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lsteamclient: Generate the .h and .cpp files separately.
CW-Bug-Id: #22729
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parent
37853f8469
commit
42b0968c32
@ -1007,6 +1007,49 @@ def handle_method_c(method, winclassname, cppname, out):
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def handle_class(klass):
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cppname = f"cpp{klass.spelling}_{klass.version}"
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with open(f"{cppname}.h", "w") as file:
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out = file.write
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for method in klass.methods:
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if type(method) is Destructor:
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continue
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handle_method_hpp(method, cppname, out)
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with open(f"{cppname}.cpp", "w") as file:
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out = file.write
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out(u'#include "steam_defs.h"\n')
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out(u'#pragma push_macro("__cdecl")\n')
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out(u'#undef __cdecl\n')
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out(u'#define __cdecl\n')
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out(f'#include "steamworks_sdk_{klass._sdkver}/steam_api.h"\n')
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if os.path.isfile(f"steamworks_sdk_{klass._sdkver}/steamnetworkingtypes.h"):
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out(f'#include "steamworks_sdk_{klass._sdkver}/steamnetworkingtypes.h"\n')
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if klass.filename != "steam_api.h":
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out(f'#include "steamworks_sdk_{klass._sdkver}/{klass.filename}"\n')
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out(u'#pragma pop_macro("__cdecl")\n')
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out(u'#include "steamclient_private.h"\n')
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out(u'#ifdef __cplusplus\n')
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out(u'extern "C" {\n')
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out(u'#endif\n')
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out(f'#define SDKVER_{klass._sdkver}\n')
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out(u'#include "struct_converters.h"\n')
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out(f'#include "{cppname}.h"\n')
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for method in klass.methods:
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if type(method) is Destructor:
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continue
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if method_needs_manual_handling(cppname, method.spelling):
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continue
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handle_method_cpp(method, klass.spelling, cppname, out)
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out(u'#ifdef __cplusplus\n')
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out(u'}\n')
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out(u'#endif\n')
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file_exists = os.path.isfile(f"win{klass.spelling}.c")
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cfile = open(f"win{klass.spelling}.c", "a")
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if not file_exists:
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@ -1029,26 +1072,6 @@ WINE_DEFAULT_DEBUG_CHANNEL(steamclient);
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""")
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cppname = f"cpp{klass.spelling}_{klass.version}"
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cpp = open(f"{cppname}.cpp", "w")
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cpp.write("#include \"steam_defs.h\"\n")
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cpp.write("#pragma push_macro(\"__cdecl\")\n")
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cpp.write("#undef __cdecl\n")
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cpp.write("#define __cdecl\n")
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cpp.write(f"#include \"steamworks_sdk_{klass._sdkver}/steam_api.h\"\n")
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if os.path.isfile(f"steamworks_sdk_{klass._sdkver}/steamnetworkingtypes.h"):
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cpp.write(f"#include \"steamworks_sdk_{klass._sdkver}/steamnetworkingtypes.h\"\n")
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if klass.filename != "steam_api.h":
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cpp.write(f"#include \"steamworks_sdk_{klass._sdkver}/{klass.filename}\"\n")
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cpp.write("#pragma pop_macro(\"__cdecl\")\n")
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cpp.write("#include \"steamclient_private.h\"\n")
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cpp.write("#ifdef __cplusplus\nextern \"C\" {\n#endif\n")
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cpp.write(f"#define SDKVER_{klass._sdkver}\n")
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cpp.write("#include \"struct_converters.h\"\n")
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cpp.write(f"#include \"{cppname}.h\"\n")
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cpp_h = open(f"{cppname}.h", "w")
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winclassname = f"win{klass.spelling}_{klass.version}"
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cfile.write(f"#include \"{cppname}.h\"\n\n")
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cfile.write(f"typedef struct __{winclassname} {{\n")
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@ -1060,18 +1083,6 @@ WINE_DEFAULT_DEBUG_CHANNEL(steamclient);
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handle_thiscall_wrapper(klass, method, cfile.write)
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cfile.write('\n')
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for method in klass.methods:
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if type(method) is Destructor:
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continue
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handle_method_hpp(method, cppname, cpp_h.write)
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for method in klass.methods:
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if type(method) is Destructor:
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continue
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if method_needs_manual_handling(cppname, method.spelling):
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continue
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handle_method_cpp(method, klass.spelling, cppname, cpp.write)
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for method in klass.methods:
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if type(method) is Destructor:
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cfile.write(f"void __thiscall {winclassname}_{method.name}({winclassname} *_this)\n{{/* never called */}}\n\n")
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@ -1099,8 +1110,6 @@ WINE_DEFAULT_DEBUG_CHANNEL(steamclient);
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cfile.write(" r->linux_side = linux_side;\n")
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cfile.write(" return r;\n}\n\n")
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cpp.write("#ifdef __cplusplus\n}\n#endif\n")
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constructors = open("win_constructors.h", "a")
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constructors.write(f"extern void *create_{winclassname}(void *);\n")
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