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vrclient: Factor out ivrcompositor_submit_wined3d().
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@ -500,16 +500,96 @@ static void *get_our_compositor(void)
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return our_compositor;
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}
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static EVRCompositorError ivrcompositor_submit_wined3d(
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EVRCompositorError (*cpp_func)(void *, EVREye, Texture_t *, VRTextureBounds_t *, EVRSubmitFlags),
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void *linux_side, EVREye eye, Texture_t *texture, VRTextureBounds_t *bounds, EVRSubmitFlags flags,
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unsigned int version, struct compositor_data *user_data, IWineD3D11Texture2D *wine_texture)
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{
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IWineD3D11Device *wined3d_device;
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struct submit_data submit_data;
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IUnknown *depth_texture = NULL;
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ID3D11Device *device;
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HRESULT hr;
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wine_texture->lpVtbl->GetDevice(wine_texture, &device);
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if (user_data->d3d11_device != device)
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{
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void *timing_compositor = linux_side;
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if (user_data->d3d11_device)
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FIXME("Previous submit was from different D3D11 device.\n");
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user_data->d3d11_device = device;
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if (SUCCEEDED(hr = device->lpVtbl->QueryInterface(device,
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&IID_IWineD3D11Device, (void **)&wined3d_device)))
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{
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user_data->wined3d_device = wined3d_device;
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wined3d_device->lpVtbl->Release(wined3d_device);
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}
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else
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{
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ERR("Failed to get device, hr %#x.\n", hr);
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user_data->wined3d_device = NULL;
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}
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TRACE("Enabling explicit timing mode.\n");
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switch (version)
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{
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/* older, supported versions */
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case 21:
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cppIVRCompositor_IVRCompositor_021_SetExplicitTimingMode(linux_side,
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VRCompositorTimingMode_Explicit_ApplicationPerformsPostPresentHandoff);
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break;
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default:
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timing_compositor = get_our_compositor();
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WARN("Performing our compositor hack for old compositor version %u.\n", version);
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/* fall through, below version MUST match version in create_our_compositor() */
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case 22:
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cppIVRCompositor_IVRCompositor_022_SetExplicitTimingMode(timing_compositor,
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VRCompositorTimingMode_Explicit_ApplicationPerformsPostPresentHandoff);
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break;
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}
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}
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device->lpVtbl->Release(device);
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submit_data.linux_side = linux_side;
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submit_data.submit = cpp_func;
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submit_data.eye = eye;
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switch (flags & (Submit_TextureWithPose | Submit_TextureWithDepth))
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{
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case 0:
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submit_data.texture = *texture;
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break;
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case Submit_TextureWithPose:
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submit_data.texture_pose = *(VRTextureWithPose_t *)texture;
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break;
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case Submit_TextureWithDepth:
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submit_data.texture_depth = *(VRTextureWithDepth_t *)texture;
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depth_texture = (IUnknown *)submit_data.texture_depth.depth.handle;
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break;
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case Submit_TextureWithPose | Submit_TextureWithDepth:
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submit_data.texture_both = *(VRTextureWithPoseAndDepth_t *)texture;
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depth_texture = (IUnknown *)submit_data.texture_both.depth.handle;
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break;
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}
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submit_data.bounds = *bounds;
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submit_data.flags = flags;
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wine_texture->lpVtbl->access_gl_texture(wine_texture,
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d3d11_texture_callback, depth_texture, &submit_data, sizeof(submit_data));
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wine_texture->lpVtbl->Release(wine_texture);
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return 0;
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}
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EVRCompositorError ivrcompositor_submit(
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EVRCompositorError (*cpp_func)(void *, EVREye, Texture_t *, VRTextureBounds_t *, EVRSubmitFlags),
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void *linux_side, EVREye eye, Texture_t *texture, VRTextureBounds_t *bounds, EVRSubmitFlags flags,
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unsigned int version, struct compositor_data *user_data)
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{
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IWineD3D11Texture2D *wine_texture;
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IWineD3D11Device *wined3d_device;
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struct submit_data submit_data;
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IUnknown *texture_iface, *depth_texture = NULL;
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ID3D11Device *device;
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IUnknown *texture_iface;
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HRESULT hr;
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#if !defined(__APPLE__) || defined(__x86_64__)
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IDXGIVkInteropSurface *dxvk_surface;
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@ -525,79 +605,12 @@ EVRCompositorError ivrcompositor_submit(
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TRACE("D3D11\n");
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texture_iface = texture->handle;
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hr = texture_iface->lpVtbl->QueryInterface(texture_iface,
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&IID_IWineD3D11Texture2D, (void **)&wine_texture);
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if (SUCCEEDED(hr)) {
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wine_texture->lpVtbl->GetDevice(wine_texture, &device);
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if (user_data->d3d11_device != device)
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{
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void *timing_compositor = linux_side;
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if (user_data->d3d11_device)
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FIXME("Previous submit was from different D3D11 device.\n");
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user_data->d3d11_device = device;
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if (SUCCEEDED(hr = device->lpVtbl->QueryInterface(device,
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&IID_IWineD3D11Device, (void **)&wined3d_device)))
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{
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user_data->wined3d_device = wined3d_device;
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wined3d_device->lpVtbl->Release(wined3d_device);
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}
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else
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{
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ERR("Failed to get device, hr %#x.\n", hr);
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user_data->wined3d_device = NULL;
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}
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TRACE("Enabling explicit timing mode.\n");
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switch (version)
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{
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/* older, supported versions */
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case 21:
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cppIVRCompositor_IVRCompositor_021_SetExplicitTimingMode(linux_side,
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VRCompositorTimingMode_Explicit_ApplicationPerformsPostPresentHandoff);
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break;
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default:
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timing_compositor = get_our_compositor();
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WARN("Performing our compositor hack for old compositor version %u.\n", version);
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/* fall through, below version MUST match version in create_our_compositor() */
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case 22:
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cppIVRCompositor_IVRCompositor_022_SetExplicitTimingMode(timing_compositor,
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VRCompositorTimingMode_Explicit_ApplicationPerformsPostPresentHandoff);
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break;
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}
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}
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device->lpVtbl->Release(device);
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submit_data.linux_side = linux_side;
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submit_data.submit = cpp_func;
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submit_data.eye = eye;
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switch(flags & (Submit_TextureWithPose | Submit_TextureWithDepth)){
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case 0:
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submit_data.texture = *texture;
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break;
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case Submit_TextureWithPose:
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submit_data.texture_pose = *(VRTextureWithPose_t *)texture;
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break;
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case Submit_TextureWithDepth:
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submit_data.texture_depth = *(VRTextureWithDepth_t *)texture;
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depth_texture = (IUnknown*)submit_data.texture_depth.depth.handle;
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break;
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case Submit_TextureWithPose | Submit_TextureWithDepth:
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submit_data.texture_both = *(VRTextureWithPoseAndDepth_t *)texture;
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depth_texture = (IUnknown*)submit_data.texture_both.depth.handle;
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break;
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}
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submit_data.bounds = *bounds;
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submit_data.flags = flags;
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wine_texture->lpVtbl->access_gl_texture(wine_texture,
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d3d11_texture_callback, depth_texture, &submit_data, sizeof(submit_data));
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wine_texture->lpVtbl->Release(wine_texture);
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return 0;
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if (SUCCEEDED(hr = texture_iface->lpVtbl->QueryInterface(texture_iface,
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&IID_IWineD3D11Texture2D, (void **)&wine_texture)))
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{
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return ivrcompositor_submit_wined3d(cpp_func, linux_side,
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eye, texture, bounds, flags, version, user_data, wine_texture);
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}
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#if !defined(__APPLE__) || defined(__x86_64__)
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