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lsteamclient: Use the all_records dict to lookup structs.
CW-Bug-Id: #22729
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95f33e076d
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@ -610,20 +610,11 @@ def canonical_typename(cursor):
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return name.removeprefix("const ")
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windows_structs32 = {}
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def find_windows_struct(struct):
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def find_struct(struct, abi):
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name = canonical_typename(struct)
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return windows_structs32.get(name, None)
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ret = all_records[sdkver][abi][1].get(name, None)
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return ret.type if ret else None
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windows_structs64 = {}
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def find_windows64_struct(struct):
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name = canonical_typename(struct)
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return windows_structs64.get(name, None)
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linux_structs64 = {}
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def find_linux64_struct(struct):
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name = canonical_typename(struct)
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return linux_structs64.get(name, None)
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def struct_needs_conversion_nocache(struct):
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name = canonical_typename(struct)
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@ -633,7 +624,7 @@ def struct_needs_conversion_nocache(struct):
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return True
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#check 32-bit compat
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windows_struct = find_windows_struct(struct)
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windows_struct = find_struct(struct, 'w32')
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if windows_struct is None:
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print("Couldn't find windows struct for " + struct.spelling)
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assert(not windows_struct is None) #must find windows_struct
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@ -645,9 +636,10 @@ def struct_needs_conversion_nocache(struct):
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return True
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#check 64-bit compat
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windows_struct = find_windows64_struct(struct)
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windows_struct = find_struct(struct, 'w64')
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assert(not windows_struct is None) #must find windows_struct
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lin64_struct = find_linux64_struct(struct)
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lin64_struct = find_struct(struct, 'u64')
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assert(not lin64_struct is None) #must find lin64_struct
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for field in lin64_struct.get_fields():
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if lin64_struct.get_offset(field.spelling) != windows_struct.get_offset(field.spelling):
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@ -1027,7 +1019,7 @@ cb_table64 = {}
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def get_field_attribute_str(field):
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if field.type.kind != TypeKind.RECORD:
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return ""
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win_struct = find_windows_struct(field)
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win_struct = find_struct(field, 'w32')
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if win_struct is None:
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align = field.type.get_align()
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else:
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@ -1106,9 +1098,10 @@ def handle_struct(sdkver, struct):
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hfile.write("#endif\n\n")
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else:
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#for callbacks, we use the windows struct size in the cb dispatch switch
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windows_struct = find_windows_struct(struct)
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windows_struct64 = find_windows64_struct(struct)
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struct64 = find_linux64_struct(struct)
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windows_struct = find_struct(struct, 'w32')
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windows_struct64 = find_struct(struct, 'w64')
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struct64 = find_struct(struct, 'u64')
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struct_name = f"{struct.displayname}_{windows_struct.get_size()}"
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l2w_handler_name = f"cb_{struct_name}"
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if windows_struct64.get_size() != windows_struct.get_size():
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@ -1272,7 +1265,7 @@ def parse(sources, abi):
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assert len(diagnostics) == 0
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structs = build.cursor.get_children()
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structs = [(child.spelling, child.type) for child in structs]
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structs = [(child.spelling, child) for child in structs]
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structs = dict(reversed(structs))
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return build, structs
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@ -1308,18 +1301,8 @@ def load(sdkver):
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def generate(sdkver, records):
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global linux_structs32
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global linux_structs64
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global windows_structs32
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global windows_structs64
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print(f'generating SDK version {sdkver}...')
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linux_build32, linux_structs32 = records['u32']
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linux_build64, linux_structs64 = records['u64']
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windows_build32, windows_structs32 = records['w32']
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windows_build64, windows_structs64 = records['w64']
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for child in linux_build32.cursor.get_children():
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for child in records['u32'][0].cursor.get_children():
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if child.kind in [CursorKind.STRUCT_DECL, CursorKind.CLASS_DECL]:
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handle_struct(sdkver, child)
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@ -1364,12 +1347,6 @@ print('enumerating classes... 100%')
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for version, tuple in sorted(all_classes.items()):
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sdkver, klass = tuple
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linux_build32, linux_structs32 = all_records[sdkver]['u32']
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linux_build64, linux_structs64 = all_records[sdkver]['u64']
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windows_build32, windows_structs32 = all_records[sdkver]['w32']
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windows_build64, windows_structs64 = all_records[sdkver]['w64']
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handle_class(sdkver, klass, version, SDK_CLASSES[klass.displayname])
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