lsteamclient: Generate 1.45 support

This commit is contained in:
Andrew Eikum 2019-08-16 07:44:08 -05:00
parent 7aa1b840d9
commit 35752dadb6
60 changed files with 3784 additions and 1488 deletions

View File

@ -1,11 +1,11 @@
#include "steam_defs.h"
#include "steamworks_sdk_144/steam_api.h"
#include "steamworks_sdk_144/steamnetworkingtypes.h"
#include "steamworks_sdk_145/steam_api.h"
#include "steamworks_sdk_145/steamnetworkingtypes.h"
#include "steamclient_private.h"
#ifdef __cplusplus
extern "C" {
#endif
#define SDKVER_144
#define SDKVER_145
#include "struct_converters.h"
#include "cppISteamAppList_STEAMAPPLIST_INTERFACE_VERSION001.h"
uint32 cppISteamAppList_STEAMAPPLIST_INTERFACE_VERSION001_GetNumInstalledApps(void *linux_side)

View File

@ -1,12 +1,12 @@
#include "steam_defs.h"
#include "steamworks_sdk_144/steam_api.h"
#include "steamworks_sdk_144/steamnetworkingtypes.h"
#include "steamworks_sdk_144/isteamappticket.h"
#include "steamworks_sdk_145/steam_api.h"
#include "steamworks_sdk_145/steamnetworkingtypes.h"
#include "steamworks_sdk_145/isteamappticket.h"
#include "steamclient_private.h"
#ifdef __cplusplus
extern "C" {
#endif
#define SDKVER_144
#define SDKVER_145
#include "struct_converters.h"
#include "cppISteamAppTicket_STEAMAPPTICKET_INTERFACE_VERSION001.h"
uint32 cppISteamAppTicket_STEAMAPPTICKET_INTERFACE_VERSION001_GetAppOwnershipTicketData(void *linux_side, uint32 nAppID, void * pvBuffer, uint32 cbBufferLength, uint32 * piAppId, uint32 * piSteamId, uint32 * piSignature, uint32 * pcbSignature)

View File

@ -1,11 +1,11 @@
#include "steam_defs.h"
#include "steamworks_sdk_144/steam_api.h"
#include "steamworks_sdk_144/steamnetworkingtypes.h"
#include "steamworks_sdk_145/steam_api.h"
#include "steamworks_sdk_145/steamnetworkingtypes.h"
#include "steamclient_private.h"
#ifdef __cplusplus
extern "C" {
#endif
#define SDKVER_144
#define SDKVER_145
#include "struct_converters.h"
#include "cppISteamApps_STEAMAPPS_INTERFACE_VERSION008.h"
bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_BIsSubscribed(void *linux_side)

View File

@ -1,11 +1,11 @@
#include "steam_defs.h"
#include "steamworks_sdk_144/steam_api.h"
#include "steamworks_sdk_144/steamnetworkingtypes.h"
#include "steamworks_sdk_145/steam_api.h"
#include "steamworks_sdk_145/steamnetworkingtypes.h"
#include "steamclient_private.h"
#ifdef __cplusplus
extern "C" {
#endif
#define SDKVER_144
#define SDKVER_145
#include "struct_converters.h"
#include "cppISteamClient_SteamClient018.h"
HSteamPipe cppISteamClient_SteamClient018_CreateSteamPipe(void *linux_side)

View File

@ -1,11 +1,11 @@
#include "steam_defs.h"
#include "steamworks_sdk_144/steam_api.h"
#include "steamworks_sdk_144/steamnetworkingtypes.h"
#include "steamworks_sdk_145/steam_api.h"
#include "steamworks_sdk_145/steamnetworkingtypes.h"
#include "steamclient_private.h"
#ifdef __cplusplus
extern "C" {
#endif
#define SDKVER_144
#define SDKVER_145
#include "struct_converters.h"
#include "cppISteamController_SteamController007.h"
bool cppISteamController_SteamController007_Init(void *linux_side)
@ -173,6 +173,11 @@ EControllerActionOrigin cppISteamController_SteamController007_TranslateActionOr
return ((ISteamController*)linux_side)->TranslateActionOrigin((ESteamInputType)eDestinationInputType, (EControllerActionOrigin)eSourceOrigin);
}
bool cppISteamController_SteamController007_GetControllerBindingRevision(void *linux_side, ControllerHandle_t controllerHandle, int * pMajor, int * pMinor)
{
return ((ISteamController*)linux_side)->GetControllerBindingRevision((ControllerHandle_t)controllerHandle, (int *)pMajor, (int *)pMinor);
}
#ifdef __cplusplus
}
#endif

View File

@ -31,3 +31,4 @@ extern const char * cppISteamController_SteamController007_GetStringForXboxOrigi
extern const char * cppISteamController_SteamController007_GetGlyphForXboxOrigin(void *, EXboxOrigin);
extern EControllerActionOrigin cppISteamController_SteamController007_GetActionOriginFromXboxOrigin(void *, ControllerHandle_t, EXboxOrigin);
extern EControllerActionOrigin cppISteamController_SteamController007_TranslateActionOrigin(void *, ESteamInputType, EControllerActionOrigin);
extern bool cppISteamController_SteamController007_GetControllerBindingRevision(void *, ControllerHandle_t, int *, int *);

View File

@ -1,11 +1,11 @@
#include "steam_defs.h"
#include "steamworks_sdk_144/steam_api.h"
#include "steamworks_sdk_144/steamnetworkingtypes.h"
#include "steamworks_sdk_145/steam_api.h"
#include "steamworks_sdk_145/steamnetworkingtypes.h"
#include "steamclient_private.h"
#ifdef __cplusplus
extern "C" {
#endif
#define SDKVER_144
#define SDKVER_145
#include "struct_converters.h"
#include "cppISteamFriends_SteamFriends017.h"
const char * cppISteamFriends_SteamFriends017_GetPersonaName(void *linux_side)

View File

@ -1,12 +1,12 @@
#include "steam_defs.h"
#include "steamworks_sdk_144/steam_api.h"
#include "steamworks_sdk_144/steamnetworkingtypes.h"
#include "steamworks_sdk_144/isteamgamecoordinator.h"
#include "steamworks_sdk_145/steam_api.h"
#include "steamworks_sdk_145/steamnetworkingtypes.h"
#include "steamworks_sdk_145/isteamgamecoordinator.h"
#include "steamclient_private.h"
#ifdef __cplusplus
extern "C" {
#endif
#define SDKVER_144
#define SDKVER_145
#include "struct_converters.h"
#include "cppISteamGameCoordinator_SteamGameCoordinator001.h"
EGCResults cppISteamGameCoordinator_SteamGameCoordinator001_SendMessage(void *linux_side, uint32 unMsgType, const void * pubData, uint32 cubData)

View File

@ -1,11 +1,11 @@
#include "steam_defs.h"
#include "steamworks_sdk_144/steam_api.h"
#include "steamworks_sdk_144/steamnetworkingtypes.h"
#include "steamworks_sdk_145/steam_api.h"
#include "steamworks_sdk_145/steamnetworkingtypes.h"
#include "steamclient_private.h"
#ifdef __cplusplus
extern "C" {
#endif
#define SDKVER_144
#define SDKVER_145
#include "struct_converters.h"
#include "cppISteamGameSearch_SteamMatchGameSearch001.h"
EGameSearchErrorCode_t cppISteamGameSearch_SteamMatchGameSearch001_AddGameSearchParams(void *linux_side, const char * pchKeyToFind, const char * pchValuesToFind)

View File

@ -1,12 +1,12 @@
#include "steam_defs.h"
#include "steamworks_sdk_144/steam_api.h"
#include "steamworks_sdk_144/steamnetworkingtypes.h"
#include "steamworks_sdk_144/isteamgameserverstats.h"
#include "steamworks_sdk_145/steam_api.h"
#include "steamworks_sdk_145/steamnetworkingtypes.h"
#include "steamworks_sdk_145/isteamgameserverstats.h"
#include "steamclient_private.h"
#ifdef __cplusplus
extern "C" {
#endif
#define SDKVER_144
#define SDKVER_145
#include "struct_converters.h"
#include "cppISteamGameServerStats_SteamGameServerStats001.h"
SteamAPICall_t cppISteamGameServerStats_SteamGameServerStats001_RequestUserStats(void *linux_side, CSteamID steamIDUser)

View File

@ -1,12 +1,12 @@
#include "steam_defs.h"
#include "steamworks_sdk_144/steam_api.h"
#include "steamworks_sdk_144/steamnetworkingtypes.h"
#include "steamworks_sdk_144/isteamgameserver.h"
#include "steamworks_sdk_145/steam_api.h"
#include "steamworks_sdk_145/steamnetworkingtypes.h"
#include "steamworks_sdk_145/isteamgameserver.h"
#include "steamclient_private.h"
#ifdef __cplusplus
extern "C" {
#endif
#define SDKVER_144
#define SDKVER_145
#include "struct_converters.h"
#include "cppISteamGameServer_SteamGameServer012.h"
bool cppISteamGameServer_SteamGameServer012_InitGameServer(void *linux_side, uint32 unIP, uint16 usGamePort, uint16 usQueryPort, uint32 unFlags, AppId_t nGameAppId, const char * pchVersionString)

View File

@ -1,11 +1,11 @@
#include "steam_defs.h"
#include "steamworks_sdk_144/steam_api.h"
#include "steamworks_sdk_144/steamnetworkingtypes.h"
#include "steamworks_sdk_145/steam_api.h"
#include "steamworks_sdk_145/steamnetworkingtypes.h"
#include "steamclient_private.h"
#ifdef __cplusplus
extern "C" {
#endif
#define SDKVER_144
#define SDKVER_145
#include "struct_converters.h"
#include "cppISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_005.h"
bool cppISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_005_Init(void *linux_side)

View File

@ -1,11 +1,11 @@
#include "steam_defs.h"
#include "steamworks_sdk_144/steam_api.h"
#include "steamworks_sdk_144/steamnetworkingtypes.h"
#include "steamworks_sdk_145/steam_api.h"
#include "steamworks_sdk_145/steamnetworkingtypes.h"
#include "steamclient_private.h"
#ifdef __cplusplus
extern "C" {
#endif
#define SDKVER_144
#define SDKVER_145
#include "struct_converters.h"
#include "cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION003.h"
HTTPRequestHandle cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_CreateHTTPRequest(void *linux_side, EHTTPMethod eHTTPRequestMethod, const char * pchAbsoluteURL)

View File

@ -1,11 +1,11 @@
#include "steam_defs.h"
#include "steamworks_sdk_144/steam_api.h"
#include "steamworks_sdk_144/steamnetworkingtypes.h"
#include "steamworks_sdk_145/steam_api.h"
#include "steamworks_sdk_145/steamnetworkingtypes.h"
#include "steamclient_private.h"
#ifdef __cplusplus
extern "C" {
#endif
#define SDKVER_144
#define SDKVER_145
#include "struct_converters.h"
#include "cppISteamInput_SteamInput001.h"
bool cppISteamInput_SteamInput001_Init(void *linux_side)
@ -173,6 +173,11 @@ EInputActionOrigin cppISteamInput_SteamInput001_TranslateActionOrigin(void *linu
return ((ISteamInput*)linux_side)->TranslateActionOrigin((ESteamInputType)eDestinationInputType, (EInputActionOrigin)eSourceOrigin);
}
bool cppISteamInput_SteamInput001_GetDeviceBindingRevision(void *linux_side, InputHandle_t inputHandle, int * pMajor, int * pMinor)
{
return ((ISteamInput*)linux_side)->GetDeviceBindingRevision((InputHandle_t)inputHandle, (int *)pMajor, (int *)pMinor);
}
#ifdef __cplusplus
}
#endif

View File

@ -31,3 +31,4 @@ extern const char * cppISteamInput_SteamInput001_GetStringForXboxOrigin(void *,
extern const char * cppISteamInput_SteamInput001_GetGlyphForXboxOrigin(void *, EXboxOrigin);
extern EInputActionOrigin cppISteamInput_SteamInput001_GetActionOriginFromXboxOrigin(void *, InputHandle_t, EXboxOrigin);
extern EInputActionOrigin cppISteamInput_SteamInput001_TranslateActionOrigin(void *, ESteamInputType, EInputActionOrigin);
extern bool cppISteamInput_SteamInput001_GetDeviceBindingRevision(void *, InputHandle_t, int *, int *);

View File

@ -1,11 +1,11 @@
#include "steam_defs.h"
#include "steamworks_sdk_144/steam_api.h"
#include "steamworks_sdk_144/steamnetworkingtypes.h"
#include "steamworks_sdk_145/steam_api.h"
#include "steamworks_sdk_145/steamnetworkingtypes.h"
#include "steamclient_private.h"
#ifdef __cplusplus
extern "C" {
#endif
#define SDKVER_144
#define SDKVER_145
#include "struct_converters.h"
#include "cppISteamInventory_STEAMINVENTORY_INTERFACE_V003.h"
EResult cppISteamInventory_STEAMINVENTORY_INTERFACE_V003_GetResultStatus(void *linux_side, SteamInventoryResult_t resultHandle)

View File

@ -1,11 +1,11 @@
#include "steam_defs.h"
#include "steamworks_sdk_144/steam_api.h"
#include "steamworks_sdk_144/steamnetworkingtypes.h"
#include "steamworks_sdk_145/steam_api.h"
#include "steamworks_sdk_145/steamnetworkingtypes.h"
#include "steamclient_private.h"
#ifdef __cplusplus
extern "C" {
#endif
#define SDKVER_144
#define SDKVER_145
#include "struct_converters.h"
#include "cppISteamMatchmakingServers_SteamMatchMakingServers002.h"
HServerListRequest cppISteamMatchmakingServers_SteamMatchMakingServers002_RequestInternetServerList(void *linux_side, AppId_t iApp, MatchMakingKeyValuePair_t ** ppchFilters, uint32 nFilters, ISteamMatchmakingServerListResponse * pRequestServersResponse)

View File

@ -1,11 +1,11 @@
#include "steam_defs.h"
#include "steamworks_sdk_144/steam_api.h"
#include "steamworks_sdk_144/steamnetworkingtypes.h"
#include "steamworks_sdk_145/steam_api.h"
#include "steamworks_sdk_145/steamnetworkingtypes.h"
#include "steamclient_private.h"
#ifdef __cplusplus
extern "C" {
#endif
#define SDKVER_144
#define SDKVER_145
#include "struct_converters.h"
#include "cppISteamMatchmaking_SteamMatchMaking009.h"
int cppISteamMatchmaking_SteamMatchMaking009_GetFavoriteGameCount(void *linux_side)

View File

@ -1,11 +1,11 @@
#include "steam_defs.h"
#include "steamworks_sdk_144/steam_api.h"
#include "steamworks_sdk_144/steamnetworkingtypes.h"
#include "steamworks_sdk_145/steam_api.h"
#include "steamworks_sdk_145/steamnetworkingtypes.h"
#include "steamclient_private.h"
#ifdef __cplusplus
extern "C" {
#endif
#define SDKVER_144
#define SDKVER_145
#include "struct_converters.h"
#include "cppISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001.h"
bool cppISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_RegisterSteamMusicRemote(void *linux_side, const char * pchName)

View File

@ -1,11 +1,11 @@
#include "steam_defs.h"
#include "steamworks_sdk_144/steam_api.h"
#include "steamworks_sdk_144/steamnetworkingtypes.h"
#include "steamworks_sdk_145/steam_api.h"
#include "steamworks_sdk_145/steamnetworkingtypes.h"
#include "steamclient_private.h"
#ifdef __cplusplus
extern "C" {
#endif
#define SDKVER_144
#define SDKVER_145
#include "struct_converters.h"
#include "cppISteamMusic_STEAMMUSIC_INTERFACE_VERSION001.h"
bool cppISteamMusic_STEAMMUSIC_INTERFACE_VERSION001_BIsEnabled(void *linux_side)

View File

@ -0,0 +1,159 @@
#include "steam_defs.h"
#include "steamworks_sdk_145/steam_api.h"
#include "steamworks_sdk_145/steamnetworkingtypes.h"
#include "steamworks_sdk_145/isteamnetworkingsockets.h"
#include "steamclient_private.h"
#ifdef __cplusplus
extern "C" {
#endif
#define SDKVER_145
#include "struct_converters.h"
#include "cppISteamNetworkingSockets_SteamNetworkingSockets003.h"
HSteamListenSocket cppISteamNetworkingSockets_SteamNetworkingSockets003_CreateListenSocketIP(void *linux_side, const SteamNetworkingIPAddr * localAddress)
{
return ((ISteamNetworkingSockets*)linux_side)->CreateListenSocketIP((const SteamNetworkingIPAddr *)localAddress);
}
HSteamNetConnection cppISteamNetworkingSockets_SteamNetworkingSockets003_ConnectByIPAddress(void *linux_side, const SteamNetworkingIPAddr * address)
{
return ((ISteamNetworkingSockets*)linux_side)->ConnectByIPAddress((const SteamNetworkingIPAddr *)address);
}
HSteamListenSocket cppISteamNetworkingSockets_SteamNetworkingSockets003_CreateListenSocketP2P(void *linux_side, int nVirtualPort)
{
return ((ISteamNetworkingSockets*)linux_side)->CreateListenSocketP2P((int)nVirtualPort);
}
HSteamNetConnection cppISteamNetworkingSockets_SteamNetworkingSockets003_ConnectP2P(void *linux_side, const SteamNetworkingIdentity * identityRemote, int nVirtualPort)
{
return ((ISteamNetworkingSockets*)linux_side)->ConnectP2P((const SteamNetworkingIdentity *)identityRemote, (int)nVirtualPort);
}
EResult cppISteamNetworkingSockets_SteamNetworkingSockets003_AcceptConnection(void *linux_side, HSteamNetConnection hConn)
{
return ((ISteamNetworkingSockets*)linux_side)->AcceptConnection((HSteamNetConnection)hConn);
}
bool cppISteamNetworkingSockets_SteamNetworkingSockets003_CloseConnection(void *linux_side, HSteamNetConnection hPeer, int nReason, const char * pszDebug, bool bEnableLinger)
{
return ((ISteamNetworkingSockets*)linux_side)->CloseConnection((HSteamNetConnection)hPeer, (int)nReason, (const char *)pszDebug, (bool)bEnableLinger);
}
bool cppISteamNetworkingSockets_SteamNetworkingSockets003_CloseListenSocket(void *linux_side, HSteamListenSocket hSocket)
{
return ((ISteamNetworkingSockets*)linux_side)->CloseListenSocket((HSteamListenSocket)hSocket);
}
bool cppISteamNetworkingSockets_SteamNetworkingSockets003_SetConnectionUserData(void *linux_side, HSteamNetConnection hPeer, int64 nUserData)
{
return ((ISteamNetworkingSockets*)linux_side)->SetConnectionUserData((HSteamNetConnection)hPeer, (int64)nUserData);
}
int64 cppISteamNetworkingSockets_SteamNetworkingSockets003_GetConnectionUserData(void *linux_side, HSteamNetConnection hPeer)
{
return ((ISteamNetworkingSockets*)linux_side)->GetConnectionUserData((HSteamNetConnection)hPeer);
}
void cppISteamNetworkingSockets_SteamNetworkingSockets003_SetConnectionName(void *linux_side, HSteamNetConnection hPeer, const char * pszName)
{
((ISteamNetworkingSockets*)linux_side)->SetConnectionName((HSteamNetConnection)hPeer, (const char *)pszName);
}
bool cppISteamNetworkingSockets_SteamNetworkingSockets003_GetConnectionName(void *linux_side, HSteamNetConnection hPeer, char * pszName, int nMaxLen)
{
return ((ISteamNetworkingSockets*)linux_side)->GetConnectionName((HSteamNetConnection)hPeer, (char *)pszName, (int)nMaxLen);
}
EResult cppISteamNetworkingSockets_SteamNetworkingSockets003_SendMessageToConnection(void *linux_side, HSteamNetConnection hConn, const void * pData, uint32 cbData, int nSendFlags)
{
return ((ISteamNetworkingSockets*)linux_side)->SendMessageToConnection((HSteamNetConnection)hConn, (const void *)pData, (uint32)cbData, (int)nSendFlags);
}
EResult cppISteamNetworkingSockets_SteamNetworkingSockets003_FlushMessagesOnConnection(void *linux_side, HSteamNetConnection hConn)
{
return ((ISteamNetworkingSockets*)linux_side)->FlushMessagesOnConnection((HSteamNetConnection)hConn);
}
bool cppISteamNetworkingSockets_SteamNetworkingSockets003_GetConnectionInfo(void *linux_side, HSteamNetConnection hConn, SteamNetConnectionInfo_t * pInfo)
{
return ((ISteamNetworkingSockets*)linux_side)->GetConnectionInfo((HSteamNetConnection)hConn, (SteamNetConnectionInfo_t *)pInfo);
}
bool cppISteamNetworkingSockets_SteamNetworkingSockets003_GetQuickConnectionStatus(void *linux_side, HSteamNetConnection hConn, SteamNetworkingQuickConnectionStatus * pStats)
{
return ((ISteamNetworkingSockets*)linux_side)->GetQuickConnectionStatus((HSteamNetConnection)hConn, (SteamNetworkingQuickConnectionStatus *)pStats);
}
int cppISteamNetworkingSockets_SteamNetworkingSockets003_GetDetailedConnectionStatus(void *linux_side, HSteamNetConnection hConn, char * pszBuf, int cbBuf)
{
return ((ISteamNetworkingSockets*)linux_side)->GetDetailedConnectionStatus((HSteamNetConnection)hConn, (char *)pszBuf, (int)cbBuf);
}
bool cppISteamNetworkingSockets_SteamNetworkingSockets003_GetListenSocketAddress(void *linux_side, HSteamListenSocket hSocket, SteamNetworkingIPAddr * address)
{
return ((ISteamNetworkingSockets*)linux_side)->GetListenSocketAddress((HSteamListenSocket)hSocket, (SteamNetworkingIPAddr *)address);
}
bool cppISteamNetworkingSockets_SteamNetworkingSockets003_CreateSocketPair(void *linux_side, HSteamNetConnection * pOutConnection1, HSteamNetConnection * pOutConnection2, bool bUseNetworkLoopback, const SteamNetworkingIdentity * pIdentity1, const SteamNetworkingIdentity * pIdentity2)
{
return ((ISteamNetworkingSockets*)linux_side)->CreateSocketPair((HSteamNetConnection *)pOutConnection1, (HSteamNetConnection *)pOutConnection2, (bool)bUseNetworkLoopback, (const SteamNetworkingIdentity *)pIdentity1, (const SteamNetworkingIdentity *)pIdentity2);
}
bool cppISteamNetworkingSockets_SteamNetworkingSockets003_GetIdentity(void *linux_side, SteamNetworkingIdentity * pIdentity)
{
return ((ISteamNetworkingSockets*)linux_side)->GetIdentity((SteamNetworkingIdentity *)pIdentity);
}
ESteamNetworkingAvailability cppISteamNetworkingSockets_SteamNetworkingSockets003_InitAuthentication(void *linux_side)
{
return ((ISteamNetworkingSockets*)linux_side)->InitAuthentication();
}
ESteamNetworkingAvailability cppISteamNetworkingSockets_SteamNetworkingSockets003_GetAuthenticationStatus(void *linux_side, SteamNetAuthenticationStatus_t * pDetails)
{
return ((ISteamNetworkingSockets*)linux_side)->GetAuthenticationStatus((SteamNetAuthenticationStatus_t *)pDetails);
}
bool cppISteamNetworkingSockets_SteamNetworkingSockets003_ReceivedRelayAuthTicket(void *linux_side, const void * pvTicket, int cbTicket, SteamDatagramRelayAuthTicket * pOutParsedTicket)
{
return ((ISteamNetworkingSockets*)linux_side)->ReceivedRelayAuthTicket((const void *)pvTicket, (int)cbTicket, (SteamDatagramRelayAuthTicket *)pOutParsedTicket);
}
int cppISteamNetworkingSockets_SteamNetworkingSockets003_FindRelayAuthTicketForServer(void *linux_side, const SteamNetworkingIdentity * identityGameServer, int nVirtualPort, SteamDatagramRelayAuthTicket * pOutParsedTicket)
{
return ((ISteamNetworkingSockets*)linux_side)->FindRelayAuthTicketForServer((const SteamNetworkingIdentity *)identityGameServer, (int)nVirtualPort, (SteamDatagramRelayAuthTicket *)pOutParsedTicket);
}
HSteamNetConnection cppISteamNetworkingSockets_SteamNetworkingSockets003_ConnectToHostedDedicatedServer(void *linux_side, const SteamNetworkingIdentity * identityTarget, int nVirtualPort)
{
return ((ISteamNetworkingSockets*)linux_side)->ConnectToHostedDedicatedServer((const SteamNetworkingIdentity *)identityTarget, (int)nVirtualPort);
}
uint16 cppISteamNetworkingSockets_SteamNetworkingSockets003_GetHostedDedicatedServerPort(void *linux_side)
{
return ((ISteamNetworkingSockets*)linux_side)->GetHostedDedicatedServerPort();
}
SteamNetworkingPOPID cppISteamNetworkingSockets_SteamNetworkingSockets003_GetHostedDedicatedServerPOPID(void *linux_side)
{
return ((ISteamNetworkingSockets*)linux_side)->GetHostedDedicatedServerPOPID();
}
EResult cppISteamNetworkingSockets_SteamNetworkingSockets003_GetHostedDedicatedServerAddress(void *linux_side, SteamDatagramHostedAddress * pRouting)
{
return ((ISteamNetworkingSockets*)linux_side)->GetHostedDedicatedServerAddress((SteamDatagramHostedAddress *)pRouting);
}
HSteamListenSocket cppISteamNetworkingSockets_SteamNetworkingSockets003_CreateHostedDedicatedServerListenSocket(void *linux_side, int nVirtualPort)
{
return ((ISteamNetworkingSockets*)linux_side)->CreateHostedDedicatedServerListenSocket((int)nVirtualPort);
}
EResult cppISteamNetworkingSockets_SteamNetworkingSockets003_GetGameCoordinatorServerLogin(void *linux_side, SteamDatagramGameCoordinatorServerLogin * pLoginInfo, int * pcbSignedBlob, void * pBlob)
{
return ((ISteamNetworkingSockets*)linux_side)->GetGameCoordinatorServerLogin((SteamDatagramGameCoordinatorServerLogin *)pLoginInfo, (int *)pcbSignedBlob, (void *)pBlob);
}
#ifdef __cplusplus
}
#endif

View File

@ -0,0 +1,31 @@
extern HSteamListenSocket cppISteamNetworkingSockets_SteamNetworkingSockets003_CreateListenSocketIP(void *, const SteamNetworkingIPAddr *);
extern HSteamNetConnection cppISteamNetworkingSockets_SteamNetworkingSockets003_ConnectByIPAddress(void *, const SteamNetworkingIPAddr *);
extern HSteamListenSocket cppISteamNetworkingSockets_SteamNetworkingSockets003_CreateListenSocketP2P(void *, int);
extern HSteamNetConnection cppISteamNetworkingSockets_SteamNetworkingSockets003_ConnectP2P(void *, const SteamNetworkingIdentity *, int);
extern EResult cppISteamNetworkingSockets_SteamNetworkingSockets003_AcceptConnection(void *, HSteamNetConnection);
extern bool cppISteamNetworkingSockets_SteamNetworkingSockets003_CloseConnection(void *, HSteamNetConnection, int, const char *, bool);
extern bool cppISteamNetworkingSockets_SteamNetworkingSockets003_CloseListenSocket(void *, HSteamListenSocket);
extern bool cppISteamNetworkingSockets_SteamNetworkingSockets003_SetConnectionUserData(void *, HSteamNetConnection, int64);
extern int64 cppISteamNetworkingSockets_SteamNetworkingSockets003_GetConnectionUserData(void *, HSteamNetConnection);
extern void cppISteamNetworkingSockets_SteamNetworkingSockets003_SetConnectionName(void *, HSteamNetConnection, const char *);
extern bool cppISteamNetworkingSockets_SteamNetworkingSockets003_GetConnectionName(void *, HSteamNetConnection, char *, int);
extern EResult cppISteamNetworkingSockets_SteamNetworkingSockets003_SendMessageToConnection(void *, HSteamNetConnection, const void *, uint32, int);
extern EResult cppISteamNetworkingSockets_SteamNetworkingSockets003_FlushMessagesOnConnection(void *, HSteamNetConnection);
extern int cppISteamNetworkingSockets_SteamNetworkingSockets003_ReceiveMessagesOnConnection(void *, HSteamNetConnection, winSteamNetworkingMessage_t_145 **, int);
extern int cppISteamNetworkingSockets_SteamNetworkingSockets003_ReceiveMessagesOnListenSocket(void *, HSteamListenSocket, winSteamNetworkingMessage_t_145 **, int);
extern bool cppISteamNetworkingSockets_SteamNetworkingSockets003_GetConnectionInfo(void *, HSteamNetConnection, SteamNetConnectionInfo_t *);
extern bool cppISteamNetworkingSockets_SteamNetworkingSockets003_GetQuickConnectionStatus(void *, HSteamNetConnection, SteamNetworkingQuickConnectionStatus *);
extern int cppISteamNetworkingSockets_SteamNetworkingSockets003_GetDetailedConnectionStatus(void *, HSteamNetConnection, char *, int);
extern bool cppISteamNetworkingSockets_SteamNetworkingSockets003_GetListenSocketAddress(void *, HSteamListenSocket, SteamNetworkingIPAddr *);
extern bool cppISteamNetworkingSockets_SteamNetworkingSockets003_CreateSocketPair(void *, HSteamNetConnection *, HSteamNetConnection *, bool, const SteamNetworkingIdentity *, const SteamNetworkingIdentity *);
extern bool cppISteamNetworkingSockets_SteamNetworkingSockets003_GetIdentity(void *, SteamNetworkingIdentity *);
extern ESteamNetworkingAvailability cppISteamNetworkingSockets_SteamNetworkingSockets003_InitAuthentication(void *);
extern ESteamNetworkingAvailability cppISteamNetworkingSockets_SteamNetworkingSockets003_GetAuthenticationStatus(void *, SteamNetAuthenticationStatus_t *);
extern bool cppISteamNetworkingSockets_SteamNetworkingSockets003_ReceivedRelayAuthTicket(void *, const void *, int, SteamDatagramRelayAuthTicket *);
extern int cppISteamNetworkingSockets_SteamNetworkingSockets003_FindRelayAuthTicketForServer(void *, const SteamNetworkingIdentity *, int, SteamDatagramRelayAuthTicket *);
extern HSteamNetConnection cppISteamNetworkingSockets_SteamNetworkingSockets003_ConnectToHostedDedicatedServer(void *, const SteamNetworkingIdentity *, int);
extern uint16 cppISteamNetworkingSockets_SteamNetworkingSockets003_GetHostedDedicatedServerPort(void *);
extern SteamNetworkingPOPID cppISteamNetworkingSockets_SteamNetworkingSockets003_GetHostedDedicatedServerPOPID(void *);
extern EResult cppISteamNetworkingSockets_SteamNetworkingSockets003_GetHostedDedicatedServerAddress(void *, SteamDatagramHostedAddress *);
extern HSteamListenSocket cppISteamNetworkingSockets_SteamNetworkingSockets003_CreateHostedDedicatedServerListenSocket(void *, int);
extern EResult cppISteamNetworkingSockets_SteamNetworkingSockets003_GetGameCoordinatorServerLogin(void *, SteamDatagramGameCoordinatorServerLogin *, int *, void *);

View File

@ -0,0 +1,120 @@
#include "steam_defs.h"
#include "steamworks_sdk_145/steam_api.h"
#include "steamworks_sdk_145/steamnetworkingtypes.h"
#include "steamworks_sdk_145/isteamnetworkingutils.h"
#include "steamclient_private.h"
#ifdef __cplusplus
extern "C" {
#endif
#define SDKVER_145
#include "struct_converters.h"
#include "cppISteamNetworkingUtils_SteamNetworkingUtils002.h"
ESteamNetworkingAvailability cppISteamNetworkingUtils_SteamNetworkingUtils002_GetRelayNetworkStatus(void *linux_side, SteamRelayNetworkStatus_t * pDetails)
{
return ((ISteamNetworkingUtils*)linux_side)->GetRelayNetworkStatus((SteamRelayNetworkStatus_t *)pDetails);
}
float cppISteamNetworkingUtils_SteamNetworkingUtils002_GetLocalPingLocation(void *linux_side, SteamNetworkPingLocation_t * result)
{
return ((ISteamNetworkingUtils*)linux_side)->GetLocalPingLocation((SteamNetworkPingLocation_t *)result);
}
int cppISteamNetworkingUtils_SteamNetworkingUtils002_EstimatePingTimeBetweenTwoLocations(void *linux_side, const SteamNetworkPingLocation_t * location1, const SteamNetworkPingLocation_t * location2)
{
return ((ISteamNetworkingUtils*)linux_side)->EstimatePingTimeBetweenTwoLocations((const SteamNetworkPingLocation_t *)location1, (const SteamNetworkPingLocation_t *)location2);
}
int cppISteamNetworkingUtils_SteamNetworkingUtils002_EstimatePingTimeFromLocalHost(void *linux_side, const SteamNetworkPingLocation_t * remoteLocation)
{
return ((ISteamNetworkingUtils*)linux_side)->EstimatePingTimeFromLocalHost((const SteamNetworkPingLocation_t *)remoteLocation);
}
void cppISteamNetworkingUtils_SteamNetworkingUtils002_ConvertPingLocationToString(void *linux_side, const SteamNetworkPingLocation_t * location, char * pszBuf, int cchBufSize)
{
((ISteamNetworkingUtils*)linux_side)->ConvertPingLocationToString((const SteamNetworkPingLocation_t *)location, (char *)pszBuf, (int)cchBufSize);
}
bool cppISteamNetworkingUtils_SteamNetworkingUtils002_ParsePingLocationString(void *linux_side, const char * pszString, SteamNetworkPingLocation_t * result)
{
return ((ISteamNetworkingUtils*)linux_side)->ParsePingLocationString((const char *)pszString, (SteamNetworkPingLocation_t *)result);
}
bool cppISteamNetworkingUtils_SteamNetworkingUtils002_CheckPingDataUpToDate(void *linux_side, float flMaxAgeSeconds)
{
return ((ISteamNetworkingUtils*)linux_side)->CheckPingDataUpToDate((float)flMaxAgeSeconds);
}
int cppISteamNetworkingUtils_SteamNetworkingUtils002_GetPingToDataCenter(void *linux_side, SteamNetworkingPOPID popID, SteamNetworkingPOPID * pViaRelayPoP)
{
return ((ISteamNetworkingUtils*)linux_side)->GetPingToDataCenter((SteamNetworkingPOPID)popID, (SteamNetworkingPOPID *)pViaRelayPoP);
}
int cppISteamNetworkingUtils_SteamNetworkingUtils002_GetDirectPingToPOP(void *linux_side, SteamNetworkingPOPID popID)
{
return ((ISteamNetworkingUtils*)linux_side)->GetDirectPingToPOP((SteamNetworkingPOPID)popID);
}
int cppISteamNetworkingUtils_SteamNetworkingUtils002_GetPOPCount(void *linux_side)
{
return ((ISteamNetworkingUtils*)linux_side)->GetPOPCount();
}
int cppISteamNetworkingUtils_SteamNetworkingUtils002_GetPOPList(void *linux_side, SteamNetworkingPOPID * list, int nListSz)
{
return ((ISteamNetworkingUtils*)linux_side)->GetPOPList((SteamNetworkingPOPID *)list, (int)nListSz);
}
SteamNetworkingMicroseconds cppISteamNetworkingUtils_SteamNetworkingUtils002_GetLocalTimestamp(void *linux_side)
{
return ((ISteamNetworkingUtils*)linux_side)->GetLocalTimestamp();
}
void cppISteamNetworkingUtils_SteamNetworkingUtils002_SetDebugOutputFunction(void *linux_side, ESteamNetworkingSocketsDebugOutputType eDetailLevel, FSteamNetworkingSocketsDebugOutput pfnFunc)
{
pfnFunc = (FSteamNetworkingSocketsDebugOutput)manual_convert_FSteamNetworkingSocketsDebugOutput((void*)pfnFunc);
((ISteamNetworkingUtils*)linux_side)->SetDebugOutputFunction((ESteamNetworkingSocketsDebugOutputType)eDetailLevel, (FSteamNetworkingSocketsDebugOutput)pfnFunc);
}
bool cppISteamNetworkingUtils_SteamNetworkingUtils002_SetConfigValue(void *linux_side, ESteamNetworkingConfigValue eValue, ESteamNetworkingConfigScope eScopeType, intptr_t scopeObj, ESteamNetworkingConfigDataType eDataType, const void * pArg)
{
return ((ISteamNetworkingUtils*)linux_side)->SetConfigValue((ESteamNetworkingConfigValue)eValue, (ESteamNetworkingConfigScope)eScopeType, (intptr_t)scopeObj, (ESteamNetworkingConfigDataType)eDataType, (const void *)pArg);
}
ESteamNetworkingGetConfigValueResult cppISteamNetworkingUtils_SteamNetworkingUtils002_GetConfigValue(void *linux_side, ESteamNetworkingConfigValue eValue, ESteamNetworkingConfigScope eScopeType, intptr_t scopeObj, ESteamNetworkingConfigDataType * pOutDataType, void * pResult, size_t * cbResult)
{
return ((ISteamNetworkingUtils*)linux_side)->GetConfigValue((ESteamNetworkingConfigValue)eValue, (ESteamNetworkingConfigScope)eScopeType, (intptr_t)scopeObj, (ESteamNetworkingConfigDataType *)pOutDataType, (void *)pResult, (size_t *)cbResult);
}
bool cppISteamNetworkingUtils_SteamNetworkingUtils002_GetConfigValueInfo(void *linux_side, ESteamNetworkingConfigValue eValue, const char ** pOutName, ESteamNetworkingConfigDataType * pOutDataType, ESteamNetworkingConfigScope * pOutScope, ESteamNetworkingConfigValue * pOutNextValue)
{
return ((ISteamNetworkingUtils*)linux_side)->GetConfigValueInfo((ESteamNetworkingConfigValue)eValue, (const char **)pOutName, (ESteamNetworkingConfigDataType *)pOutDataType, (ESteamNetworkingConfigScope *)pOutScope, (ESteamNetworkingConfigValue *)pOutNextValue);
}
ESteamNetworkingConfigValue cppISteamNetworkingUtils_SteamNetworkingUtils002_GetFirstConfigValue(void *linux_side)
{
return ((ISteamNetworkingUtils*)linux_side)->GetFirstConfigValue();
}
void cppISteamNetworkingUtils_SteamNetworkingUtils002_SteamNetworkingIPAddr_ToString(void *linux_side, const SteamNetworkingIPAddr * addr, char * buf, size_t cbBuf, bool bWithPort)
{
((ISteamNetworkingUtils*)linux_side)->SteamNetworkingIPAddr_ToString((const SteamNetworkingIPAddr *)addr, (char *)buf, (size_t)cbBuf, (bool)bWithPort);
}
bool cppISteamNetworkingUtils_SteamNetworkingUtils002_SteamNetworkingIPAddr_ParseString(void *linux_side, SteamNetworkingIPAddr * pAddr, const char * pszStr)
{
return ((ISteamNetworkingUtils*)linux_side)->SteamNetworkingIPAddr_ParseString((SteamNetworkingIPAddr *)pAddr, (const char *)pszStr);
}
void cppISteamNetworkingUtils_SteamNetworkingUtils002_SteamNetworkingIdentity_ToString(void *linux_side, const SteamNetworkingIdentity * identity, char * buf, size_t cbBuf)
{
((ISteamNetworkingUtils*)linux_side)->SteamNetworkingIdentity_ToString((const SteamNetworkingIdentity *)identity, (char *)buf, (size_t)cbBuf);
}
bool cppISteamNetworkingUtils_SteamNetworkingUtils002_SteamNetworkingIdentity_ParseString(void *linux_side, SteamNetworkingIdentity * pIdentity, const char * pszStr)
{
return ((ISteamNetworkingUtils*)linux_side)->SteamNetworkingIdentity_ParseString((SteamNetworkingIdentity *)pIdentity, (const char *)pszStr);
}
#ifdef __cplusplus
}
#endif

View File

@ -0,0 +1,21 @@
extern ESteamNetworkingAvailability cppISteamNetworkingUtils_SteamNetworkingUtils002_GetRelayNetworkStatus(void *, SteamRelayNetworkStatus_t *);
extern float cppISteamNetworkingUtils_SteamNetworkingUtils002_GetLocalPingLocation(void *, SteamNetworkPingLocation_t *);
extern int cppISteamNetworkingUtils_SteamNetworkingUtils002_EstimatePingTimeBetweenTwoLocations(void *, const SteamNetworkPingLocation_t *, const SteamNetworkPingLocation_t *);
extern int cppISteamNetworkingUtils_SteamNetworkingUtils002_EstimatePingTimeFromLocalHost(void *, const SteamNetworkPingLocation_t *);
extern void cppISteamNetworkingUtils_SteamNetworkingUtils002_ConvertPingLocationToString(void *, const SteamNetworkPingLocation_t *, char *, int);
extern bool cppISteamNetworkingUtils_SteamNetworkingUtils002_ParsePingLocationString(void *, const char *, SteamNetworkPingLocation_t *);
extern bool cppISteamNetworkingUtils_SteamNetworkingUtils002_CheckPingDataUpToDate(void *, float);
extern int cppISteamNetworkingUtils_SteamNetworkingUtils002_GetPingToDataCenter(void *, SteamNetworkingPOPID, SteamNetworkingPOPID *);
extern int cppISteamNetworkingUtils_SteamNetworkingUtils002_GetDirectPingToPOP(void *, SteamNetworkingPOPID);
extern int cppISteamNetworkingUtils_SteamNetworkingUtils002_GetPOPCount(void *);
extern int cppISteamNetworkingUtils_SteamNetworkingUtils002_GetPOPList(void *, SteamNetworkingPOPID *, int);
extern SteamNetworkingMicroseconds cppISteamNetworkingUtils_SteamNetworkingUtils002_GetLocalTimestamp(void *);
extern void cppISteamNetworkingUtils_SteamNetworkingUtils002_SetDebugOutputFunction(void *, ESteamNetworkingSocketsDebugOutputType, FSteamNetworkingSocketsDebugOutput);
extern bool cppISteamNetworkingUtils_SteamNetworkingUtils002_SetConfigValue(void *, ESteamNetworkingConfigValue, ESteamNetworkingConfigScope, intptr_t, ESteamNetworkingConfigDataType, const void *);
extern ESteamNetworkingGetConfigValueResult cppISteamNetworkingUtils_SteamNetworkingUtils002_GetConfigValue(void *, ESteamNetworkingConfigValue, ESteamNetworkingConfigScope, intptr_t, ESteamNetworkingConfigDataType *, void *, size_t *);
extern bool cppISteamNetworkingUtils_SteamNetworkingUtils002_GetConfigValueInfo(void *, ESteamNetworkingConfigValue, const char **, ESteamNetworkingConfigDataType *, ESteamNetworkingConfigScope *, ESteamNetworkingConfigValue *);
extern ESteamNetworkingConfigValue cppISteamNetworkingUtils_SteamNetworkingUtils002_GetFirstConfigValue(void *);
extern void cppISteamNetworkingUtils_SteamNetworkingUtils002_SteamNetworkingIPAddr_ToString(void *, const SteamNetworkingIPAddr *, char *, size_t, bool);
extern bool cppISteamNetworkingUtils_SteamNetworkingUtils002_SteamNetworkingIPAddr_ParseString(void *, SteamNetworkingIPAddr *, const char *);
extern void cppISteamNetworkingUtils_SteamNetworkingUtils002_SteamNetworkingIdentity_ToString(void *, const SteamNetworkingIdentity *, char *, size_t);
extern bool cppISteamNetworkingUtils_SteamNetworkingUtils002_SteamNetworkingIdentity_ParseString(void *, SteamNetworkingIdentity *, const char *);

View File

@ -1,11 +1,11 @@
#include "steam_defs.h"
#include "steamworks_sdk_144/steam_api.h"
#include "steamworks_sdk_144/steamnetworkingtypes.h"
#include "steamworks_sdk_145/steam_api.h"
#include "steamworks_sdk_145/steamnetworkingtypes.h"
#include "steamclient_private.h"
#ifdef __cplusplus
extern "C" {
#endif
#define SDKVER_144
#define SDKVER_145
#include "struct_converters.h"
#include "cppISteamNetworking_SteamNetworking005.h"
bool cppISteamNetworking_SteamNetworking005_SendP2PPacket(void *linux_side, CSteamID steamIDRemote, const void * pubData, uint32 cubData, EP2PSend eP2PSendType, int nChannel)

View File

@ -1,12 +1,12 @@
#include "steam_defs.h"
#include "steamworks_sdk_144/steam_api.h"
#include "steamworks_sdk_144/steamnetworkingtypes.h"
#include "steamworks_sdk_144/isteamparentalsettings.h"
#include "steamworks_sdk_145/steam_api.h"
#include "steamworks_sdk_145/steamnetworkingtypes.h"
#include "steamworks_sdk_145/isteamparentalsettings.h"
#include "steamclient_private.h"
#ifdef __cplusplus
extern "C" {
#endif
#define SDKVER_144
#define SDKVER_145
#include "struct_converters.h"
#include "cppISteamParentalSettings_STEAMPARENTALSETTINGS_INTERFACE_VERSION001.h"
bool cppISteamParentalSettings_STEAMPARENTALSETTINGS_INTERFACE_VERSION001_BIsParentalLockEnabled(void *linux_side)

View File

@ -1,11 +1,11 @@
#include "steam_defs.h"
#include "steamworks_sdk_144/steam_api.h"
#include "steamworks_sdk_144/steamnetworkingtypes.h"
#include "steamworks_sdk_145/steam_api.h"
#include "steamworks_sdk_145/steamnetworkingtypes.h"
#include "steamclient_private.h"
#ifdef __cplusplus
extern "C" {
#endif
#define SDKVER_144
#define SDKVER_145
#include "struct_converters.h"
#include "cppISteamParties_SteamParties002.h"
uint32 cppISteamParties_SteamParties002_GetNumActiveBeacons(void *linux_side)
@ -18,12 +18,12 @@ PartyBeaconID_t cppISteamParties_SteamParties002_GetBeaconByIndex(void *linux_si
return ((ISteamParties*)linux_side)->GetBeaconByIndex((uint32)unIndex);
}
bool cppISteamParties_SteamParties002_GetBeaconDetails(void *linux_side, PartyBeaconID_t ulBeaconID, CSteamID * pSteamIDBeaconOwner, winSteamPartyBeaconLocation_t_144 * pLocation, char * pchMetadata, int cchMetadata)
bool cppISteamParties_SteamParties002_GetBeaconDetails(void *linux_side, PartyBeaconID_t ulBeaconID, CSteamID * pSteamIDBeaconOwner, winSteamPartyBeaconLocation_t_145 * pLocation, char * pchMetadata, int cchMetadata)
{
SteamPartyBeaconLocation_t lin_pLocation;
win_to_lin_struct_SteamPartyBeaconLocation_t_144(pLocation, &lin_pLocation);
win_to_lin_struct_SteamPartyBeaconLocation_t_145(pLocation, &lin_pLocation);
bool retval = ((ISteamParties*)linux_side)->GetBeaconDetails((PartyBeaconID_t)ulBeaconID, (CSteamID *)pSteamIDBeaconOwner, &lin_pLocation, (char *)pchMetadata, (int)cchMetadata);
lin_to_win_struct_SteamPartyBeaconLocation_t_144(&lin_pLocation, pLocation);
lin_to_win_struct_SteamPartyBeaconLocation_t_145(&lin_pLocation, pLocation);
return retval;
}
@ -37,21 +37,21 @@ bool cppISteamParties_SteamParties002_GetNumAvailableBeaconLocations(void *linux
return ((ISteamParties*)linux_side)->GetNumAvailableBeaconLocations((uint32 *)puNumLocations);
}
bool cppISteamParties_SteamParties002_GetAvailableBeaconLocations(void *linux_side, winSteamPartyBeaconLocation_t_144 * pLocationList, uint32 uMaxNumLocations)
bool cppISteamParties_SteamParties002_GetAvailableBeaconLocations(void *linux_side, winSteamPartyBeaconLocation_t_145 * pLocationList, uint32 uMaxNumLocations)
{
SteamPartyBeaconLocation_t lin_pLocationList;
win_to_lin_struct_SteamPartyBeaconLocation_t_144(pLocationList, &lin_pLocationList);
win_to_lin_struct_SteamPartyBeaconLocation_t_145(pLocationList, &lin_pLocationList);
bool retval = ((ISteamParties*)linux_side)->GetAvailableBeaconLocations(&lin_pLocationList, (uint32)uMaxNumLocations);
lin_to_win_struct_SteamPartyBeaconLocation_t_144(&lin_pLocationList, pLocationList);
lin_to_win_struct_SteamPartyBeaconLocation_t_145(&lin_pLocationList, pLocationList);
return retval;
}
SteamAPICall_t cppISteamParties_SteamParties002_CreateBeacon(void *linux_side, uint32 unOpenSlots, winSteamPartyBeaconLocation_t_144 * pBeaconLocation, const char * pchConnectString, const char * pchMetadata)
SteamAPICall_t cppISteamParties_SteamParties002_CreateBeacon(void *linux_side, uint32 unOpenSlots, winSteamPartyBeaconLocation_t_145 * pBeaconLocation, const char * pchConnectString, const char * pchMetadata)
{
SteamPartyBeaconLocation_t lin_pBeaconLocation;
win_to_lin_struct_SteamPartyBeaconLocation_t_144(pBeaconLocation, &lin_pBeaconLocation);
win_to_lin_struct_SteamPartyBeaconLocation_t_145(pBeaconLocation, &lin_pBeaconLocation);
SteamAPICall_t retval = ((ISteamParties*)linux_side)->CreateBeacon((uint32)unOpenSlots, &lin_pBeaconLocation, (const char *)pchConnectString, (const char *)pchMetadata);
lin_to_win_struct_SteamPartyBeaconLocation_t_144(&lin_pBeaconLocation, pBeaconLocation);
lin_to_win_struct_SteamPartyBeaconLocation_t_145(&lin_pBeaconLocation, pBeaconLocation);
return retval;
}
@ -75,12 +75,12 @@ bool cppISteamParties_SteamParties002_DestroyBeacon(void *linux_side, PartyBeaco
return ((ISteamParties*)linux_side)->DestroyBeacon((PartyBeaconID_t)ulBeacon);
}
bool cppISteamParties_SteamParties002_GetBeaconLocationData(void *linux_side, winSteamPartyBeaconLocation_t_144 BeaconLocation, ESteamPartyBeaconLocationData eData, char * pchDataStringOut, int cchDataStringOut)
bool cppISteamParties_SteamParties002_GetBeaconLocationData(void *linux_side, winSteamPartyBeaconLocation_t_145 BeaconLocation, ESteamPartyBeaconLocationData eData, char * pchDataStringOut, int cchDataStringOut)
{
SteamPartyBeaconLocation_t lin_BeaconLocation;
win_to_lin_struct_SteamPartyBeaconLocation_t_144(&BeaconLocation, &lin_BeaconLocation);
win_to_lin_struct_SteamPartyBeaconLocation_t_145(&BeaconLocation, &lin_BeaconLocation);
bool retval = ((ISteamParties*)linux_side)->GetBeaconLocationData(lin_BeaconLocation, (ESteamPartyBeaconLocationData)eData, (char *)pchDataStringOut, (int)cchDataStringOut);
lin_to_win_struct_SteamPartyBeaconLocation_t_144(&lin_BeaconLocation, &BeaconLocation);
lin_to_win_struct_SteamPartyBeaconLocation_t_145(&lin_BeaconLocation, &BeaconLocation);
return retval;
}

View File

@ -1,12 +1,12 @@
extern uint32 cppISteamParties_SteamParties002_GetNumActiveBeacons(void *);
extern PartyBeaconID_t cppISteamParties_SteamParties002_GetBeaconByIndex(void *, uint32);
extern bool cppISteamParties_SteamParties002_GetBeaconDetails(void *, PartyBeaconID_t, CSteamID *, winSteamPartyBeaconLocation_t_144 *, char *, int);
extern bool cppISteamParties_SteamParties002_GetBeaconDetails(void *, PartyBeaconID_t, CSteamID *, winSteamPartyBeaconLocation_t_145 *, char *, int);
extern SteamAPICall_t cppISteamParties_SteamParties002_JoinParty(void *, PartyBeaconID_t);
extern bool cppISteamParties_SteamParties002_GetNumAvailableBeaconLocations(void *, uint32 *);
extern bool cppISteamParties_SteamParties002_GetAvailableBeaconLocations(void *, winSteamPartyBeaconLocation_t_144 *, uint32);
extern SteamAPICall_t cppISteamParties_SteamParties002_CreateBeacon(void *, uint32, winSteamPartyBeaconLocation_t_144 *, const char *, const char *);
extern bool cppISteamParties_SteamParties002_GetAvailableBeaconLocations(void *, winSteamPartyBeaconLocation_t_145 *, uint32);
extern SteamAPICall_t cppISteamParties_SteamParties002_CreateBeacon(void *, uint32, winSteamPartyBeaconLocation_t_145 *, const char *, const char *);
extern void cppISteamParties_SteamParties002_OnReservationCompleted(void *, PartyBeaconID_t, CSteamID);
extern void cppISteamParties_SteamParties002_CancelReservation(void *, PartyBeaconID_t, CSteamID);
extern SteamAPICall_t cppISteamParties_SteamParties002_ChangeNumOpenSlots(void *, PartyBeaconID_t, uint32);
extern bool cppISteamParties_SteamParties002_DestroyBeacon(void *, PartyBeaconID_t);
extern bool cppISteamParties_SteamParties002_GetBeaconLocationData(void *, winSteamPartyBeaconLocation_t_144, ESteamPartyBeaconLocationData, char *, int);
extern bool cppISteamParties_SteamParties002_GetBeaconLocationData(void *, winSteamPartyBeaconLocation_t_145, ESteamPartyBeaconLocationData, char *, int);

View File

@ -1,11 +1,11 @@
#include "steam_defs.h"
#include "steamworks_sdk_144/steam_api.h"
#include "steamworks_sdk_144/steamnetworkingtypes.h"
#include "steamworks_sdk_145/steam_api.h"
#include "steamworks_sdk_145/steamnetworkingtypes.h"
#include "steamclient_private.h"
#ifdef __cplusplus
extern "C" {
#endif
#define SDKVER_144
#define SDKVER_145
#include "struct_converters.h"
#include "cppISteamRemoteStorage_STEAMREMOTESTORAGE_INTERFACE_VERSION014.h"
bool cppISteamRemoteStorage_STEAMREMOTESTORAGE_INTERFACE_VERSION014_FileWrite(void *linux_side, const char * pchFile, const void * pvData, int32 cubData)

View File

@ -1,11 +1,11 @@
#include "steam_defs.h"
#include "steamworks_sdk_144/steam_api.h"
#include "steamworks_sdk_144/steamnetworkingtypes.h"
#include "steamworks_sdk_145/steam_api.h"
#include "steamworks_sdk_145/steamnetworkingtypes.h"
#include "steamclient_private.h"
#ifdef __cplusplus
extern "C" {
#endif
#define SDKVER_144
#define SDKVER_145
#include "struct_converters.h"
#include "cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003.h"
ScreenshotHandle cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_WriteScreenshot(void *linux_side, void * pubRGB, uint32 cubRGB, int nWidth, int nHeight)

View File

@ -0,0 +1,407 @@
#include "steam_defs.h"
#include "steamworks_sdk_145/steam_api.h"
#include "steamworks_sdk_145/steamnetworkingtypes.h"
#include "steamclient_private.h"
#ifdef __cplusplus
extern "C" {
#endif
#define SDKVER_145
#include "struct_converters.h"
#include "cppISteamUGC_STEAMUGC_INTERFACE_VERSION013.h"
UGCQueryHandle_t cppISteamUGC_STEAMUGC_INTERFACE_VERSION013_CreateQueryUserUGCRequest(void *linux_side, AccountID_t unAccountID, EUserUGCList eListType, EUGCMatchingUGCType eMatchingUGCType, EUserUGCListSortOrder eSortOrder, AppId_t nCreatorAppID, AppId_t nConsumerAppID, uint32 unPage)
{
return ((ISteamUGC*)linux_side)->CreateQueryUserUGCRequest((AccountID_t)unAccountID, (EUserUGCList)eListType, (EUGCMatchingUGCType)eMatchingUGCType, (EUserUGCListSortOrder)eSortOrder, (AppId_t)nCreatorAppID, (AppId_t)nConsumerAppID, (uint32)unPage);
}
UGCQueryHandle_t cppISteamUGC_STEAMUGC_INTERFACE_VERSION013_CreateQueryAllUGCRequest(void *linux_side, EUGCQuery eQueryType, EUGCMatchingUGCType eMatchingeMatchingUGCTypeFileType, AppId_t nCreatorAppID, AppId_t nConsumerAppID, uint32 unPage)
{
return ((ISteamUGC*)linux_side)->CreateQueryAllUGCRequest((EUGCQuery)eQueryType, (EUGCMatchingUGCType)eMatchingeMatchingUGCTypeFileType, (AppId_t)nCreatorAppID, (AppId_t)nConsumerAppID, (uint32)unPage);
}
UGCQueryHandle_t cppISteamUGC_STEAMUGC_INTERFACE_VERSION013_CreateQueryAllUGCRequest_2(void *linux_side, EUGCQuery eQueryType, EUGCMatchingUGCType eMatchingeMatchingUGCTypeFileType, AppId_t nCreatorAppID, AppId_t nConsumerAppID, const char * pchCursor)
{
return ((ISteamUGC*)linux_side)->CreateQueryAllUGCRequest((EUGCQuery)eQueryType, (EUGCMatchingUGCType)eMatchingeMatchingUGCTypeFileType, (AppId_t)nCreatorAppID, (AppId_t)nConsumerAppID, (const char *)pchCursor);
}
UGCQueryHandle_t cppISteamUGC_STEAMUGC_INTERFACE_VERSION013_CreateQueryUGCDetailsRequest(void *linux_side, PublishedFileId_t * pvecPublishedFileID, uint32 unNumPublishedFileIDs)
{
return ((ISteamUGC*)linux_side)->CreateQueryUGCDetailsRequest((PublishedFileId_t *)pvecPublishedFileID, (uint32)unNumPublishedFileIDs);
}
SteamAPICall_t cppISteamUGC_STEAMUGC_INTERFACE_VERSION013_SendQueryUGCRequest(void *linux_side, UGCQueryHandle_t handle)
{
return ((ISteamUGC*)linux_side)->SendQueryUGCRequest((UGCQueryHandle_t)handle);
}
bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION013_GetQueryUGCResult(void *linux_side, UGCQueryHandle_t handle, uint32 index, winSteamUGCDetails_t_145 * pDetails)
{
SteamUGCDetails_t lin_pDetails;
win_to_lin_struct_SteamUGCDetails_t_145(pDetails, &lin_pDetails);
bool retval = ((ISteamUGC*)linux_side)->GetQueryUGCResult((UGCQueryHandle_t)handle, (uint32)index, &lin_pDetails);
lin_to_win_struct_SteamUGCDetails_t_145(&lin_pDetails, pDetails);
return retval;
}
bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION013_GetQueryUGCPreviewURL(void *linux_side, UGCQueryHandle_t handle, uint32 index, char * pchURL, uint32 cchURLSize)
{
return ((ISteamUGC*)linux_side)->GetQueryUGCPreviewURL((UGCQueryHandle_t)handle, (uint32)index, (char *)pchURL, (uint32)cchURLSize);
}
bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION013_GetQueryUGCMetadata(void *linux_side, UGCQueryHandle_t handle, uint32 index, char * pchMetadata, uint32 cchMetadatasize)
{
return ((ISteamUGC*)linux_side)->GetQueryUGCMetadata((UGCQueryHandle_t)handle, (uint32)index, (char *)pchMetadata, (uint32)cchMetadatasize);
}
bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION013_GetQueryUGCChildren(void *linux_side, UGCQueryHandle_t handle, uint32 index, PublishedFileId_t * pvecPublishedFileID, uint32 cMaxEntries)
{
return ((ISteamUGC*)linux_side)->GetQueryUGCChildren((UGCQueryHandle_t)handle, (uint32)index, (PublishedFileId_t *)pvecPublishedFileID, (uint32)cMaxEntries);
}
bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION013_GetQueryUGCStatistic(void *linux_side, UGCQueryHandle_t handle, uint32 index, EItemStatistic eStatType, uint64 * pStatValue)
{
return ((ISteamUGC*)linux_side)->GetQueryUGCStatistic((UGCQueryHandle_t)handle, (uint32)index, (EItemStatistic)eStatType, (uint64 *)pStatValue);
}
uint32 cppISteamUGC_STEAMUGC_INTERFACE_VERSION013_GetQueryUGCNumAdditionalPreviews(void *linux_side, UGCQueryHandle_t handle, uint32 index)
{
return ((ISteamUGC*)linux_side)->GetQueryUGCNumAdditionalPreviews((UGCQueryHandle_t)handle, (uint32)index);
}
bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION013_GetQueryUGCAdditionalPreview(void *linux_side, UGCQueryHandle_t handle, uint32 index, uint32 previewIndex, char * pchURLOrVideoID, uint32 cchURLSize, char * pchOriginalFileName, uint32 cchOriginalFileNameSize, EItemPreviewType * pPreviewType)
{
return ((ISteamUGC*)linux_side)->GetQueryUGCAdditionalPreview((UGCQueryHandle_t)handle, (uint32)index, (uint32)previewIndex, (char *)pchURLOrVideoID, (uint32)cchURLSize, (char *)pchOriginalFileName, (uint32)cchOriginalFileNameSize, (EItemPreviewType *)pPreviewType);
}
uint32 cppISteamUGC_STEAMUGC_INTERFACE_VERSION013_GetQueryUGCNumKeyValueTags(void *linux_side, UGCQueryHandle_t handle, uint32 index)
{
return ((ISteamUGC*)linux_side)->GetQueryUGCNumKeyValueTags((UGCQueryHandle_t)handle, (uint32)index);
}
bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION013_GetQueryUGCKeyValueTag(void *linux_side, UGCQueryHandle_t handle, uint32 index, uint32 keyValueTagIndex, char * pchKey, uint32 cchKeySize, char * pchValue, uint32 cchValueSize)
{
return ((ISteamUGC*)linux_side)->GetQueryUGCKeyValueTag((UGCQueryHandle_t)handle, (uint32)index, (uint32)keyValueTagIndex, (char *)pchKey, (uint32)cchKeySize, (char *)pchValue, (uint32)cchValueSize);
}
bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION013_GetQueryUGCKeyValueTag_2(void *linux_side, UGCQueryHandle_t handle, uint32 index, const char * pchKey, char * pchValue, uint32 cchValueSize)
{
return ((ISteamUGC*)linux_side)->GetQueryUGCKeyValueTag((UGCQueryHandle_t)handle, (uint32)index, (const char *)pchKey, (char *)pchValue, (uint32)cchValueSize);
}
bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION013_ReleaseQueryUGCRequest(void *linux_side, UGCQueryHandle_t handle)
{
return ((ISteamUGC*)linux_side)->ReleaseQueryUGCRequest((UGCQueryHandle_t)handle);
}
bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION013_AddRequiredTag(void *linux_side, UGCQueryHandle_t handle, const char * pTagName)
{
return ((ISteamUGC*)linux_side)->AddRequiredTag((UGCQueryHandle_t)handle, (const char *)pTagName);
}
bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION013_AddExcludedTag(void *linux_side, UGCQueryHandle_t handle, const char * pTagName)
{
return ((ISteamUGC*)linux_side)->AddExcludedTag((UGCQueryHandle_t)handle, (const char *)pTagName);
}
bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION013_SetReturnOnlyIDs(void *linux_side, UGCQueryHandle_t handle, bool bReturnOnlyIDs)
{
return ((ISteamUGC*)linux_side)->SetReturnOnlyIDs((UGCQueryHandle_t)handle, (bool)bReturnOnlyIDs);
}
bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION013_SetReturnKeyValueTags(void *linux_side, UGCQueryHandle_t handle, bool bReturnKeyValueTags)
{
return ((ISteamUGC*)linux_side)->SetReturnKeyValueTags((UGCQueryHandle_t)handle, (bool)bReturnKeyValueTags);
}
bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION013_SetReturnLongDescription(void *linux_side, UGCQueryHandle_t handle, bool bReturnLongDescription)
{
return ((ISteamUGC*)linux_side)->SetReturnLongDescription((UGCQueryHandle_t)handle, (bool)bReturnLongDescription);
}
bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION013_SetReturnMetadata(void *linux_side, UGCQueryHandle_t handle, bool bReturnMetadata)
{
return ((ISteamUGC*)linux_side)->SetReturnMetadata((UGCQueryHandle_t)handle, (bool)bReturnMetadata);
}
bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION013_SetReturnChildren(void *linux_side, UGCQueryHandle_t handle, bool bReturnChildren)
{
return ((ISteamUGC*)linux_side)->SetReturnChildren((UGCQueryHandle_t)handle, (bool)bReturnChildren);
}
bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION013_SetReturnAdditionalPreviews(void *linux_side, UGCQueryHandle_t handle, bool bReturnAdditionalPreviews)
{
return ((ISteamUGC*)linux_side)->SetReturnAdditionalPreviews((UGCQueryHandle_t)handle, (bool)bReturnAdditionalPreviews);
}
bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION013_SetReturnTotalOnly(void *linux_side, UGCQueryHandle_t handle, bool bReturnTotalOnly)
{
return ((ISteamUGC*)linux_side)->SetReturnTotalOnly((UGCQueryHandle_t)handle, (bool)bReturnTotalOnly);
}
bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION013_SetReturnPlaytimeStats(void *linux_side, UGCQueryHandle_t handle, uint32 unDays)
{
return ((ISteamUGC*)linux_side)->SetReturnPlaytimeStats((UGCQueryHandle_t)handle, (uint32)unDays);
}
bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION013_SetLanguage(void *linux_side, UGCQueryHandle_t handle, const char * pchLanguage)
{
return ((ISteamUGC*)linux_side)->SetLanguage((UGCQueryHandle_t)handle, (const char *)pchLanguage);
}
bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION013_SetAllowCachedResponse(void *linux_side, UGCQueryHandle_t handle, uint32 unMaxAgeSeconds)
{
return ((ISteamUGC*)linux_side)->SetAllowCachedResponse((UGCQueryHandle_t)handle, (uint32)unMaxAgeSeconds);
}
bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION013_SetCloudFileNameFilter(void *linux_side, UGCQueryHandle_t handle, const char * pMatchCloudFileName)
{
return ((ISteamUGC*)linux_side)->SetCloudFileNameFilter((UGCQueryHandle_t)handle, (const char *)pMatchCloudFileName);
}
bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION013_SetMatchAnyTag(void *linux_side, UGCQueryHandle_t handle, bool bMatchAnyTag)
{
return ((ISteamUGC*)linux_side)->SetMatchAnyTag((UGCQueryHandle_t)handle, (bool)bMatchAnyTag);
}
bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION013_SetSearchText(void *linux_side, UGCQueryHandle_t handle, const char * pSearchText)
{
return ((ISteamUGC*)linux_side)->SetSearchText((UGCQueryHandle_t)handle, (const char *)pSearchText);
}
bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION013_SetRankedByTrendDays(void *linux_side, UGCQueryHandle_t handle, uint32 unDays)
{
return ((ISteamUGC*)linux_side)->SetRankedByTrendDays((UGCQueryHandle_t)handle, (uint32)unDays);
}
bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION013_AddRequiredKeyValueTag(void *linux_side, UGCQueryHandle_t handle, const char * pKey, const char * pValue)
{
return ((ISteamUGC*)linux_side)->AddRequiredKeyValueTag((UGCQueryHandle_t)handle, (const char *)pKey, (const char *)pValue);
}
SteamAPICall_t cppISteamUGC_STEAMUGC_INTERFACE_VERSION013_RequestUGCDetails(void *linux_side, PublishedFileId_t nPublishedFileID, uint32 unMaxAgeSeconds)
{
return ((ISteamUGC*)linux_side)->RequestUGCDetails((PublishedFileId_t)nPublishedFileID, (uint32)unMaxAgeSeconds);
}
SteamAPICall_t cppISteamUGC_STEAMUGC_INTERFACE_VERSION013_CreateItem(void *linux_side, AppId_t nConsumerAppId, EWorkshopFileType eFileType)
{
return ((ISteamUGC*)linux_side)->CreateItem((AppId_t)nConsumerAppId, (EWorkshopFileType)eFileType);
}
UGCUpdateHandle_t cppISteamUGC_STEAMUGC_INTERFACE_VERSION013_StartItemUpdate(void *linux_side, AppId_t nConsumerAppId, PublishedFileId_t nPublishedFileID)
{
return ((ISteamUGC*)linux_side)->StartItemUpdate((AppId_t)nConsumerAppId, (PublishedFileId_t)nPublishedFileID);
}
bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION013_SetItemTitle(void *linux_side, UGCUpdateHandle_t handle, const char * pchTitle)
{
return ((ISteamUGC*)linux_side)->SetItemTitle((UGCUpdateHandle_t)handle, (const char *)pchTitle);
}
bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION013_SetItemDescription(void *linux_side, UGCUpdateHandle_t handle, const char * pchDescription)
{
return ((ISteamUGC*)linux_side)->SetItemDescription((UGCUpdateHandle_t)handle, (const char *)pchDescription);
}
bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION013_SetItemUpdateLanguage(void *linux_side, UGCUpdateHandle_t handle, const char * pchLanguage)
{
return ((ISteamUGC*)linux_side)->SetItemUpdateLanguage((UGCUpdateHandle_t)handle, (const char *)pchLanguage);
}
bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION013_SetItemMetadata(void *linux_side, UGCUpdateHandle_t handle, const char * pchMetaData)
{
return ((ISteamUGC*)linux_side)->SetItemMetadata((UGCUpdateHandle_t)handle, (const char *)pchMetaData);
}
bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION013_SetItemVisibility(void *linux_side, UGCUpdateHandle_t handle, ERemoteStoragePublishedFileVisibility eVisibility)
{
return ((ISteamUGC*)linux_side)->SetItemVisibility((UGCUpdateHandle_t)handle, (ERemoteStoragePublishedFileVisibility)eVisibility);
}
bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION013_SetItemTags(void *linux_side, UGCUpdateHandle_t updateHandle, const SteamParamStringArray_t * pTags)
{
return ((ISteamUGC*)linux_side)->SetItemTags((UGCUpdateHandle_t)updateHandle, (const SteamParamStringArray_t *)pTags);
}
bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION013_SetItemContent(void *linux_side, UGCUpdateHandle_t handle, const char * pszContentFolder)
{
return ((ISteamUGC*)linux_side)->SetItemContent((UGCUpdateHandle_t)handle, (const char *)pszContentFolder);
}
bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION013_SetItemPreview(void *linux_side, UGCUpdateHandle_t handle, const char * pszPreviewFile)
{
return ((ISteamUGC*)linux_side)->SetItemPreview((UGCUpdateHandle_t)handle, (const char *)pszPreviewFile);
}
bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION013_SetAllowLegacyUpload(void *linux_side, UGCUpdateHandle_t handle, bool bAllowLegacyUpload)
{
return ((ISteamUGC*)linux_side)->SetAllowLegacyUpload((UGCUpdateHandle_t)handle, (bool)bAllowLegacyUpload);
}
bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION013_RemoveAllItemKeyValueTags(void *linux_side, UGCUpdateHandle_t handle)
{
return ((ISteamUGC*)linux_side)->RemoveAllItemKeyValueTags((UGCUpdateHandle_t)handle);
}
bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION013_RemoveItemKeyValueTags(void *linux_side, UGCUpdateHandle_t handle, const char * pchKey)
{
return ((ISteamUGC*)linux_side)->RemoveItemKeyValueTags((UGCUpdateHandle_t)handle, (const char *)pchKey);
}
bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION013_AddItemKeyValueTag(void *linux_side, UGCUpdateHandle_t handle, const char * pchKey, const char * pchValue)
{
return ((ISteamUGC*)linux_side)->AddItemKeyValueTag((UGCUpdateHandle_t)handle, (const char *)pchKey, (const char *)pchValue);
}
bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION013_AddItemPreviewFile(void *linux_side, UGCUpdateHandle_t handle, const char * pszPreviewFile, EItemPreviewType type)
{
return ((ISteamUGC*)linux_side)->AddItemPreviewFile((UGCUpdateHandle_t)handle, (const char *)pszPreviewFile, (EItemPreviewType)type);
}
bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION013_AddItemPreviewVideo(void *linux_side, UGCUpdateHandle_t handle, const char * pszVideoID)
{
return ((ISteamUGC*)linux_side)->AddItemPreviewVideo((UGCUpdateHandle_t)handle, (const char *)pszVideoID);
}
bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION013_UpdateItemPreviewFile(void *linux_side, UGCUpdateHandle_t handle, uint32 index, const char * pszPreviewFile)
{
return ((ISteamUGC*)linux_side)->UpdateItemPreviewFile((UGCUpdateHandle_t)handle, (uint32)index, (const char *)pszPreviewFile);
}
bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION013_UpdateItemPreviewVideo(void *linux_side, UGCUpdateHandle_t handle, uint32 index, const char * pszVideoID)
{
return ((ISteamUGC*)linux_side)->UpdateItemPreviewVideo((UGCUpdateHandle_t)handle, (uint32)index, (const char *)pszVideoID);
}
bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION013_RemoveItemPreview(void *linux_side, UGCUpdateHandle_t handle, uint32 index)
{
return ((ISteamUGC*)linux_side)->RemoveItemPreview((UGCUpdateHandle_t)handle, (uint32)index);
}
SteamAPICall_t cppISteamUGC_STEAMUGC_INTERFACE_VERSION013_SubmitItemUpdate(void *linux_side, UGCUpdateHandle_t handle, const char * pchChangeNote)
{
return ((ISteamUGC*)linux_side)->SubmitItemUpdate((UGCUpdateHandle_t)handle, (const char *)pchChangeNote);
}
EItemUpdateStatus cppISteamUGC_STEAMUGC_INTERFACE_VERSION013_GetItemUpdateProgress(void *linux_side, UGCUpdateHandle_t handle, uint64 * punBytesProcessed, uint64 * punBytesTotal)
{
return ((ISteamUGC*)linux_side)->GetItemUpdateProgress((UGCUpdateHandle_t)handle, (uint64 *)punBytesProcessed, (uint64 *)punBytesTotal);
}
SteamAPICall_t cppISteamUGC_STEAMUGC_INTERFACE_VERSION013_SetUserItemVote(void *linux_side, PublishedFileId_t nPublishedFileID, bool bVoteUp)
{
return ((ISteamUGC*)linux_side)->SetUserItemVote((PublishedFileId_t)nPublishedFileID, (bool)bVoteUp);
}
SteamAPICall_t cppISteamUGC_STEAMUGC_INTERFACE_VERSION013_GetUserItemVote(void *linux_side, PublishedFileId_t nPublishedFileID)
{
return ((ISteamUGC*)linux_side)->GetUserItemVote((PublishedFileId_t)nPublishedFileID);
}
SteamAPICall_t cppISteamUGC_STEAMUGC_INTERFACE_VERSION013_AddItemToFavorites(void *linux_side, AppId_t nAppId, PublishedFileId_t nPublishedFileID)
{
return ((ISteamUGC*)linux_side)->AddItemToFavorites((AppId_t)nAppId, (PublishedFileId_t)nPublishedFileID);
}
SteamAPICall_t cppISteamUGC_STEAMUGC_INTERFACE_VERSION013_RemoveItemFromFavorites(void *linux_side, AppId_t nAppId, PublishedFileId_t nPublishedFileID)
{
return ((ISteamUGC*)linux_side)->RemoveItemFromFavorites((AppId_t)nAppId, (PublishedFileId_t)nPublishedFileID);
}
SteamAPICall_t cppISteamUGC_STEAMUGC_INTERFACE_VERSION013_SubscribeItem(void *linux_side, PublishedFileId_t nPublishedFileID)
{
return ((ISteamUGC*)linux_side)->SubscribeItem((PublishedFileId_t)nPublishedFileID);
}
SteamAPICall_t cppISteamUGC_STEAMUGC_INTERFACE_VERSION013_UnsubscribeItem(void *linux_side, PublishedFileId_t nPublishedFileID)
{
return ((ISteamUGC*)linux_side)->UnsubscribeItem((PublishedFileId_t)nPublishedFileID);
}
uint32 cppISteamUGC_STEAMUGC_INTERFACE_VERSION013_GetNumSubscribedItems(void *linux_side)
{
return ((ISteamUGC*)linux_side)->GetNumSubscribedItems();
}
uint32 cppISteamUGC_STEAMUGC_INTERFACE_VERSION013_GetSubscribedItems(void *linux_side, PublishedFileId_t * pvecPublishedFileID, uint32 cMaxEntries)
{
return ((ISteamUGC*)linux_side)->GetSubscribedItems((PublishedFileId_t *)pvecPublishedFileID, (uint32)cMaxEntries);
}
uint32 cppISteamUGC_STEAMUGC_INTERFACE_VERSION013_GetItemState(void *linux_side, PublishedFileId_t nPublishedFileID)
{
return ((ISteamUGC*)linux_side)->GetItemState((PublishedFileId_t)nPublishedFileID);
}
bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION013_GetItemInstallInfo(void *linux_side, PublishedFileId_t nPublishedFileID, uint64 * punSizeOnDisk, char * pchFolder, uint32 cchFolderSize, uint32 * punTimeStamp)
{
return ((ISteamUGC*)linux_side)->GetItemInstallInfo((PublishedFileId_t)nPublishedFileID, (uint64 *)punSizeOnDisk, (char *)pchFolder, (uint32)cchFolderSize, (uint32 *)punTimeStamp);
}
bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION013_GetItemDownloadInfo(void *linux_side, PublishedFileId_t nPublishedFileID, uint64 * punBytesDownloaded, uint64 * punBytesTotal)
{
return ((ISteamUGC*)linux_side)->GetItemDownloadInfo((PublishedFileId_t)nPublishedFileID, (uint64 *)punBytesDownloaded, (uint64 *)punBytesTotal);
}
bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION013_DownloadItem(void *linux_side, PublishedFileId_t nPublishedFileID, bool bHighPriority)
{
return ((ISteamUGC*)linux_side)->DownloadItem((PublishedFileId_t)nPublishedFileID, (bool)bHighPriority);
}
bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION013_BInitWorkshopForGameServer(void *linux_side, DepotId_t unWorkshopDepotID, const char * pszFolder)
{
return ((ISteamUGC*)linux_side)->BInitWorkshopForGameServer((DepotId_t)unWorkshopDepotID, (const char *)pszFolder);
}
void cppISteamUGC_STEAMUGC_INTERFACE_VERSION013_SuspendDownloads(void *linux_side, bool bSuspend)
{
((ISteamUGC*)linux_side)->SuspendDownloads((bool)bSuspend);
}
SteamAPICall_t cppISteamUGC_STEAMUGC_INTERFACE_VERSION013_StartPlaytimeTracking(void *linux_side, PublishedFileId_t * pvecPublishedFileID, uint32 unNumPublishedFileIDs)
{
return ((ISteamUGC*)linux_side)->StartPlaytimeTracking((PublishedFileId_t *)pvecPublishedFileID, (uint32)unNumPublishedFileIDs);
}
SteamAPICall_t cppISteamUGC_STEAMUGC_INTERFACE_VERSION013_StopPlaytimeTracking(void *linux_side, PublishedFileId_t * pvecPublishedFileID, uint32 unNumPublishedFileIDs)
{
return ((ISteamUGC*)linux_side)->StopPlaytimeTracking((PublishedFileId_t *)pvecPublishedFileID, (uint32)unNumPublishedFileIDs);
}
SteamAPICall_t cppISteamUGC_STEAMUGC_INTERFACE_VERSION013_StopPlaytimeTrackingForAllItems(void *linux_side)
{
return ((ISteamUGC*)linux_side)->StopPlaytimeTrackingForAllItems();
}
SteamAPICall_t cppISteamUGC_STEAMUGC_INTERFACE_VERSION013_AddDependency(void *linux_side, PublishedFileId_t nParentPublishedFileID, PublishedFileId_t nChildPublishedFileID)
{
return ((ISteamUGC*)linux_side)->AddDependency((PublishedFileId_t)nParentPublishedFileID, (PublishedFileId_t)nChildPublishedFileID);
}
SteamAPICall_t cppISteamUGC_STEAMUGC_INTERFACE_VERSION013_RemoveDependency(void *linux_side, PublishedFileId_t nParentPublishedFileID, PublishedFileId_t nChildPublishedFileID)
{
return ((ISteamUGC*)linux_side)->RemoveDependency((PublishedFileId_t)nParentPublishedFileID, (PublishedFileId_t)nChildPublishedFileID);
}
SteamAPICall_t cppISteamUGC_STEAMUGC_INTERFACE_VERSION013_AddAppDependency(void *linux_side, PublishedFileId_t nPublishedFileID, AppId_t nAppID)
{
return ((ISteamUGC*)linux_side)->AddAppDependency((PublishedFileId_t)nPublishedFileID, (AppId_t)nAppID);
}
SteamAPICall_t cppISteamUGC_STEAMUGC_INTERFACE_VERSION013_RemoveAppDependency(void *linux_side, PublishedFileId_t nPublishedFileID, AppId_t nAppID)
{
return ((ISteamUGC*)linux_side)->RemoveAppDependency((PublishedFileId_t)nPublishedFileID, (AppId_t)nAppID);
}
SteamAPICall_t cppISteamUGC_STEAMUGC_INTERFACE_VERSION013_GetAppDependencies(void *linux_side, PublishedFileId_t nPublishedFileID)
{
return ((ISteamUGC*)linux_side)->GetAppDependencies((PublishedFileId_t)nPublishedFileID);
}
SteamAPICall_t cppISteamUGC_STEAMUGC_INTERFACE_VERSION013_DeleteItem(void *linux_side, PublishedFileId_t nPublishedFileID)
{
return ((ISteamUGC*)linux_side)->DeleteItem((PublishedFileId_t)nPublishedFileID);
}
#ifdef __cplusplus
}
#endif

View File

@ -0,0 +1,78 @@
extern UGCQueryHandle_t cppISteamUGC_STEAMUGC_INTERFACE_VERSION013_CreateQueryUserUGCRequest(void *, AccountID_t, EUserUGCList, EUGCMatchingUGCType, EUserUGCListSortOrder, AppId_t, AppId_t, uint32);
extern UGCQueryHandle_t cppISteamUGC_STEAMUGC_INTERFACE_VERSION013_CreateQueryAllUGCRequest(void *, EUGCQuery, EUGCMatchingUGCType, AppId_t, AppId_t, uint32);
extern UGCQueryHandle_t cppISteamUGC_STEAMUGC_INTERFACE_VERSION013_CreateQueryAllUGCRequest_2(void *, EUGCQuery, EUGCMatchingUGCType, AppId_t, AppId_t, const char *);
extern UGCQueryHandle_t cppISteamUGC_STEAMUGC_INTERFACE_VERSION013_CreateQueryUGCDetailsRequest(void *, PublishedFileId_t *, uint32);
extern SteamAPICall_t cppISteamUGC_STEAMUGC_INTERFACE_VERSION013_SendQueryUGCRequest(void *, UGCQueryHandle_t);
extern bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION013_GetQueryUGCResult(void *, UGCQueryHandle_t, uint32, winSteamUGCDetails_t_145 *);
extern bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION013_GetQueryUGCPreviewURL(void *, UGCQueryHandle_t, uint32, char *, uint32);
extern bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION013_GetQueryUGCMetadata(void *, UGCQueryHandle_t, uint32, char *, uint32);
extern bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION013_GetQueryUGCChildren(void *, UGCQueryHandle_t, uint32, PublishedFileId_t *, uint32);
extern bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION013_GetQueryUGCStatistic(void *, UGCQueryHandle_t, uint32, EItemStatistic, uint64 *);
extern uint32 cppISteamUGC_STEAMUGC_INTERFACE_VERSION013_GetQueryUGCNumAdditionalPreviews(void *, UGCQueryHandle_t, uint32);
extern bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION013_GetQueryUGCAdditionalPreview(void *, UGCQueryHandle_t, uint32, uint32, char *, uint32, char *, uint32, EItemPreviewType *);
extern uint32 cppISteamUGC_STEAMUGC_INTERFACE_VERSION013_GetQueryUGCNumKeyValueTags(void *, UGCQueryHandle_t, uint32);
extern bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION013_GetQueryUGCKeyValueTag(void *, UGCQueryHandle_t, uint32, uint32, char *, uint32, char *, uint32);
extern bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION013_GetQueryUGCKeyValueTag_2(void *, UGCQueryHandle_t, uint32, const char *, char *, uint32);
extern bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION013_ReleaseQueryUGCRequest(void *, UGCQueryHandle_t);
extern bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION013_AddRequiredTag(void *, UGCQueryHandle_t, const char *);
extern bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION013_AddExcludedTag(void *, UGCQueryHandle_t, const char *);
extern bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION013_SetReturnOnlyIDs(void *, UGCQueryHandle_t, bool);
extern bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION013_SetReturnKeyValueTags(void *, UGCQueryHandle_t, bool);
extern bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION013_SetReturnLongDescription(void *, UGCQueryHandle_t, bool);
extern bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION013_SetReturnMetadata(void *, UGCQueryHandle_t, bool);
extern bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION013_SetReturnChildren(void *, UGCQueryHandle_t, bool);
extern bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION013_SetReturnAdditionalPreviews(void *, UGCQueryHandle_t, bool);
extern bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION013_SetReturnTotalOnly(void *, UGCQueryHandle_t, bool);
extern bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION013_SetReturnPlaytimeStats(void *, UGCQueryHandle_t, uint32);
extern bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION013_SetLanguage(void *, UGCQueryHandle_t, const char *);
extern bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION013_SetAllowCachedResponse(void *, UGCQueryHandle_t, uint32);
extern bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION013_SetCloudFileNameFilter(void *, UGCQueryHandle_t, const char *);
extern bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION013_SetMatchAnyTag(void *, UGCQueryHandle_t, bool);
extern bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION013_SetSearchText(void *, UGCQueryHandle_t, const char *);
extern bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION013_SetRankedByTrendDays(void *, UGCQueryHandle_t, uint32);
extern bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION013_AddRequiredKeyValueTag(void *, UGCQueryHandle_t, const char *, const char *);
extern SteamAPICall_t cppISteamUGC_STEAMUGC_INTERFACE_VERSION013_RequestUGCDetails(void *, PublishedFileId_t, uint32);
extern SteamAPICall_t cppISteamUGC_STEAMUGC_INTERFACE_VERSION013_CreateItem(void *, AppId_t, EWorkshopFileType);
extern UGCUpdateHandle_t cppISteamUGC_STEAMUGC_INTERFACE_VERSION013_StartItemUpdate(void *, AppId_t, PublishedFileId_t);
extern bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION013_SetItemTitle(void *, UGCUpdateHandle_t, const char *);
extern bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION013_SetItemDescription(void *, UGCUpdateHandle_t, const char *);
extern bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION013_SetItemUpdateLanguage(void *, UGCUpdateHandle_t, const char *);
extern bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION013_SetItemMetadata(void *, UGCUpdateHandle_t, const char *);
extern bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION013_SetItemVisibility(void *, UGCUpdateHandle_t, ERemoteStoragePublishedFileVisibility);
extern bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION013_SetItemTags(void *, UGCUpdateHandle_t, const SteamParamStringArray_t *);
extern bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION013_SetItemContent(void *, UGCUpdateHandle_t, const char *);
extern bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION013_SetItemPreview(void *, UGCUpdateHandle_t, const char *);
extern bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION013_SetAllowLegacyUpload(void *, UGCUpdateHandle_t, bool);
extern bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION013_RemoveAllItemKeyValueTags(void *, UGCUpdateHandle_t);
extern bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION013_RemoveItemKeyValueTags(void *, UGCUpdateHandle_t, const char *);
extern bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION013_AddItemKeyValueTag(void *, UGCUpdateHandle_t, const char *, const char *);
extern bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION013_AddItemPreviewFile(void *, UGCUpdateHandle_t, const char *, EItemPreviewType);
extern bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION013_AddItemPreviewVideo(void *, UGCUpdateHandle_t, const char *);
extern bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION013_UpdateItemPreviewFile(void *, UGCUpdateHandle_t, uint32, const char *);
extern bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION013_UpdateItemPreviewVideo(void *, UGCUpdateHandle_t, uint32, const char *);
extern bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION013_RemoveItemPreview(void *, UGCUpdateHandle_t, uint32);
extern SteamAPICall_t cppISteamUGC_STEAMUGC_INTERFACE_VERSION013_SubmitItemUpdate(void *, UGCUpdateHandle_t, const char *);
extern EItemUpdateStatus cppISteamUGC_STEAMUGC_INTERFACE_VERSION013_GetItemUpdateProgress(void *, UGCUpdateHandle_t, uint64 *, uint64 *);
extern SteamAPICall_t cppISteamUGC_STEAMUGC_INTERFACE_VERSION013_SetUserItemVote(void *, PublishedFileId_t, bool);
extern SteamAPICall_t cppISteamUGC_STEAMUGC_INTERFACE_VERSION013_GetUserItemVote(void *, PublishedFileId_t);
extern SteamAPICall_t cppISteamUGC_STEAMUGC_INTERFACE_VERSION013_AddItemToFavorites(void *, AppId_t, PublishedFileId_t);
extern SteamAPICall_t cppISteamUGC_STEAMUGC_INTERFACE_VERSION013_RemoveItemFromFavorites(void *, AppId_t, PublishedFileId_t);
extern SteamAPICall_t cppISteamUGC_STEAMUGC_INTERFACE_VERSION013_SubscribeItem(void *, PublishedFileId_t);
extern SteamAPICall_t cppISteamUGC_STEAMUGC_INTERFACE_VERSION013_UnsubscribeItem(void *, PublishedFileId_t);
extern uint32 cppISteamUGC_STEAMUGC_INTERFACE_VERSION013_GetNumSubscribedItems(void *);
extern uint32 cppISteamUGC_STEAMUGC_INTERFACE_VERSION013_GetSubscribedItems(void *, PublishedFileId_t *, uint32);
extern uint32 cppISteamUGC_STEAMUGC_INTERFACE_VERSION013_GetItemState(void *, PublishedFileId_t);
extern bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION013_GetItemInstallInfo(void *, PublishedFileId_t, uint64 *, char *, uint32, uint32 *);
extern bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION013_GetItemDownloadInfo(void *, PublishedFileId_t, uint64 *, uint64 *);
extern bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION013_DownloadItem(void *, PublishedFileId_t, bool);
extern bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION013_BInitWorkshopForGameServer(void *, DepotId_t, const char *);
extern void cppISteamUGC_STEAMUGC_INTERFACE_VERSION013_SuspendDownloads(void *, bool);
extern SteamAPICall_t cppISteamUGC_STEAMUGC_INTERFACE_VERSION013_StartPlaytimeTracking(void *, PublishedFileId_t *, uint32);
extern SteamAPICall_t cppISteamUGC_STEAMUGC_INTERFACE_VERSION013_StopPlaytimeTracking(void *, PublishedFileId_t *, uint32);
extern SteamAPICall_t cppISteamUGC_STEAMUGC_INTERFACE_VERSION013_StopPlaytimeTrackingForAllItems(void *);
extern SteamAPICall_t cppISteamUGC_STEAMUGC_INTERFACE_VERSION013_AddDependency(void *, PublishedFileId_t, PublishedFileId_t);
extern SteamAPICall_t cppISteamUGC_STEAMUGC_INTERFACE_VERSION013_RemoveDependency(void *, PublishedFileId_t, PublishedFileId_t);
extern SteamAPICall_t cppISteamUGC_STEAMUGC_INTERFACE_VERSION013_AddAppDependency(void *, PublishedFileId_t, AppId_t);
extern SteamAPICall_t cppISteamUGC_STEAMUGC_INTERFACE_VERSION013_RemoveAppDependency(void *, PublishedFileId_t, AppId_t);
extern SteamAPICall_t cppISteamUGC_STEAMUGC_INTERFACE_VERSION013_GetAppDependencies(void *, PublishedFileId_t);
extern SteamAPICall_t cppISteamUGC_STEAMUGC_INTERFACE_VERSION013_DeleteItem(void *, PublishedFileId_t);

View File

@ -1,11 +1,11 @@
#include "steam_defs.h"
#include "steamworks_sdk_144/steam_api.h"
#include "steamworks_sdk_144/steamnetworkingtypes.h"
#include "steamworks_sdk_145/steam_api.h"
#include "steamworks_sdk_145/steamnetworkingtypes.h"
#include "steamclient_private.h"
#ifdef __cplusplus
extern "C" {
#endif
#define SDKVER_144
#define SDKVER_145
#include "struct_converters.h"
#include "cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011.h"
bool cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_RequestCurrentStats(void *linux_side)
@ -158,12 +158,12 @@ SteamAPICall_t cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_DownloadLe
return ((ISteamUserStats*)linux_side)->DownloadLeaderboardEntriesForUsers((SteamLeaderboard_t)hSteamLeaderboard, (CSteamID *)prgUsers, (int)cUsers);
}
bool cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_GetDownloadedLeaderboardEntry(void *linux_side, SteamLeaderboardEntries_t hSteamLeaderboardEntries, int index, winLeaderboardEntry_t_144 * pLeaderboardEntry, int32 * pDetails, int cDetailsMax)
bool cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_GetDownloadedLeaderboardEntry(void *linux_side, SteamLeaderboardEntries_t hSteamLeaderboardEntries, int index, winLeaderboardEntry_t_145 * pLeaderboardEntry, int32 * pDetails, int cDetailsMax)
{
LeaderboardEntry_t lin_pLeaderboardEntry;
win_to_lin_struct_LeaderboardEntry_t_144(pLeaderboardEntry, &lin_pLeaderboardEntry);
win_to_lin_struct_LeaderboardEntry_t_145(pLeaderboardEntry, &lin_pLeaderboardEntry);
bool retval = ((ISteamUserStats*)linux_side)->GetDownloadedLeaderboardEntry((SteamLeaderboardEntries_t)hSteamLeaderboardEntries, (int)index, &lin_pLeaderboardEntry, (int32 *)pDetails, (int)cDetailsMax);
lin_to_win_struct_LeaderboardEntry_t_144(&lin_pLeaderboardEntry, pLeaderboardEntry);
lin_to_win_struct_LeaderboardEntry_t_145(&lin_pLeaderboardEntry, pLeaderboardEntry);
return retval;
}

View File

@ -28,7 +28,7 @@ extern ELeaderboardSortMethod cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSIO
extern ELeaderboardDisplayType cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_GetLeaderboardDisplayType(void *, SteamLeaderboard_t);
extern SteamAPICall_t cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_DownloadLeaderboardEntries(void *, SteamLeaderboard_t, ELeaderboardDataRequest, int, int);
extern SteamAPICall_t cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_DownloadLeaderboardEntriesForUsers(void *, SteamLeaderboard_t, CSteamID *, int);
extern bool cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_GetDownloadedLeaderboardEntry(void *, SteamLeaderboardEntries_t, int, winLeaderboardEntry_t_144 *, int32 *, int);
extern bool cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_GetDownloadedLeaderboardEntry(void *, SteamLeaderboardEntries_t, int, winLeaderboardEntry_t_145 *, int32 *, int);
extern SteamAPICall_t cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_UploadLeaderboardScore(void *, SteamLeaderboard_t, ELeaderboardUploadScoreMethod, int32, const int32 *, int);
extern SteamAPICall_t cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_AttachLeaderboardUGC(void *, SteamLeaderboard_t, UGCHandle_t);
extern SteamAPICall_t cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_GetNumberOfCurrentPlayers(void *);

View File

@ -1,11 +1,11 @@
#include "steam_defs.h"
#include "steamworks_sdk_144/steam_api.h"
#include "steamworks_sdk_144/steamnetworkingtypes.h"
#include "steamworks_sdk_145/steam_api.h"
#include "steamworks_sdk_145/steamnetworkingtypes.h"
#include "steamclient_private.h"
#ifdef __cplusplus
extern "C" {
#endif
#define SDKVER_144
#define SDKVER_145
#include "struct_converters.h"
#include "cppISteamUser_SteamUser020.h"
HSteamUser cppISteamUser_SteamUser020_GetHSteamUser(void *linux_side)
@ -158,6 +158,11 @@ SteamAPICall_t cppISteamUser_SteamUser020_GetMarketEligibility(void *linux_side)
return ((ISteamUser*)linux_side)->GetMarketEligibility();
}
SteamAPICall_t cppISteamUser_SteamUser020_GetDurationControl(void *linux_side)
{
return ((ISteamUser*)linux_side)->GetDurationControl();
}
#ifdef __cplusplus
}
#endif

View File

@ -28,3 +28,4 @@ extern bool cppISteamUser_SteamUser020_BIsTwoFactorEnabled(void *);
extern bool cppISteamUser_SteamUser020_BIsPhoneIdentifying(void *);
extern bool cppISteamUser_SteamUser020_BIsPhoneRequiringVerification(void *);
extern SteamAPICall_t cppISteamUser_SteamUser020_GetMarketEligibility(void *);
extern SteamAPICall_t cppISteamUser_SteamUser020_GetDurationControl(void *);

View File

@ -1,11 +1,11 @@
#include "steam_defs.h"
#include "steamworks_sdk_144/steam_api.h"
#include "steamworks_sdk_144/steamnetworkingtypes.h"
#include "steamworks_sdk_145/steam_api.h"
#include "steamworks_sdk_145/steamnetworkingtypes.h"
#include "steamclient_private.h"
#ifdef __cplusplus
extern "C" {
#endif
#define SDKVER_144
#define SDKVER_145
#include "struct_converters.h"
#include "cppISteamUtils_SteamUtils009.h"
uint32 cppISteamUtils_SteamUtils009_GetSecondsSinceAppActive(void *linux_side)
@ -158,6 +158,21 @@ void cppISteamUtils_SteamUtils009_SetVRHeadsetStreamingEnabled(void *linux_side,
((ISteamUtils*)linux_side)->SetVRHeadsetStreamingEnabled((bool)bEnabled);
}
bool cppISteamUtils_SteamUtils009_IsSteamChinaLauncher(void *linux_side)
{
return ((ISteamUtils*)linux_side)->IsSteamChinaLauncher();
}
bool cppISteamUtils_SteamUtils009_InitFilterText(void *linux_side)
{
return ((ISteamUtils*)linux_side)->InitFilterText();
}
int cppISteamUtils_SteamUtils009_FilterText(void *linux_side, char * pchOutFilteredText, uint32 nByteSizeOutFilteredText, const char * pchInputMessage, bool bLegalOnly)
{
return ((ISteamUtils*)linux_side)->FilterText((char *)pchOutFilteredText, (uint32)nByteSizeOutFilteredText, (const char *)pchInputMessage, (bool)bLegalOnly);
}
#ifdef __cplusplus
}
#endif

View File

@ -28,3 +28,6 @@ extern bool cppISteamUtils_SteamUtils009_IsSteamInBigPictureMode(void *);
extern void cppISteamUtils_SteamUtils009_StartVRDashboard(void *);
extern bool cppISteamUtils_SteamUtils009_IsVRHeadsetStreamingEnabled(void *);
extern void cppISteamUtils_SteamUtils009_SetVRHeadsetStreamingEnabled(void *, bool);
extern bool cppISteamUtils_SteamUtils009_IsSteamChinaLauncher(void *);
extern bool cppISteamUtils_SteamUtils009_InitFilterText(void *);
extern int cppISteamUtils_SteamUtils009_FilterText(void *, char *, uint32, const char *, bool);

View File

@ -1,11 +1,11 @@
#include "steam_defs.h"
#include "steamworks_sdk_144/steam_api.h"
#include "steamworks_sdk_144/steamnetworkingtypes.h"
#include "steamworks_sdk_145/steam_api.h"
#include "steamworks_sdk_145/steamnetworkingtypes.h"
#include "steamclient_private.h"
#ifdef __cplusplus
extern "C" {
#endif
#define SDKVER_144
#define SDKVER_145
#include "struct_converters.h"
#include "cppISteamVideo_STEAMVIDEO_INTERFACE_V002.h"
void cppISteamVideo_STEAMVIDEO_INTERFACE_V002_GetVideoURL(void *linux_side, AppId_t unVideoAppID)

View File

@ -15,6 +15,7 @@ import re
import math
sdk_versions = [
"145",
"144",
"143y",
"143x",
@ -173,6 +174,10 @@ manually_handled_methods = {
"cppISteamNetworkingSockets_SteamNetworkingSockets002": [
"ReceiveMessagesOnConnection",
"ReceiveMessagesOnListenSocket"
],
"cppISteamNetworkingSockets_SteamNetworkingSockets003": [
"ReceiveMessagesOnConnection",
"ReceiveMessagesOnListenSocket"
]
}

View File

@ -92,7 +92,8 @@ typedef uint32_t EUserUGCList,
ESteamNetworkingSocketsDebugOutputType,
ESteamNetworkingGetConfigValueResult,
EGameSearchErrorCode_t,
EPlayerResult_t
EPlayerResult_t,
ESteamNetworkingAvailability
;
/* structs below are PODs with identical size & layout across platforms */
@ -185,7 +186,7 @@ typedef struct SteamNetworkingIdentity
#pragma pack( pop )
/* never dereferenced */
/* never dereferenced and needs no conversion */
typedef struct FriendGameInfo_t FriendGameInfo_t;
typedef struct P2PSessionState_t P2PSessionState_t;
typedef struct SteamParamStringArray_t SteamParamStringArray_t;
@ -204,6 +205,9 @@ typedef struct SteamNetConnectionInfo_t SteamNetConnectionInfo_t;
typedef struct SteamNetworkingQuickConnectionStatus SteamNetworkingQuickConnectionStatus;
typedef struct SteamDatagramRelayAuthTicket SteamDatagramRelayAuthTicket;
typedef struct SteamDatagramHostedAddress SteamDatagramHostedAddress;
typedef struct SteamNetAuthenticationStatus_t SteamNetAuthenticationStatus_t;
typedef struct SteamDatagramGameCoordinatorServerLogin SteamDatagramGameCoordinatorServerLogin;
typedef struct SteamRelayNetworkStatus_t SteamRelayNetworkStatus_t;
typedef uint32 (*SteamAPI_CheckCallbackRegistered_t)(int cb);
typedef void *SteamAPIWarningMessageHook_t; //already cdecl, no need for conversion(?)

View File

@ -0,0 +1,43 @@
extern "C" {
#include <stdarg.h>
#include "windef.h"
#include "winbase.h"
#include "wine/debug.h"
WINE_DEFAULT_DEBUG_CHANNEL(steamclient);
}
#include "steam_defs.h"
#include "steamworks_sdk_145/steam_api.h"
#include "steamworks_sdk_145/isteamnetworkingsockets.h"
#include "steamworks_sdk_145/steamnetworkingtypes.h"
#include "steamclient_private.h"
extern "C" {
#define SDKVER_145
#include "struct_converters.h"
#include "queue.h"
/* forward to 002 implementation */
struct winSteamNetworkingMessage_t_144;
#include "cppISteamNetworkingSockets_SteamNetworkingSockets002.h"
int cppISteamNetworkingSockets_SteamNetworkingSockets003_ReceiveMessagesOnConnection(
void *linux_side, HSteamNetConnection hConn,
winSteamNetworkingMessage_t_145 **ppOutMessages, int nMaxMessages)
{
return cppISteamNetworkingSockets_SteamNetworkingSockets002_ReceiveMessagesOnConnection(linux_side, hConn,
(winSteamNetworkingMessage_t_144**)ppOutMessages, nMaxMessages);
}
int cppISteamNetworkingSockets_SteamNetworkingSockets003_ReceiveMessagesOnListenSocket(
void *linux_side, HSteamListenSocket hSocket,
winSteamNetworkingMessage_t_145 **ppOutMessages, int nMaxMessages)
{
return cppISteamNetworkingSockets_SteamNetworkingSockets002_ReceiveMessagesOnListenSocket(linux_side, hSocket,
(winSteamNetworkingMessage_t_144**)ppOutMessages, nMaxMessages);
}
}

View File

@ -8,7 +8,7 @@
#ifndef ISTEAMAPPTICKET_H
#define ISTEAMAPPTICKET_H
#pragma once
#include "steamtypes.h"
//-----------------------------------------------------------------------------
// Purpose: hand out a reasonable "future proof" view of an app ownership ticket

View File

@ -54,7 +54,7 @@ public:
///
/// When a client attempts to connect, a SteamNetConnectionStatusChangedCallback_t
/// will be posted. The connection will be in the connecting state.
virtual HSteamListenSocket CreateListenSocketIP( const SteamNetworkingIPAddr &localAddress ) = 0;
virtual HSteamListenSocket CreateListenSocketIP( const SteamNetworkingIPAddr *localAddress ) = 0;
/// Creates a connection and begins talking to a "server" over UDP at the
/// given IPv4 or IPv6 address. The remote host must be listening with a
@ -74,7 +74,7 @@ public:
/// distributed through some other out-of-band mechanism), you don't have any
/// way of knowing who is actually on the other end, and thus are vulnerable to
/// man-in-the-middle attacks.
virtual HSteamNetConnection ConnectByIPAddress( const SteamNetworkingIPAddr &address ) = 0;
virtual HSteamNetConnection ConnectByIPAddress( const SteamNetworkingIPAddr *address ) = 0;
#ifdef STEAMNETWORKINGSOCKETS_ENABLE_SDR
/// Like CreateListenSocketIP, but clients will connect using ConnectP2P
@ -100,7 +100,7 @@ public:
///
/// If you use this, you probably want to call ISteamNetworkingUtils::InitRelayNetworkAccess()
/// when your app initializes
virtual HSteamNetConnection ConnectP2P( const SteamNetworkingIdentity &identityRemote, int nVirtualPort ) = 0;
virtual HSteamNetConnection ConnectP2P( const SteamNetworkingIdentity *identityRemote, int nVirtualPort ) = 0;
#endif
/// Accept an incoming connection that has been received on a listen socket.
@ -383,7 +383,7 @@ public:
///
/// Typically this is useful just to confirm that you have a ticket, before you
/// call ConnectToHostedDedicatedServer to connect to the server.
virtual int FindRelayAuthTicketForServer( const SteamNetworkingIdentity &identityGameServer, int nVirtualPort, SteamDatagramRelayAuthTicket *pOutParsedTicket ) = 0;
virtual int FindRelayAuthTicketForServer( const SteamNetworkingIdentity *identityGameServer, int nVirtualPort, SteamDatagramRelayAuthTicket *pOutParsedTicket ) = 0;
/// Client call to connect to a server hosted in a Valve data center, on the specified virtual
/// port. You must have placed a ticket for this server into the cache, or else this connect attempt will fail!
@ -394,7 +394,7 @@ public:
///
/// If you use this, you probably want to call ISteamNetworkingUtils::InitRelayNetworkAccess()
/// when your app initializes
virtual HSteamNetConnection ConnectToHostedDedicatedServer( const SteamNetworkingIdentity &identityTarget, int nVirtualPort ) = 0;
virtual HSteamNetConnection ConnectToHostedDedicatedServer( const SteamNetworkingIdentity *identityTarget, int nVirtualPort ) = 0;
//
// Servers hosted in data centers known to the Valve relay network
@ -519,6 +519,7 @@ extern "C" {
inline ISteamNetworkingSockets *SteamGameServerNetworkingSockets();
STEAM_DEFINE_GAMESERVER_INTERFACE_ACCESSOR( ISteamNetworkingSockets *, SteamGameServerNetworkingSockets, STEAMNETWORKINGSOCKETS_INTERFACE_VERSION );
#endif
}
/// Callback struct used to notify when a connection has changed state
#if defined( VALVE_CALLBACK_PACK_SMALL )
@ -598,6 +599,5 @@ struct SteamNetAuthenticationStatus_t
#pragma pack( pop )
}
#endif // ISTEAMNETWORKINGSOCKETS

View File

@ -81,7 +81,7 @@ public:
///
/// This always return the most up-to-date information we have available
/// right now, even if we are in the middle of re-calculating ping times.
virtual float GetLocalPingLocation( SteamNetworkPingLocation_t &result ) = 0;
virtual float GetLocalPingLocation( SteamNetworkPingLocation_t *result ) = 0;
/// Estimate the round-trip latency between two arbitrary locations, in
/// milliseconds. This is a conservative estimate, based on routing through
@ -105,7 +105,7 @@ public:
///
/// Do you need to be able to do this from a backend/matchmaking server?
/// You are looking for the "ticketgen" library.
virtual int EstimatePingTimeBetweenTwoLocations( const SteamNetworkPingLocation_t &location1, const SteamNetworkPingLocation_t &location2 ) = 0;
virtual int EstimatePingTimeBetweenTwoLocations( const SteamNetworkPingLocation_t *location1, const SteamNetworkPingLocation_t *location2 ) = 0;
/// Same as EstimatePingTime, but assumes that one location is the local host.
/// This is a bit faster, especially if you need to calculate a bunch of
@ -115,17 +115,17 @@ public:
/// GetLocalPingLocation with EstimatePingTimeBetweenTwoLocations. That's because
/// this function uses a slightly more complete set of information about what
/// route would be taken.
virtual int EstimatePingTimeFromLocalHost( const SteamNetworkPingLocation_t &remoteLocation ) = 0;
virtual int EstimatePingTimeFromLocalHost( const SteamNetworkPingLocation_t *remoteLocation ) = 0;
/// Convert a ping location into a text format suitable for sending over the wire.
/// The format is a compact and human readable. However, it is subject to change
/// so please do not parse it yourself. Your buffer must be at least
/// k_cchMaxSteamNetworkingPingLocationString bytes.
virtual void ConvertPingLocationToString( const SteamNetworkPingLocation_t &location, char *pszBuf, int cchBufSize ) = 0;
virtual void ConvertPingLocationToString( const SteamNetworkPingLocation_t *location, char *pszBuf, int cchBufSize ) = 0;
/// Parse back SteamNetworkPingLocation_t string. Returns false if we couldn't understand
/// the string.
virtual bool ParsePingLocationString( const char *pszString, SteamNetworkPingLocation_t &result ) = 0;
virtual bool ParsePingLocationString( const char *pszString, SteamNetworkPingLocation_t *result ) = 0;
/// Check if the ping data of sufficient recency is available, and if
/// it's too old, start refreshing it.
@ -257,9 +257,9 @@ public:
// String conversions. You'll usually access these using the respective
// inline methods.
virtual void SteamNetworkingIPAddr_ToString( const SteamNetworkingIPAddr &addr, char *buf, size_t cbBuf, bool bWithPort ) = 0;
virtual void SteamNetworkingIPAddr_ToString( const SteamNetworkingIPAddr *addr, char *buf, size_t cbBuf, bool bWithPort ) = 0;
virtual bool SteamNetworkingIPAddr_ParseString( SteamNetworkingIPAddr *pAddr, const char *pszStr ) = 0;
virtual void SteamNetworkingIdentity_ToString( const SteamNetworkingIdentity &identity, char *buf, size_t cbBuf ) = 0;
virtual void SteamNetworkingIdentity_ToString( const SteamNetworkingIdentity *identity, char *buf, size_t cbBuf ) = 0;
virtual bool SteamNetworkingIdentity_ParseString( SteamNetworkingIdentity *pIdentity, const char *pszStr ) = 0;
protected:
@ -333,10 +333,12 @@ inline bool ISteamNetworkingUtils::SetConnectionConfigValueFloat( HSteamNetConne
inline bool ISteamNetworkingUtils::SetConnectionConfigValueString( HSteamNetConnection hConn, ESteamNetworkingConfigValue eValue, const char *val ) { return SetConfigValue( eValue, k_ESteamNetworkingConfig_Connection, hConn, k_ESteamNetworkingConfig_String, val ); }
#if !defined( STEAMNETWORKINGSOCKETS_STATIC_LINK ) && defined( STEAMNETWORKINGSOCKETS_STEAMCLIENT )
/*
inline void SteamNetworkingIPAddr::ToString( char *buf, size_t cbBuf, bool bWithPort ) const { SteamNetworkingUtils()->SteamNetworkingIPAddr_ToString( *this, buf, cbBuf, bWithPort ); }
inline bool SteamNetworkingIPAddr::ParseString( const char *pszStr ) { return SteamNetworkingUtils()->SteamNetworkingIPAddr_ParseString( this, pszStr ); }
inline void SteamNetworkingIdentity::ToString( char *buf, size_t cbBuf ) const { SteamNetworkingUtils()->SteamNetworkingIdentity_ToString( *this, buf, cbBuf ); }
inline bool SteamNetworkingIdentity::ParseString( const char *pszStr ) { return SteamNetworkingUtils()->SteamNetworkingIdentity_ParseString( this, pszStr ); }
*/
#endif
#endif // ISTEAMNETWORKINGUTILS

View File

@ -188,7 +188,7 @@ struct SteamNetworkingIPAddr
uint16 m_ffff;
uint8 m_ip[ 4 ]; // NOTE: As bytes, i.e. network byte order
} m_ipv4;
};
} ip;
uint16 m_port; // Host byte order
/// See if two addresses are identical
@ -260,7 +260,7 @@ struct SteamNetworkingIdentity
char m_szUnknownRawString[ k_cchMaxString ];
SteamNetworkingIPAddr m_ip;
uint32 m_reserved[ 32 ]; // Pad structure to leave easy room for future expansion
};
} data;
};
#pragma pack(pop)
@ -1096,7 +1096,7 @@ inline SteamNetworkingPOPID CalculateSteamNetworkingPOPIDFromString( const char
template <int N>
inline void GetSteamNetworkingLocationPOPStringFromID( SteamNetworkingPOPID id, char (&szCode)[N] )
{
static_assert( N >= 5, "Fixed-size buffer not big enough to hold SDR POP ID" );
// static_assert( N >= 5, "Fixed-size buffer not big enough to hold SDR POP ID" );
szCode[0] = char( id >> 16U );
szCode[1] = char( id >> 8U );
szCode[2] = char( id );
@ -1115,45 +1115,45 @@ const SteamNetworkingPOPID k_SteamDatagramPOPID_dev = ( (uint32)'d' << 16U ) | (
typedef SteamNetworkingMessage_t ISteamNetworkingMessage;
typedef SteamNetworkingErrMsg SteamDatagramErrMsg;
inline void SteamNetworkingIPAddr::Clear() { memset( this, 0, sizeof(*this) ); }
inline bool SteamNetworkingIPAddr::IsIPv6AllZeros() const { const uint64 *q = (const uint64 *)m_ipv6; return q[0] == 0 && q[1] == 0; }
inline void SteamNetworkingIPAddr::SetIPv6( const uint8 *ipv6, uint16 nPort ) { memcpy( m_ipv6, ipv6, 16 ); m_port = nPort; }
inline void SteamNetworkingIPAddr::SetIPv4( uint32 nIP, uint16 nPort ) { m_ipv4.m_8zeros = 0; m_ipv4.m_0000 = 0; m_ipv4.m_ffff = 0xffff; m_ipv4.m_ip[0] = uint8(nIP>>24); m_ipv4.m_ip[1] = uint8(nIP>>16); m_ipv4.m_ip[2] = uint8(nIP>>8); m_ipv4.m_ip[3] = uint8(nIP); m_port = nPort; }
inline bool SteamNetworkingIPAddr::IsIPv4() const { return m_ipv4.m_8zeros == 0 && m_ipv4.m_0000 == 0 && m_ipv4.m_ffff == 0xffff; }
inline uint32 SteamNetworkingIPAddr::GetIPv4() const { return IsIPv4() ? ( (uint32(m_ipv4.m_ip[0])<<24) | (uint32(m_ipv4.m_ip[1])<<16) | (uint32(m_ipv4.m_ip[2])<<8) | uint32(m_ipv4.m_ip[3]) ) : 0; }
inline void SteamNetworkingIPAddr::SetIPv6LocalHost( uint16 nPort ) { m_ipv4.m_8zeros = 0; m_ipv4.m_0000 = 0; m_ipv4.m_ffff = 0; m_ipv6[12] = 0; m_ipv6[13] = 0; m_ipv6[14] = 0; m_ipv6[15] = 1; m_port = nPort; }
inline bool SteamNetworkingIPAddr::IsLocalHost() const { return ( m_ipv4.m_8zeros == 0 && m_ipv4.m_0000 == 0 && m_ipv4.m_ffff == 0 && m_ipv6[12] == 0 && m_ipv6[13] == 0 && m_ipv6[14] == 0 && m_ipv6[15] == 1 ) || ( GetIPv4() == 0x7f000001 ); }
inline bool SteamNetworkingIPAddr::operator==(const SteamNetworkingIPAddr &x ) const { return memcmp( this, &x, sizeof(SteamNetworkingIPAddr) ) == 0; }
inline void SteamNetworkingIdentity::Clear() { memset( this, 0, sizeof(*this) ); }
inline bool SteamNetworkingIdentity::IsInvalid() const { return m_eType == k_ESteamNetworkingIdentityType_Invalid; }
inline void SteamNetworkingIdentity::SetSteamID( CSteamID steamID ) { SetSteamID64( steamID.ConvertToUint64() ); }
inline CSteamID SteamNetworkingIdentity::GetSteamID() const { return CSteamID( GetSteamID64() ); }
inline void SteamNetworkingIdentity::SetSteamID64( uint64 steamID ) { m_eType = k_ESteamNetworkingIdentityType_SteamID; m_cbSize = sizeof( m_steamID64 ); m_steamID64 = steamID; }
inline uint64 SteamNetworkingIdentity::GetSteamID64() const { return m_eType == k_ESteamNetworkingIdentityType_SteamID ? m_steamID64 : 0; }
inline void SteamNetworkingIdentity::SetIPAddr( const SteamNetworkingIPAddr &addr ) { m_eType = k_ESteamNetworkingIdentityType_IPAddress; m_cbSize = (int)sizeof(m_ip); m_ip = addr; }
inline const SteamNetworkingIPAddr *SteamNetworkingIdentity::GetIPAddr() const { return m_eType == k_ESteamNetworkingIdentityType_IPAddress ? &m_ip : NULL; }
inline void SteamNetworkingIdentity::SetLocalHost() { m_eType = k_ESteamNetworkingIdentityType_IPAddress; m_cbSize = (int)sizeof(m_ip); m_ip.SetIPv6LocalHost(); }
inline bool SteamNetworkingIdentity::IsLocalHost() const { return m_eType == k_ESteamNetworkingIdentityType_IPAddress && m_ip.IsLocalHost(); }
inline bool SteamNetworkingIdentity::SetGenericString( const char *pszString ) { size_t l = strlen( pszString ); if ( l >= sizeof(m_szGenericString) ) return false;
m_eType = k_ESteamNetworkingIdentityType_GenericString; m_cbSize = int(l+1); memcpy( m_szGenericString, pszString, m_cbSize ); return true; }
inline const char *SteamNetworkingIdentity::GetGenericString() const { return m_eType == k_ESteamNetworkingIdentityType_GenericString ? m_szGenericString : NULL; }
inline bool SteamNetworkingIdentity::SetGenericBytes( const void *data, size_t cbLen ) { if ( cbLen > sizeof(m_genericBytes) ) return false;
m_eType = k_ESteamNetworkingIdentityType_GenericBytes; m_cbSize = int(cbLen); memcpy( m_genericBytes, data, m_cbSize ); return true; }
inline const uint8 *SteamNetworkingIdentity::GetGenericBytes( int &cbLen ) const { if ( m_eType != k_ESteamNetworkingIdentityType_GenericBytes ) return NULL;
cbLen = m_cbSize; return m_genericBytes; }
inline bool SteamNetworkingIdentity::operator==(const SteamNetworkingIdentity &x ) const { return m_eType == x.m_eType && m_cbSize == x.m_cbSize && memcmp( m_genericBytes, x.m_genericBytes, m_cbSize ) == 0; }
inline void SteamNetworkingMessage_t::Release() { (*m_pfnRelease)( this ); }
#if defined( STEAMNETWORKINGSOCKETS_STATIC_LINK ) || !defined( STEAMNETWORKINGSOCKETS_STEAMCLIENT )
STEAMNETWORKINGSOCKETS_INTERFACE void SteamAPI_SteamNetworkingIPAddr_ToString( const SteamNetworkingIPAddr *pAddr, char *buf, size_t cbBuf, bool bWithPort );
STEAMNETWORKINGSOCKETS_INTERFACE bool SteamAPI_SteamNetworkingIPAddr_ParseString( SteamNetworkingIPAddr *pAddr, const char *pszStr );
STEAMNETWORKINGSOCKETS_INTERFACE void SteamAPI_SteamNetworkingIdentity_ToString( const SteamNetworkingIdentity &identity, char *buf, size_t cbBuf );
STEAMNETWORKINGSOCKETS_INTERFACE bool SteamAPI_SteamNetworkingIdentity_ParseString( SteamNetworkingIdentity *pIdentity, size_t sizeofIdentity, const char *pszStr );
inline void SteamNetworkingIPAddr::ToString( char *buf, size_t cbBuf, bool bWithPort ) const { SteamAPI_SteamNetworkingIPAddr_ToString( this, buf, cbBuf, bWithPort ); }
inline bool SteamNetworkingIPAddr::ParseString( const char *pszStr ) { return SteamAPI_SteamNetworkingIPAddr_ParseString( this, pszStr ); }
inline void SteamNetworkingIdentity::ToString( char *buf, size_t cbBuf ) const { SteamAPI_SteamNetworkingIdentity_ToString( *this, buf, cbBuf ); }
inline bool SteamNetworkingIdentity::ParseString( const char *pszStr ) { return SteamAPI_SteamNetworkingIdentity_ParseString( this, sizeof(*this), pszStr ); }
#endif
//inline void SteamNetworkingIPAddr::Clear() { memset( this, 0, sizeof(*this) ); }
//inline bool SteamNetworkingIPAddr::IsIPv6AllZeros() const { const uint64 *q = (const uint64 *)m_ipv6; return q[0] == 0 && q[1] == 0; }
//inline void SteamNetworkingIPAddr::SetIPv6( const uint8 *ipv6, uint16 nPort ) { memcpy( m_ipv6, ipv6, 16 ); m_port = nPort; }
//inline void SteamNetworkingIPAddr::SetIPv4( uint32 nIP, uint16 nPort ) { m_ipv4.m_8zeros = 0; m_ipv4.m_0000 = 0; m_ipv4.m_ffff = 0xffff; m_ipv4.m_ip[0] = uint8(nIP>>24); m_ipv4.m_ip[1] = uint8(nIP>>16); m_ipv4.m_ip[2] = uint8(nIP>>8); m_ipv4.m_ip[3] = uint8(nIP); m_port = nPort; }
//inline bool SteamNetworkingIPAddr::IsIPv4() const { return m_ipv4.m_8zeros == 0 && m_ipv4.m_0000 == 0 && m_ipv4.m_ffff == 0xffff; }
//inline uint32 SteamNetworkingIPAddr::GetIPv4() const { return IsIPv4() ? ( (uint32(m_ipv4.m_ip[0])<<24) | (uint32(m_ipv4.m_ip[1])<<16) | (uint32(m_ipv4.m_ip[2])<<8) | uint32(m_ipv4.m_ip[3]) ) : 0; }
//inline void SteamNetworkingIPAddr::SetIPv6LocalHost( uint16 nPort ) { m_ipv4.m_8zeros = 0; m_ipv4.m_0000 = 0; m_ipv4.m_ffff = 0; m_ipv6[12] = 0; m_ipv6[13] = 0; m_ipv6[14] = 0; m_ipv6[15] = 1; m_port = nPort; }
//inline bool SteamNetworkingIPAddr::IsLocalHost() const { return ( m_ipv4.m_8zeros == 0 && m_ipv4.m_0000 == 0 && m_ipv4.m_ffff == 0 && m_ipv6[12] == 0 && m_ipv6[13] == 0 && m_ipv6[14] == 0 && m_ipv6[15] == 1 ) || ( GetIPv4() == 0x7f000001 ); }
//inline bool SteamNetworkingIPAddr::operator==(const SteamNetworkingIPAddr &x ) const { return memcmp( this, &x, sizeof(SteamNetworkingIPAddr) ) == 0; }
//
//inline void SteamNetworkingIdentity::Clear() { memset( this, 0, sizeof(*this) ); }
//inline bool SteamNetworkingIdentity::IsInvalid() const { return m_eType == k_ESteamNetworkingIdentityType_Invalid; }
//inline void SteamNetworkingIdentity::SetSteamID( CSteamID steamID ) { SetSteamID64( steamID.ConvertToUint64() ); }
//inline CSteamID SteamNetworkingIdentity::GetSteamID() const { return CSteamID( GetSteamID64() ); }
//inline void SteamNetworkingIdentity::SetSteamID64( uint64 steamID ) { m_eType = k_ESteamNetworkingIdentityType_SteamID; m_cbSize = sizeof( m_steamID64 ); m_steamID64 = steamID; }
//inline uint64 SteamNetworkingIdentity::GetSteamID64() const { return m_eType == k_ESteamNetworkingIdentityType_SteamID ? m_steamID64 : 0; }
//inline void SteamNetworkingIdentity::SetIPAddr( const SteamNetworkingIPAddr &addr ) { m_eType = k_ESteamNetworkingIdentityType_IPAddress; m_cbSize = (int)sizeof(m_ip); m_ip = addr; }
//inline const SteamNetworkingIPAddr *SteamNetworkingIdentity::GetIPAddr() const { return m_eType == k_ESteamNetworkingIdentityType_IPAddress ? &m_ip : NULL; }
//inline void SteamNetworkingIdentity::SetLocalHost() { m_eType = k_ESteamNetworkingIdentityType_IPAddress; m_cbSize = (int)sizeof(m_ip); m_ip.SetIPv6LocalHost(); }
//inline bool SteamNetworkingIdentity::IsLocalHost() const { return m_eType == k_ESteamNetworkingIdentityType_IPAddress && m_ip.IsLocalHost(); }
//inline bool SteamNetworkingIdentity::SetGenericString( const char *pszString ) { size_t l = strlen( pszString ); if ( l >= sizeof(m_szGenericString) ) return false;
// m_eType = k_ESteamNetworkingIdentityType_GenericString; m_cbSize = int(l+1); memcpy( m_szGenericString, pszString, m_cbSize ); return true; }
//inline const char *SteamNetworkingIdentity::GetGenericString() const { return m_eType == k_ESteamNetworkingIdentityType_GenericString ? m_szGenericString : NULL; }
//inline bool SteamNetworkingIdentity::SetGenericBytes( const void *data, size_t cbLen ) { if ( cbLen > sizeof(m_genericBytes) ) return false;
// m_eType = k_ESteamNetworkingIdentityType_GenericBytes; m_cbSize = int(cbLen); memcpy( m_genericBytes, data, m_cbSize ); return true; }
//inline const uint8 *SteamNetworkingIdentity::GetGenericBytes( int &cbLen ) const { if ( m_eType != k_ESteamNetworkingIdentityType_GenericBytes ) return NULL;
// cbLen = m_cbSize; return m_genericBytes; }
//inline bool SteamNetworkingIdentity::operator==(const SteamNetworkingIdentity &x ) const { return m_eType == x.m_eType && m_cbSize == x.m_cbSize && memcmp( m_genericBytes, x.m_genericBytes, m_cbSize ) == 0; }
//inline void SteamNetworkingMessage_t::Release() { (*m_pfnRelease)( this ); }
//
//#if defined( STEAMNETWORKINGSOCKETS_STATIC_LINK ) || !defined( STEAMNETWORKINGSOCKETS_STEAMCLIENT )
//STEAMNETWORKINGSOCKETS_INTERFACE void SteamAPI_SteamNetworkingIPAddr_ToString( const SteamNetworkingIPAddr *pAddr, char *buf, size_t cbBuf, bool bWithPort );
//STEAMNETWORKINGSOCKETS_INTERFACE bool SteamAPI_SteamNetworkingIPAddr_ParseString( SteamNetworkingIPAddr *pAddr, const char *pszStr );
//STEAMNETWORKINGSOCKETS_INTERFACE void SteamAPI_SteamNetworkingIdentity_ToString( const SteamNetworkingIdentity &identity, char *buf, size_t cbBuf );
//STEAMNETWORKINGSOCKETS_INTERFACE bool SteamAPI_SteamNetworkingIdentity_ParseString( SteamNetworkingIdentity *pIdentity, size_t sizeofIdentity, const char *pszStr );
//inline void SteamNetworkingIPAddr::ToString( char *buf, size_t cbBuf, bool bWithPort ) const { SteamAPI_SteamNetworkingIPAddr_ToString( this, buf, cbBuf, bWithPort ); }
//inline bool SteamNetworkingIPAddr::ParseString( const char *pszStr ) { return SteamAPI_SteamNetworkingIPAddr_ParseString( this, pszStr ); }
//inline void SteamNetworkingIdentity::ToString( char *buf, size_t cbBuf ) const { SteamAPI_SteamNetworkingIdentity_ToString( *this, buf, cbBuf ); }
//inline bool SteamNetworkingIdentity::ParseString( const char *pszStr ) { return SteamAPI_SteamNetworkingIdentity_ParseString( this, sizeof(*this), pszStr ); }
//#endif
#endif // #ifndef STEAMNETWORKINGTYPES

View File

@ -1,3 +1,89 @@
#if defined(SDKVER_145) || !defined(__cplusplus)
#pragma pack( push, 8 )
struct winSteamPartyBeaconLocation_t_145 {
ESteamPartyBeaconLocationType m_eType;
uint64 m_ulLocationID;
} __attribute__ ((ms_struct));
#pragma pack( pop )
typedef struct winSteamPartyBeaconLocation_t_145 winSteamPartyBeaconLocation_t_145;
struct SteamPartyBeaconLocation_t;
extern void win_to_lin_struct_SteamPartyBeaconLocation_t_145(const struct winSteamPartyBeaconLocation_t_145 *w, struct SteamPartyBeaconLocation_t *l);
extern void lin_to_win_struct_SteamPartyBeaconLocation_t_145(const struct SteamPartyBeaconLocation_t *l, struct winSteamPartyBeaconLocation_t_145 *w);
#endif
#if defined(SDKVER_145) || !defined(__cplusplus)
#pragma pack( push, 8 )
struct winLeaderboardEntry_t_145 {
CSteamID m_steamIDUser __attribute__((aligned(1)));
int32 m_nGlobalRank;
int32 m_nScore;
int32 m_cDetails;
UGCHandle_t m_hUGC;
} __attribute__ ((ms_struct));
#pragma pack( pop )
typedef struct winLeaderboardEntry_t_145 winLeaderboardEntry_t_145;
struct LeaderboardEntry_t;
extern void win_to_lin_struct_LeaderboardEntry_t_145(const struct winLeaderboardEntry_t_145 *w, struct LeaderboardEntry_t *l);
extern void lin_to_win_struct_LeaderboardEntry_t_145(const struct LeaderboardEntry_t *l, struct winLeaderboardEntry_t_145 *w);
#endif
#if defined(SDKVER_145) || !defined(__cplusplus)
#pragma pack( push, 8 )
struct winSteamUGCDetails_t_145 {
PublishedFileId_t m_nPublishedFileId;
EResult m_eResult;
EWorkshopFileType m_eFileType;
AppId_t m_nCreatorAppID;
AppId_t m_nConsumerAppID;
char m_rgchTitle[129];
char m_rgchDescription[8000];
uint64 m_ulSteamIDOwner;
uint32 m_rtimeCreated;
uint32 m_rtimeUpdated;
uint32 m_rtimeAddedToUserList;
ERemoteStoragePublishedFileVisibility m_eVisibility;
bool m_bBanned;
bool m_bAcceptedForUse;
bool m_bTagsTruncated;
char m_rgchTags[1025];
UGCHandle_t m_hFile;
UGCHandle_t m_hPreviewFile;
char m_pchFileName[260];
int32 m_nFileSize;
int32 m_nPreviewFileSize;
char m_rgchURL[256];
uint32 m_unVotesUp;
uint32 m_unVotesDown;
float m_flScore;
uint32 m_unNumChildren;
} __attribute__ ((ms_struct));
#pragma pack( pop )
typedef struct winSteamUGCDetails_t_145 winSteamUGCDetails_t_145;
struct SteamUGCDetails_t;
extern void win_to_lin_struct_SteamUGCDetails_t_145(const struct winSteamUGCDetails_t_145 *w, struct SteamUGCDetails_t *l);
extern void lin_to_win_struct_SteamUGCDetails_t_145(const struct SteamUGCDetails_t *l, struct winSteamUGCDetails_t_145 *w);
#endif
#if defined(SDKVER_145) || !defined(__cplusplus)
#pragma pack( push, 8 )
struct winSteamNetworkingMessage_t_145 {
void * m_pData;
uint32 m_cbSize;
HSteamNetConnection m_conn;
SteamNetworkingIdentity m_sender __attribute__((aligned(1)));
int64 m_nConnUserData;
SteamNetworkingMicroseconds m_usecTimeReceived;
int64 m_nMessageNumber;
void *m_pfnFreeData; /*fn pointer*/
void *m_pfnRelease; /*fn pointer*/
int m_nChannel;
int m___nPadDummy;
} __attribute__ ((ms_struct));
#pragma pack( pop )
typedef struct winSteamNetworkingMessage_t_145 winSteamNetworkingMessage_t_145;
struct SteamNetworkingMessage_t;
#endif
#if defined(SDKVER_144) || !defined(__cplusplus)
#pragma pack( push, 8 )
struct winSteamPartyBeaconLocation_t_144 {

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

View File

@ -259,6 +259,13 @@ EControllerActionOrigin __thiscall winISteamController_SteamController007_Transl
return cppISteamController_SteamController007_TranslateActionOrigin(_this->linux_side, eDestinationInputType, eSourceOrigin);
}
DEFINE_THISCALL_WRAPPER(winISteamController_SteamController007_GetControllerBindingRevision, 20)
bool __thiscall winISteamController_SteamController007_GetControllerBindingRevision(winISteamController_SteamController007 *_this, ControllerHandle_t controllerHandle, int * pMajor, int * pMinor)
{
TRACE("%p\n", _this);
return cppISteamController_SteamController007_GetControllerBindingRevision(_this->linux_side, controllerHandle, pMajor, pMinor);
}
extern vtable_ptr winISteamController_SteamController007_vtable;
#ifndef __GNUC__
@ -298,6 +305,7 @@ void __asm_dummy_vtables(void) {
VTABLE_ADD_FUNC(winISteamController_SteamController007_GetGlyphForXboxOrigin)
VTABLE_ADD_FUNC(winISteamController_SteamController007_GetActionOriginFromXboxOrigin)
VTABLE_ADD_FUNC(winISteamController_SteamController007_TranslateActionOrigin)
VTABLE_ADD_FUNC(winISteamController_SteamController007_GetControllerBindingRevision)
);
#ifndef __GNUC__
}

View File

@ -259,6 +259,13 @@ EInputActionOrigin __thiscall winISteamInput_SteamInput001_TranslateActionOrigin
return cppISteamInput_SteamInput001_TranslateActionOrigin(_this->linux_side, eDestinationInputType, eSourceOrigin);
}
DEFINE_THISCALL_WRAPPER(winISteamInput_SteamInput001_GetDeviceBindingRevision, 20)
bool __thiscall winISteamInput_SteamInput001_GetDeviceBindingRevision(winISteamInput_SteamInput001 *_this, InputHandle_t inputHandle, int * pMajor, int * pMinor)
{
TRACE("%p\n", _this);
return cppISteamInput_SteamInput001_GetDeviceBindingRevision(_this->linux_side, inputHandle, pMajor, pMinor);
}
extern vtable_ptr winISteamInput_SteamInput001_vtable;
#ifndef __GNUC__
@ -298,6 +305,7 @@ void __asm_dummy_vtables(void) {
VTABLE_ADD_FUNC(winISteamInput_SteamInput001_GetGlyphForXboxOrigin)
VTABLE_ADD_FUNC(winISteamInput_SteamInput001_GetActionOriginFromXboxOrigin)
VTABLE_ADD_FUNC(winISteamInput_SteamInput001_TranslateActionOrigin)
VTABLE_ADD_FUNC(winISteamInput_SteamInput001_GetDeviceBindingRevision)
);
#ifndef __GNUC__
}

View File

@ -15,6 +15,286 @@
WINE_DEFAULT_DEBUG_CHANNEL(steamclient);
#include "cppISteamNetworkingSockets_SteamNetworkingSockets003.h"
typedef struct __winISteamNetworkingSockets_SteamNetworkingSockets003 {
vtable_ptr *vtable;
void *linux_side;
} winISteamNetworkingSockets_SteamNetworkingSockets003;
DEFINE_THISCALL_WRAPPER(winISteamNetworkingSockets_SteamNetworkingSockets003_CreateListenSocketIP, 8)
HSteamListenSocket __thiscall winISteamNetworkingSockets_SteamNetworkingSockets003_CreateListenSocketIP(winISteamNetworkingSockets_SteamNetworkingSockets003 *_this, const SteamNetworkingIPAddr * localAddress)
{
TRACE("%p\n", _this);
return cppISteamNetworkingSockets_SteamNetworkingSockets003_CreateListenSocketIP(_this->linux_side, localAddress);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingSockets_SteamNetworkingSockets003_ConnectByIPAddress, 8)
HSteamNetConnection __thiscall winISteamNetworkingSockets_SteamNetworkingSockets003_ConnectByIPAddress(winISteamNetworkingSockets_SteamNetworkingSockets003 *_this, const SteamNetworkingIPAddr * address)
{
TRACE("%p\n", _this);
return cppISteamNetworkingSockets_SteamNetworkingSockets003_ConnectByIPAddress(_this->linux_side, address);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingSockets_SteamNetworkingSockets003_CreateListenSocketP2P, 8)
HSteamListenSocket __thiscall winISteamNetworkingSockets_SteamNetworkingSockets003_CreateListenSocketP2P(winISteamNetworkingSockets_SteamNetworkingSockets003 *_this, int nVirtualPort)
{
TRACE("%p\n", _this);
return cppISteamNetworkingSockets_SteamNetworkingSockets003_CreateListenSocketP2P(_this->linux_side, nVirtualPort);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingSockets_SteamNetworkingSockets003_ConnectP2P, 12)
HSteamNetConnection __thiscall winISteamNetworkingSockets_SteamNetworkingSockets003_ConnectP2P(winISteamNetworkingSockets_SteamNetworkingSockets003 *_this, const SteamNetworkingIdentity * identityRemote, int nVirtualPort)
{
TRACE("%p\n", _this);
return cppISteamNetworkingSockets_SteamNetworkingSockets003_ConnectP2P(_this->linux_side, identityRemote, nVirtualPort);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingSockets_SteamNetworkingSockets003_AcceptConnection, 8)
EResult __thiscall winISteamNetworkingSockets_SteamNetworkingSockets003_AcceptConnection(winISteamNetworkingSockets_SteamNetworkingSockets003 *_this, HSteamNetConnection hConn)
{
TRACE("%p\n", _this);
return cppISteamNetworkingSockets_SteamNetworkingSockets003_AcceptConnection(_this->linux_side, hConn);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingSockets_SteamNetworkingSockets003_CloseConnection, 20)
bool __thiscall winISteamNetworkingSockets_SteamNetworkingSockets003_CloseConnection(winISteamNetworkingSockets_SteamNetworkingSockets003 *_this, HSteamNetConnection hPeer, int nReason, const char * pszDebug, bool bEnableLinger)
{
TRACE("%p\n", _this);
return cppISteamNetworkingSockets_SteamNetworkingSockets003_CloseConnection(_this->linux_side, hPeer, nReason, pszDebug, bEnableLinger);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingSockets_SteamNetworkingSockets003_CloseListenSocket, 8)
bool __thiscall winISteamNetworkingSockets_SteamNetworkingSockets003_CloseListenSocket(winISteamNetworkingSockets_SteamNetworkingSockets003 *_this, HSteamListenSocket hSocket)
{
TRACE("%p\n", _this);
return cppISteamNetworkingSockets_SteamNetworkingSockets003_CloseListenSocket(_this->linux_side, hSocket);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingSockets_SteamNetworkingSockets003_SetConnectionUserData, 16)
bool __thiscall winISteamNetworkingSockets_SteamNetworkingSockets003_SetConnectionUserData(winISteamNetworkingSockets_SteamNetworkingSockets003 *_this, HSteamNetConnection hPeer, int64 nUserData)
{
TRACE("%p\n", _this);
return cppISteamNetworkingSockets_SteamNetworkingSockets003_SetConnectionUserData(_this->linux_side, hPeer, nUserData);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingSockets_SteamNetworkingSockets003_GetConnectionUserData, 8)
int64 __thiscall winISteamNetworkingSockets_SteamNetworkingSockets003_GetConnectionUserData(winISteamNetworkingSockets_SteamNetworkingSockets003 *_this, HSteamNetConnection hPeer)
{
TRACE("%p\n", _this);
return cppISteamNetworkingSockets_SteamNetworkingSockets003_GetConnectionUserData(_this->linux_side, hPeer);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingSockets_SteamNetworkingSockets003_SetConnectionName, 12)
void __thiscall winISteamNetworkingSockets_SteamNetworkingSockets003_SetConnectionName(winISteamNetworkingSockets_SteamNetworkingSockets003 *_this, HSteamNetConnection hPeer, const char * pszName)
{
TRACE("%p\n", _this);
cppISteamNetworkingSockets_SteamNetworkingSockets003_SetConnectionName(_this->linux_side, hPeer, pszName);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingSockets_SteamNetworkingSockets003_GetConnectionName, 16)
bool __thiscall winISteamNetworkingSockets_SteamNetworkingSockets003_GetConnectionName(winISteamNetworkingSockets_SteamNetworkingSockets003 *_this, HSteamNetConnection hPeer, char * pszName, int nMaxLen)
{
TRACE("%p\n", _this);
return cppISteamNetworkingSockets_SteamNetworkingSockets003_GetConnectionName(_this->linux_side, hPeer, pszName, nMaxLen);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingSockets_SteamNetworkingSockets003_SendMessageToConnection, 20)
EResult __thiscall winISteamNetworkingSockets_SteamNetworkingSockets003_SendMessageToConnection(winISteamNetworkingSockets_SteamNetworkingSockets003 *_this, HSteamNetConnection hConn, const void * pData, uint32 cbData, int nSendFlags)
{
TRACE("%p\n", _this);
return cppISteamNetworkingSockets_SteamNetworkingSockets003_SendMessageToConnection(_this->linux_side, hConn, pData, cbData, nSendFlags);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingSockets_SteamNetworkingSockets003_FlushMessagesOnConnection, 8)
EResult __thiscall winISteamNetworkingSockets_SteamNetworkingSockets003_FlushMessagesOnConnection(winISteamNetworkingSockets_SteamNetworkingSockets003 *_this, HSteamNetConnection hConn)
{
TRACE("%p\n", _this);
return cppISteamNetworkingSockets_SteamNetworkingSockets003_FlushMessagesOnConnection(_this->linux_side, hConn);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingSockets_SteamNetworkingSockets003_ReceiveMessagesOnConnection, 16)
int __thiscall winISteamNetworkingSockets_SteamNetworkingSockets003_ReceiveMessagesOnConnection(winISteamNetworkingSockets_SteamNetworkingSockets003 *_this, HSteamNetConnection hConn, winSteamNetworkingMessage_t_145 ** ppOutMessages, int nMaxMessages)
{
TRACE("%p\n", _this);
return cppISteamNetworkingSockets_SteamNetworkingSockets003_ReceiveMessagesOnConnection(_this->linux_side, hConn, ppOutMessages, nMaxMessages);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingSockets_SteamNetworkingSockets003_ReceiveMessagesOnListenSocket, 16)
int __thiscall winISteamNetworkingSockets_SteamNetworkingSockets003_ReceiveMessagesOnListenSocket(winISteamNetworkingSockets_SteamNetworkingSockets003 *_this, HSteamListenSocket hSocket, winSteamNetworkingMessage_t_145 ** ppOutMessages, int nMaxMessages)
{
TRACE("%p\n", _this);
return cppISteamNetworkingSockets_SteamNetworkingSockets003_ReceiveMessagesOnListenSocket(_this->linux_side, hSocket, ppOutMessages, nMaxMessages);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingSockets_SteamNetworkingSockets003_GetConnectionInfo, 12)
bool __thiscall winISteamNetworkingSockets_SteamNetworkingSockets003_GetConnectionInfo(winISteamNetworkingSockets_SteamNetworkingSockets003 *_this, HSteamNetConnection hConn, SteamNetConnectionInfo_t * pInfo)
{
TRACE("%p\n", _this);
return cppISteamNetworkingSockets_SteamNetworkingSockets003_GetConnectionInfo(_this->linux_side, hConn, pInfo);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingSockets_SteamNetworkingSockets003_GetQuickConnectionStatus, 12)
bool __thiscall winISteamNetworkingSockets_SteamNetworkingSockets003_GetQuickConnectionStatus(winISteamNetworkingSockets_SteamNetworkingSockets003 *_this, HSteamNetConnection hConn, SteamNetworkingQuickConnectionStatus * pStats)
{
TRACE("%p\n", _this);
return cppISteamNetworkingSockets_SteamNetworkingSockets003_GetQuickConnectionStatus(_this->linux_side, hConn, pStats);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingSockets_SteamNetworkingSockets003_GetDetailedConnectionStatus, 16)
int __thiscall winISteamNetworkingSockets_SteamNetworkingSockets003_GetDetailedConnectionStatus(winISteamNetworkingSockets_SteamNetworkingSockets003 *_this, HSteamNetConnection hConn, char * pszBuf, int cbBuf)
{
TRACE("%p\n", _this);
return cppISteamNetworkingSockets_SteamNetworkingSockets003_GetDetailedConnectionStatus(_this->linux_side, hConn, pszBuf, cbBuf);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingSockets_SteamNetworkingSockets003_GetListenSocketAddress, 12)
bool __thiscall winISteamNetworkingSockets_SteamNetworkingSockets003_GetListenSocketAddress(winISteamNetworkingSockets_SteamNetworkingSockets003 *_this, HSteamListenSocket hSocket, SteamNetworkingIPAddr * address)
{
TRACE("%p\n", _this);
return cppISteamNetworkingSockets_SteamNetworkingSockets003_GetListenSocketAddress(_this->linux_side, hSocket, address);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingSockets_SteamNetworkingSockets003_CreateSocketPair, 24)
bool __thiscall winISteamNetworkingSockets_SteamNetworkingSockets003_CreateSocketPair(winISteamNetworkingSockets_SteamNetworkingSockets003 *_this, HSteamNetConnection * pOutConnection1, HSteamNetConnection * pOutConnection2, bool bUseNetworkLoopback, const SteamNetworkingIdentity * pIdentity1, const SteamNetworkingIdentity * pIdentity2)
{
TRACE("%p\n", _this);
return cppISteamNetworkingSockets_SteamNetworkingSockets003_CreateSocketPair(_this->linux_side, pOutConnection1, pOutConnection2, bUseNetworkLoopback, pIdentity1, pIdentity2);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingSockets_SteamNetworkingSockets003_GetIdentity, 8)
bool __thiscall winISteamNetworkingSockets_SteamNetworkingSockets003_GetIdentity(winISteamNetworkingSockets_SteamNetworkingSockets003 *_this, SteamNetworkingIdentity * pIdentity)
{
TRACE("%p\n", _this);
return cppISteamNetworkingSockets_SteamNetworkingSockets003_GetIdentity(_this->linux_side, pIdentity);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingSockets_SteamNetworkingSockets003_InitAuthentication, 4)
ESteamNetworkingAvailability __thiscall winISteamNetworkingSockets_SteamNetworkingSockets003_InitAuthentication(winISteamNetworkingSockets_SteamNetworkingSockets003 *_this)
{
TRACE("%p\n", _this);
return cppISteamNetworkingSockets_SteamNetworkingSockets003_InitAuthentication(_this->linux_side);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingSockets_SteamNetworkingSockets003_GetAuthenticationStatus, 8)
ESteamNetworkingAvailability __thiscall winISteamNetworkingSockets_SteamNetworkingSockets003_GetAuthenticationStatus(winISteamNetworkingSockets_SteamNetworkingSockets003 *_this, SteamNetAuthenticationStatus_t * pDetails)
{
TRACE("%p\n", _this);
return cppISteamNetworkingSockets_SteamNetworkingSockets003_GetAuthenticationStatus(_this->linux_side, pDetails);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingSockets_SteamNetworkingSockets003_ReceivedRelayAuthTicket, 16)
bool __thiscall winISteamNetworkingSockets_SteamNetworkingSockets003_ReceivedRelayAuthTicket(winISteamNetworkingSockets_SteamNetworkingSockets003 *_this, const void * pvTicket, int cbTicket, SteamDatagramRelayAuthTicket * pOutParsedTicket)
{
TRACE("%p\n", _this);
return cppISteamNetworkingSockets_SteamNetworkingSockets003_ReceivedRelayAuthTicket(_this->linux_side, pvTicket, cbTicket, pOutParsedTicket);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingSockets_SteamNetworkingSockets003_FindRelayAuthTicketForServer, 16)
int __thiscall winISteamNetworkingSockets_SteamNetworkingSockets003_FindRelayAuthTicketForServer(winISteamNetworkingSockets_SteamNetworkingSockets003 *_this, const SteamNetworkingIdentity * identityGameServer, int nVirtualPort, SteamDatagramRelayAuthTicket * pOutParsedTicket)
{
TRACE("%p\n", _this);
return cppISteamNetworkingSockets_SteamNetworkingSockets003_FindRelayAuthTicketForServer(_this->linux_side, identityGameServer, nVirtualPort, pOutParsedTicket);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingSockets_SteamNetworkingSockets003_ConnectToHostedDedicatedServer, 12)
HSteamNetConnection __thiscall winISteamNetworkingSockets_SteamNetworkingSockets003_ConnectToHostedDedicatedServer(winISteamNetworkingSockets_SteamNetworkingSockets003 *_this, const SteamNetworkingIdentity * identityTarget, int nVirtualPort)
{
TRACE("%p\n", _this);
return cppISteamNetworkingSockets_SteamNetworkingSockets003_ConnectToHostedDedicatedServer(_this->linux_side, identityTarget, nVirtualPort);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingSockets_SteamNetworkingSockets003_GetHostedDedicatedServerPort, 4)
uint16 __thiscall winISteamNetworkingSockets_SteamNetworkingSockets003_GetHostedDedicatedServerPort(winISteamNetworkingSockets_SteamNetworkingSockets003 *_this)
{
TRACE("%p\n", _this);
return cppISteamNetworkingSockets_SteamNetworkingSockets003_GetHostedDedicatedServerPort(_this->linux_side);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingSockets_SteamNetworkingSockets003_GetHostedDedicatedServerPOPID, 4)
SteamNetworkingPOPID __thiscall winISteamNetworkingSockets_SteamNetworkingSockets003_GetHostedDedicatedServerPOPID(winISteamNetworkingSockets_SteamNetworkingSockets003 *_this)
{
TRACE("%p\n", _this);
return cppISteamNetworkingSockets_SteamNetworkingSockets003_GetHostedDedicatedServerPOPID(_this->linux_side);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingSockets_SteamNetworkingSockets003_GetHostedDedicatedServerAddress, 8)
EResult __thiscall winISteamNetworkingSockets_SteamNetworkingSockets003_GetHostedDedicatedServerAddress(winISteamNetworkingSockets_SteamNetworkingSockets003 *_this, SteamDatagramHostedAddress * pRouting)
{
TRACE("%p\n", _this);
return cppISteamNetworkingSockets_SteamNetworkingSockets003_GetHostedDedicatedServerAddress(_this->linux_side, pRouting);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingSockets_SteamNetworkingSockets003_CreateHostedDedicatedServerListenSocket, 8)
HSteamListenSocket __thiscall winISteamNetworkingSockets_SteamNetworkingSockets003_CreateHostedDedicatedServerListenSocket(winISteamNetworkingSockets_SteamNetworkingSockets003 *_this, int nVirtualPort)
{
TRACE("%p\n", _this);
return cppISteamNetworkingSockets_SteamNetworkingSockets003_CreateHostedDedicatedServerListenSocket(_this->linux_side, nVirtualPort);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingSockets_SteamNetworkingSockets003_GetGameCoordinatorServerLogin, 16)
EResult __thiscall winISteamNetworkingSockets_SteamNetworkingSockets003_GetGameCoordinatorServerLogin(winISteamNetworkingSockets_SteamNetworkingSockets003 *_this, SteamDatagramGameCoordinatorServerLogin * pLoginInfo, int * pcbSignedBlob, void * pBlob)
{
TRACE("%p\n", _this);
return cppISteamNetworkingSockets_SteamNetworkingSockets003_GetGameCoordinatorServerLogin(_this->linux_side, pLoginInfo, pcbSignedBlob, pBlob);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingSockets_SteamNetworkingSockets003_destructor, 4)
void __thiscall winISteamNetworkingSockets_SteamNetworkingSockets003_destructor(winISteamNetworkingSockets_SteamNetworkingSockets003 *_this)
{/* never called */}
extern vtable_ptr winISteamNetworkingSockets_SteamNetworkingSockets003_vtable;
#ifndef __GNUC__
void __asm_dummy_vtables(void) {
#endif
__ASM_VTABLE(winISteamNetworkingSockets_SteamNetworkingSockets003,
VTABLE_ADD_FUNC(winISteamNetworkingSockets_SteamNetworkingSockets003_CreateListenSocketIP)
VTABLE_ADD_FUNC(winISteamNetworkingSockets_SteamNetworkingSockets003_ConnectByIPAddress)
VTABLE_ADD_FUNC(winISteamNetworkingSockets_SteamNetworkingSockets003_CreateListenSocketP2P)
VTABLE_ADD_FUNC(winISteamNetworkingSockets_SteamNetworkingSockets003_ConnectP2P)
VTABLE_ADD_FUNC(winISteamNetworkingSockets_SteamNetworkingSockets003_AcceptConnection)
VTABLE_ADD_FUNC(winISteamNetworkingSockets_SteamNetworkingSockets003_CloseConnection)
VTABLE_ADD_FUNC(winISteamNetworkingSockets_SteamNetworkingSockets003_CloseListenSocket)
VTABLE_ADD_FUNC(winISteamNetworkingSockets_SteamNetworkingSockets003_SetConnectionUserData)
VTABLE_ADD_FUNC(winISteamNetworkingSockets_SteamNetworkingSockets003_GetConnectionUserData)
VTABLE_ADD_FUNC(winISteamNetworkingSockets_SteamNetworkingSockets003_SetConnectionName)
VTABLE_ADD_FUNC(winISteamNetworkingSockets_SteamNetworkingSockets003_GetConnectionName)
VTABLE_ADD_FUNC(winISteamNetworkingSockets_SteamNetworkingSockets003_SendMessageToConnection)
VTABLE_ADD_FUNC(winISteamNetworkingSockets_SteamNetworkingSockets003_FlushMessagesOnConnection)
VTABLE_ADD_FUNC(winISteamNetworkingSockets_SteamNetworkingSockets003_ReceiveMessagesOnConnection)
VTABLE_ADD_FUNC(winISteamNetworkingSockets_SteamNetworkingSockets003_ReceiveMessagesOnListenSocket)
VTABLE_ADD_FUNC(winISteamNetworkingSockets_SteamNetworkingSockets003_GetConnectionInfo)
VTABLE_ADD_FUNC(winISteamNetworkingSockets_SteamNetworkingSockets003_GetQuickConnectionStatus)
VTABLE_ADD_FUNC(winISteamNetworkingSockets_SteamNetworkingSockets003_GetDetailedConnectionStatus)
VTABLE_ADD_FUNC(winISteamNetworkingSockets_SteamNetworkingSockets003_GetListenSocketAddress)
VTABLE_ADD_FUNC(winISteamNetworkingSockets_SteamNetworkingSockets003_CreateSocketPair)
VTABLE_ADD_FUNC(winISteamNetworkingSockets_SteamNetworkingSockets003_GetIdentity)
VTABLE_ADD_FUNC(winISteamNetworkingSockets_SteamNetworkingSockets003_InitAuthentication)
VTABLE_ADD_FUNC(winISteamNetworkingSockets_SteamNetworkingSockets003_GetAuthenticationStatus)
VTABLE_ADD_FUNC(winISteamNetworkingSockets_SteamNetworkingSockets003_ReceivedRelayAuthTicket)
VTABLE_ADD_FUNC(winISteamNetworkingSockets_SteamNetworkingSockets003_FindRelayAuthTicketForServer)
VTABLE_ADD_FUNC(winISteamNetworkingSockets_SteamNetworkingSockets003_ConnectToHostedDedicatedServer)
VTABLE_ADD_FUNC(winISteamNetworkingSockets_SteamNetworkingSockets003_GetHostedDedicatedServerPort)
VTABLE_ADD_FUNC(winISteamNetworkingSockets_SteamNetworkingSockets003_GetHostedDedicatedServerPOPID)
VTABLE_ADD_FUNC(winISteamNetworkingSockets_SteamNetworkingSockets003_GetHostedDedicatedServerAddress)
VTABLE_ADD_FUNC(winISteamNetworkingSockets_SteamNetworkingSockets003_CreateHostedDedicatedServerListenSocket)
VTABLE_ADD_FUNC(winISteamNetworkingSockets_SteamNetworkingSockets003_GetGameCoordinatorServerLogin)
VTABLE_ADD_FUNC(winISteamNetworkingSockets_SteamNetworkingSockets003_destructor)
);
#ifndef __GNUC__
}
#endif
winISteamNetworkingSockets_SteamNetworkingSockets003 *create_winISteamNetworkingSockets_SteamNetworkingSockets003(void *linux_side)
{
winISteamNetworkingSockets_SteamNetworkingSockets003 *r = HeapAlloc(GetProcessHeap(), 0, sizeof(winISteamNetworkingSockets_SteamNetworkingSockets003));
TRACE("-> %p\n", r);
r->vtable = &winISteamNetworkingSockets_SteamNetworkingSockets003_vtable;
r->linux_side = linux_side;
return r;
}
#include "cppISteamNetworkingSockets_SteamNetworkingSockets002.h"
typedef struct __winISteamNetworkingSockets_SteamNetworkingSockets002 {

View File

@ -15,6 +15,206 @@
WINE_DEFAULT_DEBUG_CHANNEL(steamclient);
#include "cppISteamNetworkingUtils_SteamNetworkingUtils002.h"
typedef struct __winISteamNetworkingUtils_SteamNetworkingUtils002 {
vtable_ptr *vtable;
void *linux_side;
} winISteamNetworkingUtils_SteamNetworkingUtils002;
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils002_GetRelayNetworkStatus, 8)
ESteamNetworkingAvailability __thiscall winISteamNetworkingUtils_SteamNetworkingUtils002_GetRelayNetworkStatus(winISteamNetworkingUtils_SteamNetworkingUtils002 *_this, SteamRelayNetworkStatus_t * pDetails)
{
TRACE("%p\n", _this);
return cppISteamNetworkingUtils_SteamNetworkingUtils002_GetRelayNetworkStatus(_this->linux_side, pDetails);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils002_GetLocalPingLocation, 8)
float __thiscall winISteamNetworkingUtils_SteamNetworkingUtils002_GetLocalPingLocation(winISteamNetworkingUtils_SteamNetworkingUtils002 *_this, SteamNetworkPingLocation_t * result)
{
TRACE("%p\n", _this);
return cppISteamNetworkingUtils_SteamNetworkingUtils002_GetLocalPingLocation(_this->linux_side, result);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils002_EstimatePingTimeBetweenTwoLocations, 12)
int __thiscall winISteamNetworkingUtils_SteamNetworkingUtils002_EstimatePingTimeBetweenTwoLocations(winISteamNetworkingUtils_SteamNetworkingUtils002 *_this, const SteamNetworkPingLocation_t * location1, const SteamNetworkPingLocation_t * location2)
{
TRACE("%p\n", _this);
return cppISteamNetworkingUtils_SteamNetworkingUtils002_EstimatePingTimeBetweenTwoLocations(_this->linux_side, location1, location2);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils002_EstimatePingTimeFromLocalHost, 8)
int __thiscall winISteamNetworkingUtils_SteamNetworkingUtils002_EstimatePingTimeFromLocalHost(winISteamNetworkingUtils_SteamNetworkingUtils002 *_this, const SteamNetworkPingLocation_t * remoteLocation)
{
TRACE("%p\n", _this);
return cppISteamNetworkingUtils_SteamNetworkingUtils002_EstimatePingTimeFromLocalHost(_this->linux_side, remoteLocation);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils002_ConvertPingLocationToString, 16)
void __thiscall winISteamNetworkingUtils_SteamNetworkingUtils002_ConvertPingLocationToString(winISteamNetworkingUtils_SteamNetworkingUtils002 *_this, const SteamNetworkPingLocation_t * location, char * pszBuf, int cchBufSize)
{
TRACE("%p\n", _this);
cppISteamNetworkingUtils_SteamNetworkingUtils002_ConvertPingLocationToString(_this->linux_side, location, pszBuf, cchBufSize);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils002_ParsePingLocationString, 12)
bool __thiscall winISteamNetworkingUtils_SteamNetworkingUtils002_ParsePingLocationString(winISteamNetworkingUtils_SteamNetworkingUtils002 *_this, const char * pszString, SteamNetworkPingLocation_t * result)
{
TRACE("%p\n", _this);
return cppISteamNetworkingUtils_SteamNetworkingUtils002_ParsePingLocationString(_this->linux_side, pszString, result);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils002_CheckPingDataUpToDate, 8)
bool __thiscall winISteamNetworkingUtils_SteamNetworkingUtils002_CheckPingDataUpToDate(winISteamNetworkingUtils_SteamNetworkingUtils002 *_this, float flMaxAgeSeconds)
{
TRACE("%p\n", _this);
return cppISteamNetworkingUtils_SteamNetworkingUtils002_CheckPingDataUpToDate(_this->linux_side, flMaxAgeSeconds);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils002_GetPingToDataCenter, 12)
int __thiscall winISteamNetworkingUtils_SteamNetworkingUtils002_GetPingToDataCenter(winISteamNetworkingUtils_SteamNetworkingUtils002 *_this, SteamNetworkingPOPID popID, SteamNetworkingPOPID * pViaRelayPoP)
{
TRACE("%p\n", _this);
return cppISteamNetworkingUtils_SteamNetworkingUtils002_GetPingToDataCenter(_this->linux_side, popID, pViaRelayPoP);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils002_GetDirectPingToPOP, 8)
int __thiscall winISteamNetworkingUtils_SteamNetworkingUtils002_GetDirectPingToPOP(winISteamNetworkingUtils_SteamNetworkingUtils002 *_this, SteamNetworkingPOPID popID)
{
TRACE("%p\n", _this);
return cppISteamNetworkingUtils_SteamNetworkingUtils002_GetDirectPingToPOP(_this->linux_side, popID);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils002_GetPOPCount, 4)
int __thiscall winISteamNetworkingUtils_SteamNetworkingUtils002_GetPOPCount(winISteamNetworkingUtils_SteamNetworkingUtils002 *_this)
{
TRACE("%p\n", _this);
return cppISteamNetworkingUtils_SteamNetworkingUtils002_GetPOPCount(_this->linux_side);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils002_GetPOPList, 12)
int __thiscall winISteamNetworkingUtils_SteamNetworkingUtils002_GetPOPList(winISteamNetworkingUtils_SteamNetworkingUtils002 *_this, SteamNetworkingPOPID * list, int nListSz)
{
TRACE("%p\n", _this);
return cppISteamNetworkingUtils_SteamNetworkingUtils002_GetPOPList(_this->linux_side, list, nListSz);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils002_GetLocalTimestamp, 4)
SteamNetworkingMicroseconds __thiscall winISteamNetworkingUtils_SteamNetworkingUtils002_GetLocalTimestamp(winISteamNetworkingUtils_SteamNetworkingUtils002 *_this)
{
TRACE("%p\n", _this);
return cppISteamNetworkingUtils_SteamNetworkingUtils002_GetLocalTimestamp(_this->linux_side);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils002_SetDebugOutputFunction, 12)
void __thiscall winISteamNetworkingUtils_SteamNetworkingUtils002_SetDebugOutputFunction(winISteamNetworkingUtils_SteamNetworkingUtils002 *_this, ESteamNetworkingSocketsDebugOutputType eDetailLevel, FSteamNetworkingSocketsDebugOutput pfnFunc)
{
TRACE("%p\n", _this);
cppISteamNetworkingUtils_SteamNetworkingUtils002_SetDebugOutputFunction(_this->linux_side, eDetailLevel, pfnFunc);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils002_SetConfigValue, 24)
bool __thiscall winISteamNetworkingUtils_SteamNetworkingUtils002_SetConfigValue(winISteamNetworkingUtils_SteamNetworkingUtils002 *_this, ESteamNetworkingConfigValue eValue, ESteamNetworkingConfigScope eScopeType, intptr_t scopeObj, ESteamNetworkingConfigDataType eDataType, const void * pArg)
{
TRACE("%p\n", _this);
return cppISteamNetworkingUtils_SteamNetworkingUtils002_SetConfigValue(_this->linux_side, eValue, eScopeType, scopeObj, eDataType, pArg);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils002_GetConfigValue, 28)
ESteamNetworkingGetConfigValueResult __thiscall winISteamNetworkingUtils_SteamNetworkingUtils002_GetConfigValue(winISteamNetworkingUtils_SteamNetworkingUtils002 *_this, ESteamNetworkingConfigValue eValue, ESteamNetworkingConfigScope eScopeType, intptr_t scopeObj, ESteamNetworkingConfigDataType * pOutDataType, void * pResult, size_t * cbResult)
{
TRACE("%p\n", _this);
return cppISteamNetworkingUtils_SteamNetworkingUtils002_GetConfigValue(_this->linux_side, eValue, eScopeType, scopeObj, pOutDataType, pResult, cbResult);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils002_GetConfigValueInfo, 24)
bool __thiscall winISteamNetworkingUtils_SteamNetworkingUtils002_GetConfigValueInfo(winISteamNetworkingUtils_SteamNetworkingUtils002 *_this, ESteamNetworkingConfigValue eValue, const char ** pOutName, ESteamNetworkingConfigDataType * pOutDataType, ESteamNetworkingConfigScope * pOutScope, ESteamNetworkingConfigValue * pOutNextValue)
{
TRACE("%p\n", _this);
return cppISteamNetworkingUtils_SteamNetworkingUtils002_GetConfigValueInfo(_this->linux_side, eValue, pOutName, pOutDataType, pOutScope, pOutNextValue);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils002_GetFirstConfigValue, 4)
ESteamNetworkingConfigValue __thiscall winISteamNetworkingUtils_SteamNetworkingUtils002_GetFirstConfigValue(winISteamNetworkingUtils_SteamNetworkingUtils002 *_this)
{
TRACE("%p\n", _this);
return cppISteamNetworkingUtils_SteamNetworkingUtils002_GetFirstConfigValue(_this->linux_side);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils002_SteamNetworkingIPAddr_ToString, 20)
void __thiscall winISteamNetworkingUtils_SteamNetworkingUtils002_SteamNetworkingIPAddr_ToString(winISteamNetworkingUtils_SteamNetworkingUtils002 *_this, const SteamNetworkingIPAddr * addr, char * buf, size_t cbBuf, bool bWithPort)
{
TRACE("%p\n", _this);
cppISteamNetworkingUtils_SteamNetworkingUtils002_SteamNetworkingIPAddr_ToString(_this->linux_side, addr, buf, cbBuf, bWithPort);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils002_SteamNetworkingIPAddr_ParseString, 12)
bool __thiscall winISteamNetworkingUtils_SteamNetworkingUtils002_SteamNetworkingIPAddr_ParseString(winISteamNetworkingUtils_SteamNetworkingUtils002 *_this, SteamNetworkingIPAddr * pAddr, const char * pszStr)
{
TRACE("%p\n", _this);
return cppISteamNetworkingUtils_SteamNetworkingUtils002_SteamNetworkingIPAddr_ParseString(_this->linux_side, pAddr, pszStr);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils002_SteamNetworkingIdentity_ToString, 16)
void __thiscall winISteamNetworkingUtils_SteamNetworkingUtils002_SteamNetworkingIdentity_ToString(winISteamNetworkingUtils_SteamNetworkingUtils002 *_this, const SteamNetworkingIdentity * identity, char * buf, size_t cbBuf)
{
TRACE("%p\n", _this);
cppISteamNetworkingUtils_SteamNetworkingUtils002_SteamNetworkingIdentity_ToString(_this->linux_side, identity, buf, cbBuf);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils002_SteamNetworkingIdentity_ParseString, 12)
bool __thiscall winISteamNetworkingUtils_SteamNetworkingUtils002_SteamNetworkingIdentity_ParseString(winISteamNetworkingUtils_SteamNetworkingUtils002 *_this, SteamNetworkingIdentity * pIdentity, const char * pszStr)
{
TRACE("%p\n", _this);
return cppISteamNetworkingUtils_SteamNetworkingUtils002_SteamNetworkingIdentity_ParseString(_this->linux_side, pIdentity, pszStr);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils002_destructor, 4)
void __thiscall winISteamNetworkingUtils_SteamNetworkingUtils002_destructor(winISteamNetworkingUtils_SteamNetworkingUtils002 *_this)
{/* never called */}
extern vtable_ptr winISteamNetworkingUtils_SteamNetworkingUtils002_vtable;
#ifndef __GNUC__
void __asm_dummy_vtables(void) {
#endif
__ASM_VTABLE(winISteamNetworkingUtils_SteamNetworkingUtils002,
VTABLE_ADD_FUNC(winISteamNetworkingUtils_SteamNetworkingUtils002_GetRelayNetworkStatus)
VTABLE_ADD_FUNC(winISteamNetworkingUtils_SteamNetworkingUtils002_GetLocalPingLocation)
VTABLE_ADD_FUNC(winISteamNetworkingUtils_SteamNetworkingUtils002_EstimatePingTimeBetweenTwoLocations)
VTABLE_ADD_FUNC(winISteamNetworkingUtils_SteamNetworkingUtils002_EstimatePingTimeFromLocalHost)
VTABLE_ADD_FUNC(winISteamNetworkingUtils_SteamNetworkingUtils002_ConvertPingLocationToString)
VTABLE_ADD_FUNC(winISteamNetworkingUtils_SteamNetworkingUtils002_ParsePingLocationString)
VTABLE_ADD_FUNC(winISteamNetworkingUtils_SteamNetworkingUtils002_CheckPingDataUpToDate)
VTABLE_ADD_FUNC(winISteamNetworkingUtils_SteamNetworkingUtils002_GetPingToDataCenter)
VTABLE_ADD_FUNC(winISteamNetworkingUtils_SteamNetworkingUtils002_GetDirectPingToPOP)
VTABLE_ADD_FUNC(winISteamNetworkingUtils_SteamNetworkingUtils002_GetPOPCount)
VTABLE_ADD_FUNC(winISteamNetworkingUtils_SteamNetworkingUtils002_GetPOPList)
VTABLE_ADD_FUNC(winISteamNetworkingUtils_SteamNetworkingUtils002_GetLocalTimestamp)
VTABLE_ADD_FUNC(winISteamNetworkingUtils_SteamNetworkingUtils002_SetDebugOutputFunction)
VTABLE_ADD_FUNC(winISteamNetworkingUtils_SteamNetworkingUtils002_SetConfigValue)
VTABLE_ADD_FUNC(winISteamNetworkingUtils_SteamNetworkingUtils002_GetConfigValue)
VTABLE_ADD_FUNC(winISteamNetworkingUtils_SteamNetworkingUtils002_GetConfigValueInfo)
VTABLE_ADD_FUNC(winISteamNetworkingUtils_SteamNetworkingUtils002_GetFirstConfigValue)
VTABLE_ADD_FUNC(winISteamNetworkingUtils_SteamNetworkingUtils002_SteamNetworkingIPAddr_ToString)
VTABLE_ADD_FUNC(winISteamNetworkingUtils_SteamNetworkingUtils002_SteamNetworkingIPAddr_ParseString)
VTABLE_ADD_FUNC(winISteamNetworkingUtils_SteamNetworkingUtils002_SteamNetworkingIdentity_ToString)
VTABLE_ADD_FUNC(winISteamNetworkingUtils_SteamNetworkingUtils002_SteamNetworkingIdentity_ParseString)
VTABLE_ADD_FUNC(winISteamNetworkingUtils_SteamNetworkingUtils002_destructor)
);
#ifndef __GNUC__
}
#endif
winISteamNetworkingUtils_SteamNetworkingUtils002 *create_winISteamNetworkingUtils_SteamNetworkingUtils002(void *linux_side)
{
winISteamNetworkingUtils_SteamNetworkingUtils002 *r = HeapAlloc(GetProcessHeap(), 0, sizeof(winISteamNetworkingUtils_SteamNetworkingUtils002));
TRACE("-> %p\n", r);
r->vtable = &winISteamNetworkingUtils_SteamNetworkingUtils002_vtable;
r->linux_side = linux_side;
return r;
}
#include "cppISteamNetworkingUtils_SteamNetworkingUtils001.h"
typedef struct __winISteamNetworkingUtils_SteamNetworkingUtils001 {

View File

@ -37,7 +37,7 @@ PartyBeaconID_t __thiscall winISteamParties_SteamParties002_GetBeaconByIndex(win
}
DEFINE_THISCALL_WRAPPER(winISteamParties_SteamParties002_GetBeaconDetails, 28)
bool __thiscall winISteamParties_SteamParties002_GetBeaconDetails(winISteamParties_SteamParties002 *_this, PartyBeaconID_t ulBeaconID, CSteamID * pSteamIDBeaconOwner, winSteamPartyBeaconLocation_t_144 * pLocation, char * pchMetadata, int cchMetadata)
bool __thiscall winISteamParties_SteamParties002_GetBeaconDetails(winISteamParties_SteamParties002 *_this, PartyBeaconID_t ulBeaconID, CSteamID * pSteamIDBeaconOwner, winSteamPartyBeaconLocation_t_145 * pLocation, char * pchMetadata, int cchMetadata)
{
TRACE("%p\n", _this);
return cppISteamParties_SteamParties002_GetBeaconDetails(_this->linux_side, ulBeaconID, pSteamIDBeaconOwner, pLocation, pchMetadata, cchMetadata);
@ -58,14 +58,14 @@ bool __thiscall winISteamParties_SteamParties002_GetNumAvailableBeaconLocations(
}
DEFINE_THISCALL_WRAPPER(winISteamParties_SteamParties002_GetAvailableBeaconLocations, 12)
bool __thiscall winISteamParties_SteamParties002_GetAvailableBeaconLocations(winISteamParties_SteamParties002 *_this, winSteamPartyBeaconLocation_t_144 * pLocationList, uint32 uMaxNumLocations)
bool __thiscall winISteamParties_SteamParties002_GetAvailableBeaconLocations(winISteamParties_SteamParties002 *_this, winSteamPartyBeaconLocation_t_145 * pLocationList, uint32 uMaxNumLocations)
{
TRACE("%p\n", _this);
return cppISteamParties_SteamParties002_GetAvailableBeaconLocations(_this->linux_side, pLocationList, uMaxNumLocations);
}
DEFINE_THISCALL_WRAPPER(winISteamParties_SteamParties002_CreateBeacon, 20)
SteamAPICall_t __thiscall winISteamParties_SteamParties002_CreateBeacon(winISteamParties_SteamParties002 *_this, uint32 unOpenSlots, winSteamPartyBeaconLocation_t_144 * pBeaconLocation, const char * pchConnectString, const char * pchMetadata)
SteamAPICall_t __thiscall winISteamParties_SteamParties002_CreateBeacon(winISteamParties_SteamParties002 *_this, uint32 unOpenSlots, winSteamPartyBeaconLocation_t_145 * pBeaconLocation, const char * pchConnectString, const char * pchMetadata)
{
TRACE("%p\n", _this);
return cppISteamParties_SteamParties002_CreateBeacon(_this->linux_side, unOpenSlots, pBeaconLocation, pchConnectString, pchMetadata);
@ -100,7 +100,7 @@ bool __thiscall winISteamParties_SteamParties002_DestroyBeacon(winISteamParties_
}
DEFINE_THISCALL_WRAPPER(winISteamParties_SteamParties002_GetBeaconLocationData, 28)
bool __thiscall winISteamParties_SteamParties002_GetBeaconLocationData(winISteamParties_SteamParties002 *_this, winSteamPartyBeaconLocation_t_144 BeaconLocation, ESteamPartyBeaconLocationData eData, char * pchDataStringOut, int cchDataStringOut)
bool __thiscall winISteamParties_SteamParties002_GetBeaconLocationData(winISteamParties_SteamParties002 *_this, winSteamPartyBeaconLocation_t_145 BeaconLocation, ESteamPartyBeaconLocationData eData, char * pchDataStringOut, int cchDataStringOut)
{
TRACE("%p\n", _this);
return cppISteamParties_SteamParties002_GetBeaconLocationData(_this->linux_side, BeaconLocation, eData, pchDataStringOut, cchDataStringOut);

View File

@ -15,6 +15,673 @@
WINE_DEFAULT_DEBUG_CHANNEL(steamclient);
#include "cppISteamUGC_STEAMUGC_INTERFACE_VERSION013.h"
typedef struct __winISteamUGC_STEAMUGC_INTERFACE_VERSION013 {
vtable_ptr *vtable;
void *linux_side;
} winISteamUGC_STEAMUGC_INTERFACE_VERSION013;
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION013_CreateQueryUserUGCRequest, 32)
UGCQueryHandle_t __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION013_CreateQueryUserUGCRequest(winISteamUGC_STEAMUGC_INTERFACE_VERSION013 *_this, AccountID_t unAccountID, EUserUGCList eListType, EUGCMatchingUGCType eMatchingUGCType, EUserUGCListSortOrder eSortOrder, AppId_t nCreatorAppID, AppId_t nConsumerAppID, uint32 unPage)
{
TRACE("%p\n", _this);
return cppISteamUGC_STEAMUGC_INTERFACE_VERSION013_CreateQueryUserUGCRequest(_this->linux_side, unAccountID, eListType, eMatchingUGCType, eSortOrder, nCreatorAppID, nConsumerAppID, unPage);
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION013_CreateQueryAllUGCRequest, 24)
UGCQueryHandle_t __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION013_CreateQueryAllUGCRequest(winISteamUGC_STEAMUGC_INTERFACE_VERSION013 *_this, EUGCQuery eQueryType, EUGCMatchingUGCType eMatchingeMatchingUGCTypeFileType, AppId_t nCreatorAppID, AppId_t nConsumerAppID, uint32 unPage)
{
TRACE("%p\n", _this);
return cppISteamUGC_STEAMUGC_INTERFACE_VERSION013_CreateQueryAllUGCRequest(_this->linux_side, eQueryType, eMatchingeMatchingUGCTypeFileType, nCreatorAppID, nConsumerAppID, unPage);
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION013_CreateQueryAllUGCRequest_2, 24)
UGCQueryHandle_t __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION013_CreateQueryAllUGCRequest_2(winISteamUGC_STEAMUGC_INTERFACE_VERSION013 *_this, EUGCQuery eQueryType, EUGCMatchingUGCType eMatchingeMatchingUGCTypeFileType, AppId_t nCreatorAppID, AppId_t nConsumerAppID, const char * pchCursor)
{
TRACE("%p\n", _this);
return cppISteamUGC_STEAMUGC_INTERFACE_VERSION013_CreateQueryAllUGCRequest_2(_this->linux_side, eQueryType, eMatchingeMatchingUGCTypeFileType, nCreatorAppID, nConsumerAppID, pchCursor);
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION013_CreateQueryUGCDetailsRequest, 12)
UGCQueryHandle_t __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION013_CreateQueryUGCDetailsRequest(winISteamUGC_STEAMUGC_INTERFACE_VERSION013 *_this, PublishedFileId_t * pvecPublishedFileID, uint32 unNumPublishedFileIDs)
{
TRACE("%p\n", _this);
return cppISteamUGC_STEAMUGC_INTERFACE_VERSION013_CreateQueryUGCDetailsRequest(_this->linux_side, pvecPublishedFileID, unNumPublishedFileIDs);
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION013_SendQueryUGCRequest, 12)
SteamAPICall_t __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION013_SendQueryUGCRequest(winISteamUGC_STEAMUGC_INTERFACE_VERSION013 *_this, UGCQueryHandle_t handle)
{
TRACE("%p\n", _this);
return cppISteamUGC_STEAMUGC_INTERFACE_VERSION013_SendQueryUGCRequest(_this->linux_side, handle);
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION013_GetQueryUGCResult, 20)
bool __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION013_GetQueryUGCResult(winISteamUGC_STEAMUGC_INTERFACE_VERSION013 *_this, UGCQueryHandle_t handle, uint32 index, winSteamUGCDetails_t_145 * pDetails)
{
TRACE("%p\n", _this);
return cppISteamUGC_STEAMUGC_INTERFACE_VERSION013_GetQueryUGCResult(_this->linux_side, handle, index, pDetails);
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION013_GetQueryUGCPreviewURL, 24)
bool __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION013_GetQueryUGCPreviewURL(winISteamUGC_STEAMUGC_INTERFACE_VERSION013 *_this, UGCQueryHandle_t handle, uint32 index, char * pchURL, uint32 cchURLSize)
{
TRACE("%p\n", _this);
return cppISteamUGC_STEAMUGC_INTERFACE_VERSION013_GetQueryUGCPreviewURL(_this->linux_side, handle, index, pchURL, cchURLSize);
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION013_GetQueryUGCMetadata, 24)
bool __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION013_GetQueryUGCMetadata(winISteamUGC_STEAMUGC_INTERFACE_VERSION013 *_this, UGCQueryHandle_t handle, uint32 index, char * pchMetadata, uint32 cchMetadatasize)
{
TRACE("%p\n", _this);
return cppISteamUGC_STEAMUGC_INTERFACE_VERSION013_GetQueryUGCMetadata(_this->linux_side, handle, index, pchMetadata, cchMetadatasize);
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION013_GetQueryUGCChildren, 24)
bool __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION013_GetQueryUGCChildren(winISteamUGC_STEAMUGC_INTERFACE_VERSION013 *_this, UGCQueryHandle_t handle, uint32 index, PublishedFileId_t * pvecPublishedFileID, uint32 cMaxEntries)
{
TRACE("%p\n", _this);
return cppISteamUGC_STEAMUGC_INTERFACE_VERSION013_GetQueryUGCChildren(_this->linux_side, handle, index, pvecPublishedFileID, cMaxEntries);
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION013_GetQueryUGCStatistic, 24)
bool __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION013_GetQueryUGCStatistic(winISteamUGC_STEAMUGC_INTERFACE_VERSION013 *_this, UGCQueryHandle_t handle, uint32 index, EItemStatistic eStatType, uint64 * pStatValue)
{
TRACE("%p\n", _this);
return cppISteamUGC_STEAMUGC_INTERFACE_VERSION013_GetQueryUGCStatistic(_this->linux_side, handle, index, eStatType, pStatValue);
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION013_GetQueryUGCNumAdditionalPreviews, 16)
uint32 __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION013_GetQueryUGCNumAdditionalPreviews(winISteamUGC_STEAMUGC_INTERFACE_VERSION013 *_this, UGCQueryHandle_t handle, uint32 index)
{
TRACE("%p\n", _this);
return cppISteamUGC_STEAMUGC_INTERFACE_VERSION013_GetQueryUGCNumAdditionalPreviews(_this->linux_side, handle, index);
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION013_GetQueryUGCAdditionalPreview, 40)
bool __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION013_GetQueryUGCAdditionalPreview(winISteamUGC_STEAMUGC_INTERFACE_VERSION013 *_this, UGCQueryHandle_t handle, uint32 index, uint32 previewIndex, char * pchURLOrVideoID, uint32 cchURLSize, char * pchOriginalFileName, uint32 cchOriginalFileNameSize, EItemPreviewType * pPreviewType)
{
bool path_result;
TRACE("%p\n", _this);
path_result = cppISteamUGC_STEAMUGC_INTERFACE_VERSION013_GetQueryUGCAdditionalPreview(_this->linux_side, handle, index, previewIndex, pchURLOrVideoID, cchURLSize, pchOriginalFileName, cchOriginalFileNameSize, pPreviewType);
steamclient_unix_path_to_dos_path(path_result, pchURLOrVideoID, pchURLOrVideoID, cchURLSize, 1);
return path_result;
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION013_GetQueryUGCNumKeyValueTags, 16)
uint32 __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION013_GetQueryUGCNumKeyValueTags(winISteamUGC_STEAMUGC_INTERFACE_VERSION013 *_this, UGCQueryHandle_t handle, uint32 index)
{
TRACE("%p\n", _this);
return cppISteamUGC_STEAMUGC_INTERFACE_VERSION013_GetQueryUGCNumKeyValueTags(_this->linux_side, handle, index);
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION013_GetQueryUGCKeyValueTag, 36)
bool __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION013_GetQueryUGCKeyValueTag(winISteamUGC_STEAMUGC_INTERFACE_VERSION013 *_this, UGCQueryHandle_t handle, uint32 index, uint32 keyValueTagIndex, char * pchKey, uint32 cchKeySize, char * pchValue, uint32 cchValueSize)
{
TRACE("%p\n", _this);
return cppISteamUGC_STEAMUGC_INTERFACE_VERSION013_GetQueryUGCKeyValueTag(_this->linux_side, handle, index, keyValueTagIndex, pchKey, cchKeySize, pchValue, cchValueSize);
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION013_GetQueryUGCKeyValueTag_2, 28)
bool __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION013_GetQueryUGCKeyValueTag_2(winISteamUGC_STEAMUGC_INTERFACE_VERSION013 *_this, UGCQueryHandle_t handle, uint32 index, const char * pchKey, char * pchValue, uint32 cchValueSize)
{
TRACE("%p\n", _this);
return cppISteamUGC_STEAMUGC_INTERFACE_VERSION013_GetQueryUGCKeyValueTag_2(_this->linux_side, handle, index, pchKey, pchValue, cchValueSize);
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION013_ReleaseQueryUGCRequest, 12)
bool __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION013_ReleaseQueryUGCRequest(winISteamUGC_STEAMUGC_INTERFACE_VERSION013 *_this, UGCQueryHandle_t handle)
{
TRACE("%p\n", _this);
return cppISteamUGC_STEAMUGC_INTERFACE_VERSION013_ReleaseQueryUGCRequest(_this->linux_side, handle);
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION013_AddRequiredTag, 16)
bool __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION013_AddRequiredTag(winISteamUGC_STEAMUGC_INTERFACE_VERSION013 *_this, UGCQueryHandle_t handle, const char * pTagName)
{
TRACE("%p\n", _this);
return cppISteamUGC_STEAMUGC_INTERFACE_VERSION013_AddRequiredTag(_this->linux_side, handle, pTagName);
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION013_AddExcludedTag, 16)
bool __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION013_AddExcludedTag(winISteamUGC_STEAMUGC_INTERFACE_VERSION013 *_this, UGCQueryHandle_t handle, const char * pTagName)
{
TRACE("%p\n", _this);
return cppISteamUGC_STEAMUGC_INTERFACE_VERSION013_AddExcludedTag(_this->linux_side, handle, pTagName);
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION013_SetReturnOnlyIDs, 16)
bool __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION013_SetReturnOnlyIDs(winISteamUGC_STEAMUGC_INTERFACE_VERSION013 *_this, UGCQueryHandle_t handle, bool bReturnOnlyIDs)
{
TRACE("%p\n", _this);
return cppISteamUGC_STEAMUGC_INTERFACE_VERSION013_SetReturnOnlyIDs(_this->linux_side, handle, bReturnOnlyIDs);
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION013_SetReturnKeyValueTags, 16)
bool __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION013_SetReturnKeyValueTags(winISteamUGC_STEAMUGC_INTERFACE_VERSION013 *_this, UGCQueryHandle_t handle, bool bReturnKeyValueTags)
{
TRACE("%p\n", _this);
return cppISteamUGC_STEAMUGC_INTERFACE_VERSION013_SetReturnKeyValueTags(_this->linux_side, handle, bReturnKeyValueTags);
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION013_SetReturnLongDescription, 16)
bool __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION013_SetReturnLongDescription(winISteamUGC_STEAMUGC_INTERFACE_VERSION013 *_this, UGCQueryHandle_t handle, bool bReturnLongDescription)
{
TRACE("%p\n", _this);
return cppISteamUGC_STEAMUGC_INTERFACE_VERSION013_SetReturnLongDescription(_this->linux_side, handle, bReturnLongDescription);
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION013_SetReturnMetadata, 16)
bool __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION013_SetReturnMetadata(winISteamUGC_STEAMUGC_INTERFACE_VERSION013 *_this, UGCQueryHandle_t handle, bool bReturnMetadata)
{
TRACE("%p\n", _this);
return cppISteamUGC_STEAMUGC_INTERFACE_VERSION013_SetReturnMetadata(_this->linux_side, handle, bReturnMetadata);
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION013_SetReturnChildren, 16)
bool __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION013_SetReturnChildren(winISteamUGC_STEAMUGC_INTERFACE_VERSION013 *_this, UGCQueryHandle_t handle, bool bReturnChildren)
{
TRACE("%p\n", _this);
return cppISteamUGC_STEAMUGC_INTERFACE_VERSION013_SetReturnChildren(_this->linux_side, handle, bReturnChildren);
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION013_SetReturnAdditionalPreviews, 16)
bool __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION013_SetReturnAdditionalPreviews(winISteamUGC_STEAMUGC_INTERFACE_VERSION013 *_this, UGCQueryHandle_t handle, bool bReturnAdditionalPreviews)
{
TRACE("%p\n", _this);
return cppISteamUGC_STEAMUGC_INTERFACE_VERSION013_SetReturnAdditionalPreviews(_this->linux_side, handle, bReturnAdditionalPreviews);
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION013_SetReturnTotalOnly, 16)
bool __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION013_SetReturnTotalOnly(winISteamUGC_STEAMUGC_INTERFACE_VERSION013 *_this, UGCQueryHandle_t handle, bool bReturnTotalOnly)
{
TRACE("%p\n", _this);
return cppISteamUGC_STEAMUGC_INTERFACE_VERSION013_SetReturnTotalOnly(_this->linux_side, handle, bReturnTotalOnly);
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION013_SetReturnPlaytimeStats, 16)
bool __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION013_SetReturnPlaytimeStats(winISteamUGC_STEAMUGC_INTERFACE_VERSION013 *_this, UGCQueryHandle_t handle, uint32 unDays)
{
TRACE("%p\n", _this);
return cppISteamUGC_STEAMUGC_INTERFACE_VERSION013_SetReturnPlaytimeStats(_this->linux_side, handle, unDays);
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION013_SetLanguage, 16)
bool __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION013_SetLanguage(winISteamUGC_STEAMUGC_INTERFACE_VERSION013 *_this, UGCQueryHandle_t handle, const char * pchLanguage)
{
TRACE("%p\n", _this);
return cppISteamUGC_STEAMUGC_INTERFACE_VERSION013_SetLanguage(_this->linux_side, handle, pchLanguage);
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION013_SetAllowCachedResponse, 16)
bool __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION013_SetAllowCachedResponse(winISteamUGC_STEAMUGC_INTERFACE_VERSION013 *_this, UGCQueryHandle_t handle, uint32 unMaxAgeSeconds)
{
TRACE("%p\n", _this);
return cppISteamUGC_STEAMUGC_INTERFACE_VERSION013_SetAllowCachedResponse(_this->linux_side, handle, unMaxAgeSeconds);
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION013_SetCloudFileNameFilter, 16)
bool __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION013_SetCloudFileNameFilter(winISteamUGC_STEAMUGC_INTERFACE_VERSION013 *_this, UGCQueryHandle_t handle, const char * pMatchCloudFileName)
{
TRACE("%p\n", _this);
return cppISteamUGC_STEAMUGC_INTERFACE_VERSION013_SetCloudFileNameFilter(_this->linux_side, handle, pMatchCloudFileName);
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION013_SetMatchAnyTag, 16)
bool __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION013_SetMatchAnyTag(winISteamUGC_STEAMUGC_INTERFACE_VERSION013 *_this, UGCQueryHandle_t handle, bool bMatchAnyTag)
{
TRACE("%p\n", _this);
return cppISteamUGC_STEAMUGC_INTERFACE_VERSION013_SetMatchAnyTag(_this->linux_side, handle, bMatchAnyTag);
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION013_SetSearchText, 16)
bool __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION013_SetSearchText(winISteamUGC_STEAMUGC_INTERFACE_VERSION013 *_this, UGCQueryHandle_t handle, const char * pSearchText)
{
TRACE("%p\n", _this);
return cppISteamUGC_STEAMUGC_INTERFACE_VERSION013_SetSearchText(_this->linux_side, handle, pSearchText);
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION013_SetRankedByTrendDays, 16)
bool __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION013_SetRankedByTrendDays(winISteamUGC_STEAMUGC_INTERFACE_VERSION013 *_this, UGCQueryHandle_t handle, uint32 unDays)
{
TRACE("%p\n", _this);
return cppISteamUGC_STEAMUGC_INTERFACE_VERSION013_SetRankedByTrendDays(_this->linux_side, handle, unDays);
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION013_AddRequiredKeyValueTag, 20)
bool __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION013_AddRequiredKeyValueTag(winISteamUGC_STEAMUGC_INTERFACE_VERSION013 *_this, UGCQueryHandle_t handle, const char * pKey, const char * pValue)
{
TRACE("%p\n", _this);
return cppISteamUGC_STEAMUGC_INTERFACE_VERSION013_AddRequiredKeyValueTag(_this->linux_side, handle, pKey, pValue);
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION013_RequestUGCDetails, 16)
SteamAPICall_t __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION013_RequestUGCDetails(winISteamUGC_STEAMUGC_INTERFACE_VERSION013 *_this, PublishedFileId_t nPublishedFileID, uint32 unMaxAgeSeconds)
{
TRACE("%p\n", _this);
return cppISteamUGC_STEAMUGC_INTERFACE_VERSION013_RequestUGCDetails(_this->linux_side, nPublishedFileID, unMaxAgeSeconds);
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION013_CreateItem, 12)
SteamAPICall_t __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION013_CreateItem(winISteamUGC_STEAMUGC_INTERFACE_VERSION013 *_this, AppId_t nConsumerAppId, EWorkshopFileType eFileType)
{
TRACE("%p\n", _this);
return cppISteamUGC_STEAMUGC_INTERFACE_VERSION013_CreateItem(_this->linux_side, nConsumerAppId, eFileType);
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION013_StartItemUpdate, 16)
UGCUpdateHandle_t __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION013_StartItemUpdate(winISteamUGC_STEAMUGC_INTERFACE_VERSION013 *_this, AppId_t nConsumerAppId, PublishedFileId_t nPublishedFileID)
{
TRACE("%p\n", _this);
return cppISteamUGC_STEAMUGC_INTERFACE_VERSION013_StartItemUpdate(_this->linux_side, nConsumerAppId, nPublishedFileID);
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION013_SetItemTitle, 16)
bool __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION013_SetItemTitle(winISteamUGC_STEAMUGC_INTERFACE_VERSION013 *_this, UGCUpdateHandle_t handle, const char * pchTitle)
{
TRACE("%p\n", _this);
return cppISteamUGC_STEAMUGC_INTERFACE_VERSION013_SetItemTitle(_this->linux_side, handle, pchTitle);
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION013_SetItemDescription, 16)
bool __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION013_SetItemDescription(winISteamUGC_STEAMUGC_INTERFACE_VERSION013 *_this, UGCUpdateHandle_t handle, const char * pchDescription)
{
TRACE("%p\n", _this);
return cppISteamUGC_STEAMUGC_INTERFACE_VERSION013_SetItemDescription(_this->linux_side, handle, pchDescription);
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION013_SetItemUpdateLanguage, 16)
bool __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION013_SetItemUpdateLanguage(winISteamUGC_STEAMUGC_INTERFACE_VERSION013 *_this, UGCUpdateHandle_t handle, const char * pchLanguage)
{
TRACE("%p\n", _this);
return cppISteamUGC_STEAMUGC_INTERFACE_VERSION013_SetItemUpdateLanguage(_this->linux_side, handle, pchLanguage);
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION013_SetItemMetadata, 16)
bool __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION013_SetItemMetadata(winISteamUGC_STEAMUGC_INTERFACE_VERSION013 *_this, UGCUpdateHandle_t handle, const char * pchMetaData)
{
TRACE("%p\n", _this);
return cppISteamUGC_STEAMUGC_INTERFACE_VERSION013_SetItemMetadata(_this->linux_side, handle, pchMetaData);
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION013_SetItemVisibility, 16)
bool __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION013_SetItemVisibility(winISteamUGC_STEAMUGC_INTERFACE_VERSION013 *_this, UGCUpdateHandle_t handle, ERemoteStoragePublishedFileVisibility eVisibility)
{
TRACE("%p\n", _this);
return cppISteamUGC_STEAMUGC_INTERFACE_VERSION013_SetItemVisibility(_this->linux_side, handle, eVisibility);
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION013_SetItemTags, 16)
bool __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION013_SetItemTags(winISteamUGC_STEAMUGC_INTERFACE_VERSION013 *_this, UGCUpdateHandle_t updateHandle, const SteamParamStringArray_t * pTags)
{
TRACE("%p\n", _this);
return cppISteamUGC_STEAMUGC_INTERFACE_VERSION013_SetItemTags(_this->linux_side, updateHandle, pTags);
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION013_SetItemContent, 16)
bool __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION013_SetItemContent(winISteamUGC_STEAMUGC_INTERFACE_VERSION013 *_this, UGCUpdateHandle_t handle, const char * pszContentFolder)
{
char lin_pszContentFolder[PATH_MAX];
steamclient_dos_path_to_unix_path(pszContentFolder, lin_pszContentFolder, 0);
TRACE("%p\n", _this);
return cppISteamUGC_STEAMUGC_INTERFACE_VERSION013_SetItemContent(_this->linux_side, handle, pszContentFolder ? lin_pszContentFolder : NULL);
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION013_SetItemPreview, 16)
bool __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION013_SetItemPreview(winISteamUGC_STEAMUGC_INTERFACE_VERSION013 *_this, UGCUpdateHandle_t handle, const char * pszPreviewFile)
{
char lin_pszPreviewFile[PATH_MAX];
steamclient_dos_path_to_unix_path(pszPreviewFile, lin_pszPreviewFile, 0);
TRACE("%p\n", _this);
return cppISteamUGC_STEAMUGC_INTERFACE_VERSION013_SetItemPreview(_this->linux_side, handle, pszPreviewFile ? lin_pszPreviewFile : NULL);
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION013_SetAllowLegacyUpload, 16)
bool __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION013_SetAllowLegacyUpload(winISteamUGC_STEAMUGC_INTERFACE_VERSION013 *_this, UGCUpdateHandle_t handle, bool bAllowLegacyUpload)
{
TRACE("%p\n", _this);
return cppISteamUGC_STEAMUGC_INTERFACE_VERSION013_SetAllowLegacyUpload(_this->linux_side, handle, bAllowLegacyUpload);
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION013_RemoveAllItemKeyValueTags, 12)
bool __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION013_RemoveAllItemKeyValueTags(winISteamUGC_STEAMUGC_INTERFACE_VERSION013 *_this, UGCUpdateHandle_t handle)
{
TRACE("%p\n", _this);
return cppISteamUGC_STEAMUGC_INTERFACE_VERSION013_RemoveAllItemKeyValueTags(_this->linux_side, handle);
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION013_RemoveItemKeyValueTags, 16)
bool __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION013_RemoveItemKeyValueTags(winISteamUGC_STEAMUGC_INTERFACE_VERSION013 *_this, UGCUpdateHandle_t handle, const char * pchKey)
{
TRACE("%p\n", _this);
return cppISteamUGC_STEAMUGC_INTERFACE_VERSION013_RemoveItemKeyValueTags(_this->linux_side, handle, pchKey);
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION013_AddItemKeyValueTag, 20)
bool __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION013_AddItemKeyValueTag(winISteamUGC_STEAMUGC_INTERFACE_VERSION013 *_this, UGCUpdateHandle_t handle, const char * pchKey, const char * pchValue)
{
TRACE("%p\n", _this);
return cppISteamUGC_STEAMUGC_INTERFACE_VERSION013_AddItemKeyValueTag(_this->linux_side, handle, pchKey, pchValue);
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION013_AddItemPreviewFile, 20)
bool __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION013_AddItemPreviewFile(winISteamUGC_STEAMUGC_INTERFACE_VERSION013 *_this, UGCUpdateHandle_t handle, const char * pszPreviewFile, EItemPreviewType type)
{
char lin_pszPreviewFile[PATH_MAX];
steamclient_dos_path_to_unix_path(pszPreviewFile, lin_pszPreviewFile, 0);
TRACE("%p\n", _this);
return cppISteamUGC_STEAMUGC_INTERFACE_VERSION013_AddItemPreviewFile(_this->linux_side, handle, pszPreviewFile ? lin_pszPreviewFile : NULL, type);
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION013_AddItemPreviewVideo, 16)
bool __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION013_AddItemPreviewVideo(winISteamUGC_STEAMUGC_INTERFACE_VERSION013 *_this, UGCUpdateHandle_t handle, const char * pszVideoID)
{
TRACE("%p\n", _this);
return cppISteamUGC_STEAMUGC_INTERFACE_VERSION013_AddItemPreviewVideo(_this->linux_side, handle, pszVideoID);
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION013_UpdateItemPreviewFile, 20)
bool __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION013_UpdateItemPreviewFile(winISteamUGC_STEAMUGC_INTERFACE_VERSION013 *_this, UGCUpdateHandle_t handle, uint32 index, const char * pszPreviewFile)
{
char lin_pszPreviewFile[PATH_MAX];
steamclient_dos_path_to_unix_path(pszPreviewFile, lin_pszPreviewFile, 0);
TRACE("%p\n", _this);
return cppISteamUGC_STEAMUGC_INTERFACE_VERSION013_UpdateItemPreviewFile(_this->linux_side, handle, index, pszPreviewFile ? lin_pszPreviewFile : NULL);
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION013_UpdateItemPreviewVideo, 20)
bool __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION013_UpdateItemPreviewVideo(winISteamUGC_STEAMUGC_INTERFACE_VERSION013 *_this, UGCUpdateHandle_t handle, uint32 index, const char * pszVideoID)
{
TRACE("%p\n", _this);
return cppISteamUGC_STEAMUGC_INTERFACE_VERSION013_UpdateItemPreviewVideo(_this->linux_side, handle, index, pszVideoID);
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION013_RemoveItemPreview, 16)
bool __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION013_RemoveItemPreview(winISteamUGC_STEAMUGC_INTERFACE_VERSION013 *_this, UGCUpdateHandle_t handle, uint32 index)
{
TRACE("%p\n", _this);
return cppISteamUGC_STEAMUGC_INTERFACE_VERSION013_RemoveItemPreview(_this->linux_side, handle, index);
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION013_SubmitItemUpdate, 16)
SteamAPICall_t __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION013_SubmitItemUpdate(winISteamUGC_STEAMUGC_INTERFACE_VERSION013 *_this, UGCUpdateHandle_t handle, const char * pchChangeNote)
{
TRACE("%p\n", _this);
return cppISteamUGC_STEAMUGC_INTERFACE_VERSION013_SubmitItemUpdate(_this->linux_side, handle, pchChangeNote);
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION013_GetItemUpdateProgress, 20)
EItemUpdateStatus __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION013_GetItemUpdateProgress(winISteamUGC_STEAMUGC_INTERFACE_VERSION013 *_this, UGCUpdateHandle_t handle, uint64 * punBytesProcessed, uint64 * punBytesTotal)
{
TRACE("%p\n", _this);
return cppISteamUGC_STEAMUGC_INTERFACE_VERSION013_GetItemUpdateProgress(_this->linux_side, handle, punBytesProcessed, punBytesTotal);
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION013_SetUserItemVote, 16)
SteamAPICall_t __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION013_SetUserItemVote(winISteamUGC_STEAMUGC_INTERFACE_VERSION013 *_this, PublishedFileId_t nPublishedFileID, bool bVoteUp)
{
TRACE("%p\n", _this);
return cppISteamUGC_STEAMUGC_INTERFACE_VERSION013_SetUserItemVote(_this->linux_side, nPublishedFileID, bVoteUp);
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION013_GetUserItemVote, 12)
SteamAPICall_t __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION013_GetUserItemVote(winISteamUGC_STEAMUGC_INTERFACE_VERSION013 *_this, PublishedFileId_t nPublishedFileID)
{
TRACE("%p\n", _this);
return cppISteamUGC_STEAMUGC_INTERFACE_VERSION013_GetUserItemVote(_this->linux_side, nPublishedFileID);
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION013_AddItemToFavorites, 16)
SteamAPICall_t __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION013_AddItemToFavorites(winISteamUGC_STEAMUGC_INTERFACE_VERSION013 *_this, AppId_t nAppId, PublishedFileId_t nPublishedFileID)
{
TRACE("%p\n", _this);
return cppISteamUGC_STEAMUGC_INTERFACE_VERSION013_AddItemToFavorites(_this->linux_side, nAppId, nPublishedFileID);
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION013_RemoveItemFromFavorites, 16)
SteamAPICall_t __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION013_RemoveItemFromFavorites(winISteamUGC_STEAMUGC_INTERFACE_VERSION013 *_this, AppId_t nAppId, PublishedFileId_t nPublishedFileID)
{
TRACE("%p\n", _this);
return cppISteamUGC_STEAMUGC_INTERFACE_VERSION013_RemoveItemFromFavorites(_this->linux_side, nAppId, nPublishedFileID);
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION013_SubscribeItem, 12)
SteamAPICall_t __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION013_SubscribeItem(winISteamUGC_STEAMUGC_INTERFACE_VERSION013 *_this, PublishedFileId_t nPublishedFileID)
{
TRACE("%p\n", _this);
return cppISteamUGC_STEAMUGC_INTERFACE_VERSION013_SubscribeItem(_this->linux_side, nPublishedFileID);
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION013_UnsubscribeItem, 12)
SteamAPICall_t __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION013_UnsubscribeItem(winISteamUGC_STEAMUGC_INTERFACE_VERSION013 *_this, PublishedFileId_t nPublishedFileID)
{
TRACE("%p\n", _this);
return cppISteamUGC_STEAMUGC_INTERFACE_VERSION013_UnsubscribeItem(_this->linux_side, nPublishedFileID);
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION013_GetNumSubscribedItems, 4)
uint32 __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION013_GetNumSubscribedItems(winISteamUGC_STEAMUGC_INTERFACE_VERSION013 *_this)
{
TRACE("%p\n", _this);
return cppISteamUGC_STEAMUGC_INTERFACE_VERSION013_GetNumSubscribedItems(_this->linux_side);
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION013_GetSubscribedItems, 12)
uint32 __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION013_GetSubscribedItems(winISteamUGC_STEAMUGC_INTERFACE_VERSION013 *_this, PublishedFileId_t * pvecPublishedFileID, uint32 cMaxEntries)
{
TRACE("%p\n", _this);
return cppISteamUGC_STEAMUGC_INTERFACE_VERSION013_GetSubscribedItems(_this->linux_side, pvecPublishedFileID, cMaxEntries);
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION013_GetItemState, 12)
uint32 __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION013_GetItemState(winISteamUGC_STEAMUGC_INTERFACE_VERSION013 *_this, PublishedFileId_t nPublishedFileID)
{
TRACE("%p\n", _this);
return cppISteamUGC_STEAMUGC_INTERFACE_VERSION013_GetItemState(_this->linux_side, nPublishedFileID);
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION013_GetItemInstallInfo, 28)
bool __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION013_GetItemInstallInfo(winISteamUGC_STEAMUGC_INTERFACE_VERSION013 *_this, PublishedFileId_t nPublishedFileID, uint64 * punSizeOnDisk, char * pchFolder, uint32 cchFolderSize, uint32 * punTimeStamp)
{
bool path_result;
TRACE("%p\n", _this);
path_result = cppISteamUGC_STEAMUGC_INTERFACE_VERSION013_GetItemInstallInfo(_this->linux_side, nPublishedFileID, punSizeOnDisk, pchFolder, cchFolderSize, punTimeStamp);
steamclient_unix_path_to_dos_path(path_result, pchFolder, pchFolder, cchFolderSize, 0);
return path_result;
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION013_GetItemDownloadInfo, 20)
bool __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION013_GetItemDownloadInfo(winISteamUGC_STEAMUGC_INTERFACE_VERSION013 *_this, PublishedFileId_t nPublishedFileID, uint64 * punBytesDownloaded, uint64 * punBytesTotal)
{
TRACE("%p\n", _this);
return cppISteamUGC_STEAMUGC_INTERFACE_VERSION013_GetItemDownloadInfo(_this->linux_side, nPublishedFileID, punBytesDownloaded, punBytesTotal);
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION013_DownloadItem, 16)
bool __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION013_DownloadItem(winISteamUGC_STEAMUGC_INTERFACE_VERSION013 *_this, PublishedFileId_t nPublishedFileID, bool bHighPriority)
{
TRACE("%p\n", _this);
return cppISteamUGC_STEAMUGC_INTERFACE_VERSION013_DownloadItem(_this->linux_side, nPublishedFileID, bHighPriority);
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION013_BInitWorkshopForGameServer, 12)
bool __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION013_BInitWorkshopForGameServer(winISteamUGC_STEAMUGC_INTERFACE_VERSION013 *_this, DepotId_t unWorkshopDepotID, const char * pszFolder)
{
char lin_pszFolder[PATH_MAX];
steamclient_dos_path_to_unix_path(pszFolder, lin_pszFolder, 0);
TRACE("%p\n", _this);
return cppISteamUGC_STEAMUGC_INTERFACE_VERSION013_BInitWorkshopForGameServer(_this->linux_side, unWorkshopDepotID, pszFolder ? lin_pszFolder : NULL);
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION013_SuspendDownloads, 8)
void __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION013_SuspendDownloads(winISteamUGC_STEAMUGC_INTERFACE_VERSION013 *_this, bool bSuspend)
{
TRACE("%p\n", _this);
cppISteamUGC_STEAMUGC_INTERFACE_VERSION013_SuspendDownloads(_this->linux_side, bSuspend);
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION013_StartPlaytimeTracking, 12)
SteamAPICall_t __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION013_StartPlaytimeTracking(winISteamUGC_STEAMUGC_INTERFACE_VERSION013 *_this, PublishedFileId_t * pvecPublishedFileID, uint32 unNumPublishedFileIDs)
{
TRACE("%p\n", _this);
return cppISteamUGC_STEAMUGC_INTERFACE_VERSION013_StartPlaytimeTracking(_this->linux_side, pvecPublishedFileID, unNumPublishedFileIDs);
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION013_StopPlaytimeTracking, 12)
SteamAPICall_t __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION013_StopPlaytimeTracking(winISteamUGC_STEAMUGC_INTERFACE_VERSION013 *_this, PublishedFileId_t * pvecPublishedFileID, uint32 unNumPublishedFileIDs)
{
TRACE("%p\n", _this);
return cppISteamUGC_STEAMUGC_INTERFACE_VERSION013_StopPlaytimeTracking(_this->linux_side, pvecPublishedFileID, unNumPublishedFileIDs);
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION013_StopPlaytimeTrackingForAllItems, 4)
SteamAPICall_t __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION013_StopPlaytimeTrackingForAllItems(winISteamUGC_STEAMUGC_INTERFACE_VERSION013 *_this)
{
TRACE("%p\n", _this);
return cppISteamUGC_STEAMUGC_INTERFACE_VERSION013_StopPlaytimeTrackingForAllItems(_this->linux_side);
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION013_AddDependency, 20)
SteamAPICall_t __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION013_AddDependency(winISteamUGC_STEAMUGC_INTERFACE_VERSION013 *_this, PublishedFileId_t nParentPublishedFileID, PublishedFileId_t nChildPublishedFileID)
{
TRACE("%p\n", _this);
return cppISteamUGC_STEAMUGC_INTERFACE_VERSION013_AddDependency(_this->linux_side, nParentPublishedFileID, nChildPublishedFileID);
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION013_RemoveDependency, 20)
SteamAPICall_t __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION013_RemoveDependency(winISteamUGC_STEAMUGC_INTERFACE_VERSION013 *_this, PublishedFileId_t nParentPublishedFileID, PublishedFileId_t nChildPublishedFileID)
{
TRACE("%p\n", _this);
return cppISteamUGC_STEAMUGC_INTERFACE_VERSION013_RemoveDependency(_this->linux_side, nParentPublishedFileID, nChildPublishedFileID);
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION013_AddAppDependency, 16)
SteamAPICall_t __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION013_AddAppDependency(winISteamUGC_STEAMUGC_INTERFACE_VERSION013 *_this, PublishedFileId_t nPublishedFileID, AppId_t nAppID)
{
TRACE("%p\n", _this);
return cppISteamUGC_STEAMUGC_INTERFACE_VERSION013_AddAppDependency(_this->linux_side, nPublishedFileID, nAppID);
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION013_RemoveAppDependency, 16)
SteamAPICall_t __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION013_RemoveAppDependency(winISteamUGC_STEAMUGC_INTERFACE_VERSION013 *_this, PublishedFileId_t nPublishedFileID, AppId_t nAppID)
{
TRACE("%p\n", _this);
return cppISteamUGC_STEAMUGC_INTERFACE_VERSION013_RemoveAppDependency(_this->linux_side, nPublishedFileID, nAppID);
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION013_GetAppDependencies, 12)
SteamAPICall_t __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION013_GetAppDependencies(winISteamUGC_STEAMUGC_INTERFACE_VERSION013 *_this, PublishedFileId_t nPublishedFileID)
{
TRACE("%p\n", _this);
return cppISteamUGC_STEAMUGC_INTERFACE_VERSION013_GetAppDependencies(_this->linux_side, nPublishedFileID);
}
DEFINE_THISCALL_WRAPPER(winISteamUGC_STEAMUGC_INTERFACE_VERSION013_DeleteItem, 12)
SteamAPICall_t __thiscall winISteamUGC_STEAMUGC_INTERFACE_VERSION013_DeleteItem(winISteamUGC_STEAMUGC_INTERFACE_VERSION013 *_this, PublishedFileId_t nPublishedFileID)
{
TRACE("%p\n", _this);
return cppISteamUGC_STEAMUGC_INTERFACE_VERSION013_DeleteItem(_this->linux_side, nPublishedFileID);
}
extern vtable_ptr winISteamUGC_STEAMUGC_INTERFACE_VERSION013_vtable;
#ifndef __GNUC__
void __asm_dummy_vtables(void) {
#endif
__ASM_VTABLE(winISteamUGC_STEAMUGC_INTERFACE_VERSION013,
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION013_CreateQueryUserUGCRequest)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION013_CreateQueryAllUGCRequest_2)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION013_CreateQueryAllUGCRequest)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION013_CreateQueryUGCDetailsRequest)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION013_SendQueryUGCRequest)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION013_GetQueryUGCResult)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION013_GetQueryUGCPreviewURL)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION013_GetQueryUGCMetadata)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION013_GetQueryUGCChildren)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION013_GetQueryUGCStatistic)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION013_GetQueryUGCNumAdditionalPreviews)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION013_GetQueryUGCAdditionalPreview)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION013_GetQueryUGCNumKeyValueTags)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION013_GetQueryUGCKeyValueTag_2)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION013_GetQueryUGCKeyValueTag)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION013_ReleaseQueryUGCRequest)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION013_AddRequiredTag)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION013_AddExcludedTag)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION013_SetReturnOnlyIDs)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION013_SetReturnKeyValueTags)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION013_SetReturnLongDescription)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION013_SetReturnMetadata)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION013_SetReturnChildren)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION013_SetReturnAdditionalPreviews)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION013_SetReturnTotalOnly)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION013_SetReturnPlaytimeStats)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION013_SetLanguage)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION013_SetAllowCachedResponse)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION013_SetCloudFileNameFilter)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION013_SetMatchAnyTag)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION013_SetSearchText)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION013_SetRankedByTrendDays)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION013_AddRequiredKeyValueTag)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION013_RequestUGCDetails)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION013_CreateItem)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION013_StartItemUpdate)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION013_SetItemTitle)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION013_SetItemDescription)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION013_SetItemUpdateLanguage)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION013_SetItemMetadata)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION013_SetItemVisibility)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION013_SetItemTags)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION013_SetItemContent)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION013_SetItemPreview)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION013_SetAllowLegacyUpload)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION013_RemoveAllItemKeyValueTags)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION013_RemoveItemKeyValueTags)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION013_AddItemKeyValueTag)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION013_AddItemPreviewFile)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION013_AddItemPreviewVideo)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION013_UpdateItemPreviewFile)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION013_UpdateItemPreviewVideo)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION013_RemoveItemPreview)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION013_SubmitItemUpdate)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION013_GetItemUpdateProgress)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION013_SetUserItemVote)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION013_GetUserItemVote)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION013_AddItemToFavorites)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION013_RemoveItemFromFavorites)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION013_SubscribeItem)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION013_UnsubscribeItem)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION013_GetNumSubscribedItems)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION013_GetSubscribedItems)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION013_GetItemState)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION013_GetItemInstallInfo)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION013_GetItemDownloadInfo)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION013_DownloadItem)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION013_BInitWorkshopForGameServer)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION013_SuspendDownloads)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION013_StartPlaytimeTracking)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION013_StopPlaytimeTracking)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION013_StopPlaytimeTrackingForAllItems)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION013_AddDependency)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION013_RemoveDependency)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION013_AddAppDependency)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION013_RemoveAppDependency)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION013_GetAppDependencies)
VTABLE_ADD_FUNC(winISteamUGC_STEAMUGC_INTERFACE_VERSION013_DeleteItem)
);
#ifndef __GNUC__
}
#endif
winISteamUGC_STEAMUGC_INTERFACE_VERSION013 *create_winISteamUGC_STEAMUGC_INTERFACE_VERSION013(void *linux_side)
{
winISteamUGC_STEAMUGC_INTERFACE_VERSION013 *r = HeapAlloc(GetProcessHeap(), 0, sizeof(winISteamUGC_STEAMUGC_INTERFACE_VERSION013));
TRACE("-> %p\n", r);
r->vtable = &winISteamUGC_STEAMUGC_INTERFACE_VERSION013_vtable;
r->linux_side = linux_side;
return r;
}
#include "cppISteamUGC_STEAMUGC_INTERFACE_VERSION012.h"
typedef struct __winISteamUGC_STEAMUGC_INTERFACE_VERSION012 {

View File

@ -236,6 +236,13 @@ SteamAPICall_t __thiscall winISteamUser_SteamUser020_GetMarketEligibility(winISt
return cppISteamUser_SteamUser020_GetMarketEligibility(_this->linux_side);
}
DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser020_GetDurationControl, 4)
SteamAPICall_t __thiscall winISteamUser_SteamUser020_GetDurationControl(winISteamUser_SteamUser020 *_this)
{
TRACE("%p\n", _this);
return cppISteamUser_SteamUser020_GetDurationControl(_this->linux_side);
}
extern vtable_ptr winISteamUser_SteamUser020_vtable;
#ifndef __GNUC__
@ -272,6 +279,7 @@ void __asm_dummy_vtables(void) {
VTABLE_ADD_FUNC(winISteamUser_SteamUser020_BIsPhoneIdentifying)
VTABLE_ADD_FUNC(winISteamUser_SteamUser020_BIsPhoneRequiringVerification)
VTABLE_ADD_FUNC(winISteamUser_SteamUser020_GetMarketEligibility)
VTABLE_ADD_FUNC(winISteamUser_SteamUser020_GetDurationControl)
);
#ifndef __GNUC__
}

View File

@ -233,7 +233,7 @@ SteamAPICall_t __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011
}
DEFINE_THISCALL_WRAPPER(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_GetDownloadedLeaderboardEntry, 28)
bool __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_GetDownloadedLeaderboardEntry(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011 *_this, SteamLeaderboardEntries_t hSteamLeaderboardEntries, int index, winLeaderboardEntry_t_144 * pLeaderboardEntry, int32 * pDetails, int cDetailsMax)
bool __thiscall winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_GetDownloadedLeaderboardEntry(winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011 *_this, SteamLeaderboardEntries_t hSteamLeaderboardEntries, int index, winLeaderboardEntry_t_145 * pLeaderboardEntry, int32 * pDetails, int cDetailsMax)
{
TRACE("%p\n", _this);
return cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011_GetDownloadedLeaderboardEntry(_this->linux_side, hSteamLeaderboardEntries, index, pLeaderboardEntry, pDetails, cDetailsMax);

View File

@ -234,6 +234,27 @@ void __thiscall winISteamUtils_SteamUtils009_SetVRHeadsetStreamingEnabled(winISt
cppISteamUtils_SteamUtils009_SetVRHeadsetStreamingEnabled(_this->linux_side, bEnabled);
}
DEFINE_THISCALL_WRAPPER(winISteamUtils_SteamUtils009_IsSteamChinaLauncher, 4)
bool __thiscall winISteamUtils_SteamUtils009_IsSteamChinaLauncher(winISteamUtils_SteamUtils009 *_this)
{
TRACE("%p\n", _this);
return cppISteamUtils_SteamUtils009_IsSteamChinaLauncher(_this->linux_side);
}
DEFINE_THISCALL_WRAPPER(winISteamUtils_SteamUtils009_InitFilterText, 4)
bool __thiscall winISteamUtils_SteamUtils009_InitFilterText(winISteamUtils_SteamUtils009 *_this)
{
TRACE("%p\n", _this);
return cppISteamUtils_SteamUtils009_InitFilterText(_this->linux_side);
}
DEFINE_THISCALL_WRAPPER(winISteamUtils_SteamUtils009_FilterText, 20)
int __thiscall winISteamUtils_SteamUtils009_FilterText(winISteamUtils_SteamUtils009 *_this, char * pchOutFilteredText, uint32 nByteSizeOutFilteredText, const char * pchInputMessage, bool bLegalOnly)
{
TRACE("%p\n", _this);
return cppISteamUtils_SteamUtils009_FilterText(_this->linux_side, pchOutFilteredText, nByteSizeOutFilteredText, pchInputMessage, bLegalOnly);
}
extern vtable_ptr winISteamUtils_SteamUtils009_vtable;
#ifndef __GNUC__
@ -270,6 +291,9 @@ void __asm_dummy_vtables(void) {
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils009_StartVRDashboard)
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils009_IsVRHeadsetStreamingEnabled)
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils009_SetVRHeadsetStreamingEnabled)
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils009_IsSteamChinaLauncher)
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils009_InitFilterText)
VTABLE_ADD_FUNC(winISteamUtils_SteamUtils009_FilterText)
);
#ifndef __GNUC__
}

View File

@ -16,7 +16,7 @@ extern void *create_winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001(v
extern void *create_winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003(void *);
extern void *create_winISteamInput_SteamInput001(void *);
extern void *create_winISteamController_SteamController007(void *);
extern void *create_winISteamUGC_STEAMUGC_INTERFACE_VERSION012(void *);
extern void *create_winISteamUGC_STEAMUGC_INTERFACE_VERSION013(void *);
extern void *create_winISteamAppList_STEAMAPPLIST_INTERFACE_VERSION001(void *);
extern void *create_winISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_005(void *);
extern void *create_winISteamInventory_STEAMINVENTORY_INTERFACE_V003(void *);
@ -26,6 +26,9 @@ extern void *create_winISteamGameServer_SteamGameServer012(void *);
extern void *create_winISteamGameServerStats_SteamGameServerStats001(void *);
extern void *create_winISteamGameCoordinator_SteamGameCoordinator001(void *);
extern void *create_winISteamParentalSettings_STEAMPARENTALSETTINGS_INTERFACE_VERSION001(void *);
extern void *create_winISteamNetworkingSockets_SteamNetworkingSockets003(void *);
extern void *create_winISteamNetworkingUtils_SteamNetworkingUtils002(void *);
extern void *create_winISteamUGC_STEAMUGC_INTERFACE_VERSION012(void *);
extern void *create_winISteamNetworkingSockets_SteamNetworkingSockets002(void *);
extern void *create_winISteamNetworkingUtils_SteamNetworkingUtils001(void *);
extern void *create_winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized003(void *);

View File

@ -16,7 +16,7 @@
{"STEAMHTTP_INTERFACE_VERSION003", &create_winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003},
{"SteamInput001", &create_winISteamInput_SteamInput001},
{"SteamController007", &create_winISteamController_SteamController007},
{"STEAMUGC_INTERFACE_VERSION012", &create_winISteamUGC_STEAMUGC_INTERFACE_VERSION012},
{"STEAMUGC_INTERFACE_VERSION013", &create_winISteamUGC_STEAMUGC_INTERFACE_VERSION013},
{"STEAMAPPLIST_INTERFACE_VERSION001", &create_winISteamAppList_STEAMAPPLIST_INTERFACE_VERSION001},
{"STEAMHTMLSURFACE_INTERFACE_VERSION_005", &create_winISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_005},
{"STEAMINVENTORY_INTERFACE_V003", &create_winISteamInventory_STEAMINVENTORY_INTERFACE_V003},
@ -26,6 +26,9 @@
{"SteamGameServerStats001", &create_winISteamGameServerStats_SteamGameServerStats001},
{"SteamGameCoordinator001", &create_winISteamGameCoordinator_SteamGameCoordinator001},
{"STEAMPARENTALSETTINGS_INTERFACE_VERSION001", &create_winISteamParentalSettings_STEAMPARENTALSETTINGS_INTERFACE_VERSION001},
{"SteamNetworkingSockets003", &create_winISteamNetworkingSockets_SteamNetworkingSockets003},
{"SteamNetworkingUtils002", &create_winISteamNetworkingUtils_SteamNetworkingUtils002},
{"STEAMUGC_INTERFACE_VERSION012", &create_winISteamUGC_STEAMUGC_INTERFACE_VERSION012},
{"SteamNetworkingSockets002", &create_winISteamNetworkingSockets_SteamNetworkingSockets002},
{"SteamNetworkingUtils001", &create_winISteamNetworkingUtils_SteamNetworkingUtils001},
{"SteamNetworkingSocketsSerialized003", &create_winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized003},