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makefile: dxvk configure should also depend on meson build file
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@ -876,7 +876,7 @@ DXVK_CONFIGURE_FILES32 := $(DXVK_OBJ32)/build.ninja
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DXVK_CONFIGURE_FILES64 := $(DXVK_OBJ64)/build.ninja
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# 64bit-configure. Remove coredata file if already configured (due to e.g. makefile changing)
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$(DXVK_CONFIGURE_FILES64): $(MAKEFILE_DEP) | $(DXVK_OBJ64)
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$(DXVK_CONFIGURE_FILES64): $(MAKEFILE_DEP) $(DXVK)/build-win64.txt | $(DXVK_OBJ64)
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if [ -e "$(abspath $(DXVK_OBJ64))"/build.ninja ]; then \
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rm -f "$(abspath $(DXVK_OBJ64))"/meson-private/coredata.dat; \
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fi
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@ -885,7 +885,7 @@ $(DXVK_CONFIGURE_FILES64): $(MAKEFILE_DEP) | $(DXVK_OBJ64)
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meson --prefix="$(abspath $(DXVK_OBJ64))" --cross-file build-win64.txt --strip --buildtype=release "$(abspath $(DXVK_OBJ64))"
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# 32-bit configure. Remove coredata file if already configured (due to e.g. makefile changing)
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$(DXVK_CONFIGURE_FILES32): $(MAKEFILE_DEP) | $(DXVK_OBJ32)
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$(DXVK_CONFIGURE_FILES32): $(MAKEFILE_DEP) $(DXVK)/build-win32.txt | $(DXVK_OBJ32)
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if [ -e "$(abspath $(DXVK_OBJ32))"/build.ninja ]; then \
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rm -f "$(abspath $(DXVK_OBJ32))"/meson-private/coredata.dat; \
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fi
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