mirror of
https://github.com/ValveSoftware/Proton.git
synced 2024-12-26 14:45:48 +03:00
steam_helper: Store OpenVR status and required extensions in registry on startup.
This commit is contained in:
parent
d2948348b0
commit
7ef07bb07f
@ -589,10 +589,11 @@ $(DIST_WINEOPENXR_JSON64): $(WINEOPENXR_SRC)/wineopenxr64.json
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STEAMEXE_CFLAGS = -Wno-attributes
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STEAMEXE_CXXFLAGS = -Wno-attributes
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STEAMEXE_LDFLAGS = -lsteam_api -lole32 -static-libgcc -static-libstdc++
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STEAMEXE_LDFLAGS = -lsteam_api -lole32 -ldl -static-libgcc -static-libstdc++
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STEAMEXE_WINEMAKER_ARGS = \
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"-I$(SRC)/lsteamclient/steamworks_sdk_142/" \
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"-I$(SRC)/openvr/headers/" \
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"-L$(SRC)/steam_helper/"
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STEAMEXE_DEPENDS = wine
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@ -36,6 +36,8 @@
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#include <shlobj.h>
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#include <string.h>
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#include <stdio.h>
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#include <limits.h>
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#include <dlfcn.h>
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#pragma push_macro("_WIN32")
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#pragma push_macro("__cdecl")
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@ -49,10 +51,17 @@
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#include "json/json.h"
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#include "wine/heap.h"
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#include "wine/vulkan.h"
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#include "openvr.h"
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#include "../src/ivrclientcore.h"
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WINE_DEFAULT_DEBUG_CHANNEL(steam);
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EXTERN_C HANDLE CDECL __wine_make_process_system(void);
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#define ARRAY_SIZE(a) (sizeof(a) / sizeof(*a))
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static void set_active_process_pid(void)
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{
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DWORD pid = GetCurrentProcessId();
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@ -417,6 +426,356 @@ static void setup_vrpaths(void)
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}
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}
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static BOOL set_vr_status(HKEY key, DWORD value)
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{
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LSTATUS status;
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if ((status = RegSetValueExA(key, "state", 0, REG_DWORD, (BYTE *)&value, sizeof(value))))
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{
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WINE_ERR("Could not set state value, status %#x.\n", status);
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return FALSE;
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}
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return TRUE;
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}
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void* load_vrclient(void)
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{
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WCHAR pathW[PATH_MAX];
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char *pathU;
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DWORD sz;
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#ifdef _WIN64
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static const char append_path[] = "/bin/linux64/vrclient.so";
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#else
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static const char append_path[] = "/bin/vrclient.so";
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#endif
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/* PROTON_VR_RUNTIME is provided by the proton setup script */
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if(!GetEnvironmentVariableW(L"PROTON_VR_RUNTIME", pathW, ARRAY_SIZE(pathW)))
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{
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WINE_TRACE("Linux OpenVR runtime is not available\n");
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return 0;
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}
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sz = WideCharToMultiByte(CP_UNIXCP, 0, pathW, -1, NULL, 0, NULL, NULL);
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if(!sz)
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{
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WINE_ERR("Can't convert path to unixcp! %s\n", wine_dbgstr_w(pathW));
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return NULL;
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}
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pathU = (char *)HeapAlloc(GetProcessHeap(), 0, sz + sizeof(append_path));
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sz = WideCharToMultiByte(CP_UNIXCP, 0, pathW, -1, pathU, sz, NULL, NULL);
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if(!sz)
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{
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WINE_ERR("Can't convert path to unixcp! %s\n", wine_dbgstr_w(pathW));
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return NULL;
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}
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strcat(pathU, append_path);
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WINE_TRACE("got openvr runtime path: %s\n", pathU);
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return dlopen(pathU, RTLD_NOW);
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}
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static char *strdupA(const char *s)
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{
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size_t l = strlen(s) + 1;
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char *r = (char *)heap_alloc(l);
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memcpy(r, s, l);
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return r;
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}
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static void parse_extensions(const char *in, uint32_t *out_count,
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char ***out_strs)
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{
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char *iter, *start;
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char **list, *str = strdupA(in);
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uint32_t extension_count = 0, o = 0;
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iter = str;
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while(*iter){
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if(*iter++ == ' ')
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extension_count++;
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}
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/* count the one ending in NUL */
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if(iter != str)
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extension_count++;
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if(!extension_count){
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*out_count = 0;
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*out_strs = NULL;
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return;
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}
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list = (char **)heap_alloc(extension_count * sizeof(*list));
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start = iter = str;
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do{
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if(*iter == ' '){
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*iter = 0;
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list[o++] = start;
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WINE_TRACE("added %s to list\n", list[o-1]);
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iter++;
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start = iter;
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}else if(*iter == 0){
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list[o++] = start;
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WINE_TRACE("added %s to list\n", list[o-1]);
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break;
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}else{
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iter++;
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}
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}while(1);
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*out_count = extension_count;
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*out_strs = list;
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}
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extern "C"
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{
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VkPhysicalDevice WINAPI __wine_get_native_VkPhysicalDevice(VkPhysicalDevice phys_dev);
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};
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static DWORD WINAPI initialize_vr_data(void *arg)
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{
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vr::IVRClientCore* (*vrclient_VRClientCoreFactory)(const char *name, int *return_code);
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uint32_t instance_extensions_count, device_count;
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VkPhysicalDevice *phys_devices = NULL;
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VkPhysicalDeviceProperties prop = {};
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VkInstanceCreateInfo inst_info = {};
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char **instance_extensions = NULL;
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VkApplicationInfo app_info = {};
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char *buffer = NULL, *new_buffer;
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vr::IVRClientCore* client_core;
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vr::IVRCompositor* compositor;
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VkInstance vk_instance = NULL;
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BOOL vr_initialized = FALSE;
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HKEY vr_key = (HKEY)arg;
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vr::EVRInitError error;
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HMODULE hvulkan = NULL;
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DWORD vr_status = ~0u;
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const char *env_str;
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unsigned int app_id;
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unsigned int length;
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void *lib_vrclient;
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int return_code;
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LSTATUS status;
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unsigned int i;
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char str[256];
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VkResult res;
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WINE_TRACE("Starting VR info initialization.\n");
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if (!(lib_vrclient = load_vrclient()))
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{
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WINE_ERR("Could not load libopenvr_api.so.\n");
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set_vr_status(vr_key, ~0u);
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RegCloseKey(vr_key);
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return 0;
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}
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if (!(vrclient_VRClientCoreFactory = reinterpret_cast<decltype(vrclient_VRClientCoreFactory)>
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(dlsym(lib_vrclient, "VRClientCoreFactory"))))
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{
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WINE_ERR("Could not find function %s.\n", vrclient_VRClientCoreFactory);
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goto done;
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}
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if (!(client_core = vrclient_VRClientCoreFactory(vr::IVRClientCore_Version, &return_code)))
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{
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WINE_ERR("Could not get IVRClientCore, error %d.\n", return_code);
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}
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if ((env_str = getenv("SteamGameId")))
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app_id = atoi(env_str);
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else
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app_id = 1245040; /* Proton 5.0 */
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/* Without overriding the app_key vrclient waits 2 seconds for a valid appkey before returning. */
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sprintf(str, "{ \"app_key\" : \"steam.app.%u\" }", app_id);
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error = client_core->Init(vr::VRApplication_Background, str);
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if (error != vr::VRInitError_None)
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{
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if (error == vr::VRInitError_Init_NoServerForBackgroundApp)
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WINE_TRACE("VR server is not available.\n");
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else
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WINE_ERR("VR init failed, error %u.\n", error);
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goto done;
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}
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vr_initialized = TRUE;
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compositor = reinterpret_cast<vr::IVRCompositor*>(client_core->GetGenericInterface(vr::IVRCompositor_Version, &error));
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if (!compositor)
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{
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WINE_ERR("Could not get compositor, error %u.\n", error);
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goto done;
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}
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length = compositor->GetVulkanInstanceExtensionsRequired(nullptr, 0);
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if (!(buffer = (char *)heap_alloc(length)))
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{
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WINE_ERR("No memory.\n");
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goto done;
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}
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*buffer = 0;
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compositor->GetVulkanInstanceExtensionsRequired(buffer, length);
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WINE_TRACE("Instance extensions %s.\n", buffer);
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if ((status = RegSetValueExA(vr_key, "openvr_vulkan_instance_extensions", 0, REG_SZ, (BYTE *)buffer, length)))
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{
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WINE_ERR("Could not set openvr_vulkan_instance_extensions value, status %#x.\n", status);
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return FALSE;
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}
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if (!(hvulkan = LoadLibraryA("winevulkan.dll")))
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{
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WINE_ERR("Could not load winevulkan.\n");
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goto done;
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}
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#define USE_VULKAN_PROC(name) decltype(name) *p##name;\
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if (!(p##name = reinterpret_cast<decltype(name) *>(GetProcAddress(hvulkan, "wine_"#name)))\
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&& !(p##name = reinterpret_cast<decltype(name) *>(GetProcAddress(hvulkan, #name))))\
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{\
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WINE_ERR("Could not find function %s.\n", #name);\
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goto done;\
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}
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USE_VULKAN_PROC(vkCreateInstance)
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USE_VULKAN_PROC(vkDestroyInstance)
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USE_VULKAN_PROC(vkEnumeratePhysicalDevices)
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USE_VULKAN_PROC(vkGetPhysicalDeviceProperties)
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USE_VULKAN_PROC(__wine_get_native_VkPhysicalDevice)
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#undef USE_OPENVR_PROC
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parse_extensions(buffer, &instance_extensions_count, &instance_extensions);
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app_info.sType = VK_STRUCTURE_TYPE_APPLICATION_INFO;
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app_info.pApplicationName = "proton_vrhelper";
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app_info.applicationVersion = 1;
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app_info.pEngineName = "proton_vrhelper";
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app_info.engineVersion = 1;
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app_info.apiVersion = VK_MAKE_VERSION(1, 1, 0);
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inst_info.sType = VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO;
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inst_info.pApplicationInfo = &app_info;
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inst_info.enabledExtensionCount = instance_extensions_count;
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inst_info.ppEnabledExtensionNames = instance_extensions;
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if ((res = pvkCreateInstance(&inst_info, NULL, &vk_instance)) != VK_SUCCESS)
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{
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WINE_ERR("Could not create VK instance, res %d.\n", res);
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goto done;
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}
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if ((res = pvkEnumeratePhysicalDevices(vk_instance, &device_count, NULL)) != VK_SUCCESS)
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{
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WINE_ERR("Could not enumerate physical devices, res %d.\n", res);
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goto done;
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}
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if (!(phys_devices = (VkPhysicalDevice *)heap_alloc(device_count * sizeof(*phys_devices))))
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{
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WINE_ERR("No memory.\n");
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goto done;
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}
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if ((res = pvkEnumeratePhysicalDevices(vk_instance, &device_count, phys_devices)) != VK_SUCCESS)
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{
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WINE_ERR("Could not enumerate physical devices, res %d.\n", res);
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goto done;
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}
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for (i = 0; i < device_count; ++i)
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{
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char name[256];
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LUID luid;
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pvkGetPhysicalDeviceProperties(phys_devices[i], &prop);
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if (prop.apiVersion < VK_MAKE_VERSION(1, 1, 0))
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{
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WINE_TRACE("Skipping Vulkan 1.0 adapter %s.\n", prop.deviceName);
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continue;
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}
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length = compositor->GetVulkanDeviceExtensionsRequired(p__wine_get_native_VkPhysicalDevice(phys_devices[i]), nullptr, 0);
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if (!(new_buffer = (char *)heap_realloc(buffer, length)))
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{
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WINE_ERR("No memory.\n");
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goto done;
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}
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buffer = new_buffer;
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compositor->GetVulkanDeviceExtensionsRequired(p__wine_get_native_VkPhysicalDevice(phys_devices[i]), buffer, length);
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sprintf(name, "PCIID:%04x:%04x", prop.vendorID, prop.deviceID);
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WINE_TRACE("%s: %s.\n", name, buffer);
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if ((status = RegSetValueExA(vr_key, name, 0, REG_SZ, (BYTE *)buffer, length)))
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{
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WINE_ERR("Could not set %s value, status %#x.\n", name, status);
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return FALSE;
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}
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}
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vr_status = 1;
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done:
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set_vr_status(vr_key, vr_status);
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heap_free(phys_devices);
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if (vk_instance)
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pvkDestroyInstance(vk_instance, NULL);
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if (instance_extensions)
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{
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heap_free(instance_extensions[0]);
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heap_free(instance_extensions);
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}
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if (hvulkan)
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FreeLibrary(hvulkan);
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heap_free(buffer);
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if (vr_initialized)
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client_core->Cleanup();
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WINE_TRACE("Completed VR info initialization.\n");
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dlclose(lib_vrclient);
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RegCloseKey(vr_key);
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return 0;
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}
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static void setup_vr_registry(void)
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{
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LSTATUS status;
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HANDLE thread;
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HKEY vr_key;
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DWORD disp;
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if ((status = RegCreateKeyExA(HKEY_CURRENT_USER, "Software\\Wine\\VR", 0, NULL, REG_OPTION_VOLATILE,
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KEY_ALL_ACCESS, NULL, &vr_key, &disp)))
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{
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WINE_ERR("Could not create key, status %#x.\n", status);
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return;
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}
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if (disp != REG_CREATED_NEW_KEY)
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{
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WINE_ERR("VR key already exists, disp %#x.\n", disp);
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RegCloseKey(vr_key);
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return;
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}
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if (!set_vr_status(vr_key, 0))
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{
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RegCloseKey(vr_key);
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return;
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}
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if (!(thread = CreateThread(NULL, 0, initialize_vr_data, (void *)vr_key, 0, NULL)))
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{
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WINE_ERR("Could not create thread, error %u.\n", GetLastError());
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RegCloseKey(vr_key);
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return;
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}
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CloseHandle(thread);
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WINE_TRACE("Queued VR info initialization.\n");
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}
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static WCHAR *strchrW(WCHAR *h, WCHAR n)
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{
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do
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@ -656,6 +1015,7 @@ int main(int argc, char *argv[])
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{
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HANDLE wait_handle = INVALID_HANDLE_VALUE;
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HANDLE event = INVALID_HANDLE_VALUE;
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BOOL game_process = FALSE;
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WINE_TRACE("\n");
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@ -670,6 +1030,7 @@ int main(int argc, char *argv[])
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setup_steam_registry();
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wait_handle = __wine_make_process_system();
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game_process = TRUE;
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}
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if (argc > 1)
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@ -679,6 +1040,9 @@ int main(int argc, char *argv[])
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setup_vrpaths();
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if (game_process)
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setup_vr_registry();
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child = run_process(&should_await);
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if (should_await)
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