lsteamclient: Use templated wrappers for matchmaking servers.

This commit is contained in:
Rémi Bernon 2025-01-16 11:02:11 +01:00 committed by Arkadiusz Hiler
parent 0e6cc204b6
commit 24af2813d1

View File

@ -250,179 +250,157 @@ struct u_ISteamMatchmakingRulesResponse *create_LinuxISteamMatchmakingRulesRespo
return ret;
}
NTSTATUS ISteamMatchmakingServers_SteamMatchMakingServers001_RequestInternetServerList( void *args )
template< typename Params >
static NTSTATUS ISteamMatchmakingServers_RequestInternetServerList( u_ISteamMatchmakingServers_SteamMatchMakingServers001 *iface, Params *params )
{
struct ISteamMatchmakingServers_SteamMatchMakingServers001_RequestInternetServerList_params *params = (struct ISteamMatchmakingServers_SteamMatchMakingServers001_RequestInternetServerList_params *)args;
struct u_ISteamMatchmakingServers_SteamMatchMakingServers001 *iface = (struct u_ISteamMatchmakingServers_SteamMatchMakingServers001 *)params->u_iface;
u_ISteamMatchmakingServerListResponse_099u *u_pRequestServersResponse = create_LinuxISteamMatchmakingServerListResponse_099u( params->pRequestServersResponse );
iface->RequestInternetServerList( params->iApp, params->ppchFilters, params->nFilters, u_pRequestServersResponse );
u_ISteamMatchmakingServerListResponse_099u *u_response = create_LinuxISteamMatchmakingServerListResponse_099u( params->pRequestServersResponse );
iface->RequestInternetServerList( params->iApp, params->ppchFilters, params->nFilters, u_response );
return 0;
}
NTSTATUS ISteamMatchmakingServers_SteamMatchMakingServers001_RequestLANServerList( void *args )
template< typename Params >
static NTSTATUS ISteamMatchmakingServers_RequestLANServerList( u_ISteamMatchmakingServers_SteamMatchMakingServers001 *iface, Params *params )
{
struct ISteamMatchmakingServers_SteamMatchMakingServers001_RequestLANServerList_params *params = (struct ISteamMatchmakingServers_SteamMatchMakingServers001_RequestLANServerList_params *)args;
struct u_ISteamMatchmakingServers_SteamMatchMakingServers001 *iface = (struct u_ISteamMatchmakingServers_SteamMatchMakingServers001 *)params->u_iface;
u_ISteamMatchmakingServerListResponse_099u *u_pRequestServersResponse = create_LinuxISteamMatchmakingServerListResponse_099u( params->pRequestServersResponse );
iface->RequestLANServerList( params->iApp, u_pRequestServersResponse );
u_ISteamMatchmakingServerListResponse_099u *u_response = create_LinuxISteamMatchmakingServerListResponse_099u( params->pRequestServersResponse );
iface->RequestLANServerList( params->iApp, u_response );
return 0;
}
NTSTATUS ISteamMatchmakingServers_SteamMatchMakingServers001_RequestFriendsServerList( void *args )
template< typename Params >
static NTSTATUS ISteamMatchmakingServers_RequestFriendsServerList( u_ISteamMatchmakingServers_SteamMatchMakingServers001 *iface, Params *params )
{
struct ISteamMatchmakingServers_SteamMatchMakingServers001_RequestFriendsServerList_params *params = (struct ISteamMatchmakingServers_SteamMatchMakingServers001_RequestFriendsServerList_params *)args;
struct u_ISteamMatchmakingServers_SteamMatchMakingServers001 *iface = (struct u_ISteamMatchmakingServers_SteamMatchMakingServers001 *)params->u_iface;
u_ISteamMatchmakingServerListResponse_099u *u_pRequestServersResponse = create_LinuxISteamMatchmakingServerListResponse_099u( params->pRequestServersResponse );
iface->RequestFriendsServerList( params->iApp, params->ppchFilters, params->nFilters, u_pRequestServersResponse );
u_ISteamMatchmakingServerListResponse_099u *u_response = create_LinuxISteamMatchmakingServerListResponse_099u( params->pRequestServersResponse );
iface->RequestFriendsServerList( params->iApp, params->ppchFilters, params->nFilters, u_response );
return 0;
}
NTSTATUS ISteamMatchmakingServers_SteamMatchMakingServers001_RequestFavoritesServerList( void *args )
template< typename Params >
static NTSTATUS ISteamMatchmakingServers_RequestFavoritesServerList( u_ISteamMatchmakingServers_SteamMatchMakingServers001 *iface, Params *params )
{
struct ISteamMatchmakingServers_SteamMatchMakingServers001_RequestFavoritesServerList_params *params = (struct ISteamMatchmakingServers_SteamMatchMakingServers001_RequestFavoritesServerList_params *)args;
struct u_ISteamMatchmakingServers_SteamMatchMakingServers001 *iface = (struct u_ISteamMatchmakingServers_SteamMatchMakingServers001 *)params->u_iface;
u_ISteamMatchmakingServerListResponse_099u *u_pRequestServersResponse = create_LinuxISteamMatchmakingServerListResponse_099u( params->pRequestServersResponse );
iface->RequestFavoritesServerList( params->iApp, params->ppchFilters, params->nFilters, u_pRequestServersResponse );
u_ISteamMatchmakingServerListResponse_099u *u_response = create_LinuxISteamMatchmakingServerListResponse_099u( params->pRequestServersResponse );
iface->RequestFavoritesServerList( params->iApp, params->ppchFilters, params->nFilters, u_response );
return 0;
}
NTSTATUS ISteamMatchmakingServers_SteamMatchMakingServers001_RequestHistoryServerList( void *args )
template< typename Params >
static NTSTATUS ISteamMatchmakingServers_RequestHistoryServerList( u_ISteamMatchmakingServers_SteamMatchMakingServers001 *iface, Params *params )
{
struct ISteamMatchmakingServers_SteamMatchMakingServers001_RequestHistoryServerList_params *params = (struct ISteamMatchmakingServers_SteamMatchMakingServers001_RequestHistoryServerList_params *)args;
struct u_ISteamMatchmakingServers_SteamMatchMakingServers001 *iface = (struct u_ISteamMatchmakingServers_SteamMatchMakingServers001 *)params->u_iface;
u_ISteamMatchmakingServerListResponse_099u *u_pRequestServersResponse = create_LinuxISteamMatchmakingServerListResponse_099u( params->pRequestServersResponse );
iface->RequestHistoryServerList( params->iApp, params->ppchFilters, params->nFilters, u_pRequestServersResponse );
u_ISteamMatchmakingServerListResponse_099u *u_response = create_LinuxISteamMatchmakingServerListResponse_099u( params->pRequestServersResponse );
iface->RequestHistoryServerList( params->iApp, params->ppchFilters, params->nFilters, u_response );
return 0;
}
NTSTATUS ISteamMatchmakingServers_SteamMatchMakingServers001_RequestSpectatorServerList( void *args )
template< typename Params >
static NTSTATUS ISteamMatchmakingServers_RequestSpectatorServerList( u_ISteamMatchmakingServers_SteamMatchMakingServers001 *iface, Params *params )
{
struct ISteamMatchmakingServers_SteamMatchMakingServers001_RequestSpectatorServerList_params *params = (struct ISteamMatchmakingServers_SteamMatchMakingServers001_RequestSpectatorServerList_params *)args;
struct u_ISteamMatchmakingServers_SteamMatchMakingServers001 *iface = (struct u_ISteamMatchmakingServers_SteamMatchMakingServers001 *)params->u_iface;
u_ISteamMatchmakingServerListResponse_099u *u_pRequestServersResponse = create_LinuxISteamMatchmakingServerListResponse_099u( params->pRequestServersResponse );
iface->RequestSpectatorServerList( params->iApp, params->ppchFilters, params->nFilters, u_pRequestServersResponse );
u_ISteamMatchmakingServerListResponse_099u *u_response = create_LinuxISteamMatchmakingServerListResponse_099u( params->pRequestServersResponse );
iface->RequestSpectatorServerList( params->iApp, params->ppchFilters, params->nFilters, u_response );
return 0;
}
NTSTATUS ISteamMatchmakingServers_SteamMatchMakingServers001_PingServer( void *args )
template< typename Iface, typename Params >
static NTSTATUS ISteamMatchmakingServers_RequestInternetServerList( Iface *iface, Params *params )
{
struct ISteamMatchmakingServers_SteamMatchMakingServers001_PingServer_params *params = (struct ISteamMatchmakingServers_SteamMatchMakingServers001_PingServer_params *)args;
struct u_ISteamMatchmakingServers_SteamMatchMakingServers001 *iface = (struct u_ISteamMatchmakingServers_SteamMatchMakingServers001 *)params->u_iface;
u_ISteamMatchmakingPingResponse *u_pRequestServersResponse = create_LinuxISteamMatchmakingPingResponse( params->pRequestServersResponse );
params->_ret = iface->PingServer( params->unIP, params->usPort, u_pRequestServersResponse );
SteamMatchmakingServerListResponse_106 *u_response = create_LinuxISteamMatchmakingServerListResponse_106( params->pRequestServersResponse );
params->_ret = iface->RequestInternetServerList( params->iApp, params->ppchFilters, params->nFilters, u_response );
u_response->add_request( params->_ret );
return 0;
}
NTSTATUS ISteamMatchmakingServers_SteamMatchMakingServers001_PlayerDetails( void *args )
template< typename Iface, typename Params >
static NTSTATUS ISteamMatchmakingServers_RequestLANServerList( Iface *iface, Params *params )
{
struct ISteamMatchmakingServers_SteamMatchMakingServers001_PlayerDetails_params *params = (struct ISteamMatchmakingServers_SteamMatchMakingServers001_PlayerDetails_params *)args;
struct u_ISteamMatchmakingServers_SteamMatchMakingServers001 *iface = (struct u_ISteamMatchmakingServers_SteamMatchMakingServers001 *)params->u_iface;
u_ISteamMatchmakingPlayersResponse *u_pRequestServersResponse = create_LinuxISteamMatchmakingPlayersResponse( params->pRequestServersResponse );
params->_ret = iface->PlayerDetails( params->unIP, params->usPort, u_pRequestServersResponse );
SteamMatchmakingServerListResponse_106 *u_response = create_LinuxISteamMatchmakingServerListResponse_106( params->pRequestServersResponse );
params->_ret = iface->RequestLANServerList( params->iApp, u_response );
u_response->add_request( params->_ret );
return 0;
}
NTSTATUS ISteamMatchmakingServers_SteamMatchMakingServers001_ServerRules( void *args )
template< typename Iface, typename Params >
static NTSTATUS ISteamMatchmakingServers_RequestFriendsServerList( Iface *iface, Params *params )
{
struct ISteamMatchmakingServers_SteamMatchMakingServers001_ServerRules_params *params = (struct ISteamMatchmakingServers_SteamMatchMakingServers001_ServerRules_params *)args;
struct u_ISteamMatchmakingServers_SteamMatchMakingServers001 *iface = (struct u_ISteamMatchmakingServers_SteamMatchMakingServers001 *)params->u_iface;
u_ISteamMatchmakingRulesResponse *u_pRequestServersResponse = create_LinuxISteamMatchmakingRulesResponse( params->pRequestServersResponse );
params->_ret = iface->ServerRules( params->unIP, params->usPort, u_pRequestServersResponse );
SteamMatchmakingServerListResponse_106 *u_response = create_LinuxISteamMatchmakingServerListResponse_106( params->pRequestServersResponse );
params->_ret = iface->RequestFriendsServerList( params->iApp, params->ppchFilters, params->nFilters, u_response );
u_response->add_request( params->_ret );
return 0;
}
NTSTATUS ISteamMatchmakingServers_SteamMatchMakingServers002_RequestInternetServerList( void *args )
template< typename Iface, typename Params >
static NTSTATUS ISteamMatchmakingServers_RequestFavoritesServerList( Iface *iface, Params *params )
{
struct ISteamMatchmakingServers_SteamMatchMakingServers002_RequestInternetServerList_params *params = (struct ISteamMatchmakingServers_SteamMatchMakingServers002_RequestInternetServerList_params *)args;
struct u_ISteamMatchmakingServers_SteamMatchMakingServers002 *iface = (struct u_ISteamMatchmakingServers_SteamMatchMakingServers002 *)params->u_iface;
SteamMatchmakingServerListResponse_106 *u_pRequestServersResponse = create_LinuxISteamMatchmakingServerListResponse_106( params->pRequestServersResponse );
params->_ret = iface->RequestInternetServerList( params->iApp, params->ppchFilters, params->nFilters, u_pRequestServersResponse );
u_pRequestServersResponse->add_request( params->_ret );
SteamMatchmakingServerListResponse_106 *u_response = create_LinuxISteamMatchmakingServerListResponse_106( params->pRequestServersResponse );
params->_ret = iface->RequestFavoritesServerList( params->iApp, params->ppchFilters, params->nFilters, u_response );
u_response->add_request( params->_ret );
return 0;
}
NTSTATUS ISteamMatchmakingServers_SteamMatchMakingServers002_RequestLANServerList( void *args )
template< typename Iface, typename Params >
static NTSTATUS ISteamMatchmakingServers_RequestHistoryServerList( Iface *iface, Params *params )
{
struct ISteamMatchmakingServers_SteamMatchMakingServers002_RequestLANServerList_params *params = (struct ISteamMatchmakingServers_SteamMatchMakingServers002_RequestLANServerList_params *)args;
struct u_ISteamMatchmakingServers_SteamMatchMakingServers002 *iface = (struct u_ISteamMatchmakingServers_SteamMatchMakingServers002 *)params->u_iface;
SteamMatchmakingServerListResponse_106 *u_pRequestServersResponse = create_LinuxISteamMatchmakingServerListResponse_106( params->pRequestServersResponse );
params->_ret = iface->RequestLANServerList( params->iApp, u_pRequestServersResponse );
u_pRequestServersResponse->add_request( params->_ret );
SteamMatchmakingServerListResponse_106 *u_response = create_LinuxISteamMatchmakingServerListResponse_106( params->pRequestServersResponse );
params->_ret = iface->RequestHistoryServerList( params->iApp, params->ppchFilters, params->nFilters, u_response );
u_response->add_request( params->_ret );
return 0;
}
NTSTATUS ISteamMatchmakingServers_SteamMatchMakingServers002_RequestFriendsServerList( void *args )
template< typename Iface, typename Params >
static NTSTATUS ISteamMatchmakingServers_RequestSpectatorServerList( Iface *iface, Params *params )
{
struct ISteamMatchmakingServers_SteamMatchMakingServers002_RequestFriendsServerList_params *params = (struct ISteamMatchmakingServers_SteamMatchMakingServers002_RequestFriendsServerList_params *)args;
struct u_ISteamMatchmakingServers_SteamMatchMakingServers002 *iface = (struct u_ISteamMatchmakingServers_SteamMatchMakingServers002 *)params->u_iface;
SteamMatchmakingServerListResponse_106 *u_pRequestServersResponse = create_LinuxISteamMatchmakingServerListResponse_106( params->pRequestServersResponse );
params->_ret = iface->RequestFriendsServerList( params->iApp, params->ppchFilters, params->nFilters, u_pRequestServersResponse );
u_pRequestServersResponse->add_request( params->_ret );
SteamMatchmakingServerListResponse_106 *u_response = create_LinuxISteamMatchmakingServerListResponse_106( params->pRequestServersResponse );
params->_ret = iface->RequestSpectatorServerList( params->iApp, params->ppchFilters, params->nFilters, u_response );
u_response->add_request( params->_ret );
return 0;
}
NTSTATUS ISteamMatchmakingServers_SteamMatchMakingServers002_RequestFavoritesServerList( void *args )
template< typename Iface, typename Params >
static NTSTATUS ISteamMatchmakingServers_PingServer( Iface *iface, Params *params )
{
struct ISteamMatchmakingServers_SteamMatchMakingServers002_RequestFavoritesServerList_params *params = (struct ISteamMatchmakingServers_SteamMatchMakingServers002_RequestFavoritesServerList_params *)args;
struct u_ISteamMatchmakingServers_SteamMatchMakingServers002 *iface = (struct u_ISteamMatchmakingServers_SteamMatchMakingServers002 *)params->u_iface;
SteamMatchmakingServerListResponse_106 *u_pRequestServersResponse = create_LinuxISteamMatchmakingServerListResponse_106( params->pRequestServersResponse );
params->_ret = iface->RequestFavoritesServerList( params->iApp, params->ppchFilters, params->nFilters, u_pRequestServersResponse );
u_pRequestServersResponse->add_request( params->_ret );
u_ISteamMatchmakingPingResponse *u_response = create_LinuxISteamMatchmakingPingResponse( params->pRequestServersResponse );
params->_ret = iface->PingServer( params->unIP, params->usPort, u_response );
return 0;
}
NTSTATUS ISteamMatchmakingServers_SteamMatchMakingServers002_RequestHistoryServerList( void *args )
template< typename Iface, typename Params >
static NTSTATUS ISteamMatchmakingServers_PlayerDetails( Iface *iface, Params *params )
{
struct ISteamMatchmakingServers_SteamMatchMakingServers002_RequestHistoryServerList_params *params = (struct ISteamMatchmakingServers_SteamMatchMakingServers002_RequestHistoryServerList_params *)args;
struct u_ISteamMatchmakingServers_SteamMatchMakingServers002 *iface = (struct u_ISteamMatchmakingServers_SteamMatchMakingServers002 *)params->u_iface;
SteamMatchmakingServerListResponse_106 *u_pRequestServersResponse = create_LinuxISteamMatchmakingServerListResponse_106( params->pRequestServersResponse );
params->_ret = iface->RequestHistoryServerList( params->iApp, params->ppchFilters, params->nFilters, u_pRequestServersResponse );
u_pRequestServersResponse->add_request( params->_ret );
u_ISteamMatchmakingPlayersResponse *u_response = create_LinuxISteamMatchmakingPlayersResponse( params->pRequestServersResponse );
params->_ret = iface->PlayerDetails( params->unIP, params->usPort, u_response );
return 0;
}
NTSTATUS ISteamMatchmakingServers_SteamMatchMakingServers002_RequestSpectatorServerList( void *args )
template< typename Iface, typename Params >
static NTSTATUS ISteamMatchmakingServers_ServerRules( Iface *iface, Params *params )
{
struct ISteamMatchmakingServers_SteamMatchMakingServers002_RequestSpectatorServerList_params *params = (struct ISteamMatchmakingServers_SteamMatchMakingServers002_RequestSpectatorServerList_params *)args;
struct u_ISteamMatchmakingServers_SteamMatchMakingServers002 *iface = (struct u_ISteamMatchmakingServers_SteamMatchMakingServers002 *)params->u_iface;
SteamMatchmakingServerListResponse_106 *u_pRequestServersResponse = create_LinuxISteamMatchmakingServerListResponse_106( params->pRequestServersResponse );
params->_ret = iface->RequestSpectatorServerList( params->iApp, params->ppchFilters, params->nFilters, u_pRequestServersResponse );
u_pRequestServersResponse->add_request( params->_ret );
u_ISteamMatchmakingRulesResponse *u_response = create_LinuxISteamMatchmakingRulesResponse( params->pRequestServersResponse );
params->_ret = iface->ServerRules( params->unIP, params->usPort, u_response );
return 0;
}
NTSTATUS ISteamMatchmakingServers_SteamMatchMakingServers002_PingServer( void *args )
template< typename Iface, typename Params >
static NTSTATUS ISteamMatchmakingServers_ReleaseRequest( Iface *iface, Params *params )
{
struct ISteamMatchmakingServers_SteamMatchMakingServers002_PingServer_params *params = (struct ISteamMatchmakingServers_SteamMatchMakingServers002_PingServer_params *)args;
struct u_ISteamMatchmakingServers_SteamMatchMakingServers002 *iface = (struct u_ISteamMatchmakingServers_SteamMatchMakingServers002 *)params->u_iface;
u_ISteamMatchmakingPingResponse *u_pRequestServersResponse = create_LinuxISteamMatchmakingPingResponse( params->pRequestServersResponse );
params->_ret = iface->PingServer( params->unIP, params->usPort, u_pRequestServersResponse );
return 0;
}
NTSTATUS ISteamMatchmakingServers_SteamMatchMakingServers002_PlayerDetails( void *args )
{
struct ISteamMatchmakingServers_SteamMatchMakingServers002_PlayerDetails_params *params = (struct ISteamMatchmakingServers_SteamMatchMakingServers002_PlayerDetails_params *)args;
struct u_ISteamMatchmakingServers_SteamMatchMakingServers002 *iface = (struct u_ISteamMatchmakingServers_SteamMatchMakingServers002 *)params->u_iface;
u_ISteamMatchmakingPlayersResponse *u_pRequestServersResponse = create_LinuxISteamMatchmakingPlayersResponse( params->pRequestServersResponse );
params->_ret = iface->PlayerDetails( params->unIP, params->usPort, u_pRequestServersResponse );
return 0;
}
NTSTATUS ISteamMatchmakingServers_SteamMatchMakingServers002_ServerRules( void *args )
{
struct ISteamMatchmakingServers_SteamMatchMakingServers002_ServerRules_params *params = (struct ISteamMatchmakingServers_SteamMatchMakingServers002_ServerRules_params *)args;
struct u_ISteamMatchmakingServers_SteamMatchMakingServers002 *iface = (struct u_ISteamMatchmakingServers_SteamMatchMakingServers002 *)params->u_iface;
u_ISteamMatchmakingRulesResponse *u_pRequestServersResponse = create_LinuxISteamMatchmakingRulesResponse( params->pRequestServersResponse );
params->_ret = iface->ServerRules( params->unIP, params->usPort, u_pRequestServersResponse );
return 0;
}
NTSTATUS ISteamMatchmakingServers_SteamMatchMakingServers002_ReleaseRequest( void *args )
{
struct ISteamMatchmakingServers_SteamMatchMakingServers002_ReleaseRequest_params *params = (struct ISteamMatchmakingServers_SteamMatchMakingServers002_ReleaseRequest_params *)args;
struct u_ISteamMatchmakingServers_SteamMatchMakingServers002 *iface = (struct u_ISteamMatchmakingServers_SteamMatchMakingServers002 *)params->u_iface;
iface->ReleaseRequest( params->hServerListRequest );
SteamMatchmakingServerListResponse_106::request_released( params->hServerListRequest );
return 0;
}
LSTEAMCLIENT_UNIX_IMPL( ISteamMatchmakingServers, SteamMatchMakingServers001, RequestInternetServerList );
LSTEAMCLIENT_UNIX_IMPL( ISteamMatchmakingServers, SteamMatchMakingServers001, RequestLANServerList );
LSTEAMCLIENT_UNIX_IMPL( ISteamMatchmakingServers, SteamMatchMakingServers001, RequestFriendsServerList );
LSTEAMCLIENT_UNIX_IMPL( ISteamMatchmakingServers, SteamMatchMakingServers001, RequestFavoritesServerList );
LSTEAMCLIENT_UNIX_IMPL( ISteamMatchmakingServers, SteamMatchMakingServers001, RequestHistoryServerList );
LSTEAMCLIENT_UNIX_IMPL( ISteamMatchmakingServers, SteamMatchMakingServers001, RequestSpectatorServerList );
LSTEAMCLIENT_UNIX_IMPL( ISteamMatchmakingServers, SteamMatchMakingServers001, PingServer );
LSTEAMCLIENT_UNIX_IMPL( ISteamMatchmakingServers, SteamMatchMakingServers001, PlayerDetails );
LSTEAMCLIENT_UNIX_IMPL( ISteamMatchmakingServers, SteamMatchMakingServers001, ServerRules );
LSTEAMCLIENT_UNIX_IMPL( ISteamMatchmakingServers, SteamMatchMakingServers002, RequestInternetServerList );
LSTEAMCLIENT_UNIX_IMPL( ISteamMatchmakingServers, SteamMatchMakingServers002, RequestLANServerList );
LSTEAMCLIENT_UNIX_IMPL( ISteamMatchmakingServers, SteamMatchMakingServers002, RequestFriendsServerList );
LSTEAMCLIENT_UNIX_IMPL( ISteamMatchmakingServers, SteamMatchMakingServers002, RequestFavoritesServerList );
LSTEAMCLIENT_UNIX_IMPL( ISteamMatchmakingServers, SteamMatchMakingServers002, RequestHistoryServerList );
LSTEAMCLIENT_UNIX_IMPL( ISteamMatchmakingServers, SteamMatchMakingServers002, RequestSpectatorServerList );
LSTEAMCLIENT_UNIX_IMPL( ISteamMatchmakingServers, SteamMatchMakingServers002, PingServer );
LSTEAMCLIENT_UNIX_IMPL( ISteamMatchmakingServers, SteamMatchMakingServers002, PlayerDetails );
LSTEAMCLIENT_UNIX_IMPL( ISteamMatchmakingServers, SteamMatchMakingServers002, ServerRules );
LSTEAMCLIENT_UNIX_IMPL( ISteamMatchmakingServers, SteamMatchMakingServers002, ReleaseRequest );