From 4dfdd26da2d06248101941a64c35953461d4e44b Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?R=C3=A9mi=20Bernon?= Date: Fri, 12 Nov 2021 13:45:20 +0100 Subject: [PATCH] build: Don't depend on wine for building libvkd3d-shader. --- build/makefile_base.mak | 5 +---- 1 file changed, 1 insertion(+), 4 deletions(-) diff --git a/build/makefile_base.mak b/build/makefile_base.mak index 281bcbb2..f050b4b9 100644 --- a/build/makefile_base.mak +++ b/build/makefile_base.mak @@ -818,10 +818,7 @@ VKD3D_CONFIGURE_ARGS = \ --without-ncurses \ VKD3D_LDFLAGS = -static-libgcc $(CROSSLDFLAGS) -VKD3D_LDFLAGS32 = -L$(WINE_OBJ32)/dlls/vulkan-1/ -VKD3D_LDFLAGS64 = -L$(WINE_OBJ64)/dlls/vulkan-1/ - -VKD3D_DEPENDS = wine vulkan-loader vulkan-headers spirv-headers +VKD3D_DEPENDS = vulkan-loader vulkan-headers spirv-headers $(eval $(call rules-source,vkd3d,$(SRCDIR)/vkd3d)) $(eval $(call rules-autoconf,vkd3d,32,CROSS))