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lsteamclient: Fix the order of arguments in steamclient_isteaminput_getglyph_png().
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@ -46,7 +46,7 @@ static std::unordered_map<int /*EInputActionOrigin*/, char *> cached_input_glyph
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static std::unordered_map<int /*flags*/, std::unordered_map<int /*EInputActionOrigin*/, char *> > cached_input_glyphs_svg;
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static std::unordered_map<int /*flags*/, std::unordered_map<int /*EInputActionOrigin*/, char *> > cached_input_glyphs_png[ESteamInputGlyphSize_count];
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const char *steamclient_isteaminput_getglyph_png(int origin, int flags, int size, const char *lin_path)
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const char *steamclient_isteaminput_getglyph_png(int origin, int size, int flags, const char *lin_path)
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{
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if(!lin_path)
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return NULL;
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@ -52,7 +52,7 @@ void steamclient_free_stringlist(const char **out);
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const char *steamclient_isteamcontroller_getglyph(int origin, const char *lin_path);
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const char *steamclient_isteaminput_getglyph(int origin, const char *lin_path);
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const char *steamclient_isteaminput_getglyph_xbox(int origin, const char *lin_path);
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const char *steamclient_isteaminput_getglyph_png(int origin, int flags, int size, const char *lin_path);
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const char *steamclient_isteaminput_getglyph_png(int origin, int size, int flags, const char *lin_path);
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const char *steamclient_isteaminput_getglyph_svg(int origin, int flags, const char *lin_path);
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uint32 manual_convert_nNativeKeyCode(uint32 win_vk);
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void *create_LinuxISteamMatchmakingServerListResponse(void *win, const char *version);
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