mirror of
https://github.com/ValveSoftware/Proton.git
synced 2024-12-27 07:05:46 +03:00
vrclient: Truncate short VREvent_t structs
This commit is contained in:
parent
b32161679d
commit
46f1a6c236
@ -456,6 +456,7 @@ def handle_method(cfile, classname, winclassname, cppname, method, cpp, cpp_h, e
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cfile.write(" TRACE(\"%p\\n\", _this);\n")
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if do_win_to_lin:
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#XXX we should pass the struct size here
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cpp.write(" if(%s)\n" % do_win_to_lin[1])
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cpp.write(" struct_%s_%s_win_to_lin(%s, &lin);\n" % (strip_ns(do_win_to_lin[0]), display_sdkver(sdkver), do_win_to_lin[1]))
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@ -497,6 +498,7 @@ def handle_method(cfile, classname, winclassname, cppname, method, cpp, cpp_h, e
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unnamed = 'a'
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first = True
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next_is_size = False
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convert_size_param = ""
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for param in get_params(method):
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if not first:
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cpp.write(", ")
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@ -527,8 +529,10 @@ def handle_method(cfile, classname, winclassname, cppname, method, cpp, cpp_h, e
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next_is_size = False
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if param.type.spelling == "uint32_t":
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cpp.write("%s ? sizeof(lin) : 0" % param.spelling)
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convert_size_param = ", " + param.spelling
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else:
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cpp.write("(%s)%s" % (param.type.spelling, param.spelling))
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convert_size_param = ", -1"
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elif "&" in param.type.spelling:
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cfile.write(", %s" % param.spelling)
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cpp.write("*%s" % param.spelling)
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@ -560,8 +564,10 @@ def handle_method(cfile, classname, winclassname, cppname, method, cpp, cpp_h, e
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if path_conv["w2l_arrays"][i]:
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cfile.write(" vrclient_free_stringlist(lin_%s);\n" % path_conv["w2l_names"][i])
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if do_lin_to_win:
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if next_is_size and not convert_size_param:
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convert_size_param = ", -1"
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cpp.write(" if(%s)\n" % do_lin_to_win[1])
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cpp.write(" struct_%s_%s_lin_to_win(&lin, %s);\n" % (strip_ns(do_lin_to_win[0]), display_sdkver(sdkver), do_lin_to_win[1]))
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cpp.write(" struct_%s_%s_lin_to_win(&lin, %s%s);\n" % (strip_ns(do_lin_to_win[0]), display_sdkver(sdkver), do_lin_to_win[1], convert_size_param))
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if do_lin_to_win or do_win_to_lin:
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cpp.write(" return _ret;\n")
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if do_wrap:
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@ -849,7 +855,7 @@ def handle_struct(sdkver, struct):
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which.add(LIN_TO_WIN)
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which.add(WIN_TO_LIN)
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if strip_ns(vrchild.displayname) in system_structs:
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if strip_ns(struct.displayname) in system_structs:
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which.add(WRAPPERS)
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if len(which) == 0:
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@ -895,7 +901,7 @@ def handle_struct(sdkver, struct):
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cppfile.write("} __attribute__ ((ms_struct));\n")
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cppfile.write("#pragma pack(pop)\n\n")
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def dump_converter(src, dst):
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def dump_converter(src, dst, size):
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for m in struct.get_children():
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if m.kind == clang.cindex.CursorKind.FIELD_DECL:
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if m.type.get_canonical().kind == clang.cindex.TypeKind.CONSTANTARRAY:
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@ -909,23 +915,35 @@ def handle_struct(sdkver, struct):
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elif struct.displayname in struct_size_fields and \
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m.displayname in struct_size_fields[struct.displayname]:
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cppfile.write(" " + dst + "->" + m.displayname + " = sizeof(*" + dst + ");\n")
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elif size and strip_ns(m.type.get_canonical().spelling) == "VREvent_Data_t":
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#truncate variable-length data struct at the end of the parent struct
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#XXX: dumb hard-coding. are the other types with lengths variable length?
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cppfile.write(" memcpy(&" + dst + "->data, &" + src + "->data, " + size + " - (((char*)&" + dst + "->data) - ((char*)" + dst + ")));\n")
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else:
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cppfile.write(" " + dst + "->" + m.displayname + " = " + src + "->" + m.displayname + ";\n")
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if strip_ns(struct.displayname) in next_is_size_structs:
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size_arg = "sz"
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size_arg_type = ", uint32_t sz"
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else:
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size_arg = None
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size_arg_type = ""
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if LIN_TO_WIN in which:
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hfile.write("extern void struct_%s_lin_to_win(void *l, void *w);\n" % handler_name)
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cppfile.write("void struct_%s_lin_to_win(void *l, void *w)\n{\n" % handler_name)
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hfile.write("extern void struct_%s_lin_to_win(void *l, void *w%s);\n" % (handler_name, size_arg_type))
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cppfile.write("void struct_%s_lin_to_win(void *l, void *w%s)\n{\n" % (handler_name, size_arg_type))
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cppfile.write(" struct win%s *win = (struct win%s *)w;\n" % (handler_name, handler_name))
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cppfile.write(" %s *lin = (%s *)l;\n" % (struct.displayname, struct.displayname))
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dump_converter("lin", "win")
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dump_converter("lin", "win", size_arg)
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cppfile.write("}\n\n")
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if WIN_TO_LIN in which:
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#XXX: should pass size param here, too
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hfile.write("extern void struct_%s_win_to_lin(void *w, void *l);\n" % handler_name)
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cppfile.write("void struct_%s_win_to_lin(void *w, void *l)\n{\n" % handler_name)
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cppfile.write(" struct win%s *win = (struct win%s *)w;\n" % (handler_name, handler_name))
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cppfile.write(" %s *lin = (%s *)l;\n" % (struct.displayname, struct.displayname))
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dump_converter("win", "lin")
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dump_converter("win", "lin", None)
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cppfile.write("}\n\n")
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if WRAPPERS in which:
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@ -935,7 +953,7 @@ def handle_struct(sdkver, struct):
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cppfile.write(" struct win%s *win = (struct win%s *)malloc(sizeof(*win));\n" % (handler_name, handler_name))
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cppfile.write(" %s *lin = (%s *)l;\n" % (struct.displayname, struct.displayname))
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dump_converter("lin", "win")
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dump_converter("lin", "win", None)
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cppfile.write(" win->linux_side = lin;\n");
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cppfile.write(" return win;\n")
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@ -42,7 +42,7 @@ vr::EVRInputError cppIVRInput_IVRInput_003_GetDigitalActionData(void *linux_side
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struct_InputDigitalActionData_t_1015_win_to_lin(pActionData, &lin);
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_ret = ((IVRInput*)linux_side)->GetDigitalActionData((vr::VRActionHandle_t)action, pActionData ? &lin : nullptr, unActionDataSize ? sizeof(lin) : 0);
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if(pActionData)
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struct_InputDigitalActionData_t_1015_lin_to_win(&lin, pActionData);
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struct_InputDigitalActionData_t_1015_lin_to_win(&lin, pActionData, unActionDataSize);
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return _ret;
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}
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@ -54,7 +54,7 @@ vr::EVRInputError cppIVRInput_IVRInput_003_GetAnalogActionData(void *linux_side,
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struct_InputAnalogActionData_t_1015_win_to_lin(pActionData, &lin);
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_ret = ((IVRInput*)linux_side)->GetAnalogActionData((vr::VRActionHandle_t)action, pActionData ? &lin : nullptr, unActionDataSize ? sizeof(lin) : 0);
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if(pActionData)
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struct_InputAnalogActionData_t_1015_lin_to_win(&lin, pActionData);
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struct_InputAnalogActionData_t_1015_lin_to_win(&lin, pActionData, unActionDataSize);
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return _ret;
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}
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@ -66,7 +66,7 @@ vr::EVRInputError cppIVRInput_IVRInput_003_GetPoseActionData(void *linux_side, V
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struct_InputPoseActionData_t_1015_win_to_lin(pActionData, &lin);
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_ret = ((IVRInput*)linux_side)->GetPoseActionData((vr::VRActionHandle_t)action, (vr::ETrackingUniverseOrigin)eOrigin, (float)fPredictedSecondsFromNow, pActionData ? &lin : nullptr, unActionDataSize ? sizeof(lin) : 0);
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if(pActionData)
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struct_InputPoseActionData_t_1015_lin_to_win(&lin, pActionData);
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struct_InputPoseActionData_t_1015_lin_to_win(&lin, pActionData, unActionDataSize);
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return _ret;
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}
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@ -42,7 +42,7 @@ vr::EVRInputError cppIVRInput_IVRInput_004_GetDigitalActionData(void *linux_side
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struct_InputDigitalActionData_t_1017_win_to_lin(pActionData, &lin);
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_ret = ((IVRInput*)linux_side)->GetDigitalActionData((vr::VRActionHandle_t)action, pActionData ? &lin : nullptr, unActionDataSize ? sizeof(lin) : 0, (vr::VRInputValueHandle_t)ulRestrictToDevice);
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if(pActionData)
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struct_InputDigitalActionData_t_1017_lin_to_win(&lin, pActionData);
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struct_InputDigitalActionData_t_1017_lin_to_win(&lin, pActionData, unActionDataSize);
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return _ret;
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}
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@ -54,7 +54,7 @@ vr::EVRInputError cppIVRInput_IVRInput_004_GetAnalogActionData(void *linux_side,
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struct_InputAnalogActionData_t_1017_win_to_lin(pActionData, &lin);
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_ret = ((IVRInput*)linux_side)->GetAnalogActionData((vr::VRActionHandle_t)action, pActionData ? &lin : nullptr, unActionDataSize ? sizeof(lin) : 0, (vr::VRInputValueHandle_t)ulRestrictToDevice);
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if(pActionData)
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struct_InputAnalogActionData_t_1017_lin_to_win(&lin, pActionData);
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struct_InputAnalogActionData_t_1017_lin_to_win(&lin, pActionData, unActionDataSize);
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return _ret;
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}
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@ -66,7 +66,7 @@ vr::EVRInputError cppIVRInput_IVRInput_004_GetPoseActionData(void *linux_side, V
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struct_InputPoseActionData_t_1017_win_to_lin(pActionData, &lin);
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_ret = ((IVRInput*)linux_side)->GetPoseActionData((vr::VRActionHandle_t)action, (vr::ETrackingUniverseOrigin)eOrigin, (float)fPredictedSecondsFromNow, pActionData ? &lin : nullptr, unActionDataSize ? sizeof(lin) : 0, (vr::VRInputValueHandle_t)ulRestrictToDevice);
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if(pActionData)
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struct_InputPoseActionData_t_1017_lin_to_win(&lin, pActionData);
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struct_InputPoseActionData_t_1017_lin_to_win(&lin, pActionData, unActionDataSize);
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return _ret;
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}
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@ -78,7 +78,7 @@ vr::EVRInputError cppIVRInput_IVRInput_004_GetSkeletalActionData(void *linux_sid
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struct_InputSkeletalActionData_t_1017_win_to_lin(pActionData, &lin);
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_ret = ((IVRInput*)linux_side)->GetSkeletalActionData((vr::VRActionHandle_t)action, pActionData ? &lin : nullptr, unActionDataSize ? sizeof(lin) : 0, (vr::VRInputValueHandle_t)ulRestrictToDevice);
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if(pActionData)
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struct_InputSkeletalActionData_t_1017_lin_to_win(&lin, pActionData);
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struct_InputSkeletalActionData_t_1017_lin_to_win(&lin, pActionData, unActionDataSize);
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return _ret;
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}
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@ -42,7 +42,7 @@ vr::EVRInputError cppIVRInput_IVRInput_005_GetDigitalActionData(void *linux_side
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struct_InputDigitalActionData_t_1322_win_to_lin(pActionData, &lin);
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_ret = ((IVRInput*)linux_side)->GetDigitalActionData((vr::VRActionHandle_t)action, pActionData ? &lin : nullptr, unActionDataSize ? sizeof(lin) : 0, (vr::VRInputValueHandle_t)ulRestrictToDevice);
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if(pActionData)
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struct_InputDigitalActionData_t_1322_lin_to_win(&lin, pActionData);
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struct_InputDigitalActionData_t_1322_lin_to_win(&lin, pActionData, unActionDataSize);
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return _ret;
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}
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@ -54,7 +54,7 @@ vr::EVRInputError cppIVRInput_IVRInput_005_GetAnalogActionData(void *linux_side,
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struct_InputAnalogActionData_t_1322_win_to_lin(pActionData, &lin);
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_ret = ((IVRInput*)linux_side)->GetAnalogActionData((vr::VRActionHandle_t)action, pActionData ? &lin : nullptr, unActionDataSize ? sizeof(lin) : 0, (vr::VRInputValueHandle_t)ulRestrictToDevice);
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if(pActionData)
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struct_InputAnalogActionData_t_1322_lin_to_win(&lin, pActionData);
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struct_InputAnalogActionData_t_1322_lin_to_win(&lin, pActionData, unActionDataSize);
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return _ret;
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}
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@ -66,7 +66,7 @@ vr::EVRInputError cppIVRInput_IVRInput_005_GetPoseActionData(void *linux_side, V
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struct_InputPoseActionData_t_1322_win_to_lin(pActionData, &lin);
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_ret = ((IVRInput*)linux_side)->GetPoseActionData((vr::VRActionHandle_t)action, (vr::ETrackingUniverseOrigin)eOrigin, (float)fPredictedSecondsFromNow, pActionData ? &lin : nullptr, unActionDataSize ? sizeof(lin) : 0, (vr::VRInputValueHandle_t)ulRestrictToDevice);
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if(pActionData)
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struct_InputPoseActionData_t_1322_lin_to_win(&lin, pActionData);
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struct_InputPoseActionData_t_1322_lin_to_win(&lin, pActionData, unActionDataSize);
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return _ret;
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}
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@ -78,7 +78,7 @@ vr::EVRInputError cppIVRInput_IVRInput_005_GetSkeletalActionData(void *linux_sid
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struct_InputSkeletalActionData_t_1322_win_to_lin(pActionData, &lin);
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_ret = ((IVRInput*)linux_side)->GetSkeletalActionData((vr::VRActionHandle_t)action, pActionData ? &lin : nullptr, unActionDataSize ? sizeof(lin) : 0);
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if(pActionData)
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struct_InputSkeletalActionData_t_1322_lin_to_win(&lin, pActionData);
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struct_InputSkeletalActionData_t_1322_lin_to_win(&lin, pActionData, unActionDataSize);
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return _ret;
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}
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@ -42,7 +42,7 @@ vr::EVRInputError cppIVRInput_IVRInput_006_GetDigitalActionData(void *linux_side
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struct_InputDigitalActionData_t_1418_win_to_lin(pActionData, &lin);
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_ret = ((IVRInput*)linux_side)->GetDigitalActionData((vr::VRActionHandle_t)action, pActionData ? &lin : nullptr, unActionDataSize ? sizeof(lin) : 0, (vr::VRInputValueHandle_t)ulRestrictToDevice);
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if(pActionData)
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struct_InputDigitalActionData_t_1418_lin_to_win(&lin, pActionData);
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struct_InputDigitalActionData_t_1418_lin_to_win(&lin, pActionData, unActionDataSize);
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return _ret;
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}
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@ -54,7 +54,7 @@ vr::EVRInputError cppIVRInput_IVRInput_006_GetAnalogActionData(void *linux_side,
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struct_InputAnalogActionData_t_1418_win_to_lin(pActionData, &lin);
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_ret = ((IVRInput*)linux_side)->GetAnalogActionData((vr::VRActionHandle_t)action, pActionData ? &lin : nullptr, unActionDataSize ? sizeof(lin) : 0, (vr::VRInputValueHandle_t)ulRestrictToDevice);
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if(pActionData)
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struct_InputAnalogActionData_t_1418_lin_to_win(&lin, pActionData);
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struct_InputAnalogActionData_t_1418_lin_to_win(&lin, pActionData, unActionDataSize);
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return _ret;
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}
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@ -66,7 +66,7 @@ vr::EVRInputError cppIVRInput_IVRInput_006_GetPoseActionDataRelativeToNow(void *
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struct_InputPoseActionData_t_1418_win_to_lin(pActionData, &lin);
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_ret = ((IVRInput*)linux_side)->GetPoseActionDataRelativeToNow((vr::VRActionHandle_t)action, (vr::ETrackingUniverseOrigin)eOrigin, (float)fPredictedSecondsFromNow, pActionData ? &lin : nullptr, unActionDataSize ? sizeof(lin) : 0, (vr::VRInputValueHandle_t)ulRestrictToDevice);
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if(pActionData)
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struct_InputPoseActionData_t_1418_lin_to_win(&lin, pActionData);
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struct_InputPoseActionData_t_1418_lin_to_win(&lin, pActionData, unActionDataSize);
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return _ret;
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}
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@ -78,7 +78,7 @@ vr::EVRInputError cppIVRInput_IVRInput_006_GetPoseActionDataForNextFrame(void *l
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struct_InputPoseActionData_t_1418_win_to_lin(pActionData, &lin);
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_ret = ((IVRInput*)linux_side)->GetPoseActionDataForNextFrame((vr::VRActionHandle_t)action, (vr::ETrackingUniverseOrigin)eOrigin, pActionData ? &lin : nullptr, unActionDataSize ? sizeof(lin) : 0, (vr::VRInputValueHandle_t)ulRestrictToDevice);
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if(pActionData)
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struct_InputPoseActionData_t_1418_lin_to_win(&lin, pActionData);
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struct_InputPoseActionData_t_1418_lin_to_win(&lin, pActionData, unActionDataSize);
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return _ret;
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}
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@ -90,7 +90,7 @@ vr::EVRInputError cppIVRInput_IVRInput_006_GetSkeletalActionData(void *linux_sid
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struct_InputSkeletalActionData_t_1418_win_to_lin(pActionData, &lin);
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_ret = ((IVRInput*)linux_side)->GetSkeletalActionData((vr::VRActionHandle_t)action, pActionData ? &lin : nullptr, unActionDataSize ? sizeof(lin) : 0);
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if(pActionData)
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struct_InputSkeletalActionData_t_1418_lin_to_win(&lin, pActionData);
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struct_InputSkeletalActionData_t_1418_lin_to_win(&lin, pActionData, unActionDataSize);
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return _ret;
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}
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@ -42,7 +42,7 @@ vr::EVRInputError cppIVRInput_IVRInput_007_GetDigitalActionData(void *linux_side
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struct_InputDigitalActionData_t_1610_win_to_lin(pActionData, &lin);
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_ret = ((IVRInput*)linux_side)->GetDigitalActionData((vr::VRActionHandle_t)action, pActionData ? &lin : nullptr, unActionDataSize ? sizeof(lin) : 0, (vr::VRInputValueHandle_t)ulRestrictToDevice);
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if(pActionData)
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struct_InputDigitalActionData_t_1610_lin_to_win(&lin, pActionData);
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struct_InputDigitalActionData_t_1610_lin_to_win(&lin, pActionData, unActionDataSize);
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return _ret;
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}
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@ -54,7 +54,7 @@ vr::EVRInputError cppIVRInput_IVRInput_007_GetAnalogActionData(void *linux_side,
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struct_InputAnalogActionData_t_1610_win_to_lin(pActionData, &lin);
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_ret = ((IVRInput*)linux_side)->GetAnalogActionData((vr::VRActionHandle_t)action, pActionData ? &lin : nullptr, unActionDataSize ? sizeof(lin) : 0, (vr::VRInputValueHandle_t)ulRestrictToDevice);
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if(pActionData)
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struct_InputAnalogActionData_t_1610_lin_to_win(&lin, pActionData);
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struct_InputAnalogActionData_t_1610_lin_to_win(&lin, pActionData, unActionDataSize);
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return _ret;
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}
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@ -66,7 +66,7 @@ vr::EVRInputError cppIVRInput_IVRInput_007_GetPoseActionDataRelativeToNow(void *
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struct_InputPoseActionData_t_1610_win_to_lin(pActionData, &lin);
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_ret = ((IVRInput*)linux_side)->GetPoseActionDataRelativeToNow((vr::VRActionHandle_t)action, (vr::ETrackingUniverseOrigin)eOrigin, (float)fPredictedSecondsFromNow, pActionData ? &lin : nullptr, unActionDataSize ? sizeof(lin) : 0, (vr::VRInputValueHandle_t)ulRestrictToDevice);
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if(pActionData)
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struct_InputPoseActionData_t_1610_lin_to_win(&lin, pActionData);
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struct_InputPoseActionData_t_1610_lin_to_win(&lin, pActionData, unActionDataSize);
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return _ret;
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}
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@ -78,7 +78,7 @@ vr::EVRInputError cppIVRInput_IVRInput_007_GetPoseActionDataForNextFrame(void *l
|
||||
struct_InputPoseActionData_t_1610_win_to_lin(pActionData, &lin);
|
||||
_ret = ((IVRInput*)linux_side)->GetPoseActionDataForNextFrame((vr::VRActionHandle_t)action, (vr::ETrackingUniverseOrigin)eOrigin, pActionData ? &lin : nullptr, unActionDataSize ? sizeof(lin) : 0, (vr::VRInputValueHandle_t)ulRestrictToDevice);
|
||||
if(pActionData)
|
||||
struct_InputPoseActionData_t_1610_lin_to_win(&lin, pActionData);
|
||||
struct_InputPoseActionData_t_1610_lin_to_win(&lin, pActionData, unActionDataSize);
|
||||
return _ret;
|
||||
}
|
||||
|
||||
@ -90,7 +90,7 @@ vr::EVRInputError cppIVRInput_IVRInput_007_GetSkeletalActionData(void *linux_sid
|
||||
struct_InputSkeletalActionData_t_1610_win_to_lin(pActionData, &lin);
|
||||
_ret = ((IVRInput*)linux_side)->GetSkeletalActionData((vr::VRActionHandle_t)action, pActionData ? &lin : nullptr, unActionDataSize ? sizeof(lin) : 0);
|
||||
if(pActionData)
|
||||
struct_InputSkeletalActionData_t_1610_lin_to_win(&lin, pActionData);
|
||||
struct_InputSkeletalActionData_t_1610_lin_to_win(&lin, pActionData, unActionDataSize);
|
||||
return _ret;
|
||||
}
|
||||
|
||||
|
@ -187,7 +187,7 @@ bool cppIVROverlay_IVROverlay_010_PollNextOverlayEvent(void *linux_side, VROverl
|
||||
struct_VREvent_t_0918_win_to_lin(pEvent, &lin);
|
||||
_ret = ((IVROverlay*)linux_side)->PollNextOverlayEvent((vr::VROverlayHandle_t)ulOverlayHandle, pEvent ? &lin : nullptr, uncbVREvent ? sizeof(lin) : 0);
|
||||
if(pEvent)
|
||||
struct_VREvent_t_0918_lin_to_win(&lin, pEvent);
|
||||
struct_VREvent_t_0918_lin_to_win(&lin, pEvent, uncbVREvent);
|
||||
return _ret;
|
||||
}
|
||||
|
||||
|
@ -197,7 +197,7 @@ bool cppIVROverlay_IVROverlay_011_PollNextOverlayEvent(void *linux_side, VROverl
|
||||
struct_VREvent_t_0920_win_to_lin(pEvent, &lin);
|
||||
_ret = ((IVROverlay*)linux_side)->PollNextOverlayEvent((vr::VROverlayHandle_t)ulOverlayHandle, pEvent ? &lin : nullptr, uncbVREvent ? sizeof(lin) : 0);
|
||||
if(pEvent)
|
||||
struct_VREvent_t_0920_lin_to_win(&lin, pEvent);
|
||||
struct_VREvent_t_0920_lin_to_win(&lin, pEvent, uncbVREvent);
|
||||
return _ret;
|
||||
}
|
||||
|
||||
|
@ -197,7 +197,7 @@ bool cppIVROverlay_IVROverlay_012_PollNextOverlayEvent(void *linux_side, VROverl
|
||||
struct_VREvent_t_101_win_to_lin(pEvent, &lin);
|
||||
_ret = ((IVROverlay*)linux_side)->PollNextOverlayEvent((vr::VROverlayHandle_t)ulOverlayHandle, pEvent ? &lin : nullptr, uncbVREvent ? sizeof(lin) : 0);
|
||||
if(pEvent)
|
||||
struct_VREvent_t_101_lin_to_win(&lin, pEvent);
|
||||
struct_VREvent_t_101_lin_to_win(&lin, pEvent, uncbVREvent);
|
||||
return _ret;
|
||||
}
|
||||
|
||||
|
@ -217,7 +217,7 @@ bool cppIVROverlay_IVROverlay_013_PollNextOverlayEvent(void *linux_side, VROverl
|
||||
struct_VREvent_t_104_win_to_lin(pEvent, &lin);
|
||||
_ret = ((IVROverlay*)linux_side)->PollNextOverlayEvent((vr::VROverlayHandle_t)ulOverlayHandle, pEvent ? &lin : nullptr, uncbVREvent ? sizeof(lin) : 0);
|
||||
if(pEvent)
|
||||
struct_VREvent_t_104_lin_to_win(&lin, pEvent);
|
||||
struct_VREvent_t_104_lin_to_win(&lin, pEvent, uncbVREvent);
|
||||
return _ret;
|
||||
}
|
||||
|
||||
|
@ -217,7 +217,7 @@ bool cppIVROverlay_IVROverlay_014_PollNextOverlayEvent(void *linux_side, VROverl
|
||||
struct_VREvent_t_106_win_to_lin(pEvent, &lin);
|
||||
_ret = ((IVROverlay*)linux_side)->PollNextOverlayEvent((vr::VROverlayHandle_t)ulOverlayHandle, pEvent ? &lin : nullptr, uncbVREvent ? sizeof(lin) : 0);
|
||||
if(pEvent)
|
||||
struct_VREvent_t_106_lin_to_win(&lin, pEvent);
|
||||
struct_VREvent_t_106_lin_to_win(&lin, pEvent, uncbVREvent);
|
||||
return _ret;
|
||||
}
|
||||
|
||||
|
@ -242,7 +242,7 @@ bool cppIVROverlay_IVROverlay_016_PollNextOverlayEvent(void *linux_side, VROverl
|
||||
struct_VREvent_t_1010_win_to_lin(pEvent, &lin);
|
||||
_ret = ((IVROverlay*)linux_side)->PollNextOverlayEvent((vr::VROverlayHandle_t)ulOverlayHandle, pEvent ? &lin : nullptr, uncbVREvent ? sizeof(lin) : 0);
|
||||
if(pEvent)
|
||||
struct_VREvent_t_1010_lin_to_win(&lin, pEvent);
|
||||
struct_VREvent_t_1010_lin_to_win(&lin, pEvent, uncbVREvent);
|
||||
return _ret;
|
||||
}
|
||||
|
||||
|
@ -242,7 +242,7 @@ bool cppIVROverlay_IVROverlay_017_PollNextOverlayEvent(void *linux_side, VROverl
|
||||
struct_VREvent_t_1011_win_to_lin(pEvent, &lin);
|
||||
_ret = ((IVROverlay*)linux_side)->PollNextOverlayEvent((vr::VROverlayHandle_t)ulOverlayHandle, pEvent ? &lin : nullptr, uncbVREvent ? sizeof(lin) : 0);
|
||||
if(pEvent)
|
||||
struct_VREvent_t_1011_lin_to_win(&lin, pEvent);
|
||||
struct_VREvent_t_1011_lin_to_win(&lin, pEvent, uncbVREvent);
|
||||
return _ret;
|
||||
}
|
||||
|
||||
|
@ -242,7 +242,7 @@ bool cppIVROverlay_IVROverlay_018_PollNextOverlayEvent(void *linux_side, VROverl
|
||||
struct_VREvent_t_1017_win_to_lin(pEvent, &lin);
|
||||
_ret = ((IVROverlay*)linux_side)->PollNextOverlayEvent((vr::VROverlayHandle_t)ulOverlayHandle, pEvent ? &lin : nullptr, uncbVREvent ? sizeof(lin) : 0);
|
||||
if(pEvent)
|
||||
struct_VREvent_t_1017_lin_to_win(&lin, pEvent);
|
||||
struct_VREvent_t_1017_lin_to_win(&lin, pEvent, uncbVREvent);
|
||||
return _ret;
|
||||
}
|
||||
|
||||
|
@ -242,7 +242,7 @@ bool cppIVROverlay_IVROverlay_019_PollNextOverlayEvent(void *linux_side, VROverl
|
||||
struct_VREvent_t_1610_win_to_lin(pEvent, &lin);
|
||||
_ret = ((IVROverlay*)linux_side)->PollNextOverlayEvent((vr::VROverlayHandle_t)ulOverlayHandle, pEvent ? &lin : nullptr, uncbVREvent ? sizeof(lin) : 0);
|
||||
if(pEvent)
|
||||
struct_VREvent_t_1610_lin_to_win(&lin, pEvent);
|
||||
struct_VREvent_t_1610_lin_to_win(&lin, pEvent, uncbVREvent);
|
||||
return _ret;
|
||||
}
|
||||
|
||||
|
@ -162,7 +162,7 @@ bool cppIVRSystem_IVRSystem_003_GetControllerState(void *linux_side, TrackedDevi
|
||||
struct_VRControllerState001_t_091_win_to_lin(pControllerState, &lin);
|
||||
_ret = ((IVRSystem*)linux_side)->GetControllerState((vr::TrackedDeviceIndex_t)unControllerDeviceIndex, pControllerState ? &lin : nullptr);
|
||||
if(pControllerState)
|
||||
struct_VRControllerState001_t_091_lin_to_win(&lin, pControllerState);
|
||||
struct_VRControllerState001_t_091_lin_to_win(&lin, pControllerState, -1);
|
||||
return _ret;
|
||||
}
|
||||
|
||||
@ -174,7 +174,7 @@ bool cppIVRSystem_IVRSystem_003_GetControllerStateWithPose(void *linux_side, Tra
|
||||
struct_VRControllerState001_t_091_win_to_lin(pControllerState, &lin);
|
||||
_ret = ((IVRSystem*)linux_side)->GetControllerStateWithPose((vr::TrackingUniverseOrigin)eOrigin, (vr::TrackedDeviceIndex_t)unControllerDeviceIndex, pControllerState ? &lin : nullptr, (vr::TrackedDevicePose_t *)pTrackedDevicePose);
|
||||
if(pControllerState)
|
||||
struct_VRControllerState001_t_091_lin_to_win(&lin, pControllerState);
|
||||
struct_VRControllerState001_t_091_lin_to_win(&lin, pControllerState, -1);
|
||||
return _ret;
|
||||
}
|
||||
|
||||
|
@ -152,7 +152,7 @@ bool cppIVRSystem_IVRSystem_004_GetControllerState(void *linux_side, TrackedDevi
|
||||
struct_VRControllerState001_t_092_win_to_lin(pControllerState, &lin);
|
||||
_ret = ((IVRSystem*)linux_side)->GetControllerState((vr::TrackedDeviceIndex_t)unControllerDeviceIndex, pControllerState ? &lin : nullptr);
|
||||
if(pControllerState)
|
||||
struct_VRControllerState001_t_092_lin_to_win(&lin, pControllerState);
|
||||
struct_VRControllerState001_t_092_lin_to_win(&lin, pControllerState, -1);
|
||||
return _ret;
|
||||
}
|
||||
|
||||
@ -164,7 +164,7 @@ bool cppIVRSystem_IVRSystem_004_GetControllerStateWithPose(void *linux_side, Tra
|
||||
struct_VRControllerState001_t_092_win_to_lin(pControllerState, &lin);
|
||||
_ret = ((IVRSystem*)linux_side)->GetControllerStateWithPose((vr::TrackingUniverseOrigin)eOrigin, (vr::TrackedDeviceIndex_t)unControllerDeviceIndex, pControllerState ? &lin : nullptr, (vr::TrackedDevicePose_t *)pTrackedDevicePose);
|
||||
if(pControllerState)
|
||||
struct_VRControllerState001_t_092_lin_to_win(&lin, pControllerState);
|
||||
struct_VRControllerState001_t_092_lin_to_win(&lin, pControllerState, -1);
|
||||
return _ret;
|
||||
}
|
||||
|
||||
|
@ -157,7 +157,7 @@ bool cppIVRSystem_IVRSystem_005_GetControllerState(void *linux_side, TrackedDevi
|
||||
struct_VRControllerState001_t_098_win_to_lin(pControllerState, &lin);
|
||||
_ret = ((IVRSystem*)linux_side)->GetControllerState((vr::TrackedDeviceIndex_t)unControllerDeviceIndex, pControllerState ? &lin : nullptr);
|
||||
if(pControllerState)
|
||||
struct_VRControllerState001_t_098_lin_to_win(&lin, pControllerState);
|
||||
struct_VRControllerState001_t_098_lin_to_win(&lin, pControllerState, -1);
|
||||
return _ret;
|
||||
}
|
||||
|
||||
@ -169,7 +169,7 @@ bool cppIVRSystem_IVRSystem_005_GetControllerStateWithPose(void *linux_side, Tra
|
||||
struct_VRControllerState001_t_098_win_to_lin(pControllerState, &lin);
|
||||
_ret = ((IVRSystem*)linux_side)->GetControllerStateWithPose((vr::TrackingUniverseOrigin)eOrigin, (vr::TrackedDeviceIndex_t)unControllerDeviceIndex, pControllerState ? &lin : nullptr, (vr::TrackedDevicePose_t *)pTrackedDevicePose);
|
||||
if(pControllerState)
|
||||
struct_VRControllerState001_t_098_lin_to_win(&lin, pControllerState);
|
||||
struct_VRControllerState001_t_098_lin_to_win(&lin, pControllerState, -1);
|
||||
return _ret;
|
||||
}
|
||||
|
||||
|
@ -167,7 +167,7 @@ bool cppIVRSystem_IVRSystem_006_GetControllerState(void *linux_side, TrackedDevi
|
||||
struct_VRControllerState001_t_0910_win_to_lin(pControllerState, &lin);
|
||||
_ret = ((IVRSystem*)linux_side)->GetControllerState((vr::TrackedDeviceIndex_t)unControllerDeviceIndex, pControllerState ? &lin : nullptr);
|
||||
if(pControllerState)
|
||||
struct_VRControllerState001_t_0910_lin_to_win(&lin, pControllerState);
|
||||
struct_VRControllerState001_t_0910_lin_to_win(&lin, pControllerState, -1);
|
||||
return _ret;
|
||||
}
|
||||
|
||||
@ -179,7 +179,7 @@ bool cppIVRSystem_IVRSystem_006_GetControllerStateWithPose(void *linux_side, Tra
|
||||
struct_VRControllerState001_t_0910_win_to_lin(pControllerState, &lin);
|
||||
_ret = ((IVRSystem*)linux_side)->GetControllerStateWithPose((vr::TrackingUniverseOrigin)eOrigin, (vr::TrackedDeviceIndex_t)unControllerDeviceIndex, pControllerState ? &lin : nullptr, (vr::TrackedDevicePose_t *)pTrackedDevicePose);
|
||||
if(pControllerState)
|
||||
struct_VRControllerState001_t_0910_lin_to_win(&lin, pControllerState);
|
||||
struct_VRControllerState001_t_0910_lin_to_win(&lin, pControllerState, -1);
|
||||
return _ret;
|
||||
}
|
||||
|
||||
|
@ -167,7 +167,7 @@ bool cppIVRSystem_IVRSystem_009_GetControllerState(void *linux_side, TrackedDevi
|
||||
struct_VRControllerState001_t_0912_win_to_lin(pControllerState, &lin);
|
||||
_ret = ((IVRSystem*)linux_side)->GetControllerState((vr::TrackedDeviceIndex_t)unControllerDeviceIndex, pControllerState ? &lin : nullptr);
|
||||
if(pControllerState)
|
||||
struct_VRControllerState001_t_0912_lin_to_win(&lin, pControllerState);
|
||||
struct_VRControllerState001_t_0912_lin_to_win(&lin, pControllerState, -1);
|
||||
return _ret;
|
||||
}
|
||||
|
||||
@ -179,7 +179,7 @@ bool cppIVRSystem_IVRSystem_009_GetControllerStateWithPose(void *linux_side, ETr
|
||||
struct_VRControllerState001_t_0912_win_to_lin(pControllerState, &lin);
|
||||
_ret = ((IVRSystem*)linux_side)->GetControllerStateWithPose((vr::ETrackingUniverseOrigin)eOrigin, (vr::TrackedDeviceIndex_t)unControllerDeviceIndex, pControllerState ? &lin : nullptr, (vr::TrackedDevicePose_t *)pTrackedDevicePose);
|
||||
if(pControllerState)
|
||||
struct_VRControllerState001_t_0912_lin_to_win(&lin, pControllerState);
|
||||
struct_VRControllerState001_t_0912_lin_to_win(&lin, pControllerState, -1);
|
||||
return _ret;
|
||||
}
|
||||
|
||||
|
@ -177,7 +177,7 @@ bool cppIVRSystem_IVRSystem_010_GetControllerState(void *linux_side, TrackedDevi
|
||||
struct_VRControllerState001_t_0914_win_to_lin(pControllerState, &lin);
|
||||
_ret = ((IVRSystem*)linux_side)->GetControllerState((vr::TrackedDeviceIndex_t)unControllerDeviceIndex, pControllerState ? &lin : nullptr);
|
||||
if(pControllerState)
|
||||
struct_VRControllerState001_t_0914_lin_to_win(&lin, pControllerState);
|
||||
struct_VRControllerState001_t_0914_lin_to_win(&lin, pControllerState, -1);
|
||||
return _ret;
|
||||
}
|
||||
|
||||
@ -189,7 +189,7 @@ bool cppIVRSystem_IVRSystem_010_GetControllerStateWithPose(void *linux_side, ETr
|
||||
struct_VRControllerState001_t_0914_win_to_lin(pControllerState, &lin);
|
||||
_ret = ((IVRSystem*)linux_side)->GetControllerStateWithPose((vr::ETrackingUniverseOrigin)eOrigin, (vr::TrackedDeviceIndex_t)unControllerDeviceIndex, pControllerState ? &lin : nullptr, (vr::TrackedDevicePose_t *)pTrackedDevicePose);
|
||||
if(pControllerState)
|
||||
struct_VRControllerState001_t_0914_lin_to_win(&lin, pControllerState);
|
||||
struct_VRControllerState001_t_0914_lin_to_win(&lin, pControllerState, -1);
|
||||
return _ret;
|
||||
}
|
||||
|
||||
|
@ -157,7 +157,7 @@ bool cppIVRSystem_IVRSystem_011_PollNextEvent(void *linux_side, winVREvent_t_091
|
||||
struct_VREvent_t_0918_win_to_lin(pEvent, &lin);
|
||||
_ret = ((IVRSystem*)linux_side)->PollNextEvent(pEvent ? &lin : nullptr, uncbVREvent ? sizeof(lin) : 0);
|
||||
if(pEvent)
|
||||
struct_VREvent_t_0918_lin_to_win(&lin, pEvent);
|
||||
struct_VREvent_t_0918_lin_to_win(&lin, pEvent, uncbVREvent);
|
||||
return _ret;
|
||||
}
|
||||
|
||||
@ -169,7 +169,7 @@ bool cppIVRSystem_IVRSystem_011_PollNextEventWithPose(void *linux_side, ETrackin
|
||||
struct_VREvent_t_0918_win_to_lin(pEvent, &lin);
|
||||
_ret = ((IVRSystem*)linux_side)->PollNextEventWithPose((vr::ETrackingUniverseOrigin)eOrigin, pEvent ? &lin : nullptr, uncbVREvent ? sizeof(lin) : 0, (vr::TrackedDevicePose_t *)pTrackedDevicePose);
|
||||
if(pEvent)
|
||||
struct_VREvent_t_0918_lin_to_win(&lin, pEvent);
|
||||
struct_VREvent_t_0918_lin_to_win(&lin, pEvent, uncbVREvent);
|
||||
return _ret;
|
||||
}
|
||||
|
||||
@ -191,7 +191,7 @@ bool cppIVRSystem_IVRSystem_011_GetControllerState(void *linux_side, TrackedDevi
|
||||
struct_VRControllerState001_t_0918_win_to_lin(pControllerState, &lin);
|
||||
_ret = ((IVRSystem*)linux_side)->GetControllerState((vr::TrackedDeviceIndex_t)unControllerDeviceIndex, pControllerState ? &lin : nullptr);
|
||||
if(pControllerState)
|
||||
struct_VRControllerState001_t_0918_lin_to_win(&lin, pControllerState);
|
||||
struct_VRControllerState001_t_0918_lin_to_win(&lin, pControllerState, -1);
|
||||
return _ret;
|
||||
}
|
||||
|
||||
@ -203,7 +203,7 @@ bool cppIVRSystem_IVRSystem_011_GetControllerStateWithPose(void *linux_side, ETr
|
||||
struct_VRControllerState001_t_0918_win_to_lin(pControllerState, &lin);
|
||||
_ret = ((IVRSystem*)linux_side)->GetControllerStateWithPose((vr::ETrackingUniverseOrigin)eOrigin, (vr::TrackedDeviceIndex_t)unControllerDeviceIndex, pControllerState ? &lin : nullptr, (vr::TrackedDevicePose_t *)pTrackedDevicePose);
|
||||
if(pControllerState)
|
||||
struct_VRControllerState001_t_0918_lin_to_win(&lin, pControllerState);
|
||||
struct_VRControllerState001_t_0918_lin_to_win(&lin, pControllerState, -1);
|
||||
return _ret;
|
||||
}
|
||||
|
||||
|
@ -157,7 +157,7 @@ bool cppIVRSystem_IVRSystem_012_PollNextEvent(void *linux_side, winVREvent_t_103
|
||||
struct_VREvent_t_103_win_to_lin(pEvent, &lin);
|
||||
_ret = ((IVRSystem*)linux_side)->PollNextEvent(pEvent ? &lin : nullptr, uncbVREvent ? sizeof(lin) : 0);
|
||||
if(pEvent)
|
||||
struct_VREvent_t_103_lin_to_win(&lin, pEvent);
|
||||
struct_VREvent_t_103_lin_to_win(&lin, pEvent, uncbVREvent);
|
||||
return _ret;
|
||||
}
|
||||
|
||||
@ -169,7 +169,7 @@ bool cppIVRSystem_IVRSystem_012_PollNextEventWithPose(void *linux_side, ETrackin
|
||||
struct_VREvent_t_103_win_to_lin(pEvent, &lin);
|
||||
_ret = ((IVRSystem*)linux_side)->PollNextEventWithPose((vr::ETrackingUniverseOrigin)eOrigin, pEvent ? &lin : nullptr, uncbVREvent ? sizeof(lin) : 0, (vr::TrackedDevicePose_t *)pTrackedDevicePose);
|
||||
if(pEvent)
|
||||
struct_VREvent_t_103_lin_to_win(&lin, pEvent);
|
||||
struct_VREvent_t_103_lin_to_win(&lin, pEvent, uncbVREvent);
|
||||
return _ret;
|
||||
}
|
||||
|
||||
@ -191,7 +191,7 @@ bool cppIVRSystem_IVRSystem_012_GetControllerState(void *linux_side, TrackedDevi
|
||||
struct_VRControllerState001_t_103_win_to_lin(pControllerState, &lin);
|
||||
_ret = ((IVRSystem*)linux_side)->GetControllerState((vr::TrackedDeviceIndex_t)unControllerDeviceIndex, pControllerState ? &lin : nullptr);
|
||||
if(pControllerState)
|
||||
struct_VRControllerState001_t_103_lin_to_win(&lin, pControllerState);
|
||||
struct_VRControllerState001_t_103_lin_to_win(&lin, pControllerState, -1);
|
||||
return _ret;
|
||||
}
|
||||
|
||||
@ -203,7 +203,7 @@ bool cppIVRSystem_IVRSystem_012_GetControllerStateWithPose(void *linux_side, ETr
|
||||
struct_VRControllerState001_t_103_win_to_lin(pControllerState, &lin);
|
||||
_ret = ((IVRSystem*)linux_side)->GetControllerStateWithPose((vr::ETrackingUniverseOrigin)eOrigin, (vr::TrackedDeviceIndex_t)unControllerDeviceIndex, pControllerState ? &lin : nullptr, (vr::TrackedDevicePose_t *)pTrackedDevicePose);
|
||||
if(pControllerState)
|
||||
struct_VRControllerState001_t_103_lin_to_win(&lin, pControllerState);
|
||||
struct_VRControllerState001_t_103_lin_to_win(&lin, pControllerState, -1);
|
||||
return _ret;
|
||||
}
|
||||
|
||||
|
@ -157,7 +157,7 @@ bool cppIVRSystem_IVRSystem_014_PollNextEvent(void *linux_side, winVREvent_t_104
|
||||
struct_VREvent_t_104_win_to_lin(pEvent, &lin);
|
||||
_ret = ((IVRSystem*)linux_side)->PollNextEvent(pEvent ? &lin : nullptr, uncbVREvent ? sizeof(lin) : 0);
|
||||
if(pEvent)
|
||||
struct_VREvent_t_104_lin_to_win(&lin, pEvent);
|
||||
struct_VREvent_t_104_lin_to_win(&lin, pEvent, uncbVREvent);
|
||||
return _ret;
|
||||
}
|
||||
|
||||
@ -169,7 +169,7 @@ bool cppIVRSystem_IVRSystem_014_PollNextEventWithPose(void *linux_side, ETrackin
|
||||
struct_VREvent_t_104_win_to_lin(pEvent, &lin);
|
||||
_ret = ((IVRSystem*)linux_side)->PollNextEventWithPose((vr::ETrackingUniverseOrigin)eOrigin, pEvent ? &lin : nullptr, uncbVREvent ? sizeof(lin) : 0, (vr::TrackedDevicePose_t *)pTrackedDevicePose);
|
||||
if(pEvent)
|
||||
struct_VREvent_t_104_lin_to_win(&lin, pEvent);
|
||||
struct_VREvent_t_104_lin_to_win(&lin, pEvent, uncbVREvent);
|
||||
return _ret;
|
||||
}
|
||||
|
||||
@ -191,7 +191,7 @@ bool cppIVRSystem_IVRSystem_014_GetControllerState(void *linux_side, TrackedDevi
|
||||
struct_VRControllerState001_t_104_win_to_lin(pControllerState, &lin);
|
||||
_ret = ((IVRSystem*)linux_side)->GetControllerState((vr::TrackedDeviceIndex_t)unControllerDeviceIndex, pControllerState ? &lin : nullptr, unControllerStateSize ? sizeof(lin) : 0);
|
||||
if(pControllerState)
|
||||
struct_VRControllerState001_t_104_lin_to_win(&lin, pControllerState);
|
||||
struct_VRControllerState001_t_104_lin_to_win(&lin, pControllerState, unControllerStateSize);
|
||||
return _ret;
|
||||
}
|
||||
|
||||
@ -203,7 +203,7 @@ bool cppIVRSystem_IVRSystem_014_GetControllerStateWithPose(void *linux_side, ETr
|
||||
struct_VRControllerState001_t_104_win_to_lin(pControllerState, &lin);
|
||||
_ret = ((IVRSystem*)linux_side)->GetControllerStateWithPose((vr::ETrackingUniverseOrigin)eOrigin, (vr::TrackedDeviceIndex_t)unControllerDeviceIndex, pControllerState ? &lin : nullptr, unControllerStateSize ? sizeof(lin) : 0, (vr::TrackedDevicePose_t *)pTrackedDevicePose);
|
||||
if(pControllerState)
|
||||
struct_VRControllerState001_t_104_lin_to_win(&lin, pControllerState);
|
||||
struct_VRControllerState001_t_104_lin_to_win(&lin, pControllerState, unControllerStateSize);
|
||||
return _ret;
|
||||
}
|
||||
|
||||
|
@ -157,7 +157,7 @@ bool cppIVRSystem_IVRSystem_015_PollNextEvent(void *linux_side, winVREvent_t_107
|
||||
struct_VREvent_t_107_win_to_lin(pEvent, &lin);
|
||||
_ret = ((IVRSystem*)linux_side)->PollNextEvent(pEvent ? &lin : nullptr, uncbVREvent ? sizeof(lin) : 0);
|
||||
if(pEvent)
|
||||
struct_VREvent_t_107_lin_to_win(&lin, pEvent);
|
||||
struct_VREvent_t_107_lin_to_win(&lin, pEvent, uncbVREvent);
|
||||
return _ret;
|
||||
}
|
||||
|
||||
@ -169,7 +169,7 @@ bool cppIVRSystem_IVRSystem_015_PollNextEventWithPose(void *linux_side, ETrackin
|
||||
struct_VREvent_t_107_win_to_lin(pEvent, &lin);
|
||||
_ret = ((IVRSystem*)linux_side)->PollNextEventWithPose((vr::ETrackingUniverseOrigin)eOrigin, pEvent ? &lin : nullptr, uncbVREvent ? sizeof(lin) : 0, (vr::TrackedDevicePose_t *)pTrackedDevicePose);
|
||||
if(pEvent)
|
||||
struct_VREvent_t_107_lin_to_win(&lin, pEvent);
|
||||
struct_VREvent_t_107_lin_to_win(&lin, pEvent, uncbVREvent);
|
||||
return _ret;
|
||||
}
|
||||
|
||||
@ -191,7 +191,7 @@ bool cppIVRSystem_IVRSystem_015_GetControllerState(void *linux_side, TrackedDevi
|
||||
struct_VRControllerState001_t_107_win_to_lin(pControllerState, &lin);
|
||||
_ret = ((IVRSystem*)linux_side)->GetControllerState((vr::TrackedDeviceIndex_t)unControllerDeviceIndex, pControllerState ? &lin : nullptr, unControllerStateSize ? sizeof(lin) : 0);
|
||||
if(pControllerState)
|
||||
struct_VRControllerState001_t_107_lin_to_win(&lin, pControllerState);
|
||||
struct_VRControllerState001_t_107_lin_to_win(&lin, pControllerState, unControllerStateSize);
|
||||
return _ret;
|
||||
}
|
||||
|
||||
@ -203,7 +203,7 @@ bool cppIVRSystem_IVRSystem_015_GetControllerStateWithPose(void *linux_side, ETr
|
||||
struct_VRControllerState001_t_107_win_to_lin(pControllerState, &lin);
|
||||
_ret = ((IVRSystem*)linux_side)->GetControllerStateWithPose((vr::ETrackingUniverseOrigin)eOrigin, (vr::TrackedDeviceIndex_t)unControllerDeviceIndex, pControllerState ? &lin : nullptr, unControllerStateSize ? sizeof(lin) : 0, (vr::TrackedDevicePose_t *)pTrackedDevicePose);
|
||||
if(pControllerState)
|
||||
struct_VRControllerState001_t_107_lin_to_win(&lin, pControllerState);
|
||||
struct_VRControllerState001_t_107_lin_to_win(&lin, pControllerState, unControllerStateSize);
|
||||
return _ret;
|
||||
}
|
||||
|
||||
|
@ -162,7 +162,7 @@ bool cppIVRSystem_IVRSystem_016_PollNextEvent(void *linux_side, winVREvent_t_109
|
||||
struct_VREvent_t_109_win_to_lin(pEvent, &lin);
|
||||
_ret = ((IVRSystem*)linux_side)->PollNextEvent(pEvent ? &lin : nullptr, uncbVREvent ? sizeof(lin) : 0);
|
||||
if(pEvent)
|
||||
struct_VREvent_t_109_lin_to_win(&lin, pEvent);
|
||||
struct_VREvent_t_109_lin_to_win(&lin, pEvent, uncbVREvent);
|
||||
return _ret;
|
||||
}
|
||||
|
||||
@ -174,7 +174,7 @@ bool cppIVRSystem_IVRSystem_016_PollNextEventWithPose(void *linux_side, ETrackin
|
||||
struct_VREvent_t_109_win_to_lin(pEvent, &lin);
|
||||
_ret = ((IVRSystem*)linux_side)->PollNextEventWithPose((vr::ETrackingUniverseOrigin)eOrigin, pEvent ? &lin : nullptr, uncbVREvent ? sizeof(lin) : 0, (vr::TrackedDevicePose_t *)pTrackedDevicePose);
|
||||
if(pEvent)
|
||||
struct_VREvent_t_109_lin_to_win(&lin, pEvent);
|
||||
struct_VREvent_t_109_lin_to_win(&lin, pEvent, uncbVREvent);
|
||||
return _ret;
|
||||
}
|
||||
|
||||
@ -196,7 +196,7 @@ bool cppIVRSystem_IVRSystem_016_GetControllerState(void *linux_side, TrackedDevi
|
||||
struct_VRControllerState001_t_109_win_to_lin(pControllerState, &lin);
|
||||
_ret = ((IVRSystem*)linux_side)->GetControllerState((vr::TrackedDeviceIndex_t)unControllerDeviceIndex, pControllerState ? &lin : nullptr, unControllerStateSize ? sizeof(lin) : 0);
|
||||
if(pControllerState)
|
||||
struct_VRControllerState001_t_109_lin_to_win(&lin, pControllerState);
|
||||
struct_VRControllerState001_t_109_lin_to_win(&lin, pControllerState, unControllerStateSize);
|
||||
return _ret;
|
||||
}
|
||||
|
||||
@ -208,7 +208,7 @@ bool cppIVRSystem_IVRSystem_016_GetControllerStateWithPose(void *linux_side, ETr
|
||||
struct_VRControllerState001_t_109_win_to_lin(pControllerState, &lin);
|
||||
_ret = ((IVRSystem*)linux_side)->GetControllerStateWithPose((vr::ETrackingUniverseOrigin)eOrigin, (vr::TrackedDeviceIndex_t)unControllerDeviceIndex, pControllerState ? &lin : nullptr, unControllerStateSize ? sizeof(lin) : 0, (vr::TrackedDevicePose_t *)pTrackedDevicePose);
|
||||
if(pControllerState)
|
||||
struct_VRControllerState001_t_109_lin_to_win(&lin, pControllerState);
|
||||
struct_VRControllerState001_t_109_lin_to_win(&lin, pControllerState, unControllerStateSize);
|
||||
return _ret;
|
||||
}
|
||||
|
||||
|
@ -162,7 +162,7 @@ bool cppIVRSystem_IVRSystem_017_PollNextEvent(void *linux_side, winVREvent_t_101
|
||||
struct_VREvent_t_1011_win_to_lin(pEvent, &lin);
|
||||
_ret = ((IVRSystem*)linux_side)->PollNextEvent(pEvent ? &lin : nullptr, uncbVREvent ? sizeof(lin) : 0);
|
||||
if(pEvent)
|
||||
struct_VREvent_t_1011_lin_to_win(&lin, pEvent);
|
||||
struct_VREvent_t_1011_lin_to_win(&lin, pEvent, uncbVREvent);
|
||||
return _ret;
|
||||
}
|
||||
|
||||
@ -174,7 +174,7 @@ bool cppIVRSystem_IVRSystem_017_PollNextEventWithPose(void *linux_side, ETrackin
|
||||
struct_VREvent_t_1011_win_to_lin(pEvent, &lin);
|
||||
_ret = ((IVRSystem*)linux_side)->PollNextEventWithPose((vr::ETrackingUniverseOrigin)eOrigin, pEvent ? &lin : nullptr, uncbVREvent ? sizeof(lin) : 0, (vr::TrackedDevicePose_t *)pTrackedDevicePose);
|
||||
if(pEvent)
|
||||
struct_VREvent_t_1011_lin_to_win(&lin, pEvent);
|
||||
struct_VREvent_t_1011_lin_to_win(&lin, pEvent, uncbVREvent);
|
||||
return _ret;
|
||||
}
|
||||
|
||||
@ -196,7 +196,7 @@ bool cppIVRSystem_IVRSystem_017_GetControllerState(void *linux_side, TrackedDevi
|
||||
struct_VRControllerState001_t_1011_win_to_lin(pControllerState, &lin);
|
||||
_ret = ((IVRSystem*)linux_side)->GetControllerState((vr::TrackedDeviceIndex_t)unControllerDeviceIndex, pControllerState ? &lin : nullptr, unControllerStateSize ? sizeof(lin) : 0);
|
||||
if(pControllerState)
|
||||
struct_VRControllerState001_t_1011_lin_to_win(&lin, pControllerState);
|
||||
struct_VRControllerState001_t_1011_lin_to_win(&lin, pControllerState, unControllerStateSize);
|
||||
return _ret;
|
||||
}
|
||||
|
||||
@ -208,7 +208,7 @@ bool cppIVRSystem_IVRSystem_017_GetControllerStateWithPose(void *linux_side, ETr
|
||||
struct_VRControllerState001_t_1011_win_to_lin(pControllerState, &lin);
|
||||
_ret = ((IVRSystem*)linux_side)->GetControllerStateWithPose((vr::ETrackingUniverseOrigin)eOrigin, (vr::TrackedDeviceIndex_t)unControllerDeviceIndex, pControllerState ? &lin : nullptr, unControllerStateSize ? sizeof(lin) : 0, (vr::TrackedDevicePose_t *)pTrackedDevicePose);
|
||||
if(pControllerState)
|
||||
struct_VRControllerState001_t_1011_lin_to_win(&lin, pControllerState);
|
||||
struct_VRControllerState001_t_1011_lin_to_win(&lin, pControllerState, unControllerStateSize);
|
||||
return _ret;
|
||||
}
|
||||
|
||||
|
@ -167,7 +167,7 @@ bool cppIVRSystem_IVRSystem_019_PollNextEvent(void *linux_side, winVREvent_t_141
|
||||
struct_VREvent_t_1418_win_to_lin(pEvent, &lin);
|
||||
_ret = ((IVRSystem*)linux_side)->PollNextEvent(pEvent ? &lin : nullptr, uncbVREvent ? sizeof(lin) : 0);
|
||||
if(pEvent)
|
||||
struct_VREvent_t_1418_lin_to_win(&lin, pEvent);
|
||||
struct_VREvent_t_1418_lin_to_win(&lin, pEvent, uncbVREvent);
|
||||
return _ret;
|
||||
}
|
||||
|
||||
@ -179,7 +179,7 @@ bool cppIVRSystem_IVRSystem_019_PollNextEventWithPose(void *linux_side, ETrackin
|
||||
struct_VREvent_t_1418_win_to_lin(pEvent, &lin);
|
||||
_ret = ((IVRSystem*)linux_side)->PollNextEventWithPose((vr::ETrackingUniverseOrigin)eOrigin, pEvent ? &lin : nullptr, uncbVREvent ? sizeof(lin) : 0, (vr::TrackedDevicePose_t *)pTrackedDevicePose);
|
||||
if(pEvent)
|
||||
struct_VREvent_t_1418_lin_to_win(&lin, pEvent);
|
||||
struct_VREvent_t_1418_lin_to_win(&lin, pEvent, uncbVREvent);
|
||||
return _ret;
|
||||
}
|
||||
|
||||
@ -201,7 +201,7 @@ bool cppIVRSystem_IVRSystem_019_GetControllerState(void *linux_side, TrackedDevi
|
||||
struct_VRControllerState001_t_1418_win_to_lin(pControllerState, &lin);
|
||||
_ret = ((IVRSystem*)linux_side)->GetControllerState((vr::TrackedDeviceIndex_t)unControllerDeviceIndex, pControllerState ? &lin : nullptr, unControllerStateSize ? sizeof(lin) : 0);
|
||||
if(pControllerState)
|
||||
struct_VRControllerState001_t_1418_lin_to_win(&lin, pControllerState);
|
||||
struct_VRControllerState001_t_1418_lin_to_win(&lin, pControllerState, unControllerStateSize);
|
||||
return _ret;
|
||||
}
|
||||
|
||||
@ -213,7 +213,7 @@ bool cppIVRSystem_IVRSystem_019_GetControllerStateWithPose(void *linux_side, ETr
|
||||
struct_VRControllerState001_t_1418_win_to_lin(pControllerState, &lin);
|
||||
_ret = ((IVRSystem*)linux_side)->GetControllerStateWithPose((vr::ETrackingUniverseOrigin)eOrigin, (vr::TrackedDeviceIndex_t)unControllerDeviceIndex, pControllerState ? &lin : nullptr, unControllerStateSize ? sizeof(lin) : 0, (vr::TrackedDevicePose_t *)pTrackedDevicePose);
|
||||
if(pControllerState)
|
||||
struct_VRControllerState001_t_1418_lin_to_win(&lin, pControllerState);
|
||||
struct_VRControllerState001_t_1418_lin_to_win(&lin, pControllerState, unControllerStateSize);
|
||||
return _ret;
|
||||
}
|
||||
|
||||
|
@ -167,7 +167,7 @@ bool cppIVRSystem_IVRSystem_020_PollNextEvent(void *linux_side, winVREvent_t_161
|
||||
struct_VREvent_t_1610_win_to_lin(pEvent, &lin);
|
||||
_ret = ((IVRSystem*)linux_side)->PollNextEvent(pEvent ? &lin : nullptr, uncbVREvent ? sizeof(lin) : 0);
|
||||
if(pEvent)
|
||||
struct_VREvent_t_1610_lin_to_win(&lin, pEvent);
|
||||
struct_VREvent_t_1610_lin_to_win(&lin, pEvent, uncbVREvent);
|
||||
return _ret;
|
||||
}
|
||||
|
||||
@ -179,7 +179,7 @@ bool cppIVRSystem_IVRSystem_020_PollNextEventWithPose(void *linux_side, ETrackin
|
||||
struct_VREvent_t_1610_win_to_lin(pEvent, &lin);
|
||||
_ret = ((IVRSystem*)linux_side)->PollNextEventWithPose((vr::ETrackingUniverseOrigin)eOrigin, pEvent ? &lin : nullptr, uncbVREvent ? sizeof(lin) : 0, (vr::TrackedDevicePose_t *)pTrackedDevicePose);
|
||||
if(pEvent)
|
||||
struct_VREvent_t_1610_lin_to_win(&lin, pEvent);
|
||||
struct_VREvent_t_1610_lin_to_win(&lin, pEvent, uncbVREvent);
|
||||
return _ret;
|
||||
}
|
||||
|
||||
@ -201,7 +201,7 @@ bool cppIVRSystem_IVRSystem_020_GetControllerState(void *linux_side, TrackedDevi
|
||||
struct_VRControllerState001_t_1610_win_to_lin(pControllerState, &lin);
|
||||
_ret = ((IVRSystem*)linux_side)->GetControllerState((vr::TrackedDeviceIndex_t)unControllerDeviceIndex, pControllerState ? &lin : nullptr, unControllerStateSize ? sizeof(lin) : 0);
|
||||
if(pControllerState)
|
||||
struct_VRControllerState001_t_1610_lin_to_win(&lin, pControllerState);
|
||||
struct_VRControllerState001_t_1610_lin_to_win(&lin, pControllerState, unControllerStateSize);
|
||||
return _ret;
|
||||
}
|
||||
|
||||
@ -213,7 +213,7 @@ bool cppIVRSystem_IVRSystem_020_GetControllerStateWithPose(void *linux_side, ETr
|
||||
struct_VRControllerState001_t_1610_win_to_lin(pControllerState, &lin);
|
||||
_ret = ((IVRSystem*)linux_side)->GetControllerStateWithPose((vr::ETrackingUniverseOrigin)eOrigin, (vr::TrackedDeviceIndex_t)unControllerDeviceIndex, pControllerState ? &lin : nullptr, unControllerStateSize ? sizeof(lin) : 0, (vr::TrackedDevicePose_t *)pTrackedDevicePose);
|
||||
if(pControllerState)
|
||||
struct_VRControllerState001_t_1610_lin_to_win(&lin, pControllerState);
|
||||
struct_VRControllerState001_t_1610_lin_to_win(&lin, pControllerState, unControllerStateSize);
|
||||
return _ret;
|
||||
}
|
||||
|
||||
|
@ -52,7 +52,7 @@ vr::EVRTrackedCameraError cppIVRTrackedCamera_IVRTrackedCamera_004_GetVideoStrea
|
||||
struct_CameraVideoStreamFrameHeader_t_1017_win_to_lin(pFrameHeader, &lin);
|
||||
_ret = ((IVRTrackedCamera*)linux_side)->GetVideoStreamFrameBuffer((vr::TrackedCameraHandle_t)hTrackedCamera, (vr::EVRTrackedCameraFrameType)eFrameType, (void *)pFrameBuffer, (uint32_t)nFrameBufferSize, pFrameHeader ? &lin : nullptr, nFrameHeaderSize ? sizeof(lin) : 0);
|
||||
if(pFrameHeader)
|
||||
struct_CameraVideoStreamFrameHeader_t_1017_lin_to_win(&lin, pFrameHeader);
|
||||
struct_CameraVideoStreamFrameHeader_t_1017_lin_to_win(&lin, pFrameHeader, nFrameHeaderSize);
|
||||
return _ret;
|
||||
}
|
||||
|
||||
@ -69,7 +69,7 @@ vr::EVRTrackedCameraError cppIVRTrackedCamera_IVRTrackedCamera_004_GetVideoStrea
|
||||
struct_CameraVideoStreamFrameHeader_t_1017_win_to_lin(pFrameHeader, &lin);
|
||||
_ret = ((IVRTrackedCamera*)linux_side)->GetVideoStreamTextureD3D11((vr::TrackedCameraHandle_t)hTrackedCamera, (vr::EVRTrackedCameraFrameType)eFrameType, (void *)pD3D11DeviceOrResource, (void **)ppD3D11ShaderResourceView, pFrameHeader ? &lin : nullptr, nFrameHeaderSize ? sizeof(lin) : 0);
|
||||
if(pFrameHeader)
|
||||
struct_CameraVideoStreamFrameHeader_t_1017_lin_to_win(&lin, pFrameHeader);
|
||||
struct_CameraVideoStreamFrameHeader_t_1017_lin_to_win(&lin, pFrameHeader, nFrameHeaderSize);
|
||||
return _ret;
|
||||
}
|
||||
|
||||
@ -81,7 +81,7 @@ vr::EVRTrackedCameraError cppIVRTrackedCamera_IVRTrackedCamera_004_GetVideoStrea
|
||||
struct_CameraVideoStreamFrameHeader_t_1017_win_to_lin(pFrameHeader, &lin);
|
||||
_ret = ((IVRTrackedCamera*)linux_side)->GetVideoStreamTextureGL((vr::TrackedCameraHandle_t)hTrackedCamera, (vr::EVRTrackedCameraFrameType)eFrameType, (vr::glUInt_t *)pglTextureId, pFrameHeader ? &lin : nullptr, nFrameHeaderSize ? sizeof(lin) : 0);
|
||||
if(pFrameHeader)
|
||||
struct_CameraVideoStreamFrameHeader_t_1017_lin_to_win(&lin, pFrameHeader);
|
||||
struct_CameraVideoStreamFrameHeader_t_1017_lin_to_win(&lin, pFrameHeader, nFrameHeaderSize);
|
||||
return _ret;
|
||||
}
|
||||
|
||||
|
@ -52,7 +52,7 @@ vr::EVRTrackedCameraError cppIVRTrackedCamera_IVRTrackedCamera_005_GetVideoStrea
|
||||
struct_CameraVideoStreamFrameHeader_t_1610_win_to_lin(pFrameHeader, &lin);
|
||||
_ret = ((IVRTrackedCamera*)linux_side)->GetVideoStreamFrameBuffer((vr::TrackedCameraHandle_t)hTrackedCamera, (vr::EVRTrackedCameraFrameType)eFrameType, (void *)pFrameBuffer, (uint32_t)nFrameBufferSize, pFrameHeader ? &lin : nullptr, nFrameHeaderSize ? sizeof(lin) : 0);
|
||||
if(pFrameHeader)
|
||||
struct_CameraVideoStreamFrameHeader_t_1610_lin_to_win(&lin, pFrameHeader);
|
||||
struct_CameraVideoStreamFrameHeader_t_1610_lin_to_win(&lin, pFrameHeader, nFrameHeaderSize);
|
||||
return _ret;
|
||||
}
|
||||
|
||||
@ -69,7 +69,7 @@ vr::EVRTrackedCameraError cppIVRTrackedCamera_IVRTrackedCamera_005_GetVideoStrea
|
||||
struct_CameraVideoStreamFrameHeader_t_1610_win_to_lin(pFrameHeader, &lin);
|
||||
_ret = ((IVRTrackedCamera*)linux_side)->GetVideoStreamTextureD3D11((vr::TrackedCameraHandle_t)hTrackedCamera, (vr::EVRTrackedCameraFrameType)eFrameType, (void *)pD3D11DeviceOrResource, (void **)ppD3D11ShaderResourceView, pFrameHeader ? &lin : nullptr, nFrameHeaderSize ? sizeof(lin) : 0);
|
||||
if(pFrameHeader)
|
||||
struct_CameraVideoStreamFrameHeader_t_1610_lin_to_win(&lin, pFrameHeader);
|
||||
struct_CameraVideoStreamFrameHeader_t_1610_lin_to_win(&lin, pFrameHeader, nFrameHeaderSize);
|
||||
return _ret;
|
||||
}
|
||||
|
||||
@ -81,7 +81,7 @@ vr::EVRTrackedCameraError cppIVRTrackedCamera_IVRTrackedCamera_005_GetVideoStrea
|
||||
struct_CameraVideoStreamFrameHeader_t_1610_win_to_lin(pFrameHeader, &lin);
|
||||
_ret = ((IVRTrackedCamera*)linux_side)->GetVideoStreamTextureGL((vr::TrackedCameraHandle_t)hTrackedCamera, (vr::EVRTrackedCameraFrameType)eFrameType, (vr::glUInt_t *)pglTextureId, pFrameHeader ? &lin : nullptr, nFrameHeaderSize ? sizeof(lin) : 0);
|
||||
if(pFrameHeader)
|
||||
struct_CameraVideoStreamFrameHeader_t_1610_lin_to_win(&lin, pFrameHeader);
|
||||
struct_CameraVideoStreamFrameHeader_t_1610_lin_to_win(&lin, pFrameHeader, nFrameHeaderSize);
|
||||
return _ret;
|
||||
}
|
||||
|
||||
|
@ -1,11 +1,11 @@
|
||||
typedef struct winVREvent_t_1610 winVREvent_t_1610;
|
||||
extern void struct_VREvent_t_1610_lin_to_win(void *l, void *w);
|
||||
extern void struct_VREvent_t_1610_lin_to_win(void *l, void *w, uint32_t sz);
|
||||
extern void struct_VREvent_t_1610_win_to_lin(void *w, void *l);
|
||||
typedef struct winVRControllerState001_t_1610 winVRControllerState001_t_1610;
|
||||
extern void struct_VRControllerState001_t_1610_lin_to_win(void *l, void *w);
|
||||
extern void struct_VRControllerState001_t_1610_lin_to_win(void *l, void *w, uint32_t sz);
|
||||
extern void struct_VRControllerState001_t_1610_win_to_lin(void *w, void *l);
|
||||
typedef struct winCameraVideoStreamFrameHeader_t_1610 winCameraVideoStreamFrameHeader_t_1610;
|
||||
extern void struct_CameraVideoStreamFrameHeader_t_1610_lin_to_win(void *l, void *w);
|
||||
extern void struct_CameraVideoStreamFrameHeader_t_1610_lin_to_win(void *l, void *w, uint32_t sz);
|
||||
extern void struct_CameraVideoStreamFrameHeader_t_1610_win_to_lin(void *w, void *l);
|
||||
typedef struct winRenderModel_TextureMap_t_1610 winRenderModel_TextureMap_t_1610;
|
||||
extern void struct_RenderModel_TextureMap_t_1610_lin_to_win(void *l, void *w);
|
||||
@ -18,25 +18,25 @@ extern void struct_RenderModel_t_1610_win_to_lin(void *w, void *l);
|
||||
extern struct winRenderModel_t_1610 *struct_RenderModel_t_1610_wrap(void *l);
|
||||
extern RenderModel_t *struct_RenderModel_t_1610_unwrap(winRenderModel_t_1610 *w);
|
||||
typedef struct winInputAnalogActionData_t_1610 winInputAnalogActionData_t_1610;
|
||||
extern void struct_InputAnalogActionData_t_1610_lin_to_win(void *l, void *w);
|
||||
extern void struct_InputAnalogActionData_t_1610_lin_to_win(void *l, void *w, uint32_t sz);
|
||||
extern void struct_InputAnalogActionData_t_1610_win_to_lin(void *w, void *l);
|
||||
typedef struct winInputDigitalActionData_t_1610 winInputDigitalActionData_t_1610;
|
||||
extern void struct_InputDigitalActionData_t_1610_lin_to_win(void *l, void *w);
|
||||
extern void struct_InputDigitalActionData_t_1610_lin_to_win(void *l, void *w, uint32_t sz);
|
||||
extern void struct_InputDigitalActionData_t_1610_win_to_lin(void *w, void *l);
|
||||
typedef struct winInputPoseActionData_t_1610 winInputPoseActionData_t_1610;
|
||||
extern void struct_InputPoseActionData_t_1610_lin_to_win(void *l, void *w);
|
||||
extern void struct_InputPoseActionData_t_1610_lin_to_win(void *l, void *w, uint32_t sz);
|
||||
extern void struct_InputPoseActionData_t_1610_win_to_lin(void *w, void *l);
|
||||
typedef struct winInputSkeletalActionData_t_1610 winInputSkeletalActionData_t_1610;
|
||||
extern void struct_InputSkeletalActionData_t_1610_lin_to_win(void *l, void *w);
|
||||
extern void struct_InputSkeletalActionData_t_1610_lin_to_win(void *l, void *w, uint32_t sz);
|
||||
extern void struct_InputSkeletalActionData_t_1610_win_to_lin(void *w, void *l);
|
||||
typedef struct winVREvent_t_1517 winVREvent_t_1517;
|
||||
extern void struct_VREvent_t_1517_lin_to_win(void *l, void *w);
|
||||
extern void struct_VREvent_t_1517_lin_to_win(void *l, void *w, uint32_t sz);
|
||||
extern void struct_VREvent_t_1517_win_to_lin(void *w, void *l);
|
||||
typedef struct winVRControllerState001_t_1517 winVRControllerState001_t_1517;
|
||||
extern void struct_VRControllerState001_t_1517_lin_to_win(void *l, void *w);
|
||||
extern void struct_VRControllerState001_t_1517_lin_to_win(void *l, void *w, uint32_t sz);
|
||||
extern void struct_VRControllerState001_t_1517_win_to_lin(void *w, void *l);
|
||||
typedef struct winCameraVideoStreamFrameHeader_t_1517 winCameraVideoStreamFrameHeader_t_1517;
|
||||
extern void struct_CameraVideoStreamFrameHeader_t_1517_lin_to_win(void *l, void *w);
|
||||
extern void struct_CameraVideoStreamFrameHeader_t_1517_lin_to_win(void *l, void *w, uint32_t sz);
|
||||
extern void struct_CameraVideoStreamFrameHeader_t_1517_win_to_lin(void *w, void *l);
|
||||
typedef struct winRenderModel_TextureMap_t_1517 winRenderModel_TextureMap_t_1517;
|
||||
extern void struct_RenderModel_TextureMap_t_1517_lin_to_win(void *l, void *w);
|
||||
@ -49,25 +49,25 @@ extern void struct_RenderModel_t_1517_win_to_lin(void *w, void *l);
|
||||
extern struct winRenderModel_t_1517 *struct_RenderModel_t_1517_wrap(void *l);
|
||||
extern RenderModel_t *struct_RenderModel_t_1517_unwrap(winRenderModel_t_1517 *w);
|
||||
typedef struct winInputAnalogActionData_t_1517 winInputAnalogActionData_t_1517;
|
||||
extern void struct_InputAnalogActionData_t_1517_lin_to_win(void *l, void *w);
|
||||
extern void struct_InputAnalogActionData_t_1517_lin_to_win(void *l, void *w, uint32_t sz);
|
||||
extern void struct_InputAnalogActionData_t_1517_win_to_lin(void *w, void *l);
|
||||
typedef struct winInputDigitalActionData_t_1517 winInputDigitalActionData_t_1517;
|
||||
extern void struct_InputDigitalActionData_t_1517_lin_to_win(void *l, void *w);
|
||||
extern void struct_InputDigitalActionData_t_1517_lin_to_win(void *l, void *w, uint32_t sz);
|
||||
extern void struct_InputDigitalActionData_t_1517_win_to_lin(void *w, void *l);
|
||||
typedef struct winInputPoseActionData_t_1517 winInputPoseActionData_t_1517;
|
||||
extern void struct_InputPoseActionData_t_1517_lin_to_win(void *l, void *w);
|
||||
extern void struct_InputPoseActionData_t_1517_lin_to_win(void *l, void *w, uint32_t sz);
|
||||
extern void struct_InputPoseActionData_t_1517_win_to_lin(void *w, void *l);
|
||||
typedef struct winInputSkeletalActionData_t_1517 winInputSkeletalActionData_t_1517;
|
||||
extern void struct_InputSkeletalActionData_t_1517_lin_to_win(void *l, void *w);
|
||||
extern void struct_InputSkeletalActionData_t_1517_lin_to_win(void *l, void *w, uint32_t sz);
|
||||
extern void struct_InputSkeletalActionData_t_1517_win_to_lin(void *w, void *l);
|
||||
typedef struct winVREvent_t_1418 winVREvent_t_1418;
|
||||
extern void struct_VREvent_t_1418_lin_to_win(void *l, void *w);
|
||||
extern void struct_VREvent_t_1418_lin_to_win(void *l, void *w, uint32_t sz);
|
||||
extern void struct_VREvent_t_1418_win_to_lin(void *w, void *l);
|
||||
typedef struct winVRControllerState001_t_1418 winVRControllerState001_t_1418;
|
||||
extern void struct_VRControllerState001_t_1418_lin_to_win(void *l, void *w);
|
||||
extern void struct_VRControllerState001_t_1418_lin_to_win(void *l, void *w, uint32_t sz);
|
||||
extern void struct_VRControllerState001_t_1418_win_to_lin(void *w, void *l);
|
||||
typedef struct winCameraVideoStreamFrameHeader_t_1418 winCameraVideoStreamFrameHeader_t_1418;
|
||||
extern void struct_CameraVideoStreamFrameHeader_t_1418_lin_to_win(void *l, void *w);
|
||||
extern void struct_CameraVideoStreamFrameHeader_t_1418_lin_to_win(void *l, void *w, uint32_t sz);
|
||||
extern void struct_CameraVideoStreamFrameHeader_t_1418_win_to_lin(void *w, void *l);
|
||||
typedef struct winRenderModel_TextureMap_t_1418 winRenderModel_TextureMap_t_1418;
|
||||
extern void struct_RenderModel_TextureMap_t_1418_lin_to_win(void *l, void *w);
|
||||
@ -80,25 +80,25 @@ extern void struct_RenderModel_t_1418_win_to_lin(void *w, void *l);
|
||||
extern struct winRenderModel_t_1418 *struct_RenderModel_t_1418_wrap(void *l);
|
||||
extern RenderModel_t *struct_RenderModel_t_1418_unwrap(winRenderModel_t_1418 *w);
|
||||
typedef struct winInputAnalogActionData_t_1418 winInputAnalogActionData_t_1418;
|
||||
extern void struct_InputAnalogActionData_t_1418_lin_to_win(void *l, void *w);
|
||||
extern void struct_InputAnalogActionData_t_1418_lin_to_win(void *l, void *w, uint32_t sz);
|
||||
extern void struct_InputAnalogActionData_t_1418_win_to_lin(void *w, void *l);
|
||||
typedef struct winInputDigitalActionData_t_1418 winInputDigitalActionData_t_1418;
|
||||
extern void struct_InputDigitalActionData_t_1418_lin_to_win(void *l, void *w);
|
||||
extern void struct_InputDigitalActionData_t_1418_lin_to_win(void *l, void *w, uint32_t sz);
|
||||
extern void struct_InputDigitalActionData_t_1418_win_to_lin(void *w, void *l);
|
||||
typedef struct winInputPoseActionData_t_1418 winInputPoseActionData_t_1418;
|
||||
extern void struct_InputPoseActionData_t_1418_lin_to_win(void *l, void *w);
|
||||
extern void struct_InputPoseActionData_t_1418_lin_to_win(void *l, void *w, uint32_t sz);
|
||||
extern void struct_InputPoseActionData_t_1418_win_to_lin(void *w, void *l);
|
||||
typedef struct winInputSkeletalActionData_t_1418 winInputSkeletalActionData_t_1418;
|
||||
extern void struct_InputSkeletalActionData_t_1418_lin_to_win(void *l, void *w);
|
||||
extern void struct_InputSkeletalActionData_t_1418_lin_to_win(void *l, void *w, uint32_t sz);
|
||||
extern void struct_InputSkeletalActionData_t_1418_win_to_lin(void *w, void *l);
|
||||
typedef struct winVREvent_t_1322 winVREvent_t_1322;
|
||||
extern void struct_VREvent_t_1322_lin_to_win(void *l, void *w);
|
||||
extern void struct_VREvent_t_1322_lin_to_win(void *l, void *w, uint32_t sz);
|
||||
extern void struct_VREvent_t_1322_win_to_lin(void *w, void *l);
|
||||
typedef struct winVRControllerState001_t_1322 winVRControllerState001_t_1322;
|
||||
extern void struct_VRControllerState001_t_1322_lin_to_win(void *l, void *w);
|
||||
extern void struct_VRControllerState001_t_1322_lin_to_win(void *l, void *w, uint32_t sz);
|
||||
extern void struct_VRControllerState001_t_1322_win_to_lin(void *w, void *l);
|
||||
typedef struct winCameraVideoStreamFrameHeader_t_1322 winCameraVideoStreamFrameHeader_t_1322;
|
||||
extern void struct_CameraVideoStreamFrameHeader_t_1322_lin_to_win(void *l, void *w);
|
||||
extern void struct_CameraVideoStreamFrameHeader_t_1322_lin_to_win(void *l, void *w, uint32_t sz);
|
||||
extern void struct_CameraVideoStreamFrameHeader_t_1322_win_to_lin(void *w, void *l);
|
||||
typedef struct winRenderModel_TextureMap_t_1322 winRenderModel_TextureMap_t_1322;
|
||||
extern void struct_RenderModel_TextureMap_t_1322_lin_to_win(void *l, void *w);
|
||||
@ -111,25 +111,25 @@ extern void struct_RenderModel_t_1322_win_to_lin(void *w, void *l);
|
||||
extern struct winRenderModel_t_1322 *struct_RenderModel_t_1322_wrap(void *l);
|
||||
extern RenderModel_t *struct_RenderModel_t_1322_unwrap(winRenderModel_t_1322 *w);
|
||||
typedef struct winInputAnalogActionData_t_1322 winInputAnalogActionData_t_1322;
|
||||
extern void struct_InputAnalogActionData_t_1322_lin_to_win(void *l, void *w);
|
||||
extern void struct_InputAnalogActionData_t_1322_lin_to_win(void *l, void *w, uint32_t sz);
|
||||
extern void struct_InputAnalogActionData_t_1322_win_to_lin(void *w, void *l);
|
||||
typedef struct winInputDigitalActionData_t_1322 winInputDigitalActionData_t_1322;
|
||||
extern void struct_InputDigitalActionData_t_1322_lin_to_win(void *l, void *w);
|
||||
extern void struct_InputDigitalActionData_t_1322_lin_to_win(void *l, void *w, uint32_t sz);
|
||||
extern void struct_InputDigitalActionData_t_1322_win_to_lin(void *w, void *l);
|
||||
typedef struct winInputPoseActionData_t_1322 winInputPoseActionData_t_1322;
|
||||
extern void struct_InputPoseActionData_t_1322_lin_to_win(void *l, void *w);
|
||||
extern void struct_InputPoseActionData_t_1322_lin_to_win(void *l, void *w, uint32_t sz);
|
||||
extern void struct_InputPoseActionData_t_1322_win_to_lin(void *w, void *l);
|
||||
typedef struct winInputSkeletalActionData_t_1322 winInputSkeletalActionData_t_1322;
|
||||
extern void struct_InputSkeletalActionData_t_1322_lin_to_win(void *l, void *w);
|
||||
extern void struct_InputSkeletalActionData_t_1322_lin_to_win(void *l, void *w, uint32_t sz);
|
||||
extern void struct_InputSkeletalActionData_t_1322_win_to_lin(void *w, void *l);
|
||||
typedef struct winVREvent_t_1210 winVREvent_t_1210;
|
||||
extern void struct_VREvent_t_1210_lin_to_win(void *l, void *w);
|
||||
extern void struct_VREvent_t_1210_lin_to_win(void *l, void *w, uint32_t sz);
|
||||
extern void struct_VREvent_t_1210_win_to_lin(void *w, void *l);
|
||||
typedef struct winVRControllerState001_t_1210 winVRControllerState001_t_1210;
|
||||
extern void struct_VRControllerState001_t_1210_lin_to_win(void *l, void *w);
|
||||
extern void struct_VRControllerState001_t_1210_lin_to_win(void *l, void *w, uint32_t sz);
|
||||
extern void struct_VRControllerState001_t_1210_win_to_lin(void *w, void *l);
|
||||
typedef struct winCameraVideoStreamFrameHeader_t_1210 winCameraVideoStreamFrameHeader_t_1210;
|
||||
extern void struct_CameraVideoStreamFrameHeader_t_1210_lin_to_win(void *l, void *w);
|
||||
extern void struct_CameraVideoStreamFrameHeader_t_1210_lin_to_win(void *l, void *w, uint32_t sz);
|
||||
extern void struct_CameraVideoStreamFrameHeader_t_1210_win_to_lin(void *w, void *l);
|
||||
typedef struct winRenderModel_TextureMap_t_1210 winRenderModel_TextureMap_t_1210;
|
||||
extern void struct_RenderModel_TextureMap_t_1210_lin_to_win(void *l, void *w);
|
||||
@ -142,25 +142,25 @@ extern void struct_RenderModel_t_1210_win_to_lin(void *w, void *l);
|
||||
extern struct winRenderModel_t_1210 *struct_RenderModel_t_1210_wrap(void *l);
|
||||
extern RenderModel_t *struct_RenderModel_t_1210_unwrap(winRenderModel_t_1210 *w);
|
||||
typedef struct winInputAnalogActionData_t_1210 winInputAnalogActionData_t_1210;
|
||||
extern void struct_InputAnalogActionData_t_1210_lin_to_win(void *l, void *w);
|
||||
extern void struct_InputAnalogActionData_t_1210_lin_to_win(void *l, void *w, uint32_t sz);
|
||||
extern void struct_InputAnalogActionData_t_1210_win_to_lin(void *w, void *l);
|
||||
typedef struct winInputDigitalActionData_t_1210 winInputDigitalActionData_t_1210;
|
||||
extern void struct_InputDigitalActionData_t_1210_lin_to_win(void *l, void *w);
|
||||
extern void struct_InputDigitalActionData_t_1210_lin_to_win(void *l, void *w, uint32_t sz);
|
||||
extern void struct_InputDigitalActionData_t_1210_win_to_lin(void *w, void *l);
|
||||
typedef struct winInputPoseActionData_t_1210 winInputPoseActionData_t_1210;
|
||||
extern void struct_InputPoseActionData_t_1210_lin_to_win(void *l, void *w);
|
||||
extern void struct_InputPoseActionData_t_1210_lin_to_win(void *l, void *w, uint32_t sz);
|
||||
extern void struct_InputPoseActionData_t_1210_win_to_lin(void *w, void *l);
|
||||
typedef struct winInputSkeletalActionData_t_1210 winInputSkeletalActionData_t_1210;
|
||||
extern void struct_InputSkeletalActionData_t_1210_lin_to_win(void *l, void *w);
|
||||
extern void struct_InputSkeletalActionData_t_1210_lin_to_win(void *l, void *w, uint32_t sz);
|
||||
extern void struct_InputSkeletalActionData_t_1210_win_to_lin(void *w, void *l);
|
||||
typedef struct winVREvent_t_113b winVREvent_t_113b;
|
||||
extern void struct_VREvent_t_113b_lin_to_win(void *l, void *w);
|
||||
extern void struct_VREvent_t_113b_lin_to_win(void *l, void *w, uint32_t sz);
|
||||
extern void struct_VREvent_t_113b_win_to_lin(void *w, void *l);
|
||||
typedef struct winVRControllerState001_t_113b winVRControllerState001_t_113b;
|
||||
extern void struct_VRControllerState001_t_113b_lin_to_win(void *l, void *w);
|
||||
extern void struct_VRControllerState001_t_113b_lin_to_win(void *l, void *w, uint32_t sz);
|
||||
extern void struct_VRControllerState001_t_113b_win_to_lin(void *w, void *l);
|
||||
typedef struct winCameraVideoStreamFrameHeader_t_113b winCameraVideoStreamFrameHeader_t_113b;
|
||||
extern void struct_CameraVideoStreamFrameHeader_t_113b_lin_to_win(void *l, void *w);
|
||||
extern void struct_CameraVideoStreamFrameHeader_t_113b_lin_to_win(void *l, void *w, uint32_t sz);
|
||||
extern void struct_CameraVideoStreamFrameHeader_t_113b_win_to_lin(void *w, void *l);
|
||||
typedef struct winRenderModel_TextureMap_t_113b winRenderModel_TextureMap_t_113b;
|
||||
extern void struct_RenderModel_TextureMap_t_113b_lin_to_win(void *l, void *w);
|
||||
@ -173,25 +173,25 @@ extern void struct_RenderModel_t_113b_win_to_lin(void *w, void *l);
|
||||
extern struct winRenderModel_t_113b *struct_RenderModel_t_113b_wrap(void *l);
|
||||
extern RenderModel_t *struct_RenderModel_t_113b_unwrap(winRenderModel_t_113b *w);
|
||||
typedef struct winInputAnalogActionData_t_113b winInputAnalogActionData_t_113b;
|
||||
extern void struct_InputAnalogActionData_t_113b_lin_to_win(void *l, void *w);
|
||||
extern void struct_InputAnalogActionData_t_113b_lin_to_win(void *l, void *w, uint32_t sz);
|
||||
extern void struct_InputAnalogActionData_t_113b_win_to_lin(void *w, void *l);
|
||||
typedef struct winInputDigitalActionData_t_113b winInputDigitalActionData_t_113b;
|
||||
extern void struct_InputDigitalActionData_t_113b_lin_to_win(void *l, void *w);
|
||||
extern void struct_InputDigitalActionData_t_113b_lin_to_win(void *l, void *w, uint32_t sz);
|
||||
extern void struct_InputDigitalActionData_t_113b_win_to_lin(void *w, void *l);
|
||||
typedef struct winInputPoseActionData_t_113b winInputPoseActionData_t_113b;
|
||||
extern void struct_InputPoseActionData_t_113b_lin_to_win(void *l, void *w);
|
||||
extern void struct_InputPoseActionData_t_113b_lin_to_win(void *l, void *w, uint32_t sz);
|
||||
extern void struct_InputPoseActionData_t_113b_win_to_lin(void *w, void *l);
|
||||
typedef struct winInputSkeletalActionData_t_113b winInputSkeletalActionData_t_113b;
|
||||
extern void struct_InputSkeletalActionData_t_113b_lin_to_win(void *l, void *w);
|
||||
extern void struct_InputSkeletalActionData_t_113b_lin_to_win(void *l, void *w, uint32_t sz);
|
||||
extern void struct_InputSkeletalActionData_t_113b_win_to_lin(void *w, void *l);
|
||||
typedef struct winVREvent_t_1017 winVREvent_t_1017;
|
||||
extern void struct_VREvent_t_1017_lin_to_win(void *l, void *w);
|
||||
extern void struct_VREvent_t_1017_lin_to_win(void *l, void *w, uint32_t sz);
|
||||
extern void struct_VREvent_t_1017_win_to_lin(void *w, void *l);
|
||||
typedef struct winVRControllerState001_t_1017 winVRControllerState001_t_1017;
|
||||
extern void struct_VRControllerState001_t_1017_lin_to_win(void *l, void *w);
|
||||
extern void struct_VRControllerState001_t_1017_lin_to_win(void *l, void *w, uint32_t sz);
|
||||
extern void struct_VRControllerState001_t_1017_win_to_lin(void *w, void *l);
|
||||
typedef struct winCameraVideoStreamFrameHeader_t_1017 winCameraVideoStreamFrameHeader_t_1017;
|
||||
extern void struct_CameraVideoStreamFrameHeader_t_1017_lin_to_win(void *l, void *w);
|
||||
extern void struct_CameraVideoStreamFrameHeader_t_1017_lin_to_win(void *l, void *w, uint32_t sz);
|
||||
extern void struct_CameraVideoStreamFrameHeader_t_1017_win_to_lin(void *w, void *l);
|
||||
typedef struct winRenderModel_TextureMap_t_1017 winRenderModel_TextureMap_t_1017;
|
||||
extern void struct_RenderModel_TextureMap_t_1017_lin_to_win(void *l, void *w);
|
||||
@ -204,22 +204,22 @@ extern void struct_RenderModel_t_1017_win_to_lin(void *w, void *l);
|
||||
extern struct winRenderModel_t_1017 *struct_RenderModel_t_1017_wrap(void *l);
|
||||
extern RenderModel_t *struct_RenderModel_t_1017_unwrap(winRenderModel_t_1017 *w);
|
||||
typedef struct winInputAnalogActionData_t_1017 winInputAnalogActionData_t_1017;
|
||||
extern void struct_InputAnalogActionData_t_1017_lin_to_win(void *l, void *w);
|
||||
extern void struct_InputAnalogActionData_t_1017_lin_to_win(void *l, void *w, uint32_t sz);
|
||||
extern void struct_InputAnalogActionData_t_1017_win_to_lin(void *w, void *l);
|
||||
typedef struct winInputDigitalActionData_t_1017 winInputDigitalActionData_t_1017;
|
||||
extern void struct_InputDigitalActionData_t_1017_lin_to_win(void *l, void *w);
|
||||
extern void struct_InputDigitalActionData_t_1017_lin_to_win(void *l, void *w, uint32_t sz);
|
||||
extern void struct_InputDigitalActionData_t_1017_win_to_lin(void *w, void *l);
|
||||
typedef struct winInputPoseActionData_t_1017 winInputPoseActionData_t_1017;
|
||||
extern void struct_InputPoseActionData_t_1017_lin_to_win(void *l, void *w);
|
||||
extern void struct_InputPoseActionData_t_1017_lin_to_win(void *l, void *w, uint32_t sz);
|
||||
extern void struct_InputPoseActionData_t_1017_win_to_lin(void *w, void *l);
|
||||
typedef struct winInputSkeletalActionData_t_1017 winInputSkeletalActionData_t_1017;
|
||||
extern void struct_InputSkeletalActionData_t_1017_lin_to_win(void *l, void *w);
|
||||
extern void struct_InputSkeletalActionData_t_1017_lin_to_win(void *l, void *w, uint32_t sz);
|
||||
extern void struct_InputSkeletalActionData_t_1017_win_to_lin(void *w, void *l);
|
||||
typedef struct winVREvent_t_1016 winVREvent_t_1016;
|
||||
extern void struct_VREvent_t_1016_lin_to_win(void *l, void *w);
|
||||
extern void struct_VREvent_t_1016_lin_to_win(void *l, void *w, uint32_t sz);
|
||||
extern void struct_VREvent_t_1016_win_to_lin(void *w, void *l);
|
||||
typedef struct winVRControllerState001_t_1016 winVRControllerState001_t_1016;
|
||||
extern void struct_VRControllerState001_t_1016_lin_to_win(void *l, void *w);
|
||||
extern void struct_VRControllerState001_t_1016_lin_to_win(void *l, void *w, uint32_t sz);
|
||||
extern void struct_VRControllerState001_t_1016_win_to_lin(void *w, void *l);
|
||||
typedef struct winRenderModel_TextureMap_t_1016 winRenderModel_TextureMap_t_1016;
|
||||
extern void struct_RenderModel_TextureMap_t_1016_lin_to_win(void *l, void *w);
|
||||
@ -232,22 +232,22 @@ extern void struct_RenderModel_t_1016_win_to_lin(void *w, void *l);
|
||||
extern struct winRenderModel_t_1016 *struct_RenderModel_t_1016_wrap(void *l);
|
||||
extern RenderModel_t *struct_RenderModel_t_1016_unwrap(winRenderModel_t_1016 *w);
|
||||
typedef struct winInputAnalogActionData_t_1016 winInputAnalogActionData_t_1016;
|
||||
extern void struct_InputAnalogActionData_t_1016_lin_to_win(void *l, void *w);
|
||||
extern void struct_InputAnalogActionData_t_1016_lin_to_win(void *l, void *w, uint32_t sz);
|
||||
extern void struct_InputAnalogActionData_t_1016_win_to_lin(void *w, void *l);
|
||||
typedef struct winInputDigitalActionData_t_1016 winInputDigitalActionData_t_1016;
|
||||
extern void struct_InputDigitalActionData_t_1016_lin_to_win(void *l, void *w);
|
||||
extern void struct_InputDigitalActionData_t_1016_lin_to_win(void *l, void *w, uint32_t sz);
|
||||
extern void struct_InputDigitalActionData_t_1016_win_to_lin(void *w, void *l);
|
||||
typedef struct winInputPoseActionData_t_1016 winInputPoseActionData_t_1016;
|
||||
extern void struct_InputPoseActionData_t_1016_lin_to_win(void *l, void *w);
|
||||
extern void struct_InputPoseActionData_t_1016_lin_to_win(void *l, void *w, uint32_t sz);
|
||||
extern void struct_InputPoseActionData_t_1016_win_to_lin(void *w, void *l);
|
||||
typedef struct winInputSkeletalActionData_t_1016 winInputSkeletalActionData_t_1016;
|
||||
extern void struct_InputSkeletalActionData_t_1016_lin_to_win(void *l, void *w);
|
||||
extern void struct_InputSkeletalActionData_t_1016_lin_to_win(void *l, void *w, uint32_t sz);
|
||||
extern void struct_InputSkeletalActionData_t_1016_win_to_lin(void *w, void *l);
|
||||
typedef struct winVREvent_t_1015 winVREvent_t_1015;
|
||||
extern void struct_VREvent_t_1015_lin_to_win(void *l, void *w);
|
||||
extern void struct_VREvent_t_1015_lin_to_win(void *l, void *w, uint32_t sz);
|
||||
extern void struct_VREvent_t_1015_win_to_lin(void *w, void *l);
|
||||
typedef struct winVRControllerState001_t_1015 winVRControllerState001_t_1015;
|
||||
extern void struct_VRControllerState001_t_1015_lin_to_win(void *l, void *w);
|
||||
extern void struct_VRControllerState001_t_1015_lin_to_win(void *l, void *w, uint32_t sz);
|
||||
extern void struct_VRControllerState001_t_1015_win_to_lin(void *w, void *l);
|
||||
typedef struct winRenderModel_TextureMap_t_1015 winRenderModel_TextureMap_t_1015;
|
||||
extern void struct_RenderModel_TextureMap_t_1015_lin_to_win(void *l, void *w);
|
||||
@ -260,22 +260,22 @@ extern void struct_RenderModel_t_1015_win_to_lin(void *w, void *l);
|
||||
extern struct winRenderModel_t_1015 *struct_RenderModel_t_1015_wrap(void *l);
|
||||
extern RenderModel_t *struct_RenderModel_t_1015_unwrap(winRenderModel_t_1015 *w);
|
||||
typedef struct winInputAnalogActionData_t_1015 winInputAnalogActionData_t_1015;
|
||||
extern void struct_InputAnalogActionData_t_1015_lin_to_win(void *l, void *w);
|
||||
extern void struct_InputAnalogActionData_t_1015_lin_to_win(void *l, void *w, uint32_t sz);
|
||||
extern void struct_InputAnalogActionData_t_1015_win_to_lin(void *w, void *l);
|
||||
typedef struct winInputDigitalActionData_t_1015 winInputDigitalActionData_t_1015;
|
||||
extern void struct_InputDigitalActionData_t_1015_lin_to_win(void *l, void *w);
|
||||
extern void struct_InputDigitalActionData_t_1015_lin_to_win(void *l, void *w, uint32_t sz);
|
||||
extern void struct_InputDigitalActionData_t_1015_win_to_lin(void *w, void *l);
|
||||
typedef struct winInputPoseActionData_t_1015 winInputPoseActionData_t_1015;
|
||||
extern void struct_InputPoseActionData_t_1015_lin_to_win(void *l, void *w);
|
||||
extern void struct_InputPoseActionData_t_1015_lin_to_win(void *l, void *w, uint32_t sz);
|
||||
extern void struct_InputPoseActionData_t_1015_win_to_lin(void *w, void *l);
|
||||
typedef struct winInputSkeletonActionData_t_1015 winInputSkeletonActionData_t_1015;
|
||||
extern void struct_InputSkeletonActionData_t_1015_lin_to_win(void *l, void *w);
|
||||
extern void struct_InputSkeletonActionData_t_1015_win_to_lin(void *w, void *l);
|
||||
typedef struct winVREvent_t_1014 winVREvent_t_1014;
|
||||
extern void struct_VREvent_t_1014_lin_to_win(void *l, void *w);
|
||||
extern void struct_VREvent_t_1014_lin_to_win(void *l, void *w, uint32_t sz);
|
||||
extern void struct_VREvent_t_1014_win_to_lin(void *w, void *l);
|
||||
typedef struct winVRControllerState001_t_1014 winVRControllerState001_t_1014;
|
||||
extern void struct_VRControllerState001_t_1014_lin_to_win(void *l, void *w);
|
||||
extern void struct_VRControllerState001_t_1014_lin_to_win(void *l, void *w, uint32_t sz);
|
||||
extern void struct_VRControllerState001_t_1014_win_to_lin(void *w, void *l);
|
||||
typedef struct winRenderModel_TextureMap_t_1014 winRenderModel_TextureMap_t_1014;
|
||||
extern void struct_RenderModel_TextureMap_t_1014_lin_to_win(void *l, void *w);
|
||||
@ -288,10 +288,10 @@ extern void struct_RenderModel_t_1014_win_to_lin(void *w, void *l);
|
||||
extern struct winRenderModel_t_1014 *struct_RenderModel_t_1014_wrap(void *l);
|
||||
extern RenderModel_t *struct_RenderModel_t_1014_unwrap(winRenderModel_t_1014 *w);
|
||||
typedef struct winVREvent_t_1013 winVREvent_t_1013;
|
||||
extern void struct_VREvent_t_1013_lin_to_win(void *l, void *w);
|
||||
extern void struct_VREvent_t_1013_lin_to_win(void *l, void *w, uint32_t sz);
|
||||
extern void struct_VREvent_t_1013_win_to_lin(void *w, void *l);
|
||||
typedef struct winVRControllerState001_t_1013 winVRControllerState001_t_1013;
|
||||
extern void struct_VRControllerState001_t_1013_lin_to_win(void *l, void *w);
|
||||
extern void struct_VRControllerState001_t_1013_lin_to_win(void *l, void *w, uint32_t sz);
|
||||
extern void struct_VRControllerState001_t_1013_win_to_lin(void *w, void *l);
|
||||
typedef struct winRenderModel_TextureMap_t_1013 winRenderModel_TextureMap_t_1013;
|
||||
extern void struct_RenderModel_TextureMap_t_1013_lin_to_win(void *l, void *w);
|
||||
@ -304,10 +304,10 @@ extern void struct_RenderModel_t_1013_win_to_lin(void *w, void *l);
|
||||
extern struct winRenderModel_t_1013 *struct_RenderModel_t_1013_wrap(void *l);
|
||||
extern RenderModel_t *struct_RenderModel_t_1013_unwrap(winRenderModel_t_1013 *w);
|
||||
typedef struct winVREvent_t_1012 winVREvent_t_1012;
|
||||
extern void struct_VREvent_t_1012_lin_to_win(void *l, void *w);
|
||||
extern void struct_VREvent_t_1012_lin_to_win(void *l, void *w, uint32_t sz);
|
||||
extern void struct_VREvent_t_1012_win_to_lin(void *w, void *l);
|
||||
typedef struct winVRControllerState001_t_1012 winVRControllerState001_t_1012;
|
||||
extern void struct_VRControllerState001_t_1012_lin_to_win(void *l, void *w);
|
||||
extern void struct_VRControllerState001_t_1012_lin_to_win(void *l, void *w, uint32_t sz);
|
||||
extern void struct_VRControllerState001_t_1012_win_to_lin(void *w, void *l);
|
||||
typedef struct winRenderModel_TextureMap_t_1012 winRenderModel_TextureMap_t_1012;
|
||||
extern void struct_RenderModel_TextureMap_t_1012_lin_to_win(void *l, void *w);
|
||||
@ -320,10 +320,10 @@ extern void struct_RenderModel_t_1012_win_to_lin(void *w, void *l);
|
||||
extern struct winRenderModel_t_1012 *struct_RenderModel_t_1012_wrap(void *l);
|
||||
extern RenderModel_t *struct_RenderModel_t_1012_unwrap(winRenderModel_t_1012 *w);
|
||||
typedef struct winVREvent_t_1011 winVREvent_t_1011;
|
||||
extern void struct_VREvent_t_1011_lin_to_win(void *l, void *w);
|
||||
extern void struct_VREvent_t_1011_lin_to_win(void *l, void *w, uint32_t sz);
|
||||
extern void struct_VREvent_t_1011_win_to_lin(void *w, void *l);
|
||||
typedef struct winVRControllerState001_t_1011 winVRControllerState001_t_1011;
|
||||
extern void struct_VRControllerState001_t_1011_lin_to_win(void *l, void *w);
|
||||
extern void struct_VRControllerState001_t_1011_lin_to_win(void *l, void *w, uint32_t sz);
|
||||
extern void struct_VRControllerState001_t_1011_win_to_lin(void *w, void *l);
|
||||
typedef struct winRenderModel_TextureMap_t_1011 winRenderModel_TextureMap_t_1011;
|
||||
extern void struct_RenderModel_TextureMap_t_1011_lin_to_win(void *l, void *w);
|
||||
@ -336,10 +336,10 @@ extern void struct_RenderModel_t_1011_win_to_lin(void *w, void *l);
|
||||
extern struct winRenderModel_t_1011 *struct_RenderModel_t_1011_wrap(void *l);
|
||||
extern RenderModel_t *struct_RenderModel_t_1011_unwrap(winRenderModel_t_1011 *w);
|
||||
typedef struct winVREvent_t_1010 winVREvent_t_1010;
|
||||
extern void struct_VREvent_t_1010_lin_to_win(void *l, void *w);
|
||||
extern void struct_VREvent_t_1010_lin_to_win(void *l, void *w, uint32_t sz);
|
||||
extern void struct_VREvent_t_1010_win_to_lin(void *w, void *l);
|
||||
typedef struct winVRControllerState001_t_1010 winVRControllerState001_t_1010;
|
||||
extern void struct_VRControllerState001_t_1010_lin_to_win(void *l, void *w);
|
||||
extern void struct_VRControllerState001_t_1010_lin_to_win(void *l, void *w, uint32_t sz);
|
||||
extern void struct_VRControllerState001_t_1010_win_to_lin(void *w, void *l);
|
||||
typedef struct winRenderModel_TextureMap_t_1010 winRenderModel_TextureMap_t_1010;
|
||||
extern void struct_RenderModel_TextureMap_t_1010_lin_to_win(void *l, void *w);
|
||||
@ -352,10 +352,10 @@ extern void struct_RenderModel_t_1010_win_to_lin(void *w, void *l);
|
||||
extern struct winRenderModel_t_1010 *struct_RenderModel_t_1010_wrap(void *l);
|
||||
extern RenderModel_t *struct_RenderModel_t_1010_unwrap(winRenderModel_t_1010 *w);
|
||||
typedef struct winVREvent_t_109 winVREvent_t_109;
|
||||
extern void struct_VREvent_t_109_lin_to_win(void *l, void *w);
|
||||
extern void struct_VREvent_t_109_lin_to_win(void *l, void *w, uint32_t sz);
|
||||
extern void struct_VREvent_t_109_win_to_lin(void *w, void *l);
|
||||
typedef struct winVRControllerState001_t_109 winVRControllerState001_t_109;
|
||||
extern void struct_VRControllerState001_t_109_lin_to_win(void *l, void *w);
|
||||
extern void struct_VRControllerState001_t_109_lin_to_win(void *l, void *w, uint32_t sz);
|
||||
extern void struct_VRControllerState001_t_109_win_to_lin(void *w, void *l);
|
||||
typedef struct winRenderModel_TextureMap_t_109 winRenderModel_TextureMap_t_109;
|
||||
extern void struct_RenderModel_TextureMap_t_109_lin_to_win(void *l, void *w);
|
||||
@ -368,10 +368,10 @@ extern void struct_RenderModel_t_109_win_to_lin(void *w, void *l);
|
||||
extern struct winRenderModel_t_109 *struct_RenderModel_t_109_wrap(void *l);
|
||||
extern RenderModel_t *struct_RenderModel_t_109_unwrap(winRenderModel_t_109 *w);
|
||||
typedef struct winVREvent_t_108 winVREvent_t_108;
|
||||
extern void struct_VREvent_t_108_lin_to_win(void *l, void *w);
|
||||
extern void struct_VREvent_t_108_lin_to_win(void *l, void *w, uint32_t sz);
|
||||
extern void struct_VREvent_t_108_win_to_lin(void *w, void *l);
|
||||
typedef struct winVRControllerState001_t_108 winVRControllerState001_t_108;
|
||||
extern void struct_VRControllerState001_t_108_lin_to_win(void *l, void *w);
|
||||
extern void struct_VRControllerState001_t_108_lin_to_win(void *l, void *w, uint32_t sz);
|
||||
extern void struct_VRControllerState001_t_108_win_to_lin(void *w, void *l);
|
||||
typedef struct winRenderModel_TextureMap_t_108 winRenderModel_TextureMap_t_108;
|
||||
extern void struct_RenderModel_TextureMap_t_108_lin_to_win(void *l, void *w);
|
||||
@ -384,10 +384,10 @@ extern void struct_RenderModel_t_108_win_to_lin(void *w, void *l);
|
||||
extern struct winRenderModel_t_108 *struct_RenderModel_t_108_wrap(void *l);
|
||||
extern RenderModel_t *struct_RenderModel_t_108_unwrap(winRenderModel_t_108 *w);
|
||||
typedef struct winVREvent_t_107 winVREvent_t_107;
|
||||
extern void struct_VREvent_t_107_lin_to_win(void *l, void *w);
|
||||
extern void struct_VREvent_t_107_lin_to_win(void *l, void *w, uint32_t sz);
|
||||
extern void struct_VREvent_t_107_win_to_lin(void *w, void *l);
|
||||
typedef struct winVRControllerState001_t_107 winVRControllerState001_t_107;
|
||||
extern void struct_VRControllerState001_t_107_lin_to_win(void *l, void *w);
|
||||
extern void struct_VRControllerState001_t_107_lin_to_win(void *l, void *w, uint32_t sz);
|
||||
extern void struct_VRControllerState001_t_107_win_to_lin(void *w, void *l);
|
||||
typedef struct winRenderModel_TextureMap_t_107 winRenderModel_TextureMap_t_107;
|
||||
extern void struct_RenderModel_TextureMap_t_107_lin_to_win(void *l, void *w);
|
||||
@ -400,10 +400,10 @@ extern void struct_RenderModel_t_107_win_to_lin(void *w, void *l);
|
||||
extern struct winRenderModel_t_107 *struct_RenderModel_t_107_wrap(void *l);
|
||||
extern RenderModel_t *struct_RenderModel_t_107_unwrap(winRenderModel_t_107 *w);
|
||||
typedef struct winVREvent_t_106 winVREvent_t_106;
|
||||
extern void struct_VREvent_t_106_lin_to_win(void *l, void *w);
|
||||
extern void struct_VREvent_t_106_lin_to_win(void *l, void *w, uint32_t sz);
|
||||
extern void struct_VREvent_t_106_win_to_lin(void *w, void *l);
|
||||
typedef struct winVRControllerState001_t_106 winVRControllerState001_t_106;
|
||||
extern void struct_VRControllerState001_t_106_lin_to_win(void *l, void *w);
|
||||
extern void struct_VRControllerState001_t_106_lin_to_win(void *l, void *w, uint32_t sz);
|
||||
extern void struct_VRControllerState001_t_106_win_to_lin(void *w, void *l);
|
||||
typedef struct winRenderModel_TextureMap_t_106 winRenderModel_TextureMap_t_106;
|
||||
extern void struct_RenderModel_TextureMap_t_106_lin_to_win(void *l, void *w);
|
||||
@ -416,10 +416,10 @@ extern void struct_RenderModel_t_106_win_to_lin(void *w, void *l);
|
||||
extern struct winRenderModel_t_106 *struct_RenderModel_t_106_wrap(void *l);
|
||||
extern RenderModel_t *struct_RenderModel_t_106_unwrap(winRenderModel_t_106 *w);
|
||||
typedef struct winVREvent_t_105 winVREvent_t_105;
|
||||
extern void struct_VREvent_t_105_lin_to_win(void *l, void *w);
|
||||
extern void struct_VREvent_t_105_lin_to_win(void *l, void *w, uint32_t sz);
|
||||
extern void struct_VREvent_t_105_win_to_lin(void *w, void *l);
|
||||
typedef struct winVRControllerState001_t_105 winVRControllerState001_t_105;
|
||||
extern void struct_VRControllerState001_t_105_lin_to_win(void *l, void *w);
|
||||
extern void struct_VRControllerState001_t_105_lin_to_win(void *l, void *w, uint32_t sz);
|
||||
extern void struct_VRControllerState001_t_105_win_to_lin(void *w, void *l);
|
||||
typedef struct winRenderModel_TextureMap_t_105 winRenderModel_TextureMap_t_105;
|
||||
extern void struct_RenderModel_TextureMap_t_105_lin_to_win(void *l, void *w);
|
||||
@ -432,10 +432,10 @@ extern void struct_RenderModel_t_105_win_to_lin(void *w, void *l);
|
||||
extern struct winRenderModel_t_105 *struct_RenderModel_t_105_wrap(void *l);
|
||||
extern RenderModel_t *struct_RenderModel_t_105_unwrap(winRenderModel_t_105 *w);
|
||||
typedef struct winVREvent_t_104 winVREvent_t_104;
|
||||
extern void struct_VREvent_t_104_lin_to_win(void *l, void *w);
|
||||
extern void struct_VREvent_t_104_lin_to_win(void *l, void *w, uint32_t sz);
|
||||
extern void struct_VREvent_t_104_win_to_lin(void *w, void *l);
|
||||
typedef struct winVRControllerState001_t_104 winVRControllerState001_t_104;
|
||||
extern void struct_VRControllerState001_t_104_lin_to_win(void *l, void *w);
|
||||
extern void struct_VRControllerState001_t_104_lin_to_win(void *l, void *w, uint32_t sz);
|
||||
extern void struct_VRControllerState001_t_104_win_to_lin(void *w, void *l);
|
||||
typedef struct winRenderModel_TextureMap_t_104 winRenderModel_TextureMap_t_104;
|
||||
extern void struct_RenderModel_TextureMap_t_104_lin_to_win(void *l, void *w);
|
||||
@ -448,10 +448,10 @@ extern void struct_RenderModel_t_104_win_to_lin(void *w, void *l);
|
||||
extern struct winRenderModel_t_104 *struct_RenderModel_t_104_wrap(void *l);
|
||||
extern RenderModel_t *struct_RenderModel_t_104_unwrap(winRenderModel_t_104 *w);
|
||||
typedef struct winVREvent_t_103a winVREvent_t_103a;
|
||||
extern void struct_VREvent_t_103a_lin_to_win(void *l, void *w);
|
||||
extern void struct_VREvent_t_103a_lin_to_win(void *l, void *w, uint32_t sz);
|
||||
extern void struct_VREvent_t_103a_win_to_lin(void *w, void *l);
|
||||
typedef struct winVRControllerState001_t_103a winVRControllerState001_t_103a;
|
||||
extern void struct_VRControllerState001_t_103a_lin_to_win(void *l, void *w);
|
||||
extern void struct_VRControllerState001_t_103a_lin_to_win(void *l, void *w, uint32_t sz);
|
||||
extern void struct_VRControllerState001_t_103a_win_to_lin(void *w, void *l);
|
||||
typedef struct winRenderModel_TextureMap_t_103a winRenderModel_TextureMap_t_103a;
|
||||
extern void struct_RenderModel_TextureMap_t_103a_lin_to_win(void *l, void *w);
|
||||
@ -464,10 +464,10 @@ extern void struct_RenderModel_t_103a_win_to_lin(void *w, void *l);
|
||||
extern struct winRenderModel_t_103a *struct_RenderModel_t_103a_wrap(void *l);
|
||||
extern RenderModel_t *struct_RenderModel_t_103a_unwrap(winRenderModel_t_103a *w);
|
||||
typedef struct winVREvent_t_103 winVREvent_t_103;
|
||||
extern void struct_VREvent_t_103_lin_to_win(void *l, void *w);
|
||||
extern void struct_VREvent_t_103_lin_to_win(void *l, void *w, uint32_t sz);
|
||||
extern void struct_VREvent_t_103_win_to_lin(void *w, void *l);
|
||||
typedef struct winVRControllerState001_t_103 winVRControllerState001_t_103;
|
||||
extern void struct_VRControllerState001_t_103_lin_to_win(void *l, void *w);
|
||||
extern void struct_VRControllerState001_t_103_lin_to_win(void *l, void *w, uint32_t sz);
|
||||
extern void struct_VRControllerState001_t_103_win_to_lin(void *w, void *l);
|
||||
typedef struct winCompositor_FrameTiming_103 winCompositor_FrameTiming_103;
|
||||
extern void struct_Compositor_FrameTiming_103_lin_to_win(void *l, void *w);
|
||||
@ -483,10 +483,10 @@ extern void struct_RenderModel_t_103_win_to_lin(void *w, void *l);
|
||||
extern struct winRenderModel_t_103 *struct_RenderModel_t_103_wrap(void *l);
|
||||
extern RenderModel_t *struct_RenderModel_t_103_unwrap(winRenderModel_t_103 *w);
|
||||
typedef struct winVREvent_t_102 winVREvent_t_102;
|
||||
extern void struct_VREvent_t_102_lin_to_win(void *l, void *w);
|
||||
extern void struct_VREvent_t_102_lin_to_win(void *l, void *w, uint32_t sz);
|
||||
extern void struct_VREvent_t_102_win_to_lin(void *w, void *l);
|
||||
typedef struct winVRControllerState001_t_102 winVRControllerState001_t_102;
|
||||
extern void struct_VRControllerState001_t_102_lin_to_win(void *l, void *w);
|
||||
extern void struct_VRControllerState001_t_102_lin_to_win(void *l, void *w, uint32_t sz);
|
||||
extern void struct_VRControllerState001_t_102_win_to_lin(void *w, void *l);
|
||||
typedef struct winCompositor_FrameTiming_102 winCompositor_FrameTiming_102;
|
||||
extern void struct_Compositor_FrameTiming_102_lin_to_win(void *l, void *w);
|
||||
@ -502,10 +502,10 @@ extern void struct_RenderModel_t_102_win_to_lin(void *w, void *l);
|
||||
extern struct winRenderModel_t_102 *struct_RenderModel_t_102_wrap(void *l);
|
||||
extern RenderModel_t *struct_RenderModel_t_102_unwrap(winRenderModel_t_102 *w);
|
||||
typedef struct winVREvent_t_101 winVREvent_t_101;
|
||||
extern void struct_VREvent_t_101_lin_to_win(void *l, void *w);
|
||||
extern void struct_VREvent_t_101_lin_to_win(void *l, void *w, uint32_t sz);
|
||||
extern void struct_VREvent_t_101_win_to_lin(void *w, void *l);
|
||||
typedef struct winVRControllerState001_t_101 winVRControllerState001_t_101;
|
||||
extern void struct_VRControllerState001_t_101_lin_to_win(void *l, void *w);
|
||||
extern void struct_VRControllerState001_t_101_lin_to_win(void *l, void *w, uint32_t sz);
|
||||
extern void struct_VRControllerState001_t_101_win_to_lin(void *w, void *l);
|
||||
typedef struct winRenderModel_TextureMap_t_101 winRenderModel_TextureMap_t_101;
|
||||
extern void struct_RenderModel_TextureMap_t_101_lin_to_win(void *l, void *w);
|
||||
@ -518,10 +518,10 @@ extern void struct_RenderModel_t_101_win_to_lin(void *w, void *l);
|
||||
extern struct winRenderModel_t_101 *struct_RenderModel_t_101_wrap(void *l);
|
||||
extern RenderModel_t *struct_RenderModel_t_101_unwrap(winRenderModel_t_101 *w);
|
||||
typedef struct winVREvent_t_100 winVREvent_t_100;
|
||||
extern void struct_VREvent_t_100_lin_to_win(void *l, void *w);
|
||||
extern void struct_VREvent_t_100_lin_to_win(void *l, void *w, uint32_t sz);
|
||||
extern void struct_VREvent_t_100_win_to_lin(void *w, void *l);
|
||||
typedef struct winVRControllerState001_t_100 winVRControllerState001_t_100;
|
||||
extern void struct_VRControllerState001_t_100_lin_to_win(void *l, void *w);
|
||||
extern void struct_VRControllerState001_t_100_lin_to_win(void *l, void *w, uint32_t sz);
|
||||
extern void struct_VRControllerState001_t_100_win_to_lin(void *w, void *l);
|
||||
typedef struct winRenderModel_TextureMap_t_100 winRenderModel_TextureMap_t_100;
|
||||
extern void struct_RenderModel_TextureMap_t_100_lin_to_win(void *l, void *w);
|
||||
@ -534,10 +534,10 @@ extern void struct_RenderModel_t_100_win_to_lin(void *w, void *l);
|
||||
extern struct winRenderModel_t_100 *struct_RenderModel_t_100_wrap(void *l);
|
||||
extern RenderModel_t *struct_RenderModel_t_100_unwrap(winRenderModel_t_100 *w);
|
||||
typedef struct winVREvent_t_0920 winVREvent_t_0920;
|
||||
extern void struct_VREvent_t_0920_lin_to_win(void *l, void *w);
|
||||
extern void struct_VREvent_t_0920_lin_to_win(void *l, void *w, uint32_t sz);
|
||||
extern void struct_VREvent_t_0920_win_to_lin(void *w, void *l);
|
||||
typedef struct winVRControllerState001_t_0920 winVRControllerState001_t_0920;
|
||||
extern void struct_VRControllerState001_t_0920_lin_to_win(void *l, void *w);
|
||||
extern void struct_VRControllerState001_t_0920_lin_to_win(void *l, void *w, uint32_t sz);
|
||||
extern void struct_VRControllerState001_t_0920_win_to_lin(void *w, void *l);
|
||||
typedef struct winRenderModel_TextureMap_t_0920 winRenderModel_TextureMap_t_0920;
|
||||
extern void struct_RenderModel_TextureMap_t_0920_lin_to_win(void *l, void *w);
|
||||
@ -550,10 +550,10 @@ extern void struct_RenderModel_t_0920_win_to_lin(void *w, void *l);
|
||||
extern struct winRenderModel_t_0920 *struct_RenderModel_t_0920_wrap(void *l);
|
||||
extern RenderModel_t *struct_RenderModel_t_0920_unwrap(winRenderModel_t_0920 *w);
|
||||
typedef struct winVREvent_t_0919 winVREvent_t_0919;
|
||||
extern void struct_VREvent_t_0919_lin_to_win(void *l, void *w);
|
||||
extern void struct_VREvent_t_0919_lin_to_win(void *l, void *w, uint32_t sz);
|
||||
extern void struct_VREvent_t_0919_win_to_lin(void *w, void *l);
|
||||
typedef struct winVRControllerState001_t_0919 winVRControllerState001_t_0919;
|
||||
extern void struct_VRControllerState001_t_0919_lin_to_win(void *l, void *w);
|
||||
extern void struct_VRControllerState001_t_0919_lin_to_win(void *l, void *w, uint32_t sz);
|
||||
extern void struct_VRControllerState001_t_0919_win_to_lin(void *w, void *l);
|
||||
typedef struct winRenderModel_TextureMap_t_0919 winRenderModel_TextureMap_t_0919;
|
||||
extern void struct_RenderModel_TextureMap_t_0919_lin_to_win(void *l, void *w);
|
||||
@ -566,10 +566,10 @@ extern void struct_RenderModel_t_0919_win_to_lin(void *w, void *l);
|
||||
extern struct winRenderModel_t_0919 *struct_RenderModel_t_0919_wrap(void *l);
|
||||
extern RenderModel_t *struct_RenderModel_t_0919_unwrap(winRenderModel_t_0919 *w);
|
||||
typedef struct winVREvent_t_0918 winVREvent_t_0918;
|
||||
extern void struct_VREvent_t_0918_lin_to_win(void *l, void *w);
|
||||
extern void struct_VREvent_t_0918_lin_to_win(void *l, void *w, uint32_t sz);
|
||||
extern void struct_VREvent_t_0918_win_to_lin(void *w, void *l);
|
||||
typedef struct winVRControllerState001_t_0918 winVRControllerState001_t_0918;
|
||||
extern void struct_VRControllerState001_t_0918_lin_to_win(void *l, void *w);
|
||||
extern void struct_VRControllerState001_t_0918_lin_to_win(void *l, void *w, uint32_t sz);
|
||||
extern void struct_VRControllerState001_t_0918_win_to_lin(void *w, void *l);
|
||||
typedef struct winRenderModel_TextureMap_t_0918 winRenderModel_TextureMap_t_0918;
|
||||
extern void struct_RenderModel_TextureMap_t_0918_lin_to_win(void *l, void *w);
|
||||
@ -582,10 +582,10 @@ extern void struct_RenderModel_t_0918_win_to_lin(void *w, void *l);
|
||||
extern struct winRenderModel_t_0918 *struct_RenderModel_t_0918_wrap(void *l);
|
||||
extern RenderModel_t *struct_RenderModel_t_0918_unwrap(winRenderModel_t_0918 *w);
|
||||
typedef struct winVREvent_t_0917 winVREvent_t_0917;
|
||||
extern void struct_VREvent_t_0917_lin_to_win(void *l, void *w);
|
||||
extern void struct_VREvent_t_0917_lin_to_win(void *l, void *w, uint32_t sz);
|
||||
extern void struct_VREvent_t_0917_win_to_lin(void *w, void *l);
|
||||
typedef struct winVRControllerState001_t_0917 winVRControllerState001_t_0917;
|
||||
extern void struct_VRControllerState001_t_0917_lin_to_win(void *l, void *w);
|
||||
extern void struct_VRControllerState001_t_0917_lin_to_win(void *l, void *w, uint32_t sz);
|
||||
extern void struct_VRControllerState001_t_0917_win_to_lin(void *w, void *l);
|
||||
typedef struct winRenderModel_TextureMap_t_0917 winRenderModel_TextureMap_t_0917;
|
||||
extern void struct_RenderModel_TextureMap_t_0917_lin_to_win(void *l, void *w);
|
||||
@ -598,10 +598,10 @@ extern void struct_RenderModel_t_0917_win_to_lin(void *w, void *l);
|
||||
extern struct winRenderModel_t_0917 *struct_RenderModel_t_0917_wrap(void *l);
|
||||
extern RenderModel_t *struct_RenderModel_t_0917_unwrap(winRenderModel_t_0917 *w);
|
||||
typedef struct winVREvent_t_0916 winVREvent_t_0916;
|
||||
extern void struct_VREvent_t_0916_lin_to_win(void *l, void *w);
|
||||
extern void struct_VREvent_t_0916_lin_to_win(void *l, void *w, uint32_t sz);
|
||||
extern void struct_VREvent_t_0916_win_to_lin(void *w, void *l);
|
||||
typedef struct winVRControllerState001_t_0916 winVRControllerState001_t_0916;
|
||||
extern void struct_VRControllerState001_t_0916_lin_to_win(void *l, void *w);
|
||||
extern void struct_VRControllerState001_t_0916_lin_to_win(void *l, void *w, uint32_t sz);
|
||||
extern void struct_VRControllerState001_t_0916_win_to_lin(void *w, void *l);
|
||||
typedef struct winRenderModel_TextureMap_t_0916 winRenderModel_TextureMap_t_0916;
|
||||
extern void struct_RenderModel_TextureMap_t_0916_lin_to_win(void *l, void *w);
|
||||
@ -614,10 +614,10 @@ extern void struct_RenderModel_t_0916_win_to_lin(void *w, void *l);
|
||||
extern struct winRenderModel_t_0916 *struct_RenderModel_t_0916_wrap(void *l);
|
||||
extern RenderModel_t *struct_RenderModel_t_0916_unwrap(winRenderModel_t_0916 *w);
|
||||
typedef struct winVREvent_t_0915 winVREvent_t_0915;
|
||||
extern void struct_VREvent_t_0915_lin_to_win(void *l, void *w);
|
||||
extern void struct_VREvent_t_0915_lin_to_win(void *l, void *w, uint32_t sz);
|
||||
extern void struct_VREvent_t_0915_win_to_lin(void *w, void *l);
|
||||
typedef struct winVRControllerState001_t_0915 winVRControllerState001_t_0915;
|
||||
extern void struct_VRControllerState001_t_0915_lin_to_win(void *l, void *w);
|
||||
extern void struct_VRControllerState001_t_0915_lin_to_win(void *l, void *w, uint32_t sz);
|
||||
extern void struct_VRControllerState001_t_0915_win_to_lin(void *w, void *l);
|
||||
typedef struct winRenderModel_TextureMap_t_0915 winRenderModel_TextureMap_t_0915;
|
||||
extern void struct_RenderModel_TextureMap_t_0915_lin_to_win(void *l, void *w);
|
||||
@ -630,7 +630,7 @@ extern void struct_RenderModel_t_0915_win_to_lin(void *w, void *l);
|
||||
extern struct winRenderModel_t_0915 *struct_RenderModel_t_0915_wrap(void *l);
|
||||
extern RenderModel_t *struct_RenderModel_t_0915_unwrap(winRenderModel_t_0915 *w);
|
||||
typedef struct winVRControllerState001_t_0914 winVRControllerState001_t_0914;
|
||||
extern void struct_VRControllerState001_t_0914_lin_to_win(void *l, void *w);
|
||||
extern void struct_VRControllerState001_t_0914_lin_to_win(void *l, void *w, uint32_t sz);
|
||||
extern void struct_VRControllerState001_t_0914_win_to_lin(void *w, void *l);
|
||||
typedef struct winCameraVideoStreamFrame_t_0914 winCameraVideoStreamFrame_t_0914;
|
||||
extern void struct_CameraVideoStreamFrame_t_0914_lin_to_win(void *l, void *w);
|
||||
@ -649,7 +649,7 @@ extern void struct_RenderModel_t_0914_win_to_lin(void *w, void *l);
|
||||
extern struct winRenderModel_t_0914 *struct_RenderModel_t_0914_wrap(void *l);
|
||||
extern RenderModel_t *struct_RenderModel_t_0914_unwrap(winRenderModel_t_0914 *w);
|
||||
typedef struct winVRControllerState001_t_0913 winVRControllerState001_t_0913;
|
||||
extern void struct_VRControllerState001_t_0913_lin_to_win(void *l, void *w);
|
||||
extern void struct_VRControllerState001_t_0913_lin_to_win(void *l, void *w, uint32_t sz);
|
||||
extern void struct_VRControllerState001_t_0913_win_to_lin(void *w, void *l);
|
||||
typedef struct winCameraVideoStreamFrame_t_0913 winCameraVideoStreamFrame_t_0913;
|
||||
extern void struct_CameraVideoStreamFrame_t_0913_lin_to_win(void *l, void *w);
|
||||
@ -668,7 +668,7 @@ extern void struct_RenderModel_t_0913_win_to_lin(void *w, void *l);
|
||||
extern struct winRenderModel_t_0913 *struct_RenderModel_t_0913_wrap(void *l);
|
||||
extern RenderModel_t *struct_RenderModel_t_0913_unwrap(winRenderModel_t_0913 *w);
|
||||
typedef struct winVRControllerState001_t_0912 winVRControllerState001_t_0912;
|
||||
extern void struct_VRControllerState001_t_0912_lin_to_win(void *l, void *w);
|
||||
extern void struct_VRControllerState001_t_0912_lin_to_win(void *l, void *w, uint32_t sz);
|
||||
extern void struct_VRControllerState001_t_0912_win_to_lin(void *w, void *l);
|
||||
typedef struct winCameraVideoStreamFrame_t_0912 winCameraVideoStreamFrame_t_0912;
|
||||
extern void struct_CameraVideoStreamFrame_t_0912_lin_to_win(void *l, void *w);
|
||||
@ -697,7 +697,7 @@ extern void struct_RenderModel_t_0910_win_to_lin(void *w, void *l);
|
||||
extern struct winRenderModel_t_0910 *struct_RenderModel_t_0910_wrap(void *l);
|
||||
extern RenderModel_t *struct_RenderModel_t_0910_unwrap(winRenderModel_t_0910 *w);
|
||||
typedef struct winVRControllerState001_t_0910 winVRControllerState001_t_0910;
|
||||
extern void struct_VRControllerState001_t_0910_lin_to_win(void *l, void *w);
|
||||
extern void struct_VRControllerState001_t_0910_lin_to_win(void *l, void *w, uint32_t sz);
|
||||
extern void struct_VRControllerState001_t_0910_win_to_lin(void *w, void *l);
|
||||
typedef struct winCompositor_FrameTiming_0910 winCompositor_FrameTiming_0910;
|
||||
extern void struct_Compositor_FrameTiming_0910_lin_to_win(void *l, void *w);
|
||||
@ -713,7 +713,7 @@ extern void struct_RenderModel_t_099_win_to_lin(void *w, void *l);
|
||||
extern struct winRenderModel_t_099 *struct_RenderModel_t_099_wrap(void *l);
|
||||
extern RenderModel_t *struct_RenderModel_t_099_unwrap(winRenderModel_t_099 *w);
|
||||
typedef struct winVRControllerState001_t_099 winVRControllerState001_t_099;
|
||||
extern void struct_VRControllerState001_t_099_lin_to_win(void *l, void *w);
|
||||
extern void struct_VRControllerState001_t_099_lin_to_win(void *l, void *w, uint32_t sz);
|
||||
extern void struct_VRControllerState001_t_099_win_to_lin(void *w, void *l);
|
||||
typedef struct winCompositor_FrameTiming_099 winCompositor_FrameTiming_099;
|
||||
extern void struct_Compositor_FrameTiming_099_lin_to_win(void *l, void *w);
|
||||
@ -729,7 +729,7 @@ extern void struct_RenderModel_t_098_win_to_lin(void *w, void *l);
|
||||
extern struct winRenderModel_t_098 *struct_RenderModel_t_098_wrap(void *l);
|
||||
extern RenderModel_t *struct_RenderModel_t_098_unwrap(winRenderModel_t_098 *w);
|
||||
typedef struct winVRControllerState001_t_098 winVRControllerState001_t_098;
|
||||
extern void struct_VRControllerState001_t_098_lin_to_win(void *l, void *w);
|
||||
extern void struct_VRControllerState001_t_098_lin_to_win(void *l, void *w, uint32_t sz);
|
||||
extern void struct_VRControllerState001_t_098_win_to_lin(void *w, void *l);
|
||||
typedef struct winCompositor_FrameTiming_098 winCompositor_FrameTiming_098;
|
||||
extern void struct_Compositor_FrameTiming_098_lin_to_win(void *l, void *w);
|
||||
@ -745,7 +745,7 @@ extern void struct_RenderModel_t_097_win_to_lin(void *w, void *l);
|
||||
extern struct winRenderModel_t_097 *struct_RenderModel_t_097_wrap(void *l);
|
||||
extern RenderModel_t *struct_RenderModel_t_097_unwrap(winRenderModel_t_097 *w);
|
||||
typedef struct winVRControllerState001_t_097 winVRControllerState001_t_097;
|
||||
extern void struct_VRControllerState001_t_097_lin_to_win(void *l, void *w);
|
||||
extern void struct_VRControllerState001_t_097_lin_to_win(void *l, void *w, uint32_t sz);
|
||||
extern void struct_VRControllerState001_t_097_win_to_lin(void *w, void *l);
|
||||
typedef struct winCompositor_FrameTiming_097 winCompositor_FrameTiming_097;
|
||||
extern void struct_Compositor_FrameTiming_097_lin_to_win(void *l, void *w);
|
||||
@ -761,7 +761,7 @@ extern void struct_RenderModel_t_096_win_to_lin(void *w, void *l);
|
||||
extern struct winRenderModel_t_096 *struct_RenderModel_t_096_wrap(void *l);
|
||||
extern RenderModel_t *struct_RenderModel_t_096_unwrap(winRenderModel_t_096 *w);
|
||||
typedef struct winVRControllerState001_t_096 winVRControllerState001_t_096;
|
||||
extern void struct_VRControllerState001_t_096_lin_to_win(void *l, void *w);
|
||||
extern void struct_VRControllerState001_t_096_lin_to_win(void *l, void *w, uint32_t sz);
|
||||
extern void struct_VRControllerState001_t_096_win_to_lin(void *w, void *l);
|
||||
typedef struct winCompositor_FrameTiming_096 winCompositor_FrameTiming_096;
|
||||
extern void struct_Compositor_FrameTiming_096_lin_to_win(void *l, void *w);
|
||||
@ -777,7 +777,7 @@ extern void struct_RenderModel_t_094_win_to_lin(void *w, void *l);
|
||||
extern struct winRenderModel_t_094 *struct_RenderModel_t_094_wrap(void *l);
|
||||
extern RenderModel_t *struct_RenderModel_t_094_unwrap(winRenderModel_t_094 *w);
|
||||
typedef struct winVRControllerState001_t_094 winVRControllerState001_t_094;
|
||||
extern void struct_VRControllerState001_t_094_lin_to_win(void *l, void *w);
|
||||
extern void struct_VRControllerState001_t_094_lin_to_win(void *l, void *w, uint32_t sz);
|
||||
extern void struct_VRControllerState001_t_094_win_to_lin(void *w, void *l);
|
||||
typedef struct winCompositor_FrameTiming_094 winCompositor_FrameTiming_094;
|
||||
extern void struct_Compositor_FrameTiming_094_lin_to_win(void *l, void *w);
|
||||
@ -793,7 +793,7 @@ extern void struct_RenderModel_t_093_win_to_lin(void *w, void *l);
|
||||
extern struct winRenderModel_t_093 *struct_RenderModel_t_093_wrap(void *l);
|
||||
extern RenderModel_t *struct_RenderModel_t_093_unwrap(winRenderModel_t_093 *w);
|
||||
typedef struct winVRControllerState001_t_093 winVRControllerState001_t_093;
|
||||
extern void struct_VRControllerState001_t_093_lin_to_win(void *l, void *w);
|
||||
extern void struct_VRControllerState001_t_093_lin_to_win(void *l, void *w, uint32_t sz);
|
||||
extern void struct_VRControllerState001_t_093_win_to_lin(void *w, void *l);
|
||||
typedef struct winCompositor_FrameTiming_093 winCompositor_FrameTiming_093;
|
||||
extern void struct_Compositor_FrameTiming_093_lin_to_win(void *l, void *w);
|
||||
@ -809,7 +809,7 @@ extern void struct_RenderModel_t_092_win_to_lin(void *w, void *l);
|
||||
extern struct winRenderModel_t_092 *struct_RenderModel_t_092_wrap(void *l);
|
||||
extern RenderModel_t *struct_RenderModel_t_092_unwrap(winRenderModel_t_092 *w);
|
||||
typedef struct winVRControllerState001_t_092 winVRControllerState001_t_092;
|
||||
extern void struct_VRControllerState001_t_092_lin_to_win(void *l, void *w);
|
||||
extern void struct_VRControllerState001_t_092_lin_to_win(void *l, void *w, uint32_t sz);
|
||||
extern void struct_VRControllerState001_t_092_win_to_lin(void *w, void *l);
|
||||
typedef struct winCompositor_FrameTiming_092 winCompositor_FrameTiming_092;
|
||||
extern void struct_Compositor_FrameTiming_092_lin_to_win(void *l, void *w);
|
||||
@ -825,7 +825,7 @@ extern void struct_RenderModel_t_091_win_to_lin(void *w, void *l);
|
||||
extern struct winRenderModel_t_091 *struct_RenderModel_t_091_wrap(void *l);
|
||||
extern RenderModel_t *struct_RenderModel_t_091_unwrap(winRenderModel_t_091 *w);
|
||||
typedef struct winVRControllerState001_t_091 winVRControllerState001_t_091;
|
||||
extern void struct_VRControllerState001_t_091_lin_to_win(void *l, void *w);
|
||||
extern void struct_VRControllerState001_t_091_lin_to_win(void *l, void *w, uint32_t sz);
|
||||
extern void struct_VRControllerState001_t_091_win_to_lin(void *w, void *l);
|
||||
typedef struct winCompositor_FrameTiming_091 winCompositor_FrameTiming_091;
|
||||
extern void struct_Compositor_FrameTiming_091_lin_to_win(void *l, void *w);
|
||||
@ -841,7 +841,7 @@ extern void struct_RenderModel_t_090_win_to_lin(void *w, void *l);
|
||||
extern struct winRenderModel_t_090 *struct_RenderModel_t_090_wrap(void *l);
|
||||
extern RenderModel_t *struct_RenderModel_t_090_unwrap(winRenderModel_t_090 *w);
|
||||
typedef struct winVRControllerState001_t_090 winVRControllerState001_t_090;
|
||||
extern void struct_VRControllerState001_t_090_lin_to_win(void *l, void *w);
|
||||
extern void struct_VRControllerState001_t_090_lin_to_win(void *l, void *w, uint32_t sz);
|
||||
extern void struct_VRControllerState001_t_090_win_to_lin(void *w, void *l);
|
||||
typedef struct winCompositor_FrameTiming_090 winCompositor_FrameTiming_090;
|
||||
extern void struct_Compositor_FrameTiming_090_lin_to_win(void *l, void *w);
|
||||
|
@ -119,7 +119,7 @@ struct winVRControllerState001_t_090 {
|
||||
} __attribute__ ((ms_struct));
|
||||
#pragma pack(pop)
|
||||
|
||||
void struct_VRControllerState001_t_090_lin_to_win(void *l, void *w)
|
||||
void struct_VRControllerState001_t_090_lin_to_win(void *l, void *w, uint32_t sz)
|
||||
{
|
||||
struct winVRControllerState001_t_090 *win = (struct winVRControllerState001_t_090 *)w;
|
||||
VRControllerState001_t *lin = (VRControllerState001_t *)l;
|
||||
|
@ -119,7 +119,7 @@ struct winVRControllerState001_t_091 {
|
||||
} __attribute__ ((ms_struct));
|
||||
#pragma pack(pop)
|
||||
|
||||
void struct_VRControllerState001_t_091_lin_to_win(void *l, void *w)
|
||||
void struct_VRControllerState001_t_091_lin_to_win(void *l, void *w, uint32_t sz)
|
||||
{
|
||||
struct winVRControllerState001_t_091 *win = (struct winVRControllerState001_t_091 *)w;
|
||||
VRControllerState001_t *lin = (VRControllerState001_t *)l;
|
||||
|
@ -119,7 +119,7 @@ struct winVRControllerState001_t_0910 {
|
||||
} __attribute__ ((ms_struct));
|
||||
#pragma pack(pop)
|
||||
|
||||
void struct_VRControllerState001_t_0910_lin_to_win(void *l, void *w)
|
||||
void struct_VRControllerState001_t_0910_lin_to_win(void *l, void *w, uint32_t sz)
|
||||
{
|
||||
struct winVRControllerState001_t_0910 *win = (struct winVRControllerState001_t_0910 *)w;
|
||||
VRControllerState001_t *lin = (VRControllerState001_t *)l;
|
||||
|
@ -15,7 +15,7 @@ struct winVRControllerState001_t_0912 {
|
||||
} __attribute__ ((ms_struct));
|
||||
#pragma pack(pop)
|
||||
|
||||
void struct_VRControllerState001_t_0912_lin_to_win(void *l, void *w)
|
||||
void struct_VRControllerState001_t_0912_lin_to_win(void *l, void *w, uint32_t sz)
|
||||
{
|
||||
struct winVRControllerState001_t_0912 *win = (struct winVRControllerState001_t_0912 *)w;
|
||||
VRControllerState001_t *lin = (VRControllerState001_t *)l;
|
||||
|
@ -15,7 +15,7 @@ struct winVRControllerState001_t_0913 {
|
||||
} __attribute__ ((ms_struct));
|
||||
#pragma pack(pop)
|
||||
|
||||
void struct_VRControllerState001_t_0913_lin_to_win(void *l, void *w)
|
||||
void struct_VRControllerState001_t_0913_lin_to_win(void *l, void *w, uint32_t sz)
|
||||
{
|
||||
struct winVRControllerState001_t_0913 *win = (struct winVRControllerState001_t_0913 *)w;
|
||||
VRControllerState001_t *lin = (VRControllerState001_t *)l;
|
||||
|
@ -15,7 +15,7 @@ struct winVRControllerState001_t_0914 {
|
||||
} __attribute__ ((ms_struct));
|
||||
#pragma pack(pop)
|
||||
|
||||
void struct_VRControllerState001_t_0914_lin_to_win(void *l, void *w)
|
||||
void struct_VRControllerState001_t_0914_lin_to_win(void *l, void *w, uint32_t sz)
|
||||
{
|
||||
struct winVRControllerState001_t_0914 *win = (struct winVRControllerState001_t_0914 *)w;
|
||||
VRControllerState001_t *lin = (VRControllerState001_t *)l;
|
||||
|
@ -15,14 +15,14 @@ struct winVREvent_t_0915 {
|
||||
} __attribute__ ((ms_struct));
|
||||
#pragma pack(pop)
|
||||
|
||||
void struct_VREvent_t_0915_lin_to_win(void *l, void *w)
|
||||
void struct_VREvent_t_0915_lin_to_win(void *l, void *w, uint32_t sz)
|
||||
{
|
||||
struct winVREvent_t_0915 *win = (struct winVREvent_t_0915 *)w;
|
||||
VREvent_t *lin = (VREvent_t *)l;
|
||||
win->eventType = lin->eventType;
|
||||
win->trackedDeviceIndex = lin->trackedDeviceIndex;
|
||||
win->eventAgeSeconds = lin->eventAgeSeconds;
|
||||
win->data = lin->data;
|
||||
memcpy(&win->data, &lin->data, sz - (((char*)&win->data) - ((char*)win)));
|
||||
}
|
||||
|
||||
void struct_VREvent_t_0915_win_to_lin(void *w, void *l)
|
||||
@ -44,7 +44,7 @@ struct winVRControllerState001_t_0915 {
|
||||
} __attribute__ ((ms_struct));
|
||||
#pragma pack(pop)
|
||||
|
||||
void struct_VRControllerState001_t_0915_lin_to_win(void *l, void *w)
|
||||
void struct_VRControllerState001_t_0915_lin_to_win(void *l, void *w, uint32_t sz)
|
||||
{
|
||||
struct winVRControllerState001_t_0915 *win = (struct winVRControllerState001_t_0915 *)w;
|
||||
VRControllerState001_t *lin = (VRControllerState001_t *)l;
|
||||
|
@ -15,14 +15,14 @@ struct winVREvent_t_0916 {
|
||||
} __attribute__ ((ms_struct));
|
||||
#pragma pack(pop)
|
||||
|
||||
void struct_VREvent_t_0916_lin_to_win(void *l, void *w)
|
||||
void struct_VREvent_t_0916_lin_to_win(void *l, void *w, uint32_t sz)
|
||||
{
|
||||
struct winVREvent_t_0916 *win = (struct winVREvent_t_0916 *)w;
|
||||
VREvent_t *lin = (VREvent_t *)l;
|
||||
win->eventType = lin->eventType;
|
||||
win->trackedDeviceIndex = lin->trackedDeviceIndex;
|
||||
win->eventAgeSeconds = lin->eventAgeSeconds;
|
||||
win->data = lin->data;
|
||||
memcpy(&win->data, &lin->data, sz - (((char*)&win->data) - ((char*)win)));
|
||||
}
|
||||
|
||||
void struct_VREvent_t_0916_win_to_lin(void *w, void *l)
|
||||
@ -44,7 +44,7 @@ struct winVRControllerState001_t_0916 {
|
||||
} __attribute__ ((ms_struct));
|
||||
#pragma pack(pop)
|
||||
|
||||
void struct_VRControllerState001_t_0916_lin_to_win(void *l, void *w)
|
||||
void struct_VRControllerState001_t_0916_lin_to_win(void *l, void *w, uint32_t sz)
|
||||
{
|
||||
struct winVRControllerState001_t_0916 *win = (struct winVRControllerState001_t_0916 *)w;
|
||||
VRControllerState001_t *lin = (VRControllerState001_t *)l;
|
||||
|
@ -15,14 +15,14 @@ struct winVREvent_t_0917 {
|
||||
} __attribute__ ((ms_struct));
|
||||
#pragma pack(pop)
|
||||
|
||||
void struct_VREvent_t_0917_lin_to_win(void *l, void *w)
|
||||
void struct_VREvent_t_0917_lin_to_win(void *l, void *w, uint32_t sz)
|
||||
{
|
||||
struct winVREvent_t_0917 *win = (struct winVREvent_t_0917 *)w;
|
||||
VREvent_t *lin = (VREvent_t *)l;
|
||||
win->eventType = lin->eventType;
|
||||
win->trackedDeviceIndex = lin->trackedDeviceIndex;
|
||||
win->eventAgeSeconds = lin->eventAgeSeconds;
|
||||
win->data = lin->data;
|
||||
memcpy(&win->data, &lin->data, sz - (((char*)&win->data) - ((char*)win)));
|
||||
}
|
||||
|
||||
void struct_VREvent_t_0917_win_to_lin(void *w, void *l)
|
||||
@ -44,7 +44,7 @@ struct winVRControllerState001_t_0917 {
|
||||
} __attribute__ ((ms_struct));
|
||||
#pragma pack(pop)
|
||||
|
||||
void struct_VRControllerState001_t_0917_lin_to_win(void *l, void *w)
|
||||
void struct_VRControllerState001_t_0917_lin_to_win(void *l, void *w, uint32_t sz)
|
||||
{
|
||||
struct winVRControllerState001_t_0917 *win = (struct winVRControllerState001_t_0917 *)w;
|
||||
VRControllerState001_t *lin = (VRControllerState001_t *)l;
|
||||
|
@ -15,14 +15,14 @@ struct winVREvent_t_0918 {
|
||||
} __attribute__ ((ms_struct));
|
||||
#pragma pack(pop)
|
||||
|
||||
void struct_VREvent_t_0918_lin_to_win(void *l, void *w)
|
||||
void struct_VREvent_t_0918_lin_to_win(void *l, void *w, uint32_t sz)
|
||||
{
|
||||
struct winVREvent_t_0918 *win = (struct winVREvent_t_0918 *)w;
|
||||
VREvent_t *lin = (VREvent_t *)l;
|
||||
win->eventType = lin->eventType;
|
||||
win->trackedDeviceIndex = lin->trackedDeviceIndex;
|
||||
win->eventAgeSeconds = lin->eventAgeSeconds;
|
||||
win->data = lin->data;
|
||||
memcpy(&win->data, &lin->data, sz - (((char*)&win->data) - ((char*)win)));
|
||||
}
|
||||
|
||||
void struct_VREvent_t_0918_win_to_lin(void *w, void *l)
|
||||
@ -44,7 +44,7 @@ struct winVRControllerState001_t_0918 {
|
||||
} __attribute__ ((ms_struct));
|
||||
#pragma pack(pop)
|
||||
|
||||
void struct_VRControllerState001_t_0918_lin_to_win(void *l, void *w)
|
||||
void struct_VRControllerState001_t_0918_lin_to_win(void *l, void *w, uint32_t sz)
|
||||
{
|
||||
struct winVRControllerState001_t_0918 *win = (struct winVRControllerState001_t_0918 *)w;
|
||||
VRControllerState001_t *lin = (VRControllerState001_t *)l;
|
||||
|
@ -15,14 +15,14 @@ struct winVREvent_t_0919 {
|
||||
} __attribute__ ((ms_struct));
|
||||
#pragma pack(pop)
|
||||
|
||||
void struct_VREvent_t_0919_lin_to_win(void *l, void *w)
|
||||
void struct_VREvent_t_0919_lin_to_win(void *l, void *w, uint32_t sz)
|
||||
{
|
||||
struct winVREvent_t_0919 *win = (struct winVREvent_t_0919 *)w;
|
||||
VREvent_t *lin = (VREvent_t *)l;
|
||||
win->eventType = lin->eventType;
|
||||
win->trackedDeviceIndex = lin->trackedDeviceIndex;
|
||||
win->eventAgeSeconds = lin->eventAgeSeconds;
|
||||
win->data = lin->data;
|
||||
memcpy(&win->data, &lin->data, sz - (((char*)&win->data) - ((char*)win)));
|
||||
}
|
||||
|
||||
void struct_VREvent_t_0919_win_to_lin(void *w, void *l)
|
||||
@ -44,7 +44,7 @@ struct winVRControllerState001_t_0919 {
|
||||
} __attribute__ ((ms_struct));
|
||||
#pragma pack(pop)
|
||||
|
||||
void struct_VRControllerState001_t_0919_lin_to_win(void *l, void *w)
|
||||
void struct_VRControllerState001_t_0919_lin_to_win(void *l, void *w, uint32_t sz)
|
||||
{
|
||||
struct winVRControllerState001_t_0919 *win = (struct winVRControllerState001_t_0919 *)w;
|
||||
VRControllerState001_t *lin = (VRControllerState001_t *)l;
|
||||
|
@ -119,7 +119,7 @@ struct winVRControllerState001_t_092 {
|
||||
} __attribute__ ((ms_struct));
|
||||
#pragma pack(pop)
|
||||
|
||||
void struct_VRControllerState001_t_092_lin_to_win(void *l, void *w)
|
||||
void struct_VRControllerState001_t_092_lin_to_win(void *l, void *w, uint32_t sz)
|
||||
{
|
||||
struct winVRControllerState001_t_092 *win = (struct winVRControllerState001_t_092 *)w;
|
||||
VRControllerState001_t *lin = (VRControllerState001_t *)l;
|
||||
|
@ -15,14 +15,14 @@ struct winVREvent_t_0920 {
|
||||
} __attribute__ ((ms_struct));
|
||||
#pragma pack(pop)
|
||||
|
||||
void struct_VREvent_t_0920_lin_to_win(void *l, void *w)
|
||||
void struct_VREvent_t_0920_lin_to_win(void *l, void *w, uint32_t sz)
|
||||
{
|
||||
struct winVREvent_t_0920 *win = (struct winVREvent_t_0920 *)w;
|
||||
VREvent_t *lin = (VREvent_t *)l;
|
||||
win->eventType = lin->eventType;
|
||||
win->trackedDeviceIndex = lin->trackedDeviceIndex;
|
||||
win->eventAgeSeconds = lin->eventAgeSeconds;
|
||||
win->data = lin->data;
|
||||
memcpy(&win->data, &lin->data, sz - (((char*)&win->data) - ((char*)win)));
|
||||
}
|
||||
|
||||
void struct_VREvent_t_0920_win_to_lin(void *w, void *l)
|
||||
@ -44,7 +44,7 @@ struct winVRControllerState001_t_0920 {
|
||||
} __attribute__ ((ms_struct));
|
||||
#pragma pack(pop)
|
||||
|
||||
void struct_VRControllerState001_t_0920_lin_to_win(void *l, void *w)
|
||||
void struct_VRControllerState001_t_0920_lin_to_win(void *l, void *w, uint32_t sz)
|
||||
{
|
||||
struct winVRControllerState001_t_0920 *win = (struct winVRControllerState001_t_0920 *)w;
|
||||
VRControllerState001_t *lin = (VRControllerState001_t *)l;
|
||||
|
@ -119,7 +119,7 @@ struct winVRControllerState001_t_093 {
|
||||
} __attribute__ ((ms_struct));
|
||||
#pragma pack(pop)
|
||||
|
||||
void struct_VRControllerState001_t_093_lin_to_win(void *l, void *w)
|
||||
void struct_VRControllerState001_t_093_lin_to_win(void *l, void *w, uint32_t sz)
|
||||
{
|
||||
struct winVRControllerState001_t_093 *win = (struct winVRControllerState001_t_093 *)w;
|
||||
VRControllerState001_t *lin = (VRControllerState001_t *)l;
|
||||
|
@ -119,7 +119,7 @@ struct winVRControllerState001_t_094 {
|
||||
} __attribute__ ((ms_struct));
|
||||
#pragma pack(pop)
|
||||
|
||||
void struct_VRControllerState001_t_094_lin_to_win(void *l, void *w)
|
||||
void struct_VRControllerState001_t_094_lin_to_win(void *l, void *w, uint32_t sz)
|
||||
{
|
||||
struct winVRControllerState001_t_094 *win = (struct winVRControllerState001_t_094 *)w;
|
||||
VRControllerState001_t *lin = (VRControllerState001_t *)l;
|
||||
|
@ -119,7 +119,7 @@ struct winVRControllerState001_t_096 {
|
||||
} __attribute__ ((ms_struct));
|
||||
#pragma pack(pop)
|
||||
|
||||
void struct_VRControllerState001_t_096_lin_to_win(void *l, void *w)
|
||||
void struct_VRControllerState001_t_096_lin_to_win(void *l, void *w, uint32_t sz)
|
||||
{
|
||||
struct winVRControllerState001_t_096 *win = (struct winVRControllerState001_t_096 *)w;
|
||||
VRControllerState001_t *lin = (VRControllerState001_t *)l;
|
||||
|
@ -119,7 +119,7 @@ struct winVRControllerState001_t_097 {
|
||||
} __attribute__ ((ms_struct));
|
||||
#pragma pack(pop)
|
||||
|
||||
void struct_VRControllerState001_t_097_lin_to_win(void *l, void *w)
|
||||
void struct_VRControllerState001_t_097_lin_to_win(void *l, void *w, uint32_t sz)
|
||||
{
|
||||
struct winVRControllerState001_t_097 *win = (struct winVRControllerState001_t_097 *)w;
|
||||
VRControllerState001_t *lin = (VRControllerState001_t *)l;
|
||||
|
@ -119,7 +119,7 @@ struct winVRControllerState001_t_098 {
|
||||
} __attribute__ ((ms_struct));
|
||||
#pragma pack(pop)
|
||||
|
||||
void struct_VRControllerState001_t_098_lin_to_win(void *l, void *w)
|
||||
void struct_VRControllerState001_t_098_lin_to_win(void *l, void *w, uint32_t sz)
|
||||
{
|
||||
struct winVRControllerState001_t_098 *win = (struct winVRControllerState001_t_098 *)w;
|
||||
VRControllerState001_t *lin = (VRControllerState001_t *)l;
|
||||
|
@ -119,7 +119,7 @@ struct winVRControllerState001_t_099 {
|
||||
} __attribute__ ((ms_struct));
|
||||
#pragma pack(pop)
|
||||
|
||||
void struct_VRControllerState001_t_099_lin_to_win(void *l, void *w)
|
||||
void struct_VRControllerState001_t_099_lin_to_win(void *l, void *w, uint32_t sz)
|
||||
{
|
||||
struct winVRControllerState001_t_099 *win = (struct winVRControllerState001_t_099 *)w;
|
||||
VRControllerState001_t *lin = (VRControllerState001_t *)l;
|
||||
|
@ -15,14 +15,14 @@ struct winVREvent_t_100 {
|
||||
} __attribute__ ((ms_struct));
|
||||
#pragma pack(pop)
|
||||
|
||||
void struct_VREvent_t_100_lin_to_win(void *l, void *w)
|
||||
void struct_VREvent_t_100_lin_to_win(void *l, void *w, uint32_t sz)
|
||||
{
|
||||
struct winVREvent_t_100 *win = (struct winVREvent_t_100 *)w;
|
||||
VREvent_t *lin = (VREvent_t *)l;
|
||||
win->eventType = lin->eventType;
|
||||
win->trackedDeviceIndex = lin->trackedDeviceIndex;
|
||||
win->eventAgeSeconds = lin->eventAgeSeconds;
|
||||
win->data = lin->data;
|
||||
memcpy(&win->data, &lin->data, sz - (((char*)&win->data) - ((char*)win)));
|
||||
}
|
||||
|
||||
void struct_VREvent_t_100_win_to_lin(void *w, void *l)
|
||||
@ -44,7 +44,7 @@ struct winVRControllerState001_t_100 {
|
||||
} __attribute__ ((ms_struct));
|
||||
#pragma pack(pop)
|
||||
|
||||
void struct_VRControllerState001_t_100_lin_to_win(void *l, void *w)
|
||||
void struct_VRControllerState001_t_100_lin_to_win(void *l, void *w, uint32_t sz)
|
||||
{
|
||||
struct winVRControllerState001_t_100 *win = (struct winVRControllerState001_t_100 *)w;
|
||||
VRControllerState001_t *lin = (VRControllerState001_t *)l;
|
||||
|
@ -15,14 +15,14 @@ struct winVREvent_t_101 {
|
||||
} __attribute__ ((ms_struct));
|
||||
#pragma pack(pop)
|
||||
|
||||
void struct_VREvent_t_101_lin_to_win(void *l, void *w)
|
||||
void struct_VREvent_t_101_lin_to_win(void *l, void *w, uint32_t sz)
|
||||
{
|
||||
struct winVREvent_t_101 *win = (struct winVREvent_t_101 *)w;
|
||||
VREvent_t *lin = (VREvent_t *)l;
|
||||
win->eventType = lin->eventType;
|
||||
win->trackedDeviceIndex = lin->trackedDeviceIndex;
|
||||
win->eventAgeSeconds = lin->eventAgeSeconds;
|
||||
win->data = lin->data;
|
||||
memcpy(&win->data, &lin->data, sz - (((char*)&win->data) - ((char*)win)));
|
||||
}
|
||||
|
||||
void struct_VREvent_t_101_win_to_lin(void *w, void *l)
|
||||
@ -44,7 +44,7 @@ struct winVRControllerState001_t_101 {
|
||||
} __attribute__ ((ms_struct));
|
||||
#pragma pack(pop)
|
||||
|
||||
void struct_VRControllerState001_t_101_lin_to_win(void *l, void *w)
|
||||
void struct_VRControllerState001_t_101_lin_to_win(void *l, void *w, uint32_t sz)
|
||||
{
|
||||
struct winVRControllerState001_t_101 *win = (struct winVRControllerState001_t_101 *)w;
|
||||
VRControllerState001_t *lin = (VRControllerState001_t *)l;
|
||||
|
@ -15,14 +15,14 @@ struct winVREvent_t_1010 {
|
||||
} __attribute__ ((ms_struct));
|
||||
#pragma pack(pop)
|
||||
|
||||
void struct_VREvent_t_1010_lin_to_win(void *l, void *w)
|
||||
void struct_VREvent_t_1010_lin_to_win(void *l, void *w, uint32_t sz)
|
||||
{
|
||||
struct winVREvent_t_1010 *win = (struct winVREvent_t_1010 *)w;
|
||||
VREvent_t *lin = (VREvent_t *)l;
|
||||
win->eventType = lin->eventType;
|
||||
win->trackedDeviceIndex = lin->trackedDeviceIndex;
|
||||
win->eventAgeSeconds = lin->eventAgeSeconds;
|
||||
win->data = lin->data;
|
||||
memcpy(&win->data, &lin->data, sz - (((char*)&win->data) - ((char*)win)));
|
||||
}
|
||||
|
||||
void struct_VREvent_t_1010_win_to_lin(void *w, void *l)
|
||||
@ -44,7 +44,7 @@ struct winVRControllerState001_t_1010 {
|
||||
} __attribute__ ((ms_struct));
|
||||
#pragma pack(pop)
|
||||
|
||||
void struct_VRControllerState001_t_1010_lin_to_win(void *l, void *w)
|
||||
void struct_VRControllerState001_t_1010_lin_to_win(void *l, void *w, uint32_t sz)
|
||||
{
|
||||
struct winVRControllerState001_t_1010 *win = (struct winVRControllerState001_t_1010 *)w;
|
||||
VRControllerState001_t *lin = (VRControllerState001_t *)l;
|
||||
|
@ -15,14 +15,14 @@ struct winVREvent_t_1011 {
|
||||
} __attribute__ ((ms_struct));
|
||||
#pragma pack(pop)
|
||||
|
||||
void struct_VREvent_t_1011_lin_to_win(void *l, void *w)
|
||||
void struct_VREvent_t_1011_lin_to_win(void *l, void *w, uint32_t sz)
|
||||
{
|
||||
struct winVREvent_t_1011 *win = (struct winVREvent_t_1011 *)w;
|
||||
VREvent_t *lin = (VREvent_t *)l;
|
||||
win->eventType = lin->eventType;
|
||||
win->trackedDeviceIndex = lin->trackedDeviceIndex;
|
||||
win->eventAgeSeconds = lin->eventAgeSeconds;
|
||||
win->data = lin->data;
|
||||
memcpy(&win->data, &lin->data, sz - (((char*)&win->data) - ((char*)win)));
|
||||
}
|
||||
|
||||
void struct_VREvent_t_1011_win_to_lin(void *w, void *l)
|
||||
@ -44,7 +44,7 @@ struct winVRControllerState001_t_1011 {
|
||||
} __attribute__ ((ms_struct));
|
||||
#pragma pack(pop)
|
||||
|
||||
void struct_VRControllerState001_t_1011_lin_to_win(void *l, void *w)
|
||||
void struct_VRControllerState001_t_1011_lin_to_win(void *l, void *w, uint32_t sz)
|
||||
{
|
||||
struct winVRControllerState001_t_1011 *win = (struct winVRControllerState001_t_1011 *)w;
|
||||
VRControllerState001_t *lin = (VRControllerState001_t *)l;
|
||||
|
@ -15,14 +15,14 @@ struct winVREvent_t_1012 {
|
||||
} __attribute__ ((ms_struct));
|
||||
#pragma pack(pop)
|
||||
|
||||
void struct_VREvent_t_1012_lin_to_win(void *l, void *w)
|
||||
void struct_VREvent_t_1012_lin_to_win(void *l, void *w, uint32_t sz)
|
||||
{
|
||||
struct winVREvent_t_1012 *win = (struct winVREvent_t_1012 *)w;
|
||||
VREvent_t *lin = (VREvent_t *)l;
|
||||
win->eventType = lin->eventType;
|
||||
win->trackedDeviceIndex = lin->trackedDeviceIndex;
|
||||
win->eventAgeSeconds = lin->eventAgeSeconds;
|
||||
win->data = lin->data;
|
||||
memcpy(&win->data, &lin->data, sz - (((char*)&win->data) - ((char*)win)));
|
||||
}
|
||||
|
||||
void struct_VREvent_t_1012_win_to_lin(void *w, void *l)
|
||||
@ -44,7 +44,7 @@ struct winVRControllerState001_t_1012 {
|
||||
} __attribute__ ((ms_struct));
|
||||
#pragma pack(pop)
|
||||
|
||||
void struct_VRControllerState001_t_1012_lin_to_win(void *l, void *w)
|
||||
void struct_VRControllerState001_t_1012_lin_to_win(void *l, void *w, uint32_t sz)
|
||||
{
|
||||
struct winVRControllerState001_t_1012 *win = (struct winVRControllerState001_t_1012 *)w;
|
||||
VRControllerState001_t *lin = (VRControllerState001_t *)l;
|
||||
|
@ -15,14 +15,14 @@ struct winVREvent_t_1013 {
|
||||
} __attribute__ ((ms_struct));
|
||||
#pragma pack(pop)
|
||||
|
||||
void struct_VREvent_t_1013_lin_to_win(void *l, void *w)
|
||||
void struct_VREvent_t_1013_lin_to_win(void *l, void *w, uint32_t sz)
|
||||
{
|
||||
struct winVREvent_t_1013 *win = (struct winVREvent_t_1013 *)w;
|
||||
VREvent_t *lin = (VREvent_t *)l;
|
||||
win->eventType = lin->eventType;
|
||||
win->trackedDeviceIndex = lin->trackedDeviceIndex;
|
||||
win->eventAgeSeconds = lin->eventAgeSeconds;
|
||||
win->data = lin->data;
|
||||
memcpy(&win->data, &lin->data, sz - (((char*)&win->data) - ((char*)win)));
|
||||
}
|
||||
|
||||
void struct_VREvent_t_1013_win_to_lin(void *w, void *l)
|
||||
@ -44,7 +44,7 @@ struct winVRControllerState001_t_1013 {
|
||||
} __attribute__ ((ms_struct));
|
||||
#pragma pack(pop)
|
||||
|
||||
void struct_VRControllerState001_t_1013_lin_to_win(void *l, void *w)
|
||||
void struct_VRControllerState001_t_1013_lin_to_win(void *l, void *w, uint32_t sz)
|
||||
{
|
||||
struct winVRControllerState001_t_1013 *win = (struct winVRControllerState001_t_1013 *)w;
|
||||
VRControllerState001_t *lin = (VRControllerState001_t *)l;
|
||||
|
@ -15,14 +15,14 @@ struct winVREvent_t_1014 {
|
||||
} __attribute__ ((ms_struct));
|
||||
#pragma pack(pop)
|
||||
|
||||
void struct_VREvent_t_1014_lin_to_win(void *l, void *w)
|
||||
void struct_VREvent_t_1014_lin_to_win(void *l, void *w, uint32_t sz)
|
||||
{
|
||||
struct winVREvent_t_1014 *win = (struct winVREvent_t_1014 *)w;
|
||||
VREvent_t *lin = (VREvent_t *)l;
|
||||
win->eventType = lin->eventType;
|
||||
win->trackedDeviceIndex = lin->trackedDeviceIndex;
|
||||
win->eventAgeSeconds = lin->eventAgeSeconds;
|
||||
win->data = lin->data;
|
||||
memcpy(&win->data, &lin->data, sz - (((char*)&win->data) - ((char*)win)));
|
||||
}
|
||||
|
||||
void struct_VREvent_t_1014_win_to_lin(void *w, void *l)
|
||||
@ -44,7 +44,7 @@ struct winVRControllerState001_t_1014 {
|
||||
} __attribute__ ((ms_struct));
|
||||
#pragma pack(pop)
|
||||
|
||||
void struct_VRControllerState001_t_1014_lin_to_win(void *l, void *w)
|
||||
void struct_VRControllerState001_t_1014_lin_to_win(void *l, void *w, uint32_t sz)
|
||||
{
|
||||
struct winVRControllerState001_t_1014 *win = (struct winVRControllerState001_t_1014 *)w;
|
||||
VRControllerState001_t *lin = (VRControllerState001_t *)l;
|
||||
|
@ -15,14 +15,14 @@ struct winVREvent_t_1015 {
|
||||
} __attribute__ ((ms_struct));
|
||||
#pragma pack(pop)
|
||||
|
||||
void struct_VREvent_t_1015_lin_to_win(void *l, void *w)
|
||||
void struct_VREvent_t_1015_lin_to_win(void *l, void *w, uint32_t sz)
|
||||
{
|
||||
struct winVREvent_t_1015 *win = (struct winVREvent_t_1015 *)w;
|
||||
VREvent_t *lin = (VREvent_t *)l;
|
||||
win->eventType = lin->eventType;
|
||||
win->trackedDeviceIndex = lin->trackedDeviceIndex;
|
||||
win->eventAgeSeconds = lin->eventAgeSeconds;
|
||||
win->data = lin->data;
|
||||
memcpy(&win->data, &lin->data, sz - (((char*)&win->data) - ((char*)win)));
|
||||
}
|
||||
|
||||
void struct_VREvent_t_1015_win_to_lin(void *w, void *l)
|
||||
@ -44,7 +44,7 @@ struct winVRControllerState001_t_1015 {
|
||||
} __attribute__ ((ms_struct));
|
||||
#pragma pack(pop)
|
||||
|
||||
void struct_VRControllerState001_t_1015_lin_to_win(void *l, void *w)
|
||||
void struct_VRControllerState001_t_1015_lin_to_win(void *l, void *w, uint32_t sz)
|
||||
{
|
||||
struct winVRControllerState001_t_1015 *win = (struct winVRControllerState001_t_1015 *)w;
|
||||
VRControllerState001_t *lin = (VRControllerState001_t *)l;
|
||||
@ -178,7 +178,7 @@ struct winInputAnalogActionData_t_1015 {
|
||||
} __attribute__ ((ms_struct));
|
||||
#pragma pack(pop)
|
||||
|
||||
void struct_InputAnalogActionData_t_1015_lin_to_win(void *l, void *w)
|
||||
void struct_InputAnalogActionData_t_1015_lin_to_win(void *l, void *w, uint32_t sz)
|
||||
{
|
||||
struct winInputAnalogActionData_t_1015 *win = (struct winInputAnalogActionData_t_1015 *)w;
|
||||
InputAnalogActionData_t *lin = (InputAnalogActionData_t *)l;
|
||||
@ -218,7 +218,7 @@ struct winInputDigitalActionData_t_1015 {
|
||||
} __attribute__ ((ms_struct));
|
||||
#pragma pack(pop)
|
||||
|
||||
void struct_InputDigitalActionData_t_1015_lin_to_win(void *l, void *w)
|
||||
void struct_InputDigitalActionData_t_1015_lin_to_win(void *l, void *w, uint32_t sz)
|
||||
{
|
||||
struct winInputDigitalActionData_t_1015 *win = (struct winInputDigitalActionData_t_1015 *)w;
|
||||
InputDigitalActionData_t *lin = (InputDigitalActionData_t *)l;
|
||||
@ -248,7 +248,7 @@ struct winInputPoseActionData_t_1015 {
|
||||
} __attribute__ ((ms_struct));
|
||||
#pragma pack(pop)
|
||||
|
||||
void struct_InputPoseActionData_t_1015_lin_to_win(void *l, void *w)
|
||||
void struct_InputPoseActionData_t_1015_lin_to_win(void *l, void *w, uint32_t sz)
|
||||
{
|
||||
struct winInputPoseActionData_t_1015 *win = (struct winInputPoseActionData_t_1015 *)w;
|
||||
InputPoseActionData_t *lin = (InputPoseActionData_t *)l;
|
||||
|
@ -15,14 +15,14 @@ struct winVREvent_t_1016 {
|
||||
} __attribute__ ((ms_struct));
|
||||
#pragma pack(pop)
|
||||
|
||||
void struct_VREvent_t_1016_lin_to_win(void *l, void *w)
|
||||
void struct_VREvent_t_1016_lin_to_win(void *l, void *w, uint32_t sz)
|
||||
{
|
||||
struct winVREvent_t_1016 *win = (struct winVREvent_t_1016 *)w;
|
||||
VREvent_t *lin = (VREvent_t *)l;
|
||||
win->eventType = lin->eventType;
|
||||
win->trackedDeviceIndex = lin->trackedDeviceIndex;
|
||||
win->eventAgeSeconds = lin->eventAgeSeconds;
|
||||
win->data = lin->data;
|
||||
memcpy(&win->data, &lin->data, sz - (((char*)&win->data) - ((char*)win)));
|
||||
}
|
||||
|
||||
void struct_VREvent_t_1016_win_to_lin(void *w, void *l)
|
||||
@ -44,7 +44,7 @@ struct winVRControllerState001_t_1016 {
|
||||
} __attribute__ ((ms_struct));
|
||||
#pragma pack(pop)
|
||||
|
||||
void struct_VRControllerState001_t_1016_lin_to_win(void *l, void *w)
|
||||
void struct_VRControllerState001_t_1016_lin_to_win(void *l, void *w, uint32_t sz)
|
||||
{
|
||||
struct winVRControllerState001_t_1016 *win = (struct winVRControllerState001_t_1016 *)w;
|
||||
VRControllerState001_t *lin = (VRControllerState001_t *)l;
|
||||
@ -178,7 +178,7 @@ struct winInputAnalogActionData_t_1016 {
|
||||
} __attribute__ ((ms_struct));
|
||||
#pragma pack(pop)
|
||||
|
||||
void struct_InputAnalogActionData_t_1016_lin_to_win(void *l, void *w)
|
||||
void struct_InputAnalogActionData_t_1016_lin_to_win(void *l, void *w, uint32_t sz)
|
||||
{
|
||||
struct winInputAnalogActionData_t_1016 *win = (struct winInputAnalogActionData_t_1016 *)w;
|
||||
InputAnalogActionData_t *lin = (InputAnalogActionData_t *)l;
|
||||
@ -218,7 +218,7 @@ struct winInputDigitalActionData_t_1016 {
|
||||
} __attribute__ ((ms_struct));
|
||||
#pragma pack(pop)
|
||||
|
||||
void struct_InputDigitalActionData_t_1016_lin_to_win(void *l, void *w)
|
||||
void struct_InputDigitalActionData_t_1016_lin_to_win(void *l, void *w, uint32_t sz)
|
||||
{
|
||||
struct winInputDigitalActionData_t_1016 *win = (struct winInputDigitalActionData_t_1016 *)w;
|
||||
InputDigitalActionData_t *lin = (InputDigitalActionData_t *)l;
|
||||
@ -248,7 +248,7 @@ struct winInputPoseActionData_t_1016 {
|
||||
} __attribute__ ((ms_struct));
|
||||
#pragma pack(pop)
|
||||
|
||||
void struct_InputPoseActionData_t_1016_lin_to_win(void *l, void *w)
|
||||
void struct_InputPoseActionData_t_1016_lin_to_win(void *l, void *w, uint32_t sz)
|
||||
{
|
||||
struct winInputPoseActionData_t_1016 *win = (struct winInputPoseActionData_t_1016 *)w;
|
||||
InputPoseActionData_t *lin = (InputPoseActionData_t *)l;
|
||||
@ -274,7 +274,7 @@ struct winInputSkeletalActionData_t_1016 {
|
||||
} __attribute__ ((ms_struct));
|
||||
#pragma pack(pop)
|
||||
|
||||
void struct_InputSkeletalActionData_t_1016_lin_to_win(void *l, void *w)
|
||||
void struct_InputSkeletalActionData_t_1016_lin_to_win(void *l, void *w, uint32_t sz)
|
||||
{
|
||||
struct winInputSkeletalActionData_t_1016 *win = (struct winInputSkeletalActionData_t_1016 *)w;
|
||||
InputSkeletalActionData_t *lin = (InputSkeletalActionData_t *)l;
|
||||
|
@ -15,14 +15,14 @@ struct winVREvent_t_1017 {
|
||||
} __attribute__ ((ms_struct));
|
||||
#pragma pack(pop)
|
||||
|
||||
void struct_VREvent_t_1017_lin_to_win(void *l, void *w)
|
||||
void struct_VREvent_t_1017_lin_to_win(void *l, void *w, uint32_t sz)
|
||||
{
|
||||
struct winVREvent_t_1017 *win = (struct winVREvent_t_1017 *)w;
|
||||
VREvent_t *lin = (VREvent_t *)l;
|
||||
win->eventType = lin->eventType;
|
||||
win->trackedDeviceIndex = lin->trackedDeviceIndex;
|
||||
win->eventAgeSeconds = lin->eventAgeSeconds;
|
||||
win->data = lin->data;
|
||||
memcpy(&win->data, &lin->data, sz - (((char*)&win->data) - ((char*)win)));
|
||||
}
|
||||
|
||||
void struct_VREvent_t_1017_win_to_lin(void *w, void *l)
|
||||
@ -44,7 +44,7 @@ struct winVRControllerState001_t_1017 {
|
||||
} __attribute__ ((ms_struct));
|
||||
#pragma pack(pop)
|
||||
|
||||
void struct_VRControllerState001_t_1017_lin_to_win(void *l, void *w)
|
||||
void struct_VRControllerState001_t_1017_lin_to_win(void *l, void *w, uint32_t sz)
|
||||
{
|
||||
struct winVRControllerState001_t_1017 *win = (struct winVRControllerState001_t_1017 *)w;
|
||||
VRControllerState001_t *lin = (VRControllerState001_t *)l;
|
||||
@ -76,7 +76,7 @@ struct winCameraVideoStreamFrameHeader_t_1017 {
|
||||
} __attribute__ ((ms_struct));
|
||||
#pragma pack(pop)
|
||||
|
||||
void struct_CameraVideoStreamFrameHeader_t_1017_lin_to_win(void *l, void *w)
|
||||
void struct_CameraVideoStreamFrameHeader_t_1017_lin_to_win(void *l, void *w, uint32_t sz)
|
||||
{
|
||||
struct winCameraVideoStreamFrameHeader_t_1017 *win = (struct winCameraVideoStreamFrameHeader_t_1017 *)w;
|
||||
CameraVideoStreamFrameHeader_t *lin = (CameraVideoStreamFrameHeader_t *)l;
|
||||
@ -216,7 +216,7 @@ struct winInputAnalogActionData_t_1017 {
|
||||
} __attribute__ ((ms_struct));
|
||||
#pragma pack(pop)
|
||||
|
||||
void struct_InputAnalogActionData_t_1017_lin_to_win(void *l, void *w)
|
||||
void struct_InputAnalogActionData_t_1017_lin_to_win(void *l, void *w, uint32_t sz)
|
||||
{
|
||||
struct winInputAnalogActionData_t_1017 *win = (struct winInputAnalogActionData_t_1017 *)w;
|
||||
InputAnalogActionData_t *lin = (InputAnalogActionData_t *)l;
|
||||
@ -256,7 +256,7 @@ struct winInputDigitalActionData_t_1017 {
|
||||
} __attribute__ ((ms_struct));
|
||||
#pragma pack(pop)
|
||||
|
||||
void struct_InputDigitalActionData_t_1017_lin_to_win(void *l, void *w)
|
||||
void struct_InputDigitalActionData_t_1017_lin_to_win(void *l, void *w, uint32_t sz)
|
||||
{
|
||||
struct winInputDigitalActionData_t_1017 *win = (struct winInputDigitalActionData_t_1017 *)w;
|
||||
InputDigitalActionData_t *lin = (InputDigitalActionData_t *)l;
|
||||
@ -286,7 +286,7 @@ struct winInputPoseActionData_t_1017 {
|
||||
} __attribute__ ((ms_struct));
|
||||
#pragma pack(pop)
|
||||
|
||||
void struct_InputPoseActionData_t_1017_lin_to_win(void *l, void *w)
|
||||
void struct_InputPoseActionData_t_1017_lin_to_win(void *l, void *w, uint32_t sz)
|
||||
{
|
||||
struct winInputPoseActionData_t_1017 *win = (struct winInputPoseActionData_t_1017 *)w;
|
||||
InputPoseActionData_t *lin = (InputPoseActionData_t *)l;
|
||||
@ -312,7 +312,7 @@ struct winInputSkeletalActionData_t_1017 {
|
||||
} __attribute__ ((ms_struct));
|
||||
#pragma pack(pop)
|
||||
|
||||
void struct_InputSkeletalActionData_t_1017_lin_to_win(void *l, void *w)
|
||||
void struct_InputSkeletalActionData_t_1017_lin_to_win(void *l, void *w, uint32_t sz)
|
||||
{
|
||||
struct winInputSkeletalActionData_t_1017 *win = (struct winInputSkeletalActionData_t_1017 *)w;
|
||||
InputSkeletalActionData_t *lin = (InputSkeletalActionData_t *)l;
|
||||
|
@ -15,14 +15,14 @@ struct winVREvent_t_102 {
|
||||
} __attribute__ ((ms_struct));
|
||||
#pragma pack(pop)
|
||||
|
||||
void struct_VREvent_t_102_lin_to_win(void *l, void *w)
|
||||
void struct_VREvent_t_102_lin_to_win(void *l, void *w, uint32_t sz)
|
||||
{
|
||||
struct winVREvent_t_102 *win = (struct winVREvent_t_102 *)w;
|
||||
VREvent_t *lin = (VREvent_t *)l;
|
||||
win->eventType = lin->eventType;
|
||||
win->trackedDeviceIndex = lin->trackedDeviceIndex;
|
||||
win->eventAgeSeconds = lin->eventAgeSeconds;
|
||||
win->data = lin->data;
|
||||
memcpy(&win->data, &lin->data, sz - (((char*)&win->data) - ((char*)win)));
|
||||
}
|
||||
|
||||
void struct_VREvent_t_102_win_to_lin(void *w, void *l)
|
||||
@ -44,7 +44,7 @@ struct winVRControllerState001_t_102 {
|
||||
} __attribute__ ((ms_struct));
|
||||
#pragma pack(pop)
|
||||
|
||||
void struct_VRControllerState001_t_102_lin_to_win(void *l, void *w)
|
||||
void struct_VRControllerState001_t_102_lin_to_win(void *l, void *w, uint32_t sz)
|
||||
{
|
||||
struct winVRControllerState001_t_102 *win = (struct winVRControllerState001_t_102 *)w;
|
||||
VRControllerState001_t *lin = (VRControllerState001_t *)l;
|
||||
|
@ -15,14 +15,14 @@ struct winVREvent_t_103 {
|
||||
} __attribute__ ((ms_struct));
|
||||
#pragma pack(pop)
|
||||
|
||||
void struct_VREvent_t_103_lin_to_win(void *l, void *w)
|
||||
void struct_VREvent_t_103_lin_to_win(void *l, void *w, uint32_t sz)
|
||||
{
|
||||
struct winVREvent_t_103 *win = (struct winVREvent_t_103 *)w;
|
||||
VREvent_t *lin = (VREvent_t *)l;
|
||||
win->eventType = lin->eventType;
|
||||
win->trackedDeviceIndex = lin->trackedDeviceIndex;
|
||||
win->eventAgeSeconds = lin->eventAgeSeconds;
|
||||
win->data = lin->data;
|
||||
memcpy(&win->data, &lin->data, sz - (((char*)&win->data) - ((char*)win)));
|
||||
}
|
||||
|
||||
void struct_VREvent_t_103_win_to_lin(void *w, void *l)
|
||||
@ -44,7 +44,7 @@ struct winVRControllerState001_t_103 {
|
||||
} __attribute__ ((ms_struct));
|
||||
#pragma pack(pop)
|
||||
|
||||
void struct_VRControllerState001_t_103_lin_to_win(void *l, void *w)
|
||||
void struct_VRControllerState001_t_103_lin_to_win(void *l, void *w, uint32_t sz)
|
||||
{
|
||||
struct winVRControllerState001_t_103 *win = (struct winVRControllerState001_t_103 *)w;
|
||||
VRControllerState001_t *lin = (VRControllerState001_t *)l;
|
||||
|
@ -15,14 +15,14 @@ struct winVREvent_t_103a {
|
||||
} __attribute__ ((ms_struct));
|
||||
#pragma pack(pop)
|
||||
|
||||
void struct_VREvent_t_103a_lin_to_win(void *l, void *w)
|
||||
void struct_VREvent_t_103a_lin_to_win(void *l, void *w, uint32_t sz)
|
||||
{
|
||||
struct winVREvent_t_103a *win = (struct winVREvent_t_103a *)w;
|
||||
VREvent_t *lin = (VREvent_t *)l;
|
||||
win->eventType = lin->eventType;
|
||||
win->trackedDeviceIndex = lin->trackedDeviceIndex;
|
||||
win->eventAgeSeconds = lin->eventAgeSeconds;
|
||||
win->data = lin->data;
|
||||
memcpy(&win->data, &lin->data, sz - (((char*)&win->data) - ((char*)win)));
|
||||
}
|
||||
|
||||
void struct_VREvent_t_103a_win_to_lin(void *w, void *l)
|
||||
@ -44,7 +44,7 @@ struct winVRControllerState001_t_103a {
|
||||
} __attribute__ ((ms_struct));
|
||||
#pragma pack(pop)
|
||||
|
||||
void struct_VRControllerState001_t_103a_lin_to_win(void *l, void *w)
|
||||
void struct_VRControllerState001_t_103a_lin_to_win(void *l, void *w, uint32_t sz)
|
||||
{
|
||||
struct winVRControllerState001_t_103a *win = (struct winVRControllerState001_t_103a *)w;
|
||||
VRControllerState001_t *lin = (VRControllerState001_t *)l;
|
||||
|
@ -15,14 +15,14 @@ struct winVREvent_t_104 {
|
||||
} __attribute__ ((ms_struct));
|
||||
#pragma pack(pop)
|
||||
|
||||
void struct_VREvent_t_104_lin_to_win(void *l, void *w)
|
||||
void struct_VREvent_t_104_lin_to_win(void *l, void *w, uint32_t sz)
|
||||
{
|
||||
struct winVREvent_t_104 *win = (struct winVREvent_t_104 *)w;
|
||||
VREvent_t *lin = (VREvent_t *)l;
|
||||
win->eventType = lin->eventType;
|
||||
win->trackedDeviceIndex = lin->trackedDeviceIndex;
|
||||
win->eventAgeSeconds = lin->eventAgeSeconds;
|
||||
win->data = lin->data;
|
||||
memcpy(&win->data, &lin->data, sz - (((char*)&win->data) - ((char*)win)));
|
||||
}
|
||||
|
||||
void struct_VREvent_t_104_win_to_lin(void *w, void *l)
|
||||
@ -44,7 +44,7 @@ struct winVRControllerState001_t_104 {
|
||||
} __attribute__ ((ms_struct));
|
||||
#pragma pack(pop)
|
||||
|
||||
void struct_VRControllerState001_t_104_lin_to_win(void *l, void *w)
|
||||
void struct_VRControllerState001_t_104_lin_to_win(void *l, void *w, uint32_t sz)
|
||||
{
|
||||
struct winVRControllerState001_t_104 *win = (struct winVRControllerState001_t_104 *)w;
|
||||
VRControllerState001_t *lin = (VRControllerState001_t *)l;
|
||||
|
@ -15,14 +15,14 @@ struct winVREvent_t_105 {
|
||||
} __attribute__ ((ms_struct));
|
||||
#pragma pack(pop)
|
||||
|
||||
void struct_VREvent_t_105_lin_to_win(void *l, void *w)
|
||||
void struct_VREvent_t_105_lin_to_win(void *l, void *w, uint32_t sz)
|
||||
{
|
||||
struct winVREvent_t_105 *win = (struct winVREvent_t_105 *)w;
|
||||
VREvent_t *lin = (VREvent_t *)l;
|
||||
win->eventType = lin->eventType;
|
||||
win->trackedDeviceIndex = lin->trackedDeviceIndex;
|
||||
win->eventAgeSeconds = lin->eventAgeSeconds;
|
||||
win->data = lin->data;
|
||||
memcpy(&win->data, &lin->data, sz - (((char*)&win->data) - ((char*)win)));
|
||||
}
|
||||
|
||||
void struct_VREvent_t_105_win_to_lin(void *w, void *l)
|
||||
@ -44,7 +44,7 @@ struct winVRControllerState001_t_105 {
|
||||
} __attribute__ ((ms_struct));
|
||||
#pragma pack(pop)
|
||||
|
||||
void struct_VRControllerState001_t_105_lin_to_win(void *l, void *w)
|
||||
void struct_VRControllerState001_t_105_lin_to_win(void *l, void *w, uint32_t sz)
|
||||
{
|
||||
struct winVRControllerState001_t_105 *win = (struct winVRControllerState001_t_105 *)w;
|
||||
VRControllerState001_t *lin = (VRControllerState001_t *)l;
|
||||
|
@ -15,14 +15,14 @@ struct winVREvent_t_106 {
|
||||
} __attribute__ ((ms_struct));
|
||||
#pragma pack(pop)
|
||||
|
||||
void struct_VREvent_t_106_lin_to_win(void *l, void *w)
|
||||
void struct_VREvent_t_106_lin_to_win(void *l, void *w, uint32_t sz)
|
||||
{
|
||||
struct winVREvent_t_106 *win = (struct winVREvent_t_106 *)w;
|
||||
VREvent_t *lin = (VREvent_t *)l;
|
||||
win->eventType = lin->eventType;
|
||||
win->trackedDeviceIndex = lin->trackedDeviceIndex;
|
||||
win->eventAgeSeconds = lin->eventAgeSeconds;
|
||||
win->data = lin->data;
|
||||
memcpy(&win->data, &lin->data, sz - (((char*)&win->data) - ((char*)win)));
|
||||
}
|
||||
|
||||
void struct_VREvent_t_106_win_to_lin(void *w, void *l)
|
||||
@ -44,7 +44,7 @@ struct winVRControllerState001_t_106 {
|
||||
} __attribute__ ((ms_struct));
|
||||
#pragma pack(pop)
|
||||
|
||||
void struct_VRControllerState001_t_106_lin_to_win(void *l, void *w)
|
||||
void struct_VRControllerState001_t_106_lin_to_win(void *l, void *w, uint32_t sz)
|
||||
{
|
||||
struct winVRControllerState001_t_106 *win = (struct winVRControllerState001_t_106 *)w;
|
||||
VRControllerState001_t *lin = (VRControllerState001_t *)l;
|
||||
|
@ -15,14 +15,14 @@ struct winVREvent_t_107 {
|
||||
} __attribute__ ((ms_struct));
|
||||
#pragma pack(pop)
|
||||
|
||||
void struct_VREvent_t_107_lin_to_win(void *l, void *w)
|
||||
void struct_VREvent_t_107_lin_to_win(void *l, void *w, uint32_t sz)
|
||||
{
|
||||
struct winVREvent_t_107 *win = (struct winVREvent_t_107 *)w;
|
||||
VREvent_t *lin = (VREvent_t *)l;
|
||||
win->eventType = lin->eventType;
|
||||
win->trackedDeviceIndex = lin->trackedDeviceIndex;
|
||||
win->eventAgeSeconds = lin->eventAgeSeconds;
|
||||
win->data = lin->data;
|
||||
memcpy(&win->data, &lin->data, sz - (((char*)&win->data) - ((char*)win)));
|
||||
}
|
||||
|
||||
void struct_VREvent_t_107_win_to_lin(void *w, void *l)
|
||||
@ -44,7 +44,7 @@ struct winVRControllerState001_t_107 {
|
||||
} __attribute__ ((ms_struct));
|
||||
#pragma pack(pop)
|
||||
|
||||
void struct_VRControllerState001_t_107_lin_to_win(void *l, void *w)
|
||||
void struct_VRControllerState001_t_107_lin_to_win(void *l, void *w, uint32_t sz)
|
||||
{
|
||||
struct winVRControllerState001_t_107 *win = (struct winVRControllerState001_t_107 *)w;
|
||||
VRControllerState001_t *lin = (VRControllerState001_t *)l;
|
||||
|
@ -15,14 +15,14 @@ struct winVREvent_t_108 {
|
||||
} __attribute__ ((ms_struct));
|
||||
#pragma pack(pop)
|
||||
|
||||
void struct_VREvent_t_108_lin_to_win(void *l, void *w)
|
||||
void struct_VREvent_t_108_lin_to_win(void *l, void *w, uint32_t sz)
|
||||
{
|
||||
struct winVREvent_t_108 *win = (struct winVREvent_t_108 *)w;
|
||||
VREvent_t *lin = (VREvent_t *)l;
|
||||
win->eventType = lin->eventType;
|
||||
win->trackedDeviceIndex = lin->trackedDeviceIndex;
|
||||
win->eventAgeSeconds = lin->eventAgeSeconds;
|
||||
win->data = lin->data;
|
||||
memcpy(&win->data, &lin->data, sz - (((char*)&win->data) - ((char*)win)));
|
||||
}
|
||||
|
||||
void struct_VREvent_t_108_win_to_lin(void *w, void *l)
|
||||
@ -44,7 +44,7 @@ struct winVRControllerState001_t_108 {
|
||||
} __attribute__ ((ms_struct));
|
||||
#pragma pack(pop)
|
||||
|
||||
void struct_VRControllerState001_t_108_lin_to_win(void *l, void *w)
|
||||
void struct_VRControllerState001_t_108_lin_to_win(void *l, void *w, uint32_t sz)
|
||||
{
|
||||
struct winVRControllerState001_t_108 *win = (struct winVRControllerState001_t_108 *)w;
|
||||
VRControllerState001_t *lin = (VRControllerState001_t *)l;
|
||||
|
@ -15,14 +15,14 @@ struct winVREvent_t_109 {
|
||||
} __attribute__ ((ms_struct));
|
||||
#pragma pack(pop)
|
||||
|
||||
void struct_VREvent_t_109_lin_to_win(void *l, void *w)
|
||||
void struct_VREvent_t_109_lin_to_win(void *l, void *w, uint32_t sz)
|
||||
{
|
||||
struct winVREvent_t_109 *win = (struct winVREvent_t_109 *)w;
|
||||
VREvent_t *lin = (VREvent_t *)l;
|
||||
win->eventType = lin->eventType;
|
||||
win->trackedDeviceIndex = lin->trackedDeviceIndex;
|
||||
win->eventAgeSeconds = lin->eventAgeSeconds;
|
||||
win->data = lin->data;
|
||||
memcpy(&win->data, &lin->data, sz - (((char*)&win->data) - ((char*)win)));
|
||||
}
|
||||
|
||||
void struct_VREvent_t_109_win_to_lin(void *w, void *l)
|
||||
@ -44,7 +44,7 @@ struct winVRControllerState001_t_109 {
|
||||
} __attribute__ ((ms_struct));
|
||||
#pragma pack(pop)
|
||||
|
||||
void struct_VRControllerState001_t_109_lin_to_win(void *l, void *w)
|
||||
void struct_VRControllerState001_t_109_lin_to_win(void *l, void *w, uint32_t sz)
|
||||
{
|
||||
struct winVRControllerState001_t_109 *win = (struct winVRControllerState001_t_109 *)w;
|
||||
VRControllerState001_t *lin = (VRControllerState001_t *)l;
|
||||
|
@ -15,14 +15,14 @@ struct winVREvent_t_113b {
|
||||
} __attribute__ ((ms_struct));
|
||||
#pragma pack(pop)
|
||||
|
||||
void struct_VREvent_t_113b_lin_to_win(void *l, void *w)
|
||||
void struct_VREvent_t_113b_lin_to_win(void *l, void *w, uint32_t sz)
|
||||
{
|
||||
struct winVREvent_t_113b *win = (struct winVREvent_t_113b *)w;
|
||||
VREvent_t *lin = (VREvent_t *)l;
|
||||
win->eventType = lin->eventType;
|
||||
win->trackedDeviceIndex = lin->trackedDeviceIndex;
|
||||
win->eventAgeSeconds = lin->eventAgeSeconds;
|
||||
win->data = lin->data;
|
||||
memcpy(&win->data, &lin->data, sz - (((char*)&win->data) - ((char*)win)));
|
||||
}
|
||||
|
||||
void struct_VREvent_t_113b_win_to_lin(void *w, void *l)
|
||||
@ -44,7 +44,7 @@ struct winVRControllerState001_t_113b {
|
||||
} __attribute__ ((ms_struct));
|
||||
#pragma pack(pop)
|
||||
|
||||
void struct_VRControllerState001_t_113b_lin_to_win(void *l, void *w)
|
||||
void struct_VRControllerState001_t_113b_lin_to_win(void *l, void *w, uint32_t sz)
|
||||
{
|
||||
struct winVRControllerState001_t_113b *win = (struct winVRControllerState001_t_113b *)w;
|
||||
VRControllerState001_t *lin = (VRControllerState001_t *)l;
|
||||
@ -76,7 +76,7 @@ struct winCameraVideoStreamFrameHeader_t_113b {
|
||||
} __attribute__ ((ms_struct));
|
||||
#pragma pack(pop)
|
||||
|
||||
void struct_CameraVideoStreamFrameHeader_t_113b_lin_to_win(void *l, void *w)
|
||||
void struct_CameraVideoStreamFrameHeader_t_113b_lin_to_win(void *l, void *w, uint32_t sz)
|
||||
{
|
||||
struct winCameraVideoStreamFrameHeader_t_113b *win = (struct winCameraVideoStreamFrameHeader_t_113b *)w;
|
||||
CameraVideoStreamFrameHeader_t *lin = (CameraVideoStreamFrameHeader_t *)l;
|
||||
@ -216,7 +216,7 @@ struct winInputAnalogActionData_t_113b {
|
||||
} __attribute__ ((ms_struct));
|
||||
#pragma pack(pop)
|
||||
|
||||
void struct_InputAnalogActionData_t_113b_lin_to_win(void *l, void *w)
|
||||
void struct_InputAnalogActionData_t_113b_lin_to_win(void *l, void *w, uint32_t sz)
|
||||
{
|
||||
struct winInputAnalogActionData_t_113b *win = (struct winInputAnalogActionData_t_113b *)w;
|
||||
InputAnalogActionData_t *lin = (InputAnalogActionData_t *)l;
|
||||
@ -256,7 +256,7 @@ struct winInputDigitalActionData_t_113b {
|
||||
} __attribute__ ((ms_struct));
|
||||
#pragma pack(pop)
|
||||
|
||||
void struct_InputDigitalActionData_t_113b_lin_to_win(void *l, void *w)
|
||||
void struct_InputDigitalActionData_t_113b_lin_to_win(void *l, void *w, uint32_t sz)
|
||||
{
|
||||
struct winInputDigitalActionData_t_113b *win = (struct winInputDigitalActionData_t_113b *)w;
|
||||
InputDigitalActionData_t *lin = (InputDigitalActionData_t *)l;
|
||||
@ -286,7 +286,7 @@ struct winInputPoseActionData_t_113b {
|
||||
} __attribute__ ((ms_struct));
|
||||
#pragma pack(pop)
|
||||
|
||||
void struct_InputPoseActionData_t_113b_lin_to_win(void *l, void *w)
|
||||
void struct_InputPoseActionData_t_113b_lin_to_win(void *l, void *w, uint32_t sz)
|
||||
{
|
||||
struct winInputPoseActionData_t_113b *win = (struct winInputPoseActionData_t_113b *)w;
|
||||
InputPoseActionData_t *lin = (InputPoseActionData_t *)l;
|
||||
@ -311,7 +311,7 @@ struct winInputSkeletalActionData_t_113b {
|
||||
} __attribute__ ((ms_struct));
|
||||
#pragma pack(pop)
|
||||
|
||||
void struct_InputSkeletalActionData_t_113b_lin_to_win(void *l, void *w)
|
||||
void struct_InputSkeletalActionData_t_113b_lin_to_win(void *l, void *w, uint32_t sz)
|
||||
{
|
||||
struct winInputSkeletalActionData_t_113b *win = (struct winInputSkeletalActionData_t_113b *)w;
|
||||
InputSkeletalActionData_t *lin = (InputSkeletalActionData_t *)l;
|
||||
|
@ -15,14 +15,14 @@ struct winVREvent_t_1210 {
|
||||
} __attribute__ ((ms_struct));
|
||||
#pragma pack(pop)
|
||||
|
||||
void struct_VREvent_t_1210_lin_to_win(void *l, void *w)
|
||||
void struct_VREvent_t_1210_lin_to_win(void *l, void *w, uint32_t sz)
|
||||
{
|
||||
struct winVREvent_t_1210 *win = (struct winVREvent_t_1210 *)w;
|
||||
VREvent_t *lin = (VREvent_t *)l;
|
||||
win->eventType = lin->eventType;
|
||||
win->trackedDeviceIndex = lin->trackedDeviceIndex;
|
||||
win->eventAgeSeconds = lin->eventAgeSeconds;
|
||||
win->data = lin->data;
|
||||
memcpy(&win->data, &lin->data, sz - (((char*)&win->data) - ((char*)win)));
|
||||
}
|
||||
|
||||
void struct_VREvent_t_1210_win_to_lin(void *w, void *l)
|
||||
@ -44,7 +44,7 @@ struct winVRControllerState001_t_1210 {
|
||||
} __attribute__ ((ms_struct));
|
||||
#pragma pack(pop)
|
||||
|
||||
void struct_VRControllerState001_t_1210_lin_to_win(void *l, void *w)
|
||||
void struct_VRControllerState001_t_1210_lin_to_win(void *l, void *w, uint32_t sz)
|
||||
{
|
||||
struct winVRControllerState001_t_1210 *win = (struct winVRControllerState001_t_1210 *)w;
|
||||
VRControllerState001_t *lin = (VRControllerState001_t *)l;
|
||||
@ -76,7 +76,7 @@ struct winCameraVideoStreamFrameHeader_t_1210 {
|
||||
} __attribute__ ((ms_struct));
|
||||
#pragma pack(pop)
|
||||
|
||||
void struct_CameraVideoStreamFrameHeader_t_1210_lin_to_win(void *l, void *w)
|
||||
void struct_CameraVideoStreamFrameHeader_t_1210_lin_to_win(void *l, void *w, uint32_t sz)
|
||||
{
|
||||
struct winCameraVideoStreamFrameHeader_t_1210 *win = (struct winCameraVideoStreamFrameHeader_t_1210 *)w;
|
||||
CameraVideoStreamFrameHeader_t *lin = (CameraVideoStreamFrameHeader_t *)l;
|
||||
@ -216,7 +216,7 @@ struct winInputAnalogActionData_t_1210 {
|
||||
} __attribute__ ((ms_struct));
|
||||
#pragma pack(pop)
|
||||
|
||||
void struct_InputAnalogActionData_t_1210_lin_to_win(void *l, void *w)
|
||||
void struct_InputAnalogActionData_t_1210_lin_to_win(void *l, void *w, uint32_t sz)
|
||||
{
|
||||
struct winInputAnalogActionData_t_1210 *win = (struct winInputAnalogActionData_t_1210 *)w;
|
||||
InputAnalogActionData_t *lin = (InputAnalogActionData_t *)l;
|
||||
@ -256,7 +256,7 @@ struct winInputDigitalActionData_t_1210 {
|
||||
} __attribute__ ((ms_struct));
|
||||
#pragma pack(pop)
|
||||
|
||||
void struct_InputDigitalActionData_t_1210_lin_to_win(void *l, void *w)
|
||||
void struct_InputDigitalActionData_t_1210_lin_to_win(void *l, void *w, uint32_t sz)
|
||||
{
|
||||
struct winInputDigitalActionData_t_1210 *win = (struct winInputDigitalActionData_t_1210 *)w;
|
||||
InputDigitalActionData_t *lin = (InputDigitalActionData_t *)l;
|
||||
@ -286,7 +286,7 @@ struct winInputPoseActionData_t_1210 {
|
||||
} __attribute__ ((ms_struct));
|
||||
#pragma pack(pop)
|
||||
|
||||
void struct_InputPoseActionData_t_1210_lin_to_win(void *l, void *w)
|
||||
void struct_InputPoseActionData_t_1210_lin_to_win(void *l, void *w, uint32_t sz)
|
||||
{
|
||||
struct winInputPoseActionData_t_1210 *win = (struct winInputPoseActionData_t_1210 *)w;
|
||||
InputPoseActionData_t *lin = (InputPoseActionData_t *)l;
|
||||
@ -311,7 +311,7 @@ struct winInputSkeletalActionData_t_1210 {
|
||||
} __attribute__ ((ms_struct));
|
||||
#pragma pack(pop)
|
||||
|
||||
void struct_InputSkeletalActionData_t_1210_lin_to_win(void *l, void *w)
|
||||
void struct_InputSkeletalActionData_t_1210_lin_to_win(void *l, void *w, uint32_t sz)
|
||||
{
|
||||
struct winInputSkeletalActionData_t_1210 *win = (struct winInputSkeletalActionData_t_1210 *)w;
|
||||
InputSkeletalActionData_t *lin = (InputSkeletalActionData_t *)l;
|
||||
|
@ -15,14 +15,14 @@ struct winVREvent_t_1322 {
|
||||
} __attribute__ ((ms_struct));
|
||||
#pragma pack(pop)
|
||||
|
||||
void struct_VREvent_t_1322_lin_to_win(void *l, void *w)
|
||||
void struct_VREvent_t_1322_lin_to_win(void *l, void *w, uint32_t sz)
|
||||
{
|
||||
struct winVREvent_t_1322 *win = (struct winVREvent_t_1322 *)w;
|
||||
VREvent_t *lin = (VREvent_t *)l;
|
||||
win->eventType = lin->eventType;
|
||||
win->trackedDeviceIndex = lin->trackedDeviceIndex;
|
||||
win->eventAgeSeconds = lin->eventAgeSeconds;
|
||||
win->data = lin->data;
|
||||
memcpy(&win->data, &lin->data, sz - (((char*)&win->data) - ((char*)win)));
|
||||
}
|
||||
|
||||
void struct_VREvent_t_1322_win_to_lin(void *w, void *l)
|
||||
@ -44,7 +44,7 @@ struct winVRControllerState001_t_1322 {
|
||||
} __attribute__ ((ms_struct));
|
||||
#pragma pack(pop)
|
||||
|
||||
void struct_VRControllerState001_t_1322_lin_to_win(void *l, void *w)
|
||||
void struct_VRControllerState001_t_1322_lin_to_win(void *l, void *w, uint32_t sz)
|
||||
{
|
||||
struct winVRControllerState001_t_1322 *win = (struct winVRControllerState001_t_1322 *)w;
|
||||
VRControllerState001_t *lin = (VRControllerState001_t *)l;
|
||||
@ -76,7 +76,7 @@ struct winCameraVideoStreamFrameHeader_t_1322 {
|
||||
} __attribute__ ((ms_struct));
|
||||
#pragma pack(pop)
|
||||
|
||||
void struct_CameraVideoStreamFrameHeader_t_1322_lin_to_win(void *l, void *w)
|
||||
void struct_CameraVideoStreamFrameHeader_t_1322_lin_to_win(void *l, void *w, uint32_t sz)
|
||||
{
|
||||
struct winCameraVideoStreamFrameHeader_t_1322 *win = (struct winCameraVideoStreamFrameHeader_t_1322 *)w;
|
||||
CameraVideoStreamFrameHeader_t *lin = (CameraVideoStreamFrameHeader_t *)l;
|
||||
@ -216,7 +216,7 @@ struct winInputAnalogActionData_t_1322 {
|
||||
} __attribute__ ((ms_struct));
|
||||
#pragma pack(pop)
|
||||
|
||||
void struct_InputAnalogActionData_t_1322_lin_to_win(void *l, void *w)
|
||||
void struct_InputAnalogActionData_t_1322_lin_to_win(void *l, void *w, uint32_t sz)
|
||||
{
|
||||
struct winInputAnalogActionData_t_1322 *win = (struct winInputAnalogActionData_t_1322 *)w;
|
||||
InputAnalogActionData_t *lin = (InputAnalogActionData_t *)l;
|
||||
@ -256,7 +256,7 @@ struct winInputDigitalActionData_t_1322 {
|
||||
} __attribute__ ((ms_struct));
|
||||
#pragma pack(pop)
|
||||
|
||||
void struct_InputDigitalActionData_t_1322_lin_to_win(void *l, void *w)
|
||||
void struct_InputDigitalActionData_t_1322_lin_to_win(void *l, void *w, uint32_t sz)
|
||||
{
|
||||
struct winInputDigitalActionData_t_1322 *win = (struct winInputDigitalActionData_t_1322 *)w;
|
||||
InputDigitalActionData_t *lin = (InputDigitalActionData_t *)l;
|
||||
@ -286,7 +286,7 @@ struct winInputPoseActionData_t_1322 {
|
||||
} __attribute__ ((ms_struct));
|
||||
#pragma pack(pop)
|
||||
|
||||
void struct_InputPoseActionData_t_1322_lin_to_win(void *l, void *w)
|
||||
void struct_InputPoseActionData_t_1322_lin_to_win(void *l, void *w, uint32_t sz)
|
||||
{
|
||||
struct winInputPoseActionData_t_1322 *win = (struct winInputPoseActionData_t_1322 *)w;
|
||||
InputPoseActionData_t *lin = (InputPoseActionData_t *)l;
|
||||
@ -311,7 +311,7 @@ struct winInputSkeletalActionData_t_1322 {
|
||||
} __attribute__ ((ms_struct));
|
||||
#pragma pack(pop)
|
||||
|
||||
void struct_InputSkeletalActionData_t_1322_lin_to_win(void *l, void *w)
|
||||
void struct_InputSkeletalActionData_t_1322_lin_to_win(void *l, void *w, uint32_t sz)
|
||||
{
|
||||
struct winInputSkeletalActionData_t_1322 *win = (struct winInputSkeletalActionData_t_1322 *)w;
|
||||
InputSkeletalActionData_t *lin = (InputSkeletalActionData_t *)l;
|
||||
|
@ -15,14 +15,14 @@ struct winVREvent_t_1418 {
|
||||
} __attribute__ ((ms_struct));
|
||||
#pragma pack(pop)
|
||||
|
||||
void struct_VREvent_t_1418_lin_to_win(void *l, void *w)
|
||||
void struct_VREvent_t_1418_lin_to_win(void *l, void *w, uint32_t sz)
|
||||
{
|
||||
struct winVREvent_t_1418 *win = (struct winVREvent_t_1418 *)w;
|
||||
VREvent_t *lin = (VREvent_t *)l;
|
||||
win->eventType = lin->eventType;
|
||||
win->trackedDeviceIndex = lin->trackedDeviceIndex;
|
||||
win->eventAgeSeconds = lin->eventAgeSeconds;
|
||||
win->data = lin->data;
|
||||
memcpy(&win->data, &lin->data, sz - (((char*)&win->data) - ((char*)win)));
|
||||
}
|
||||
|
||||
void struct_VREvent_t_1418_win_to_lin(void *w, void *l)
|
||||
@ -44,7 +44,7 @@ struct winVRControllerState001_t_1418 {
|
||||
} __attribute__ ((ms_struct));
|
||||
#pragma pack(pop)
|
||||
|
||||
void struct_VRControllerState001_t_1418_lin_to_win(void *l, void *w)
|
||||
void struct_VRControllerState001_t_1418_lin_to_win(void *l, void *w, uint32_t sz)
|
||||
{
|
||||
struct winVRControllerState001_t_1418 *win = (struct winVRControllerState001_t_1418 *)w;
|
||||
VRControllerState001_t *lin = (VRControllerState001_t *)l;
|
||||
@ -76,7 +76,7 @@ struct winCameraVideoStreamFrameHeader_t_1418 {
|
||||
} __attribute__ ((ms_struct));
|
||||
#pragma pack(pop)
|
||||
|
||||
void struct_CameraVideoStreamFrameHeader_t_1418_lin_to_win(void *l, void *w)
|
||||
void struct_CameraVideoStreamFrameHeader_t_1418_lin_to_win(void *l, void *w, uint32_t sz)
|
||||
{
|
||||
struct winCameraVideoStreamFrameHeader_t_1418 *win = (struct winCameraVideoStreamFrameHeader_t_1418 *)w;
|
||||
CameraVideoStreamFrameHeader_t *lin = (CameraVideoStreamFrameHeader_t *)l;
|
||||
@ -216,7 +216,7 @@ struct winInputAnalogActionData_t_1418 {
|
||||
} __attribute__ ((ms_struct));
|
||||
#pragma pack(pop)
|
||||
|
||||
void struct_InputAnalogActionData_t_1418_lin_to_win(void *l, void *w)
|
||||
void struct_InputAnalogActionData_t_1418_lin_to_win(void *l, void *w, uint32_t sz)
|
||||
{
|
||||
struct winInputAnalogActionData_t_1418 *win = (struct winInputAnalogActionData_t_1418 *)w;
|
||||
InputAnalogActionData_t *lin = (InputAnalogActionData_t *)l;
|
||||
@ -256,7 +256,7 @@ struct winInputDigitalActionData_t_1418 {
|
||||
} __attribute__ ((ms_struct));
|
||||
#pragma pack(pop)
|
||||
|
||||
void struct_InputDigitalActionData_t_1418_lin_to_win(void *l, void *w)
|
||||
void struct_InputDigitalActionData_t_1418_lin_to_win(void *l, void *w, uint32_t sz)
|
||||
{
|
||||
struct winInputDigitalActionData_t_1418 *win = (struct winInputDigitalActionData_t_1418 *)w;
|
||||
InputDigitalActionData_t *lin = (InputDigitalActionData_t *)l;
|
||||
@ -286,7 +286,7 @@ struct winInputPoseActionData_t_1418 {
|
||||
} __attribute__ ((ms_struct));
|
||||
#pragma pack(pop)
|
||||
|
||||
void struct_InputPoseActionData_t_1418_lin_to_win(void *l, void *w)
|
||||
void struct_InputPoseActionData_t_1418_lin_to_win(void *l, void *w, uint32_t sz)
|
||||
{
|
||||
struct winInputPoseActionData_t_1418 *win = (struct winInputPoseActionData_t_1418 *)w;
|
||||
InputPoseActionData_t *lin = (InputPoseActionData_t *)l;
|
||||
@ -311,7 +311,7 @@ struct winInputSkeletalActionData_t_1418 {
|
||||
} __attribute__ ((ms_struct));
|
||||
#pragma pack(pop)
|
||||
|
||||
void struct_InputSkeletalActionData_t_1418_lin_to_win(void *l, void *w)
|
||||
void struct_InputSkeletalActionData_t_1418_lin_to_win(void *l, void *w, uint32_t sz)
|
||||
{
|
||||
struct winInputSkeletalActionData_t_1418 *win = (struct winInputSkeletalActionData_t_1418 *)w;
|
||||
InputSkeletalActionData_t *lin = (InputSkeletalActionData_t *)l;
|
||||
|
@ -15,14 +15,14 @@ struct winVREvent_t_1517 {
|
||||
} __attribute__ ((ms_struct));
|
||||
#pragma pack(pop)
|
||||
|
||||
void struct_VREvent_t_1517_lin_to_win(void *l, void *w)
|
||||
void struct_VREvent_t_1517_lin_to_win(void *l, void *w, uint32_t sz)
|
||||
{
|
||||
struct winVREvent_t_1517 *win = (struct winVREvent_t_1517 *)w;
|
||||
VREvent_t *lin = (VREvent_t *)l;
|
||||
win->eventType = lin->eventType;
|
||||
win->trackedDeviceIndex = lin->trackedDeviceIndex;
|
||||
win->eventAgeSeconds = lin->eventAgeSeconds;
|
||||
win->data = lin->data;
|
||||
memcpy(&win->data, &lin->data, sz - (((char*)&win->data) - ((char*)win)));
|
||||
}
|
||||
|
||||
void struct_VREvent_t_1517_win_to_lin(void *w, void *l)
|
||||
@ -44,7 +44,7 @@ struct winVRControllerState001_t_1517 {
|
||||
} __attribute__ ((ms_struct));
|
||||
#pragma pack(pop)
|
||||
|
||||
void struct_VRControllerState001_t_1517_lin_to_win(void *l, void *w)
|
||||
void struct_VRControllerState001_t_1517_lin_to_win(void *l, void *w, uint32_t sz)
|
||||
{
|
||||
struct winVRControllerState001_t_1517 *win = (struct winVRControllerState001_t_1517 *)w;
|
||||
VRControllerState001_t *lin = (VRControllerState001_t *)l;
|
||||
@ -76,7 +76,7 @@ struct winCameraVideoStreamFrameHeader_t_1517 {
|
||||
} __attribute__ ((ms_struct));
|
||||
#pragma pack(pop)
|
||||
|
||||
void struct_CameraVideoStreamFrameHeader_t_1517_lin_to_win(void *l, void *w)
|
||||
void struct_CameraVideoStreamFrameHeader_t_1517_lin_to_win(void *l, void *w, uint32_t sz)
|
||||
{
|
||||
struct winCameraVideoStreamFrameHeader_t_1517 *win = (struct winCameraVideoStreamFrameHeader_t_1517 *)w;
|
||||
CameraVideoStreamFrameHeader_t *lin = (CameraVideoStreamFrameHeader_t *)l;
|
||||
@ -216,7 +216,7 @@ struct winInputAnalogActionData_t_1517 {
|
||||
} __attribute__ ((ms_struct));
|
||||
#pragma pack(pop)
|
||||
|
||||
void struct_InputAnalogActionData_t_1517_lin_to_win(void *l, void *w)
|
||||
void struct_InputAnalogActionData_t_1517_lin_to_win(void *l, void *w, uint32_t sz)
|
||||
{
|
||||
struct winInputAnalogActionData_t_1517 *win = (struct winInputAnalogActionData_t_1517 *)w;
|
||||
InputAnalogActionData_t *lin = (InputAnalogActionData_t *)l;
|
||||
@ -256,7 +256,7 @@ struct winInputDigitalActionData_t_1517 {
|
||||
} __attribute__ ((ms_struct));
|
||||
#pragma pack(pop)
|
||||
|
||||
void struct_InputDigitalActionData_t_1517_lin_to_win(void *l, void *w)
|
||||
void struct_InputDigitalActionData_t_1517_lin_to_win(void *l, void *w, uint32_t sz)
|
||||
{
|
||||
struct winInputDigitalActionData_t_1517 *win = (struct winInputDigitalActionData_t_1517 *)w;
|
||||
InputDigitalActionData_t *lin = (InputDigitalActionData_t *)l;
|
||||
@ -286,7 +286,7 @@ struct winInputPoseActionData_t_1517 {
|
||||
} __attribute__ ((ms_struct));
|
||||
#pragma pack(pop)
|
||||
|
||||
void struct_InputPoseActionData_t_1517_lin_to_win(void *l, void *w)
|
||||
void struct_InputPoseActionData_t_1517_lin_to_win(void *l, void *w, uint32_t sz)
|
||||
{
|
||||
struct winInputPoseActionData_t_1517 *win = (struct winInputPoseActionData_t_1517 *)w;
|
||||
InputPoseActionData_t *lin = (InputPoseActionData_t *)l;
|
||||
@ -311,7 +311,7 @@ struct winInputSkeletalActionData_t_1517 {
|
||||
} __attribute__ ((ms_struct));
|
||||
#pragma pack(pop)
|
||||
|
||||
void struct_InputSkeletalActionData_t_1517_lin_to_win(void *l, void *w)
|
||||
void struct_InputSkeletalActionData_t_1517_lin_to_win(void *l, void *w, uint32_t sz)
|
||||
{
|
||||
struct winInputSkeletalActionData_t_1517 *win = (struct winInputSkeletalActionData_t_1517 *)w;
|
||||
InputSkeletalActionData_t *lin = (InputSkeletalActionData_t *)l;
|
||||
|
@ -15,14 +15,14 @@ struct winVREvent_t_1610 {
|
||||
} __attribute__ ((ms_struct));
|
||||
#pragma pack(pop)
|
||||
|
||||
void struct_VREvent_t_1610_lin_to_win(void *l, void *w)
|
||||
void struct_VREvent_t_1610_lin_to_win(void *l, void *w, uint32_t sz)
|
||||
{
|
||||
struct winVREvent_t_1610 *win = (struct winVREvent_t_1610 *)w;
|
||||
VREvent_t *lin = (VREvent_t *)l;
|
||||
win->eventType = lin->eventType;
|
||||
win->trackedDeviceIndex = lin->trackedDeviceIndex;
|
||||
win->eventAgeSeconds = lin->eventAgeSeconds;
|
||||
win->data = lin->data;
|
||||
memcpy(&win->data, &lin->data, sz - (((char*)&win->data) - ((char*)win)));
|
||||
}
|
||||
|
||||
void struct_VREvent_t_1610_win_to_lin(void *w, void *l)
|
||||
@ -44,7 +44,7 @@ struct winVRControllerState001_t_1610 {
|
||||
} __attribute__ ((ms_struct));
|
||||
#pragma pack(pop)
|
||||
|
||||
void struct_VRControllerState001_t_1610_lin_to_win(void *l, void *w)
|
||||
void struct_VRControllerState001_t_1610_lin_to_win(void *l, void *w, uint32_t sz)
|
||||
{
|
||||
struct winVRControllerState001_t_1610 *win = (struct winVRControllerState001_t_1610 *)w;
|
||||
VRControllerState001_t *lin = (VRControllerState001_t *)l;
|
||||
@ -76,7 +76,7 @@ struct winCameraVideoStreamFrameHeader_t_1610 {
|
||||
} __attribute__ ((ms_struct));
|
||||
#pragma pack(pop)
|
||||
|
||||
void struct_CameraVideoStreamFrameHeader_t_1610_lin_to_win(void *l, void *w)
|
||||
void struct_CameraVideoStreamFrameHeader_t_1610_lin_to_win(void *l, void *w, uint32_t sz)
|
||||
{
|
||||
struct winCameraVideoStreamFrameHeader_t_1610 *win = (struct winCameraVideoStreamFrameHeader_t_1610 *)w;
|
||||
CameraVideoStreamFrameHeader_t *lin = (CameraVideoStreamFrameHeader_t *)l;
|
||||
@ -216,7 +216,7 @@ struct winInputAnalogActionData_t_1610 {
|
||||
} __attribute__ ((ms_struct));
|
||||
#pragma pack(pop)
|
||||
|
||||
void struct_InputAnalogActionData_t_1610_lin_to_win(void *l, void *w)
|
||||
void struct_InputAnalogActionData_t_1610_lin_to_win(void *l, void *w, uint32_t sz)
|
||||
{
|
||||
struct winInputAnalogActionData_t_1610 *win = (struct winInputAnalogActionData_t_1610 *)w;
|
||||
InputAnalogActionData_t *lin = (InputAnalogActionData_t *)l;
|
||||
@ -256,7 +256,7 @@ struct winInputDigitalActionData_t_1610 {
|
||||
} __attribute__ ((ms_struct));
|
||||
#pragma pack(pop)
|
||||
|
||||
void struct_InputDigitalActionData_t_1610_lin_to_win(void *l, void *w)
|
||||
void struct_InputDigitalActionData_t_1610_lin_to_win(void *l, void *w, uint32_t sz)
|
||||
{
|
||||
struct winInputDigitalActionData_t_1610 *win = (struct winInputDigitalActionData_t_1610 *)w;
|
||||
InputDigitalActionData_t *lin = (InputDigitalActionData_t *)l;
|
||||
@ -286,7 +286,7 @@ struct winInputPoseActionData_t_1610 {
|
||||
} __attribute__ ((ms_struct));
|
||||
#pragma pack(pop)
|
||||
|
||||
void struct_InputPoseActionData_t_1610_lin_to_win(void *l, void *w)
|
||||
void struct_InputPoseActionData_t_1610_lin_to_win(void *l, void *w, uint32_t sz)
|
||||
{
|
||||
struct winInputPoseActionData_t_1610 *win = (struct winInputPoseActionData_t_1610 *)w;
|
||||
InputPoseActionData_t *lin = (InputPoseActionData_t *)l;
|
||||
@ -311,7 +311,7 @@ struct winInputSkeletalActionData_t_1610 {
|
||||
} __attribute__ ((ms_struct));
|
||||
#pragma pack(pop)
|
||||
|
||||
void struct_InputSkeletalActionData_t_1610_lin_to_win(void *l, void *w)
|
||||
void struct_InputSkeletalActionData_t_1610_lin_to_win(void *l, void *w, uint32_t sz)
|
||||
{
|
||||
struct winInputSkeletalActionData_t_1610 *win = (struct winInputSkeletalActionData_t_1610 *)w;
|
||||
InputSkeletalActionData_t *lin = (InputSkeletalActionData_t *)l;
|
||||
|
Loading…
Reference in New Issue
Block a user