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vrclient: Update the params nSubmitFlags instead of the local variable.
CW-Bug-Id: #23000 CW-Bug-Id: #22729
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@ -305,7 +305,7 @@ EVRCompositorError __thiscall winIVRCompositor_IVRCompositor_009_Submit( struct
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TRACE( "%p\n", _this );
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compositor_data.handoff_called = FALSE;
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if (pTexture->eType == TextureType_DirectX) load_compositor_texture_dxvk( eEye, pTexture, &nSubmitFlags, &state );
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if (pTexture->eType == TextureType_DirectX) load_compositor_texture_dxvk( eEye, pTexture, ¶ms.nSubmitFlags, &state );
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if (pTexture->eType == TextureType_Vulkan) load_compositor_texture_vulkan( eEye, pTexture, nSubmitFlags, &state );
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params.pTexture = state.submit;
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cppIVRCompositor_IVRCompositor_009_Submit( ¶ms );
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@ -353,7 +353,7 @@ EVRCompositorError __thiscall winIVRCompositor_IVRCompositor_010_Submit( struct
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TRACE( "%p\n", _this );
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compositor_data.handoff_called = FALSE;
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if (pTexture->eType == TextureType_DirectX) load_compositor_texture_dxvk( eEye, pTexture, &nSubmitFlags, &state );
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if (pTexture->eType == TextureType_DirectX) load_compositor_texture_dxvk( eEye, pTexture, ¶ms.nSubmitFlags, &state );
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if (pTexture->eType == TextureType_Vulkan) load_compositor_texture_vulkan( eEye, pTexture, nSubmitFlags, &state );
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params.pTexture = state.submit;
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cppIVRCompositor_IVRCompositor_010_Submit( ¶ms );
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@ -401,7 +401,7 @@ EVRCompositorError __thiscall winIVRCompositor_IVRCompositor_011_Submit( struct
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TRACE( "%p\n", _this );
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compositor_data.handoff_called = FALSE;
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if (pTexture->eType == TextureType_DirectX) load_compositor_texture_dxvk( eEye, pTexture, &nSubmitFlags, &state );
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if (pTexture->eType == TextureType_DirectX) load_compositor_texture_dxvk( eEye, pTexture, ¶ms.nSubmitFlags, &state );
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if (pTexture->eType == TextureType_Vulkan) load_compositor_texture_vulkan( eEye, pTexture, nSubmitFlags, &state );
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params.pTexture = state.submit;
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cppIVRCompositor_IVRCompositor_011_Submit( ¶ms );
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@ -449,7 +449,7 @@ EVRCompositorError __thiscall winIVRCompositor_IVRCompositor_012_Submit( struct
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TRACE( "%p\n", _this );
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compositor_data.handoff_called = FALSE;
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if (pTexture->eType == TextureType_DirectX) load_compositor_texture_dxvk( eEye, pTexture, &nSubmitFlags, &state );
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if (pTexture->eType == TextureType_DirectX) load_compositor_texture_dxvk( eEye, pTexture, ¶ms.nSubmitFlags, &state );
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if (pTexture->eType == TextureType_Vulkan) load_compositor_texture_vulkan( eEye, pTexture, nSubmitFlags, &state );
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params.pTexture = state.submit;
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cppIVRCompositor_IVRCompositor_012_Submit( ¶ms );
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@ -497,7 +497,7 @@ EVRCompositorError __thiscall winIVRCompositor_IVRCompositor_013_Submit( struct
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TRACE( "%p\n", _this );
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compositor_data.handoff_called = FALSE;
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if (pTexture->eType == TextureType_DirectX) load_compositor_texture_dxvk( eEye, pTexture, &nSubmitFlags, &state );
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if (pTexture->eType == TextureType_DirectX) load_compositor_texture_dxvk( eEye, pTexture, ¶ms.nSubmitFlags, &state );
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if (pTexture->eType == TextureType_Vulkan) load_compositor_texture_vulkan( eEye, pTexture, nSubmitFlags, &state );
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params.pTexture = state.submit;
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cppIVRCompositor_IVRCompositor_013_Submit( ¶ms );
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@ -545,7 +545,7 @@ EVRCompositorError __thiscall winIVRCompositor_IVRCompositor_014_Submit( struct
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TRACE( "%p\n", _this );
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compositor_data.handoff_called = FALSE;
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if (pTexture->eType == TextureType_DirectX) load_compositor_texture_dxvk( eEye, pTexture, &nSubmitFlags, &state );
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if (pTexture->eType == TextureType_DirectX) load_compositor_texture_dxvk( eEye, pTexture, ¶ms.nSubmitFlags, &state );
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if (pTexture->eType == TextureType_Vulkan) load_compositor_texture_vulkan( eEye, pTexture, nSubmitFlags, &state );
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params.pTexture = state.submit;
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cppIVRCompositor_IVRCompositor_014_Submit( ¶ms );
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@ -593,7 +593,7 @@ EVRCompositorError __thiscall winIVRCompositor_IVRCompositor_015_Submit( struct
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TRACE( "%p\n", _this );
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compositor_data.handoff_called = FALSE;
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if (pTexture->eType == TextureType_DirectX) load_compositor_texture_dxvk( eEye, pTexture, &nSubmitFlags, &state );
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if (pTexture->eType == TextureType_DirectX) load_compositor_texture_dxvk( eEye, pTexture, ¶ms.nSubmitFlags, &state );
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if (pTexture->eType == TextureType_Vulkan) load_compositor_texture_vulkan( eEye, pTexture, nSubmitFlags, &state );
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params.pTexture = state.submit;
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cppIVRCompositor_IVRCompositor_015_Submit( ¶ms );
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@ -660,7 +660,7 @@ EVRCompositorError __thiscall winIVRCompositor_IVRCompositor_016_Submit( struct
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TRACE( "%p\n", _this );
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compositor_data.handoff_called = FALSE;
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if (pTexture->eType == TextureType_DirectX) load_compositor_texture_dxvk( eEye, pTexture, &nSubmitFlags, &state );
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if (pTexture->eType == TextureType_DirectX) load_compositor_texture_dxvk( eEye, pTexture, ¶ms.nSubmitFlags, &state );
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if (pTexture->eType == TextureType_Vulkan) load_compositor_texture_vulkan( eEye, pTexture, nSubmitFlags, &state );
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params.pTexture = state.submit;
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cppIVRCompositor_IVRCompositor_016_Submit( ¶ms );
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@ -727,7 +727,7 @@ EVRCompositorError __thiscall winIVRCompositor_IVRCompositor_017_Submit( struct
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TRACE( "%p\n", _this );
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compositor_data.handoff_called = FALSE;
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if (pTexture->eType == TextureType_DirectX) load_compositor_texture_dxvk( eEye, pTexture, &nSubmitFlags, &state );
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if (pTexture->eType == TextureType_DirectX) load_compositor_texture_dxvk( eEye, pTexture, ¶ms.nSubmitFlags, &state );
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if (pTexture->eType == TextureType_Vulkan) load_compositor_texture_vulkan( eEye, pTexture, nSubmitFlags, &state );
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params.pTexture = state.submit;
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cppIVRCompositor_IVRCompositor_017_Submit( ¶ms );
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@ -794,7 +794,7 @@ EVRCompositorError __thiscall winIVRCompositor_IVRCompositor_018_Submit( struct
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TRACE( "%p\n", _this );
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compositor_data.handoff_called = FALSE;
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if (pTexture->eType == TextureType_DirectX) load_compositor_texture_dxvk( eEye, pTexture, &nSubmitFlags, &state );
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if (pTexture->eType == TextureType_DirectX) load_compositor_texture_dxvk( eEye, pTexture, ¶ms.nSubmitFlags, &state );
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if (pTexture->eType == TextureType_Vulkan) load_compositor_texture_vulkan( eEye, pTexture, nSubmitFlags, &state );
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params.pTexture = state.submit;
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cppIVRCompositor_IVRCompositor_018_Submit( ¶ms );
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@ -861,7 +861,7 @@ EVRCompositorError __thiscall winIVRCompositor_IVRCompositor_019_Submit( struct
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TRACE( "%p\n", _this );
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compositor_data.handoff_called = FALSE;
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if (pTexture->eType == TextureType_DirectX) load_compositor_texture_dxvk( eEye, pTexture, &nSubmitFlags, &state );
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if (pTexture->eType == TextureType_DirectX) load_compositor_texture_dxvk( eEye, pTexture, ¶ms.nSubmitFlags, &state );
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if (pTexture->eType == TextureType_Vulkan) load_compositor_texture_vulkan( eEye, pTexture, nSubmitFlags, &state );
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params.pTexture = state.submit;
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cppIVRCompositor_IVRCompositor_019_Submit( ¶ms );
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@ -943,7 +943,7 @@ EVRCompositorError __thiscall winIVRCompositor_IVRCompositor_020_Submit( struct
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TRACE( "%p\n", _this );
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compositor_data.handoff_called = FALSE;
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if (pTexture->eType == TextureType_DirectX) load_compositor_texture_dxvk( eEye, pTexture, &nSubmitFlags, &state );
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if (pTexture->eType == TextureType_DirectX) load_compositor_texture_dxvk( eEye, pTexture, ¶ms.nSubmitFlags, &state );
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if (pTexture->eType == TextureType_Vulkan) load_compositor_texture_vulkan( eEye, pTexture, nSubmitFlags, &state );
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params.pTexture = state.submit;
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cppIVRCompositor_IVRCompositor_020_Submit( ¶ms );
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@ -1041,7 +1041,7 @@ EVRCompositorError __thiscall winIVRCompositor_IVRCompositor_021_Submit( struct
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TRACE( "%p\n", _this );
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compositor_data.handoff_called = FALSE;
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if (pTexture->eType == TextureType_DirectX) load_compositor_texture_dxvk( eEye, pTexture, &nSubmitFlags, &state );
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if (pTexture->eType == TextureType_DirectX) load_compositor_texture_dxvk( eEye, pTexture, ¶ms.nSubmitFlags, &state );
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if (pTexture->eType == TextureType_Vulkan) load_compositor_texture_vulkan( eEye, pTexture, nSubmitFlags, &state );
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params.pTexture = state.submit;
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cppIVRCompositor_IVRCompositor_021_Submit( ¶ms );
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@ -1155,7 +1155,7 @@ EVRCompositorError __thiscall winIVRCompositor_IVRCompositor_022_Submit( struct
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TRACE( "%p\n", _this );
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compositor_data.handoff_called = FALSE;
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if (pTexture->eType == TextureType_DirectX) load_compositor_texture_dxvk( eEye, pTexture, &nSubmitFlags, &state );
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if (pTexture->eType == TextureType_DirectX) load_compositor_texture_dxvk( eEye, pTexture, ¶ms.nSubmitFlags, &state );
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if (pTexture->eType == TextureType_Vulkan) load_compositor_texture_vulkan( eEye, pTexture, nSubmitFlags, &state );
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params.pTexture = state.submit;
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cppIVRCompositor_IVRCompositor_022_Submit( ¶ms );
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@ -1269,7 +1269,7 @@ EVRCompositorError __thiscall winIVRCompositor_IVRCompositor_024_Submit( struct
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TRACE( "%p\n", _this );
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compositor_data.handoff_called = FALSE;
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if (pTexture->eType == TextureType_DirectX) load_compositor_texture_dxvk( eEye, pTexture, &nSubmitFlags, &state );
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if (pTexture->eType == TextureType_DirectX) load_compositor_texture_dxvk( eEye, pTexture, ¶ms.nSubmitFlags, &state );
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if (pTexture->eType == TextureType_Vulkan) load_compositor_texture_vulkan( eEye, pTexture, nSubmitFlags, &state );
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params.pTexture = state.submit;
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cppIVRCompositor_IVRCompositor_024_Submit( ¶ms );
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@ -1383,7 +1383,7 @@ EVRCompositorError __thiscall winIVRCompositor_IVRCompositor_026_Submit( struct
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TRACE( "%p\n", _this );
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compositor_data.handoff_called = FALSE;
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if (pTexture->eType == TextureType_DirectX) load_compositor_texture_dxvk( eEye, pTexture, &nSubmitFlags, &state );
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if (pTexture->eType == TextureType_DirectX) load_compositor_texture_dxvk( eEye, pTexture, ¶ms.nSubmitFlags, &state );
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if (pTexture->eType == TextureType_Vulkan) load_compositor_texture_vulkan( eEye, pTexture, nSubmitFlags, &state );
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params.pTexture = state.submit;
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cppIVRCompositor_IVRCompositor_026_Submit( ¶ms );
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@ -1462,7 +1462,7 @@ EVRCompositorError __thiscall winIVRCompositor_IVRCompositor_027_Submit( struct
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TRACE( "%p\n", _this );
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compositor_data.handoff_called = FALSE;
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if (pTexture->eType == TextureType_DirectX) load_compositor_texture_dxvk( eEye, pTexture, &nSubmitFlags, &state );
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if (pTexture->eType == TextureType_DirectX) load_compositor_texture_dxvk( eEye, pTexture, ¶ms.nSubmitFlags, &state );
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if (pTexture->eType == TextureType_Vulkan) load_compositor_texture_vulkan( eEye, pTexture, nSubmitFlags, &state );
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params.pTexture = state.submit;
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cppIVRCompositor_IVRCompositor_027_Submit( ¶ms );
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