diff --git a/LICENSE.lin b/LICENSE.lin index 3ec34f42..9f0c84d9 100644 --- a/LICENSE.lin +++ b/LICENSE.lin @@ -18,5 +18,15 @@ Visit DXVK at ---- ---- ---- ---- +Parts of this software are based on the OpenVR SDK, which is + + Copyright (c) 2015, Valve Corporation + +Visit OpenVR at + + https://github.com/ValveSoftware/openvr/ + +---- ---- ---- ---- + The rest of this software is available under Steam's standard licensing, included with your Steam client. diff --git a/LICENSE.osx b/LICENSE.osx index 81c7c4b0..89fab46d 100644 --- a/LICENSE.osx +++ b/LICENSE.osx @@ -47,5 +47,15 @@ Visit the libpng homepage at ---- ---- ---- ---- +Parts of this software are based on the OpenVR SDK, which is + + Copyright (c) 2015, Valve Corporation + +Visit OpenVR at + + https://github.com/ValveSoftware/openvr/ + +---- ---- ---- ---- + The rest of this software is available under Steam's standard licensing, included with your Steam client. diff --git a/README b/README index 94e2bef0..02a97c72 100644 --- a/README +++ b/README @@ -30,6 +30,10 @@ NOTE: For now, dxvk requires build-time components that are too new for Debian being developed. This may be resolved in dxvk in the future, or may be worked around by using a newer Debian release. See comments in build_proton.sh. +Each component of this software is used under the terms of their licenses. +See the LICENSE files here, as well as the LICENSE, COPYING, etc files in each +submodule and directory for details. + ---- RUNTIME CONFIG OPTIONS diff --git a/lsteamclient/LICENSE b/lsteamclient/LICENSE new file mode 100644 index 00000000..16381609 --- /dev/null +++ b/lsteamclient/LICENSE @@ -0,0 +1,149 @@ +================ STEAMWORKS SDK license =================== +VALVE, Corp. +SDK LICENSE + +This SDK License (the "Agreement") is made by and between you (the "Licensee") +and Valve Corporation, a Washington corporation,(“Valve”) with offices located +at 10400 NE 4th Street, Suite 1400, Bellevue, WA 98004, USA. + +THIS DOCUMENT DESCRIBES A CONTRACT BETWEEN YOU AND VALVE. PLEASE READ IT BEFORE +DOWNLOADING OR USING THE STEAMWORKS SOFTWARE DEVELOPMENT KIT (THE “SDK”). BY +DOWNLOADING AND/OR USING THE SDK YOU INDICATE YOUR ACCEPTANCE OF THIS +AGREEMENT. IF YOU DO NOT AGREE, DO NOT DOWNLOAD AND/OR USE THE SDK. + +Whereas, Valve is the developer of an online platform titled "Steam" that +provides online distribution services as well as a number of additional online +services designed to be embedded in computer games and application software, +including, but not limited to, user authentication, in-app purchasing and +trading, leaderboards, matchmaking, stats and achievements (the “Steamworks +Services”) and the SDK; + +Whereas, Licensee wishes to develop a game or application software designed to +take advantage of the Steamworks Services (the "Licensee Software"); and + +Whereas, Licensee wishes to receive, and Valve wishes to disclose to Licensee, +the SDK, and other information as deemed appropriate by Valve, all on the +terms set forth herein; + +Now, therefore, in consideration of the mutual promises made herein, the +parties agree as follows: + +1. License. + +1.1 License Grant. Valve hereby grants Licensee a nonexclusive, royalty-free, +terminable, worldwide, nontransferable license to: + +(a) use and locally reproduce the SDK in source code form, solely to develop +the Licensee Software; and + +(b) reproduce and distribute the part of the SDK provided inside the folder +named redistributable_bin (the "SDK Redistributables") along with the Licensee +Software in object code form. + +1.2 Updates. Valve may from time to time, in its sole discretion, provide +updates, error corrections, and future versions of the SDK to Licensee. Upon +delivery, such updates, error corrections and future versions shall be deemed +part of the SDK, as applicable, under this Agreement. + +1.3 Reservation of Rights. Valve reserves all rights not explicitly granted +herein. + +2. Ancillary Obligations. + +2.1 No obligation to provide services. 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