mirror of
https://github.com/ValveSoftware/Proton.git
synced 2024-12-29 16:15:52 +03:00
lsteamclient: Queue callback for networking SetConfigValue functions.
CW-Bug-Id: #22729
This commit is contained in:
parent
5a552fbe77
commit
6a7dbe6160
@ -352,6 +352,10 @@ static void execute_pending_callbacks(void)
|
|||||||
params.callback->warning_message_hook.severity, wine_dbgstr_a( params.callback->warning_message_hook.msg ) );
|
params.callback->warning_message_hook.severity, wine_dbgstr_a( params.callback->warning_message_hook.msg ) );
|
||||||
params.callback->warning_message_hook.pFunction( params.callback->warning_message_hook.severity, params.callback->warning_message_hook.msg );
|
params.callback->warning_message_hook.pFunction( params.callback->warning_message_hook.severity, params.callback->warning_message_hook.msg );
|
||||||
break;
|
break;
|
||||||
|
case CALL_CDECL_FUNC_DATA:
|
||||||
|
TRACE( "CALL_CDECL_FUNC_DATA func %p, data %p.\n", params.callback->call_cdecl_func_data.pFunc, params.callback->call_cdecl_func_data.data );
|
||||||
|
params.callback->call_cdecl_func_data.pFunc( params.callback->call_cdecl_func_data.data );
|
||||||
|
break;
|
||||||
case CALL_IFACE_VTABLE_0:
|
case CALL_IFACE_VTABLE_0:
|
||||||
TRACE( "CALL_IFACE_VTABLE_0 iface %p, arg0 %#jx, arg1 %#jx, arg2 %#jx.\n", params.callback->call_iface_vtable.iface,
|
TRACE( "CALL_IFACE_VTABLE_0 iface %p, arg0 %#jx, arg1 %#jx, arg2 %#jx.\n", params.callback->call_iface_vtable.iface,
|
||||||
params.callback->call_iface_vtable.arg0, params.callback->call_iface_vtable.arg1, params.callback->call_iface_vtable.arg2 );
|
params.callback->call_iface_vtable.arg0, params.callback->call_iface_vtable.arg1, params.callback->call_iface_vtable.arg2 );
|
||||||
|
@ -23,6 +23,9 @@ extern void queue_vtable_callback( struct w_steam_iface *w_iface, enum callback_
|
|||||||
extern void queue_vtable_callback_0_add_player_to_list( struct w_steam_iface *w_iface, const char *pchName, int nScore, float flTimePlayed );
|
extern void queue_vtable_callback_0_add_player_to_list( struct w_steam_iface *w_iface, const char *pchName, int nScore, float flTimePlayed );
|
||||||
extern void queue_vtable_callback_0_rules_responded( struct w_steam_iface *w_iface, const char *pchRule, const char *pchValue );
|
extern void queue_vtable_callback_0_rules_responded( struct w_steam_iface *w_iface, const char *pchRule, const char *pchValue );
|
||||||
|
|
||||||
|
typedef void (*W_CDECL w_cdecl_func)( void * );
|
||||||
|
extern void queue_cdecl_func_callback( w_cdecl_func func, void *data, uint32_t data_size );
|
||||||
|
|
||||||
extern uint32_t manual_convert_nNativeKeyCode( uint32_t win_vk );
|
extern uint32_t manual_convert_nNativeKeyCode( uint32_t win_vk );
|
||||||
|
|
||||||
typedef void (U_CDECL *u_SteamAPIWarningMessageHook_t)( int32_t, const char * );
|
typedef void (U_CDECL *u_SteamAPIWarningMessageHook_t)( int32_t, const char * );
|
||||||
|
@ -296,55 +296,42 @@ NTSTATUS ISteamNetworkingUtils_SteamNetworkingUtils003_AllocateMessage( void *ar
|
|||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
typedef void (*CDECL win_FnSteamNetConnectionStatusChanged)( w_SteamNetConnectionStatusChangedCallback_t_151 * );
|
static void (*W_CDECL w_SteamNetConnectionStatusChanged)( w_SteamNetConnectionStatusChangedCallback_t_151 * );
|
||||||
static win_FnSteamNetConnectionStatusChanged win_SteamNetConnectionStatusChanged;
|
static void U_CDECL u_SteamNetConnectionStatusChanged( u_SteamNetConnectionStatusChangedCallback_t_151 *u_dat )
|
||||||
static void lin_SteamNetConnectionStatusChanged( u_SteamNetConnectionStatusChangedCallback_t_151 *u_dat )
|
|
||||||
{
|
{
|
||||||
win_FnSteamNetConnectionStatusChanged fn = win_SteamNetConnectionStatusChanged;
|
w_SteamNetConnectionStatusChangedCallback_t_151 w_dat = *u_dat;
|
||||||
if (fn)
|
if (w_SteamNetConnectionStatusChanged) queue_cdecl_func_callback( (w_cdecl_func)w_SteamNetConnectionStatusChanged, &w_dat, sizeof(w_dat) );
|
||||||
{
|
|
||||||
w_SteamNetConnectionStatusChangedCallback_t_151 w_dat = *u_dat;
|
|
||||||
fn( &w_dat );
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
typedef void (*CDECL win_FnSteamNetAuthenticationStatusChanged)( SteamNetAuthenticationStatus_t * );
|
static void (*W_CDECL w_SteamNetAuthenticationStatusChanged)( SteamNetAuthenticationStatus_t * );
|
||||||
static win_FnSteamNetAuthenticationStatusChanged win_SteamNetAuthenticationStatusChanged;
|
static void U_CDECL u_SteamNetAuthenticationStatusChanged( SteamNetAuthenticationStatus_t *dat )
|
||||||
static void lin_SteamNetAuthenticationStatusChanged( SteamNetAuthenticationStatus_t *dat )
|
|
||||||
{
|
{
|
||||||
win_FnSteamNetAuthenticationStatusChanged fn = win_SteamNetAuthenticationStatusChanged;
|
if (w_SteamNetAuthenticationStatusChanged) queue_cdecl_func_callback( (w_cdecl_func)w_SteamNetAuthenticationStatusChanged, dat, sizeof(*dat) );
|
||||||
if (fn) fn( dat );
|
|
||||||
}
|
}
|
||||||
|
|
||||||
typedef void (*CDECL win_FnSteamRelayNetworkStatusChanged)( SteamRelayNetworkStatus_t * );
|
static void (*W_CDECL w_SteamRelayNetworkStatusChanged)( SteamRelayNetworkStatus_t * );
|
||||||
static win_FnSteamRelayNetworkStatusChanged win_SteamRelayNetworkStatusChanged;
|
static void U_CDECL u_SteamRelayNetworkStatusChanged( SteamRelayNetworkStatus_t *dat )
|
||||||
static void lin_SteamRelayNetworkStatusChanged( SteamRelayNetworkStatus_t *dat )
|
|
||||||
{
|
{
|
||||||
win_FnSteamRelayNetworkStatusChanged fn = win_SteamRelayNetworkStatusChanged;
|
if (w_SteamRelayNetworkStatusChanged) queue_cdecl_func_callback( (w_cdecl_func)w_SteamRelayNetworkStatusChanged, dat, sizeof(*dat) );
|
||||||
if (fn) fn( dat );
|
|
||||||
}
|
}
|
||||||
|
|
||||||
typedef void (*CDECL win_FnSteamNetworkingMessagesSessionRequest)( SteamNetworkingMessagesSessionRequest_t_151 * );
|
static void (*W_CDECL w_SteamNetworkingMessagesSessionRequest)( SteamNetworkingMessagesSessionRequest_t_151 * );
|
||||||
static win_FnSteamNetworkingMessagesSessionRequest win_SteamNetworkingMessagesSessionRequest;
|
static void U_CDECL u_SteamNetworkingMessagesSessionRequest( SteamNetworkingMessagesSessionRequest_t_151 *dat )
|
||||||
static void lin_SteamNetworkingMessagesSessionRequest( SteamNetworkingMessagesSessionRequest_t_151 *dat )
|
|
||||||
{
|
{
|
||||||
win_FnSteamNetworkingMessagesSessionRequest fn = win_SteamNetworkingMessagesSessionRequest;
|
if (w_SteamNetworkingMessagesSessionRequest) queue_cdecl_func_callback( (w_cdecl_func)w_SteamNetworkingMessagesSessionRequest, dat, sizeof(*dat) );
|
||||||
if (fn) fn( dat );
|
|
||||||
}
|
}
|
||||||
|
|
||||||
typedef void (*CDECL win_FnSteamNetworkingMessagesSessionFailed)( SteamNetworkingMessagesSessionFailed_t_151 * );
|
static void (*W_CDECL w_SteamNetworkingMessagesSessionFailed)( SteamNetworkingMessagesSessionFailed_t_151 * );
|
||||||
static win_FnSteamNetworkingMessagesSessionFailed win_SteamNetworkingMessagesSessionFailed;
|
static void U_CDECL u_SteamNetworkingMessagesSessionFailed( SteamNetworkingMessagesSessionFailed_t_151 *dat )
|
||||||
static void lin_SteamNetworkingMessagesSessionFailed( SteamNetworkingMessagesSessionFailed_t_151 *dat )
|
|
||||||
{
|
{
|
||||||
win_FnSteamNetworkingMessagesSessionFailed fn = win_SteamNetworkingMessagesSessionFailed;
|
if (w_SteamNetworkingMessagesSessionFailed) queue_cdecl_func_callback( (w_cdecl_func)w_SteamNetworkingMessagesSessionFailed, dat, sizeof(*dat) );
|
||||||
if (fn) fn( dat );
|
|
||||||
}
|
}
|
||||||
|
|
||||||
NTSTATUS ISteamNetworkingUtils_SteamNetworkingUtils003_SetConfigValue( void *args )
|
NTSTATUS ISteamNetworkingUtils_SteamNetworkingUtils003_SetConfigValue( void *args )
|
||||||
{
|
{
|
||||||
struct ISteamNetworkingUtils_SteamNetworkingUtils003_SetConfigValue_params *params = (struct ISteamNetworkingUtils_SteamNetworkingUtils003_SetConfigValue_params *)args;
|
struct ISteamNetworkingUtils_SteamNetworkingUtils003_SetConfigValue_params *params = (struct ISteamNetworkingUtils_SteamNetworkingUtils003_SetConfigValue_params *)args;
|
||||||
struct u_ISteamNetworkingUtils_SteamNetworkingUtils003 *iface = (struct u_ISteamNetworkingUtils_SteamNetworkingUtils003 *)params->linux_side;
|
struct u_ISteamNetworkingUtils_SteamNetworkingUtils003 *iface = (struct u_ISteamNetworkingUtils_SteamNetworkingUtils003 *)params->linux_side;
|
||||||
void *lin_fn; /* api requires passing pointer-to-pointer */
|
void *u_fn; /* api requires passing pointer-to-pointer */
|
||||||
|
|
||||||
switch (params->eValue)
|
switch (params->eValue)
|
||||||
{
|
{
|
||||||
@ -356,11 +343,11 @@ NTSTATUS ISteamNetworkingUtils_SteamNetworkingUtils003_SetConfigValue( void *arg
|
|||||||
} \
|
} \
|
||||||
else \
|
else \
|
||||||
{ \
|
{ \
|
||||||
if (*(void **)params->pArg == NULL) lin_fn = NULL; \
|
if (*(void **)params->pArg == NULL) u_fn = NULL; \
|
||||||
else lin_fn = (void *)&lin_##y; \
|
else u_fn = (void *)&u_##y; \
|
||||||
params->_ret = iface->SetConfigValue( params->eValue, params->eScopeType, \
|
params->_ret = iface->SetConfigValue( params->eValue, params->eScopeType, \
|
||||||
params->scopeObj, params->eDataType, &lin_fn ); \
|
params->scopeObj, params->eDataType, &u_fn ); \
|
||||||
if (params->_ret) win_##y = *(win_Fn##y *)params->pArg; \
|
if (params->_ret) w_##y = *(decltype(w_##y) *)params->pArg; \
|
||||||
}
|
}
|
||||||
|
|
||||||
case 201 /*ConnectionStatusChanged*/: CASE( SteamNetConnectionStatusChanged )
|
case 201 /*ConnectionStatusChanged*/: CASE( SteamNetConnectionStatusChanged )
|
||||||
@ -548,24 +535,17 @@ NTSTATUS ISteamNetworkingUtils_SteamNetworkingUtils004_AllocateMessage( void *ar
|
|||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
typedef void (*CDECL win_FnSteamNetConnectionStatusChanged_153a)( w_SteamNetConnectionStatusChangedCallback_t_153a * );
|
static void (*W_CDECL w_SteamNetConnectionStatusChanged_153a)( w_SteamNetConnectionStatusChangedCallback_t_153a * );
|
||||||
static win_FnSteamNetConnectionStatusChanged_153a win_SteamNetConnectionStatusChanged_153a;
|
static void U_CDECL u_SteamNetConnectionStatusChanged_153a( u_SteamNetConnectionStatusChangedCallback_t_153a *u_dat )
|
||||||
static void lin_SteamNetConnectionStatusChanged_153a( u_SteamNetConnectionStatusChangedCallback_t_153a *u_dat )
|
|
||||||
{
|
{
|
||||||
win_FnSteamNetConnectionStatusChanged_153a fn = win_SteamNetConnectionStatusChanged_153a;
|
w_SteamNetConnectionStatusChangedCallback_t_153a w_dat = *u_dat;
|
||||||
if (fn)
|
if (w_SteamNetConnectionStatusChanged_153a) queue_cdecl_func_callback( (w_cdecl_func)w_SteamNetConnectionStatusChanged_153a, &w_dat, sizeof(w_dat) );
|
||||||
{
|
|
||||||
w_SteamNetConnectionStatusChangedCallback_t_153a w_dat = *u_dat;
|
|
||||||
fn( &w_dat );
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
typedef void (*CDECL win_FnSteamNetworkingMessagesSessionFailed_153a)( SteamNetworkingMessagesSessionFailed_t_153a * );
|
static void (*W_CDECL w_SteamNetworkingMessagesSessionFailed_153a)( SteamNetworkingMessagesSessionFailed_t_153a * );
|
||||||
static win_FnSteamNetworkingMessagesSessionFailed_153a win_SteamNetworkingMessagesSessionFailed_153a;
|
static void U_CDECL u_SteamNetworkingMessagesSessionFailed_153a( SteamNetworkingMessagesSessionFailed_t_153a *dat )
|
||||||
static void lin_SteamNetworkingMessagesSessionFailed_153a( SteamNetworkingMessagesSessionFailed_t_153a *dat )
|
|
||||||
{
|
{
|
||||||
win_FnSteamNetworkingMessagesSessionFailed_153a fn = win_SteamNetworkingMessagesSessionFailed_153a;
|
if (w_SteamNetworkingMessagesSessionFailed_153a) queue_cdecl_func_callback( (w_cdecl_func)w_SteamNetworkingMessagesSessionFailed_153a, dat, sizeof(*dat) );
|
||||||
if (fn) fn( dat );
|
|
||||||
}
|
}
|
||||||
|
|
||||||
NTSTATUS ISteamNetworkingUtils_SteamNetworkingUtils004_SetConfigValue( void *args )
|
NTSTATUS ISteamNetworkingUtils_SteamNetworkingUtils004_SetConfigValue( void *args )
|
||||||
@ -573,7 +553,7 @@ NTSTATUS ISteamNetworkingUtils_SteamNetworkingUtils004_SetConfigValue( void *arg
|
|||||||
struct ISteamNetworkingUtils_SteamNetworkingUtils004_SetConfigValue_params *params = (struct ISteamNetworkingUtils_SteamNetworkingUtils004_SetConfigValue_params *)args;
|
struct ISteamNetworkingUtils_SteamNetworkingUtils004_SetConfigValue_params *params = (struct ISteamNetworkingUtils_SteamNetworkingUtils004_SetConfigValue_params *)args;
|
||||||
struct u_ISteamNetworkingUtils_SteamNetworkingUtils004 *iface = (struct u_ISteamNetworkingUtils_SteamNetworkingUtils004 *)params->linux_side;
|
struct u_ISteamNetworkingUtils_SteamNetworkingUtils004 *iface = (struct u_ISteamNetworkingUtils_SteamNetworkingUtils004 *)params->linux_side;
|
||||||
bool ret;
|
bool ret;
|
||||||
void *lin_fn; /* api requires passing pointer-to-pointer */
|
void *u_fn; /* api requires passing pointer-to-pointer */
|
||||||
|
|
||||||
switch (params->eValue)
|
switch (params->eValue)
|
||||||
{
|
{
|
||||||
@ -586,11 +566,11 @@ NTSTATUS ISteamNetworkingUtils_SteamNetworkingUtils004_SetConfigValue( void *arg
|
|||||||
} \
|
} \
|
||||||
else \
|
else \
|
||||||
{ \
|
{ \
|
||||||
if (*(void **)params->pArg == NULL) lin_fn = NULL; \
|
if (*(void **)params->pArg == NULL) u_fn = NULL; \
|
||||||
else lin_fn = (void *)&lin_##y; \
|
else u_fn = (void *)&u_##y; \
|
||||||
params->_ret = iface->SetConfigValue( params->eValue, params->eScopeType, \
|
params->_ret = iface->SetConfigValue( params->eValue, params->eScopeType, \
|
||||||
params->scopeObj, params->eDataType, &lin_fn ); \
|
params->scopeObj, params->eDataType, &u_fn ); \
|
||||||
if (params->_ret) win_##y = *(win_Fn##y *)params->pArg; \
|
if (params->_ret) w_##y = *(decltype(w_##y) *)params->pArg; \
|
||||||
}
|
}
|
||||||
|
|
||||||
case 201 /*ConnectionStatusChanged*/: CASE( SteamNetConnectionStatusChanged_153a )
|
case 201 /*ConnectionStatusChanged*/: CASE( SteamNetConnectionStatusChanged_153a )
|
||||||
|
@ -103,6 +103,26 @@ static void u_steam_networking_socket_debug_output( uint32_t nType, const char *
|
|||||||
pthread_mutex_unlock( &callbacks_lock );
|
pthread_mutex_unlock( &callbacks_lock );
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void queue_cdecl_func_callback( w_cdecl_func func, void *data, uint32_t data_size )
|
||||||
|
{
|
||||||
|
uint32_t size = data_size;
|
||||||
|
struct callback_entry *entry;
|
||||||
|
|
||||||
|
size += sizeof(struct callback_entry);
|
||||||
|
if (!(entry = (struct callback_entry *)malloc( size ))) return;
|
||||||
|
|
||||||
|
entry->callback.type = CALL_CDECL_FUNC_DATA;
|
||||||
|
size -= offsetof( struct callback_entry, callback );
|
||||||
|
entry->callback.size = size;
|
||||||
|
|
||||||
|
entry->callback.call_cdecl_func_data.pFunc = func;
|
||||||
|
memcpy( (char *)entry->callback.call_cdecl_func_data.data, data, data_size );
|
||||||
|
|
||||||
|
pthread_mutex_lock( &callbacks_lock );
|
||||||
|
list_add_tail( &callbacks, &entry->entry );
|
||||||
|
pthread_mutex_unlock( &callbacks_lock );
|
||||||
|
}
|
||||||
|
|
||||||
u_FSteamNetworkingSocketsDebugOutput manual_convert_SetDebugOutputFunction_pfnFunc( w_FSteamNetworkingSocketsDebugOutput w_func )
|
u_FSteamNetworkingSocketsDebugOutput manual_convert_SetDebugOutputFunction_pfnFunc( w_FSteamNetworkingSocketsDebugOutput w_func )
|
||||||
{
|
{
|
||||||
w_steam_networking_socket_debug_output = w_func;
|
w_steam_networking_socket_debug_output = w_func;
|
||||||
|
@ -34,6 +34,7 @@ enum callback_type
|
|||||||
{
|
{
|
||||||
SOCKETS_DEBUG_OUTPUT = 1,
|
SOCKETS_DEBUG_OUTPUT = 1,
|
||||||
WARNING_MESSAGE_HOOK,
|
WARNING_MESSAGE_HOOK,
|
||||||
|
CALL_CDECL_FUNC_DATA,
|
||||||
CALL_IFACE_VTABLE_0,
|
CALL_IFACE_VTABLE_0,
|
||||||
CALL_IFACE_VTABLE_1,
|
CALL_IFACE_VTABLE_1,
|
||||||
CALL_IFACE_VTABLE_2,
|
CALL_IFACE_VTABLE_2,
|
||||||
@ -62,6 +63,12 @@ struct callback
|
|||||||
const char msg[1];
|
const char msg[1];
|
||||||
} warning_message_hook;
|
} warning_message_hook;
|
||||||
|
|
||||||
|
struct
|
||||||
|
{
|
||||||
|
void (*W_CDECL pFunc)( void * );
|
||||||
|
unsigned char data[1];
|
||||||
|
} call_cdecl_func_data;
|
||||||
|
|
||||||
struct
|
struct
|
||||||
{
|
{
|
||||||
struct w_steam_iface *iface;
|
struct w_steam_iface *iface;
|
||||||
|
Loading…
Reference in New Issue
Block a user