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copy openvr_api.dll into place for DXVK
DXVK needs to make some calls to openvr_api, but the game may not ship it in a predictable location. So we provide a fallback called openvr_api_dxvk.dll, which DXVK knows to load.
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@ -33,7 +33,7 @@ obtain the various submodules that go into building Proton:
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cd proton
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#for linux:
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git submodule update --init wine dxvk ffmpeg openal-soft
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git submodule update --init wine dxvk ffmpeg openal-soft openvr
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#for macos:
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git submodule update --init
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@ -610,6 +610,9 @@ if [ "$PACKAGE" = true ]; then
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WINEPREFIX="$TOP"/build/dist/share/default_pfx/ $RUNTIME_RUNSH ./build/dist/bin/wine64 wineboot
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WINEPREFIX="$TOP"/build/dist/share/default_pfx/ $RUNTIME_RUNSH ./build/dist/bin/wineserver -w
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cp -a openvr/bin/win32/openvr_api.dll "$TOP"/build/dist/lib/wine/dxvk/openvr_api_dxvk.dll
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cp -a openvr/bin/win64/openvr_api.dll "$TOP"/build/dist/lib64/wine/dxvk/openvr_api_dxvk.dll
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#the difference between -1 and -9 is about 20 MB, so prioritize quick startup over file size
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tar -C build/dist -c . | gzip -c -1 > dist/proton_dist.tar.gz
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3
proton
3
proton
@ -176,6 +176,9 @@ with prefix_lock:
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shutil.copy(basedir + "/dist/lib/wine/fakedlls/vrclient.dll", dst)
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shutil.copy(basedir + "/dist/lib64/wine/fakedlls/vrclient_x64.dll", dst)
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shutil.copy(basedir + "/dist/lib/wine/dxvk/openvr_api_dxvk.dll", prefix + "/drive_c/windows/syswow64/")
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shutil.copy(basedir + "/dist/lib64/wine/dxvk/openvr_api_dxvk.dll", prefix + "/drive_c/windows/system32/")
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#parse linux openvr config and present it in win32 format to the app.
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#logic from openvr's CVRPathRegistry_Public::GetPaths
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