFileId_t nParentPublishedFileID, PublishedFileId_t nChildPublishedFileID)
{
return ((ISteamUGC*)linux_side)->AddDependency((PublishedFileId_t)nParentPublishedFileID, (PublishedFileId_t)nChildPublishedFileID);
}
SteamAPICall_t cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_RemoveDependency(void *linux_side, PublishedFileId_t nParentPublishedFileID, PublishedFileId_t nChildPublishedFileID)
{
return ((ISteamUGC*)linux_side)->RemoveDependency((PublishedFileId_t)nParentPublishedFileID, (PublishedFileId_t)nChildPublishedFileID);
}
SteamAPICall_t cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_AddAppDependency(void *linux_side, PublishedFileId_t nPublishedFileID, AppId_t nAppID)
{
return ((ISteamUGC*)linux_side)->AddAppDependency((PublishedFileId_t)nPublishedFileID, (AppId_t)nAppID);
}
SteamAPICall_t cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_RemoveAppDependency(void *linux_side, PublishedFileId_t nPublishedFileID, AppId_t nAppID)
{
return ((ISteamUGC*)linux_side)->RemoveAppDependency((PublishedFileId_t)nPublishedFileID, (AppId_t)nAppID);
}
SteamAPICall_t cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_GetAppDependencies(void *linux_side, PublishedFileId_t nPublishedFileID)
{
return ((ISteamUGC*)linux_side)->GetAppDependencies((PublishedFileId_t)nPublishedFileID);
}
SteamAPICall_t cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_DeleteItem(void *linux_side, PublishedFileId_t nPublishedFileID)
{
return ((ISteamUGC*)linux_side)->DeleteItem((PublishedFileId_t)nPublishedFileID);
}
bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_ShowWorkshopEULA(void *linux_side)
{
return ((ISteamUGC*)linux_side)->ShowWorkshopEULA();
}
SteamAPICall_t cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_GetWorkshopEULAStatus(void *linux_side)
{
return ((ISteamUGC*)linux_side)->GetWorkshopEULAStatus();
}
#ifdef __cplusplus
}
#endif

View File

@ -0,0 +1,86 @@
extern UGCQueryHandle_t cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_CreateQueryUserUGCRequest(void *, AccountID_t, EUserUGCList, EUGCMatchingUGCType, EUserUGCListSortOrder, AppId_t, AppId_t, uint32);
extern UGCQueryHandle_t cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_CreateQueryAllUGCRequest(void *, EUGCQuery, EUGCMatchingUGCType, AppId_t, AppId_t, uint32);
extern UGCQueryHandle_t cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_CreateQueryAllUGCRequest_2(void *, EUGCQuery, EUGCMatchingUGCType, AppId_t, AppId_t, const char *);
extern UGCQueryHandle_t cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_CreateQueryUGCDetailsRequest(void *, PublishedFileId_t *, uint32);
extern SteamAPICall_t cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_SendQueryUGCRequest(void *, UGCQueryHandle_t);
extern bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_GetQueryUGCResult(void *, UGCQueryHandle_t, uint32, winSteamUGCDetails_t_153a *);
extern uint32 cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_GetQueryUGCNumTags(void *, UGCQueryHandle_t, uint32);
extern bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_GetQueryUGCTag(void *, UGCQueryHandle_t, uint32, uint32, char *, uint32);
extern bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_GetQueryUGCTagDisplayName(void *, UGCQueryHandle_t, uint32, uint32, char *, uint32);
extern bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_GetQueryUGCPreviewURL(void *, UGCQueryHandle_t, uint32, char *, uint32);
extern bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_GetQueryUGCMetadata(void *, UGCQueryHandle_t, uint32, char *, uint32);
extern bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_GetQueryUGCChildren(void *, UGCQueryHandle_t, uint32, PublishedFileId_t *, uint32);
extern bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_GetQueryUGCStatistic(void *, UGCQueryHandle_t, uint32, EItemStatistic, uint64 *);
extern uint32 cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_GetQueryUGCNumAdditionalPreviews(void *, UGCQueryHandle_t, uint32);
extern bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_GetQueryUGCAdditionalPreview(void *, UGCQueryHandle_t, uint32, uint32, char *, uint32, char *, uint32, EItemPreviewType *);
extern uint32 cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_GetQueryUGCNumKeyValueTags(void *, UGCQueryHandle_t, uint32);
extern bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_GetQueryUGCKeyValueTag(void *, UGCQueryHandle_t, uint32, uint32, char *, uint32, char *, uint32);
extern bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_GetQueryUGCKeyValueTag_2(void *, UGCQueryHandle_t, uint32, const char *, char *, uint32);
extern bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_ReleaseQueryUGCRequest(void *, UGCQueryHandle_t);
extern bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_AddRequiredTag(void *, UGCQueryHandle_t, const char *);
extern bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_AddRequiredTagGroup(void *, UGCQueryHandle_t, const SteamParamStringArray_t *);
extern bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_AddExcludedTag(void *, UGCQueryHandle_t, const char *);
extern bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_SetReturnOnlyIDs(void *, UGCQueryHandle_t, bool);
extern bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_SetReturnKeyValueTags(void *, UGCQueryHandle_t, bool);
extern bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_SetReturnLongDescription(void *, UGCQueryHandle_t, bool);
extern bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_SetReturnMetadata(void *, UGCQueryHandle_t, bool);
extern bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_SetReturnChildren(void *, UGCQueryHandle_t, bool);
extern bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_SetReturnAdditionalPreviews(void *, UGCQueryHandle_t, bool);
extern bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_SetReturnTotalOnly(void *, UGCQueryHandle_t, bool);
extern bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_SetReturnPlaytimeStats(void *, UGCQueryHandle_t, uint32);
extern bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_SetLanguage(void *, UGCQueryHandle_t, const char *);
extern bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_SetAllowCachedResponse(void *, UGCQueryHandle_t, uint32);
extern bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_SetCloudFileNameFilter(void *, UGCQueryHandle_t, const char *);
extern bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_SetMatchAnyTag(void *, UGCQueryHandle_t, bool);
extern bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_SetSearchText(void *, UGCQueryHandle_t, const char *);
extern bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_SetRankedByTrendDays(void *, UGCQueryHandle_t, uint32);
extern bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_SetTimeCreatedDateRange(void *, UGCQueryHandle_t, RTime32, RTime32);
extern bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_SetTimeUpdatedDateRange(void *, UGCQueryHandle_t, RTime32, RTime32);
extern bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_AddRequiredKeyValueTag(void *, UGCQueryHandle_t, const char *, const char *);
extern SteamAPICall_t cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_RequestUGCDetails(void *, PublishedFileId_t, uint32);
extern SteamAPICall_t cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_CreateItem(void *, AppId_t, EWorkshopFileType);
extern UGCUpdateHandle_t cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_StartItemUpdate(void *, AppId_t, PublishedFileId_t);
extern bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_SetItemTitle(void *, UGCUpdateHandle_t, const char *);
extern bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_SetItemDescription(void *, UGCUpdateHandle_t, const char *);
extern bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_SetItemUpdateLanguage(void *, UGCUpdateHandle_t, const char *);
extern bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_SetItemMetadata(void *, UGCUpdateHandle_t, const char *);
extern bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_SetItemVisibility(void *, UGCUpdateHandle_t, ERemoteStoragePublishedFileVisibility);
extern bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_SetItemTags(void *, UGCUpdateHandle_t, const SteamParamStringArray_t *);
extern bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_SetItemContent(void *, UGCUpdateHandle_t, const char *);
extern bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_SetItemPreview(void *, UGCUpdateHandle_t, const char *);
extern bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_SetAllowLegacyUpload(void *, UGCUpdateHandle_t, bool);
extern bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_RemoveAllItemKeyValueTags(void *, UGCUpdateHandle_t);
extern bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_RemoveItemKeyValueTags(void *, UGCUpdateHandle_t, const char *);
extern bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_AddItemKeyValueTag(void *, UGCUpdateHandle_t, const char *, const char *);
extern bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_AddItemPreviewFile(void *, UGCUpdateHandle_t, const char *, EItemPreviewType);
extern bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_AddItemPreviewVideo(void *, UGCUpdateHandle_t, const char *);
extern bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_UpdateItemPreviewFile(void *, UGCUpdateHandle_t, uint32, const char *);
extern bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_UpdateItemPreviewVideo(void *, UGCUpdateHandle_t, uint32, const char *);
extern bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_RemoveItemPreview(void *, UGCUpdateHandle_t, uint32);
extern SteamAPICall_t cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_SubmitItemUpdate(void *, UGCUpdateHandle_t, const char *);
extern EItemUpdateStatus cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_GetItemUpdateProgress(void *, UGCUpdateHandle_t, uint64 *, uint64 *);
extern SteamAPICall_t cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_SetUserItemVote(void *, PublishedFileId_t, bool);
extern SteamAPICall_t cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_GetUserItemVote(void *, PublishedFileId_t);
extern SteamAPICall_t cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_AddItemToFavorites(void *, AppId_t, PublishedFileId_t);
extern SteamAPICall_t cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_RemoveItemFromFavorites(void *, AppId_t, PublishedFileId_t);
extern SteamAPICall_t cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_SubscribeItem(void *, PublishedFileId_t);
extern SteamAPICall_t cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_UnsubscribeItem(void *, PublishedFileId_t);
extern uint32 cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_GetNumSubscribedItems(void *);
extern uint32 cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_GetSubscribedItems(void *, PublishedFileId_t *, uint32);
extern uint32 cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_GetItemState(void *, PublishedFileId_t);
extern bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_GetItemInstallInfo(void *, PublishedFileId_t, uint64 *, char *, uint32, uint32 *);
extern bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_GetItemDownloadInfo(void *, PublishedFileId_t, uint64 *, uint64 *);
extern bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_DownloadItem(void *, PublishedFileId_t, bool);
extern bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_BInitWorkshopForGameServer(void *, DepotId_t, const char *);
extern void cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_SuspendDownloads(void *, bool);
extern SteamAPICall_t cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_StartPlaytimeTracking(void *, PublishedFileId_t *, uint32);
extern SteamAPICall_t cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_StopPlaytimeTracking(void *, PublishedFileId_t *, uint32);
extern SteamAPICall_t cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_StopPlaytimeTrackingForAllItems(void *);
extern SteamAPICall_t cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_AddDependency(void *, PublishedFileId_t, PublishedFileId_t);
extern SteamAPICall_t cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_RemoveDependency(void *, PublishedFileId_t, PublishedFileId_t);
extern SteamAPICall_t cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_AddAppDependency(void *, PublishedFileId_t, AppId_t);
extern SteamAPICall_t cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_RemoveAppDependency(void *, PublishedFileId_t, AppId_t);
extern SteamAPICall_t cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_GetAppDependencies(void *, PublishedFileId_t);
extern SteamAPICall_t cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_DeleteItem(void *, PublishedFileId_t);
extern bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_ShowWorkshopEULA(void *);
extern SteamAPICall_t cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_GetWorkshopEULAStatus(void *);

View File

@ -1,14 +1,14 @@
#include "steam_defs.h"
#pragma push_macro("__cdecl")
#undef __cdecl
#include "steamworks_sdk_152/steam_api.h"
#include "steamworks_sdk_152/steamnetworkingtypes.h"
#include "steamworks_sdk_153a/steam_api.h"
#include "steamworks_sdk_153a/steamnetworkingtypes.h"
#pragma pop_macro("__cdecl")
#include "steamclient_private.h"
#ifdef __cplusplus
extern "C" {
#endif
#define SDKVER_152
#define SDKVER_153a
#include "struct_converters.h"
#include "cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012.h"
bool cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_RequestCurrentStats(void *linux_side)
@ -161,12 +161,12 @@ SteamAPICall_t cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_DownloadLe
return ((ISteamUserStats*)linux_side)->DownloadLeaderboardEntriesForUsers((SteamLeaderboard_t)hSteamLeaderboard, (CSteamID *)prgUsers, (int)cUsers);
}
bool cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_GetDownloadedLeaderboardEntry(void *linux_side, SteamLeaderboardEntries_t hSteamLeaderboardEntries, int index, winLeaderboardEntry_t_152 * pLeaderboardEntry, int32 * pDetails, int cDetailsMax)
bool cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_GetDownloadedLeaderboardEntry(void *linux_side, SteamLeaderboardEntries_t hSteamLeaderboardEntries, int index, winLeaderboardEntry_t_153a * pLeaderboardEntry, int32 * pDetails, int cDetailsMax)
{
LeaderboardEntry_t lin_pLeaderboardEntry;
win_to_lin_struct_LeaderboardEntry_t_152(pLeaderboardEntry, &lin_pLeaderboardEntry);
win_to_lin_struct_LeaderboardEntry_t_153a(pLeaderboardEntry, &lin_pLeaderboardEntry);
bool retval = ((ISteamUserStats*)linux_side)->GetDownloadedLeaderboardEntry((SteamLeaderboardEntries_t)hSteamLeaderboardEntries, (int)index, &lin_pLeaderboardEntry, (int32 *)pDetails, (int)cDetailsMax);
lin_to_win_struct_LeaderboardEntry_t_152(&lin_pLeaderboardEntry, pLeaderboardEntry);
lin_to_win_struct_LeaderboardEntry_t_153a(&lin_pLeaderboardEntry, pLeaderboardEntry);
return retval;
}

View File

@ -28,7 +28,7 @@ extern ELeaderboardSortMethod cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSIO
extern ELeaderboardDisplayType cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_GetLeaderboardDisplayType(void *, SteamLeaderboard_t);
extern SteamAPICall_t cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_DownloadLeaderboardEntries(void *, SteamLeaderboard_t, ELeaderboardDataRequest, int, int);
extern SteamAPICall_t cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_DownloadLeaderboardEntriesForUsers(void *, SteamLeaderboard_t, CSteamID *, int);
extern bool cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_GetDownloadedLeaderboardEntry(void *, SteamLeaderboardEntries_t, int, winLeaderboardEntry_t_152 *, int32 *, int);
extern bool cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_GetDownloadedLeaderboardEntry(void *, SteamLeaderboardEntries_t, int, winLeaderboardEntry_t_153a *, int32 *, int);
extern SteamAPICall_t cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_UploadLeaderboardScore(void *, SteamLeaderboard_t, ELeaderboardUploadScoreMethod, int32, const int32 *, int);
extern SteamAPICall_t cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_AttachLeaderboardUGC(void *, SteamLeaderboard_t, UGCHandle_t);
extern SteamAPICall_t cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_GetNumberOfCurrentPlayers(void *);

View File

@ -1,14 +1,14 @@
#include "steam_defs.h"
#pragma push_macro("__cdecl")
#undef __cdecl
#include "steamworks_sdk_152/steam_api.h"
#include "steamworks_sdk_152/steamnetworkingtypes.h"
#include "steamworks_sdk_153a/steam_api.h"
#include "steamworks_sdk_153a/steamnetworkingtypes.h"
#pragma pop_macro("__cdecl")
#include "steamclient_private.h"
#ifdef __cplusplus
extern "C" {
#endif
#define SDKVER_152
#define SDKVER_153a
#include "struct_converters.h"
#include "cppISteamUser_SteamUser021.h"
HSteamUser cppISteamUser_SteamUser021_GetHSteamUser(void *linux_side)

View File

@ -1,14 +1,14 @@
#include "steam_defs.h"
#pragma push_macro("__cdecl")
#undef __cdecl
#include "steamworks_sdk_152/steam_api.h"
#include "steamworks_sdk_152/steamnetworkingtypes.h"
#include "steamworks_sdk_153a/steam_api.h"
#include "steamworks_sdk_153a/steamnetworkingtypes.h"
#pragma pop_macro("__cdecl")
#include "steamclient_private.h"
#ifdef __cplusplus
extern "C" {
#endif
#define SDKVER_152
#define SDKVER_153a
#include "struct_converters.h"
#include "cppISteamUtils_SteamUtils010.h"
uint32 cppISteamUtils_SteamUtils010_GetSecondsSinceAppActive(void *linux_side)
@ -196,6 +196,11 @@ void cppISteamUtils_SteamUtils010_SetGameLauncherMode(void *linux_side, bool bLa
((ISteamUtils*)linux_side)->SetGameLauncherMode((bool)bLauncherMode);
}
bool cppISteamUtils_SteamUtils010_DismissFloatingGamepadTextInput(void *linux_side)
{
return ((ISteamUtils*)linux_side)->DismissFloatingGamepadTextInput();
}
#ifdef __cplusplus
}
#endif

View File

@ -35,3 +35,4 @@ extern ESteamIPv6ConnectivityState cppISteamUtils_SteamUtils010_GetIPv6Connectiv
extern bool cppISteamUtils_SteamUtils010_IsSteamRunningOnSteamDeck(void *);
extern bool cppISteamUtils_SteamUtils010_ShowFloatingGamepadTextInput(void *, EFloatingGamepadTextInputMode, int, int, int, int);
extern void cppISteamUtils_SteamUtils010_SetGameLauncherMode(void *, bool);
extern bool cppISteamUtils_SteamUtils010_DismissFloatingGamepadTextInput(void *);

View File

@ -1,14 +1,14 @@
#include "steam_defs.h"
#pragma push_macro("__cdecl")
#undef __cdecl
#include "steamworks_sdk_152/steam_api.h"
#include "steamworks_sdk_152/steamnetworkingtypes.h"
#include "steamworks_sdk_153a/steam_api.h"
#include "steamworks_sdk_153a/steamnetworkingtypes.h"
#pragma pop_macro("__cdecl")
#include "steamclient_private.h"
#ifdef __cplusplus
extern "C" {
#endif
#define SDKVER_152
#define SDKVER_153a
#include "struct_converters.h"
#include "cppISteamVideo_STEAMVIDEO_INTERFACE_V002.h"
void cppISteamVideo_STEAMVIDEO_INTERFACE_V002_GetVideoURL(void *linux_side, AppId_t unVideoAppID)

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@ -5,7 +5,7 @@
from __future__ import print_function
CLANG_PATH='/usr/lib/clang/12.0.1'
CLANG_PATH='/usr/lib/clang/13.0.0'
import pprint
import sys
@ -15,6 +15,7 @@ import re
import math
sdk_versions = [
"153a",
"152",
"151",
"150",
@ -156,6 +157,9 @@ files = [
("isteamnetworkingutils.h", [
"ISteamNetworkingUtils"
]),
("steamnetworkingfakeip.h", [
"ISteamNetworkingFakeUDPPort"
]),
]
aliases = {
@ -212,10 +216,20 @@ manually_handled_methods = {
"ReceiveMessagesOnPollGroup",
"SendMessages"
],
"cppISteamNetworkingSockets_SteamNetworkingSockets012": [
"ReceiveMessagesOnConnection",
"ReceiveMessagesOnPollGroup",
"SendMessages",
"CreateFakeUDPPort"
],
"cppISteamNetworkingUtils_SteamNetworkingUtils003": [
"AllocateMessage",
"SetConfigValue",
],
"cppISteamNetworkingUtils_SteamNetworkingUtils004": [
"AllocateMessage",
"SetConfigValue",
],
"cppISteamNetworkingMessages_SteamNetworkingMessages002": [
"ReceiveMessagesOnChannel"
],
@ -248,6 +262,10 @@ manually_handled_methods = {
"GetGlyphForActionOrigin",
"GetGlyphForXboxOrigin"
],
"cppISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001": [
"DestroyFakeUDPPort",
"ReceiveMessages"
],
}
# manual converters for simple types (function pointers)
@ -276,7 +294,8 @@ wrapped_classes = [
"ISteamMatchmakingServerListResponse",
"ISteamMatchmakingPingResponse",
"ISteamMatchmakingPlayersResponse",
"ISteamMatchmakingRulesResponse"
"ISteamMatchmakingRulesResponse",
"ISteamNetworkingFakeUDPPort",
]
print_sizes = []
@ -827,8 +846,9 @@ def handle_method(cfile, classname, winclassname, cppname, method, cpp, cpp_h, e
cpp.write(" return ")
should_do_cb_wrap = "GetAPICallResult" in used_name
should_gen_wrapper = method.result_type.spelling.startswith("ISteam") or \
used_name.startswith("GetISteamGenericInterface")
should_gen_wrapper = cpp != dummy_writer and \
(method.result_type.spelling.startswith("ISteam") or \
used_name.startswith("GetISteamGenericInterface"))
if should_do_cb_wrap:
cfile.write(f"do_cb_wrap(0, _this->linux_side, &{cppname}_{used_name}")
@ -994,7 +1014,10 @@ WINE_DEFAULT_DEBUG_CHANNEL(steamclient);
cfile.write("}\n")
cfile.write("#endif\n\n")
cfile.write(f"{winclassname} *create_{winclassname}(void *linux_side)\n{{\n")
cfile.write(f" {winclassname} *r = alloc_mem_for_iface(sizeof({winclassname}), \"{iface_version}\");\n")
if classnode.spelling in wrapped_classes:
cfile.write(f" {winclassname} *r = HeapAlloc(GetProcessHeap(), 0, sizeof({winclassname}));\n")
else:
cfile.write(f" {winclassname} *r = alloc_mem_for_iface(sizeof({winclassname}), \"{iface_version}\");\n")
cfile.write(" TRACE(\"-> %p\\n\", r);\n")
cfile.write(f" r->vtable = &{winclassname}_vtable;\n")
cfile.write(" r->linux_side = linux_side;\n")

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@ -103,7 +103,8 @@ typedef uint32_t EUserUGCList,
ERemoteStorageLocalFileChange,
ERemoteStorageFilePathType,
ESteamInputGlyphSize,
EControllerHapticLocation
EControllerHapticLocation,
ESteamNetworkingFakeIPType
;
/* XXX NO */
@ -220,6 +221,7 @@ typedef struct MatchMakingKeyValuePair_t MatchMakingKeyValuePair_t;
typedef struct SteamPartyBeaconLocation_t SteamPartyBeaconLocation_t;
typedef struct SteamNetConnectionInfo_t SteamNetConnectionInfo_t;
typedef struct SteamNetworkingQuickConnectionStatus SteamNetworkingQuickConnectionStatus;
typedef struct SteamNetConnectionRealTimeStatus_t SteamNetConnectionRealTimeStatus_t;
typedef struct SteamDatagramRelayAuthTicket SteamDatagramRelayAuthTicket;
typedef struct SteamDatagramHostedAddress SteamDatagramHostedAddress;
typedef struct SteamNetAuthenticationStatus_t SteamNetAuthenticationStatus_t;
@ -229,6 +231,8 @@ typedef struct SteamIPAddress_t SteamIPAddress_t;
typedef struct SteamNetworkingConfigValue_t SteamNetworkingConfigValue_t;
typedef struct SteamNetworkingMessage_t SteamNetworkingMessage_t;
typedef struct SteamInputActionEvent_t SteamInputActionEvent_t;
typedef struct SteamNetConnectionRealTimeLaneStatus_t SteamNetConnectionRealTimeLaneStatus_t;
typedef struct SteamNetworkingFakeIPResult_t SteamNetworkingFakeIPResult_t;
typedef uint32 (*SteamAPI_CheckCallbackRegistered_t)(int cb);
typedef void *SteamAPIWarningMessageHook_t; //already cdecl, no need for conversion(?)

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@ -102,6 +102,7 @@ static struct msg_wrapper *clone_msg(struct SteamNetworkingMessage_t *lin_msg)
msg->win_msg.m_pfnFreeData = (void*)win_FreeData;
msg->win_msg.m_pfnRelease = (void*)win_Release;
msg->win_msg.m_nChannel = msg->lin_msg->m_nChannel;
msg->win_msg.m___nPadDummy = msg->lin_msg->m___nPadDummy;
msg->orig_FreeData = msg->lin_msg->m_pfnFreeData;
msg->lin_msg->m_pfnFreeData = lin_FreeData;

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@ -210,22 +210,22 @@ int cppISteamNetworkingMessages_SteamNetworkingMessages002_ReceiveMessagesOnChan
}
#pragma pack( push, 8 )
struct winSteamNetConnectionStatusChangedCallback_t_712 {
struct winSteamNetConnectionStatusChangedCallback_t_584 {
HSteamNetConnection m_hConn;
SteamNetConnectionInfo_t m_info __attribute__((aligned(8)));
ESteamNetworkingConnectionState m_eOldState;
} __attribute__ ((ms_struct));
#pragma pack( pop )
typedef void (*CDECL win_FnSteamNetConnectionStatusChanged)(winSteamNetConnectionStatusChangedCallback_t_712 *);
win_FnSteamNetConnectionStatusChanged win_SteamNetConnectionStatusChanged;
typedef void (*CDECL win_FnSteamNetConnectionStatusChanged)(winSteamNetConnectionStatusChangedCallback_t_584 *);
static win_FnSteamNetConnectionStatusChanged win_SteamNetConnectionStatusChanged;
void lin_SteamNetConnectionStatusChanged(SteamNetConnectionStatusChangedCallback_t *l_dat)
static void lin_SteamNetConnectionStatusChanged(SteamNetConnectionStatusChangedCallback_t *l_dat)
{
win_FnSteamNetConnectionStatusChanged fn = win_SteamNetConnectionStatusChanged;
if(fn){
struct winSteamNetConnectionStatusChangedCallback_t_712 w_dat;
cb_SteamNetConnectionStatusChangedCallback_t_712(l_dat, &w_dat);
struct winSteamNetConnectionStatusChangedCallback_t_584 w_dat;
cb_SteamNetConnectionStatusChangedCallback_t_584(l_dat, &w_dat);
fn(&w_dat);
}
}
@ -276,86 +276,31 @@ bool cppISteamNetworkingUtils_SteamNetworkingUtils003_SetConfigValue(void *linux
{
bool ret;
void *lin_fn; /* api requires passing pointer-to-pointer */
switch(eValue){
case k_ESteamNetworkingConfig_Callback_ConnectionStatusChanged:
if(!pArg){
ret = ((ISteamNetworkingUtils*)linux_side)->SetConfigValue(eValue, eScopeType, scopeObj, eDataType, NULL);
}else{
if(*(void **)pArg == NULL)
lin_fn = NULL;
else
lin_fn = (void *)&lin_SteamNetConnectionStatusChanged;
ret = ((ISteamNetworkingUtils*)linux_side)->SetConfigValue(eValue, eScopeType, scopeObj, eDataType, &lin_fn);
if(ret)
win_SteamNetConnectionStatusChanged = *(win_FnSteamNetConnectionStatusChanged*)pArg;
}
#define CASE(x, y) \
case k_ESteamNetworkingConfig_Callback_##x: \
if(!pArg){ \
ret = ((ISteamNetworkingUtils*)linux_side)->SetConfigValue(eValue, eScopeType, scopeObj, eDataType, NULL); \
}else{ \
if(*(void **)pArg == NULL) \
lin_fn = NULL; \
else \
lin_fn = (void *)&lin_##y; \
ret = ((ISteamNetworkingUtils*)linux_side)->SetConfigValue(eValue, eScopeType, scopeObj, eDataType, &lin_fn); \
if(ret) \
win_##y = *(win_Fn##y*)pArg; \
} \
return ret;
case k_ESteamNetworkingConfig_Callback_AuthStatusChanged:
if(!pArg){
ret = ((ISteamNetworkingUtils*)linux_side)->SetConfigValue(eValue, eScopeType, scopeObj, eDataType, NULL);
}else{
if(*(void **)pArg == NULL)
lin_fn = NULL;
else
lin_fn = (void *)&lin_SteamNetAuthenticationStatusChanged;
CASE(ConnectionStatusChanged, SteamNetConnectionStatusChanged)
CASE(AuthStatusChanged, SteamNetAuthenticationStatusChanged)
CASE(RelayNetworkStatusChanged, SteamRelayNetworkStatusChanged)
CASE(MessagesSessionRequest, SteamNetworkingMessagesSessionRequest)
CASE(MessagesSessionFailed, SteamNetworkingMessagesSessionFailed)
ret = ((ISteamNetworkingUtils*)linux_side)->SetConfigValue(eValue, eScopeType, scopeObj, eDataType, &lin_fn);
if(ret)
win_SteamNetAuthenticationStatusChanged = *(win_FnSteamNetAuthenticationStatusChanged*)pArg;
}
return ret;
case k_ESteamNetworkingConfig_Callback_RelayNetworkStatusChanged:
if(!pArg){
ret = ((ISteamNetworkingUtils*)linux_side)->SetConfigValue(eValue, eScopeType, scopeObj, eDataType, NULL);
}else{
if(*(void **)pArg == NULL)
lin_fn = NULL;
else
lin_fn = (void *)&lin_SteamRelayNetworkStatusChanged;
ret = ((ISteamNetworkingUtils*)linux_side)->SetConfigValue(eValue, eScopeType, scopeObj, eDataType, &lin_fn);
if(ret)
win_SteamRelayNetworkStatusChanged = *(win_FnSteamRelayNetworkStatusChanged*)pArg;
}
return ret;
case k_ESteamNetworkingConfig_Callback_MessagesSessionRequest:
if(!pArg){
ret = ((ISteamNetworkingUtils*)linux_side)->SetConfigValue(eValue, eScopeType, scopeObj, eDataType, NULL);
}else{
if(*(void **)pArg == NULL)
lin_fn = NULL;
else
lin_fn = (void *)&lin_SteamNetworkingMessagesSessionRequest;
ret = ((ISteamNetworkingUtils*)linux_side)->SetConfigValue(eValue, eScopeType, scopeObj, eDataType, &lin_fn);
if(ret)
win_SteamNetworkingMessagesSessionRequest = *(win_FnSteamNetworkingMessagesSessionRequest*)pArg;
}
return ret;
case k_ESteamNetworkingConfig_Callback_MessagesSessionFailed:
if(!pArg){
ret = ((ISteamNetworkingUtils*)linux_side)->SetConfigValue(eValue, eScopeType, scopeObj, eDataType, NULL);
}else{
if(*(void **)pArg == NULL)
lin_fn = NULL;
else
lin_fn = (void *)&lin_SteamNetworkingMessagesSessionFailed;
ret = ((ISteamNetworkingUtils*)linux_side)->SetConfigValue(eValue, eScopeType, scopeObj, eDataType, &lin_fn);
if(ret)
win_SteamNetworkingMessagesSessionFailed = *(win_FnSteamNetworkingMessagesSessionFailed*)pArg;
}
return ret;
#undef CASE
default:
return ((ISteamNetworkingUtils*)linux_side)->SetConfigValue((ESteamNetworkingConfigValue)eValue, (ESteamNetworkingConfigScope)eScopeType, (intptr_t)scopeObj, (ESteamNetworkingConfigDataType)eDataType, (const void *)pArg);

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@ -0,0 +1,325 @@
extern "C" {
#include <stdarg.h>
#include "windef.h"
#include "winbase.h"
#include "wine/debug.h"
WINE_DEFAULT_DEBUG_CHANNEL(steamclient);
}
#include "steam_defs.h"
#pragma push_macro("__cdecl")
#undef __cdecl
#include "steamworks_sdk_153a/steam_api.h"
#include "steamworks_sdk_153a/isteamnetworkingsockets.h"
#include "steamworks_sdk_153a/isteamnetworkingutils.h"
#include "steamworks_sdk_153a/steamnetworkingtypes.h"
#include "steamworks_sdk_153a/steamnetworkingfakeip.h"
#pragma pop_macro("__cdecl")
#include "steamclient_private.h"
extern "C" {
#define SDKVER_153a
#include "struct_converters.h"
#include "cb_converters.h"
#include "win_constructors.h"
#include "queue.h"
/***** manual struct converter for SteamNetworkingMessage_t *****/
struct msg_wrapper {
struct winSteamNetworkingMessage_t_153a win_msg;
struct SteamNetworkingMessage_t *lin_msg;
void (*orig_FreeData)(SteamNetworkingMessage_t *);
SLIST_ENTRY(msg_wrapper) entry;
};
static SLIST_HEAD(free_msgs_head, msg_wrapper) free_msgs = SLIST_HEAD_INITIALIZER(free_msgs);
static CRITICAL_SECTION free_msgs_lock = { NULL, -1, 0, 0, 0, 0 };
static void __attribute__((ms_abi)) win_FreeData(struct winSteamNetworkingMessage_t_153a *win_msg)
{
struct msg_wrapper *msg = CONTAINING_RECORD(win_msg, struct msg_wrapper, win_msg);
TRACE("%p\n", msg);
if(msg->orig_FreeData)
{
msg->lin_msg->m_pData = msg->win_msg.m_pData;
msg->orig_FreeData(msg->lin_msg);
}
}
static void __attribute__((ms_abi)) win_Release(struct winSteamNetworkingMessage_t_153a *win_msg)
{
struct msg_wrapper *msg = CONTAINING_RECORD(win_msg, struct msg_wrapper, win_msg);
TRACE("%p\n", msg);
msg->lin_msg->m_pfnRelease(msg->lin_msg);
msg->lin_msg = NULL;
msg->orig_FreeData = NULL;
EnterCriticalSection(&free_msgs_lock);
SLIST_INSERT_HEAD(&free_msgs, msg, entry);
LeaveCriticalSection(&free_msgs_lock);
}
static void lin_FreeData(struct SteamNetworkingMessage_t *lin_msg)
{
struct msg_wrapper *msg = (struct msg_wrapper *)lin_msg->m_pData; /* ! see assignment, below */
TRACE("%p\n", msg);
if(msg->win_msg.m_pfnFreeData)
((void (__attribute__((ms_abi))*)(struct winSteamNetworkingMessage_t_153a *))msg->win_msg.m_pfnFreeData)(&msg->win_msg);
}
static struct msg_wrapper *clone_msg(struct SteamNetworkingMessage_t *lin_msg)
{
struct msg_wrapper *msg;
EnterCriticalSection(&free_msgs_lock);
msg = SLIST_FIRST(&free_msgs);
if(!msg){
int n;
/* allocs can be pricey, so alloc in blocks */
#define MSGS_PER_BLOCK 16
struct msg_wrapper *msgs = (struct msg_wrapper *)HeapAlloc(GetProcessHeap(), 0, sizeof(struct msg_wrapper) * MSGS_PER_BLOCK);
for(n = 1; n < MSGS_PER_BLOCK; ++n)
SLIST_INSERT_HEAD(&free_msgs, &msgs[n], entry);
msg = &msgs[0];
}else
SLIST_REMOVE_HEAD(&free_msgs, entry);
LeaveCriticalSection(&free_msgs_lock);
msg->lin_msg = lin_msg;
msg->win_msg.m_pData = msg->lin_msg->m_pData;
msg->win_msg.m_cbSize = msg->lin_msg->m_cbSize;
msg->win_msg.m_conn = msg->lin_msg->m_conn;
msg->win_msg.m_identityPeer = msg->lin_msg->m_identityPeer;
msg->win_msg.m_nConnUserData = msg->lin_msg->m_nConnUserData;
msg->win_msg.m_usecTimeReceived= msg->lin_msg->m_usecTimeReceived;
msg->win_msg.m_nMessageNumber = msg->lin_msg->m_nMessageNumber;
msg->win_msg.m_pfnFreeData = (void*)win_FreeData;
msg->win_msg.m_pfnRelease = (void*)win_Release;
msg->win_msg.m_nChannel = msg->lin_msg->m_nChannel;
msg->win_msg.m_nFlags = msg->lin_msg->m_nFlags;
msg->win_msg.m_nUserData = msg->lin_msg->m_nUserData;
msg->win_msg.m_idxLane = msg->lin_msg->m_idxLane;
msg->win_msg._pad1__ = msg->lin_msg->_pad1__;
msg->orig_FreeData = msg->lin_msg->m_pfnFreeData;
msg->lin_msg->m_pfnFreeData = lin_FreeData;
/* ! store the wrapper here and restore the original pointer from win_msg before calling orig_FreeData */
msg->lin_msg->m_pData = msg;
return msg;
}
void lin_to_win_struct_SteamNetworkingMessage_t_153a(int n_messages, struct SteamNetworkingMessage_t **l, struct winSteamNetworkingMessage_t_153a **w, int max_messages)
{
int i;
if(n_messages > 0)
TRACE("%u %p %p\n", n_messages, l, w);
for(i = 0; i < n_messages; ++i)
{
struct msg_wrapper *msg;
msg = clone_msg(l[i]);
w[i] = &msg->win_msg;
TRACE("done with %u, returned wrapper %p\n", i, msg);
}
for(; i < max_messages; ++i)
w[i] = NULL;
}
int cppISteamNetworkingSockets_SteamNetworkingSockets012_ReceiveMessagesOnConnection(
void *linux_side, HSteamNetConnection hConn,
winSteamNetworkingMessage_t_153a **ppOutMessages, int nMaxMessages)
{
SteamNetworkingMessage_t *lin_ppOutMessages[nMaxMessages];
int retval = ((ISteamNetworkingSockets*)linux_side)->ReceiveMessagesOnConnection(hConn, lin_ppOutMessages, nMaxMessages);
lin_to_win_struct_SteamNetworkingMessage_t_153a(retval, lin_ppOutMessages, ppOutMessages, nMaxMessages);
return retval;
}
int cppISteamNetworkingSockets_SteamNetworkingSockets012_ReceiveMessagesOnPollGroup(
void *linux_side, HSteamNetPollGroup hPollGroup,
winSteamNetworkingMessage_t_153a **ppOutMessages, int nMaxMessages)
{
SteamNetworkingMessage_t *lin_ppOutMessages[nMaxMessages];
int retval = ((ISteamNetworkingSockets*)linux_side)->ReceiveMessagesOnPollGroup(hPollGroup, lin_ppOutMessages, nMaxMessages);
lin_to_win_struct_SteamNetworkingMessage_t_153a(retval, lin_ppOutMessages, ppOutMessages, nMaxMessages);
return retval;
}
void cppISteamNetworkingSockets_SteamNetworkingSockets012_SendMessages(
void *linux_side, int nMessages, winSteamNetworkingMessage_t_153a **pMessages,
int64 *pOutMessageNumberOrResult)
{
#define MAX_SEND_MESSAGES 64
/* use the stack to avoid heap allocation */
struct SteamNetworkingMessage_t *lin_msgs[MAX_SEND_MESSAGES];
int i;
if (nMessages > MAX_SEND_MESSAGES)
{
/* if we ever hit this, increase MAX_SEND_MESSAGES appropriately */
FIXME("Trying to send %u messages, which is more than %u! Will break up into pieces.\n", nMessages, MAX_SEND_MESSAGES);
}
while(nMessages)
{
for(i = 0; i < nMessages && i < MAX_SEND_MESSAGES; ++i)
{
struct msg_wrapper *msg = CONTAINING_RECORD(pMessages[i], struct msg_wrapper, win_msg);
lin_msgs[i] = msg->lin_msg;
lin_msgs[i]->m_pData = msg->win_msg.m_pData;
lin_msgs[i]->m_cbSize = msg->win_msg.m_cbSize;
lin_msgs[i]->m_conn = msg->win_msg.m_conn;
lin_msgs[i]->m_identityPeer = msg->win_msg.m_identityPeer;
lin_msgs[i]->m_nConnUserData = msg->win_msg.m_nConnUserData;
lin_msgs[i]->m_usecTimeReceived= msg->win_msg.m_usecTimeReceived;
lin_msgs[i]->m_nMessageNumber = msg->win_msg.m_nMessageNumber;
lin_msgs[i]->m_nChannel = msg->win_msg.m_nChannel;
lin_msgs[i]->m_nFlags = msg->win_msg.m_nFlags;
lin_msgs[i]->m_nUserData = msg->win_msg.m_nUserData;
lin_msgs[i]->m_idxLane = msg->win_msg.m_idxLane;
lin_msgs[i]->_pad1__ = msg->win_msg._pad1__;
}
((ISteamNetworkingSockets*)linux_side)->SendMessages(i, lin_msgs, pOutMessageNumberOrResult);
nMessages -= i;
pMessages += i;
if(pOutMessageNumberOrResult)
pOutMessageNumberOrResult += i;
}
}
/* from winISteamNetworkingFakeUDPPort.c */
typedef struct __winISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001 {
void *vtable;
void *linux_side;
} winISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001;
void *cppISteamNetworkingSockets_SteamNetworkingSockets012_CreateFakeUDPPort(void *linux_side, int idxFakeServerPort)
{
ISteamNetworkingFakeUDPPort *lin_iface = ((ISteamNetworkingSockets*)linux_side)->CreateFakeUDPPort(idxFakeServerPort);
if(!lin_iface)
return NULL;
return create_winISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001(lin_iface);
}
int cppISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001_ReceiveMessages(void *linux_side, winSteamNetworkingMessage_t_153a ** ppOutMessages, int nMaxMessages)
{
SteamNetworkingMessage_t *lin_ppOutMessages[nMaxMessages];
int retval = ((ISteamNetworkingFakeUDPPort*)linux_side)->ReceiveMessages(lin_ppOutMessages, nMaxMessages);
lin_to_win_struct_SteamNetworkingMessage_t_153a(retval, lin_ppOutMessages, ppOutMessages, nMaxMessages);
return retval;
}
void cppISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001_DestroyFakeUDPPort(void *linux_side)
{
winISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001 *win_side =
(winISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001 *)
(char *)linux_side - offsetof(winISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001, linux_side);
((ISteamNetworkingFakeUDPPort*)linux_side)->DestroyFakeUDPPort();
HeapFree(GetProcessHeap(), 0, win_side);
}
#pragma pack( push, 8 )
struct winSteamNetConnectionStatusChangedCallback_t_712 {
HSteamNetConnection m_hConn;
SteamNetConnectionInfo_t m_info __attribute__((aligned(8)));
ESteamNetworkingConnectionState m_eOldState;
} __attribute__ ((ms_struct));
#pragma pack( pop )
typedef void (*CDECL win_FnSteamNetConnectionStatusChanged)(winSteamNetConnectionStatusChangedCallback_t_712 *);
static win_FnSteamNetConnectionStatusChanged win_SteamNetConnectionStatusChanged;
static void lin_SteamNetConnectionStatusChanged(SteamNetConnectionStatusChangedCallback_t *l_dat)
{
win_FnSteamNetConnectionStatusChanged fn = win_SteamNetConnectionStatusChanged;
if(fn){
struct winSteamNetConnectionStatusChangedCallback_t_712 w_dat;
cb_SteamNetConnectionStatusChangedCallback_t_712(l_dat, &w_dat);
fn(&w_dat);
}
}
typedef void (*CDECL win_FnSteamNetAuthenticationStatusChanged)(SteamNetAuthenticationStatus_t *);
extern win_FnSteamNetAuthenticationStatusChanged win_SteamNetAuthenticationStatusChanged;
typedef void (*CDECL win_FnSteamRelayNetworkStatusChanged)(SteamRelayNetworkStatus_t *);
extern win_FnSteamRelayNetworkStatusChanged win_SteamRelayNetworkStatusChanged;
typedef void (*CDECL win_FnSteamNetworkingMessagesSessionRequest)(SteamNetworkingMessagesSessionRequest_t *);
extern win_FnSteamNetworkingMessagesSessionRequest win_SteamNetworkingMessagesSessionRequest;
typedef void (*CDECL win_FnSteamNetworkingMessagesSessionFailed)(SteamNetworkingMessagesSessionFailed_t *);
extern win_FnSteamNetworkingMessagesSessionFailed win_SteamNetworkingMessagesSessionFailed;
extern void lin_SteamNetworkingMessagesSessionRequest(SteamNetworkingMessagesSessionRequest_t *dat);
extern void lin_SteamNetworkingMessagesSessionFailed(SteamNetworkingMessagesSessionFailed_t *dat);
extern void lin_SteamRelayNetworkStatusChanged(SteamRelayNetworkStatus_t *dat);
extern void lin_SteamNetAuthenticationStatusChanged(SteamNetAuthenticationStatus_t *dat);
bool cppISteamNetworkingUtils_SteamNetworkingUtils004_SetConfigValue(void *linux_side,
ESteamNetworkingConfigValue eValue, ESteamNetworkingConfigScope eScopeType,
intptr_t scopeObj, ESteamNetworkingConfigDataType eDataType, const void *pArg)
{
bool ret;
void *lin_fn; /* api requires passing pointer-to-pointer */
switch(eValue){
#define CASE(x, y) \
case k_ESteamNetworkingConfig_Callback_##x: \
if(!pArg){ \
ret = ((ISteamNetworkingUtils*)linux_side)->SetConfigValue(eValue, eScopeType, scopeObj, eDataType, NULL); \
}else{ \
if(*(void **)pArg == NULL) \
lin_fn = NULL; \
else \
lin_fn = (void *)&lin_##y; \
ret = ((ISteamNetworkingUtils*)linux_side)->SetConfigValue(eValue, eScopeType, scopeObj, eDataType, &lin_fn); \
if(ret) \
win_##y = *(win_Fn##y*)pArg; \
} \
return ret;
CASE(ConnectionStatusChanged, SteamNetConnectionStatusChanged)
CASE(AuthStatusChanged, SteamNetAuthenticationStatusChanged)
CASE(RelayNetworkStatusChanged, SteamRelayNetworkStatusChanged)
CASE(MessagesSessionRequest, SteamNetworkingMessagesSessionRequest)
CASE(MessagesSessionFailed, SteamNetworkingMessagesSessionFailed)
#undef CASE
default:
return ((ISteamNetworkingUtils*)linux_side)->SetConfigValue((ESteamNetworkingConfigValue)eValue, (ESteamNetworkingConfigScope)eScopeType, (intptr_t)scopeObj, (ESteamNetworkingConfigDataType)eDataType, (const void *)pArg);
}
}
SteamNetworkingMessage_t *cppISteamNetworkingUtils_SteamNetworkingUtils004_AllocateMessage(
void *linux_side, int cbAllocateBuffer)
{
struct msg_wrapper *msg;
SteamNetworkingMessage_t *retval = ((ISteamNetworkingUtils*)linux_side)->AllocateMessage(cbAllocateBuffer);
msg = clone_msg(retval);
return (SteamNetworkingMessage_t*)&msg->win_msg;
}
}

View File

@ -35,6 +35,7 @@ typedef struct __winISteamGameSearch winISteamGameSearch;
typedef struct __winISteamInput winISteamInput;
typedef struct __winISteamParties winISteamParties;
typedef struct __winISteamRemotePlay winISteamRemotePlay;
typedef struct __winISteamNetworkingFakeUDPPort winISteamNetworkingFakeUDPPort;
typedef struct __winX winX;
void *create_win_interface(const char *name, void *linux_side);

View File

@ -8,7 +8,7 @@
#ifndef ISTEAMAPPTICKET_H
#define ISTEAMAPPTICKET_H
#pragma once
#include "steamtypes.h"
//-----------------------------------------------------------------------------
// Purpose: hand out a reasonable "future proof" view of an app ownership ticket

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@ -679,7 +679,7 @@ struct SteamInputActionEvent_t
union {
AnalogAction_t analogAction;
DigitalAction_t digitalAction;
};
} x;
};
#pragma pack( pop )

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@ -2,7 +2,6 @@
#ifndef ISTEAMNETWORKINGMESSAGES
#define ISTEAMNETWORKINGMESSAGES
#pragma once
#include "steamnetworkingtypes.h"
#include "steam_api_common.h"

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@ -2,7 +2,6 @@
#ifndef ISTEAMNETWORKINGSOCKETS
#define ISTEAMNETWORKINGSOCKETS
#pragma once
#include "steamnetworkingtypes.h"
#include "steam_api_common.h"

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@ -6,7 +6,6 @@
#ifndef ISTEAMNETWORKINGUTILS
#define ISTEAMNETWORKINGUTILS
#pragma once
#include "steamnetworkingtypes.h"
#include "steam_api_common.h"
@ -419,6 +418,7 @@ struct SteamRelayNetworkStatus_t
char m_debugMsg[ 256 ];
};
#if 0
#ifndef API_GEN
/// Utility class for printing a SteamNetworkingIdentity.
@ -470,6 +470,7 @@ inline bool ISteamNetworkingUtils::SetConfigValueStruct( const SteamNetworkingCo
const void *pVal = ( opt.m_eDataType == k_ESteamNetworkingConfig_String ) ? (const void *)opt.m_val.m_string : (const void *)&opt.m_val;
return SetConfigValue( opt.m_eValue, eScopeType, scopeObj, opt.m_eDataType, pVal );
}
#endif
// How to get helper functions.
#if defined( STEAMNETWORKINGSOCKETS_STATIC_LINK ) || defined(STEAMNETWORKINGSOCKETS_FOREXPORT) || defined( STEAMNETWORKINGSOCKETS_STANDALONELIB )
@ -488,11 +489,13 @@ inline bool ISteamNetworkingUtils::SetConfigValueStruct( const SteamNetworkingCo
#elif defined( STEAMNETWORKINGSOCKETS_STEAMAPI )
// Using steamworks SDK - go through SteamNetworkingUtils()
#if 0
inline void SteamNetworkingIPAddr::ToString( char *buf, size_t cbBuf, bool bWithPort ) const { SteamNetworkingUtils()->SteamNetworkingIPAddr_ToString( *this, buf, cbBuf, bWithPort ); }
inline bool SteamNetworkingIPAddr::ParseString( const char *pszStr ) { return SteamNetworkingUtils()->SteamNetworkingIPAddr_ParseString( this, pszStr ); }
inline ESteamNetworkingFakeIPType SteamNetworkingIPAddr::GetFakeIPType() const { return SteamNetworkingUtils()->SteamNetworkingIPAddr_GetFakeIPType( *this ); }
inline void SteamNetworkingIdentity::ToString( char *buf, size_t cbBuf ) const { SteamNetworkingUtils()->SteamNetworkingIdentity_ToString( *this, buf, cbBuf ); }
inline bool SteamNetworkingIdentity::ParseString( const char *pszStr ) { return SteamNetworkingUtils()->SteamNetworkingIdentity_ParseString( this, pszStr ); }
#endif
#else
#error "Invalid config"
#endif

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@ -0,0 +1,135 @@
//====== Copyright Valve Corporation, All rights reserved. ====================
#ifndef STEAMNETWORKINGFAKEIP_H
#define STEAMNETWORKINGFAKEIP_H
#include "steamnetworkingtypes.h"
#include "steam_api_common.h"
// It is HIGHLY recommended to limit messages sent via Fake UDP port to this
// value. The purpose of a Fake UDP port is to make porting ordinary ad-hoc UDP
// code easier. Although the real MTU might be higher than this, this particular
// conservative value is chosen so that fragmentation won't be occurring and
// hiding performance problems from you.
constexpr int k_cbSteamNetworkingSocketsFakeUDPPortRecommendedMTU = 1200;
// Messages larger than this size are not allowed and cannot be sent
// via Fake UDP port.
constexpr int k_cbSteamNetworkingSocketsFakeUDPPortMaxMessageSize = 4096;
//-----------------------------------------------------------------------------
/// ISteamNetworkingFakeUDPPort
///
/// Acts like a UDP port, sending and receiving datagrams addressed using
/// FakeIP addresses.
///
/// See: ISteamNetworkingSockets::CreateFakeUDPPort
class ISteamNetworkingFakeUDPPort
{
public:
/// Destroy the object and cleanup any internal connections.
/// Note that this function call is not threadsafe with respect
/// to any other method of this interface. (However, in general
/// all other operations are threadsafe with respect to each other.)
virtual void DestroyFakeUDPPort() = 0;
/// Send a datagram to the specified FakeIP.
///
/// See ISteamNetworkingSockets::SendMessageToConnection for the meaning of
/// nSendFlags and possible return codes.
///
/// Notes:
/// - datagrams larger than the underlying MTU are supported, but
/// reliable messages (k_nSteamNetworkingSend_Reliable) are not supported.
/// - You will usually want to use k_nSteamNetworkingSend_NoNagle
/// - k_EResultBusy is returned if this is a "server" port and the global
/// allocation has not yet completed.
/// - k_EResultIPNotFound will be returned if the address is a local/ephemeral
/// address and no existing connection can be found. This can happen if
/// the remote host contacted us without having a global address, and we
/// assigned them a random local address, and then the session with
/// that host timed out.
/// - When initiating communications, the first messages may be sent
/// via backend signaling, or otherwise delayed, while a route is found.
/// Expect the ping time to fluctuate during this period, and it's possible
/// that messages will be delivered out of order (which is also possible with
/// ordinary UDP).
virtual EResult SendMessageToFakeIP( const SteamNetworkingIPAddr &remoteAddress, const void *pData, uint32 cbData, int nSendFlags ) = 0;
/// Receive messages on the port.
///
/// Returns the number of messages returned into your array, up to nMaxMessages.
///
/// SteamNetworkingMessage_t::m_identity in the returned message(s) will always contain
/// a FakeIP. See ISteamNetworkingUtils::GetRealIdentityForFakeIP.
virtual int ReceiveMessages( SteamNetworkingMessage_t **ppOutMessages, int nMaxMessages ) = 0;
/// Schedule the internal connection for a given peer to be cleaned up in a few seconds.
///
/// Idle connections automatically time out, and so this is not strictly *necessary*,
/// but if you have reason to believe that you are done talking to a given peer for
/// a while, you can call this to speed up the timeout. If any remaining packets are
/// sent or received from the peer, the cleanup is canceled and the usual timeout
/// value is restored. Thus you will usually call this immediately after sending
/// or receiving application-layer "close connection" packets.
virtual void ScheduleCleanup( const SteamNetworkingIPAddr &remoteAddress ) = 0;
};
#define STEAMNETWORKINGFAKEUDPPORT_INTERFACE_VERSION "SteamNetworkingFakeUDPPort001" /* for proton codegen */
/// Callback struct used to notify when a connection has changed state
#if defined( VALVE_CALLBACK_PACK_SMALL )
#pragma pack( push, 4 )
#elif defined( VALVE_CALLBACK_PACK_LARGE )
#pragma pack( push, 8 )
#else
#error "Must define VALVE_CALLBACK_PACK_SMALL or VALVE_CALLBACK_PACK_LARGE"
#endif
/// A struct used to describe a "fake IP" we have been assigned to
/// use as an identifier. This callback is posted when
/// ISteamNetworkingSoockets::BeginAsyncRequestFakeIP completes.
/// See also ISteamNetworkingSockets::GetFakeIP
struct SteamNetworkingFakeIPResult_t
{
enum { k_iCallback = k_iSteamNetworkingSocketsCallbacks + 3 };
/// Status/result of the allocation request. Possible failure values are:
/// - k_EResultBusy - you called GetFakeIP but the request has not completed.
/// - k_EResultInvalidParam - you called GetFakeIP with an invalid port index
/// - k_EResultLimitExceeded - You asked for too many ports, or made an
/// additional request after one had already succeeded
/// - k_EResultNoMatch - GetFakeIP was called, but no request has been made
///
/// Note that, with the exception of k_EResultBusy (if you are polling),
/// it is highly recommended to treat all failures as fatal.
EResult m_eResult;
/// Local identity of the ISteamNetworkingSockets object that made
/// this request and is assigned the IP. This is needed in the callback
/// in the case where there are multiple ISteamNetworkingSockets objects.
/// (E.g. one for the user, and another for the local gameserver).
SteamNetworkingIdentity m_identity;
/// Fake IPv4 IP address that we have been assigned. NOTE: this
/// IP address is not exclusively ours! Steam tries to avoid sharing
/// IP addresses, but this may not always be possible. The IP address
/// may be currently in use by another host, but with different port(s).
/// The exact same IP:port address may have been used previously.
/// Steam tries to avoid reusing ports until they have not been in use for
/// some time, but this may not always be possible.
uint32 m_unIP;
/// Port number(s) assigned to us. Only the first entries will contain
/// nonzero values. Entries corresponding to ports beyond what was
/// allocated for you will be zero.
///
/// (NOTE: At the time of this writing, the maximum number of ports you may
/// request is 4.)
enum { k_nMaxReturnPorts = 8 };
uint16 m_unPorts[k_nMaxReturnPorts];
};
#pragma pack( pop )
#endif // _H

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@ -6,7 +6,6 @@
#ifndef STEAMNETWORKINGTYPES
#define STEAMNETWORKINGTYPES
#pragma once
#include <string.h>
#include <stdint.h>
@ -235,7 +234,7 @@ struct SteamNetworkingIPAddr
{
uint8 m_ipv6[ 16 ];
IPv4MappedAddress m_ipv4;
};
} data;
uint16 m_port; // Host byte order
/// See if two addresses are identical
@ -329,7 +328,7 @@ struct SteamNetworkingIdentity
char m_szUnknownRawString[ k_cchMaxString ];
SteamNetworkingIPAddr m_ip;
uint32 m_reserved[ 32 ]; // Pad structure to leave easy room for future expansion
};
} data;
};
#pragma pack(pop)
@ -1728,6 +1727,7 @@ private:
typedef SteamNetworkingMessage_t ISteamNetworkingMessage;
typedef SteamNetworkingErrMsg SteamDatagramErrMsg;
#if 0
inline void SteamNetworkingIPAddr::Clear() { memset( this, 0, sizeof(*this) ); }
inline bool SteamNetworkingIPAddr::IsIPv6AllZeros() const { const uint64 *q = (const uint64 *)m_ipv6; return q[0] == 0 && q[1] == 0; }
inline void SteamNetworkingIPAddr::SetIPv6( const uint8 *ipv6, uint16 nPort ) { memcpy( m_ipv6, ipv6, 16 ); m_port = nPort; }
@ -1757,6 +1757,7 @@ inline const uint8 *SteamNetworkingIdentity::GetGenericBytes( int &cbLen ) const
cbLen = m_cbSize; return m_genericBytes; }
inline bool SteamNetworkingIdentity::operator==(const SteamNetworkingIdentity &x ) const { return m_eType == x.m_eType && m_cbSize == x.m_cbSize && memcmp( m_genericBytes, x.m_genericBytes, m_cbSize ) == 0; }
inline void SteamNetworkingMessage_t::Release() { (*m_pfnRelease)( this ); }
#endif
#endif // #ifndef API_GEN

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@ -17,7 +17,7 @@
typedef unsigned char uint8;
#endif
#if defined( __GNUC__ ) && !defined(_WIN32) && !defined(POSIX)
#if defined( __GNUC__ ) && !defined(POSIX)
#if __GNUC__ < 4
#error "Steamworks requires GCC 4.X (4.2 or 4.4 have been tested)"
#endif
@ -120,66 +120,40 @@ enum ESteamIPType
struct SteamIPAddress_t
{
union {
union x {
uint32 m_unIPv4; // Host order
uint8 m_rgubIPv6[16]; // Network order! Same as inaddr_in6. (0011:2233:4455:6677:8899:aabb:ccdd:eeff)
// Internal use only
uint64 m_ipv6Qword[2]; // big endian
};
} x;
ESteamIPType m_eType;
bool IsSet() const
{
if ( k_ESteamIPTypeIPv4 == m_eType )
{
return m_unIPv4 != 0;
}
else
{
return m_ipv6Qword[0] !=0 || m_ipv6Qword[1] != 0;
}
return true;
}
static SteamIPAddress_t IPv4Any()
{
SteamIPAddress_t ipOut;
ipOut.m_eType = k_ESteamIPTypeIPv4;
ipOut.m_unIPv4 = 0;
return ipOut;
return {};
}
static SteamIPAddress_t IPv6Any()
{
SteamIPAddress_t ipOut;
ipOut.m_eType = k_ESteamIPTypeIPv6;
ipOut.m_ipv6Qword[0] = 0;
ipOut.m_ipv6Qword[1] = 0;
return ipOut;
return {};
}
static SteamIPAddress_t IPv4Loopback()
{
SteamIPAddress_t ipOut;
ipOut.m_eType = k_ESteamIPTypeIPv4;
ipOut.m_unIPv4 = 0x7f000001;
return ipOut;
return {};
}
static SteamIPAddress_t IPv6Loopback()
{
SteamIPAddress_t ipOut;
ipOut.m_eType = k_ESteamIPTypeIPv6;
ipOut.m_ipv6Qword[0] = 0;
ipOut.m_ipv6Qword[1] = 0;
ipOut.m_rgubIPv6[15] = 1;
return ipOut;
return {};
}
};

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@ -1,3 +1,92 @@
#if defined(SDKVER_153a) || !defined(__cplusplus)
#pragma pack( push, 8 )
struct winSteamPartyBeaconLocation_t_153a {
ESteamPartyBeaconLocationType m_eType;
uint64 m_ulLocationID;
} __attribute__ ((ms_struct));
#pragma pack( pop )
typedef struct winSteamPartyBeaconLocation_t_153a winSteamPartyBeaconLocation_t_153a;
struct SteamPartyBeaconLocation_t;
extern void win_to_lin_struct_SteamPartyBeaconLocation_t_153a(const struct winSteamPartyBeaconLocation_t_153a *w, struct SteamPartyBeaconLocation_t *l);
extern void lin_to_win_struct_SteamPartyBeaconLocation_t_153a(const struct SteamPartyBeaconLocation_t *l, struct winSteamPartyBeaconLocation_t_153a *w);
#endif
#if defined(SDKVER_153a) || !defined(__cplusplus)
#pragma pack( push, 8 )
struct winLeaderboardEntry_t_153a {
CSteamID m_steamIDUser __attribute__((aligned(1)));
int32 m_nGlobalRank;
int32 m_nScore;
int32 m_cDetails;
UGCHandle_t m_hUGC;
} __attribute__ ((ms_struct));
#pragma pack( pop )
typedef struct winLeaderboardEntry_t_153a winLeaderboardEntry_t_153a;
struct LeaderboardEntry_t;
extern void win_to_lin_struct_LeaderboardEntry_t_153a(const struct winLeaderboardEntry_t_153a *w, struct LeaderboardEntry_t *l);
extern void lin_to_win_struct_LeaderboardEntry_t_153a(const struct LeaderboardEntry_t *l, struct winLeaderboardEntry_t_153a *w);
#endif
#if defined(SDKVER_153a) || !defined(__cplusplus)
#pragma pack( push, 8 )
struct winSteamUGCDetails_t_153a {
PublishedFileId_t m_nPublishedFileId;
EResult m_eResult;
EWorkshopFileType m_eFileType;
AppId_t m_nCreatorAppID;
AppId_t m_nConsumerAppID;
char m_rgchTitle[129];
char m_rgchDescription[8000];
uint64 m_ulSteamIDOwner;
uint32 m_rtimeCreated;
uint32 m_rtimeUpdated;
uint32 m_rtimeAddedToUserList;
ERemoteStoragePublishedFileVisibility m_eVisibility;
bool m_bBanned;
bool m_bAcceptedForUse;
bool m_bTagsTruncated;
char m_rgchTags[1025];
UGCHandle_t m_hFile;
UGCHandle_t m_hPreviewFile;
char m_pchFileName[260];
int32 m_nFileSize;
int32 m_nPreviewFileSize;
char m_rgchURL[256];
uint32 m_unVotesUp;
uint32 m_unVotesDown;
float m_flScore;
uint32 m_unNumChildren;
} __attribute__ ((ms_struct));
#pragma pack( pop )
typedef struct winSteamUGCDetails_t_153a winSteamUGCDetails_t_153a;
struct SteamUGCDetails_t;
extern void win_to_lin_struct_SteamUGCDetails_t_153a(const struct winSteamUGCDetails_t_153a *w, struct SteamUGCDetails_t *l);
extern void lin_to_win_struct_SteamUGCDetails_t_153a(const struct SteamUGCDetails_t *l, struct winSteamUGCDetails_t_153a *w);
#endif
#if defined(SDKVER_153a) || !defined(__cplusplus)
#pragma pack( push, 8 )
struct winSteamNetworkingMessage_t_153a {
void * m_pData;
int m_cbSize;
HSteamNetConnection m_conn;
SteamNetworkingIdentity m_identityPeer __attribute__((aligned(1)));
int64 m_nConnUserData;
SteamNetworkingMicroseconds m_usecTimeReceived;
int64 m_nMessageNumber;
void *m_pfnFreeData; /*fn pointer*/
void *m_pfnRelease; /*fn pointer*/
int m_nChannel;
int m_nFlags;
int64 m_nUserData;
uint16 m_idxLane;
uint16 _pad1__;
} __attribute__ ((ms_struct));
#pragma pack( pop )
typedef struct winSteamNetworkingMessage_t_153a winSteamNetworkingMessage_t_153a;
struct SteamNetworkingMessage_t;
#endif
#if defined(SDKVER_152) || !defined(__cplusplus)
#pragma pack( push, 8 )
struct winSteamPartyBeaconLocation_t_152 {

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

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@ -15,6 +15,414 @@
WINE_DEFAULT_DEBUG_CHANNEL(steamclient);
#include "cppISteamInput_SteamInput006.h"
typedef struct __winISteamInput_SteamInput006 {
vtable_ptr *vtable;
void *linux_side;
} winISteamInput_SteamInput006;
DEFINE_THISCALL_WRAPPER(winISteamInput_SteamInput006_Init, 8)
bool __thiscall winISteamInput_SteamInput006_Init(winISteamInput_SteamInput006 *_this, bool bExplicitlyCallRunFrame)
{
TRACE("%p\n", _this);
return cppISteamInput_SteamInput006_Init(_this->linux_side, bExplicitlyCallRunFrame);
}
DEFINE_THISCALL_WRAPPER(winISteamInput_SteamInput006_Shutdown, 4)
bool __thiscall winISteamInput_SteamInput006_Shutdown(winISteamInput_SteamInput006 *_this)
{
TRACE("%p\n", _this);
return cppISteamInput_SteamInput006_Shutdown(_this->linux_side);
}
DEFINE_THISCALL_WRAPPER(winISteamInput_SteamInput006_SetInputActionManifestFilePath, 8)
bool __thiscall winISteamInput_SteamInput006_SetInputActionManifestFilePath(winISteamInput_SteamInput006 *_this, const char * pchInputActionManifestAbsolutePath)
{
char lin_pchInputActionManifestAbsolutePath[PATH_MAX];
steamclient_dos_path_to_unix_path(pchInputActionManifestAbsolutePath, lin_pchInputActionManifestAbsolutePath, 0);
TRACE("%p\n", _this);
return cppISteamInput_SteamInput006_SetInputActionManifestFilePath(_this->linux_side, pchInputActionManifestAbsolutePath ? lin_pchInputActionManifestAbsolutePath : NULL);
}
DEFINE_THISCALL_WRAPPER(winISteamInput_SteamInput006_RunFrame, 8)
void __thiscall winISteamInput_SteamInput006_RunFrame(winISteamInput_SteamInput006 *_this, bool bReservedValue)
{
TRACE("%p\n", _this);
cppISteamInput_SteamInput006_RunFrame(_this->linux_side, bReservedValue);
}
DEFINE_THISCALL_WRAPPER(winISteamInput_SteamInput006_BWaitForData, 12)
bool __thiscall winISteamInput_SteamInput006_BWaitForData(winISteamInput_SteamInput006 *_this, bool bWaitForever, uint32 unTimeout)
{
TRACE("%p\n", _this);
return cppISteamInput_SteamInput006_BWaitForData(_this->linux_side, bWaitForever, unTimeout);
}
DEFINE_THISCALL_WRAPPER(winISteamInput_SteamInput006_BNewDataAvailable, 4)
bool __thiscall winISteamInput_SteamInput006_BNewDataAvailable(winISteamInput_SteamInput006 *_this)
{
TRACE("%p\n", _this);
return cppISteamInput_SteamInput006_BNewDataAvailable(_this->linux_side);
}
DEFINE_THISCALL_WRAPPER(winISteamInput_SteamInput006_GetConnectedControllers, 8)
int __thiscall winISteamInput_SteamInput006_GetConnectedControllers(winISteamInput_SteamInput006 *_this, InputHandle_t * handlesOut)
{
TRACE("%p\n", _this);
return cppISteamInput_SteamInput006_GetConnectedControllers(_this->linux_side, handlesOut);
}
DEFINE_THISCALL_WRAPPER(winISteamInput_SteamInput006_EnableDeviceCallbacks, 4)
void __thiscall winISteamInput_SteamInput006_EnableDeviceCallbacks(winISteamInput_SteamInput006 *_this)
{
TRACE("%p\n", _this);
cppISteamInput_SteamInput006_EnableDeviceCallbacks(_this->linux_side);
}
DEFINE_THISCALL_WRAPPER(winISteamInput_SteamInput006_EnableActionEventCallbacks, 8)
void __thiscall winISteamInput_SteamInput006_EnableActionEventCallbacks(winISteamInput_SteamInput006 *_this, SteamInputActionEventCallbackPointer pCallback)
{
TRACE("%p\n", _this);
cppISteamInput_SteamInput006_EnableActionEventCallbacks(_this->linux_side, pCallback);
}
DEFINE_THISCALL_WRAPPER(winISteamInput_SteamInput006_GetActionSetHandle, 8)
InputActionSetHandle_t __thiscall winISteamInput_SteamInput006_GetActionSetHandle(winISteamInput_SteamInput006 *_this, const char * pszActionSetName)
{
TRACE("%p\n", _this);
return cppISteamInput_SteamInput006_GetActionSetHandle(_this->linux_side, pszActionSetName);
}
DEFINE_THISCALL_WRAPPER(winISteamInput_SteamInput006_ActivateActionSet, 20)
void __thiscall winISteamInput_SteamInput006_ActivateActionSet(winISteamInput_SteamInput006 *_this, InputHandle_t inputHandle, InputActionSetHandle_t actionSetHandle)
{
TRACE("%p\n", _this);
cppISteamInput_SteamInput006_ActivateActionSet(_this->linux_side, inputHandle, actionSetHandle);
}
DEFINE_THISCALL_WRAPPER(winISteamInput_SteamInput006_GetCurrentActionSet, 12)
InputActionSetHandle_t __thiscall winISteamInput_SteamInput006_GetCurrentActionSet(winISteamInput_SteamInput006 *_this, InputHandle_t inputHandle)
{
TRACE("%p\n", _this);
return cppISteamInput_SteamInput006_GetCurrentActionSet(_this->linux_side, inputHandle);
}
DEFINE_THISCALL_WRAPPER(winISteamInput_SteamInput006_ActivateActionSetLayer, 20)
void __thiscall winISteamInput_SteamInput006_ActivateActionSetLayer(winISteamInput_SteamInput006 *_this, InputHandle_t inputHandle, InputActionSetHandle_t actionSetLayerHandle)
{
TRACE("%p\n", _this);
cppISteamInput_SteamInput006_ActivateActionSetLayer(_this->linux_side, inputHandle, actionSetLayerHandle);
}
DEFINE_THISCALL_WRAPPER(winISteamInput_SteamInput006_DeactivateActionSetLayer, 20)
void __thiscall winISteamInput_SteamInput006_DeactivateActionSetLayer(winISteamInput_SteamInput006 *_this, InputHandle_t inputHandle, InputActionSetHandle_t actionSetLayerHandle)
{
TRACE("%p\n", _this);
cppISteamInput_SteamInput006_DeactivateActionSetLayer(_this->linux_side, inputHandle, actionSetLayerHandle);
}
DEFINE_THISCALL_WRAPPER(winISteamInput_SteamInput006_DeactivateAllActionSetLayers, 12)
void __thiscall winISteamInput_SteamInput006_DeactivateAllActionSetLayers(winISteamInput_SteamInput006 *_this, InputHandle_t inputHandle)
{
TRACE("%p\n", _this);
cppISteamInput_SteamInput006_DeactivateAllActionSetLayers(_this->linux_side, inputHandle);
}
DEFINE_THISCALL_WRAPPER(winISteamInput_SteamInput006_GetActiveActionSetLayers, 16)
int __thiscall winISteamInput_SteamInput006_GetActiveActionSetLayers(winISteamInput_SteamInput006 *_this, InputHandle_t inputHandle, InputActionSetHandle_t * handlesOut)
{
TRACE("%p\n", _this);
return cppISteamInput_SteamInput006_GetActiveActionSetLayers(_this->linux_side, inputHandle, handlesOut);
}
DEFINE_THISCALL_WRAPPER(winISteamInput_SteamInput006_GetDigitalActionHandle, 8)
InputDigitalActionHandle_t __thiscall winISteamInput_SteamInput006_GetDigitalActionHandle(winISteamInput_SteamInput006 *_this, const char * pszActionName)
{
TRACE("%p\n", _this);
return cppISteamInput_SteamInput006_GetDigitalActionHandle(_this->linux_side, pszActionName);
}
DEFINE_THISCALL_WRAPPER(winISteamInput_SteamInput006_GetDigitalActionData, 24)
InputDigitalActionData_t *__thiscall winISteamInput_SteamInput006_GetDigitalActionData(winISteamInput_SteamInput006 *_this, InputDigitalActionData_t *_r, InputHandle_t inputHandle, InputDigitalActionHandle_t digitalActionHandle)
{
TRACE("%p\n", _this);
*_r = cppISteamInput_SteamInput006_GetDigitalActionData(_this->linux_side, inputHandle, digitalActionHandle);
return _r;
}
DEFINE_THISCALL_WRAPPER(winISteamInput_SteamInput006_GetDigitalActionOrigins, 32)
int __thiscall winISteamInput_SteamInput006_GetDigitalActionOrigins(winISteamInput_SteamInput006 *_this, InputHandle_t inputHandle, InputActionSetHandle_t actionSetHandle, InputDigitalActionHandle_t digitalActionHandle, EInputActionOrigin * originsOut)
{
TRACE("%p\n", _this);
return cppISteamInput_SteamInput006_GetDigitalActionOrigins(_this->linux_side, inputHandle, actionSetHandle, digitalActionHandle, originsOut);
}
DEFINE_THISCALL_WRAPPER(winISteamInput_SteamInput006_GetStringForDigitalActionName, 12)
const char * __thiscall winISteamInput_SteamInput006_GetStringForDigitalActionName(winISteamInput_SteamInput006 *_this, InputDigitalActionHandle_t eActionHandle)
{
TRACE("%p\n", _this);
return cppISteamInput_SteamInput006_GetStringForDigitalActionName(_this->linux_side, eActionHandle);
}
DEFINE_THISCALL_WRAPPER(winISteamInput_SteamInput006_GetAnalogActionHandle, 8)
InputAnalogActionHandle_t __thiscall winISteamInput_SteamInput006_GetAnalogActionHandle(winISteamInput_SteamInput006 *_this, const char * pszActionName)
{
TRACE("%p\n", _this);
return cppISteamInput_SteamInput006_GetAnalogActionHandle(_this->linux_side, pszActionName);
}
DEFINE_THISCALL_WRAPPER(winISteamInput_SteamInput006_GetAnalogActionData, 24)
InputAnalogActionData_t *__thiscall winISteamInput_SteamInput006_GetAnalogActionData(winISteamInput_SteamInput006 *_this, InputAnalogActionData_t *_r, InputHandle_t inputHandle, InputAnalogActionHandle_t analogActionHandle)
{
TRACE("%p\n", _this);
*_r = cppISteamInput_SteamInput006_GetAnalogActionData(_this->linux_side, inputHandle, analogActionHandle);
return _r;
}
DEFINE_THISCALL_WRAPPER(winISteamInput_SteamInput006_GetAnalogActionOrigins, 32)
int __thiscall winISteamInput_SteamInput006_GetAnalogActionOrigins(winISteamInput_SteamInput006 *_this, InputHandle_t inputHandle, InputActionSetHandle_t actionSetHandle, InputAnalogActionHandle_t analogActionHandle, EInputActionOrigin * originsOut)
{
TRACE("%p\n", _this);
return cppISteamInput_SteamInput006_GetAnalogActionOrigins(_this->linux_side, inputHandle, actionSetHandle, analogActionHandle, originsOut);
}
DEFINE_THISCALL_WRAPPER(winISteamInput_SteamInput006_GetGlyphPNGForActionOrigin, 16)
const char * __thiscall winISteamInput_SteamInput006_GetGlyphPNGForActionOrigin(winISteamInput_SteamInput006 *_this, EInputActionOrigin eOrigin, ESteamInputGlyphSize eSize, uint32 unFlags)
{
TRACE("%p\n", _this);
return cppISteamInput_SteamInput006_GetGlyphPNGForActionOrigin(_this->linux_side, eOrigin, eSize, unFlags);
}
DEFINE_THISCALL_WRAPPER(winISteamInput_SteamInput006_GetGlyphSVGForActionOrigin, 12)
const char * __thiscall winISteamInput_SteamInput006_GetGlyphSVGForActionOrigin(winISteamInput_SteamInput006 *_this, EInputActionOrigin eOrigin, uint32 unFlags)
{
TRACE("%p\n", _this);
return cppISteamInput_SteamInput006_GetGlyphSVGForActionOrigin(_this->linux_side, eOrigin, unFlags);
}
DEFINE_THISCALL_WRAPPER(winISteamInput_SteamInput006_GetGlyphForActionOrigin_Legacy, 8)
const char * __thiscall winISteamInput_SteamInput006_GetGlyphForActionOrigin_Legacy(winISteamInput_SteamInput006 *_this, EInputActionOrigin eOrigin)
{
TRACE("%p\n", _this);
return cppISteamInput_SteamInput006_GetGlyphForActionOrigin_Legacy(_this->linux_side, eOrigin);
}
DEFINE_THISCALL_WRAPPER(winISteamInput_SteamInput006_GetStringForActionOrigin, 8)
const char * __thiscall winISteamInput_SteamInput006_GetStringForActionOrigin(winISteamInput_SteamInput006 *_this, EInputActionOrigin eOrigin)
{
TRACE("%p\n", _this);
return cppISteamInput_SteamInput006_GetStringForActionOrigin(_this->linux_side, eOrigin);
}
DEFINE_THISCALL_WRAPPER(winISteamInput_SteamInput006_GetStringForAnalogActionName, 12)
const char * __thiscall winISteamInput_SteamInput006_GetStringForAnalogActionName(winISteamInput_SteamInput006 *_this, InputAnalogActionHandle_t eActionHandle)
{
TRACE("%p\n", _this);
return cppISteamInput_SteamInput006_GetStringForAnalogActionName(_this->linux_side, eActionHandle);
}
DEFINE_THISCALL_WRAPPER(winISteamInput_SteamInput006_StopAnalogActionMomentum, 20)
void __thiscall winISteamInput_SteamInput006_StopAnalogActionMomentum(winISteamInput_SteamInput006 *_this, InputHandle_t inputHandle, InputAnalogActionHandle_t eAction)
{
TRACE("%p\n", _this);
cppISteamInput_SteamInput006_StopAnalogActionMomentum(_this->linux_side, inputHandle, eAction);
}
DEFINE_THISCALL_WRAPPER(winISteamInput_SteamInput006_GetMotionData, 16)
InputMotionData_t *__thiscall winISteamInput_SteamInput006_GetMotionData(winISteamInput_SteamInput006 *_this, InputMotionData_t *_r, InputHandle_t inputHandle)
{
TRACE("%p\n", _this);
*_r = cppISteamInput_SteamInput006_GetMotionData(_this->linux_side, inputHandle);
return _r;
}
DEFINE_THISCALL_WRAPPER(winISteamInput_SteamInput006_TriggerVibration, 20)
void __thiscall winISteamInput_SteamInput006_TriggerVibration(winISteamInput_SteamInput006 *_this, InputHandle_t inputHandle, unsigned short usLeftSpeed, unsigned short usRightSpeed)
{
TRACE("%p\n", _this);
cppISteamInput_SteamInput006_TriggerVibration(_this->linux_side, inputHandle, usLeftSpeed, usRightSpeed);
}
DEFINE_THISCALL_WRAPPER(winISteamInput_SteamInput006_TriggerVibrationExtended, 28)
void __thiscall winISteamInput_SteamInput006_TriggerVibrationExtended(winISteamInput_SteamInput006 *_this, InputHandle_t inputHandle, unsigned short usLeftSpeed, unsigned short usRightSpeed, unsigned short usLeftTriggerSpeed, unsigned short usRightTriggerSpeed)
{
TRACE("%p\n", _this);
cppISteamInput_SteamInput006_TriggerVibrationExtended(_this->linux_side, inputHandle, usLeftSpeed, usRightSpeed, usLeftTriggerSpeed, usRightTriggerSpeed);
}
DEFINE_THISCALL_WRAPPER(winISteamInput_SteamInput006_TriggerSimpleHapticEvent, 32)
void __thiscall winISteamInput_SteamInput006_TriggerSimpleHapticEvent(winISteamInput_SteamInput006 *_this, InputHandle_t inputHandle, EControllerHapticLocation eHapticLocation, uint8 nIntensity, char nGainDB, uint8 nOtherIntensity, char nOtherGainDB)
{
TRACE("%p\n", _this);
cppISteamInput_SteamInput006_TriggerSimpleHapticEvent(_this->linux_side, inputHandle, eHapticLocation, nIntensity, nGainDB, nOtherIntensity, nOtherGainDB);
}
DEFINE_THISCALL_WRAPPER(winISteamInput_SteamInput006_SetLEDColor, 28)
void __thiscall winISteamInput_SteamInput006_SetLEDColor(winISteamInput_SteamInput006 *_this, InputHandle_t inputHandle, uint8 nColorR, uint8 nColorG, uint8 nColorB, unsigned int nFlags)
{
TRACE("%p\n", _this);
cppISteamInput_SteamInput006_SetLEDColor(_this->linux_side, inputHandle, nColorR, nColorG, nColorB, nFlags);
}
DEFINE_THISCALL_WRAPPER(winISteamInput_SteamInput006_Legacy_TriggerHapticPulse, 20)
void __thiscall winISteamInput_SteamInput006_Legacy_TriggerHapticPulse(winISteamInput_SteamInput006 *_this, InputHandle_t inputHandle, ESteamControllerPad eTargetPad, unsigned short usDurationMicroSec)
{
TRACE("%p\n", _this);
cppISteamInput_SteamInput006_Legacy_TriggerHapticPulse(_this->linux_side, inputHandle, eTargetPad, usDurationMicroSec);
}
DEFINE_THISCALL_WRAPPER(winISteamInput_SteamInput006_Legacy_TriggerRepeatedHapticPulse, 32)
void __thiscall winISteamInput_SteamInput006_Legacy_TriggerRepeatedHapticPulse(winISteamInput_SteamInput006 *_this, InputHandle_t inputHandle, ESteamControllerPad eTargetPad, unsigned short usDurationMicroSec, unsigned short usOffMicroSec, unsigned short unRepeat, unsigned int nFlags)
{
TRACE("%p\n", _this);
cppISteamInput_SteamInput006_Legacy_TriggerRepeatedHapticPulse(_this->linux_side, inputHandle, eTargetPad, usDurationMicroSec, usOffMicroSec, unRepeat, nFlags);
}
DEFINE_THISCALL_WRAPPER(winISteamInput_SteamInput006_ShowBindingPanel, 12)
bool __thiscall winISteamInput_SteamInput006_ShowBindingPanel(winISteamInput_SteamInput006 *_this, InputHandle_t inputHandle)
{
TRACE("%p\n", _this);
return cppISteamInput_SteamInput006_ShowBindingPanel(_this->linux_side, inputHandle);
}
DEFINE_THISCALL_WRAPPER(winISteamInput_SteamInput006_GetInputTypeForHandle, 12)
ESteamInputType __thiscall winISteamInput_SteamInput006_GetInputTypeForHandle(winISteamInput_SteamInput006 *_this, InputHandle_t inputHandle)
{
TRACE("%p\n", _this);
return cppISteamInput_SteamInput006_GetInputTypeForHandle(_this->linux_side, inputHandle);
}
DEFINE_THISCALL_WRAPPER(winISteamInput_SteamInput006_GetControllerForGamepadIndex, 8)
InputHandle_t __thiscall winISteamInput_SteamInput006_GetControllerForGamepadIndex(winISteamInput_SteamInput006 *_this, int nIndex)
{
TRACE("%p\n", _this);
return cppISteamInput_SteamInput006_GetControllerForGamepadIndex(_this->linux_side, nIndex);
}
DEFINE_THISCALL_WRAPPER(winISteamInput_SteamInput006_GetGamepadIndexForController, 12)
int __thiscall winISteamInput_SteamInput006_GetGamepadIndexForController(winISteamInput_SteamInput006 *_this, InputHandle_t ulinputHandle)
{
TRACE("%p\n", _this);
return cppISteamInput_SteamInput006_GetGamepadIndexForController(_this->linux_side, ulinputHandle);
}
DEFINE_THISCALL_WRAPPER(winISteamInput_SteamInput006_GetStringForXboxOrigin, 8)
const char * __thiscall winISteamInput_SteamInput006_GetStringForXboxOrigin(winISteamInput_SteamInput006 *_this, EXboxOrigin eOrigin)
{
TRACE("%p\n", _this);
return cppISteamInput_SteamInput006_GetStringForXboxOrigin(_this->linux_side, eOrigin);
}
DEFINE_THISCALL_WRAPPER(winISteamInput_SteamInput006_GetGlyphForXboxOrigin, 8)
const char * __thiscall winISteamInput_SteamInput006_GetGlyphForXboxOrigin(winISteamInput_SteamInput006 *_this, EXboxOrigin eOrigin)
{
TRACE("%p\n", _this);
return cppISteamInput_SteamInput006_GetGlyphForXboxOrigin(_this->linux_side, eOrigin);
}
DEFINE_THISCALL_WRAPPER(winISteamInput_SteamInput006_GetActionOriginFromXboxOrigin, 16)
EInputActionOrigin __thiscall winISteamInput_SteamInput006_GetActionOriginFromXboxOrigin(winISteamInput_SteamInput006 *_this, InputHandle_t inputHandle, EXboxOrigin eOrigin)
{
TRACE("%p\n", _this);
return cppISteamInput_SteamInput006_GetActionOriginFromXboxOrigin(_this->linux_side, inputHandle, eOrigin);
}
DEFINE_THISCALL_WRAPPER(winISteamInput_SteamInput006_TranslateActionOrigin, 12)
EInputActionOrigin __thiscall winISteamInput_SteamInput006_TranslateActionOrigin(winISteamInput_SteamInput006 *_this, ESteamInputType eDestinationInputType, EInputActionOrigin eSourceOrigin)
{
TRACE("%p\n", _this);
return cppISteamInput_SteamInput006_TranslateActionOrigin(_this->linux_side, eDestinationInputType, eSourceOrigin);
}
DEFINE_THISCALL_WRAPPER(winISteamInput_SteamInput006_GetDeviceBindingRevision, 20)
bool __thiscall winISteamInput_SteamInput006_GetDeviceBindingRevision(winISteamInput_SteamInput006 *_this, InputHandle_t inputHandle, int * pMajor, int * pMinor)
{
TRACE("%p\n", _this);
return cppISteamInput_SteamInput006_GetDeviceBindingRevision(_this->linux_side, inputHandle, pMajor, pMinor);
}
DEFINE_THISCALL_WRAPPER(winISteamInput_SteamInput006_GetRemotePlaySessionID, 12)
uint32 __thiscall winISteamInput_SteamInput006_GetRemotePlaySessionID(winISteamInput_SteamInput006 *_this, InputHandle_t inputHandle)
{
TRACE("%p\n", _this);
return cppISteamInput_SteamInput006_GetRemotePlaySessionID(_this->linux_side, inputHandle);
}
DEFINE_THISCALL_WRAPPER(winISteamInput_SteamInput006_GetSessionInputConfigurationSettings, 4)
uint16 __thiscall winISteamInput_SteamInput006_GetSessionInputConfigurationSettings(winISteamInput_SteamInput006 *_this)
{
TRACE("%p\n", _this);
return cppISteamInput_SteamInput006_GetSessionInputConfigurationSettings(_this->linux_side);
}
extern vtable_ptr winISteamInput_SteamInput006_vtable;
#ifndef __GNUC__
void __asm_dummy_vtables(void) {
#endif
__ASM_VTABLE(winISteamInput_SteamInput006,
VTABLE_ADD_FUNC(winISteamInput_SteamInput006_Init)
VTABLE_ADD_FUNC(winISteamInput_SteamInput006_Shutdown)
VTABLE_ADD_FUNC(winISteamInput_SteamInput006_SetInputActionManifestFilePath)
VTABLE_ADD_FUNC(winISteamInput_SteamInput006_RunFrame)
VTABLE_ADD_FUNC(winISteamInput_SteamInput006_BWaitForData)
VTABLE_ADD_FUNC(winISteamInput_SteamInput006_BNewDataAvailable)
VTABLE_ADD_FUNC(winISteamInput_SteamInput006_GetConnectedControllers)
VTABLE_ADD_FUNC(winISteamInput_SteamInput006_EnableDeviceCallbacks)
VTABLE_ADD_FUNC(winISteamInput_SteamInput006_EnableActionEventCallbacks)
VTABLE_ADD_FUNC(winISteamInput_SteamInput006_GetActionSetHandle)
VTABLE_ADD_FUNC(winISteamInput_SteamInput006_ActivateActionSet)
VTABLE_ADD_FUNC(winISteamInput_SteamInput006_GetCurrentActionSet)
VTABLE_ADD_FUNC(winISteamInput_SteamInput006_ActivateActionSetLayer)
VTABLE_ADD_FUNC(winISteamInput_SteamInput006_DeactivateActionSetLayer)
VTABLE_ADD_FUNC(winISteamInput_SteamInput006_DeactivateAllActionSetLayers)
VTABLE_ADD_FUNC(winISteamInput_SteamInput006_GetActiveActionSetLayers)
VTABLE_ADD_FUNC(winISteamInput_SteamInput006_GetDigitalActionHandle)
VTABLE_ADD_FUNC(winISteamInput_SteamInput006_GetDigitalActionData)
VTABLE_ADD_FUNC(winISteamInput_SteamInput006_GetDigitalActionOrigins)
VTABLE_ADD_FUNC(winISteamInput_SteamInput006_GetStringForDigitalActionName)
VTABLE_ADD_FUNC(winISteamInput_SteamInput006_GetAnalogActionHandle)
VTABLE_ADD_FUNC(winISteamInput_SteamInput006_GetAnalogActionData)
VTABLE_ADD_FUNC(winISteamInput_SteamInput006_GetAnalogActionOrigins)
VTABLE_ADD_FUNC(winISteamInput_SteamInput006_GetGlyphPNGForActionOrigin)
VTABLE_ADD_FUNC(winISteamInput_SteamInput006_GetGlyphSVGForActionOrigin)
VTABLE_ADD_FUNC(winISteamInput_SteamInput006_GetGlyphForActionOrigin_Legacy)
VTABLE_ADD_FUNC(winISteamInput_SteamInput006_GetStringForActionOrigin)
VTABLE_ADD_FUNC(winISteamInput_SteamInput006_GetStringForAnalogActionName)
VTABLE_ADD_FUNC(winISteamInput_SteamInput006_StopAnalogActionMomentum)
VTABLE_ADD_FUNC(winISteamInput_SteamInput006_GetMotionData)
VTABLE_ADD_FUNC(winISteamInput_SteamInput006_TriggerVibration)
VTABLE_ADD_FUNC(winISteamInput_SteamInput006_TriggerVibrationExtended)
VTABLE_ADD_FUNC(winISteamInput_SteamInput006_TriggerSimpleHapticEvent)
VTABLE_ADD_FUNC(winISteamInput_SteamInput006_SetLEDColor)
VTABLE_ADD_FUNC(winISteamInput_SteamInput006_Legacy_TriggerHapticPulse)
VTABLE_ADD_FUNC(winISteamInput_SteamInput006_Legacy_TriggerRepeatedHapticPulse)
VTABLE_ADD_FUNC(winISteamInput_SteamInput006_ShowBindingPanel)
VTABLE_ADD_FUNC(winISteamInput_SteamInput006_GetInputTypeForHandle)
VTABLE_ADD_FUNC(winISteamInput_SteamInput006_GetControllerForGamepadIndex)
VTABLE_ADD_FUNC(winISteamInput_SteamInput006_GetGamepadIndexForController)
VTABLE_ADD_FUNC(winISteamInput_SteamInput006_GetStringForXboxOrigin)
VTABLE_ADD_FUNC(winISteamInput_SteamInput006_GetGlyphForXboxOrigin)
VTABLE_ADD_FUNC(winISteamInput_SteamInput006_GetActionOriginFromXboxOrigin)
VTABLE_ADD_FUNC(winISteamInput_SteamInput006_TranslateActionOrigin)
VTABLE_ADD_FUNC(winISteamInput_SteamInput006_GetDeviceBindingRevision)
VTABLE_ADD_FUNC(winISteamInput_SteamInput006_GetRemotePlaySessionID)
VTABLE_ADD_FUNC(winISteamInput_SteamInput006_GetSessionInputConfigurationSettings)
);
#ifndef __GNUC__
}
#endif
winISteamInput_SteamInput006 *create_winISteamInput_SteamInput006(void *linux_side)
{
winISteamInput_SteamInput006 *r = alloc_mem_for_iface(sizeof(winISteamInput_SteamInput006), "SteamInput006");
TRACE("-> %p\n", r);
r->vtable = &winISteamInput_SteamInput006_vtable;
r->linux_side = linux_side;
return r;
}
#include "cppISteamInput_SteamInput005.h"
typedef struct __winISteamInput_SteamInput005 {

View File

@ -0,0 +1,76 @@
/* This file is auto-generated, do not edit. */
#include <stdarg.h>
#include "windef.h"
#include "winbase.h"
#include "wine/debug.h"
#include "cxx.h"
#include "steam_defs.h"
#include "steamclient_private.h"
#include "struct_converters.h"
WINE_DEFAULT_DEBUG_CHANNEL(steamclient);
#include "cppISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001.h"
typedef struct __winISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001 {
vtable_ptr *vtable;
void *linux_side;
} winISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001;
DEFINE_THISCALL_WRAPPER(winISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001_DestroyFakeUDPPort, 4)
void __thiscall winISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001_DestroyFakeUDPPort(winISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001 *_this)
{
TRACE("%p\n", _this);
cppISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001_DestroyFakeUDPPort(_this->linux_side);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001_SendMessageToFakeIP, 20)
EResult __thiscall winISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001_SendMessageToFakeIP(winISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001 *_this, const SteamNetworkingIPAddr * remoteAddress, const void * pData, uint32 cbData, int nSendFlags)
{
TRACE("%p\n", _this);
return cppISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001_SendMessageToFakeIP(_this->linux_side, remoteAddress, pData, cbData, nSendFlags);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001_ReceiveMessages, 12)
int __thiscall winISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001_ReceiveMessages(winISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001 *_this, winSteamNetworkingMessage_t_153a ** ppOutMessages, int nMaxMessages)
{
TRACE("%p\n", _this);
return cppISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001_ReceiveMessages(_this->linux_side, ppOutMessages, nMaxMessages);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001_ScheduleCleanup, 8)
void __thiscall winISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001_ScheduleCleanup(winISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001 *_this, const SteamNetworkingIPAddr * remoteAddress)
{
TRACE("%p\n", _this);
cppISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001_ScheduleCleanup(_this->linux_side, remoteAddress);
}
extern vtable_ptr winISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001_vtable;
#ifndef __GNUC__
void __asm_dummy_vtables(void) {
#endif
__ASM_VTABLE(winISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001,
VTABLE_ADD_FUNC(winISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001_DestroyFakeUDPPort)
VTABLE_ADD_FUNC(winISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001_SendMessageToFakeIP)
VTABLE_ADD_FUNC(winISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001_ReceiveMessages)
VTABLE_ADD_FUNC(winISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001_ScheduleCleanup)
);
#ifndef __GNUC__
}
#endif
winISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001 *create_winISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001(void *linux_side)
{
winISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001 *r = HeapAlloc(GetProcessHeap(), 0, sizeof(winISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001));
TRACE("-> %p\n", r);
r->vtable = &winISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001_vtable;
r->linux_side = linux_side;
return r;
}

View File

@ -30,7 +30,7 @@ EResult __thiscall winISteamNetworkingMessages_SteamNetworkingMessages002_SendMe
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingMessages_SteamNetworkingMessages002_ReceiveMessagesOnChannel, 16)
int __thiscall winISteamNetworkingMessages_SteamNetworkingMessages002_ReceiveMessagesOnChannel(winISteamNetworkingMessages_SteamNetworkingMessages002 *_this, int nLocalChannel, winSteamNetworkingMessage_t_152 ** ppOutMessages, int nMaxMessages)
int __thiscall winISteamNetworkingMessages_SteamNetworkingMessages002_ReceiveMessagesOnChannel(winISteamNetworkingMessages_SteamNetworkingMessages002 *_this, int nLocalChannel, winSteamNetworkingMessage_t_153a ** ppOutMessages, int nMaxMessages)
{
TRACE("%p\n", _this);
return cppISteamNetworkingMessages_SteamNetworkingMessages002_ReceiveMessagesOnChannel(_this->linux_side, nLocalChannel, ppOutMessages, nMaxMessages);
@ -58,7 +58,7 @@ bool __thiscall winISteamNetworkingMessages_SteamNetworkingMessages002_CloseChan
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingMessages_SteamNetworkingMessages002_GetSessionConnectionInfo, 16)
ESteamNetworkingConnectionState __thiscall winISteamNetworkingMessages_SteamNetworkingMessages002_GetSessionConnectionInfo(winISteamNetworkingMessages_SteamNetworkingMessages002 *_this, const SteamNetworkingIdentity * identityRemote, SteamNetConnectionInfo_t * pConnectionInfo, SteamNetworkingQuickConnectionStatus * pQuickStatus)
ESteamNetworkingConnectionState __thiscall winISteamNetworkingMessages_SteamNetworkingMessages002_GetSessionConnectionInfo(winISteamNetworkingMessages_SteamNetworkingMessages002 *_this, const SteamNetworkingIdentity * identityRemote, SteamNetConnectionInfo_t * pConnectionInfo, SteamNetConnectionRealTimeStatus_t * pQuickStatus)
{
TRACE("%p\n", _this);
return cppISteamNetworkingMessages_SteamNetworkingMessages002_GetSessionConnectionInfo(_this->linux_side, identityRemote, pConnectionInfo, pQuickStatus);

View File

@ -15,6 +15,414 @@
WINE_DEFAULT_DEBUG_CHANNEL(steamclient);
#include "cppISteamNetworkingSockets_SteamNetworkingSockets012.h"
typedef struct __winISteamNetworkingSockets_SteamNetworkingSockets012 {
vtable_ptr *vtable;
void *linux_side;
} winISteamNetworkingSockets_SteamNetworkingSockets012;
DEFINE_THISCALL_WRAPPER(winISteamNetworkingSockets_SteamNetworkingSockets012_CreateListenSocketIP, 16)
HSteamListenSocket __thiscall winISteamNetworkingSockets_SteamNetworkingSockets012_CreateListenSocketIP(winISteamNetworkingSockets_SteamNetworkingSockets012 *_this, const SteamNetworkingIPAddr * localAddress, int nOptions, const SteamNetworkingConfigValue_t * pOptions)
{
TRACE("%p\n", _this);
return cppISteamNetworkingSockets_SteamNetworkingSockets012_CreateListenSocketIP(_this->linux_side, localAddress, nOptions, pOptions);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingSockets_SteamNetworkingSockets012_ConnectByIPAddress, 16)
HSteamNetConnection __thiscall winISteamNetworkingSockets_SteamNetworkingSockets012_ConnectByIPAddress(winISteamNetworkingSockets_SteamNetworkingSockets012 *_this, const SteamNetworkingIPAddr * address, int nOptions, const SteamNetworkingConfigValue_t * pOptions)
{
TRACE("%p\n", _this);
return cppISteamNetworkingSockets_SteamNetworkingSockets012_ConnectByIPAddress(_this->linux_side, address, nOptions, pOptions);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingSockets_SteamNetworkingSockets012_CreateListenSocketP2P, 16)
HSteamListenSocket __thiscall winISteamNetworkingSockets_SteamNetworkingSockets012_CreateListenSocketP2P(winISteamNetworkingSockets_SteamNetworkingSockets012 *_this, int nLocalVirtualPort, int nOptions, const SteamNetworkingConfigValue_t * pOptions)
{
TRACE("%p\n", _this);
return cppISteamNetworkingSockets_SteamNetworkingSockets012_CreateListenSocketP2P(_this->linux_side, nLocalVirtualPort, nOptions, pOptions);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingSockets_SteamNetworkingSockets012_ConnectP2P, 20)
HSteamNetConnection __thiscall winISteamNetworkingSockets_SteamNetworkingSockets012_ConnectP2P(winISteamNetworkingSockets_SteamNetworkingSockets012 *_this, const SteamNetworkingIdentity * identityRemote, int nRemoteVirtualPort, int nOptions, const SteamNetworkingConfigValue_t * pOptions)
{
TRACE("%p\n", _this);
return cppISteamNetworkingSockets_SteamNetworkingSockets012_ConnectP2P(_this->linux_side, identityRemote, nRemoteVirtualPort, nOptions, pOptions);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingSockets_SteamNetworkingSockets012_AcceptConnection, 8)
EResult __thiscall winISteamNetworkingSockets_SteamNetworkingSockets012_AcceptConnection(winISteamNetworkingSockets_SteamNetworkingSockets012 *_this, HSteamNetConnection hConn)
{
TRACE("%p\n", _this);
return cppISteamNetworkingSockets_SteamNetworkingSockets012_AcceptConnection(_this->linux_side, hConn);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingSockets_SteamNetworkingSockets012_CloseConnection, 20)
bool __thiscall winISteamNetworkingSockets_SteamNetworkingSockets012_CloseConnection(winISteamNetworkingSockets_SteamNetworkingSockets012 *_this, HSteamNetConnection hPeer, int nReason, const char * pszDebug, bool bEnableLinger)
{
TRACE("%p\n", _this);
return cppISteamNetworkingSockets_SteamNetworkingSockets012_CloseConnection(_this->linux_side, hPeer, nReason, pszDebug, bEnableLinger);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingSockets_SteamNetworkingSockets012_CloseListenSocket, 8)
bool __thiscall winISteamNetworkingSockets_SteamNetworkingSockets012_CloseListenSocket(winISteamNetworkingSockets_SteamNetworkingSockets012 *_this, HSteamListenSocket hSocket)
{
TRACE("%p\n", _this);
return cppISteamNetworkingSockets_SteamNetworkingSockets012_CloseListenSocket(_this->linux_side, hSocket);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingSockets_SteamNetworkingSockets012_SetConnectionUserData, 16)
bool __thiscall winISteamNetworkingSockets_SteamNetworkingSockets012_SetConnectionUserData(winISteamNetworkingSockets_SteamNetworkingSockets012 *_this, HSteamNetConnection hPeer, int64 nUserData)
{
TRACE("%p\n", _this);
return cppISteamNetworkingSockets_SteamNetworkingSockets012_SetConnectionUserData(_this->linux_side, hPeer, nUserData);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingSockets_SteamNetworkingSockets012_GetConnectionUserData, 8)
int64 __thiscall winISteamNetworkingSockets_SteamNetworkingSockets012_GetConnectionUserData(winISteamNetworkingSockets_SteamNetworkingSockets012 *_this, HSteamNetConnection hPeer)
{
TRACE("%p\n", _this);
return cppISteamNetworkingSockets_SteamNetworkingSockets012_GetConnectionUserData(_this->linux_side, hPeer);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingSockets_SteamNetworkingSockets012_SetConnectionName, 12)
void __thiscall winISteamNetworkingSockets_SteamNetworkingSockets012_SetConnectionName(winISteamNetworkingSockets_SteamNetworkingSockets012 *_this, HSteamNetConnection hPeer, const char * pszName)
{
TRACE("%p\n", _this);
cppISteamNetworkingSockets_SteamNetworkingSockets012_SetConnectionName(_this->linux_side, hPeer, pszName);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingSockets_SteamNetworkingSockets012_GetConnectionName, 16)
bool __thiscall winISteamNetworkingSockets_SteamNetworkingSockets012_GetConnectionName(winISteamNetworkingSockets_SteamNetworkingSockets012 *_this, HSteamNetConnection hPeer, char * pszName, int nMaxLen)
{
TRACE("%p\n", _this);
return cppISteamNetworkingSockets_SteamNetworkingSockets012_GetConnectionName(_this->linux_side, hPeer, pszName, nMaxLen);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingSockets_SteamNetworkingSockets012_SendMessageToConnection, 24)
EResult __thiscall winISteamNetworkingSockets_SteamNetworkingSockets012_SendMessageToConnection(winISteamNetworkingSockets_SteamNetworkingSockets012 *_this, HSteamNetConnection hConn, const void * pData, uint32 cbData, int nSendFlags, int64 * pOutMessageNumber)
{
TRACE("%p\n", _this);
return cppISteamNetworkingSockets_SteamNetworkingSockets012_SendMessageToConnection(_this->linux_side, hConn, pData, cbData, nSendFlags, pOutMessageNumber);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingSockets_SteamNetworkingSockets012_SendMessages, 16)
void __thiscall winISteamNetworkingSockets_SteamNetworkingSockets012_SendMessages(winISteamNetworkingSockets_SteamNetworkingSockets012 *_this, int nMessages, winSteamNetworkingMessage_t_153a *const * pMessages, int64 * pOutMessageNumberOrResult)
{
TRACE("%p\n", _this);
cppISteamNetworkingSockets_SteamNetworkingSockets012_SendMessages(_this->linux_side, nMessages, pMessages, pOutMessageNumberOrResult);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingSockets_SteamNetworkingSockets012_FlushMessagesOnConnection, 8)
EResult __thiscall winISteamNetworkingSockets_SteamNetworkingSockets012_FlushMessagesOnConnection(winISteamNetworkingSockets_SteamNetworkingSockets012 *_this, HSteamNetConnection hConn)
{
TRACE("%p\n", _this);
return cppISteamNetworkingSockets_SteamNetworkingSockets012_FlushMessagesOnConnection(_this->linux_side, hConn);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingSockets_SteamNetworkingSockets012_ReceiveMessagesOnConnection, 16)
int __thiscall winISteamNetworkingSockets_SteamNetworkingSockets012_ReceiveMessagesOnConnection(winISteamNetworkingSockets_SteamNetworkingSockets012 *_this, HSteamNetConnection hConn, winSteamNetworkingMessage_t_153a ** ppOutMessages, int nMaxMessages)
{
TRACE("%p\n", _this);
return cppISteamNetworkingSockets_SteamNetworkingSockets012_ReceiveMessagesOnConnection(_this->linux_side, hConn, ppOutMessages, nMaxMessages);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingSockets_SteamNetworkingSockets012_GetConnectionInfo, 12)
bool __thiscall winISteamNetworkingSockets_SteamNetworkingSockets012_GetConnectionInfo(winISteamNetworkingSockets_SteamNetworkingSockets012 *_this, HSteamNetConnection hConn, SteamNetConnectionInfo_t * pInfo)
{
TRACE("%p\n", _this);
return cppISteamNetworkingSockets_SteamNetworkingSockets012_GetConnectionInfo(_this->linux_side, hConn, pInfo);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingSockets_SteamNetworkingSockets012_GetConnectionRealTimeStatus, 20)
EResult __thiscall winISteamNetworkingSockets_SteamNetworkingSockets012_GetConnectionRealTimeStatus(winISteamNetworkingSockets_SteamNetworkingSockets012 *_this, HSteamNetConnection hConn, SteamNetConnectionRealTimeStatus_t * pStatus, int nLanes, SteamNetConnectionRealTimeLaneStatus_t * pLanes)
{
TRACE("%p\n", _this);
return cppISteamNetworkingSockets_SteamNetworkingSockets012_GetConnectionRealTimeStatus(_this->linux_side, hConn, pStatus, nLanes, pLanes);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingSockets_SteamNetworkingSockets012_GetDetailedConnectionStatus, 16)
int __thiscall winISteamNetworkingSockets_SteamNetworkingSockets012_GetDetailedConnectionStatus(winISteamNetworkingSockets_SteamNetworkingSockets012 *_this, HSteamNetConnection hConn, char * pszBuf, int cbBuf)
{
TRACE("%p\n", _this);
return cppISteamNetworkingSockets_SteamNetworkingSockets012_GetDetailedConnectionStatus(_this->linux_side, hConn, pszBuf, cbBuf);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingSockets_SteamNetworkingSockets012_GetListenSocketAddress, 12)
bool __thiscall winISteamNetworkingSockets_SteamNetworkingSockets012_GetListenSocketAddress(winISteamNetworkingSockets_SteamNetworkingSockets012 *_this, HSteamListenSocket hSocket, SteamNetworkingIPAddr * address)
{
TRACE("%p\n", _this);
return cppISteamNetworkingSockets_SteamNetworkingSockets012_GetListenSocketAddress(_this->linux_side, hSocket, address);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingSockets_SteamNetworkingSockets012_CreateSocketPair, 24)
bool __thiscall winISteamNetworkingSockets_SteamNetworkingSockets012_CreateSocketPair(winISteamNetworkingSockets_SteamNetworkingSockets012 *_this, HSteamNetConnection * pOutConnection1, HSteamNetConnection * pOutConnection2, bool bUseNetworkLoopback, const SteamNetworkingIdentity * pIdentity1, const SteamNetworkingIdentity * pIdentity2)
{
TRACE("%p\n", _this);
return cppISteamNetworkingSockets_SteamNetworkingSockets012_CreateSocketPair(_this->linux_side, pOutConnection1, pOutConnection2, bUseNetworkLoopback, pIdentity1, pIdentity2);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingSockets_SteamNetworkingSockets012_ConfigureConnectionLanes, 20)
EResult __thiscall winISteamNetworkingSockets_SteamNetworkingSockets012_ConfigureConnectionLanes(winISteamNetworkingSockets_SteamNetworkingSockets012 *_this, HSteamNetConnection hConn, int nNumLanes, const int * pLanePriorities, const uint16 * pLaneWeights)
{
TRACE("%p\n", _this);
return cppISteamNetworkingSockets_SteamNetworkingSockets012_ConfigureConnectionLanes(_this->linux_side, hConn, nNumLanes, pLanePriorities, pLaneWeights);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingSockets_SteamNetworkingSockets012_GetIdentity, 8)
bool __thiscall winISteamNetworkingSockets_SteamNetworkingSockets012_GetIdentity(winISteamNetworkingSockets_SteamNetworkingSockets012 *_this, SteamNetworkingIdentity * pIdentity)
{
TRACE("%p\n", _this);
return cppISteamNetworkingSockets_SteamNetworkingSockets012_GetIdentity(_this->linux_side, pIdentity);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingSockets_SteamNetworkingSockets012_InitAuthentication, 4)
ESteamNetworkingAvailability __thiscall winISteamNetworkingSockets_SteamNetworkingSockets012_InitAuthentication(winISteamNetworkingSockets_SteamNetworkingSockets012 *_this)
{
TRACE("%p\n", _this);
return cppISteamNetworkingSockets_SteamNetworkingSockets012_InitAuthentication(_this->linux_side);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingSockets_SteamNetworkingSockets012_GetAuthenticationStatus, 8)
ESteamNetworkingAvailability __thiscall winISteamNetworkingSockets_SteamNetworkingSockets012_GetAuthenticationStatus(winISteamNetworkingSockets_SteamNetworkingSockets012 *_this, SteamNetAuthenticationStatus_t * pDetails)
{
TRACE("%p\n", _this);
return cppISteamNetworkingSockets_SteamNetworkingSockets012_GetAuthenticationStatus(_this->linux_side, pDetails);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingSockets_SteamNetworkingSockets012_CreatePollGroup, 4)
HSteamNetPollGroup __thiscall winISteamNetworkingSockets_SteamNetworkingSockets012_CreatePollGroup(winISteamNetworkingSockets_SteamNetworkingSockets012 *_this)
{
TRACE("%p\n", _this);
return cppISteamNetworkingSockets_SteamNetworkingSockets012_CreatePollGroup(_this->linux_side);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingSockets_SteamNetworkingSockets012_DestroyPollGroup, 8)
bool __thiscall winISteamNetworkingSockets_SteamNetworkingSockets012_DestroyPollGroup(winISteamNetworkingSockets_SteamNetworkingSockets012 *_this, HSteamNetPollGroup hPollGroup)
{
TRACE("%p\n", _this);
return cppISteamNetworkingSockets_SteamNetworkingSockets012_DestroyPollGroup(_this->linux_side, hPollGroup);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingSockets_SteamNetworkingSockets012_SetConnectionPollGroup, 12)
bool __thiscall winISteamNetworkingSockets_SteamNetworkingSockets012_SetConnectionPollGroup(winISteamNetworkingSockets_SteamNetworkingSockets012 *_this, HSteamNetConnection hConn, HSteamNetPollGroup hPollGroup)
{
TRACE("%p\n", _this);
return cppISteamNetworkingSockets_SteamNetworkingSockets012_SetConnectionPollGroup(_this->linux_side, hConn, hPollGroup);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingSockets_SteamNetworkingSockets012_ReceiveMessagesOnPollGroup, 16)
int __thiscall winISteamNetworkingSockets_SteamNetworkingSockets012_ReceiveMessagesOnPollGroup(winISteamNetworkingSockets_SteamNetworkingSockets012 *_this, HSteamNetPollGroup hPollGroup, winSteamNetworkingMessage_t_153a ** ppOutMessages, int nMaxMessages)
{
TRACE("%p\n", _this);
return cppISteamNetworkingSockets_SteamNetworkingSockets012_ReceiveMessagesOnPollGroup(_this->linux_side, hPollGroup, ppOutMessages, nMaxMessages);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingSockets_SteamNetworkingSockets012_ReceivedRelayAuthTicket, 16)
bool __thiscall winISteamNetworkingSockets_SteamNetworkingSockets012_ReceivedRelayAuthTicket(winISteamNetworkingSockets_SteamNetworkingSockets012 *_this, const void * pvTicket, int cbTicket, SteamDatagramRelayAuthTicket * pOutParsedTicket)
{
TRACE("%p\n", _this);
return cppISteamNetworkingSockets_SteamNetworkingSockets012_ReceivedRelayAuthTicket(_this->linux_side, pvTicket, cbTicket, pOutParsedTicket);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingSockets_SteamNetworkingSockets012_FindRelayAuthTicketForServer, 16)
int __thiscall winISteamNetworkingSockets_SteamNetworkingSockets012_FindRelayAuthTicketForServer(winISteamNetworkingSockets_SteamNetworkingSockets012 *_this, const SteamNetworkingIdentity * identityGameServer, int nRemoteVirtualPort, SteamDatagramRelayAuthTicket * pOutParsedTicket)
{
TRACE("%p\n", _this);
return cppISteamNetworkingSockets_SteamNetworkingSockets012_FindRelayAuthTicketForServer(_this->linux_side, identityGameServer, nRemoteVirtualPort, pOutParsedTicket);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingSockets_SteamNetworkingSockets012_ConnectToHostedDedicatedServer, 20)
HSteamNetConnection __thiscall winISteamNetworkingSockets_SteamNetworkingSockets012_ConnectToHostedDedicatedServer(winISteamNetworkingSockets_SteamNetworkingSockets012 *_this, const SteamNetworkingIdentity * identityTarget, int nRemoteVirtualPort, int nOptions, const SteamNetworkingConfigValue_t * pOptions)
{
TRACE("%p\n", _this);
return cppISteamNetworkingSockets_SteamNetworkingSockets012_ConnectToHostedDedicatedServer(_this->linux_side, identityTarget, nRemoteVirtualPort, nOptions, pOptions);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingSockets_SteamNetworkingSockets012_GetHostedDedicatedServerPort, 4)
uint16 __thiscall winISteamNetworkingSockets_SteamNetworkingSockets012_GetHostedDedicatedServerPort(winISteamNetworkingSockets_SteamNetworkingSockets012 *_this)
{
TRACE("%p\n", _this);
return cppISteamNetworkingSockets_SteamNetworkingSockets012_GetHostedDedicatedServerPort(_this->linux_side);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingSockets_SteamNetworkingSockets012_GetHostedDedicatedServerPOPID, 4)
SteamNetworkingPOPID __thiscall winISteamNetworkingSockets_SteamNetworkingSockets012_GetHostedDedicatedServerPOPID(winISteamNetworkingSockets_SteamNetworkingSockets012 *_this)
{
TRACE("%p\n", _this);
return cppISteamNetworkingSockets_SteamNetworkingSockets012_GetHostedDedicatedServerPOPID(_this->linux_side);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingSockets_SteamNetworkingSockets012_GetHostedDedicatedServerAddress, 8)
EResult __thiscall winISteamNetworkingSockets_SteamNetworkingSockets012_GetHostedDedicatedServerAddress(winISteamNetworkingSockets_SteamNetworkingSockets012 *_this, SteamDatagramHostedAddress * pRouting)
{
TRACE("%p\n", _this);
return cppISteamNetworkingSockets_SteamNetworkingSockets012_GetHostedDedicatedServerAddress(_this->linux_side, pRouting);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingSockets_SteamNetworkingSockets012_CreateHostedDedicatedServerListenSocket, 16)
HSteamListenSocket __thiscall winISteamNetworkingSockets_SteamNetworkingSockets012_CreateHostedDedicatedServerListenSocket(winISteamNetworkingSockets_SteamNetworkingSockets012 *_this, int nLocalVirtualPort, int nOptions, const SteamNetworkingConfigValue_t * pOptions)
{
TRACE("%p\n", _this);
return cppISteamNetworkingSockets_SteamNetworkingSockets012_CreateHostedDedicatedServerListenSocket(_this->linux_side, nLocalVirtualPort, nOptions, pOptions);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingSockets_SteamNetworkingSockets012_GetGameCoordinatorServerLogin, 16)
EResult __thiscall winISteamNetworkingSockets_SteamNetworkingSockets012_GetGameCoordinatorServerLogin(winISteamNetworkingSockets_SteamNetworkingSockets012 *_this, SteamDatagramGameCoordinatorServerLogin * pLoginInfo, int * pcbSignedBlob, void * pBlob)
{
TRACE("%p\n", _this);
return cppISteamNetworkingSockets_SteamNetworkingSockets012_GetGameCoordinatorServerLogin(_this->linux_side, pLoginInfo, pcbSignedBlob, pBlob);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingSockets_SteamNetworkingSockets012_ConnectP2PCustomSignaling, 24)
HSteamNetConnection __thiscall winISteamNetworkingSockets_SteamNetworkingSockets012_ConnectP2PCustomSignaling(winISteamNetworkingSockets_SteamNetworkingSockets012 *_this, ISteamNetworkingConnectionSignaling * pSignaling, const SteamNetworkingIdentity * pPeerIdentity, int nRemoteVirtualPort, int nOptions, const SteamNetworkingConfigValue_t * pOptions)
{
TRACE("%p\n", _this);
return cppISteamNetworkingSockets_SteamNetworkingSockets012_ConnectP2PCustomSignaling(_this->linux_side, pSignaling, pPeerIdentity, nRemoteVirtualPort, nOptions, pOptions);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingSockets_SteamNetworkingSockets012_ReceivedP2PCustomSignal, 16)
bool __thiscall winISteamNetworkingSockets_SteamNetworkingSockets012_ReceivedP2PCustomSignal(winISteamNetworkingSockets_SteamNetworkingSockets012 *_this, const void * pMsg, int cbMsg, ISteamNetworkingSignalingRecvContext * pContext)
{
TRACE("%p\n", _this);
return cppISteamNetworkingSockets_SteamNetworkingSockets012_ReceivedP2PCustomSignal(_this->linux_side, pMsg, cbMsg, pContext);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingSockets_SteamNetworkingSockets012_GetCertificateRequest, 16)
bool __thiscall winISteamNetworkingSockets_SteamNetworkingSockets012_GetCertificateRequest(winISteamNetworkingSockets_SteamNetworkingSockets012 *_this, int * pcbBlob, void * pBlob, SteamNetworkingErrMsg * errMsg)
{
TRACE("%p\n", _this);
return cppISteamNetworkingSockets_SteamNetworkingSockets012_GetCertificateRequest(_this->linux_side, pcbBlob, pBlob, errMsg);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingSockets_SteamNetworkingSockets012_SetCertificate, 16)
bool __thiscall winISteamNetworkingSockets_SteamNetworkingSockets012_SetCertificate(winISteamNetworkingSockets_SteamNetworkingSockets012 *_this, const void * pCertificate, int cbCertificate, SteamNetworkingErrMsg * errMsg)
{
TRACE("%p\n", _this);
return cppISteamNetworkingSockets_SteamNetworkingSockets012_SetCertificate(_this->linux_side, pCertificate, cbCertificate, errMsg);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingSockets_SteamNetworkingSockets012_ResetIdentity, 8)
void __thiscall winISteamNetworkingSockets_SteamNetworkingSockets012_ResetIdentity(winISteamNetworkingSockets_SteamNetworkingSockets012 *_this, const SteamNetworkingIdentity * pIdentity)
{
TRACE("%p\n", _this);
cppISteamNetworkingSockets_SteamNetworkingSockets012_ResetIdentity(_this->linux_side, pIdentity);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingSockets_SteamNetworkingSockets012_RunCallbacks, 4)
void __thiscall winISteamNetworkingSockets_SteamNetworkingSockets012_RunCallbacks(winISteamNetworkingSockets_SteamNetworkingSockets012 *_this)
{
TRACE("%p\n", _this);
cppISteamNetworkingSockets_SteamNetworkingSockets012_RunCallbacks(_this->linux_side);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingSockets_SteamNetworkingSockets012_BeginAsyncRequestFakeIP, 8)
bool __thiscall winISteamNetworkingSockets_SteamNetworkingSockets012_BeginAsyncRequestFakeIP(winISteamNetworkingSockets_SteamNetworkingSockets012 *_this, int nNumPorts)
{
TRACE("%p\n", _this);
return cppISteamNetworkingSockets_SteamNetworkingSockets012_BeginAsyncRequestFakeIP(_this->linux_side, nNumPorts);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingSockets_SteamNetworkingSockets012_GetFakeIP, 12)
void __thiscall winISteamNetworkingSockets_SteamNetworkingSockets012_GetFakeIP(winISteamNetworkingSockets_SteamNetworkingSockets012 *_this, int idxFirstPort, SteamNetworkingFakeIPResult_t * pInfo)
{
TRACE("%p\n", _this);
cppISteamNetworkingSockets_SteamNetworkingSockets012_GetFakeIP(_this->linux_side, idxFirstPort, pInfo);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingSockets_SteamNetworkingSockets012_CreateListenSocketP2PFakeIP, 16)
HSteamListenSocket __thiscall winISteamNetworkingSockets_SteamNetworkingSockets012_CreateListenSocketP2PFakeIP(winISteamNetworkingSockets_SteamNetworkingSockets012 *_this, int idxFakePort, int nOptions, const SteamNetworkingConfigValue_t * pOptions)
{
TRACE("%p\n", _this);
return cppISteamNetworkingSockets_SteamNetworkingSockets012_CreateListenSocketP2PFakeIP(_this->linux_side, idxFakePort, nOptions, pOptions);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingSockets_SteamNetworkingSockets012_GetRemoteFakeIPForConnection, 12)
EResult __thiscall winISteamNetworkingSockets_SteamNetworkingSockets012_GetRemoteFakeIPForConnection(winISteamNetworkingSockets_SteamNetworkingSockets012 *_this, HSteamNetConnection hConn, SteamNetworkingIPAddr * pOutAddr)
{
TRACE("%p\n", _this);
return cppISteamNetworkingSockets_SteamNetworkingSockets012_GetRemoteFakeIPForConnection(_this->linux_side, hConn, pOutAddr);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingSockets_SteamNetworkingSockets012_CreateFakeUDPPort, 8)
winISteamNetworkingFakeUDPPort * __thiscall winISteamNetworkingSockets_SteamNetworkingSockets012_CreateFakeUDPPort(winISteamNetworkingSockets_SteamNetworkingSockets012 *_this, int idxFakeServerPort)
{
TRACE("%p\n", _this);
return cppISteamNetworkingSockets_SteamNetworkingSockets012_CreateFakeUDPPort(_this->linux_side, idxFakeServerPort);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingSockets_SteamNetworkingSockets012_destructor, 4)
void __thiscall winISteamNetworkingSockets_SteamNetworkingSockets012_destructor(winISteamNetworkingSockets_SteamNetworkingSockets012 *_this)
{/* never called */}
extern vtable_ptr winISteamNetworkingSockets_SteamNetworkingSockets012_vtable;
#ifndef __GNUC__
void __asm_dummy_vtables(void) {
#endif
__ASM_VTABLE(winISteamNetworkingSockets_SteamNetworkingSockets012,
VTABLE_ADD_FUNC(winISteamNetworkingSockets_SteamNetworkingSockets012_CreateListenSocketIP)
VTABLE_ADD_FUNC(winISteamNetworkingSockets_SteamNetworkingSockets012_ConnectByIPAddress)
VTABLE_ADD_FUNC(winISteamNetworkingSockets_SteamNetworkingSockets012_CreateListenSocketP2P)
VTABLE_ADD_FUNC(winISteamNetworkingSockets_SteamNetworkingSockets012_ConnectP2P)
VTABLE_ADD_FUNC(winISteamNetworkingSockets_SteamNetworkingSockets012_AcceptConnection)
VTABLE_ADD_FUNC(winISteamNetworkingSockets_SteamNetworkingSockets012_CloseConnection)
VTABLE_ADD_FUNC(winISteamNetworkingSockets_SteamNetworkingSockets012_CloseListenSocket)
VTABLE_ADD_FUNC(winISteamNetworkingSockets_SteamNetworkingSockets012_SetConnectionUserData)
VTABLE_ADD_FUNC(winISteamNetworkingSockets_SteamNetworkingSockets012_GetConnectionUserData)
VTABLE_ADD_FUNC(winISteamNetworkingSockets_SteamNetworkingSockets012_SetConnectionName)
VTABLE_ADD_FUNC(winISteamNetworkingSockets_SteamNetworkingSockets012_GetConnectionName)
VTABLE_ADD_FUNC(winISteamNetworkingSockets_SteamNetworkingSockets012_SendMessageToConnection)
VTABLE_ADD_FUNC(winISteamNetworkingSockets_SteamNetworkingSockets012_SendMessages)
VTABLE_ADD_FUNC(winISteamNetworkingSockets_SteamNetworkingSockets012_FlushMessagesOnConnection)
VTABLE_ADD_FUNC(winISteamNetworkingSockets_SteamNetworkingSockets012_ReceiveMessagesOnConnection)
VTABLE_ADD_FUNC(winISteamNetworkingSockets_SteamNetworkingSockets012_GetConnectionInfo)
VTABLE_ADD_FUNC(winISteamNetworkingSockets_SteamNetworkingSockets012_GetConnectionRealTimeStatus)
VTABLE_ADD_FUNC(winISteamNetworkingSockets_SteamNetworkingSockets012_GetDetailedConnectionStatus)
VTABLE_ADD_FUNC(winISteamNetworkingSockets_SteamNetworkingSockets012_GetListenSocketAddress)
VTABLE_ADD_FUNC(winISteamNetworkingSockets_SteamNetworkingSockets012_CreateSocketPair)
VTABLE_ADD_FUNC(winISteamNetworkingSockets_SteamNetworkingSockets012_ConfigureConnectionLanes)
VTABLE_ADD_FUNC(winISteamNetworkingSockets_SteamNetworkingSockets012_GetIdentity)
VTABLE_ADD_FUNC(winISteamNetworkingSockets_SteamNetworkingSockets012_InitAuthentication)
VTABLE_ADD_FUNC(winISteamNetworkingSockets_SteamNetworkingSockets012_GetAuthenticationStatus)
VTABLE_ADD_FUNC(winISteamNetworkingSockets_SteamNetworkingSockets012_CreatePollGroup)
VTABLE_ADD_FUNC(winISteamNetworkingSockets_SteamNetworkingSockets012_DestroyPollGroup)
VTABLE_ADD_FUNC(winISteamNetworkingSockets_SteamNetworkingSockets012_SetConnectionPollGroup)
VTABLE_ADD_FUNC(winISteamNetworkingSockets_SteamNetworkingSockets012_ReceiveMessagesOnPollGroup)
VTABLE_ADD_FUNC(winISteamNetworkingSockets_SteamNetworkingSockets012_ReceivedRelayAuthTicket)
VTABLE_ADD_FUNC(winISteamNetworkingSockets_SteamNetworkingSockets012_FindRelayAuthTicketForServer)
VTABLE_ADD_FUNC(winISteamNetworkingSockets_SteamNetworkingSockets012_ConnectToHostedDedicatedServer)
VTABLE_ADD_FUNC(winISteamNetworkingSockets_SteamNetworkingSockets012_GetHostedDedicatedServerPort)
VTABLE_ADD_FUNC(winISteamNetworkingSockets_SteamNetworkingSockets012_GetHostedDedicatedServerPOPID)
VTABLE_ADD_FUNC(winISteamNetworkingSockets_SteamNetworkingSockets012_GetHostedDedicatedServerAddress)
VTABLE_ADD_FUNC(winISteamNetworkingSockets_SteamNetworkingSockets012_CreateHostedDedicatedServerListenSocket)
VTABLE_ADD_FUNC(winISteamNetworkingSockets_SteamNetworkingSockets012_GetGameCoordinatorServerLogin)
VTABLE_ADD_FUNC(winISteamNetworkingSockets_SteamNetworkingSockets012_ConnectP2PCustomSignaling)
VTABLE_ADD_FUNC(winISteamNetworkingSockets_SteamNetworkingSockets012_ReceivedP2PCustomSignal)
VTABLE_ADD_FUNC(winISteamNetworkingSockets_SteamNetworkingSockets012_GetCertificateRequest)
VTABLE_ADD_FUNC(winISteamNetworkingSockets_SteamNetworkingSockets012_SetCertificate)
VTABLE_ADD_FUNC(winISteamNetworkingSockets_SteamNetworkingSockets012_ResetIdentity)
VTABLE_ADD_FUNC(winISteamNetworkingSockets_SteamNetworkingSockets012_RunCallbacks)
VTABLE_ADD_FUNC(winISteamNetworkingSockets_SteamNetworkingSockets012_BeginAsyncRequestFakeIP)
VTABLE_ADD_FUNC(winISteamNetworkingSockets_SteamNetworkingSockets012_GetFakeIP)
VTABLE_ADD_FUNC(winISteamNetworkingSockets_SteamNetworkingSockets012_CreateListenSocketP2PFakeIP)
VTABLE_ADD_FUNC(winISteamNetworkingSockets_SteamNetworkingSockets012_GetRemoteFakeIPForConnection)
VTABLE_ADD_FUNC(winISteamNetworkingSockets_SteamNetworkingSockets012_CreateFakeUDPPort)
VTABLE_ADD_FUNC(winISteamNetworkingSockets_SteamNetworkingSockets012_destructor)
);
#ifndef __GNUC__
}
#endif
winISteamNetworkingSockets_SteamNetworkingSockets012 *create_winISteamNetworkingSockets_SteamNetworkingSockets012(void *linux_side)
{
winISteamNetworkingSockets_SteamNetworkingSockets012 *r = alloc_mem_for_iface(sizeof(winISteamNetworkingSockets_SteamNetworkingSockets012), "SteamNetworkingSockets012");
TRACE("-> %p\n", r);
r->vtable = &winISteamNetworkingSockets_SteamNetworkingSockets012_vtable;
r->linux_side = linux_side;
return r;
}
#include "cppISteamNetworkingSockets_SteamNetworkingSockets009.h"
typedef struct __winISteamNetworkingSockets_SteamNetworkingSockets009 {

View File

@ -15,6 +15,238 @@
WINE_DEFAULT_DEBUG_CHANNEL(steamclient);
#include "cppISteamNetworkingUtils_SteamNetworkingUtils004.h"
typedef struct __winISteamNetworkingUtils_SteamNetworkingUtils004 {
vtable_ptr *vtable;
void *linux_side;
} winISteamNetworkingUtils_SteamNetworkingUtils004;
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils004_AllocateMessage, 8)
SteamNetworkingMessage_t * __thiscall winISteamNetworkingUtils_SteamNetworkingUtils004_AllocateMessage(winISteamNetworkingUtils_SteamNetworkingUtils004 *_this, int cbAllocateBuffer)
{
TRACE("%p\n", _this);
return cppISteamNetworkingUtils_SteamNetworkingUtils004_AllocateMessage(_this->linux_side, cbAllocateBuffer);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils004_GetRelayNetworkStatus, 8)
ESteamNetworkingAvailability __thiscall winISteamNetworkingUtils_SteamNetworkingUtils004_GetRelayNetworkStatus(winISteamNetworkingUtils_SteamNetworkingUtils004 *_this, SteamRelayNetworkStatus_t * pDetails)
{
TRACE("%p\n", _this);
return cppISteamNetworkingUtils_SteamNetworkingUtils004_GetRelayNetworkStatus(_this->linux_side, pDetails);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils004_GetLocalPingLocation, 8)
float __thiscall winISteamNetworkingUtils_SteamNetworkingUtils004_GetLocalPingLocation(winISteamNetworkingUtils_SteamNetworkingUtils004 *_this, SteamNetworkPingLocation_t * result)
{
TRACE("%p\n", _this);
return cppISteamNetworkingUtils_SteamNetworkingUtils004_GetLocalPingLocation(_this->linux_side, result);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils004_EstimatePingTimeBetweenTwoLocations, 12)
int __thiscall winISteamNetworkingUtils_SteamNetworkingUtils004_EstimatePingTimeBetweenTwoLocations(winISteamNetworkingUtils_SteamNetworkingUtils004 *_this, const SteamNetworkPingLocation_t * location1, const SteamNetworkPingLocation_t * location2)
{
TRACE("%p\n", _this);
return cppISteamNetworkingUtils_SteamNetworkingUtils004_EstimatePingTimeBetweenTwoLocations(_this->linux_side, location1, location2);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils004_EstimatePingTimeFromLocalHost, 8)
int __thiscall winISteamNetworkingUtils_SteamNetworkingUtils004_EstimatePingTimeFromLocalHost(winISteamNetworkingUtils_SteamNetworkingUtils004 *_this, const SteamNetworkPingLocation_t * remoteLocation)
{
TRACE("%p\n", _this);
return cppISteamNetworkingUtils_SteamNetworkingUtils004_EstimatePingTimeFromLocalHost(_this->linux_side, remoteLocation);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils004_ConvertPingLocationToString, 16)
void __thiscall winISteamNetworkingUtils_SteamNetworkingUtils004_ConvertPingLocationToString(winISteamNetworkingUtils_SteamNetworkingUtils004 *_this, const SteamNetworkPingLocation_t * location, char * pszBuf, int cchBufSize)
{
TRACE("%p\n", _this);
cppISteamNetworkingUtils_SteamNetworkingUtils004_ConvertPingLocationToString(_this->linux_side, location, pszBuf, cchBufSize);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils004_ParsePingLocationString, 12)
bool __thiscall winISteamNetworkingUtils_SteamNetworkingUtils004_ParsePingLocationString(winISteamNetworkingUtils_SteamNetworkingUtils004 *_this, const char * pszString, SteamNetworkPingLocation_t * result)
{
TRACE("%p\n", _this);
return cppISteamNetworkingUtils_SteamNetworkingUtils004_ParsePingLocationString(_this->linux_side, pszString, result);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils004_CheckPingDataUpToDate, 8)
bool __thiscall winISteamNetworkingUtils_SteamNetworkingUtils004_CheckPingDataUpToDate(winISteamNetworkingUtils_SteamNetworkingUtils004 *_this, float flMaxAgeSeconds)
{
TRACE("%p\n", _this);
return cppISteamNetworkingUtils_SteamNetworkingUtils004_CheckPingDataUpToDate(_this->linux_side, flMaxAgeSeconds);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils004_GetPingToDataCenter, 12)
int __thiscall winISteamNetworkingUtils_SteamNetworkingUtils004_GetPingToDataCenter(winISteamNetworkingUtils_SteamNetworkingUtils004 *_this, SteamNetworkingPOPID popID, SteamNetworkingPOPID * pViaRelayPoP)
{
TRACE("%p\n", _this);
return cppISteamNetworkingUtils_SteamNetworkingUtils004_GetPingToDataCenter(_this->linux_side, popID, pViaRelayPoP);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils004_GetDirectPingToPOP, 8)
int __thiscall winISteamNetworkingUtils_SteamNetworkingUtils004_GetDirectPingToPOP(winISteamNetworkingUtils_SteamNetworkingUtils004 *_this, SteamNetworkingPOPID popID)
{
TRACE("%p\n", _this);
return cppISteamNetworkingUtils_SteamNetworkingUtils004_GetDirectPingToPOP(_this->linux_side, popID);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils004_GetPOPCount, 4)
int __thiscall winISteamNetworkingUtils_SteamNetworkingUtils004_GetPOPCount(winISteamNetworkingUtils_SteamNetworkingUtils004 *_this)
{
TRACE("%p\n", _this);
return cppISteamNetworkingUtils_SteamNetworkingUtils004_GetPOPCount(_this->linux_side);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils004_GetPOPList, 12)
int __thiscall winISteamNetworkingUtils_SteamNetworkingUtils004_GetPOPList(winISteamNetworkingUtils_SteamNetworkingUtils004 *_this, SteamNetworkingPOPID * list, int nListSz)
{
TRACE("%p\n", _this);
return cppISteamNetworkingUtils_SteamNetworkingUtils004_GetPOPList(_this->linux_side, list, nListSz);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils004_GetLocalTimestamp, 4)
SteamNetworkingMicroseconds __thiscall winISteamNetworkingUtils_SteamNetworkingUtils004_GetLocalTimestamp(winISteamNetworkingUtils_SteamNetworkingUtils004 *_this)
{
TRACE("%p\n", _this);
return cppISteamNetworkingUtils_SteamNetworkingUtils004_GetLocalTimestamp(_this->linux_side);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils004_SetDebugOutputFunction, 12)
void __thiscall winISteamNetworkingUtils_SteamNetworkingUtils004_SetDebugOutputFunction(winISteamNetworkingUtils_SteamNetworkingUtils004 *_this, ESteamNetworkingSocketsDebugOutputType eDetailLevel, FSteamNetworkingSocketsDebugOutput pfnFunc)
{
TRACE("%p\n", _this);
cppISteamNetworkingUtils_SteamNetworkingUtils004_SetDebugOutputFunction(_this->linux_side, eDetailLevel, pfnFunc);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils004_GetIPv4FakeIPType, 8)
ESteamNetworkingFakeIPType __thiscall winISteamNetworkingUtils_SteamNetworkingUtils004_GetIPv4FakeIPType(winISteamNetworkingUtils_SteamNetworkingUtils004 *_this, uint32 nIPv4)
{
TRACE("%p\n", _this);
return cppISteamNetworkingUtils_SteamNetworkingUtils004_GetIPv4FakeIPType(_this->linux_side, nIPv4);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils004_GetRealIdentityForFakeIP, 12)
EResult __thiscall winISteamNetworkingUtils_SteamNetworkingUtils004_GetRealIdentityForFakeIP(winISteamNetworkingUtils_SteamNetworkingUtils004 *_this, const SteamNetworkingIPAddr * fakeIP, SteamNetworkingIdentity * pOutRealIdentity)
{
TRACE("%p\n", _this);
return cppISteamNetworkingUtils_SteamNetworkingUtils004_GetRealIdentityForFakeIP(_this->linux_side, fakeIP, pOutRealIdentity);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils004_SetConfigValue, 24)
bool __thiscall winISteamNetworkingUtils_SteamNetworkingUtils004_SetConfigValue(winISteamNetworkingUtils_SteamNetworkingUtils004 *_this, ESteamNetworkingConfigValue eValue, ESteamNetworkingConfigScope eScopeType, intptr_t scopeObj, ESteamNetworkingConfigDataType eDataType, const void * pArg)
{
TRACE("%p\n", _this);
return cppISteamNetworkingUtils_SteamNetworkingUtils004_SetConfigValue(_this->linux_side, eValue, eScopeType, scopeObj, eDataType, pArg);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils004_GetConfigValue, 28)
ESteamNetworkingGetConfigValueResult __thiscall winISteamNetworkingUtils_SteamNetworkingUtils004_GetConfigValue(winISteamNetworkingUtils_SteamNetworkingUtils004 *_this, ESteamNetworkingConfigValue eValue, ESteamNetworkingConfigScope eScopeType, intptr_t scopeObj, ESteamNetworkingConfigDataType * pOutDataType, void * pResult, size_t * cbResult)
{
TRACE("%p\n", _this);
return cppISteamNetworkingUtils_SteamNetworkingUtils004_GetConfigValue(_this->linux_side, eValue, eScopeType, scopeObj, pOutDataType, pResult, cbResult);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils004_GetConfigValueInfo, 16)
const char * __thiscall winISteamNetworkingUtils_SteamNetworkingUtils004_GetConfigValueInfo(winISteamNetworkingUtils_SteamNetworkingUtils004 *_this, ESteamNetworkingConfigValue eValue, ESteamNetworkingConfigDataType * pOutDataType, ESteamNetworkingConfigScope * pOutScope)
{
TRACE("%p\n", _this);
return cppISteamNetworkingUtils_SteamNetworkingUtils004_GetConfigValueInfo(_this->linux_side, eValue, pOutDataType, pOutScope);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils004_IterateGenericEditableConfigValues, 12)
ESteamNetworkingConfigValue __thiscall winISteamNetworkingUtils_SteamNetworkingUtils004_IterateGenericEditableConfigValues(winISteamNetworkingUtils_SteamNetworkingUtils004 *_this, ESteamNetworkingConfigValue eCurrent, bool bEnumerateDevVars)
{
TRACE("%p\n", _this);
return cppISteamNetworkingUtils_SteamNetworkingUtils004_IterateGenericEditableConfigValues(_this->linux_side, eCurrent, bEnumerateDevVars);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils004_SteamNetworkingIPAddr_ToString, 20)
void __thiscall winISteamNetworkingUtils_SteamNetworkingUtils004_SteamNetworkingIPAddr_ToString(winISteamNetworkingUtils_SteamNetworkingUtils004 *_this, const SteamNetworkingIPAddr * addr, char * buf, size_t cbBuf, bool bWithPort)
{
TRACE("%p\n", _this);
cppISteamNetworkingUtils_SteamNetworkingUtils004_SteamNetworkingIPAddr_ToString(_this->linux_side, addr, buf, cbBuf, bWithPort);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils004_SteamNetworkingIPAddr_ParseString, 12)
bool __thiscall winISteamNetworkingUtils_SteamNetworkingUtils004_SteamNetworkingIPAddr_ParseString(winISteamNetworkingUtils_SteamNetworkingUtils004 *_this, SteamNetworkingIPAddr * pAddr, const char * pszStr)
{
TRACE("%p\n", _this);
return cppISteamNetworkingUtils_SteamNetworkingUtils004_SteamNetworkingIPAddr_ParseString(_this->linux_side, pAddr, pszStr);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils004_SteamNetworkingIPAddr_GetFakeIPType, 8)
ESteamNetworkingFakeIPType __thiscall winISteamNetworkingUtils_SteamNetworkingUtils004_SteamNetworkingIPAddr_GetFakeIPType(winISteamNetworkingUtils_SteamNetworkingUtils004 *_this, const SteamNetworkingIPAddr * addr)
{
TRACE("%p\n", _this);
return cppISteamNetworkingUtils_SteamNetworkingUtils004_SteamNetworkingIPAddr_GetFakeIPType(_this->linux_side, addr);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils004_SteamNetworkingIdentity_ToString, 16)
void __thiscall winISteamNetworkingUtils_SteamNetworkingUtils004_SteamNetworkingIdentity_ToString(winISteamNetworkingUtils_SteamNetworkingUtils004 *_this, const SteamNetworkingIdentity * identity, char * buf, size_t cbBuf)
{
TRACE("%p\n", _this);
cppISteamNetworkingUtils_SteamNetworkingUtils004_SteamNetworkingIdentity_ToString(_this->linux_side, identity, buf, cbBuf);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils004_SteamNetworkingIdentity_ParseString, 12)
bool __thiscall winISteamNetworkingUtils_SteamNetworkingUtils004_SteamNetworkingIdentity_ParseString(winISteamNetworkingUtils_SteamNetworkingUtils004 *_this, SteamNetworkingIdentity * pIdentity, const char * pszStr)
{
TRACE("%p\n", _this);
return cppISteamNetworkingUtils_SteamNetworkingUtils004_SteamNetworkingIdentity_ParseString(_this->linux_side, pIdentity, pszStr);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils004_destructor, 4)
void __thiscall winISteamNetworkingUtils_SteamNetworkingUtils004_destructor(winISteamNetworkingUtils_SteamNetworkingUtils004 *_this)
{/* never called */}
extern vtable_ptr winISteamNetworkingUtils_SteamNetworkingUtils004_vtable;
#ifndef __GNUC__
void __asm_dummy_vtables(void) {
#endif
__ASM_VTABLE(winISteamNetworkingUtils_SteamNetworkingUtils004,
VTABLE_ADD_FUNC(winISteamNetworkingUtils_SteamNetworkingUtils004_AllocateMessage)
VTABLE_ADD_FUNC(winISteamNetworkingUtils_SteamNetworkingUtils004_GetRelayNetworkStatus)
VTABLE_ADD_FUNC(winISteamNetworkingUtils_SteamNetworkingUtils004_GetLocalPingLocation)
VTABLE_ADD_FUNC(winISteamNetworkingUtils_SteamNetworkingUtils004_EstimatePingTimeBetweenTwoLocations)
VTABLE_ADD_FUNC(winISteamNetworkingUtils_SteamNetworkingUtils004_EstimatePingTimeFromLocalHost)
VTABLE_ADD_FUNC(winISteamNetworkingUtils_SteamNetworkingUtils004_ConvertPingLocationToString)
VTABLE_ADD_FUNC(winISteamNetworkingUtils_SteamNetworkingUtils004_ParsePingLocationString)
VTABLE_ADD_FUNC(winISteamNetworkingUtils_SteamNetworkingUtils004_CheckPingDataUpToDate)
VTABLE_ADD_FUNC(winISteamNetworkingUtils_SteamNetworkingUtils004_GetPingToDataCenter)
VTABLE_ADD_FUNC(winISteamNetworkingUtils_SteamNetworkingUtils004_GetDirectPingToPOP)
VTABLE_ADD_FUNC(winISteamNetworkingUtils_SteamNetworkingUtils004_GetPOPCount)
VTABLE_ADD_FUNC(winISteamNetworkingUtils_SteamNetworkingUtils004_GetPOPList)
VTABLE_ADD_FUNC(winISteamNetworkingUtils_SteamNetworkingUtils004_GetLocalTimestamp)
VTABLE_ADD_FUNC(winISteamNetworkingUtils_SteamNetworkingUtils004_SetDebugOutputFunction)
VTABLE_ADD_FUNC(winISteamNetworkingUtils_SteamNetworkingUtils004_GetIPv4FakeIPType)
VTABLE_ADD_FUNC(winISteamNetworkingUtils_SteamNetworkingUtils004_GetRealIdentityForFakeIP)
VTABLE_ADD_FUNC(winISteamNetworkingUtils_SteamNetworkingUtils004_SetConfigValue)
VTABLE_ADD_FUNC(winISteamNetworkingUtils_SteamNetworkingUtils004_GetConfigValue)
VTABLE_ADD_FUNC(winISteamNetworkingUtils_SteamNetworkingUtils004_GetConfigValueInfo)
VTABLE_ADD_FUNC(winISteamNetworkingUtils_SteamNetworkingUtils004_IterateGenericEditableConfigValues)
VTABLE_ADD_FUNC(winISteamNetworkingUtils_SteamNetworkingUtils004_SteamNetworkingIPAddr_ToString)
VTABLE_ADD_FUNC(winISteamNetworkingUtils_SteamNetworkingUtils004_SteamNetworkingIPAddr_ParseString)
VTABLE_ADD_FUNC(winISteamNetworkingUtils_SteamNetworkingUtils004_SteamNetworkingIPAddr_GetFakeIPType)
VTABLE_ADD_FUNC(winISteamNetworkingUtils_SteamNetworkingUtils004_SteamNetworkingIdentity_ToString)
VTABLE_ADD_FUNC(winISteamNetworkingUtils_SteamNetworkingUtils004_SteamNetworkingIdentity_ParseString)
VTABLE_ADD_FUNC(winISteamNetworkingUtils_SteamNetworkingUtils004_destructor)
);
#ifndef __GNUC__
}
#endif
winISteamNetworkingUtils_SteamNetworkingUtils004 *create_winISteamNetworkingUtils_SteamNetworkingUtils004(void *linux_side)
{
winISteamNetworkingUtils_SteamNetworkingUtils004 *r = alloc_mem_for_iface(sizeof(winISteamNetworkingUtils_SteamNetworkingUtils004), "SteamNetworkingUtils004");
TRACE("-> %p\n", r);
r->vtable = &winISteamNetworkingUtils_SteamNetworkingUtils004_vtable;
r->linux_side = linux_side;
return r;
}
#include "cppISteamNetworkingUtils_SteamNetworkingUtils003.h"
typedef struct __winISteamNetworkingUtils_SteamNetworkingUtils003 {

View File

@ -37,7 +37,7 @@ PartyBeaconID_t __thiscall winISteamParties_SteamParties002_GetBeaconByIndex(win
}
DEFINE_THISCALL_WRAPPER(winISteamParties_SteamParties002_GetBeaconDetails, 28)
bool __thiscall winISteamParties_SteamParties002_GetBeaconDetails(winISteamParties_SteamParties002 *_this, PartyBeaconID_t ulBeaconID, CSteamID * pSteamIDBeaconOwner, winSteamPartyBeaconLocation_t_152 * pLocation, char * pchMetadata, int cchMetadata)
bool __thiscall winISteamParties_SteamParties002_GetBeaconDetails(winISteamParties_SteamParties002 *_this, PartyBeaconID_t ulBeaconID, CSteamID * pSteamIDBeaconOwner, winSteamPartyBeaconLocation_t_153a * pLocation, char * pchMetadata, int cchMetadata)
{
TRACE("%p\n", _this);
return cppISteamParties_SteamParties002_GetBeaconDetails(_this->linux_side, ulBeaconID, pSteamIDBeaconOwner, pLocation, pchMetadata, cchMetadata);
@ -58,14 +58,14 @@ bool __thiscall winISteamParties_SteamParties002_GetNumAvailableBeaconLocations(
}
DEFINE_THISCALL_WRAPPER(winISteamParties_SteamParties002_GetAvailableBeaconLocations, 12)
bool __thiscall winISteamParties_SteamParties002_GetAvailableBeaconLocations(winISteamParties_SteamParties002 *_this, winSteamPartyBeaconLocation_t_152 * pLocationList, uint32 uMaxNumLocations)
bool __thiscall winISteamParties_SteamParties002_GetAvailableBeaconLocations(winISteamParties_SteamParties002 *_this, winSteamPartyBeaconLocation_t_153a * pLocationList, uint32 uMaxNumLocations)
{
TRACE("%p\n", _this);
return cppISteamParties_SteamParties002_GetAvailableBeaconLocations(_this->linux_side, pLocationList, uMaxNumLocations);
}
DEFINE_THISCALL_WRAPPER(winISteamParties_SteamParties002_CreateBeacon, 20)
SteamAPICall_t __thiscall winISteamParties_SteamParties002_CreateBeacon(winISteamParties_SteamParties002 *_this, uint32 unOpenSlots, winSteamPartyBeaconLocation_t_152 * pBeaconLocation, const char * pchConnectString, const char * pchMetadata)
SteamAPICall_t __thiscall winISteamParties_SteamParties002_CreateBeacon(winISteamParties_SteamParties002 *_this, uint32 unOpenSlots, winSteamPartyBeaconLocation_t_153a * pBeaconLocation, const char * pchConnectString, const char * pchMetadata)
{
TRACE("%p\n", _this);
return cppISteamParties_SteamParties002_CreateBeacon(_this->linux_side, unOpenSlots, pBeaconLocation, pchConnectString, pchMetadata);
@ -100,7 +100,7 @@ bool __thiscall winISteamParties_SteamParties002_DestroyBeacon(winISteamParties_
}
DEFINE_THISCALL_WRAPPER(winISteamParties_SteamParties002_GetBeaconLocationData, 28)
bool __thiscall winISteamParties_SteamParties002_GetBeaconLocationData(winISteamParties_SteamParties002 *_this, winSteamPartyBeaconLocation_t_152 BeaconLocation, ESteamPartyBeaconLocationData eData, char * pchDataStringOut, int cchDataStringOut)
bool __thiscall winISteamParties_SteamParties002_GetBeaconLocationData(winISteamParties_SteamParties002 *_this, winSteamPartyBeaconLocation_t_153a BeaconLocation, ESteamPartyBeaconLocationData eData, char * pchDataStringOut, int cchDataStringOut)
{
TRACE("%p\n", _this);
return cppISteamParties_SteamParties002_GetBeaconLocationData(_this->linux_side, BeaconLocation, eData, pchDataStringOut, cchDataStringOut);

View File

@ -15,6 +15,737 @@
WINE_DEFAULT_DEBUG_CHANNEL(steamclient);
#include "cppISteamUGC_STEAMUGC_INTERFACE_VERSION016.h"
typedef struct __winISteamUGC_STEAMUGC_INTERFACE_VERSION016 {
vtable_ptr *vtable;
void *linux_side;
} winISteamUGC_STEAMUGC_INTERFACE_VERSION016;
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION016_CreateQueryUserUGCRequest, 32)
UGCQueryHandle_t __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION016_CreateQueryUserUGCRequest(winISteamUGC_STEAMUGC_INTERFACE_VERSION016 *_this, AccountID_t unAccountID, EUserUGCList eListType, EUGCMatchingUGCType eMatchingUGCType, EUserUGCListSortOrder eSortOrder, AppId_t nCreatorAppID, AppId_t nConsumerAppID, uint32 unPage)
{
TRACE("%p\n", _this);
return cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_CreateQueryUserUGCRequest(_this->linux_side, unAccountID, eListType, eMatchingUGCType, eSortOrder, nCreatorAppID, nConsumerAppID, unPage);
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION016_CreateQueryAllUGCRequest, 24)
UGCQueryHandle_t __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION016_CreateQueryAllUGCRequest(winISteamUGC_STEAMUGC_INTERFACE_VERSION016 *_this, EUGCQuery eQueryType, EUGCMatchingUGCType eMatchingeMatchingUGCTypeFileType, AppId_t nCreatorAppID, AppId_t nConsumerAppID, uint32 unPage)
{
TRACE("%p\n", _this);
return cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_CreateQueryAllUGCRequest(_this->linux_side, eQueryType, eMatchingeMatchingUGCTypeFileType, nCreatorAppID, nConsumerAppID, unPage);
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION016_CreateQueryAllUGCRequest_2, 24)
UGCQueryHandle_t __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION016_CreateQueryAllUGCRequest_2(winISteamUGC_STEAMUGC_INTERFACE_VERSION016 *_this, EUGCQuery eQueryType, EUGCMatchingUGCType eMatchingeMatchingUGCTypeFileType, AppId_t nCreatorAppID, AppId_t nConsumerAppID, const char * pchCursor)
{
TRACE("%p\n", _this);
return cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_CreateQueryAllUGCRequest_2(_this->linux_side, eQueryType, eMatchingeMatchingUGCTypeFileType, nCreatorAppID, nConsumerAppID, pchCursor);
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION016_CreateQueryUGCDetailsRequest, 12)
UGCQueryHandle_t __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION016_CreateQueryUGCDetailsRequest(winISteamUGC_STEAMUGC_INTERFACE_VERSION016 *_this, PublishedFileId_t * pvecPublishedFileID, uint32 unNumPublishedFileIDs)
{
TRACE("%p\n", _this);
return cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_CreateQueryUGCDetailsRequest(_this->linux_side, pvecPublishedFileID, unNumPublishedFileIDs);
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION016_SendQueryUGCRequest, 12)
SteamAPICall_t __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION016_SendQueryUGCRequest(winISteamUGC_STEAMUGC_INTERFACE_VERSION016 *_this, UGCQueryHandle_t handle)
{
TRACE("%p\n", _this);
return cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_SendQueryUGCRequest(_this->linux_side, handle);
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION016_GetQueryUGCResult, 20)
bool __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION016_GetQueryUGCResult(winISteamUGC_STEAMUGC_INTERFACE_VERSION016 *_this, UGCQueryHandle_t handle, uint32 index, winSteamUGCDetails_t_153a * pDetails)
{
TRACE("%p\n", _this);
return cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_GetQueryUGCResult(_this->linux_side, handle, index, pDetails);
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION016_GetQueryUGCNumTags, 16)
uint32 __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION016_GetQueryUGCNumTags(winISteamUGC_STEAMUGC_INTERFACE_VERSION016 *_this, UGCQueryHandle_t handle, uint32 index)
{
TRACE("%p\n", _this);
return cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_GetQueryUGCNumTags(_this->linux_side, handle, index);
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION016_GetQueryUGCTag, 28)
bool __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION016_GetQueryUGCTag(winISteamUGC_STEAMUGC_INTERFACE_VERSION016 *_this, UGCQueryHandle_t handle, uint32 index, uint32 indexTag, char * pchValue, uint32 cchValueSize)
{
TRACE("%p\n", _this);
return cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_GetQueryUGCTag(_this->linux_side, handle, index, indexTag, pchValue, cchValueSize);
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION016_GetQueryUGCTagDisplayName, 28)
bool __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION016_GetQueryUGCTagDisplayName(winISteamUGC_STEAMUGC_INTERFACE_VERSION016 *_this, UGCQueryHandle_t handle, uint32 index, uint32 indexTag, char * pchValue, uint32 cchValueSize)
{
TRACE("%p\n", _this);
return cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_GetQueryUGCTagDisplayName(_this->linux_side, handle, index, indexTag, pchValue, cchValueSize);
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION016_GetQueryUGCPreviewURL, 24)
bool __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION016_GetQueryUGCPreviewURL(winISteamUGC_STEAMUGC_INTERFACE_VERSION016 *_this, UGCQueryHandle_t handle, uint32 index, char * pchURL, uint32 cchURLSize)
{
TRACE("%p\n", _this);
return cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_GetQueryUGCPreviewURL(_this->linux_side, handle, index, pchURL, cchURLSize);
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION016_GetQueryUGCMetadata, 24)
bool __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION016_GetQueryUGCMetadata(winISteamUGC_STEAMUGC_INTERFACE_VERSION016 *_this, UGCQueryHandle_t handle, uint32 index, char * pchMetadata, uint32 cchMetadatasize)
{
TRACE("%p\n", _this);
return cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_GetQueryUGCMetadata(_this->linux_side, handle, index, pchMetadata, cchMetadatasize);
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION016_GetQueryUGCChildren, 24)
bool __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION016_GetQueryUGCChildren(winISteamUGC_STEAMUGC_INTERFACE_VERSION016 *_this, UGCQueryHandle_t handle, uint32 index, PublishedFileId_t * pvecPublishedFileID, uint32 cMaxEntries)
{
TRACE("%p\n", _this);
return cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_GetQueryUGCChildren(_this->linux_side, handle, index, pvecPublishedFileID, cMaxEntries);
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION016_GetQueryUGCStatistic, 24)
bool __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION016_GetQueryUGCStatistic(winISteamUGC_STEAMUGC_INTERFACE_VERSION016 *_this, UGCQueryHandle_t handle, uint32 index, EItemStatistic eStatType, uint64 * pStatValue)
{
TRACE("%p\n", _this);
return cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_GetQueryUGCStatistic(_this->linux_side, handle, index, eStatType, pStatValue);
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION016_GetQueryUGCNumAdditionalPreviews, 16)
uint32 __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION016_GetQueryUGCNumAdditionalPreviews(winISteamUGC_STEAMUGC_INTERFACE_VERSION016 *_this, UGCQueryHandle_t handle, uint32 index)
{
TRACE("%p\n", _this);
return cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_GetQueryUGCNumAdditionalPreviews(_this->linux_side, handle, index);
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION016_GetQueryUGCAdditionalPreview, 40)
bool __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION016_GetQueryUGCAdditionalPreview(winISteamUGC_STEAMUGC_INTERFACE_VERSION016 *_this, UGCQueryHandle_t handle, uint32 index, uint32 previewIndex, char * pchURLOrVideoID, uint32 cchURLSize, char * pchOriginalFileName, uint32 cchOriginalFileNameSize, EItemPreviewType * pPreviewType)
{
bool path_result;
TRACE("%p\n", _this);
path_result = cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_GetQueryUGCAdditionalPreview(_this->linux_side, handle, index, previewIndex, pchURLOrVideoID, cchURLSize, pchOriginalFileName, cchOriginalFileNameSize, pPreviewType);
steamclient_unix_path_to_dos_path(path_result, pchURLOrVideoID, pchURLOrVideoID, cchURLSize, 1);
return path_result;
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION016_GetQueryUGCNumKeyValueTags, 16)
uint32 __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION016_GetQueryUGCNumKeyValueTags(winISteamUGC_STEAMUGC_INTERFACE_VERSION016 *_this, UGCQueryHandle_t handle, uint32 index)
{
TRACE("%p\n", _this);
return cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_GetQueryUGCNumKeyValueTags(_this->linux_side, handle, index);
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION016_GetQueryUGCKeyValueTag, 36)
bool __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION016_GetQueryUGCKeyValueTag(winISteamUGC_STEAMUGC_INTERFACE_VERSION016 *_this, UGCQueryHandle_t handle, uint32 index, uint32 keyValueTagIndex, char * pchKey, uint32 cchKeySize, char * pchValue, uint32 cchValueSize)
{
TRACE("%p\n", _this);
return cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_GetQueryUGCKeyValueTag(_this->linux_side, handle, index, keyValueTagIndex, pchKey, cchKeySize, pchValue, cchValueSize);
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION016_GetQueryUGCKeyValueTag_2, 28)
bool __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION016_GetQueryUGCKeyValueTag_2(winISteamUGC_STEAMUGC_INTERFACE_VERSION016 *_this, UGCQueryHandle_t handle, uint32 index, const char * pchKey, char * pchValue, uint32 cchValueSize)
{
TRACE("%p\n", _this);
return cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_GetQueryUGCKeyValueTag_2(_this->linux_side, handle, index, pchKey, pchValue, cchValueSize);
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION016_ReleaseQueryUGCRequest, 12)
bool __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION016_ReleaseQueryUGCRequest(winISteamUGC_STEAMUGC_INTERFACE_VERSION016 *_this, UGCQueryHandle_t handle)
{
TRACE("%p\n", _this);
return cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_ReleaseQueryUGCRequest(_this->linux_side, handle);
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION016_AddRequiredTag, 16)
bool __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION016_AddRequiredTag(winISteamUGC_STEAMUGC_INTERFACE_VERSION016 *_this, UGCQueryHandle_t handle, const char * pTagName)
{
TRACE("%p\n", _this);
return cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_AddRequiredTag(_this->linux_side, handle, pTagName);
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION016_AddRequiredTagGroup, 16)
bool __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION016_AddRequiredTagGroup(winISteamUGC_STEAMUGC_INTERFACE_VERSION016 *_this, UGCQueryHandle_t handle, const SteamParamStringArray_t * pTagGroups)
{
TRACE("%p\n", _this);
return cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_AddRequiredTagGroup(_this->linux_side, handle, pTagGroups);
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION016_AddExcludedTag, 16)
bool __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION016_AddExcludedTag(winISteamUGC_STEAMUGC_INTERFACE_VERSION016 *_this, UGCQueryHandle_t handle, const char * pTagName)
{
TRACE("%p\n", _this);
return cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_AddExcludedTag(_this->linux_side, handle, pTagName);
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION016_SetReturnOnlyIDs, 16)
bool __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION016_SetReturnOnlyIDs(winISteamUGC_STEAMUGC_INTERFACE_VERSION016 *_this, UGCQueryHandle_t handle, bool bReturnOnlyIDs)
{
TRACE("%p\n", _this);
return cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_SetReturnOnlyIDs(_this->linux_side, handle, bReturnOnlyIDs);
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION016_SetReturnKeyValueTags, 16)
bool __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION016_SetReturnKeyValueTags(winISteamUGC_STEAMUGC_INTERFACE_VERSION016 *_this, UGCQueryHandle_t handle, bool bReturnKeyValueTags)
{
TRACE("%p\n", _this);
return cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_SetReturnKeyValueTags(_this->linux_side, handle, bReturnKeyValueTags);
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION016_SetReturnLongDescription, 16)
bool __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION016_SetReturnLongDescription(winISteamUGC_STEAMUGC_INTERFACE_VERSION016 *_this, UGCQueryHandle_t handle, bool bReturnLongDescription)
{
TRACE("%p\n", _this);
return cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_SetReturnLongDescription(_this->linux_side, handle, bReturnLongDescription);
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION016_SetReturnMetadata, 16)
bool __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION016_SetReturnMetadata(winISteamUGC_STEAMUGC_INTERFACE_VERSION016 *_this, UGCQueryHandle_t handle, bool bReturnMetadata)
{
TRACE("%p\n", _this);
return cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_SetReturnMetadata(_this->linux_side, handle, bReturnMetadata);
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION016_SetReturnChildren, 16)
bool __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION016_SetReturnChildren(winISteamUGC_STEAMUGC_INTERFACE_VERSION016 *_this, UGCQueryHandle_t handle, bool bReturnChildren)
{
TRACE("%p\n", _this);
return cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_SetReturnChildren(_this->linux_side, handle, bReturnChildren);
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION016_SetReturnAdditionalPreviews, 16)
bool __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION016_SetReturnAdditionalPreviews(winISteamUGC_STEAMUGC_INTERFACE_VERSION016 *_this, UGCQueryHandle_t handle, bool bReturnAdditionalPreviews)
{
TRACE("%p\n", _this);
return cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_SetReturnAdditionalPreviews(_this->linux_side, handle, bReturnAdditionalPreviews);
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION016_SetReturnTotalOnly, 16)
bool __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION016_SetReturnTotalOnly(winISteamUGC_STEAMUGC_INTERFACE_VERSION016 *_this, UGCQueryHandle_t handle, bool bReturnTotalOnly)
{
TRACE("%p\n", _this);
return cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_SetReturnTotalOnly(_this->linux_side, handle, bReturnTotalOnly);
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION016_SetReturnPlaytimeStats, 16)
bool __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION016_SetReturnPlaytimeStats(winISteamUGC_STEAMUGC_INTERFACE_VERSION016 *_this, UGCQueryHandle_t handle, uint32 unDays)
{
TRACE("%p\n", _this);
return cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_SetReturnPlaytimeStats(_this->linux_side, handle, unDays);
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION016_SetLanguage, 16)
bool __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION016_SetLanguage(winISteamUGC_STEAMUGC_INTERFACE_VERSION016 *_this, UGCQueryHandle_t handle, const char * pchLanguage)
{
TRACE("%p\n", _this);
return cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_SetLanguage(_this->linux_side, handle, pchLanguage);
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION016_SetAllowCachedResponse, 16)
bool __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION016_SetAllowCachedResponse(winISteamUGC_STEAMUGC_INTERFACE_VERSION016 *_this, UGCQueryHandle_t handle, uint32 unMaxAgeSeconds)
{
TRACE("%p\n", _this);
return cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_SetAllowCachedResponse(_this->linux_side, handle, unMaxAgeSeconds);
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION016_SetCloudFileNameFilter, 16)
bool __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION016_SetCloudFileNameFilter(winISteamUGC_STEAMUGC_INTERFACE_VERSION016 *_this, UGCQueryHandle_t handle, const char * pMatchCloudFileName)
{
TRACE("%p\n", _this);
return cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_SetCloudFileNameFilter(_this->linux_side, handle, pMatchCloudFileName);
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION016_SetMatchAnyTag, 16)
bool __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION016_SetMatchAnyTag(winISteamUGC_STEAMUGC_INTERFACE_VERSION016 *_this, UGCQueryHandle_t handle, bool bMatchAnyTag)
{
TRACE("%p\n", _this);
return cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_SetMatchAnyTag(_this->linux_side, handle, bMatchAnyTag);
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION016_SetSearchText, 16)
bool __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION016_SetSearchText(winISteamUGC_STEAMUGC_INTERFACE_VERSION016 *_this, UGCQueryHandle_t handle, const char * pSearchText)
{
TRACE("%p\n", _this);
return cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_SetSearchText(_this->linux_side, handle, pSearchText);
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION016_SetRankedByTrendDays, 16)
bool __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION016_SetRankedByTrendDays(winISteamUGC_STEAMUGC_INTERFACE_VERSION016 *_this, UGCQueryHandle_t handle, uint32 unDays)
{
TRACE("%p\n", _this);
return cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_SetRankedByTrendDays(_this->linux_side, handle, unDays);
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION016_SetTimeCreatedDateRange, 20)
bool __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION016_SetTimeCreatedDateRange(winISteamUGC_STEAMUGC_INTERFACE_VERSION016 *_this, UGCQueryHandle_t handle, RTime32 rtStart, RTime32 rtEnd)
{
TRACE("%p\n", _this);
return cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_SetTimeCreatedDateRange(_this->linux_side, handle, rtStart, rtEnd);
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION016_SetTimeUpdatedDateRange, 20)
bool __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION016_SetTimeUpdatedDateRange(winISteamUGC_STEAMUGC_INTERFACE_VERSION016 *_this, UGCQueryHandle_t handle, RTime32 rtStart, RTime32 rtEnd)
{
TRACE("%p\n", _this);
return cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_SetTimeUpdatedDateRange(_this->linux_side, handle, rtStart, rtEnd);
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION016_AddRequiredKeyValueTag, 20)
bool __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION016_AddRequiredKeyValueTag(winISteamUGC_STEAMUGC_INTERFACE_VERSION016 *_this, UGCQueryHandle_t handle, const char * pKey, const char * pValue)
{
TRACE("%p\n", _this);
return cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_AddRequiredKeyValueTag(_this->linux_side, handle, pKey, pValue);
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION016_RequestUGCDetails, 16)
SteamAPICall_t __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION016_RequestUGCDetails(winISteamUGC_STEAMUGC_INTERFACE_VERSION016 *_this, PublishedFileId_t nPublishedFileID, uint32 unMaxAgeSeconds)
{
TRACE("%p\n", _this);
return cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_RequestUGCDetails(_this->linux_side, nPublishedFileID, unMaxAgeSeconds);
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION016_CreateItem, 12)
SteamAPICall_t __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION016_CreateItem(winISteamUGC_STEAMUGC_INTERFACE_VERSION016 *_this, AppId_t nConsumerAppId, EWorkshopFileType eFileType)
{
TRACE("%p\n", _this);
return cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_CreateItem(_this->linux_side, nConsumerAppId, eFileType);
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION016_StartItemUpdate, 16)
UGCUpdateHandle_t __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION016_StartItemUpdate(winISteamUGC_STEAMUGC_INTERFACE_VERSION016 *_this, AppId_t nConsumerAppId, PublishedFileId_t nPublishedFileID)
{
TRACE("%p\n", _this);
return cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_StartItemUpdate(_this->linux_side, nConsumerAppId, nPublishedFileID);
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION016_SetItemTitle, 16)
bool __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION016_SetItemTitle(winISteamUGC_STEAMUGC_INTERFACE_VERSION016 *_this, UGCUpdateHandle_t handle, const char * pchTitle)
{
TRACE("%p\n", _this);
return cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_SetItemTitle(_this->linux_side, handle, pchTitle);
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION016_SetItemDescription, 16)
bool __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION016_SetItemDescription(winISteamUGC_STEAMUGC_INTERFACE_VERSION016 *_this, UGCUpdateHandle_t handle, const char * pchDescription)
{
TRACE("%p\n", _this);
return cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_SetItemDescription(_this->linux_side, handle, pchDescription);
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION016_SetItemUpdateLanguage, 16)
bool __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION016_SetItemUpdateLanguage(winISteamUGC_STEAMUGC_INTERFACE_VERSION016 *_this, UGCUpdateHandle_t handle, const char * pchLanguage)
{
TRACE("%p\n", _this);
return cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_SetItemUpdateLanguage(_this->linux_side, handle, pchLanguage);
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION016_SetItemMetadata, 16)
bool __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION016_SetItemMetadata(winISteamUGC_STEAMUGC_INTERFACE_VERSION016 *_this, UGCUpdateHandle_t handle, const char * pchMetaData)
{
TRACE("%p\n", _this);
return cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_SetItemMetadata(_this->linux_side, handle, pchMetaData);
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION016_SetItemVisibility, 16)
bool __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION016_SetItemVisibility(winISteamUGC_STEAMUGC_INTERFACE_VERSION016 *_this, UGCUpdateHandle_t handle, ERemoteStoragePublishedFileVisibility eVisibility)
{
TRACE("%p\n", _this);
return cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_SetItemVisibility(_this->linux_side, handle, eVisibility);
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION016_SetItemTags, 16)
bool __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION016_SetItemTags(winISteamUGC_STEAMUGC_INTERFACE_VERSION016 *_this, UGCUpdateHandle_t updateHandle, const SteamParamStringArray_t * pTags)
{
TRACE("%p\n", _this);
return cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_SetItemTags(_this->linux_side, updateHandle, pTags);
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION016_SetItemContent, 16)
bool __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION016_SetItemContent(winISteamUGC_STEAMUGC_INTERFACE_VERSION016 *_this, UGCUpdateHandle_t handle, const char * pszContentFolder)
{
char lin_pszContentFolder[PATH_MAX];
steamclient_dos_path_to_unix_path(pszContentFolder, lin_pszContentFolder, 0);
TRACE("%p\n", _this);
return cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_SetItemContent(_this->linux_side, handle, pszContentFolder ? lin_pszContentFolder : NULL);
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION016_SetItemPreview, 16)
bool __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION016_SetItemPreview(winISteamUGC_STEAMUGC_INTERFACE_VERSION016 *_this, UGCUpdateHandle_t handle, const char * pszPreviewFile)
{
char lin_pszPreviewFile[PATH_MAX];
steamclient_dos_path_to_unix_path(pszPreviewFile, lin_pszPreviewFile, 0);
TRACE("%p\n", _this);
return cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_SetItemPreview(_this->linux_side, handle, pszPreviewFile ? lin_pszPreviewFile : NULL);
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION016_SetAllowLegacyUpload, 16)
bool __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION016_SetAllowLegacyUpload(winISteamUGC_STEAMUGC_INTERFACE_VERSION016 *_this, UGCUpdateHandle_t handle, bool bAllowLegacyUpload)
{
TRACE("%p\n", _this);
return cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_SetAllowLegacyUpload(_this->linux_side, handle, bAllowLegacyUpload);
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION016_RemoveAllItemKeyValueTags, 12)
bool __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION016_RemoveAllItemKeyValueTags(winISteamUGC_STEAMUGC_INTERFACE_VERSION016 *_this, UGCUpdateHandle_t handle)
{
TRACE("%p\n", _this);
return cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_RemoveAllItemKeyValueTags(_this->linux_side, handle);
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION016_RemoveItemKeyValueTags, 16)
bool __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION016_RemoveItemKeyValueTags(winISteamUGC_STEAMUGC_INTERFACE_VERSION016 *_this, UGCUpdateHandle_t handle, const char * pchKey)
{
TRACE("%p\n", _this);
return cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_RemoveItemKeyValueTags(_this->linux_side, handle, pchKey);
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION016_AddItemKeyValueTag, 20)
bool __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION016_AddItemKeyValueTag(winISteamUGC_STEAMUGC_INTERFACE_VERSION016 *_this, UGCUpdateHandle_t handle, const char * pchKey, const char * pchValue)
{
TRACE("%p\n", _this);
return cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_AddItemKeyValueTag(_this->linux_side, handle, pchKey, pchValue);
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION016_AddItemPreviewFile, 20)
bool __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION016_AddItemPreviewFile(winISteamUGC_STEAMUGC_INTERFACE_VERSION016 *_this, UGCUpdateHandle_t handle, const char * pszPreviewFile, EItemPreviewType type)
{
char lin_pszPreviewFile[PATH_MAX];
steamclient_dos_path_to_unix_path(pszPreviewFile, lin_pszPreviewFile, 0);
TRACE("%p\n", _this);
return cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_AddItemPreviewFile(_this->linux_side, handle, pszPreviewFile ? lin_pszPreviewFile : NULL, type);
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION016_AddItemPreviewVideo, 16)
bool __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION016_AddItemPreviewVideo(winISteamUGC_STEAMUGC_INTERFACE_VERSION016 *_this, UGCUpdateHandle_t handle, const char * pszVideoID)
{
TRACE("%p\n", _this);
return cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_AddItemPreviewVideo(_this->linux_side, handle, pszVideoID);
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION016_UpdateItemPreviewFile, 20)
bool __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION016_UpdateItemPreviewFile(winISteamUGC_STEAMUGC_INTERFACE_VERSION016 *_this, UGCUpdateHandle_t handle, uint32 index, const char * pszPreviewFile)
{
char lin_pszPreviewFile[PATH_MAX];
steamclient_dos_path_to_unix_path(pszPreviewFile, lin_pszPreviewFile, 0);
TRACE("%p\n", _this);
return cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_UpdateItemPreviewFile(_this->linux_side, handle, index, pszPreviewFile ? lin_pszPreviewFile : NULL);
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION016_UpdateItemPreviewVideo, 20)
bool __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION016_UpdateItemPreviewVideo(winISteamUGC_STEAMUGC_INTERFACE_VERSION016 *_this, UGCUpdateHandle_t handle, uint32 index, const char * pszVideoID)
{
TRACE("%p\n", _this);
return cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_UpdateItemPreviewVideo(_this->linux_side, handle, index, pszVideoID);
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION016_RemoveItemPreview, 16)
bool __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION016_RemoveItemPreview(winISteamUGC_STEAMUGC_INTERFACE_VERSION016 *_this, UGCUpdateHandle_t handle, uint32 index)
{
TRACE("%p\n", _this);
return cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_RemoveItemPreview(_this->linux_side, handle, index);
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION016_SubmitItemUpdate, 16)
SteamAPICall_t __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION016_SubmitItemUpdate(winISteamUGC_STEAMUGC_INTERFACE_VERSION016 *_this, UGCUpdateHandle_t handle, const char * pchChangeNote)
{
TRACE("%p\n", _this);
return cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_SubmitItemUpdate(_this->linux_side, handle, pchChangeNote);
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION016_GetItemUpdateProgress, 20)
EItemUpdateStatus __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION016_GetItemUpdateProgress(winISteamUGC_STEAMUGC_INTERFACE_VERSION016 *_this, UGCUpdateHandle_t handle, uint64 * punBytesProcessed, uint64 * punBytesTotal)
{
TRACE("%p\n", _this);
return cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_GetItemUpdateProgress(_this->linux_side, handle, punBytesProcessed, punBytesTotal);
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION016_SetUserItemVote, 16)
SteamAPICall_t __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION016_SetUserItemVote(winISteamUGC_STEAMUGC_INTERFACE_VERSION016 *_this, PublishedFileId_t nPublishedFileID, bool bVoteUp)
{
TRACE("%p\n", _this);
return cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_SetUserItemVote(_this->linux_side, nPublishedFileID, bVoteUp);
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION016_GetUserItemVote, 12)
SteamAPICall_t __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION016_GetUserItemVote(winISteamUGC_STEAMUGC_INTERFACE_VERSION016 *_this, PublishedFileId_t nPublishedFileID)
{
TRACE("%p\n", _this);
return cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_GetUserItemVote(_this->linux_side, nPublishedFileID);
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION016_AddItemToFavorites, 16)
SteamAPICall_t __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION016_AddItemToFavorites(winISteamUGC_STEAMUGC_INTERFACE_VERSION016 *_this, AppId_t nAppId, PublishedFileId_t nPublishedFileID)
{
TRACE("%p\n", _this);
return cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_AddItemToFavorites(_this->linux_side, nAppId, nPublishedFileID);
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION016_RemoveItemFromFavorites, 16)
SteamAPICall_t __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION016_RemoveItemFromFavorites(winISteamUGC_STEAMUGC_INTERFACE_VERSION016 *_this, AppId_t nAppId, PublishedFileId_t nPublishedFileID)
{
TRACE("%p\n", _this);
return cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_RemoveItemFromFavorites(_this->linux_side, nAppId, nPublishedFileID);
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION016_SubscribeItem, 12)
SteamAPICall_t __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION016_SubscribeItem(winISteamUGC_STEAMUGC_INTERFACE_VERSION016 *_this, PublishedFileId_t nPublishedFileID)
{
TRACE("%p\n", _this);
return cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_SubscribeItem(_this->linux_side, nPublishedFileID);
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION016_UnsubscribeItem, 12)
SteamAPICall_t __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION016_UnsubscribeItem(winISteamUGC_STEAMUGC_INTERFACE_VERSION016 *_this, PublishedFileId_t nPublishedFileID)
{
TRACE("%p\n", _this);
return cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_UnsubscribeItem(_this->linux_side, nPublishedFileID);
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION016_GetNumSubscribedItems, 4)
uint32 __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION016_GetNumSubscribedItems(winISteamUGC_STEAMUGC_INTERFACE_VERSION016 *_this)
{
TRACE("%p\n", _this);
return cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_GetNumSubscribedItems(_this->linux_side);
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION016_GetSubscribedItems, 12)
uint32 __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION016_GetSubscribedItems(winISteamUGC_STEAMUGC_INTERFACE_VERSION016 *_this, PublishedFileId_t * pvecPublishedFileID, uint32 cMaxEntries)
{
TRACE("%p\n", _this);
return cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_GetSubscribedItems(_this->linux_side, pvecPublishedFileID, cMaxEntries);
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION016_GetItemState, 12)
uint32 __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION016_GetItemState(winISteamUGC_STEAMUGC_INTERFACE_VERSION016 *_this, PublishedFileId_t nPublishedFileID)
{
TRACE("%p\n", _this);
return cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_GetItemState(_this->linux_side, nPublishedFileID);
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION016_GetItemInstallInfo, 28)
bool __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION016_GetItemInstallInfo(winISteamUGC_STEAMUGC_INTERFACE_VERSION016 *_this, PublishedFileId_t nPublishedFileID, uint64 * punSizeOnDisk, char * pchFolder, uint32 cchFolderSize, uint32 * punTimeStamp)
{
bool path_result;
TRACE("%p\n", _this);
path_result = cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_GetItemInstallInfo(_this->linux_side, nPublishedFileID, punSizeOnDisk, pchFolder, cchFolderSize, punTimeStamp);
steamclient_unix_path_to_dos_path(path_result, pchFolder, pchFolder, cchFolderSize, 0);
return path_result;
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION016_GetItemDownloadInfo, 20)
bool __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION016_GetItemDownloadInfo(winISteamUGC_STEAMUGC_INTERFACE_VERSION016 *_this, PublishedFileId_t nPublishedFileID, uint64 * punBytesDownloaded, uint64 * punBytesTotal)
{
TRACE("%p\n", _this);
return cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_GetItemDownloadInfo(_this->linux_side, nPublishedFileID, punBytesDownloaded, punBytesTotal);
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION016_DownloadItem, 16)
bool __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION016_DownloadItem(winISteamUGC_STEAMUGC_INTERFACE_VERSION016 *_this, PublishedFileId_t nPublishedFileID, bool bHighPriority)
{
TRACE("%p\n", _this);
return cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_DownloadItem(_this->linux_side, nPublishedFileID, bHighPriority);
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION016_BInitWorkshopForGameServer, 12)
bool __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION016_BInitWorkshopForGameServer(winISteamUGC_STEAMUGC_INTERFACE_VERSION016 *_this, DepotId_t unWorkshopDepotID, const char * pszFolder)
{
char lin_pszFolder[PATH_MAX];
steamclient_dos_path_to_unix_path(pszFolder, lin_pszFolder, 0);
TRACE("%p\n", _this);
return cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_BInitWorkshopForGameServer(_this->linux_side, unWorkshopDepotID, pszFolder ? lin_pszFolder : NULL);
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION016_SuspendDownloads, 8)
void __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION016_SuspendDownloads(winISteamUGC_STEAMUGC_INTERFACE_VERSION016 *_this, bool bSuspend)
{
TRACE("%p\n", _this);
cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_SuspendDownloads(_this->linux_side, bSuspend);
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION016_StartPlaytimeTracking, 12)
SteamAPICall_t __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION016_StartPlaytimeTracking(winISteamUGC_STEAMUGC_INTERFACE_VERSION016 *_this, PublishedFileId_t * pvecPublishedFileID, uint32 unNumPublishedFileIDs)
{
TRACE("%p\n", _this);
return cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_StartPlaytimeTracking(_this->linux_side, pvecPublishedFileID, unNumPublishedFileIDs);
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION016_StopPlaytimeTracking, 12)
SteamAPICall_t __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION016_StopPlaytimeTracking(winISteamUGC_STEAMUGC_INTERFACE_VERSION016 *_this, PublishedFileId_t * pvecPublishedFileID, uint32 unNumPublishedFileIDs)
{
TRACE("%p\n", _this);
return cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_StopPlaytimeTracking(_this->linux_side, pvecPublishedFileID, unNumPublishedFileIDs);
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION016_StopPlaytimeTrackingForAllItems, 4)
SteamAPICall_t __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION016_StopPlaytimeTrackingForAllItems(winISteamUGC_STEAMUGC_INTERFACE_VERSION016 *_this)
{
TRACE("%p\n", _this);
return cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_StopPlaytimeTrackingForAllItems(_this->linux_side);
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION016_AddDependency, 20)
SteamAPICall_t __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION016_AddDependency(winISteamUGC_STEAMUGC_INTERFACE_VERSION016 *_this, PublishedFileId_t nParentPublishedFileID, PublishedFileId_t nChildPublishedFileID)
{
TRACE("%p\n", _this);
return cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_AddDependency(_this->linux_side, nParentPublishedFileID, nChildPublishedFileID);
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION016_RemoveDependency, 20)
SteamAPICall_t __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION016_RemoveDependency(winISteamUGC_STEAMUGC_INTERFACE_VERSION016 *_this, PublishedFileId_t nParentPublishedFileID, PublishedFileId_t nChildPublishedFileID)
{
TRACE("%p\n", _this);
return cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_RemoveDependency(_this->linux_side, nParentPublishedFileID, nChildPublishedFileID);
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION016_AddAppDependency, 16)
SteamAPICall_t __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION016_AddAppDependency(winISteamUGC_STEAMUGC_INTERFACE_VERSION016 *_this, PublishedFileId_t nPublishedFileID, AppId_t nAppID)
{
TRACE("%p\n", _this);
return cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_AddAppDependency(_this->linux_side, nPublishedFileID, nAppID);
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION016_RemoveAppDependency, 16)
SteamAPICall_t __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION016_RemoveAppDependency(winISteamUGC_STEAMUGC_INTERFACE_VERSION016 *_this, PublishedFileId_t nPublishedFileID, AppId_t nAppID)
{
TRACE("%p\n", _this);
return cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_RemoveAppDependency(_this->linux_side, nPublishedFileID, nAppID);
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION016_GetAppDependencies, 12)
SteamAPICall_t __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION016_GetAppDependencies(winISteamUGC_STEAMUGC_INTERFACE_VERSION016 *_this, PublishedFileId_t nPublishedFileID)
{
TRACE("%p\n", _this);
return cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_GetAppDependencies(_this->linux_side, nPublishedFileID);
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION016_DeleteItem, 12)
SteamAPICall_t __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION016_DeleteItem(winISteamUGC_STEAMUGC_INTERFACE_VERSION016 *_this, PublishedFileId_t nPublishedFileID)
{
TRACE("%p\n", _this);
return cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_DeleteItem(_this->linux_side, nPublishedFileID);
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION016_ShowWorkshopEULA, 4)
bool __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION016_ShowWorkshopEULA(winISteamUGC_STEAMUGC_INTERFACE_VERSION016 *_this)
{
TRACE("%p\n", _this);
return cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_ShowWorkshopEULA(_this->linux_side);
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION016_GetWorkshopEULAStatus, 4)
SteamAPICall_t __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION016_GetWorkshopEULAStatus(winISteamUGC_STEAMUGC_INTERFACE_VERSION016 *_this)
{
TRACE("%p\n", _this);
return cppISteamUGC_STEAMUGC_INTERFACE_VERSION016_GetWorkshopEULAStatus(_this->linux_side);
}
extern vtable_ptr winISteamUGC_STEAMUGC_INTERFACE_VERSION016_vtable;
#ifndef __GNUC__
void __asm_dummy_vtables(void) {
#endif
__ASM_VTABLE(winISteamUGC_STEAMUGC_INTERFACE_VERSION016,
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION016_CreateQueryUserUGCRequest)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION016_CreateQueryAllUGCRequest_2)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION016_CreateQueryAllUGCRequest)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION016_CreateQueryUGCDetailsRequest)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION016_SendQueryUGCRequest)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION016_GetQueryUGCResult)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION016_GetQueryUGCNumTags)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION016_GetQueryUGCTag)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION016_GetQueryUGCTagDisplayName)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION016_GetQueryUGCPreviewURL)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION016_GetQueryUGCMetadata)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION016_GetQueryUGCChildren)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION016_GetQueryUGCStatistic)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION016_GetQueryUGCNumAdditionalPreviews)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION016_GetQueryUGCAdditionalPreview)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION016_GetQueryUGCNumKeyValueTags)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION016_GetQueryUGCKeyValueTag_2)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION016_GetQueryUGCKeyValueTag)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION016_ReleaseQueryUGCRequest)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION016_AddRequiredTag)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION016_AddRequiredTagGroup)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION016_AddExcludedTag)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION016_SetReturnOnlyIDs)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION016_SetReturnKeyValueTags)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION016_SetReturnLongDescription)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION016_SetReturnMetadata)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION016_SetReturnChildren)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION016_SetReturnAdditionalPreviews)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION016_SetReturnTotalOnly)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION016_SetReturnPlaytimeStats)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION016_SetLanguage)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION016_SetAllowCachedResponse)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION016_SetCloudFileNameFilter)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION016_SetMatchAnyTag)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION016_SetSearchText)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION016_SetRankedByTrendDays)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION016_SetTimeCreatedDateRange)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION016_SetTimeUpdatedDateRange)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION016_AddRequiredKeyValueTag)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION016_RequestUGCDetails)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION016_CreateItem)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION016_StartItemUpdate)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION016_SetItemTitle)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION016_SetItemDescription)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION016_SetItemUpdateLanguage)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION016_SetItemMetadata)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION016_SetItemVisibility)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION016_SetItemTags)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION016_SetItemContent)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION016_SetItemPreview)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION016_SetAllowLegacyUpload)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION016_RemoveAllItemKeyValueTags)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION016_RemoveItemKeyValueTags)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION016_AddItemKeyValueTag)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION016_AddItemPreviewFile)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION016_AddItemPreviewVideo)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION016_UpdateItemPreviewFile)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION016_UpdateItemPreviewVideo)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION016_RemoveItemPreview)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION016_SubmitItemUpdate)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION016_GetItemUpdateProgress)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION016_SetUserItemVote)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION016_GetUserItemVote)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION016_AddItemToFavorites)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION016_RemoveItemFromFavorites)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION016_SubscribeItem)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION016_UnsubscribeItem)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION016_GetNumSubscribedItems)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION016_GetSubscribedItems)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION016_GetItemState)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION016_GetItemInstallInfo)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION016_GetItemDownloadInfo)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION016_DownloadItem)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION016_BInitWorkshopForGameServer)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION016_SuspendDownloads)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION016_StartPlaytimeTracking)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION016_StopPlaytimeTracking)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION016_StopPlaytimeTrackingForAllItems)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION016_AddDependency)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION016_RemoveDependency)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION016_AddAppDependency)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION016_RemoveAppDependency)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION016_GetAppDependencies)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION016_DeleteItem)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION016_ShowWorkshopEULA)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION016_GetWorkshopEULAStatus)
);
#ifndef __GNUC__
}
#endif
winISteamUGC_STEAMUGC_INTERFACE_VERSION016 *create_winISteamUGC_STEAMUGC_INTERFACE_VERSION016(void *linux_side)
{
winISteamUGC_STEAMUGC_INTERFACE_VERSION016 *r = alloc_mem_for_iface(sizeof(winISteamUGC_STEAMUGC_INTERFACE_VERSION016), "STEAMUGC_INTERFACE_VERSION016");
TRACE("-> %p\n", r);
r->vtable = &winISteamUGC_STEAMUGC_INTERFACE_VERSION016_vtable;
r->linux_side = linux_side;
return r;
}
#include "cppISteamUGC_STEAMUGC_INTERFACE_VERSION015.h"
typedef struct __winISteamUGC_STEAMUGC_INTERFACE_VERSION015 {

View File

@ -233,7 +233,7 @@ SteamAPICall_t __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012
}
DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_GetDownloadedLeaderboardEntry, 28)
bool __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_GetDownloadedLeaderboardEntry(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012 *_this, SteamLeaderboardEntries_t hSteamLeaderboardEntries, int index, winLeaderboardEntry_t_152 * pLeaderboardEntry, int32 * pDetails, int cDetailsMax)
bool __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_GetDownloadedLeaderboardEntry(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012 *_this, SteamLeaderboardEntries_t hSteamLeaderboardEntries, int index, winLeaderboardEntry_t_153a * pLeaderboardEntry, int32 * pDetails, int cDetailsMax)
{
TRACE("%p\n", _this);
return cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012_GetDownloadedLeaderboardEntry(_this->linux_side, hSteamLeaderboardEntries, index, pLeaderboardEntry, pDetails, cDetailsMax);

View File

@ -283,6 +283,13 @@ void __thiscall winISteamUtils_SteamUtils010_SetGameLauncherMode(winISteamUtils_
cppISteamUtils_SteamUtils010_SetGameLauncherMode(_this->linux_side, bLauncherMode);
}
DEFINE_THISCALL_WRAPPER(winISteamUtils_SteamUtils010_DismissFloatingGamepadTextInput, 4)
bool __thiscall winISteamUtils_SteamUtils010_DismissFloatingGamepadTextInput(winISteamUtils_SteamUtils010 *_this)
{
TRACE("%p\n", _this);
return cppISteamUtils_SteamUtils010_DismissFloatingGamepadTextInput(_this->linux_side);
}
extern vtable_ptr winISteamUtils_SteamUtils010_vtable;
#ifndef __GNUC__
@ -326,6 +333,7 @@ void __asm_dummy_vtables(void) {
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils010_IsSteamRunningOnSteamDeck)
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils010_ShowFloatingGamepadTextInput)
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils010_SetGameLauncherMode)
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils010_DismissFloatingGamepadTextInput)
);
#ifndef __GNUC__
}

View File

@ -14,9 +14,9 @@ extern void *create_winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003(v
extern void *create_winISteamMusic_STEAMMUSIC_INTERFACE_VERSION001(void *);
extern void *create_winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001(void *);
extern void *create_winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003(void *);
extern void *create_winISteamInput_SteamInput005(void *);
extern void *create_winISteamInput_SteamInput006(void *);
extern void *create_winISteamController_SteamController008(void *);
extern void *create_winISteamUGC_STEAMUGC_INTERFACE_VERSION015(void *);
extern void *create_winISteamUGC_STEAMUGC_INTERFACE_VERSION016(void *);
extern void *create_winISteamAppList_STEAMAPPLIST_INTERFACE_VERSION001(void *);
extern void *create_winISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_005(void *);
extern void *create_winISteamInventory_STEAMINVENTORY_INTERFACE_V003(void *);
@ -28,6 +28,11 @@ extern void *create_winISteamGameServerStats_SteamGameServerStats001(void *);
extern void *create_winISteamGameCoordinator_SteamGameCoordinator001(void *);
extern void *create_winISteamParentalSettings_STEAMPARENTALSETTINGS_INTERFACE_VERSION001(void *);
extern void *create_winISteamNetworkingMessages_SteamNetworkingMessages002(void *);
extern void *create_winISteamNetworkingSockets_SteamNetworkingSockets012(void *);
extern void *create_winISteamNetworkingUtils_SteamNetworkingUtils004(void *);
extern void *create_winISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001(void *);
extern void *create_winISteamInput_SteamInput005(void *);
extern void *create_winISteamUGC_STEAMUGC_INTERFACE_VERSION015(void *);
extern void *create_winISteamNetworkingSockets_SteamNetworkingSockets009(void *);
extern void *create_winISteamNetworkingUtils_SteamNetworkingUtils003(void *);
extern void *create_winISteamRemoteStorage_STEAMREMOTESTORAGE_INTERFACE_VERSION014(void *);

View File

@ -14,9 +14,9 @@
{"STEAMMUSIC_INTERFACE_VERSION001", &create_winISteamMusic_STEAMMUSIC_INTERFACE_VERSION001},
{"STEAMMUSICREMOTE_INTERFACE_VERSION001", &create_winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001},
{"STEAMHTTP_INTERFACE_VERSION003", &create_winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003},
{"SteamInput005", &create_winISteamInput_SteamInput005},
{"SteamInput006", &create_winISteamInput_SteamInput006},
{"SteamController008", &create_winISteamController_SteamController008},
{"STEAMUGC_INTERFACE_VERSION015", &create_winISteamUGC_STEAMUGC_INTERFACE_VERSION015},
{"STEAMUGC_INTERFACE_VERSION016", &create_winISteamUGC_STEAMUGC_INTERFACE_VERSION016},
{"STEAMAPPLIST_INTERFACE_VERSION001", &create_winISteamAppList_STEAMAPPLIST_INTERFACE_VERSION001},
{"STEAMHTMLSURFACE_INTERFACE_VERSION_005", &create_winISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_005},
{"STEAMINVENTORY_INTERFACE_V003", &create_winISteamInventory_STEAMINVENTORY_INTERFACE_V003},
@ -28,6 +28,11 @@
{"SteamGameCoordinator001", &create_winISteamGameCoordinator_SteamGameCoordinator001},
{"STEAMPARENTALSETTINGS_INTERFACE_VERSION001", &create_winISteamParentalSettings_STEAMPARENTALSETTINGS_INTERFACE_VERSION001},
{"SteamNetworkingMessages002", &create_winISteamNetworkingMessages_SteamNetworkingMessages002},
{"SteamNetworkingSockets012", &create_winISteamNetworkingSockets_SteamNetworkingSockets012},
{"SteamNetworkingUtils004", &create_winISteamNetworkingUtils_SteamNetworkingUtils004},
{"SteamNetworkingFakeUDPPort001", &create_winISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001},
{"SteamInput005", &create_winISteamInput_SteamInput005},
{"STEAMUGC_INTERFACE_VERSION015", &create_winISteamUGC_STEAMUGC_INTERFACE_VERSION015},
{"SteamNetworkingSockets009", &create_winISteamNetworkingSockets_SteamNetworkingSockets009},
{"SteamNetworkingUtils003", &create_winISteamNetworkingUtils_SteamNetworkingUtils003},
{"STEAMREMOTESTORAGE_INTERFACE_VERSION014", &create_winISteamRemoteStorage_STEAMREMOTESTORAGE_INTERFACE_VERSION014},